teakaza

all can see

Sep 1st, 2017
75
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 48.11 KB | None | 0 0
  1. wait(0.1)
  2.  
  3. Bin = script.Parent
  4. Backpack = Bin.Parent
  5. Me = Backpack.Parent
  6. PlayerGui = Me.PlayerGui
  7. Character = Me.Character
  8. Humanoid = Character.Humanoid
  9. Torso = Character.Torso
  10. Head = Character.Head
  11. LeftArm = Character["Left Arm"]
  12. RightArm = Character["Right Arm"]
  13. LeftLeg = Character["Left Leg"]
  14. RightLeg = Character["Right Leg"]
  15. Neck = Torso["Neck"]
  16. RightShoulder = Torso["Right Shoulder"]
  17. LeftShoulder = Torso["Left Shoulder"]
  18. RightHip = Torso["Right Hip"]
  19. LeftHip = Torso["Left Hip"]
  20. Gyro = Instance.new("BodyGyro")
  21. Gyro.Parent = Torso
  22. Gyro.D = 50
  23. Gyro.maxTorque = Vector3.new(0, 0, 0)
  24. Velocity = Instance.new("BodyVelocity")
  25. Velocity.Parent = Torso
  26. Velocity.maxForce = Vector3.new(0, 0, 0)
  27. Position = Instance.new("BodyPosition")
  28. Position.Parent = Torso
  29. Position.maxForce = Vector3.new(0, 0, 0)
  30. Char = Instance.new("StringValue")
  31. Char.Parent = Backpack
  32. Char.Name = "Char"
  33. Char.Value = Bin.Name
  34.  
  35. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  36.  
  37. Blast = Instance.new("Part")
  38. Blast.Locked = true
  39. Blast.Name = "Blast"
  40. Blast.Shape = "Ball"
  41. Blast.TopSurface = "Smooth"
  42. Blast.BottomSurface = "Smooth"
  43. Blast.formFactor = "Symmetric"
  44. Blast.Size = Vector3.new(2, 2, 2)
  45. Blast.Transparency = 0.2
  46. Blast.BrickColor = BrickColor.new("Bright yellow")
  47. BlastGyro = Instance.new("BodyGyro")
  48. BlastGyro.Parent = Blast
  49. BlastGyro.D = 50
  50. BlastGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  51. BlastVelocity = Instance.new("BodyVelocity")
  52. BlastVelocity.Parent = Blast
  53. BlastVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  54. Owner = Instance.new("ObjectValue")
  55. Owner.Parent = Blast
  56. Owner.Name = "Owner"
  57. Owner.Value = Me
  58.  
  59. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  60.  
  61. BigShuriken = Instance.new("Part")
  62. BigShuriken.Locked = true
  63. BigShuriken.CanCollide = false
  64. BigShuriken.Name = "BigShuriken"
  65. BigShuriken.TopSurface = "Smooth"
  66. BigShuriken.BottomSurface = "Smooth"
  67. BigShuriken.formFactor = "Symmetric"
  68. BigShuriken.Transparency = 0.2
  69. BigShuriken.Size = Vector3.new(9, 9, 9)
  70. BigShuriken.BrickColor = BrickColor.new(23)
  71. BigShurikenMesh = Instance.new("SpecialMesh")
  72. BigShurikenMesh.Parent = BigShuriken
  73. BigShurikenMesh.MeshType = "Sphere"
  74. BigShurikenMesh.Scale = Vector3.new(1, 1, 1)
  75. BigShurikenGyro = Instance.new("BodyGyro")
  76. BigShurikenGyro.Parent = BigShuriken
  77. BigShurikenGyro.D = 50
  78. BigShurikenGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  79. BigShurikenVelocity = Instance.new("BodyVelocity")
  80. BigShurikenVelocity.Parent = BigShuriken
  81. BigShurikenVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  82. Owner = Instance.new("ObjectValue")
  83. Owner.Parent = BigShuriken
  84. Owner.Name = "Owner"
  85. Owner.Value = Me
  86.  
  87. BigShuriken1 = Instance.new("Part")
  88. BigShuriken1.Locked = true
  89. BigShuriken1.CanCollide = false
  90. BigShuriken1.Name = "BigShuriken"
  91. BigShuriken1.TopSurface = "Smooth"
  92. BigShuriken1.BottomSurface = "Smooth"
  93. BigShuriken1.formFactor = "Symmetric"
  94. BigShuriken1.Transparency = 0.15
  95. BigShuriken1.Size = Vector3.new(9, 9, 9)
  96. BigShuriken1.BrickColor = BrickColor.new(23)
  97. BigShurikenMesh = Instance.new("SpecialMesh")
  98. BigShurikenMesh.Parent = BigShuriken1
  99. BigShurikenMesh.MeshType = "Sphere"
  100. BigShurikenMesh.Scale = Vector3.new(1, 1, 1)
  101. BigShurikenGyro = Instance.new("BodyGyro")
  102. BigShurikenGyro.Parent = BigShuriken1
  103. BigShurikenGyro.D = 50
  104. BigShurikenGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  105. BigShurikenVelocity = Instance.new("BodyVelocity")
  106. BigShurikenVelocity.Parent = BigShuriken1
  107. BigShurikenVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  108. Owner = Instance.new("ObjectValue")
  109. Owner.Parent = BigShuriken1
  110. Owner.Name = "Owner"
  111. Owner.Value = Me
  112.  
  113.  
  114. SpecialMode = false
  115. SpecialModeTypes = {"SuperSaiyan","SuperSaiyan2"}
  116. SpecialModeTypesMinimum = {500,400}
  117. CurrentSpecialModeType = ""
  118.  
  119. ----------------------------------------[[ Character Appearance ]]----------------------------------------
  120.  
  121. for i, v in pairs(Torso:GetChildren()) do
  122. if v.className == "Sparkles" or v.className == "Fire" then
  123. v:Remove()
  124. end
  125. end
  126.  
  127. HandChakra1 = Instance.new("Part")
  128. HandChakra1.Parent = Character
  129. HandChakra1.Locked = true
  130. HandChakra1.Name = "Wristband"
  131. HandChakra1.TopSurface = "Smooth"
  132. HandChakra1.BottomSurface = "Smooth"
  133. HandChakra1.formFactor = "Symmetric"
  134. HandChakra1.Size = Vector3.new(1, 1, 1)
  135. HandChakra1.CanCollide = false
  136. HandChakra1.BrickColor = BrickColor.new("Really black")
  137. HandChakra1.CFrame = Torso.CFrame
  138. HandMesh = Instance.new("SpecialMesh")
  139. HandMesh.MeshType = "Brick"
  140. HandMesh.Scale = Vector3.new(0.22, 0.22, -1.90)
  141. HandMesh.Parent = HandChakra1
  142. HandWeld = Instance.new("Weld")
  143. HandWeld.Parent = LeftArm
  144. HandWeld.Part0 = LeftArm
  145. HandWeld.Part1 = HandChakra1
  146. HandWeld.C0 = CFrame.new(0, -1, -0.15)
  147.  
  148.  
