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- [2015.07.03-06.46.53:764][ 0]Log file open, 07/03/15 08:46:53
- [2015.07.03-06.46.53:764][ 0]LogInit:Display: Running engine for game: UnrealTournament
- [2015.07.03-06.46.53:764][ 0]LogInit:Display: Project file not found: C:/Program Files/Epic Games/UnrealTournamentDev/UnrealTournament/UnrealTournament.uproject
- [2015.07.03-06.46.53:764][ 0]LogInit:Display: Attempting to find via project info helper.
- [2015.07.03-06.46.53:764][ 0]LogUProjectInfo: Found projects:
- [2015.07.03-06.46.53:764][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'HTTPChunkInstaller' because the file 'C:/Program Files/Epic Games/UnrealTournamentDev/Engine/Binaries/Win64/' was not found.
- [2015.07.03-06.46.53:764][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.07.03-06.46.53:764][ 0]LogInit: Version: 4.8.0-2601606+++depot+UE4-UT-Releases
- [2015.07.03-06.46.53:764][ 0]LogInit: API Version: 2601606
- [2015.07.03-06.46.53:764][ 0]LogInit: Compiled (64-bit): Jun 25 2015 21:01:29
- [2015.07.03-06.46.53:764][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
- [2015.07.03-06.46.53:764][ 0]LogInit: Build Configuration: Test
- [2015.07.03-06.46.53:764][ 0]LogInit: Branch Name: ++depot+UE4-UT-Releases
- [2015.07.03-06.46.53:764][ 0]LogInit: Command line: -AUTH_LOGIN=pittard.l@gmail.com -AUTH_PASSWORD=d5d8f233f5d64d9c89b47a5083e71ce2 -AUTH_TYPE=exchangecode -backend=ProdCom -mcpconfig=ProdCom
- [2015.07.03-06.46.53:764][ 0]LogInit: Base directory: C:/Program Files/Epic Games/UnrealTournamentDev/Engine/Binaries/Win64/
- [2015.07.03-06.46.53:764][ 0]LogInit: Rocket: 0
- [2015.07.03-06.46.53:821][ 0]LogInit: Using libcurl 7.41.0
- [2015.07.03-06.46.53:821][ 0]LogInit: - built for x86_64-pc-win32
- [2015.07.03-06.46.53:821][ 0]LogInit: - supports SSL with WinSSL
- [2015.07.03-06.46.53:821][ 0]LogInit: - other features:
- [2015.07.03-06.46.53:821][ 0]LogInit: CURL_VERSION_SSL
- [2015.07.03-06.46.53:821][ 0]LogInit: CURL_VERSION_IPV6
- [2015.07.03-06.46.53:821][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2015.07.03-06.46.53:821][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2015.07.03-06.46.53:821][ 0]LogInit: CURL_VERSION_IDN
- [2015.07.03-06.46.53:821][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2015.07.03-06.46.53:821][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- [2015.07.03-06.46.53:821][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2015.07.03-06.46.53:821][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2015.07.03-06.46.53:821][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- [2015.07.03-06.46.53:935][ 0]LogOnline: MCP: Mcp Startup!
- [2015.07.03-06.46.53:946][ 0]LogOnline:Verbose: MCP: Created thread (ID:8760).
- [2015.07.03-06.46.54:007][ 0]LogVoice:Warning: Failed to initialize voice interface
- [2015.07.03-06.46.54:120][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.07.03-06.46.54:123][ 0]LogInit: Object subsystem initialized
- [2015.07.03-06.46.54:123][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
- [2015.07.03-06.46.54:123][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Ludovic/Documents/UnrealTournament/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.07.03-06.46.54:123][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
- [2015.07.03-06.46.54:123][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Ludovic/Documents/UnrealTournament/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.07.03-06.46.54:124][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.ReflectionEnvironment = 1'
- [2015.07.03-06.46.54:124][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Ludovic/Documents/UnrealTournament/Saved/Config/WindowsNoEditor/Scalability.ini', in section '[EffectsQuality@1]'
- [2015.07.03-06.46.54:124][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2015.07.03-06.46.54:124][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2015.07.03-06.46.54:128][ 0]LogInit: Computer: EXEN
- [2015.07.03-06.46.54:128][ 0]LogInit: User: Ludovic
- [2015.07.03-06.46.54:128][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.07.03-06.46.54:128][ 0]LogInit: High frequency timer resolution =2.630636 MHz
- [2015.07.03-06.46.54:128][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2015.07.03-06.46.54:128][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2015.07.03-06.46.54:128][ 0]LogMemory: Process Physical Memory: 35.62 MB used, 35.62 MB peak
- [2015.07.03-06.46.54:128][ 0]LogMemory: Process Virtual Memory: 22.29 MB used, 22.29 MB peak
- [2015.07.03-06.46.54:128][ 0]LogMemory: Physical Memory: 3580.99 MB used, 16265.02 MB total
- [2015.07.03-06.46.54:128][ 0]LogMemory: Virtual Memory: 179.16 MB used, 134217728.00 MB total
- [2015.07.03-06.46.54:256][ 0]LogTextLocalizationManager: The requested culture ('fr_CH') has no localization data; falling back to 'en' for localization and internationalization data.
