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  1.  
  2. ** Executing...
  3. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vbsp.exe"
  4. ** Parameters: -game "C:\workspace\HL2CE\game\hl2ce" "c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final"
  5.  
  6. Valve Software - vbsp.exe (Jun 12 2014)
  7. 4 threads
  8. materialPath: C:\workspace\HL2CE\game\hl2ce\materials
  9. Loading c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.vmf
  10. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  11. Could not locate GameData file ../../../sourcemods/Abstraction/Abstraction.fgd
  12. Patching WVT material: maps/katadysi_tlc18_c1_final/nukedrabbit95/blend_beach_sand_01_wvt_patch
  13. Patching WVT material: maps/katadysi_tlc18_c1_final/nukedrabbit95/blend_gravel_dirt_01_wvt_patch
  14. Patching WVT material: maps/katadysi_tlc18_c1_final/nukedrabbit95/blend_cliffs_01_wvt_patch
  15. Patching WVT material: maps/katadysi_tlc18_c1_final/dev/dev_blendmeasure_wvt_patch
  16. fixing up env_cubemap materials on brush sides...
  17. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  18. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
  19. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
  20. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-0.000000, 0.000000, -16392.000000))
  21. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 16392.000000, 16400.000000))
  22. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 9216.000000, -16392.000000))
  23. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
  24. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, -16392.000000))
  25. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
  26. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, -16392.000000))
  27. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16392.000000, 16400.000000))
  28. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, -16392.000000))
  29. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -16392.000000))
  30. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -16392.000000))
  31. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, -16392.000000))
  32. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (15360.000000, 15360.000000, -16392.000000))
  33. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 16384.000000, 16400.000000))
  34. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, -12724.000000))
  35. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, -16376.000000))
  36. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
  37. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, -16392.000000))
  38. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16384.000000, -16392.000000))
  39. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16384.000000, -16392.000000))
  40. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (15360.000000, 15360.000000, -16376.000000))
  41. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, 16400.000000))
  42. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, -12724.000000))
  43. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, -12724.000000))
  44. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, -16376.000000))
  45. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, 16400.000000))
  46. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, -16376.000000))
  47. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, -16392.000000))
  48. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 16400.000000))
  49. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, -16392.000000))
  50. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (15360.000000, 14336.000000, -16392.000000))
  51. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 15360.000000, 16400.000000))
  52. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, -12724.000000))
  53. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, -16376.000000))
  54. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 13312.000000, -16392.000000))
  55. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (15360.000000, 13312.000000, -16392.000000))
  56. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 14336.000000, 16400.000000))
  57. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 13312.000000, -12724.000000))
  58. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, -16376.000000))
  59. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, -16376.000000))
  60. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, -16392.000000))
  61. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 15360.000000, 16400.000000))
  62. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 14336.000000, -12724.000000))
  63. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 15360.000000, -12724.000000))
  64. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 15360.000000, -16376.000000))
  65. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, 16400.000000))
  66. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, -16376.000000))
  67. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (15360.000000, 13312.000000, -16376.000000))
  68. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, 16400.000000))
  69. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, -12724.000000))
  70. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, -12724.000000))
  71. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, -16376.000000))
  72. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, 16400.000000))
  73. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, -16376.000000))
  74. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
  75. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, -16392.000000))
  76. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16392.000000, 16400.000000))
  77. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 16384.000000, -16392.000000))
  78. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16384.000000, -16392.000000))
  79. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16384.000000, -16392.000000))
  80. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 15360.000000, -16392.000000))
  81. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 16384.000000, 16400.000000))
  82. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 15360.000000, -12724.000000))
  83. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 16384.000000, -12724.000000))
  84. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 16384.000000, -16376.000000))
  85. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 16384.000000, 16400.000000))
  86. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, -16376.000000))
  87. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
  88. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (10240.000000, 16384.000000, -16392.000000))
  89. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16384.000000, -16392.000000))
  90. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16384.000000, -16392.000000))
  91. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (11264.000000, 15360.000000, -16376.000000))
  92. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (10240.000000, 16384.000000, 16400.000000))
  93. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, -12724.000000))
  94. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (10240.000000, 16384.000000, -12724.000000))
  95. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (10240.000000, 16384.000000, -16376.000000))
  96. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (10240.000000, 16384.000000, 16400.000000))
  97. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (10240.000000, 15360.000000, -16376.000000))
  98. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, -16376.000000))
  99. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, 16400.000000))
  100. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 14336.000000, -16392.000000))
  101. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 15360.000000, 16400.000000))
  102. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 14336.000000, -12724.000000))
  103. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 15360.000000, -12724.000000))
  104. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (11264.000000, 15360.000000, 16400.000000))
  105. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 15360.000000, 16400.000000))
  106. WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 14336.000000, -16376.000000))
  107. WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (13312.000000, 13312.000000, -16376.000000))
  108.  
  109. ** Executing...
  110. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vvis.exe"
  111. ** Parameters: -game "C:\workspace\HL2CE\game\hl2ce" "c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final"
  112.  