  149. HandChakra1 = Instance.new("Part")
  150. HandChakra1.Parent = Character
  151. HandChakra1.Locked = true
  152. HandChakra1.Name = "Wristband"
  153. HandChakra1.TopSurface = "Smooth"
  154. HandChakra1.BottomSurface = "Smooth"
  155. HandChakra1.formFactor = "Symmetric"
  156. HandChakra1.Size = Vector3.new(1, 1, 1)
  157. HandChakra1.CanCollide = false
  158. HandChakra1.BrickColor = BrickColor.new("Medium stone grey")
  159. HandChakra1.CFrame = Torso.CFrame
  160. HandMesh = Instance.new("SpecialMesh")
  161. HandMesh.MeshType = "Brick"
  162. HandMesh.Scale = Vector3.new(2, 0.2, 0.2)
  163. HandMesh.Parent = HandChakra1
  164. HandWeld = Instance.new("Weld")
  165. HandWeld.Parent = LeftArm
  166. HandWeld.Part0 = LeftArm
  167. HandWeld.Part1 = HandChakra1
  168. HandWeld.C0 = CFrame.new(0, -1, -0.19)
  169.  
  170. HandChakra1 = Instance.new("Part")
  171. HandChakra1.Parent = Character
  172. HandChakra1.Locked = true
  173. HandChakra1.Name = "Wristband"
  174. HandChakra1.TopSurface = "Smooth"
  175. HandChakra1.BottomSurface = "Smooth"
  176. HandChakra1.formFactor = "Symmetric"
  177. HandChakra1.Size = Vector3.new(1, 1, 1)
  178. HandChakra1.CanCollide = false
  179. HandChakra1.BrickColor = BrickColor.new(1)
  180. HandChakra1.CFrame = Torso.CFrame
  181. HandMesh = Instance.new("SpecialMesh")
  182. HandMesh.MeshType = "Brick"
  183. HandMesh.Scale = Vector3.new(1, 0.45, 1.6)
  184. HandMesh.Parent = HandChakra1
  185. HandWeld = Instance.new("Weld")
  186. HandWeld.Parent = LeftArm
  187. HandWeld.Part0 = LeftArm
  188. HandWeld.Part1 = HandChakra1
  189. HandWeld.C0 = CFrame.new(0, -1, -1.9)
  190.  
  191. HandChakra1 = Instance.new("Part")
  192. HandChakra1.Parent = Character
  193. HandChakra1.Locked = true
  194. HandChakra1.Name = "Wristband"
  195. HandChakra1.TopSurface = "Smooth"
  196. HandChakra1.BottomSurface = "Smooth"
  197. HandChakra1.formFactor = "Symmetric"
  198. HandChakra1.Size = Vector3.new(1, 1, 1)
  199. HandChakra1.CanCollide = false
  200. HandChakra1.BrickColor = BrickColor.new(1)
  201. HandChakra1.CFrame = Torso.CFrame
  202. HandMesh = Instance.new("SpecialMesh")
  203. HandMesh.MeshType = "Brick"
  204. HandMesh.Scale = Vector3.new(1, 0.6, 1.6)
  205. HandMesh.Parent = HandChakra1
  206. HandWeld = Instance.new("Weld")
  207. HandWeld.Parent = LeftArm
  208. HandWeld.Part0 = LeftArm
  209. HandWeld.Part1 = HandChakra1
  210. HandWeld.C0 = CFrame.new(0, -1, -1)
  211.  
  212. Hair = Instance.new("Part")
  213. Hair.Parent = Character
  214. Hair.Name = "Hair"
  215. Hair.Transparency = 0
  216. Hair.CanCollide = false
  217. Hair.Locked = true
  218. Hair.TopSurface = "Smooth"
  219. Hair.BottomSurface = "Smooth"
  220. Hair.formFactor = "Symmetric"
  221. Hair.BrickColor = BrickColor.new("Light reddish violet")
  222. Hair.CFrame = Torso.CFrame
  223. Hair.Size = Vector3.new(1, 1, 1)
  224. Weld = Instance.new("Weld")
  225. Weld.Parent = Head
  226. Weld.Part0 = Head
  227. Weld.Part1 = Hair
  228. Weld.C0 = CFrame.new(0, 0.26, 0.06)
  229. Mesh = Instance.new("SpecialMesh")
  230. Mesh.Parent = Hair
  231. Mesh.Scale = Vector3.new(1.1, 1.6, 1.25)
  232. Mesh.MeshType = "FileMesh"
  233. Mesh.MeshId = "http://www.roblox.com/asset/?id=23725781"
  234. Mesh.TextureId = ""
  235.  
  236. Hair1 = Instance.new("Part")
  237. Hair1.Parent = Character
  238. Hair1.Name = "Hair1"
  239. Hair1.Transparency = 1
  240. Hair1.CanCollide = false
  241. Hair1.Locked = true
  242. Hair1.TopSurface = "Smooth"
  243. Hair1.BottomSurface = "Smooth"
  244. Hair1.formFactor = "Symmetric"
  245. Hair1.BrickColor = BrickColor.new("New Yeller")
  246. Hair1.CFrame = Torso.CFrame
  247. Hair1.Size = Vector3.new(1, 1, 1)
  248. Weld = Instance.new("Weld")
  249. Weld.Parent = Head
  250. Weld.Part0 = Head
  251. Weld.Part1 = Hair1
  252. Weld.C0 = CFrame.new(0, 0.9, 0)
  253. Mesh = Instance.new("SpecialMesh")
  254. Mesh.Parent = Hair1
  255. Mesh.Scale = Vector3.new(1.1, 1.6, 1.25)
  256. Mesh.MeshType = "FileMesh"
  257. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  258. Mesh.TextureId = ""
  259.  
  260. Hair2 = Instance.new("Part")
  261. Hair2.Parent = Character
  262. Hair2.Name = "Hair2"
  263. Hair2.Transparency = 1
  264. Hair2.CanCollide = false
  265. Hair2.Locked = true
  266. Hair2.TopSurface = "Smooth"
  267. Hair2.BottomSurface = "Smooth"
  268. Hair2.formFactor = "Symmetric"
  269. Hair2.BrickColor = BrickColor.new("Bright yellow")
  270. Hair2.CFrame = Torso.CFrame
  271. Hair2.Size = Vector3.new(1, 1, 1)
  272. Weld = Instance.new("Weld")
  273. Weld.Parent = Head
  274. Weld.Part0 = Head
  275. Weld.Part1 = Hair2
  276. Weld.C0 = CFrame.new(0, 1, 0)
  277. Mesh = Instance.new("SpecialMesh")
  278. Mesh.Parent = Hair2
  279. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  280. Mesh.MeshType = "FileMesh"
  281. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  282. Mesh.TextureId = ""
  283.  
  284. Hair3 = Instance.new("Part")
  285. Hair3.Parent = Character
  286. Hair3.Name = "Hair3"
  287. Hair3.formFactor = "Symmetric"
  288. Hair3.Size = Vector3.new(1, 1, 1)
  289. Hair3.CFrame = Head.CFrame
  290. Hair3.CanCollide = false
  291. Hair3.TopSurface = "Smooth"
  292. Hair3.BottomSurface = "Smooth"
  293. Hair3.BrickColor = BrickColor.new("Light reddish violet")
  294. Weld = Instance.new("Weld")
  295. Weld.Part0 = Head
  296. Weld.Part1 = Hair3
  297. Weld.Parent = Head
  298. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  299. Mesh = Instance.new("SpecialMesh")
  300. Mesh.Parent = Hair3
  301. Mesh.MeshType = "Sphere"
  302. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  303.  
