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  1. 1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
  2. 2>------ Build started: Project: GameOfClones, Configuration: Development_Editor x64 ------
  3. 2> Compiling game modules for hot reload
  4. 2> Performing 3 actions (9 in parallel)
  5. 2> FastTT_GameInstance.cpp
  6. 2> [2/3] Link UE4Editor-GameOfClones-9609.dll
  7. 2> [3/3] Link UE4Editor-GameOfClones-9609.lib
  8. 2> Creating library E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.lib and object E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.exp
  9. 2> Creating library E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.suppressed.lib and object E:\Projects\GOC_Mainline-Stable\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-GameOfClones-9609.suppressed.exp
  10. 2> Deploying GameOfClonesEditor Win64 Development...
  11. 2> Total build time: 16.64 seconds (Local executor: 15.15 seconds)
  12. ========== Build: 2 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
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