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- integer face = ALL_SIDES;
- integer texture;
- integer total;
- default {
- state_entry() {
- total = llGetInventoryNumber(INVENTORY_TEXTURE);
- }
- touch_start(integer number) {
- integer i = llGetNumberOfPrims();
- for( ; i >= 0; --i ) {
- llSetLinkTexture(i, llGetInventoryName(INVENTORY_TEXTURE, texture), face);
- }
- ++texture;
- if( texture == total )
- texture = 0;
- }
- changed(integer change) {
- if( change & CHANGED_INVENTORY ) {
- llResetScript();
- }
- }
- }
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