  304. Shirt = Instance.new("Shirt")
  305. Shirt.Parent = Character
  306. Shirt.Name = "CharacterShirt"
  307. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=45425741"
  308. Pants = Instance.new("Pants")
  309. Pants.Parent = Character
  310. Pants.Name = "CharacterPants"
  311. Pants.PantsTemplate = "http://www.roblox.com/asset/?id=45425755"
  312.  
  313. ChakraSparkles = game.Lighting.Fire12:clone()
  314. ChakraSparkles.Parent = Torso
  315. ChakraSparkles.Enabled = false
  316.  
  317. RunSparkles = Instance.new("Sparkles")
  318. RunSparkles.Parent = Torso
  319. RunSparkles.SparkleColor = Color3.new(1, 1, 0)
  320. RunSparkles.Enabled = false
  321.  
  322. NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  323. NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  324. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  325. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  326. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  327. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  328. LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  329. LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  330. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  331. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  332.  
  333. xHealth = Bin.Health
  334. xWalkSpeed = Bin.WalkSpeed
  335. Chakra = PlayerGui.Bars.Chakra
  336. MaxChakra = PlayerGui.Bars.MaxChakra
  337. wait(0.1)
  338. Health = Character:findFirstChild("Health")
  339. if Health ~= nil and Health.className == "Script" then
  340. Health:Remove()
  341. end
  342. Humanoid.WalkSpeed = xWalkSpeed.Value
  343. Humanoid.MaxHealth = xHealth.Value
  344. Humanoid:TakeDamage(1)
  345. wait(0.1)
  346. Humanoid.Health = Humanoid.MaxHealth
  347.  
  348. ----------------------------------------[[ Flying ]]-------------------------------------------
  349.  
  350. ----------------------------------------[[ Functions ]]----------------------------------------
  351.  
  352. RestoringChakra = false
  353. Running = false
  354. Activated = false
  355. Melee = false
  356. Teleport = false
  357. Flying = false
  358. Damage = 6
  359.  
  360. function CreateTag(Attacker, VictimHumanoid)
  361. for i, v in pairs(VictimHumanoid:GetChildren()) do
  362. if v.Name == "creator" then
  363. v:Remove()
  364. end
  365. end
  366. Tag = Instance.new("ObjectValue")
  367. Tag.Parent = VictimHumanoid
  368. Tag.Name = "creator"
  369. Tag.Value = Attacker
  370. end
  371.  
  372. function ChakraWelds()
  373. TiltX = 0
  374. TiltY = 0
  375. TiltZ = 1
  376. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  377. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  378. TiltX = -0.4
  379. TiltY = 0
  380. TiltZ = 0
  381. MoveX = 0
  382. MoveY = 0
  383. MoveZ = -0.05
  384. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  385. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  386. TiltX = -0.1
  387. TiltY = 0
  388. TiltZ = 0
  389. MoveX = 0
  390. MoveY = 0.1
  391. MoveZ = 0
  392. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  393. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  394. end
  395.  
  396. function ChakraWelds2()
  397. TiltX = 0
  398. TiltY = 0
  399. TiltZ = 1.57
  400. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  401. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  402. TiltX = 0.6
  403. TiltY = 0
  404. TiltZ = 0
  405. MoveX = 0
  406. MoveY = 0
  407. MoveZ = -0.3
  408. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  409. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  410. TiltX = -0.05
  411. TiltY = 0
  412. TiltZ = 0
  413. MoveX = 0
  414. MoveY = 0.1
  415. MoveZ = 0
  416. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  417. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  418. end
  419.  
  420. function RefreshWelds()
  421. Neck.C0 = NeckC0
  422. Neck.C1 = NeckC1
  423. RightShoulder.C0 = RightShoulderC0
  424. RightShoulder.C1 = RightShoulderC1
  425. LeftShoulder.C0 = LeftShoulderC0
  426. LeftShoulder.C1 = LeftShoulderC1
  427. RightHip.C0 = RightHipC0
  428. RightHip.C1 = RightHipC1
  429. LeftHip.C0 = LeftHipC0
  430. LeftHip.C1 = LeftHipC1
  431. end
  432.  
  433. ----------------------------------------[[ Keys ]]----------------------------------------
  434.  
  435. function onKeyDown(Key)
  436. if RestoringChakra then
  437. RefreshWelds()
  438. Humanoid.WalkSpeed = xWalkSpeed.Value
  439. ChakraSparkles.Enabled = false
  440. print("Restoring Chakra - False")
  441. end
  442. RestoringChakra = false
  443. if not Activated and not Melee and script.disabled.Value == false then
  444. Activated = true
  445. Key:lower()
  446.  
  447. if Key == "0" then
  448. print("Restoring Chakra - True")
  449. Humanoid.WalkSpeed = 0
  450. RestoringChakra = true
  451. end
  452.  
  453. -----------------------------------------------------------------------------------------
  454.  
  455. if Key == "x" and not WallRunning then
  456. if Humanoid.Jump == false then
  457. Humanoid.PlatformStand = true
  458. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  459. Gyro.cframe = Torso.CFrame
  460. Torso.Velocity = Torso.CFrame.lookVector * 150 + Vector3.new(0, 120, 0)
  461. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.5)
  462. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.5)
  463. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.19)
  464. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.19)
  465. for i = 1 , 32 do
  466. Gyro.cframe = Gyro.cframe * CFrame.Angles(-0.39, 0, 0)
  467. wait()
  468. end
  469. RefreshWelds()
  470. Humanoid.PlatformStand = false
  471. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  472. wait(0.5)
  473. Gyro.maxTorque = Vector3.new(0, 0, 0)
  474. else
  475. Humanoid.PlatformStand = true
  476. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  477. Gyro.cframe = Torso.CFrame
  478. Torso.Velocity = Torso.CFrame.lookVector * -150 + Vector3.new(0, 120, 0)
  479. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.5)
  480. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.5)
  481. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.19)
  482. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.19)
  483. for i = 1 , 32 do
  484. Gyro.cframe = Gyro.cframe * CFrame.Angles(0.39, 0, 0)
  485. wait()
  486. end
  487. RefreshWelds()
  488. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  489. Humanoid.PlatformStand = false
  490. wait(0.5)
  491. Gyro.maxTorque = Vector3.new(0, 0, 0)
  492. end
  493. end
  494.  
  495. if Key == "z" and not WallRunning then
  496. if Humanoid.Jump == false then
  497. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  498. Gyro.cframe = Torso.CFrame * CFrame.Angles(0, -0.15, 0)
  499. Turn = Torso.CFrame * CFrame.Angles(0, 1.57, 0)
  500. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  501. Velocity.velocity = Turn.lookVector * 80
  502. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  503. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  504. SpinChance = math.random(1,2)
  505. if SpinChance == 1 then
  506. for i = 1 , 15 do
  507. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, -0.41, 0)
  508. wait()
  509. end
  510. else
  511. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.25, 0, 0)
  512. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0.25, 0, 0)
  513. for i = 1 , 15 do
  514. wait()
  515. end
  516. end
  517. RefreshWelds()
  518. Gyro.maxTorque = Vector3.new(0, 0, 0)
  519. Velocity.maxForce = Vector3.new(0, 0, 0)
  520. else
  521. Humanoid.PlatformStand = true
  522. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  523. Gyro.cframe = Torso.CFrame
  524. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  525. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  526. Turn = Torso.CFrame * CFrame.Angles(0, 1.57, 0)
  527. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  528. Velocity.velocity = Turn.lookVector * 100 + Vector3.new(0, 100, 0)
  529. RightHip.C0 = RightHipC0 * CFrame.Angles(0.2, 0, 0)
  530. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0)
  531. for i = 1 , 32 do
  532. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0, 0.2)
  533. wait()
  534. end
  535. RefreshWelds()
  536. Humanoid.PlatformStand = false
  537. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  538. wait(0.3)
  539. Gyro.maxTorque = Vector3.new(0, 0, 0)
  540. Velocity.maxForce = Vector3.new(0, 0, 0)
  541. end
  542. end
  543.  