  113. Valve Software - vvis.exe (Jun 12 2014)
  114. 4 threads
  115. reading c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp
  116. reading c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.prt
  117. LoadPortals: couldn't read c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.prt
  118.  
  119.  
  120. ** Executing...
  121. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vrad.exe"
  122. ** Parameters: -both -final -textureshadows -staticproppolys -staticproplighting -game "C:\workspace\HL2CE\game\hl2ce" "c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final"
  123.  
  124. Valve Software - vrad.exe SSE (May 15 2014)
  125.  
  126. Valve Radiosity Simulator
  127. 4 threads
  128. [Reading texlights from 'lights.rad']
  129. [48 texlights parsed from 'lights.rad']
  130.  
  131. Loading c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp
  132. Setting up ray-trace acceleration structure... Done (0.03 seconds)
  133. 235 faces
  134. 1097045 square feet [157974528.00 square inches]
  135. 7 Displacements
  136. 101948 Square Feet [14680583.00 Square Inches]
  137. 235 patches before subdivision
  138. 1117 patches after subdivision
  139. 0 direct lights
  140. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  141. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
  142. transfers 10780, max 65
  143. transfer lists: 0.1 megs
  144. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  145. Bounce #1 added RGB(0, 0, 0)
  146. Build Patch/Sample Hash Table(s).....Done<0.0021 sec>
  147. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  148. FinalLightFace Done
  149. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  150. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (10)
  151. Writing leaf ambient...done
  152. Ready to Finish
  153.  
  154. Object names Objects/Maxobjs Memory / Maxmem Fullness
  155. ------------ --------------- --------------- --------
  156. models 1/1024 48/49152 ( 0.1%)
  157. brushes 14/8192 168/98304 ( 0.2%)
  158. brushsides 84/65536 672/524288 ( 0.1%)
  159. planes 130/65536 2600/1310720 ( 0.2%)
  160. vertexes 265/65536 3180/786432 ( 0.4%)
  161. nodes 240/65536 7680/2097152 ( 0.4%)
  162. texinfos 9/12288 648/884736 ( 0.1%)
  163. texdata 5/2048 160/65536 ( 0.2%)
  164. dispinfos 7/0 1232/0 ( 0.0%)
  165. disp_verts 567/0 11340/0 ( 0.0%)
  166. disp_tris 896/0 1792/0 ( 0.0%)
  167. disp_lmsamples 59976/0 59976/0 ( 0.0%)
  168. faces 235/65536 13160/3670016 ( 0.4%)
  169. hdr faces 235/65536 13160/3670016 ( 0.4%)
  170. origfaces 19/65536 1064/3670016 ( 0.0%)
  171. leaves 242/65536 7744/2097152 ( 0.4%)
  172. leaffaces 236/65536 472/131072 ( 0.4%)
  173. leafbrushes 153/65536 306/131072 ( 0.2%)
  174. areas 2/256 16/2048 ( 0.8%)
  175. surfedges 1048/512000 4192/2048000 ( 0.2%)
  176. edges 637/256000 2548/1024000 ( 0.2%)
  177. LDR worldlights 0/8192 0/720896 ( 0.0%)
  178. HDR worldlights 0/8192 0/720896 ( 0.0%)
  179. leafwaterdata 0/32768 0/393216 ( 0.0%)
  180. waterstrips 8/32768 80/327680 ( 0.0%)
  181. waterverts 0/65536 0/786432 ( 0.0%)
  182. waterindices 96/65536 192/131072 ( 0.1%)
  183. cubemapsamples 0/1024 0/16384 ( 0.0%)
  184. overlays 0/512 0/180224 ( 0.0%)
  185. LDR lightdata [variable] 239932/0 ( 0.0%)
  186. HDR lightdata [variable] 239932/0 ( 0.0%)
  187. visdata [variable] 14/16777216 ( 0.0%)
  188. entdata [variable] 578/393216 ( 0.1%)
  189. LDR ambient table 242/65536 968/262144 ( 0.4%)
  190. HDR ambient table 242/65536 968/262144 ( 0.4%)
  191. LDR leaf ambient 139/65536 3892/1835008 ( 0.2%)
  192. HDR leaf ambient 139/65536 3892/1835008 ( 0.2%)
  193. occluders 0/0 0/0 ( 0.0%)
  194. occluder polygons 0/0 0/0 ( 0.0%)
  195. occluder vert ind 0/0 0/0 ( 0.0%)
  196. detail props [variable] 1/12 ( 8.3%)
  197. static props [variable] 1/12 ( 8.3%)
  198. pakfile [variable] 87203/0 ( 0.0%)
  199. physics [variable] 4790/4194304 ( 0.1%)
  200. physics terrain [variable] 1157/1048576 ( 0.1%)
  201.  
  202. Level flags = 3
  203.  
  204. Total triangle count: 502
  205. Writing c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp
  206. 10 seconds elapsed
  207. Valve Software - vrad.exe SSE (May 15 2014)
  208.  
