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  1. ####################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | __ __ ___ __ __ | #
  4. # | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
  5. # | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
  6. # | | #
  7. # | https://luckperms.github.io | #
  8. # | | #
  9. # | SOURCE CODE: https://github.com/lucko/LuckPerms | #
  10. # | WIKI: https://github.com/lucko/LuckPerms/wiki | #
  11. # | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
  12. # | | #
  13. # | Each option in this file is documented and explained here: | #
  14. # | ==> https://github.com/lucko/LuckPerms/wiki/Configuration | #
  15. # | | #
  16. # | New options are not added to this file automatically. Default values are used if an | #
  17. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  18. # +----------------------------------------------------------------------------------------------+ #
  19. ####################################################################################################
  20.  
  21. # +----------------------------------------------------------------------------------------------+ #
  22. # | | #
  23. # | ESSENTIAL SETTINGS | #
  24. # | | #
  25. # | Important settings that control how LuckPerms functions. | #
  26. # | | #
  27. # +----------------------------------------------------------------------------------------------+ #
  28.  
  29. # The name of the server, used for server specific permissions.
  30. #
  31. # - When set to "global" this setting is effectively ignored.
  32. # - In all other cases, the value here is added to all players in a "server" context.
  33. # - See: https://github.com/lucko/LuckPerms/wiki/Context
  34. server: global
  35.  
  36. # If the servers own UUID cache/lookup facility should be used when there is no record for a player
  37. # already in LuckPerms.
  38. #
  39. # - When this is set to 'false', commands using a player's username will not work unless the player
  40. # has joined since LuckPerms was first installed.
  41. # - To get around this, you can use a player's uuid directly in the command, or enable this option.
  42. # - When this is set to 'true', the server facility is used. This may use a number of methods,
  43. # including checking the servers local cache, or making a request to the Mojang API.
  44. use-server-uuid-cache: false
  45.  
  46.  
  47.  
  48.  
  49. # +----------------------------------------------------------------------------------------------+ #
  50. # | | #
  51. # | STORAGE SETTINGS | #
  52. # | | #
  53. # | Controls which storage method LuckPerms will use to store data. | #
  54. # | | #
  55. # +----------------------------------------------------------------------------------------------+ #
  56.  
  57. # How the plugin should store data
  58. #
  59. # - The various options are explained in more detail on the wiki:
  60. # https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  61. #
  62. # - Possible options:
  63. #
  64. # | Remote databases - require connection information to be configured below
  65. # |=> MySQL
  66. # |=> MariaDB (preferred over MySQL)
  67. # |=> PostgreSQL
  68. # |=> MongoDB
  69. #
  70. # | Flatfile/local database - don't require any extra configuration
  71. # |=> H2 (preferred over SQLite)
  72. # |=> SQLite
  73. #
  74. # | Readable & editable text files - don't require any extra configuration
  75. # |=> YAML (.yml files)
  76. # |=> JSON (.json files)
  77. # |=> HOCON (.conf files)
  78. # |=> TOML (.toml files)
  79. # |
  80. # | By default, user, group and track data is separated into different files. Data can be combined
  81. # | and all stored in the same file by switching to a combined storage variant.
  82. # | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
  83. #
  84. # - A H2 database is the default option.
  85. # - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
  86. storage-method: MySQL
  87.  
  88. # The following block defines the settings for remote database storage methods.
  89. #
  90. # - You don't need to touch any of the settings here if you're using a local storage method!
  91. # - The connection detail options are shared between all remote storage types.
  92. data:
  93. pool-settings:
  94. # This setting allows you to define extra properties for connections.
  95. properties:
  96. useUnicode: true
  97. characterEncoding: utf8
  98. useSSL: false
  99. verifyServerCertificate: false
  100.  
  101. # Define the address and port for the database.
  102. # - The standard DB engine port is used by default
  103. # (MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017)
  104. # - Specify as "host:port" if differs
  105. address: localhost
  106.  
  107. # The name of the database to store LuckPerms data in.
  108. # - This must be created already. Don't worry about this setting if you're using MongoDB.
  109. database: LuckPerms
  110.  
  111. # Credentials for the database.
  112. username: root
  113. password: Th3TaFifty50lb
  114.  
