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- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_rawinput "1"
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "0.7"
- hud_showtargetid "1"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "1.0"
- // viewmodel
- viewmodel_fov "95"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- viewmodel_offset_x "2"
- // crosshair
- cl_crosshairalpha "247"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "10"
- cl_crosshaircolor_r "10"
- cl_crosshaircolor_g "255"
- cl_crosshairdot "0"
- cl_crosshairgap "-1.5"
- cl_crosshairsize "2.5"
- cl_crosshairstyle "4"
- cl_crosshairusealpha "1"
- cl_crosshairthickness "0"
- cl_fixedcrosshairgap "-1.5"
- cl_crosshair_outline "0"
- cl_crosshair_outline_draw "0"
- cl_crosshair_drawoutline "0"
- unbind "j"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind j "+jumpthrow"
- host_writeconfig
- echo "EXECUTED"
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