  209. Valve Radiosity Simulator
  210. 4 threads
  211. [Reading texlights from 'lights.rad']
  212. [48 texlights parsed from 'lights.rad']
  213.  
  214. Loading c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp
  215. Setting up ray-trace acceleration structure... Done (0.03 seconds)
  216. 235 faces
  217. 1097045 square feet [157974528.00 square inches]
  218. 7 Displacements
  219. 101948 Square Feet [14680583.00 Square Inches]
  220. 235 patches before subdivision
  221. 1117 patches after subdivision
  222. 0 direct lights
  223. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  224. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
  225. transfers 10780, max 65
  226. transfer lists: 0.1 megs
  227. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  228. Bounce #1 added RGB(0, 0, 0)
  229. Build Patch/Sample Hash Table(s).....Done<0.0022 sec>
  230. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  231. FinalLightFace Done
  232. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  233. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (10)
  234. Writing leaf ambient...done
  235. Ready to Finish
  236.  
  237. Object names Objects/Maxobjs Memory / Maxmem Fullness
  238. ------------ --------------- --------------- --------
  239. models 1/1024 48/49152 ( 0.1%)
  240. brushes 14/8192 168/98304 ( 0.2%)
  241. brushsides 84/65536 672/524288 ( 0.1%)
  242. planes 130/65536 2600/1310720 ( 0.2%)
  243. vertexes 265/65536 3180/786432 ( 0.4%)
  244. nodes 240/65536 7680/2097152 ( 0.4%)
  245. texinfos 9/12288 648/884736 ( 0.1%)
  246. texdata 5/2048 160/65536 ( 0.2%)
  247. dispinfos 7/0 1232/0 ( 0.0%)
  248. disp_verts 567/0 11340/0 ( 0.0%)
  249. disp_tris 896/0 1792/0 ( 0.0%)
  250. disp_lmsamples 59976/0 59976/0 ( 0.0%)
  251. faces 235/65536 13160/3670016 ( 0.4%)
  252. hdr faces 235/65536 13160/3670016 ( 0.4%)
  253. origfaces 19/65536 1064/3670016 ( 0.0%)
  254. leaves 242/65536 7744/2097152 ( 0.4%)
  255. leaffaces 236/65536 472/131072 ( 0.4%)
  256. leafbrushes 153/65536 306/131072 ( 0.2%)
  257. areas 2/256 16/2048 ( 0.8%)
  258. surfedges 1048/512000 4192/2048000 ( 0.2%)
  259. edges 637/256000 2548/1024000 ( 0.2%)
  260. LDR worldlights 0/8192 0/720896 ( 0.0%)
  261. HDR worldlights 0/8192 0/720896 ( 0.0%)
  262. leafwaterdata 0/32768 0/393216 ( 0.0%)
  263. waterstrips 8/32768 80/327680 ( 0.0%)
  264. waterverts 0/65536 0/786432 ( 0.0%)
  265. waterindices 96/65536 192/131072 ( 0.1%)
  266. cubemapsamples 0/1024 0/16384 ( 0.0%)
  267. overlays 0/512 0/180224 ( 0.0%)
  268. LDR lightdata [variable] 239932/0 ( 0.0%)
  269. HDR lightdata [variable] 239932/0 ( 0.0%)
  270. visdata [variable] 14/16777216 ( 0.0%)
  271. entdata [variable] 578/393216 ( 0.1%)
  272. LDR ambient table 242/65536 968/262144 ( 0.4%)
  273. HDR ambient table 242/65536 968/262144 ( 0.4%)
  274. LDR leaf ambient 139/65536 3892/1835008 ( 0.2%)
  275. HDR leaf ambient 139/65536 3892/1835008 ( 0.2%)
  276. occluders 0/0 0/0 ( 0.0%)
  277. occluder polygons 0/0 0/0 ( 0.0%)
  278. occluder vert ind 0/0 0/0 ( 0.0%)
  279. detail props [variable] 1/12 ( 8.3%)
  280. static props [variable] 1/12 ( 8.3%)
  281. pakfile [variable] 87203/0 ( 0.0%)
  282. physics [variable] 4790/4194304 ( 0.1%)
  283. physics terrain [variable] 1157/1048576 ( 0.1%)
  284.  
  285. Level flags = 3
  286.  
  287. Total triangle count: 502
  288. Writing c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp
  289. 10 seconds elapsed
  290.  
  291. ** Executing...
  292. ** Command: Copy File
  293. ** Parameters: "c:\workspace\hl2ce\game\hl2ce\mapsrc\katadysi_tlc18_c1_final.bsp" "C:\workspace\HL2CE\game\hl2ce\maps\katadysi_tlc18_c1_final.bsp"
  294.  
  295.  
  296. ** Executing...
  297. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2.exe"
  298. ** Parameters: -dev -console -allowdebug -game "C:\workspace\HL2CE\game\hl2ce" +map "katadysi_tlc18_c1_final"
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