  115. # These settings apply to the MySQL connection pool.
  116. # - The default values will be suitable for the majority of users.
  117. # - Do not change these settings unless you know what you're doing!
  118. pool-settings:
  119.  
  120. # Sets the maximum size of the MySQL connection pool.
  121. # - Basically this value will determine the maximum number of actual
  122. # connections to the database backend.
  123. # - More information about determining the size of connection pools can be found here:
  124. # https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
  125. maximum-pool-size: 10
  126.  
  127. # Sets the minimum number of idle connections that the pool will try to maintain.
  128. # - For maximum performance and responsiveness to spike demands, it is recommended to not set
  129. # this value and instead allow the pool to act as a fixed size connection pool.
  130. # (set this value to the same as 'maximum-pool-size')
  131. minimum-idle: 10
  132.  
  133. # This setting controls the maximum lifetime of a connection in the pool in milliseconds.
  134. # - The value should be at least 30 seconds less than any database or infrastructure imposed
  135. # connection time limit.
  136. maximum-lifetime: 1800000 # 30 minutes
  137.  
  138. # This setting controls the maximum number of milliseconds that the plugin will wait for a
  139. # connection from the pool, before timing out.
  140. connection-timeout: 5000 # 5 seconds
  141.  
  142. # This setting allows you to define extra properties for connections.
  143. properties:
  144. useUnicode: true
  145. characterEncoding: utf8
  146. useSSl: false
  147. verifyServerCertificate: false
  148.  
  149.  
  150. # The prefix for all LuckPerms SQL tables.
  151. # - Change this is you want to use different tables for different servers.
  152. table_prefix: 'luckperms_'
  153.  
  154. # The prefix to use for all LuckPerms collections. Change this if you want to use different
  155. # collections for different servers. The default is no prefix.
  156. mongodb_collection_prefix: ''
  157.  
  158. # MongoDB ClientConnectionURI for use with replica sets and custom connection options
  159. # - See https://docs.mongodb.com/manual/reference/connection-string/
  160. mongodb_connection_URI: ''
  161.  
  162. # Define settings for a "split" storage setup.
  163. #
  164. # - This allows you to define a storage method for each type of data.
  165. # - The connection options above still have to be correct for each type here.
  166. split-storage:
  167. # Don't touch this if you don't want to use split storage!
  168. enabled: false
  169. methods:
  170. # These options don't need to be modified if split storage isn't enabled.
  171. user: h2
  172. group: h2
  173. track: h2
  174. uuid: h2
  175. log: h2
  176.  
  177.  
  178.  
  179.  
  180. # +----------------------------------------------------------------------------------------------+ #
  181. # | | #
  182. # | UPDATE PROPAGATION & MESSAGING SERVICE | #
  183. # | | #
  184. # | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
  185. # | These options are documented on greater detail on the wiki under "Instant Updates". | #
  186. # | | #
  187. # +----------------------------------------------------------------------------------------------+ #
  188.  
  189. # This option controls how frequently LuckPerms will perform a sync task.
  190. #
  191. # - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  192. # being used by the plugin.
  193. # - This is disabled by default, as most users will not need it. However, if you're using a remote
  194. # storage type without a messaging service setup, you may wish to set this to something like 3.
  195. # - Set to -1 to disable the task completely.
  196. sync-minutes: -1
  197.  
  198. # If the file watcher should be enabled.
  199. #
  200. # - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
  201. # automatically update when changes are detected.
  202. # - If you don't want this feature to be active, set this option to false.
  203. watch-files: true
  204.  
  205. # Define which messaging service should be used by the plugin.
  206. #
  207. # - If enabled and configured, LuckPerms will use the messaging service to inform other connected
  208. # servers of changes.
  209. # - Use the command "/lp networksync" to manually push changes.
  210. # - Data is NOT stored using this service. It is only used as a messaging platform.
  211. #
  212. # - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
  213. # for LuckPerms to poll the database for changes.
  214. #
  215. # - Possible options:
  216. # => sql Uses the SQL database to form a queue system for communication. Will only work when
  217. # 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
  218. # option is set to 'none' and SQL storage is in use. Set to 'notsql' to disable this.
