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- -- CONFIG FILE : OBLIGE 7.50
- -- OBLIGE Level Maker (C) 2006-2016 Andrew Apted
- -- http://oblige.sourceforge.net/
- game = doom2
- mode = sp
- engine = gzdoom
- length = game
- seed = 0
- theme = mostly_tech
- size = small
- outdoors = mixed
- caves = none
- mons = nuts
- strength = tough
- weapons = more
- items = more
- health = heaps
- ammo = more
- ---- Modules ----
- @doom_mon_control = 1
- Spiderdemon = more
- caco = less
- gunner = plenty
- skull = less
- demon = heaps
- knight = more
- vile = scarce
- zombie = insane
- Cyberdemon = less
- ss_nazi = none
- baron = plenty
- spectre = more
- arach = plenty
- mancubus = less
- revenant = less
- pain = scarce
- imp = insane
- shooter = insane
- @doom_weapon_control = 1
- super = plenty
- chain = plenty
- launch = plenty
- bfg = less
- plasma = less
- shotty = less
- @export_map = 0
- @extra_settings = 1
- start_together = yes
- pistol_starts = no
- @heretic_mon_control = 0
- warrior = default
- Ironlich = default
- Maulotaur = default
- sabreclaw = default
- gargoyle = default
- nitro = default
- golem = default
- weredragon = default
- fire_garg = default
- D_Sparil = default
- ophidian = default
- disciple = default
- @heretic_weapon_control = 0
- crossbow = default
- gauntlets = default
- hellstaff = default
- claw = default
- firemace = default
- phoenix = default
- @level_control = 1
- secrets = none
- big_rooms = heaps
- teleporters = none
- doors = none
- liquids = none
- windows = heaps
- traps = none
- mon_variety = heaps
- cages = none
- keys = none
- darkness = none
- switches = none
- steepness = more
- @mini_mastermind = 0
- @music_swapper = 1
- @quake2_mon_control = 0
- Huge_flyer = default
- parasite = default
- beserker = default
- brain = default
- enforcer = default
- grenader = default
- medic = default
- guard = default
- guard_mg = default
- Super_tank = default
- tank_cmdr = default
- flyer = default
- shark = default
- tank = default
- gladiator = default
- maiden = default
- mutant = default
- icarus = default
- guard_sg = default
- technician = default
- @quake2_weapon_control = 0
- rocket = default
- rail = default
- machine = default
- shotty = default
- chain = default
- ssg = default
- bfg = default
- hyper = default
- grenade = default
- @quake_mon_control = 0
- grunt = default
- fiend = default
- Shambler = default
- ogre = default
- enforcer = default
- fish = default
- dog = default
- knight = default
- tarbaby = default
- dth_knight = default
- Vore = default
- scrag = default
- zombie = default
- @quake_weapon_control = 0
- rocket = default
- nailgun = default
- ssg = default
- nailgun2 = default
- zapper = default
- grenade = default
- @sktag_mon_control = 0
- cacolant = default
- superguy = default
- darkimp = default
- bldemon = default
- abaddon = default
- belphegor = default
- hectebus = default
- @sktag_mons = 0
- def_mon = some
- def_weap = some
- @sktag_weap_control = 0
- bfg10k = default
- minigun = default
- glaunch = default
- railgun = default
- @sky_generator = 0
- @stealth_mon_control = 0
- stealth_demon = none
- stealth_baron = none
- stealth_zombie = none
- stealth_caco = none
- stealth_imp = none
- stealth_mancubus = none
- stealth_arach = none
- stealth_revenant = none
- stealth_shooter = none
- stealth_vile = none
- stealth_knight = none
- stealth_gunner = none
- @stealth_mons = 0
- qty = less
- @universal_intermissions = 0
- @zdoom_marine_control = 0
- marine_bfg = default
- marine_chain = default
- marine_pistol = default
- marine_ssg = default
- marine_rail = default
- marine_berserk = default
- marine_plasma = default
- marine_rocket = default
- marine_fist = default
- marine_saw = default
- marine_shotty = default
- @zdoom_marines = 0
- qty = scarce
- -- END --
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