- [2015.07.03-06.46.54:573][ 0]LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics 4600 (Feature Level 11_0)
- [2015.07.03-06.46.54:573][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 1 output[s]
- [2015.07.03-06.46.54:585][ 0]LogD3D11RHI: Found D3D11 adapter 1: NVIDIA GeForce GTX 770M (Feature Level 11_0)
- [2015.07.03-06.46.54:585][ 0]LogD3D11RHI: Adapter has 2979MB of dedicated video memory, 0MB of dedicated system memory, and 8132MB of shared system memory, 0 output[s]
- [2015.07.03-06.46.54:586][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
- [2015.07.03-06.46.54:586][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
- [2015.07.03-06.46.54:586][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.07.03-06.46.54:591][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2015.07.03-06.46.54:603][ 0]LogD3D11RHI: Async texture creation enabled
- [2015.07.03-06.46.54:736][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2015.07.03-06.46.54:919][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.07.03-06.46.55:515][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../UnrealTournament/Content/Movies/Default_Startup.mp4
- [2015.07.03-06.46.58:282][ 0]LogObj: 55110 objects as part of root set at end of initial load.
- [2015.07.03-06.46.58:282][ 0]LogUObjectAllocator: 10824576 out of 0 bytes used by permanent object pool.
- [2015.07.03-06.46.58:332][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'UMGEditor' because the file 'C:/Program Files/Epic Games/UnrealTournamentDev/Engine/Binaries/Win64/' was not found.
- [2015.07.03-06.46.58:443][ 0]LogAssetRegistry: FAssetRegistry took 0.0615 seconds to start up
- [2015.07.03-06.46.59:371][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
- [2015.07.03-06.46.59:371][ 0]LogAnalytics: [UnrealTournament.Release] APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.8.0-2601606+++depot+UE4-UT-Releases
- [2015.07.03-06.46.59:372][ 0]LogAnalytics: [UnrealTournament.Release] SetUserId bc282e244813570d6ff1fd8b611ad42c|15f2fca288fc4cc1830850c8ced9a315|2748d37b-043a-47ca-b18d-04e208b25d04|Reg
- [2015.07.03-06.46.59:372][ 0]LogAnalytics: [UnrealTournament.Release] AnalyticsET::StartSession
- [2015.07.03-06.46.59:372][ 0]LogEngine: Initializing Engine...
- [2015.07.03-06.46.59:374][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0
- [2015.07.03-06.46.59:375][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 110
- [2015.07.03-06.46.59:396][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2015.07.03-06.46.59:416][ 0]LogInit: FAudioDevice initialized.
- [2015.07.03-06.46.59:416][ 0]LogInit: Texture streaming: Disabled
- [2015.07.03-06.46.59:416][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
- [2015.07.03-06.46.59:416][ 0]LogAnalytics: [UTEditor.Binary.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.0-2601606+++depot+UE4-UT-Releases
- [2015.07.03-06.46.59:416][ 0]LogAnalytics: [UTEditor.Binary.Release] SetUserId bc282e244813570d6ff1fd8b611ad42c|15f2fca288fc4cc1830850c8ced9a315|2748d37b-043a-47ca-b18d-04e208b25d04
- [2015.07.03-06.46.59:416][ 0]LogAnalytics: [UTEditor.Binary.Release] AnalyticsET::StartSession
- [2015.07.03-06.46.59:797][ 0]LogStreaming:Warning: Failed to read file '../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png' error.
- [2015.07.03-06.46.59:797][ 0]LogSlate: Could not find file for Slate resource: ../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png
- [2015.07.03-06.46.59:810][ 0]LogStreaming:Warning: Failed to read file '../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png' error.