  219. # => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
  220. # LuckPerms must be installed on your proxy & all connected servers backend servers.
  221. # Won't work if you have more than one proxy.
  222. # => lilypad Uses LilyPad pub-sub to push changes. You need to have the LilyPad-Connect plugin
  223. # installed.
  224. # => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
  225. # below.
  226. # => none Disables the service.
  227. messaging-service: pluginmsg
  228.  
  229. # If LuckPerms should automatically push updates after a change has been made with a command.
  230. auto-push-updates: true
  231.  
  232. # If LuckPerms should push logging entries to connected servers via the messaging service.
  233. push-log-entries: true
  234.  
  235. # If LuckPerms should broadcast received logging entries to players on this platform.
  236. #
  237. # - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
  238. # should set this option to false on either your backends or your proxies, to avoid players being
  239. # messaged twice about log entries.
  240. broadcast-received-log-entries: true
  241.  
  242. # Settings for Redis.
  243. # Port 6379 is used by default; set address to "host:port" if differs
  244. redis:
  245. enabled: false
  246. address: localhost
  247. password: Th3TaFifty50lb
  248.  
  249.  
  250.  
  251.  
  252. # +----------------------------------------------------------------------------------------------+ #
  253. # | | #
  254. # | CUSTOMIZATION SETTINGS | #
  255. # | | #
  256. # | Settings that allow admins to customize the way LuckPerms operates. | #
  257. # | | #
  258. # +----------------------------------------------------------------------------------------------+ #
  259.  
  260. # Controls how temporary permissions/parents/meta should be accumulated.
  261. #
  262. # - The default behaviour is "deny".
  263. # - This behaviour can also be specified when the command is executed. See the command usage
  264. # documentation for more info.
  265. #
  266. # - Possible options:
  267. # => accumulate durations will be added to the existing expiry time
  268. # => replace durations will be replaced if the new duration is later than the current
  269. # expiration
  270. # => deny the command will just fail if you try to add another node with the same expiry
  271. temporary-add-behaviour: deny
  272.  
  273. # Controls how LuckPerms will determine a users "primary" group.
  274. #
  275. # - The meaning and influence of "primary groups" are explained in detail on the wiki.
  276. # - The preferred approach is to let LuckPerms automatically determine a users primary group
  277. # based on the relative weight of their parent groups.
  278. #
  279. # - Possible options:
  280. # => stored use the value stored against the users record in the file/database
  281. # => parents-by-weight just use the users most highly weighted parent
  282. # => all-parents-by-weight same as above, but calculates based upon all parents inherited from
  283. # both directly and indirectly
  284. primary-group-calculation: parents-by-weight
  285.  
  286. # If the plugin should check for "extra" permissions with users run LP commands.
  287. #
  288. # - These extra permissions allow finer control over what users can do with each command, and who
  289. # they have access to edit.
  290. # - The nature of the checks are documented on the wiki under "Argument based command permissions".
  291. # - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
  292. # the arguments given within the command.
  293. argument-based-command-permissions: false
  294.  
  295. # If the plugin should check whether senders are a member of a given group before they're able to
  296. # edit the groups data or add/remove other users to/from it.
  297. # Note: these limitations do not apply to the web editor!
  298. require-sender-group-membership-to-modify: false
  299.  
  300. # If the plugin should send log notifications to users whenever permissions are modified.
  301. #
  302. # - Notifications are only sent to those with the appropriate permission to receive them
  303. # - They can also be temporarily enabled/disabled on a per-user basis using
  304. # '/lp log notify <on|off>'
  305. log-notify: true
  306.  
  307. # Defines the options for prefix and suffix stacking.
  308. #
  309. # - The feature allows you to display multiple prefixes or suffixes alongside a players username in
  310. # chat.
  311. # - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
  312. #
  313. # - The options are divided into separate sections for prefixes and suffixes.
  314. # - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
  315. # 'first-only' or 'last-only'.
  316. # - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
  317. # - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
  318. # - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
  319. #
  320. # - Possible format options:
  321. # => highest Selects the value with the highest weight, from all values
  322. # held by or inherited by the player.
  323. #
  324. # => lowest Same as above, except takes the one with the lowest weight.
