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  1. [INFO] RetroArch 1.7.5 (Git a0efad3cc8)
  2. [INFO] === Build =======================================
  3. [INFO] Version: 1.7.5
  4. [INFO] Git: a0efad3cc8
  5. [INFO] =================================================
  6. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  7. [INFO] Redirecting save file to "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\saves\.srm".
  8. [INFO] Redirecting savestate to "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\states\.state".
  9. [INFO] Version of libretro API: 1
  10. [INFO] Compiled against API: 1
  11. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  12. [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
  13. [INFO] [Video]: Video @ 1272x720
  14. [INFO] [GL]: Found GL context: wgl
  15. [INFO] [GL]: Detecting screen resolution 1920x1080.
  16. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
  17. [INFO] [WGL]: Adaptive VSync supported.
  18. [INFO] [WGL]: wglSwapInterval(0)
  19. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
  20. [INFO] [GL]: Version: 4.6.0 NVIDIA 390.77.
  21. [INFO] [GL]: Using ARB_sync to reduce latency.
  22. [INFO] [GL]: Using resolution 1272x720
  23. [INFO] [GL]: Default shader backend found: glsl.
  24. [INFO] [Shader driver]: Using GLSL shader backend.
  25. [INFO] [GLSL]: Checking GLSL shader support ...
  26. [WARN] [GL]: Stock GLSL shaders will be used.
  27. [INFO] [GLSL]: Found GLSL vertex shader.
  28. [INFO] [GLSL]: Found GLSL fragment shader.
  29. [INFO] [GLSL]: Linking GLSL program.
  30. [INFO] [GLSL]: Found GLSL vertex shader.
  31. [INFO] [GLSL]: Found GLSL fragment shader.
  32. [INFO] [GLSL]: Linking GLSL program.
  33. [INFO] [GLSL]: Found GLSL vertex shader.
  34. [INFO] [GLSL]: Found GLSL fragment shader.
  35. [INFO] [GLSL]: Linking GLSL program.
  36. [INFO] Setting up menu pipeline shaders for XMB ...
  37. [INFO] [GLSL]: Compiling ribbon shader..
  38. [INFO] [GLSL]: Found GLSL vertex shader.
  39. [INFO] [GLSL]: Found GLSL fragment shader.
  40. [INFO] [GLSL]: Linking GLSL program.
  41. [INFO] [GLSL]: Compiling simple ribbon shader..
  42. [INFO] [GLSL]: Found GLSL vertex shader.
  43. [INFO] [GLSL]: Found GLSL fragment shader.
  44. [INFO] [GLSL]: Linking GLSL program.
  45. [INFO] [GLSL]: Compiling snow shader..
  46. [INFO] [GLSL]: Found GLSL vertex shader.
  47. [INFO] [GLSL]: Found GLSL fragment shader.
  48. [INFO] [GLSL]: Linking GLSL program.
  49. [INFO] [GLSL]: Compiling modern snow shader..
  50. [INFO] [GLSL]: Found GLSL vertex shader.
  51. [INFO] [GLSL]: Found GLSL fragment shader.
  52. [INFO] [GLSL]: Linking GLSL program.
  53. [INFO] [GLSL]: Compiling bokeh shader..
  54. [INFO] [GLSL]: Found GLSL vertex shader.
  55. [INFO] [GLSL]: Found GLSL fragment shader.
  56. [INFO] [GLSL]: Linking GLSL program.
  57. [INFO] [GLSL]: Compiling snowflake shader..
  58. [INFO] [GLSL]: Found GLSL vertex shader.
  59. [INFO] [GLSL]: Found GLSL fragment shader.
  60. [INFO] [GLSL]: Linking GLSL program.
  61. [INFO] Resetting shader to defaults ...
  62. [INFO] [GL]: Using 4 textures.
  63. [INFO] [GL]: Loaded 1 program(s).
  64. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  65. [INFO] [XInput]: Found XInput v1.4.
  66. [INFO] [XInput]: Found controller, user #0
  67. [INFO] [XInput]: Pads connected: 1
  68. [INFO] [DINPUT]: Enumerating joypads ...
  69. [INFO] [DINPUT]: Device #0 PID: {C21F} VID:{046D}
  70. [INFO] [DINPUT]: Done enumerating joypads ...