  544. if Key == "c" and not WallRunning then
  545. if Humanoid.Jump == false then
  546. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  547. Gyro.cframe = Torso.CFrame * CFrame.Angles(0, 0.15, 0)
  548. Turn = Torso.CFrame * CFrame.Angles(0, -1.57, 0)
  549. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  550. Velocity.velocity = Turn.lookVector * 80
  551. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  552. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  553. SpinChance = math.random(1,2)
  554. if SpinChance == 1 then
  555. for i = 1 , 15 do
  556. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0.41, 0)
  557. wait()
  558. end
  559. else
  560. RightHip.C0 = RightHipC0 * CFrame.Angles(0.25, 0, 0)
  561. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.25, 0, 0)
  562. for i = 1 , 15 do
  563. wait()
  564. end
  565. end
  566. RefreshWelds()
  567. Gyro.maxTorque = Vector3.new(0, 0, 0)
  568. Velocity.maxForce = Vector3.new(0, 0, 0)
  569. else
  570. Humanoid.PlatformStand = true
  571. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  572. Gyro.cframe = Torso.CFrame
  573. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  574. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  575. Turn = Torso.CFrame * CFrame.Angles(0, -1.57, 0)
  576. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  577. Velocity.velocity = Turn.lookVector * 100 + Vector3.new(0, 100, 0)
  578. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0)
  579. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0.2, 0, 0)
  580. for i = 1 , 32 do
  581. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0, -0.2)
  582. wait()
  583. end
  584. RefreshWelds()
  585. Humanoid.PlatformStand = false
  586. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  587. wait(0.3)
  588. Gyro.maxTorque = Vector3.new(0, 0, 0)
  589. Velocity.maxForce = Vector3.new(0, 0, 0)
  590. end
  591. end
  592.  
  593. ----------------------------------------[[ Teleportation ]]-------------------------------------------
  594.  
  595.  
  596.  
  597. if Key == "u" and Teleport == false and Chakra.Value >= ((MaxChakra.Value/5)*2) then
  598. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*2)
  599. ChakraWelds()
  600. Teleport = true
  601. wait(0.5)
  602. RefreshWelds()
  603. end
  604.  
  605. if Key == "h" and Teleport == true and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  606. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  607. ChakraWelds()
  608. Teleport = false
  609. for i = 1, 10 do
  610. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0, -9)
  611. end
  612. wait(0.5)
  613. RefreshWelds()
  614. end
  615.  
  616.  
  617.  
  618. ----------------------------------------[[ Flying ]]-------------------------------------------
  619. if Key == "y" and Teleport == false and Flying == false and Chakra.Value >= ((MaxChakra.Value/5)*4) then
  620. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*4)
  621. ChakraWelds()
  622. Flying = true
  623. wait(0.5)
  624. Torso.CFrame = Torso.CFrame * CFrame.new(0, 250, 0)
  625. p = Instance.new("Part")
  626. p.Parent = Torso
  627. p.Anchored = true
  628. p.Transparency = 1
  629. RefreshWelds()
  630. p.CFrame = Torso.CFrame * CFrame.new(Vector3.new(0, -3, 0))
  631. stays = game.Lighting.PartFollow:Clone()
  632. stays.Parent = p
  633. wait(0.5)
  634. end
  635.  
  636. if Key == "k" and Teleport == false and Flying == true and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  637. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  638. ChakraWelds()
  639. Flying = false
  640. p:Remove()
  641. RefreshWelds()
  642. wait(0.5)
  643. end
  644.  
  645.  
  646. ----------------------------------------[[ Melee ]]---------------------------------------
  647.  
  648. if Key == "q" and Humanoid.Jump == false then
  649. Melee = true
  650. Chance = math.random(1, 2)
  651. if Chance == 1 then
  652. --LeftPunch
  653. for i = 1 , 6 do
  654. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  655. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.05*i, -0.28*i)
  656. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.025*i)
  657. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.025*i)
  658. wait()
  659. end
  660. wait(0.1)
  661. for i = 1 , 6 do
  662. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  663. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.28)
  664. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.025*i)
  665. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.025*i)
  666. wait()
  667. end
  668. elseif Chance == 2 then
  669. --RightPunch
  670. for i = 1 , 6 do
  671. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0.05*i, 0.28*i)
  672. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  673. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.025*i)
  674. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.025*i)
  675. wait()
  676. end
  677. wait(0.1)
  678. for i = 1 , 6 do
  679. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, -0.28)
  680. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  681. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.025*i)
  682. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.025*i)
  683. wait()
  684. end
  685. end
  686. RefreshWelds()
  687. Melee = false
  688. end
  689.  
  690. if Key == "e" then
  691. Melee = true
  692. Chance = math.random(1, 2)
  693. if Humanoid.Jump == false then
  694. if Chance == 1 then
  695. --LeftKick
  696. for i = 1 , 6 do
  697. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  698. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  699. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.035*i)
  700. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.31*i)
  701. wait()
  702. end
  703. wait(0.1)
  704. for i = 1 , 6 do
  705. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  706. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  707. RightHip.C0 = RightHip.C0 * CFrame.Angles(0, 0, 0.035)
  708. LeftHip.C0 = LeftHip.C0 * CFrame.Angles(0, 0, 0.31)
  709. wait()
  710. end
  711. elseif Chance == 2 then
  712. --RightKick
  713. for i = 1 , 6 do
  714. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  715. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  716. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.31*i)
  717. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.035*i)
  718. wait()
  719. end
  720. wait(0.1)
  721. for i = 1 , 6 do
  722. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  723. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  724. RightHip.C0 = RightHip.C0 * CFrame.Angles(0, 0, -0.31)
  725. LeftHip.C0 = LeftHip.C0 * CFrame.Angles(0, 0, -0.035)
  726. wait()
  727. end
  728. end
  729. RefreshWelds()
  730. Melee = false
  731. else
  732. if Chance == 1 then
  733. Humanoid.PlatformStand = true
  734. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  735. Position.position = Torso.Position - Vector3.new(0, 3.5, 0)
  736. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  737. Gyro.cframe = CFrame.new(0, 0, 0)
  738. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -1.5)
  739. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -1.5)
  740. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  741. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  742. for i = 1 , math.random(20, 40) do
  743. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0.8, 0)
  744. wait(0.05)
  745. end
  746. Humanoid.PlatformStand = false
  747. Gyro.maxTorque = Vector3.new(0, 0, 0)
  748. Position.maxForce = Vector3.new(0, 0, 0)
  749. elseif Chance == 2 then
  750. Humanoid.PlatformStand = true
  751. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  752. Position.position = Torso.Position - Vector3.new(0, 3.5, 0)
  753. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  754. Gyro.cframe = CFrame.new(0, 0, 0)
  755. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 1.5)
  756. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 1.5)
  757. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  758. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  759. for i = 1 , math.random(20, 40) do
  760. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, -0.8, 0)
  761. wait(0.05)
  762. end
  763. Humanoid.PlatformStand = false
  764. Gyro.maxTorque = Vector3.new(0, 0, 0)
  765. Position.maxForce = Vector3.new(0, 0, 0)
  766. end
  767. RefreshWelds()
  768. Melee = false
  769. end
  770. end
  771.  
