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- Pl = owner
- local mod = Instance.new("Model",workspace)
- mod.Parent = game.Workspace
- mod.Name = "test"
- H = Pl.Character.Head:clone()
- H.Anchored = false
- H.Parent = mod
- T = Pl.Character.Torso:clone()
- T.Parent = mod
- T.Anchored = false
- T.CanCollide=false
- H = Pl.Character.Humanoid:clone()
- H.Parent = mod
- LL = Pl.Character["Left Leg"]:clone()
- LL.Anchored = false
- LL.Parent = mod
- LL.CanCollide=false
- RL = Pl.Character["Right Leg"]:clone()
- RL.Parent = mod
- RL.Anchored = false
- RL.CanCollide=false
- RA = Pl.Character["Right Arm"]:clone()
- RA.Parent = mod
- RA.Anchored = false
- RA.CanCollide=false
- LA = Pl.Character["Left Arm"]:clone()
- LA.Anchored = false
- LA.Parent = mod
- LA.CanCollide=false
- HRP = Pl.Character.HumanoidRootPart:Clone()
- HRP.Parent = mod
- HRP.CanCollide=false
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