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AE console error 2

GreenGhost Oct 18th, 2019 85 Never
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  1. ***********************Excerpt of config (Expected Problem Area)******************
  2. #    %(victim/attacker)is under water% - returns "true/false"
  3. #    %is headshot% - returns "true/false" (for BOW)
  4. #    %has potion effect <POTION EFFECT TYPE>% - returns "true/false"
  5. #    %(attacker /victim )faction land% - returns ENEMY, NEUTRAL, TRUCE, MEMBER (own land) (Factions)
  6. #    %(attacker /victim )level of skill (mcmmo skill(UpperCase))% - returns level number (mcMMO)
  7. #    %(attacker /victim )is bleeding% - returns "true/false" if player is bleeding (mcMMO)
  8. #    %damaged from behind% - returns if victim was damaged from behind by enemy
  9. #    %attacker has enchantment in hand of <enchant>% - returns "true/false", checks if player has enchantment on their item
  10. #    %attacker time%/%victim time% - get player world time
  11. #
  12. #   « Variables for end solution »
  13. #    %force% (forces effect to activate ignoring chance), %continue% (let's the effect reading continue, takes chance in consideration),
  14. #    %stop% (ignores all of the effects), %chance%+x (increases chance by x%), %chance-x% (decreases chance by x%)
  15.  
  16. # Settings for enchantments
  17. # *** This is not a required configuration section and each enchantment doesn't need to have it ***
  18. #  settings:
  19. #    required-enchants:
  20. #      - 'springs'
  21. #    not-applyable-with:
  22. #      - 'frozen'
  23. #    removeable: false # Makes enchantment non-removeable with blackscrolls
  24. #    disable-in-enchanter: true # Players can no longer obtain enchantment from Enchanter
  25. #    disabled-worlds: # List worlds in which enchantment will not work (cAsE sEnSiTiVe)
  26. #      - 'My_World'
  27.  
  28. restore:
  29.   display: '%group-color%Restore'
  30.   description: "Upon breaking, item has a chance\nto lose this enchantment and repair\nhalf of it's durability"
  31.   applies-to: 'Tools'
  32.   type: 'ITEM_BREAK'
  33.   group: 'ULTIMATE'
  34.   applies:
  35.   - ALL_PICKAXE
  36.   - ALL_SPADE
  37.   - ALL_AXE
  38.   levels:
  39.     1:
  40.       chance: 40
  41.       effects:
  42.       - 'REMOVE_ENCHANT:restore'
  43.       - 'ADD_DURABILITY_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>'
  44.       - 'MESSAGE:&6&l*** &e&lItem Restored &6&l***'
  45.     2:
  46.       chance: 60
  47.       effects:
  48.       - 'REMOVE_ENCHANT:restore'
  49.       - 'ADD_DURABILITY_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>'
  50.       - 'MESSAGE:&6&l*** &e&lItem Restored &6&l***'
  51.     3:
  52.       chance: 80
  53.       effects:
  54.       - 'REMOVE_ENCHANT:restore'
  55.       - 'ADD_DURABILITY_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>'
  56.       - 'MESSAGE:&6&l*** &e&lItem Restored &6&l***'
  57.     4:
  58.       chance: 100
  59.       effects:
  60.       - 'REMOVE_ENCHANT:restore'
  61.       - 'ADD_DURABILITY_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>'
  62.       - 'MESSAGE:&6&l*** &e&lItem Restored &6&l***'
  63. shuffle:
  64.   display: '%group-color%Shuffle'
  65.   description: 'Shuffles opponent''s hotbar.'
  66.   applies-to: 'Armor'
  67.   type: 'DEFENSE'
  68.   group: 'SIMPLE'
  69.   applies:
  70.   - ALL_ARMOR
  71.   levels:
  72.     1:
  73.       chance: 5
  74.       cooldown: 20
  75.       effects:
  76.       - 'RANDOMIZE_HOTBAR %attacker%'
  77.     2:
  78.       chance: 6
  79.       cooldown: 18
  80.       effects:
  81.       - 'RANDOMIZE_HOTBAR %attacker%'
  82.     3:
  83.       chance: 8
  84.       cooldown: 15
  85.       effects:
  86.       - 'RANDOMIZE_HOTBAR %attacker%'
  87. aquatic:
  88.   display: '%group-color%Aquatic'
  89.   description: 'Gives permanent water breathing.'
  90.   applies-to: 'Helmets'
  91.   type: 'EFFECT_STATIC'
  92.   group: 'SIMPLE'
  93.   applies:
  94.   - ALL_HELMET
  95.   levels:
  96.     1:
  97.       effects:
  98.       - 'POTION:WATER_BREATHING:0'
  99. autosmelt:
  100.   display: '%group-color%Auto Smelt'
  101.   description: "Ores are automatically smelted\nwhen mined."
  102.   applies-to: 'Pickaxes'
  103.   type: 'MINING'
  104.   group: 'SIMPLE'
  105.   applies:
  106.   - ALL_PICKAXE
  107.   levels:
  108.     1:
  109.       chance: 41
  110.       effects:
  111.       - 'SMELT'
  112.     2:
  113.       chance: 62
  114.       effects:
  115.       - 'SMELT'
  116.     3:
  117.       chance: 100
  118.       effects:
  119.       - 'SMELT'
  120. confusion:
  121.   display: '%group-color%Confusion'
  122.   description: "A chance to deal nausea to\nyour victim."
  123.   applies-to: 'Axes'
  124.   type: 'ATTACK'
  125.   group: 'SIMPLE'
  126.   applies:
  127.   - ALL_AXE
  128.   levels:
  129.     1:
  130.       chance: 13
  131.       cooldown: 1
  132.       effects:
  133.       - 'POTION:CONFUSION:0:40 %victim%'
  134.     2:
  135.       chance: 19
  136.       cooldown: 1
  137.       effects:
  138.       - 'POTION:CONFUSION:0:80 %victim%'
  139.     3:
  140.       chance: 24
  141.       cooldown: 1
  142.       effects:
  143.       - 'POTION:CONFUSION:0:120 %victim%'
  144. experience:
  145.   display: '%group-color%Experience'
  146.   description: 'Chance to get experience from mining.'
  147.   applies-to: 'Tools'
  148. *********************************************
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