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- -------------------------------
- Cvar_Set2: cl_paused 0
- Cvar_Set2: cl_running 1
- ----- Client Initialization Complete -----
- ----- R_Init -----
- Warning: cvar "r_uifullscreen" given initial values: "1" and "0"
- SDL using driver "windows"
- Cvar_Set2: r_sdlDriver windows
- Initializing display
- Display aspect: 1.778
- ...setting mode -2: 1920 1080
- Found saved window at 0x23 display 0
- Using 24 color bits, 24 depth, 8 stencil display.
- SDL_CreateWindow: Screen DPI: 96.000000
- Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1680x1050 720x480 640x480 800x600 1024x768 1280x1024'
- Cvar_Set2: r_availableModes 1280x720 1366x768 1600x900 1920x1080 1360x768 1680x1050 720x480 640x480 800x600 1024x768 1280x1024
- ------- Input Initialization -------
- Cvar_Set2: com_unfocused 0
- Cvar_Set2: com_minimized 0
- Calling SDL_Init(SDL_INIT_JOYSTICK)...
- SDL_Init(SDL_INIT_JOYSTICK) passed.
- 0 possible joysticks
- Joystick is not active.
- ------------------------------------
- GL_RENDERER: Radeon RX 580 Series
- Initializing OpenGL extensions
- ...GL_EXT_texture_compression_s3tc available
- ...ignoring texture compression
- ...using GL_EXT_texture_env_add
- ...GL_EXT_texture_filter_anisotropic available
- ...using GL_EXT_texture_filter_anisotropic
- ...using GL_EXT_texture_edge_clamp
- ...using GL_ARB_multitexture
- ...using GL_EXT_compiled_vertex_array
- ...GL_NV_register_combiners not found
- ...GL_EXT_texture_lod_bias available
- Initializing Shaders
- ...loading 'shaders/jk2mv.shader_mv'
- ...loading 'shaders/mp.shader'
- ...loading 'shaders/test.shader'
- ...loading 'shaders/text_crawl.shader'
- ...loading 'shaders/bespin.shader'
- ...loading 'shaders/cinematics.shader'
- ...loading 'shaders/common.shader'
- ...loading 'shaders/decals.shader'
- ...loading 'shaders/doomgiver.shader'
- ...loading 'shaders/effects.shader'
- ...loading 'shaders/explosions.shader'
- ...loading 'shaders/flares.shader'
- ...loading 'shaders/fogs.shader'
- ...loading 'shaders/gfx.shader'
- ...loading 'shaders/gfx2.shader'
- ...loading 'shaders/imperial.shader'
- ...loading 'shaders/items.shader'
- ...loading 'shaders/marks.shader'
- ...loading 'shaders/metashader.shader'
- ...loading 'shaders/models.shader'
- ...loading 'shaders/nar_shaddaa.shader'
- ...loading 'shaders/players.shader'
- ...loading 'shaders/sabers.shader'
- ...loading 'shaders/scavenger.shader'
- ...loading 'shaders/skies.shader'
- ...loading 'shaders/sprites.shader'
- ...loading 'shaders/system.shader'
- ...loading 'shaders/ui.shader'
- ...loading 'shaders/yavin.shader'
- ...loading 'shaders/zoom.shader'
- ...loading 'shaders/sabers.dynglow'
- Couldn't find image for shader flareShader
- ----- finished R_Init -----
- ------- sound initialization -------
- SDL_Init( SDL_INIT_AUDIO )... OK
- SDL audio driver is "wasapi".
- SDL_AudioSpec:
- Format: AUDIO_S16LSB
- Freq: 44100
- Samples: 1024
- Channels: 2
- Starting SDL audio callback...
- SDL audio initialized.
- ------------------------------------
- Channel memory manager started
- ----- Sound Info -----
- sound system is muted
- 1 stereo
- 32768 samples
- 16 samplebits
- 1 submission_chunk
- 44100 speed
- No background file.
- ----------------------
- Sound memory manager started
- Loading library file jk2mvmenu.
- Loading module: D:\SteamLibrary\steamapps\common\Jedi Outcast\GameData\jk2mvmenu_x86.dll... success!