  71. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
  72. [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
  73. [INFO] [XInput]: Found VID/PID (046D/C21F) from DINPUT index 0 for "XInput Controller (User 1)", user #0
  74. [INFO] [XInput]: Attempting autoconf for user #1
  75. [INFO] [XInput]: Attempting autoconf for user #2
  76. [INFO] [XInput]: Attempting autoconf for user #3
  77. [INFO] [XInput]: Attempting autoconf for user #4
  78. [INFO] [XInput]: Attempting autoconf for user #5
  79. [INFO] [XInput]: Attempting autoconf for user #6
  80. [INFO] [XInput]: Attempting autoconf for user #7
  81. [INFO] [XInput]: Attempting autoconf for user #8
  82. [INFO] [XInput]: Attempting autoconf for user #9
  83. [INFO] [XInput]: Attempting autoconf for user #10
  84. [INFO] [XInput]: Attempting autoconf for user #11
  85. [INFO] [XInput]: Attempting autoconf for user #12
  86. [INFO] [XInput]: Attempting autoconf for user #13
  87. [INFO] [XInput]: Attempting autoconf for user #14
  88. [INFO] [XInput]: Attempting autoconf for user #15
  89. [INFO] [Joypad]: Found joypad driver: "xinput".
  90. [INFO] [Autoconf]: 111 profiles found.
  91. [INFO] [Font]: Using font rendering backend: freetype.
  92. [INFO] [Video]: Found display server: win32
  93. [INFO] Found shader "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\shaders\retroarch.glslp"
  94. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  95. [INFO] [autoconf]: selected configuration: E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\autoconfig\xinput\XInput_Controller_User_1.cfg
  96. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  97. [INFO] [Font]: Using font rendering backend: freetype.
  98. [INFO] [Font]: Using font rendering backend: freetype.
  99. [INFO] [LED]: LED driver = 'null' 0000000000A00000
  100. [INFO] [MIDI]: Initializing ...
  101. [INFO] [MIDI]: Input disabled.
  102. [INFO] [MIDI]: Output disabled.
  103. [INFO] [MIDI]: Initialized "winmm" driver.
  104. [INFO] SRAM will not be saved.
  105. [INFO] Loading history file: [E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\content_history.lpl].
  106. [INFO] Loading history file: [E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\content_favorites.lpl].
  107. [INFO] Loading history file: [E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\content_music_history.lpl].
  108. [INFO] Loading history file: [E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\content_video_history.lpl].
  109. [INFO] Loading history file: [E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\content_image_history.lpl].
  110. [INFO] [GL]: VSync => off
  111. [INFO] [WGL]: wglSwapInterval(0)
  112. [INFO] [GL]: VSync => on
  113. [INFO] [WGL]: wglSwapInterval(1)
  114. [INFO] Using content: E:\Video Games\Dreamcast\Games\Sega - Dreamcast (Redump) (20150315 22-39-50)\Shenmue (USA) (Disc 1)\Shenmue (USA) (Disc 1).gdi.
  115. [INFO] arg #0: retroarch
  116. [INFO] arg #1: E:\Video Games\Dreamcast\Games\Sega - Dreamcast (Redump) (20150315 22-39-50)\Shenmue (USA) (Disc 1)\Shenmue (USA) (Disc 1).gdi
  117. [INFO] arg #2: -s
  118. [INFO] arg #3: E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\saves
  119. [INFO] arg #4: -S
  120. [INFO] arg #5: E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\states
  121. [INFO] arg #6: -c
  122. [INFO] arg #7: E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\retroarch.cfg
  123. [INFO] arg #8: -L
  124. [INFO] arg #9: E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\cores\reicast_oit_libretro.dll
  125. [INFO] Unloading game..
  126. [INFO] Unloading core..
  127. [INFO] Unloading core symbols..
  128. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  129. [INFO] Set config file to : E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\retroarch.cfg
  130. [INFO] RetroArch 1.7.5 (Git a0efad3cc8)
  131. [INFO] Redirecting save file to "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\saves\Shenmue (USA) (Disc 1).srm".
  132. [INFO] Redirecting savestate to "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\states\Shenmue (USA) (Disc 1).state".
  133. [INFO] === Build =======================================
  134. [INFO] Version: 1.7.5
  135. [INFO] Git: a0efad3cc8
  136. [INFO] =================================================
  137. [INFO] Loading dynamic libretro core from: "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\cores\reicast_oit_libretro.dll"
  138. [INFO] [overrides] core-specific overrides found at E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\config\Reicast OIT\Reicast OIT.cfg.
  139. [INFO] [overrides] no content-dir-specific overrides found at E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\config\Reicast OIT\Shenmue (USA) (Disc 1).cfg.
  140. [INFO] [overrides] no game-specific overrides found at E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\config\Reicast OIT\Shenmue (USA) (Disc 1).cfg.
  141. [INFO] Config: appending config "E:\Video Games\RetroArch\RetroArch 1.7.4 (64 Bit)\config\Reicast OIT\Reicast OIT.cfg"
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