  772. ----------------------------------------[[ Moves ]]----------------------------------------
  773.  
  774. if Key == "r" and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  775. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  776. Chance = math.random(1, 2)
  777. if Chance == 1 then
  778. ShurikenClone = Blast:clone()
  779. ShurikenClone.Parent = Workspace
  780. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0.8, 0.8, -4)
  781. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  782. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(80, 100)
  783. game.Lighting["ShurikenSpinner"]:clone().Parent = ShurikenClone.BodyGyro
  784. for i = 1 , 3 do
  785. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0.1*i, 0.6*i)
  786. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.3*i)
  787. wait()
  788. end
  789. wait(0.3)
  790. for i = 1 , 3 do
  791. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, -0.6)
  792. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.3)
  793. wait()
  794. end
  795. end
  796. if Chance == 2 then
  797. ShurikenClone = Blast:clone()
  798. ShurikenClone.Parent = Workspace
  799. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(-0.8, 0.8, -4)
  800. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  801. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(80, 100)
  802. game.Lighting["ShurikenSpinner"]:clone().Parent = ShurikenClone.BodyGyro
  803. for i = 1 , 3 do
  804. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.1*i, -0.6*i)
  805. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.3*i)
  806. wait()
  807. end
  808. wait(0.3)
  809. for i = 1 , 3 do
  810. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.6)
  811. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.3)
  812. wait()
  813. end
  814. end
  815. RefreshWelds()
  816. end
  817.  
  818. if Key == "f" then
  819. if Chakra.Value >= ((MaxChakra.Value/5)*5) and not WallRunning then
  820. if CurrentSpecialModeType == "" or CurrentSpecialModeType == SpecialModeTypes[1] then
  821. Humanoid.WalkSpeed = 0
  822. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*3)
  823. if CurrentSpecialModeType == "" then
  824. Chakra.Value = 200
  825. end
  826. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  827. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  828. wait(1)
  829. Stuff = game.Lighting.SpiritEnergy:clone()
  830. Stuff.Parent = Torso
  831. Rasengan = Instance.new("Part")
  832. Rasengan.Parent = Character
  833. Rasengan.formFactor = "Symmetric"
  834. Rasengan.BrickColor = BrickColor.new(23)
  835. Rasengan.Transparency = 0.2
  836. Rasengan.Name = "Rasengan"
  837. Rasengan.Size = Vector3.new(1, 1, 1)
  838. Rasengan.TopSurface = "Smooth"
  839. Rasengan.BottomSurface = "Smooth"
  840. Rasengan.CFrame = Torso.CFrame
  841. RasenganWeld = Instance.new("Weld")
  842. RasenganWeld.Parent = Torso
  843. RasenganWeld.Part0 = Torso
  844. RasenganWeld.Part1 = Rasengan
  845. RasenganWeld.C0 = CFrame.new(0, 15.3, 0)
  846. if CurrentSpecialModeType ~= "" then
  847. RasenganWeld.C0 = CFrame.new(0, 15.5, 0)
  848. end
  849. RasenganMesh = Instance.new("SpecialMesh")
  850. RasenganMesh.Parent = Rasengan
  851. RasenganMesh.MeshType = "Sphere"
  852. RasenganMesh.Scale = Vector3.new(0, 0, 0)
  853.  
  854. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  855.  
  856. for i = 1 , 10 do
  857. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.5, 1.5, 1.5)
  858. if CurrentSpecialModeType ~= "" then
  859. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.6, 1.6, 1.6)
  860. end
  861. wait(0.14)
  862. end
  863. wait(0.7)
  864. Rasengan:Remove()
  865. if CurrentSpecialModeType == "" then
  866. ShurikenClone = BigShuriken:clone()
  867. end
  868. if CurrentSpecialModeType ~= "" then
  869. ShurikenClone = BigShuriken1:clone()
  870. end
  871. ShurikenClone.Parent = Workspace
  872. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -15.3)
  873. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  874. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(145, 160)
  875. game.Lighting["SpiritBomb"]:clone().Parent = ShurikenClone
  876. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  877. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  878. Stuff.Parent = ShurikenClone
  879. wait(1)
  880. RefreshWelds()
  881. Humanoid.WalkSpeed = xWalkSpeed.Value
  882. end
  883. if CurrentSpecialModeType == SpecialModeTypes[2] or CurrentSpecialModeType == SpecialModeTypes[3] then
  884. Humanoid.WalkSpeed = 0
  885. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*4)
  886. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  887. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  888. wait(1)
  889. Stuff = game.Lighting.SpiritEnergy:clone()
  890. Stuff.Parent = Torso
  891. Rasengan = Instance.new("Part")
  892. Rasengan.Parent = Character
  893. Rasengan.formFactor = "Symmetric"
  894. Rasengan.BrickColor = BrickColor.new(23)
  895. Rasengan.Transparency = 0.2
  896. Rasengan.Name = "Rasengan"
  897. Rasengan.Size = Vector3.new(1, 1, 1)
  898. Rasengan.TopSurface = "Smooth"
  899. Rasengan.BottomSurface = "Smooth"
  900. Rasengan.CFrame = Torso.CFrame
  901. RasenganWeld = Instance.new("Weld")
  902. RasenganWeld.Parent = Torso
  903. RasenganWeld.Part0 = Torso
  904. RasenganWeld.Part1 = Rasengan
  905. RasenganWeld.C0 = CFrame.new(0, 15.5, 0)
  906. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  907. RasenganWeld.C0 = CFrame.new(0, 25, 0)
  908. end
  909. RasenganMesh = Instance.new("SpecialMesh")
  910. RasenganMesh.Parent = Rasengan
  911. RasenganMesh.MeshType = "Sphere"
  912. RasenganMesh.Scale = Vector3.new(0, 0, 0)
  913.  
  914. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  915.  
  916. for i = 1 , 10 do
  917. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.8, 1.8, 1.8)
  918. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  919. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(2.5, 2.5, 2.5)
  920. end
  921. wait(0.14)
  922. end
  923. wait(0.7)
  924. Rasengan:Remove()
  925. if CurrentSpecialModeType == SpecialModeTypes[2] then
  926. ShurikenClone = BigShuriken2:clone()
  927. end
  928. if CurrentSpecialModeType == SpecialModeTypes[3] then
  929. ShurikenClone = BigShuriken3:clone()
  930. end
  931. ShurikenClone.Parent = Workspace
  932. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -15.3)
  933. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  934. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -16.25)
  935. end
  936. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  937. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(145, 160)
  938. if CurrentSpecialModeType == SpecialModeTypes[2] then
  939. game.Lighting["SpiritBomb2"]:clone().Parent = ShurikenClone
  940. end
  941. if CurrentSpecialModeType == SpecialModeTypes[3] then
  942. game.Lighting["SuperSpiritBomb"]:clone().Parent = ShurikenClone
  943. end
  944. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  945. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  946. Stuff.Parent = ShurikenClone
  947. wait(1.3)
  948. RefreshWelds()
  949. Humanoid.WalkSpeed = xWalkSpeed.Value
  950. end
  951. end
  952. end
  953.  