  325. #
  326. # => highest_own Selects the value with the highest weight, but will not
  327. # accept any inherited values.
  328. #
  329. # => lowest_own Same as above, except takes the value with the lowest weight.
  330. #
  331. # => highest_inherited Selects the value with the highest weight, but will only
  332. # accept inherited values.
  333. #
  334. # => lowest_inherited Same as above, except takes the value with the lowest weight.
  335. #
  336. # => highest_on_track_<track> Selects the value with the highest weight, but only if the
  337. # value was inherited from a group on the given track.
  338. #
  339. # => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
  340. #
  341. # => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
  342. # value was inherited from a group not on the given track.
  343. #
  344. # => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
  345. meta-formatting:
  346. prefix:
  347. format:
  348. - "highest"
  349. duplicates: first-only
  350. start-spacer: ""
  351. middle-spacer: " "
  352. end-spacer: ""
  353. suffix:
  354. format:
  355. - "highest"
  356. duplicates: first-only
  357. start-spacer: ""
  358. middle-spacer: " "
  359. end-spacer: ""
  360.  
  361.  
  362.  
  363.  
  364. # +----------------------------------------------------------------------------------------------+ #
  365. # | | #
  366. # | PERMISSION CALCULATION AND INHERITANCE | #
  367. # | | #
  368. # | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
  369. # | | #
  370. # +----------------------------------------------------------------------------------------------+ #
  371.  
  372. # The algorithm LuckPerms should use when traversing the "inheritance tree".
  373. #
  374. # - Possible options:
  375. # => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
  376. # => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
  377. # => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
  378. inheritance-traversal-algorithm: depth-first-pre-order
  379.  
  380. # +----------------------------------------------------------------------------------------------+ #
  381. # | Permission resolution settings | #
  382. # +----------------------------------------------------------------------------------------------+ #
  383.  
  384. # If users on this server should have their global permissions applied.
  385. # When set to false, only server specific permissions will apply for users on this server
  386. include-global: true
  387.  
  388. # If users on this server should have their global world permissions applied.
  389. # When set to false, only world specific permissions will apply for users on this server
  390. include-global-world: true
  391.  
  392. # If users on this server should have global (non-server specific) groups applied
  393. apply-global-groups: true
  394.  
  395. # If users on this server should have global (non-world specific) groups applied
  396. apply-global-world-groups: true
  397.  
  398. # +----------------------------------------------------------------------------------------------+ #
  399. # | Inheritance settings | #
  400. # +----------------------------------------------------------------------------------------------+ #
  401.  
  402. # If the plugin should apply wildcard permissions.
  403. #
  404. # - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
  405. # permissions matching the wildcard.
  406. apply-wildcards: true
  407.  
  408. # If the plugin should parse regex permissions.
  409. #
  410. # - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
  411. # node, and resolve & apply all registered permissions matching the regex.
  412. apply-regex: true
  413.  
  414. # If the plugin should complete and apply shorthand permissions.
  415. #
  416. # - If set to true, LuckPerms will detect and expand shorthand node patterns.
  417. apply-shorthand: true
  418.  
  419. # If the plugin should apply Bukkit child permissions.
  420. #
  421. # - Plugin authors can define custom permissions structures for their plugin, which will be resolved
  422. # and used by LuckPerms if this setting is enabled.
  423. apply-bukkit-child-permissions: true
  424.  
  425. # If the plugin should apply Bukkit default permissions.
  426. #
  427. # - Plugin authors can define permissions which should be given to all users by default, or setup
  428. # permissions which should/shouldn't be given to opped players.
  429. # - If this option is set to false, LuckPerms will ignore these defaults.
  430. apply-bukkit-default-permissions: true
  431.  
  432. # If the plugin should apply attachment permissions.
  433. #
  434. # - Other plugins on the server are able to add their own "permission attachments" to players.
  435. # - This allows them to grant players additional permissions which last until the end of the
  436. # session, or until they're removed.
  437. # - If this option is set to false, LuckPerms will not include these attachment permissions when
  438. # considering if a player should have access to a certain permission.
  439. apply-bukkit-attachment-permissions: true
  440.  