- SP_Register: Registered string package 'MENUS0' with ID fa
- SP_Register: Registered string package 'MENUS1' with ID fb
- SP_Register: Registered string package 'MENUS2' with ID fc
- SP_Register: Registered string package 'MENUS3' with ID fd
- SP_Register: Registered string package 'MV' with ID 80
- Couldn't find image for shader menu/art/3_cursor2
- Couldn't find image for shader gfx/2d/crosshairj
- Couldn't find image for shader levelshots/ffa_bespin_small
- Parsing menu file:ui/jk2mp/main.menu
- S_LoadSound: Unpacking MP3 file "sound/interface/menuroam" to wav.
- RE_RegisterModels_GetDiskFile(): Disk-loading "models/map_objects/bespin/jk2logo.md3"
- Parsing menu file:ui/jk2mp/joinserver.menu
- patching menu file ui/jk2mp/joinserver.menu...
- Parsing menu file:ui/jk2mp/player.menu
- Parsing menu file:ui/jk2mp/createserver.menu
- patching menu file ui/jk2mp/createserver.menu...
- Parsing menu file:ui/jk2mp/connect.menu
- Couldn't find image for shader menu/art/jk2unknownmap
- Parsing menu file:ui/jk2mp/rules.menu
- Parsing menu file:ui/jk2mp/rules_games.menu
- Parsing menu file:ui/jk2mp/rules_force.menu
- Parsing menu file:ui/jk2mp/rules_weapons.menu
- Parsing menu file:ui/jk2mp/rules_items.menu
- Parsing menu file:ui/jk2mp/controls.menu
- Parsing menu file:ui/jk2mp/setup.menu
- patching menu file ui/jk2mp/setup.menu...
- Parsing menu file:ui/jk2mp/demo.menu
- Parsing menu file:ui/jk2mp/password.menu
- Parsing menu file:ui/jk2mp/quit.menu
- Parsing menu file:ui/jk2mp/error.menu
- Parsing menu file:ui/jk2mp/serverinfo.menu
- Parsing menu file:ui/jk2mp/findplayer.menu
- Parsing menu file:ui/jk2mp/createfavorite.menu
- Parsing menu file:ui/jk2mp/multiplayer.menu
- Parsing menu file:ui/jk2mp/advancedcreateserver.menu
- Parsing menu file:ui/jk2mp/credits.menu
- Parsing menu file:ui/jk2mp/vid_warning.menu
- Parsing menu file:ui/jk2mp/videodriver.menu
- Parsing menu file:ui/jk2mv/download_popup.menu
- WARNING: reused image gfx/menus/menu_box_dark with mixed glWrapClampMode parm
- Parsing menu file:ui/jk2mv/download_info.menu
- UI menu load time = 362 milli seconds
- Channel memory manager started
- Cvar_Set2: ui_scoreAccuracy 0%
- Cvar_Set2: ui_scoreImpressives 0
- Cvar_Set2: ui_scoreExcellents 0
- Cvar_Set2: ui_scoreDefends 0
- Cvar_Set2: ui_scoreAssists 0
- Cvar_Set2: ui_scoreGauntlets 0
- Cvar_Set2: ui_scoreScore 0
- Cvar_Set2: ui_scorePerfect 0
- Cvar_Set2: ui_scoreTeam 0 to 0
- Cvar_Set2: ui_scoreBase 0
- Cvar_Set2: ui_scoreTimeBonus 0
- Cvar_Set2: ui_scoreSkillBonus 0
- Cvar_Set2: ui_scoreShutoutBonus 0
- Cvar_Set2: ui_scoreTime 00:00
- Cvar_Set2: ui_scoreCaptures 0
- 28 bots parsed
- Cvar_Set2: ui_actualNetGameType 0
- UIVM uses MVAPI level 3.
- Cvar_Set2: ui_singlePlayerActive 0
- --- Common Initialization Complete ---
- Winsock Initialized
- Hostname: DESKTOP-F9U3C0A
- IP: 172.30.213.109
- IP: 192.168.1.127
- Opening IP socket: localhost:28070
- Cvar_Set2: net_port 28070
- Cvar_Set2: com_unfocused 0
- Channel memory manager started
- Cvar_Set2: developer 1
- Channel memory manager started
- S_StartBackgroundTrack: Found/using music track 'music/mp/duel.mp3'
- ]\condump ironsniper1-1.txt
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