  954. if Key == "v" then
  955. if Chakra.Value >= ((MaxChakra.Value/5)*2.5) and Humanoid.Jump == false and not WallRunning then
  956. Humanoid.WalkSpeed = 0
  957. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*2.5)
  958. ChakraWelds()
  959. wait(2)
  960. Chidori = Instance.new("Part")
  961. Chidori.Parent = Character
  962. Chidori.formFactor = "Symmetric"
  963. Chidori.BrickColor = BrickColor.new(1)
  964. Chidori.Transparency = 1
  965. Chidori.Name = "Chidori"
  966. Chidori.Reflectance = 0.1
  967. Chidori.Size = Vector3.new(2, 2, 2)
  968. Chidori.TopSurface = "Smooth"
  969. Chidori.BottomSurface = "Smooth"
  970. Chidori.CFrame = Torso.CFrame
  971. ChidoriWeld = Instance.new("Weld")
  972. ChidoriWeld.Parent = LeftArm
  973. ChidoriWeld.Part0 = LeftArm
  974. ChidoriWeld.Part1 = Chidori
  975. ChidoriWeld.C0 = CFrame.new(0, -1, -1)
  976. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  977. Humanoid.WalkSpeed = xWalkSpeed.Value * 3
  978. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 0)
  979. Owner = Instance.new("ObjectValue")
  980. Owner.Parent = Chidori
  981. Owner.Name = "Owner"
  982. Owner.Value = Me
  983. if CurrentSpecialModeType == "" then
  984. game.Lighting.ChidoriScript:clone().Parent = Chidori
  985. else
  986. if CurrentSpecialModeType == SpecialModeTypes[1] then
  987. game.Lighting.ChidoriScript:clone().Parent = Chidori
  988. end
  989. end
  990. wait(5)
  991. RefreshWelds()
  992. Humanoid.WalkSpeed = xWalkSpeed.Value
  993. end
  994. end
  995.  
  996. if Key == "t" and Humanoid.Jump == false and Chakra.Value >= ((MaxChakra.Value/5)*3) then
  997. SavedHealth = Humanoid.Health
  998. ChakraWelds()
  999. Humanoid.PlatformStand = true
  1000.  
  1001. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1002. Gyro.cframe = Torso.CFrame
  1003. LawlGyro = Gyro.cframe
  1004.  
  1005. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1006. Position.position = Torso.Position
  1007.  
  1008. p = Instance.new("Part")
  1009. p.Parent = Character
  1010. p.CanCollide = false
  1011. p.formFactor = "Symmetric"
  1012. p.Size = Vector3.new(30, 1, 30)
  1013. p.Anchored = true
  1014. p.Transparency = 1
  1015. p.TopSurface = "Smooth"
  1016. p.BottomSurface = "Smooth"
  1017. p.CFrame = CFrame.new(Torso.Position-Vector3.new(0, 3, 0))
  1018.  
  1019. LastNumberDistance = 15
  1020. LastTorso = ""
  1021. LastHumanoid = ""
  1022.  
  1023. wait(0.3)
  1024.  
  1025. game.Lighting.DragonFist:clone().Parent = RightArm
  1026. game.Lighting.DragonFist:clone().Parent = LeftArm
  1027.  
  1028. for i, v in pairs(workspace:GetChildren()) do
  1029. if v.Name ~= Me.Name then
  1030. if game.Players:GetPlayerFromCharacter(v) ~= nil then
  1031. aTorso = v:findFirstChild("Torso")
  1032. aHumanoid = v:findFirstChild("Humanoid")
  1033. if aTorso ~= nil and aHumanoid ~= nil then
  1034. if (Torso.Position-aTorso.Position).magnitude <= LastNumberDistance and aHumanoid.Health > 0 then
  1035. LastNumberDistance = (Torso.Position-aTorso.Position).magnitude
  1036. LastTorso = aTorso
  1037. LastHumanoid = aHumanoid
  1038. end
  1039. end
  1040. end
  1041. end
  1042. end
  1043. LastPunched = "Left"
  1044. if LastTorso ~= "" then
  1045. Gyro.cframe = CFrame.new(Torso.Position, LastTorso.Position)
  1046. for i = 1 , 70 do
  1047. if LastTorso ~= nil and LastHumanoid ~= nil then
  1048. Humanoid.Health = SavedHealth
  1049. if i < 60 then
  1050. LastTorso.CFrame = Torso.CFrame * CFrame.new(0, 0, -1.2) * CFrame.Angles(0, 3.14, 0)
  1051. end
  1052. if i >= 69 then
  1053. LastTorso.Velocity = Torso.CFrame.lookVector * 300
  1054. --[[ exp = Instance.new("Explosion")
  1055. exp.Parent = workspace
  1056. exp.BlastPressure = 0
  1057. exp.Position = LastTorso.Position ]]
  1058. end
  1059. LastHumanoid:TakeDamage(3)
  1060. CreateTag(Me, LastHumanoid)
  1061. LastHumanoid.Sit = true
  1062. if LastPunched == "Left" then
  1063. LastPunched = "Right"
  1064. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, -0.05*6, 0.28*6)
  1065. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*6)
  1066. Gyro.cframe = LawlGyro * CFrame.Angles(0, 0.05, 0)
  1067. else
  1068. LastPunched = "Left"
  1069. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.05*6, -0.28*6)
  1070. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*6)
  1071. Gyro.cframe = LawlGyro * CFrame.Angles(0, -0.05, 0)
  1072. end
  1073. end
  1074. wait()
  1075. end
  1076. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*3)
  1077. end
  1078.  
  1079. wait(0.3)
  1080.  
  1081. Gyro.maxTorque = Vector3.new(0, 0, 0)
  1082. Position.maxForce = Vector3.new(0, 0, 0)
  1083.  
  1084. p:Remove()
  1085.  
  1086. Humanoid.PlatformStand = false
  1087. RefreshWelds()
  1088. end
  1089.  
  1090. ----------------------------------------[[ Transformations ]]----------------------------------------
  1091.  
  1092. if Key == "b" then
  1093. if CurrentSpecialModeType == "" then
  1094. ChosenSpecialModeType = 1
  1095. if Humanoid.Health <= SpecialModeTypesMinimum[ChosenSpecialModeType] then
  1096. if Chakra.Value >= MaxChakra.Value then
  1097. CurrentSpecialModeType = SpecialModeTypes[ChosenSpecialModeType]
  1098. Chakra.Value = MaxChakra.Value
  1099. xWalkSpeed.Value = 27
  1100. Damage = 9
  1101. Humanoid.WalkSpeed = 0
  1102.  
  1103. ChakraWelds()
  1104.  
  1105. p = Instance.new("Part")
  1106. p.Parent = Character
  1107. p.Anchored = true
  1108. p.CanCollide = false
  1109. p.Transparency = 0.5
  1110. p.formFactor = "Symmetric"
  1111. p.Size = Vector3.new(1, 1, 1)
  1112. p.TopSurface = "Smooth"
  1113. p.BottomSurface = "Smooth"
  1114. p.Name = "Sharingan"
  1115. p.Shape = "Ball"
  1116. p.CFrame = Torso.CFrame
  1117. p.BrickColor = BrickColor.new("New Yeller")
  1118. ChakraSparkles.Color = Color3.new(1, 1, 0)
  1119. ChakraSparkles.SecondaryColor = Color3.new(1, 1, 0)
  1120.  