  441. # +----------------------------------------------------------------------------------------------+ #
  442. # | Extra settings | #
  443. # +----------------------------------------------------------------------------------------------+ #
  444.  
  445. # Allows you to set "aliases" for the worlds sent forward for context calculation.
  446. #
  447. # - These aliases are provided in addition to the real world name. Applied recursively.
  448. # - Remove the comment characters for the default aliases to apply.
  449. world-rewrite:
  450. # world_nether: world
  451. # world_the_end: world
  452.  
  453. # Define special group weights for this server.
  454. #
  455. # - Group weights can also be applied directly to group data, using the setweight command.
  456. # - This section allows weights to be set on a per-server basis.
  457. group-weight:
  458. # admin: 10
  459.  
  460.  
  461.  
  462.  
  463. # +----------------------------------------------------------------------------------------------+ #
  464. # | | #
  465. # | FINE TUNING OPTIONS | #
  466. # | | #
  467. # | A number of more niche settings for tweaking and changing behaviour. The section also | #
  468. # | contains toggles for some more specialised features. It is only necessary to make changes to | #
  469. # | these options if you want to fine-tune LuckPerms behaviour. | #
  470. # | | #
  471. # +----------------------------------------------------------------------------------------------+ #
  472.  
  473. # +----------------------------------------------------------------------------------------------+ #
  474. # | Server Operator (OP) settings | #
  475. # +----------------------------------------------------------------------------------------------+ #
  476.  
  477. # Controls whether server operators should exist at all.
  478. #
  479. # - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
  480. # disabled.
  481. enable-ops: true
  482.  
  483. # Enables or disables a special permission based system in LuckPerms for controlling OP status.
  484. #
  485. # - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
  486. # server operator status. This permission can be inherited, or set on specific servers/worlds,
  487. # temporarily, etc.
  488. # - Additionally, setting this to true will force the "enable-ops" option above to false. All users
  489. # will be de-opped unless they have the permission node, and the op/deop commands will be
  490. # disabled.
  491. # - It is recommended that you use this option instead of assigning a single '*' permission.
  492. auto-op: false
  493.  
  494. # Defines if "opped" players should be able to use all LuckPerms commands by default.
  495. #
  496. # - Set to false to only allow users who have the permissions access to the commands
  497. commands-allow-op: true
  498.  
  499. # +----------------------------------------------------------------------------------------------+ #
  500. # | Vault integration settings | #
  501. # +----------------------------------------------------------------------------------------------+ #
  502.  
  503. # If Vault lookups for offline players on the main server thread should be enabled.
  504. #
  505. # LuckPerms has a "catch" for plugins attempting to perform unsafe offline player data lookups
  506. # from the main server thread. This catch raises an exception (causes an error to occur) when unsafe
  507. # lookups are made, instead of allowing the lookup to happen, which would likely cause the server
  508. # to lag.
  509. #
  510. # However, if you're willing to accept the consequences, the catch can be disabled by setting this
  511. # option to 'true.
  512. vault-unsafe-lookups: false
  513.  
  514. # Controls which group LuckPerms should use for NPC players when handling Vault requests.
  515. #
  516. # - As NPCs aren't actually real players, LuckPerms does not load any user data for them. This
  517. # becomes an issue when plugins want to check for their permissions using Vault.
  518. # - As a solution, Vault checks for NPCs fallback to a group, which is defined below.
  519. vault-npc-group: default
  520.  
  521. # Controls how LuckPerms should consider the OP status of NPC players when handing Vault requests.
  522. #
  523. # - If you want NPCs to have the same permissions as "normal" players, set this option to false.
  524. # - If you want NPCs to have OP status, set this option to true.
  525. vault-npc-op-status: false
  526.  
  527. # If the vault-server option below should be used.
  528. #
  529. # - When this option is set to false, the server value defined above under "server" is used.
  530. use-vault-server: false
  531.  
  532. # The name of the server used within Vault operations.
  533. #
  534. # - If you don't want Vault operations to be server specific, set this to "global".
  535. # - Will only take effect if use-vault-server is set to true above.
  536. vault-server: global
  537.  
  538. # If global permissions should be considered when retrieving meta or player groups
  539. vault-include-global: true
  540.  
  541. # If Vault operations should ignore any world arguments if supplied.
