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- Log uploaded on Wednesday, May 24, 2017, 11:34:12 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[3.0.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Architect Sense: ArchitectSense(1.0.0.0)
- More Furniture (A17): (no assemblies)
- Simple sidearms: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Extended traits: (no assemblies)
- Packed Lunch: (no assemblies)
- Smooth Stone Walls: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6338.36218)
- Tribal Essentials Modpack: $safeprojectname$(1.0.0.0)
- Highway Restoration: (no assemblies)
- Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
- Ninja Package: (no assemblies)
- Bridgello: (no assemblies)
- Roof Support A17: (no assemblies)
- RBSE Lite Edition: ScarRemoving(1.0.0.0)
- Ofuton: (no assemblies)
- EdB Prepare Carefully: EdBPrepareCarefully(0.17.0.4)
- Misc. Incidents: Incidents(1.0.0.0), TacticalComputer(1.0.0.0)
- Misc. Robots: AIRobot(1.10.0.0)
- A Dog Said...: (no assemblies)
- Misc. Training: TrainingFacility(1.0.0.0)
- Relations Tab: Fluffy_Relations(0.16.2.0)
- Storage Search A17: StorageSearch(1.0.0.0)
- Rimsenal: (no assemblies)
- Efficient Light: (no assemblies)
- Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0)
- Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(1.0.0.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.0)
- Colony Manager: Fluffy_ColonyManager(1.0.0.0)
- Hand Me That Brick: HandMeThatBrick(2.0.17.0)
- Blueprints: Blueprints(0.17.1.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.0)
- PowerSwitch: PowerSwitch(0.15.1.0)
- TAG Trait: (no assemblies)
- Active Harmony patches:
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.RSSW_GenLeaving.DoLeavingsForPrefix
- GizmoGridDrawer.DrawGizmoGrid: PRE: SimpleSidearms.intercepts.GizmoGridDrawer_DrawGizmoGrid_Prefix.DrawGizmoGrid
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.areaunlocker:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.medicaltab:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1920x1080 60Hz; virtual: 3840x1093 at -1920,-13
- RimWorld 0.17.1546 rev887
- [HugsLib] v3.0.1 initialized SimpleSidearms
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1154 -> priority: 1
- Thread -> id: 10cc -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8205]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1920x1080 60Hz; virtual: 3840x1093 at -1920,-13
- RimWorld 0.17.1546 rev887
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- Fluffy Breakdowns :: Initialized
- Duplicate def-linked translation key: Miscellaneous.label
- ArchitectSense :: Creating subcategories
- [HugsLib] v3.0.1 initialized SimpleSidearms
- Injector_StorageSearch : Injected
- StorageSearch injected.
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