  1121. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  1122.  
  1123. Hair.Transparency = 1
  1124. Hair1.Transparency = 0
  1125. Hair2.Transparency = 1
  1126. Hair3.BrickColor = BrickColor.new("New Yeller")
  1127.  
  1128. for i = 1 , 10 do
  1129. wait(0.07)
  1130. p.Size = p.Size + Vector3.new(1, 1, 1)
  1131. p.Transparency = p.Transparency + 0.05
  1132. p.CFrame = Torso.CFrame
  1133. end
  1134.  
  1135. p:Remove()
  1136. RefreshWelds()
  1137. Humanoid.WalkSpeed = xWalkSpeed.Value
  1138. end
  1139. end
  1140. end
  1141. end
  1142.  
  1143. if Key == "n" then
  1144. if CurrentSpecialModeType == "" or CurrentSpecialModeType == SpecialModeTypes[1] then
  1145. ChosenSpecialModeType = 2
  1146. if Humanoid.Health <= SpecialModeTypesMinimum[ChosenSpecialModeType] then
  1147. if Chakra.Value >= MaxChakra.Value then
  1148. CurrentSpecialModeType = SpecialModeTypes[ChosenSpecialModeType]
  1149. Chakra.Value = MaxChakra.Value
  1150. xWalkSpeed.Value = 30
  1151. Damage = 11
  1152. Humanoid.WalkSpeed = 0
  1153.  
  1154. ChakraWelds()
  1155.  
  1156. p = Instance.new("Part")
  1157. p.Parent = Character
  1158. p.Anchored = true
  1159. p.CanCollide = false
  1160. p.Transparency = 0.1
  1161. p.formFactor = "Symmetric"
  1162. p.Size = Vector3.new(1, 1, 1)
  1163. p.TopSurface = "Smooth"
  1164. p.BottomSurface = "Smooth"
  1165. p.Name = "Sharingan"
  1166. p.Shape = "Ball"
  1167. p.CFrame = Torso.CFrame
  1168. p.BrickColor = BrickColor.new("Bright yellow")
  1169. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1170. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1171. game.Lighting.Fire1:clone().Parent = Torso
  1172.  
  1173. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  1174.  
  1175. Hair.Transparency = 1
  1176. Hair1.Transparency = 1
  1177. Hair2.Transparency = 0
  1178. Hair3.BrickColor = BrickColor.new("Bright yellow")
  1179.  
  1180. for i = 1 , 10 do
  1181. wait(0.07)
  1182. p.Size = p.Size + Vector3.new(2, 2, 2)
  1183. p.Transparency = p.Transparency + 0.1
  1184. p.CFrame = Torso.CFrame
  1185. end
  1186.  
  1187. p:Remove()
  1188. RefreshWelds()
  1189. Humanoid.WalkSpeed = xWalkSpeed.Value
  1190. end
  1191. end
  1192. end
  1193. end
  1194.  
  1195. Activated = false
  1196. end
  1197. if Me.Name == "Player" then
  1198. print(Key)
  1199. end
  1200. end
  1201.  
  1202. ----------------------------------------[[ Other Stuff ]]----------------------------------------
  1203.  
  1204. Bin.Selected:connect(function(Mouse)
  1205. for i, v in pairs(Torso:GetChildren()) do
  1206. if v.className == "BodyGyro" or v.className == "BodyVelocity" or v.className == "BodyPosition" then
  1207. if v ~= Gyro and v ~= Velocity and v ~= Position then
  1208. v:Remove()
  1209. end
  1210. end
  1211. end
  1212. for i, v in pairs(Backpack:GetChildren()) do
  1213. if v.className == "Tool" or v.className == "HopperBin" or v.className == "LocalScript" then
  1214. if v ~= script and v ~= Bin then
  1215. v:Remove()
  1216. end
  1217. end
  1218. end
  1219. for i, v in pairs(Character:GetChildren()) do
  1220. if v.className == "Tool" then
  1221. v:Remove()
  1222. end
  1223. if v.Name == "HealthScript v2.0" or v.Name == "RobloxTeam" then
  1224. v:Remove()
  1225. end
  1226. if v.Name == "Body Colors" then
  1227. v.HeadColor = BrickColor.new("Pastel brown")
  1228. v.LeftArmColor = BrickColor.new("Pastel brown")
  1229. v.LeftLegColor = BrickColor.new("Pastel brown")
  1230. v.RightArmColor = BrickColor.new("Pastel brown")
  1231. v.RightLegColor = BrickColor.new("Pastel brown")
  1232. v.TorsoColor = BrickColor.new("Pastel brown")
  1233. end
  1234. end
  1235. for i, v in pairs(Character:GetChildren()) do
  1236. if v.className == "Part" then
  1237. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1238. v.BrickColor = BrickColor.new("Pastel brown")
  1239. end
  1240. end
  1241. if v.className == "CharacterMesh" then
  1242. v:Remove()
  1243. end
  1244. end
  1245. Mouse.KeyDown:connect(onKeyDown)
  1246. Mouse.KeyUp:connect(onKeyUp)
  1247. script.Parent.Health.Parent = script
  1248. script.Parent.WalkSpeed.Parent = script
  1249. script.Parent = Backpack
  1250. Bin:Remove()
  1251. end)
  1252.  
  1253. LastHP = Humanoid.Health
  1254. RunCount = 0
  1255.  
  1256. Humanoid.Died:connect(function()
  1257. for i, v in pairs(workspace:GetChildren()) do
  1258. if v.Name == Me.Name then
  1259. v:BreakJoints()
  1260. end
  1261. end
  1262. script:Remove()
  1263. end)
  1264.  
  1265.  
  1266.  
  1267.  
  1268. function onDamage(Hit)
  1269. if Activated and Melee then
  1270. if Hit.Parent.Name ~= Me.Name then
  1271. EnemyHumanoid = Hit.Parent:findFirstChild("Humanoid")
  1272. EnemyTorso = Hit.Parent:findFirstChild("Torso")
  1273. if EnemyHumanoid ~= nil and EnemyTorso ~= nil then
  1274. EnemyHumanoid:TakeDamage(Damage+math.random(-3, 3))
  1275. CreateTag(Me, EnemyHumanoid)
  1276. BloodChance = math.random(1, 25)
  1277. if BloodChance == 1 then
  1278. Blood = Instance.new("Part")
  1279. Blood.Parent = EnemyHumanoid.Parent
  1280. Blood.CanCollide = false
  1281. Blood.formFactor = "Symmetric"
  1282. Blood.Size = Vector3.new(1, 1, 1)
  1283. Blood.Name = "Blood"
  1284. Blood.Locked = true
  1285. Blood.BrickColor = BrickColor.new(21)
  1286. Blood.TopSurface = "Smooth"
  1287. Blood.BottomSurface = "Smooth"
  1288. Blood.CFrame = EnemyTorso.CFrame
  1289. BloodMesh = Instance.new("SpecialMesh")
  1290. BloodMesh.Parent = Blood
  1291. BloodMesh.MeshType = "Brick"
  1292. BloodMesh.Scale = Vector3.new(0.2, 0.2, 0.2)
  1293. Blood.Velocity = Vector3.new(math.random(-50, 50), math.random(20, 40), math.random(-50, 50))
  1294. Blood:BreakJoints()
  1295. end
  1296. end
  1297. end
  1298. end
  1299. end
  1300. LeftArm.Touched:connect(onDamage)
  1301. RightArm.Touched:connect(onDamage)
  1302. LeftLeg.Touched:connect(onDamage)
  1303. RightLeg.Touched:connect(onDamage)
  1304.  