  542. vault-ignore-world: false
  543.  
  544. # If LuckPerms should print debugging info to console when a plugin uses a Vault function
  545. vault-debug: false
  546.  
  547. # +----------------------------------------------------------------------------------------------+ #
  548. # | Miscellaneous (and rarely used) settings | #
  549. # +----------------------------------------------------------------------------------------------+ #
  550.  
  551. # If LuckPerms should produce extra logging output when it handles logins.
  552. #
  553. # - Useful if you're having issues with UUID forwarding or data not being loaded.
  554. debug-logins: false
  555.  
  556. # If LuckPerms should use the "server-name" property from the "server.properties" file as the
  557. # "server" option within LuckPerms.
  558. use-server-properties-name: false
  559.  
  560. # If LuckPerms should allow usernames with non alphanumeric characters.
  561. #
  562. # - Note that due to the design of the storage implementation, usernames must still be 16 characters
  563. # or less.
  564. allow-invalid-usernames: false
  565.  
  566. # If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
  567. #
  568. # - When this happens, the plugin will set their primary group back to default.
  569. prevent-primary-group-removal: false
  570.  
  571.  
  572.  
  573.  
  574. # +----------------------------------------------------------------------------------------------+ #
  575. # | | #
  576. # | DEFAULT ASSIGNMENTS | #
  577. # | | #
  578. # +----------------------------------------------------------------------------------------------+ #
  579.  
  580. # This section allows you to define defaults to give users whenever they connect to the server.
  581. # The default assignments are highly configurable and conditional.
  582. #
  583. # There is one default assignment built into LuckPerms, which will add all users to the "default"
  584. # group if they are not a member of any other group. This setting cannot be disabled. However, you
  585. # can use this section to add more of your own.
  586. #
  587. # IMPORTANT:
  588. # In order to save storage space, LuckPerms does not store users who have no permissions defined,
  589. # and are only a member of the default group. Adding default assignments to this section will negate
  590. # this effect. It is HIGHLY RECCOMENDED that instead of assigning defaults here, you add permissions
  591. # to the "default" group, or set the "default" group to inherit other groups, and then use the
  592. # group-name-rewrite rule above.
  593. #
  594. # It is also important to note that these rules are considered every time a player logs into the
  595. # server, and are applied directly to the user's data. Simply removing a rule here will not reverse
  596. # the effect of that rule on any users who have already had it applied to them.
  597. #
  598. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or'
  599. # characters used in Java.
  600. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has
  601. # 'some.other.permission', or 'some.permission.other', and they also have 'some.thing.else'
  602. #
  603. # Groups are represented by the permission node: group.<group name>
  604. # Per server and per world nodes are represented by "server-world/permission" or "server/permission"
  605. #
  606. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  607. #
  608. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  609. #
  610. # rule1:
  611. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission
  612. # set to true, and the "some.random.permission" set to false... if they're not in the group
  613. # "prison_titlepack" on the "prison" server, then give add them to the "prison_titlepack" group on
  614. # the "prison" server, and remove "some.random.permission".
  615. #
  616. # rule2:
  617. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2,
  618. # sb_level3, then add them to sb_level1 on the skyblock server.
  619. #
  620. # rule3:
  621. # If the user is a member of the default group, remove them from default, add them to member, and
  622. # set their primary group to member.
  623. #
  624. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding
  625. # a user to it. It also does not unsure that a user is a member of a group before making that group
  626. # their primary group.
  627. #
  628. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and
  629. # that the user is a member of the group.
  630. default-assignments:
  631. # rule1:
  632. # if:
  633. # has-true: (<group.vip> | <group.vip+>) & <titles.tilecollector>
  634. # has-false: <some.random.permission>
  635. # lacks: <prison/group.prison_titlepack>
  636. # give:
  637. # - prison/group.prison_titlepack
  638. # take:
  639. # - some.random.permission
  640. # rule2:
  641. # if:
  642. # lacks: <skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>
  643. # give:
  644. # - skyblock/group.sb_level1
  645. # rule3:
  646. # if:
  647. # has-true: <group.default>
  648. # take:
  649. # - group.default
  650. # give:
  651. # - group.member
  652. # set-primary-group: member
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