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TechManDylan

Cyl

Mar 27th, 2013
162
0
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  1. if turtle.getFuelLevel() < 1000 then
  2. turtle.select(16)
  3. turtle.refuel(64)
  4. end
  5. local getItem = tonumber(turtle.getItemCount(1))
  6. function AntiObstruct()
  7. if turtle.detectDown() then
  8.   turtle.digDown()
  9. end
  10. end
  11. function PlaceBlock()
  12. turtle.placeDown()
  13. turtle.forward()
  14. end
  15. function roundCorner()
  16. turtle.forward()
  17. turtle.turnRight()
  18. turtle.forward()
  19. turtle.turnLeft()
  20. end
  21. function BuildCylinder()
  22. local BuildLength = 0
  23. if (getItem < 1) then print("Place materials in slot 1 to start building.") else
  24. turtle.select(1)
  25. end
  26. local BuildLength == 0
  27. if (BuildLength < 10) then PlaceBlock() else
  28. roundCorner()
  29. end
  30. local BuildLength == 0
  31. if (BuildLength < 2) then PlaceBlock() else
  32. roundCorner()
  33. BuildLength == 0
  34. end
  35. local BuildLength == 0
  36. if (BuildLength < 1) then PlaceBlock() else
  37. roundCorner()
  38. BuildLength == 0
  39. end
  40. local BuildLength == 0
  41. if (BuildLength < 2) then PlaceBlock() else
  42. roundCorner()
  43. BuildLength == 0
  44. end
  45. local BuildLength == 0
  46. if (BuildLength < 10) then PlaceBlock() else
  47. roundCorner()
  48. BuildLength == 0
  49. end
  50. term.clear()
  51. BuildCylinder()
  52. end
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