  1305.  
  1306. HealthBar = Me.PlayerGui.Bars.Background.HealthBar.Bar
  1307. ChakraBar = Me.PlayerGui.Bars.Background.ChakraBar.Bar
  1308. Chakra = Me.PlayerGui.Bars.Chakra
  1309. MaxChakra = Me.PlayerGui.Bars.MaxChakra
  1310. SavedHP = 100
  1311. game.Lighting.FixCharacters:clone().Parent = workspace
  1312. game.Lighting.Ragdoll:clone().Parent = Me.Character
  1313. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0
  1314.  
  1315. while true do
  1316. Humanoid = Me.Character:findFirstChild("Humanoid")
  1317. if Humanoid ~= nil then
  1318. if Humanoid.MaxHealth ~= math.huge and Humanoid.Health ~= SavedHP then
  1319. if Humanoid.Health < SavedHP then
  1320. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1321. SavedHP = Humanoid.Health
  1322. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(21)
  1323. else
  1324. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1325. SavedHP = Humanoid.Health
  1326. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(1)
  1327. end
  1328. end
  1329. if Humanoid.Health <= 20 and Humanoid.Health > 0 then
  1330. SavedHP = Humanoid.Health
  1331. if Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency > 0.9 then
  1332. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1333. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(21)
  1334. end
  1335. end
  1336. if Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency >= 0.4 and Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency < 1 then
  1337. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency + 0.05
  1338. end
  1339. HealthBar.Size = UDim2.new(Me.Character.Humanoid.Health/Me.Character.Humanoid.MaxHealth, 0, 1, 0)
  1340. if Chakra.Value > MaxChakra.Value then
  1341. wait(0.3)
  1342. end
  1343. if Chakra.Value > MaxChakra.Value then
  1344. Chakra.Value = MaxChakra.Value
  1345. end
  1346. ChakraBar.Size = UDim2.new(Chakra.Value/MaxChakra.Value, 0, 1, 0)
  1347. if Chakra.Value < 0 then
  1348. wait(0.3)
  1349. end
  1350. if Chakra.Value < 0 then
  1351. Chakra.Value = 0
  1352. end
  1353. end
  1354.  
  1355. if Chakra.Value < 2 then
  1356. if RunSparkles.Enabled == true and Running == true then
  1357. Humanoid.WalkSpeed = xWalkSpeed.Value
  1358. RunSparkles.Enabled = false
  1359. Running = false
  1360. RunCount = 0
  1361. Humanoid.WalkSpeed = xWalkSpeed.Value
  1362. RefreshWelds()
  1363. Activated = false
  1364. end
  1365. end
  1366. if Running then
  1367. if Chakra.Value >= 3 then
  1368. Activated = true
  1369. Chakra.Value = Chakra.Value - 3
  1370. RunCount = RunCount + 1
  1371. Humanoid.WalkSpeed = xWalkSpeed.Value * 4
  1372. RunSparkles.Enabled = true
  1373.  
  1374. if RunCount >= 70 then
  1375. Activated = false
  1376. RunCount = 0
  1377. Running = false
  1378. RunSparkles.Enabled = false
  1379. Humanoid.WalkSpeed = xWalkSpeed.Value
  1380. RefreshWelds()
  1381. end
  1382. if Chakra.Value <= 3 then
  1383. Running = false
  1384. end
  1385. end
  1386. end
  1387. if Humanoid.Health < LastHP then
  1388. LastHP = Humanoid.Health
  1389. if RestoringChakra then
  1390. ChakraSparkles.Enabled = false
  1391. print("Restoring Chakra - False")
  1392. Humanoid.WalkSpeed = xWalkSpeed.Value
  1393. RefreshWelds()
  1394. end
  1395. RestoringChakra = false
  1396. end
  1397. if RestoringChakra then
  1398. if CurrentSpecialModeType == "" then
  1399. ChakraSparkles.Enabled = true
  1400. if Chakra.Value < MaxChakra.Value then
  1401. Chakra.Value = Chakra.Value + (MaxChakra.Value/220)
  1402. ChakraWelds()
  1403. end
  1404. end
  1405. if CurrentSpecialModeType ~= "" then
  1406. ChakraSparkles.Enabled = true
  1407. if Chakra.Value < MaxChakra.Value then
  1408. Chakra.Value = Chakra.Value + (MaxChakra.Value/120)
  1409. ChakraWelds()
  1410. end
  1411. end
  1412. end
  1413. if CurrentSpecialModeType == SpecialModeTypes[1] then
  1414. if Chakra.Value < MaxChakra.Value then
  1415. Chakra.Value = Chakra.Value - 0.7
  1416. wait(0.03)
  1417. end
  1418. if Chakra.Value >= MaxChakra.Value then
  1419. Chakra.Value = Chakra.Value + 1
  1420. wait(0.01)
  1421. end
  1422. if Chakra.Value <= 1 then
  1423. Humanoid.WalkSpeed = 0
  1424. ChakraWelds()
  1425. wait(0.3)
  1426. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1427. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1428. Hair.Transparency = 0
  1429. Hair1.Transparency = 1
  1430. Hair2.Transparency = 1
  1431. Hair3.BrickColor = BrickColor.new(26)
  1432. xWalkSpeed.Value = 25
  1433. wait(0.2)
  1434. Humanoid.WalkSpeed = 25
  1435. Damage = 7
  1436. CurrentSpecialModeType = ""
  1437. RefreshWelds()
  1438. Chakra.Value = 0
  1439. end
  1440. end
  1441. if CurrentSpecialModeType == SpecialModeTypes[2] then
  1442. if Chakra.Value < MaxChakra.Value then
  1443. Chakra.Value = Chakra.Value - 0.7
  1444. wait(0.03)
  1445. end
  1446. if Chakra.Value >= MaxChakra.Value then
  1447. Chakra.Value = Chakra.Value + 1
  1448. wait(0.01)
  1449. end
  1450. if Chakra.Value <= 1 then
  1451. Humanoid.WalkSpeed = 0
  1452. ChakraWelds()
  1453. wait(0.3)
  1454. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1455. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1456. Flames = Torso:findFirstChild("Fire1")
  1457. Hair.Transparency = 0
  1458. Hair1.Transparency = 1
  1459. Hair2.Transparency = 1
  1460. Hair3.BrickColor = BrickColor.new(26)
  1461. xWalkSpeed.Value = 25
  1462. wait(0.2)
  1463. Humanoid.WalkSpeed = 25
  1464. Damage = 7
  1465. Flames:Remove()
  1466. CurrentSpecialModeType = ""
  1467. RefreshWelds()
  1468. Chakra.Value = 0
  1469. end
  1470. end
  1471. wait()
  1472. end
Advertisement
Add Comment
Please, Sign In to add comment