- [2015.07.03-06.46.59:810][ 0]LogSlate: Could not find file for Slate resource: ../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png
- [2015.07.03-06.46.59:810][ 0]LogStreaming:Warning: Failed to read file '../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png' error.
- [2015.07.03-06.46.59:810][ 0]LogSlate: Could not find file for Slate resource: ../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png
- [2015.07.03-06.46.59:810][ 0]LogStreaming:Warning: Failed to read file '../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png' error.
- [2015.07.03-06.46.59:810][ 0]LogSlate: Could not find file for Slate resource: ../../../UnrealTournament/Content/RestrictedAssets/Slate/UI/White.png
- [2015.07.03-06.46.59:812][ 0]LogOnline: MCP: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=pittard.l@gmail.com
- [2015.07.03-06.46.59:812][ 0]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/UT-Entry?Hat=/Game/EpicInternal/Cosmetic_Items/BP_Beret.BP_Beret_C?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_SlitThroat.Taunt_SlitThroat_C?Eyewear=?Taunt2=?Character=/Game/RestrictedAssets/Character/Necris_Male/NecrisMale.NecrisMale_C?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1
- [2015.07.03-06.46.59:965][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000005545010000
- [2015.07.03-06.47.00:068][ 0]LogAIModule: Creating AISystem for world UT-Entry
- [2015.07.03-06.47.00:068][ 0]LogWorld: Game class is 'UTMenuGameMode'
- [2015.07.03-06.47.00:070][ 0]LogWorld: Bringing World /Game/RestrictedAssets/Maps/UT-Entry.UT-Entry up for play (max tick rate 144) at 2015.07.03-08.47.00
- [2015.07.03-06.47.00:070][ 0]LogWorld: Bringing up level for play took: 0.000587
- [2015.07.03-06.47.00:145][ 0]LogOnline:Warning: MCP: Can't start an online game for session (Game) that hasn't been created
- [2015.07.03-06.47.00:146][ 0]LogInit:Display: Game Engine Initialized.
- [2015.07.03-06.47.00:146][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.ReflectionEnvironment = 1'
- [2015.07.03-06.47.00:146][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Ludovic/Documents/UnrealTournament/Saved/Config/WindowsNoEditor/Scalability.ini', in section '[EffectsQuality@1]'
- [2015.07.03-06.47.00:147][ 0]LogConsoleResponse:Display:
- [2015.07.03-06.47.00:147][ 0]UT: Running 4 processors (8 logical cores)
- [2015.07.03-06.47.00:414][ 0]LogLoad: Full Startup: 7.61 seconds (BP compile: 0.00 seconds)
- [2015.07.03-06.47.00:423][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- [2015.07.03-06.47.00:472][ 0]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1).
- [2015.07.03-06.47.00:544][ 0]LogContentStreaming: Texture pool size is 750.000000MB
- [2015.07.03-06.47.00:955][ 1]LogRenderer: Reallocating scene render targets to support 1632x920 (Frame:2).
- [2015.07.03-06.47.01:308][ 16]LogOnline: MCP: Service status updated [Normal] -> [ConnectionDropped]
- [2015.07.03-06.47.01:308][ 16]LogOnline:Warning: MCP: Login request failed. No response
- [2015.07.03-06.47.25:697][510]LogOnline: MCP: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=epic, id=pittard.l@gmail.com
- [2015.07.03-06.47.25:980][550]LogOnline:Warning: MCP: Login request failed. No response
- [2015.07.03-06.47.49:008][668]Closing by request
- [2015.07.03-06.47.49:008][668]LogWindows: FPlatformMisc::RequestExit(0)
- [2015.07.03-06.47.49:634][669]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- [2015.07.03-06.47.49:735][669]LogExit: Preparing to exit.
- [2015.07.03-06.47.49:841][669]LogExit: Game engine shut down
- [2015.07.03-06.47.49:841][669]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000055459979E0
- [2015.07.03-06.47.49:902][669]LogExit: Object subsystem successfully closed.
- [2015.07.03-06.47.50:083][669]LogOnline:Display: MCP: FOnlineSubsystemMcp::Shutdown() DefaultInstance 0
- [2015.07.03-06.47.50:083][669]LogOnline:Display: Unloading online subsystem: Mcp
- [2015.07.03-06.47.50:083][669]LogOnline: MCP: Mcp Shutdown!
- [2015.07.03-06.47.50:083][669]LogExit: Exiting.
- [2015.07.03-06.47.50:084][669]Log file closed, 07/03/15 08:47:50
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