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Blue_Tec

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May 29th, 2018
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  1. command /check:
  2. trigger:
  3. if {wait.checkw::%uuid of player%} is true:
  4. message "&c連打確認は危険!"
  5. else:
  6. set {wait.checkw::%uuid of player%} to false
  7. set {check::%uuid of player%} to random integer between 1 and 10
  8. add {check::%uuid of player%} to {getcheck::%uuid of player%}
  9. message "&bデータ送信中: %{getcheck::%uuid of player%}%MB &c送信優希が途切れた。"
  10. wait 3 seconds
  11. set {check::%uuid of player%} to random integer between 1 and 10
  12. add {check::%uuid of player%} to {getcheck::%uuid of player%}
  13. message "&bデータ送信中: %{getcheck::%uuid of player%}%MB &c送信優希が途切れた。"
  14. wait 3 seconds
  15. set {check::%uuid of player%} to random integer between 1 and 10
  16. add {check::%uuid of player%} to {getcheck::%uuid of player%}
  17. message "&bデータ送信中: %{getcheck::%uuid of player%}%MB &c送信優希が途切れた。"
  18. wait 3 seconds
  19. message "&cごめんなさい。データの統一は無理でした。一応確認すると有力的です。"
  20. set {check::%uuid of player%} to 0
  21. set {getcheck::%uuid of player%} to 0
  22. message "<link:http://cookienet.cf/user/%uuid of player%>&f&l&nhttp://cookienet.cf/user/%uuid of player%<reset>"
  23. set {wait.checkw::%uuid of player%} to false
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