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  1. OpenRA engine version playtest-20170722
  2. Red Alert mod version playtest-20170722
  3. Date: 2017-07-23 12:38:13Z
  4. Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
  5. Runtime Version: .NET CLR 4.0.30319.42000
  6. Exception of type `System.InvalidOperationException`: OpenGL Error: See graphics.log for details.
  7. ved OpenRA.Platforms.Default.OpenGL.CheckGLError()
  8. ved OpenRA.Platforms.Default.Texture.GetData()
  9. ved OpenRA.Graphics.Sheet.CreateBuffer()
  10. ved OpenRA.Graphics.SequenceProvider.Preload()
  11. ved OpenRA.Map.PostInit()
  12. ved OpenRA.Map..ctor(ModData modData, IReadOnlyPackage package)
  13. ved OpenRA.ModData.PrepareMap(String uid)
  14. ved OpenRA.Game.StartGame(String mapUID, WorldType type)
  15. ved OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order)
  16. ved OpenRA.Network.OrderManager.TickImmediate()
  17. ved OpenRA.Sync.<CheckSyncUnchanged>c__AnonStorey0.<>m__0()
  18. ved OpenRA.Sync.CheckSyncUnchanged[T](World world, Func`1 fn)
  19. ved OpenRA.Sync.CheckSyncUnchanged(World world, Action fn)
  20. ved OpenRA.Game.InnerLogicTick(OrderManager orderManager)
  21. ved OpenRA.Game.LogicTick()
  22. ved OpenRA.Game.Loop()
  23. ved OpenRA.Game.Run()
  24. ved OpenRA.Program.Run(String[] args)
  25. ved OpenRA.Program.Main(String[] args)
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