Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
- 2>------ Build started: Project: GameOfClones, Configuration: Development_Editor x64 ------
- 2> Compiling game modules for hot reload
- 2> Performing 3 actions (9 in parallel)
- 2> FastTT_GameInstance.cpp
- 2> [2/3] Link UE4Editor-GameOfClones-9609.dll
- 2> [3/3] Link UE4Editor-GameOfClones-9609.lib
- 2> Creating library E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.lib and object E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.exp
- 2> Creating library E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.suppressed.lib and object E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.suppressed.exp
- 2> Deploying GameOfClonesEditor Win64 Development...
- 2> Total build time: 16.64 seconds (Local executor: 15.15 seconds)
- ========== Build: 2 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement