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  1. Hotfix Alpha v2.03.1H
  2. Saves are Compatible*
  3.  
  4. Last hot fix for the month folks! Doing some preliminary testing for a Mac build as well. At the end of the month you'll start seeing crop quality, and hopefully crafting!
  5.  
  6. Changes
  7.  
  8.  
  9. Doubled the size of damage numbers and increased the time to fade out.
  10.  
  11. Doubled the size of miss/crit/resist texts and increased the time to fade out.
  12.  
  13. QOL
  14.  
  15.  
  16. Non-Stackable items no longer display item count
  17.  
  18. Fixes
  19.  
  20.  
  21. Fixed Vsync thinking it was on when it was off and vice versa
  22.  
  23. Fixed a bug where crops just planted wouldn’t be watered with a Mr Bucket.
  24.  
  25. Fixed Seed selection not loading correctly.
  26.  
  27. Fixed some errors coming from various places involving monsters, their traits, and some area where the reference to items were not setup correctly.
  28.  
  29. Notes
  30.  
  31.  
  32. We totally have a mac build this time, but we have absolutely no clue how well it will or won’t work! Please be patient with us! And if you’re testing on Mac, and please let us know and report it as such! This is mostly so we can just test the baseline stability of the game on Mac and how big an effort will need to be invested in order to see it through.
  33.  
  34. Saves are Compatible*
  35.  
  36. Last hot fix for the month folks! Doing some preliminary testing for a Mac build as well. At the end of the month you'll start seeing crop quality, and hopefully crafting!
  37.  
  38. Changes
  39.  
  40.  
  41. Doubled the size of damage numbers and increased the time to fade out.
  42.  
  43. Doubled the size of miss/crit/resist texts and increased the time to fade out.
  44.  
  45. QOL
  46.  
  47.  
  48. Non-Stackable items no longer display item count
  49.  
  50. Fixes
  51.  
  52.  
  53. Fixed Vsync thinking it was on when it was off and vice versa
  54.  
  55. Fixed a bug where crops just planted wouldn’t be watered with a Mr Bucket.
  56.  
  57. Fixed Seed selection not loading correctly.
  58.  
  59. Fixed some errors coming from various places involving monsters, their traits, and some area where the reference to items were not setup correctly.
  60.  
  61. Notes
  62.  
  63.  
  64. We totally have a mac build this time, but we have absolutely no clue how well it will or won’t work! Please be patient with us! And if you’re testing on Mac, and please let us know and report it as such! This is mostly so we can just test the baseline stability of the game on Mac and how big an effort will need to be invested in order to see it through.
  65.  
  66. Hotfix Alpha v2.03.1G
  67.  
  68.  
  69. This is the second to last hotfix. One more will be coming in tomorrow before we shift focus entirely to making the advanced farming system and implementing crafting.
  70.  
  71. Additions
  72.  
  73.  
  74. Added Damage Numbers to combat.
  75.  
  76. Changes
  77.  
  78.  
  79. Lower for the hitstop length from 0.25 to 0.2 seconds.
  80.  
  81. Astygmatism common trait renamed to Astigmatism
  82.  
  83. Bleeding Heart common trait is now combat only instead of farm only.
  84.  
  85. Contemplative common trait is now farm only instead of combat only.
  86.  
  87. QOL
  88.  
  89.  
  90. Made it so that when are at a shop it is defaulted to the “buy” screen rather than the “Sell” screen.
  91.  
  92. Gave more information on saves
  93.  
  94. There are now 15 instead of 4 save slots
  95.  
  96. Fixes
  97.  
  98.  
  99. Fixed Grinder double strike appling damage at the wrong time.
  100.  
  101. Fixed Goldra’s third attack not happening during her interception ability.
  102.  
  103. Fixed a bug with the party window not displaying correctly while in combat.
  104.  
  105. Fixed some furniture in the player’s house being hidden under other furniture
  106.  
  107. Fixed the positioning to Mr. Bucket
  108.  
  109. Fixed a bug where The Upgrade Sign next to a well was not disappearing upon upgrading.
  110.  
  111. Fixed a bug where the Buttons on Mr. Bucket’s UI were not working
  112.  
  113. Fixed Brontide’s stun not working as it should
  114.  
  115. Fixed Ev walking around with 0 health after an Emergency Exit
  116.  
  117. Fixed a bug where goldra’s regrouping would heal herself instead of the target and corrected the tooltip information on the ability.
  118.  
  119. Fixed the Big Pirate going wild(Animation bug) when he used Wild Cell
  120.  
  121. Fixed Goldra’s math for her heal.
  122.  
  123. Fixed a bug where buffs were wearing off before they should
  124.  
  125. Fixed Camellia’s projectiles hiding under enemies.
  126.  
  127. Fixed a bug where bloodline traits thought they were species trait when dealing with a monster item
  128.  
  129. Fixed a bug where you could not accept Giev’s tea and never see the dialog.
  130.  
  131. Fixed a bug where Holstaur Species Traits were generating into her bloodline.
  132.  
  133. Fixed a weird font issue in the party window
  134.  
  135. Fixed Demon being the wrong way around in the stats window
  136.  
  137. Notes
  138.  
  139.  
  140. In a preliminary step to fixing a confirmed bug related to high domesticity and negative traits, in the stats window it will show the real value of the stat. However if a value is less than 1 for the calculations of the game, it will treat as it is 1.
  141.  
  142. Known Issues
  143.  
  144.  
  145. This is the second to last hotfix. One more will be coming in tomorrow before we shift focus entirely to making the advanced farming system and implementing crafting.
  146.  
  147. Additions
  148.  
  149.  
  150. Added Damage Numbers to combat.
  151.  
  152. Changes
  153.  
  154.  
  155. Lower for the hitstop length from 0.25 to 0.2 seconds.
  156.  
  157. Astygmatism common trait renamed to Astigmatism
  158.  
  159. Bleeding Heart common trait is now combat only instead of farm only.
  160.  
  161. Contemplative common trait is now farm only instead of combat only.
  162.  
  163. QOL
  164.  
  165.  
  166. Made it so that when are at a shop it is defaulted to the “buy” screen rather than the “Sell” screen.
  167.  
  168. Gave more information on saves
  169.  
  170. There are now 15 instead of 4 save slots
  171.  
  172. Fixes
  173.  
  174.  
  175. Fixed Grinder double strike appling damage at the wrong time.
  176.  
  177. Fixed Goldra’s third attack not happening during her interception ability.
  178.  
  179. Fixed a bug with the party window not displaying correctly while in combat.
  180.  
  181. Fixed some furniture in the player’s house being hidden under other furniture
  182.  
  183. Fixed the positioning to Mr. Bucket
  184.  
  185. Fixed a bug where The Upgrade Sign next to a well was not disappearing upon upgrading.
  186.  
  187. Fixed a bug where the Buttons on Mr. Bucket’s UI were not working
  188.  
  189. Fixed Brontide’s stun not working as it should
  190.  
  191. Fixed Ev walking around with 0 health after an Emergency Exit
  192.  
  193. Fixed a bug where goldra’s regrouping would heal herself instead of the target and corrected the tooltip information on the ability.
  194.  
  195. Fixed the Big Pirate going wild(Animation bug) when he used Wild Cell
  196.  
  197. Fixed Goldra’s math for her heal.
  198.  
  199. Fixed a bug where buffs were wearing off before they should
  200.  
  201. Fixed Camellia’s projectiles hiding under enemies.
  202.  
  203. Fixed a bug where bloodline traits thought they were species trait when dealing with a monster item
  204.  
  205. Fixed a bug where you could not accept Giev’s tea and never see the dialog.
  206.  
  207. Fixed a bug where Holstaur Species Traits were generating into her bloodline.
  208.  
  209. Fixed a weird font issue in the party window
  210.  
  211. Fixed Demon being the wrong way around in the stats window
  212.  
  213. Notes
  214.  
  215.  
  216. In a preliminary step to fixing a confirmed bug related to high domesticity and negative traits, in the stats window it will show the real value of the stat. However if a value is less than 1 for the calculations of the game, it will treat as it is 1.
  217.  
  218. Hotfix Alpha v2.03.1F
  219.  
  220.  
  221. 2.03.1F
  222.  
  223. Saves are not Compatible
  224.  
  225. Changes
  226.  
  227.  
  228. Enabled the Emergency Exit button at all times just in case.
  229.  
  230. Fixes
  231.  
  232.  
  233. Fixed a bug where bloodline traits were not generating correctly causing a large number of bugs, from save problems to inventory and monster buying problems.
  234.  
  235. Fixed a bug where the same traits was generating on a monster.
  236.  
  237. Fixed a another possible cause of the combat locking.
  238.  
  239.  
  240.  
  241. 2.03.1F
  242.  
  243. Saves are not Compatible
  244.  
  245. Changes
  246.  
  247.  
  248. Enabled the Emergency Exit button at all times just in case.
  249.  
  250. Fixes
  251.  
  252.  
  253. Fixed a bug where bloodline traits were not generating correctly causing a large number of bugs, from save problems to inventory and monster buying problems.
  254.  
  255. Fixed a bug where the same traits was generating on a monster.
  256.  
  257. Fixed a another possible cause of the combat locking.
  258.  
  259. Hotfix Alpha v2.03.1E
  260.  
  261.  
  262. Saves are not Compatible*
  263.  
  264. Changes
  265.  
  266.  
  267. Disabled vsync by default and made it so you can re-enable from the options menu.**
  268.  
  269. Fixes
  270.  
  271.  
  272. Fixed an error that occurred with the combat training UI.
  273.  
  274. Fixed an error that could cause a combat lock.
  275.  
  276. Fixed a bug where the built seedboxes wouldn’t open.
  277.  
  278. Fixed a bug where the see selection window thought you had more types of seeds than you really did.
  279.  
  280. Fixed the new feeding window UI button thinking it is smaller than it really is.
  281.  
  282. Fixed a bug where bloodline traits were generating into the common traits.
  283.  
  284. Fixed a bug where you could have more than one of the same trait.
  285.  
  286. Potentially fixed dead combat units getting a turn.
  287.  
  288. Known Issues
  289.  
  290. *The reasoning for lack of save compatibility is that there is currently multiple bugs in saves that can only be corrected by starting a new game.
  291.  
  292. ** This is a potential fix to the linux build not working. This may cause slow downs, so please make sure to turn it on if you're experiencing slowdown issues before reporting to us 'this build is so much slower' and similar.
  293.  
  294.  
  295. Saves are not Compatible*
  296.  
  297. Changes
  298.  
  299.  
  300. Disabled vsync by default and made it so you can re-enable from the options menu.**
  301.  
  302. Fixes
  303.  
  304.  
  305. Fixed an error that occurred with the combat training UI.
  306.  
  307. Fixed an error that could cause a combat lock.
  308.  
  309. Fixed a bug where the built seedboxes wouldn’t open.
  310.  
  311. Fixed a bug where the see selection window thought you had more types of seeds than you really did.
  312.  
  313. Fixed the new feeding window UI button thinking it is smaller than it really is.
  314.  
  315. Fixed a bug where bloodline traits were generating into the common traits.
  316.  
  317. Fixed a bug where you could have more than one of the same trait.
  318.  
  319. Potentially fixed dead combat units getting a turn.
  320.  
  321. Known Issues
  322.  
  323. *The reasoning for lack of save compatibility is that there is currently multiple bugs in saves that can only be corrected by starting a new game.
  324.  
  325. ** This is a potential fix to the linux build not working. This may cause slow downs, so please make sure to turn it on if you're experiencing slowdown issues before reporting to us 'this build is so much slower' and similar.
  326.  
  327. Hotfix: Alpha v2.03.1D
  328.  
  329.  
  330. Saves are Compatible*
  331.  
  332. Additions
  333.  
  334.  
  335. Added an animation for opening and closing the seed box
  336.  
  337. Updated some of the party window UI elements
  338.  
  339. Updated the feeding window UI
  340.  
  341. Updated the seed selection window to have some good QoL fixes
  342.  
  343. Changes
  344.  
  345.  
  346. Changed compression method for HDs.
  347.  
  348. QOL
  349.  
  350.  
  351. Changed the text when filling a watering can to “Watering can Filled!”
  352.  
  353. Added various highlighting to object to let you know you can interact with them.**
  354.  
  355. In the tutorial/help window the pages now highlight what page you are on.
  356.  
  357. Updated some pages under clovertion with more images and information
  358.  
  359. Fixes
  360.  
  361.  
  362. Fixed the interception buff not working properly for AOE attacks
  363.  
  364. Fixed a bug where Merchants in dungeons were preventing saving of the dungeon.
  365.  
  366. Fixed Goldra not having a the popup or interaction working properly
  367.  
  368. Fixed when transitioning music the game would ignore the master volume
  369.  
  370. Fixed a bug where the can interact outline was internal.
  371.  
  372. Known Issues
  373.  
  374. *You will have to manually move the saves from your old data folder to the new one.
  375.  
  376. **If you find any interactable that you think should be highlighted let us know.
  377.  
  378.  
  379. Saves are Compatible*
  380.  
  381. Additions
  382.  
  383.  
  384. Added an animation for opening and closing the seed box
  385.  
  386. Updated some of the party window UI elements
  387.  
  388. Updated the feeding window UI
  389.  
  390. Updated the seed selection window to have some good QoL fixes
  391.  
  392. Changes
  393.  
  394.  
  395. Changed compression method for HDs.
  396.  
  397. QOL
  398.  
  399.  
  400. Changed the text when filling a watering can to “Watering can Filled!”
  401.  
  402. Added various highlighting to object to let you know you can interact with them.**
  403.  
  404. In the tutorial/help window the pages now highlight what page you are on.
  405.  
  406. Updated some pages under clovertion with more images and information
  407.  
  408. Fixes
  409.  
  410.  
  411. Fixed the interception buff not working properly for AOE attacks
  412.  
  413. Fixed a bug where Merchants in dungeons were preventing saving of the dungeon.
  414.  
  415. Fixed Goldra not having a the popup or interaction working properly
  416.  
  417. Fixed when transitioning music the game would ignore the master volume
  418.  
  419. Fixed a bug where the can interact outline was internal.
  420.  
  421. Known Issues
  422.  
  423. *You will have to manually move the saves from your old data folder to the new one.
  424.  
  425. **If you find any interactable that you think should be highlighted let us know.
  426.  
  427. Hotfix Alpha v2.03.1C
  428.  
  429.  
  430. 2.04.1C
  431.  
  432. Saves are Compatible*
  433.  
  434. Fixes
  435.  
  436.  
  437. Fixed leveling up not working correctly.
  438.  
  439. Fixed Merchant and event merchants restocking their goods on a loading screen.
  440.  
  441. Fixed planted crops under a Mr. Bucket not showing them as watered until after 1 hour
  442.  
  443. Fixed Wolf’s rip and tear getting to places he shouldn’t be.
  444.  
  445. Potentially fixed a bug where the save was deleting old save files if there was no version file.
  446.  
  447. Potentially fixed some combat locking issues.
  448.  
  449. Potentially fixed incubator thinking they were not themselves
  450.  
  451. Known Issues
  452.  
  453. *You will have to manually move the saves from your old data folder to the new one.
  454.  
  455.  
  456. 2.04.1C
  457.  
  458. Saves are Compatible*
  459.  
  460. Fixes
  461.  
  462.  
  463. Fixed leveling up not working correctly.
  464.  
  465. Fixed Merchant and event merchants restocking their goods on a loading screen.
  466.  
  467. Fixed planted crops under a Mr. Bucket not showing them as watered until after 1 hour
  468.  
  469. Fixed Wolf’s rip and tear getting to places he shouldn’t be.
  470.  
  471. Potentially fixed a bug where the save was deleting old save files if there was no version file.
  472.  
  473. Potentially fixed some combat locking issues.
  474.  
  475. Potentially fixed incubator thinking they were not themselves
  476.  
  477. Known Issues
  478.  
  479. *You will have to manually move the saves from your old data folder to the new one.
  480.  
  481. Hotfix: Alpha v2.03.1B
  482.  
  483.  
  484. Saves are Compatible*
  485.  
  486. Additions
  487.  
  488.  
  489. Added a highlight shader to highlight interactables(Not fully setup for all interactables yet)
  490.  
  491. Added a auto collider generator for barn monsters.
  492.  
  493. QOL
  494.  
  495.  
  496. Change the Mr Bucket UI to use buttons rather than a slider(With the currently crops “Sorta Wet” is the option you want to use)
  497.  
  498. Fixes
  499.  
  500.  
  501. Fixed an error with the monster mixer.
  502.  
  503. Fixed a bug where some monsters would not be level 1 when they start.
  504.  
  505. Fixed a bug where the health items had their effect doubled.
  506.  
  507. Fixed a bug where generating the gender of an egg was based on the dungeon seed.
  508.  
  509. Fixed a bug where the loop part of the Female Wolf scenes was not looping
  510.  
  511. Fixed the Eve X Male Dragon climax being looped
  512.  
  513. Fixed the mado and plemon crop sprites being swapped.
  514.  
  515. Fixed the monster items not updating property if they have too many traits.
  516.  
  517. Fixed a bug where roman numerals were based on species rather than name
  518.  
  519. Fixed a bug where the music volume started at 0
  520.  
  521. Fixed a bug where the items in the party UIs would be not be native size.
  522.  
  523. Fixed a bug where monsters in combat were not linked correctly causing them to start knocked out.
  524.  
  525. Fixed a bug where the rip and tear ability had a 70% chance to run twice rather than a 30% chance as it should.
  526.  
  527. Fixed a bug where rip and tear would do it’s second attack out of position
  528.  
  529. Fixed Mr Bucket being sized incorrectly
  530.  
  531. Potentially fixed the movement spazzing out trying to get to a location.
  532.  
  533. Potentially fixed entering combat after a jump breaking the jump.
  534.  
  535. Known Issues
  536.  
  537.  
  538. Saves are Compatible*
  539.  
  540. Additions
  541.  
  542.  
  543. Added a highlight shader to highlight interactables(Not fully setup for all interactables yet)
  544.  
  545. Added a auto collider generator for barn monsters.
  546.  
  547. QOL
  548.  
  549.  
  550. Change the Mr Bucket UI to use buttons rather than a slider(With the currently crops “Sorta Wet” is the option you want to use)
  551.  
  552. Fixes
  553.  
  554.  
  555. Fixed an error with the monster mixer.
  556.  
  557. Fixed a bug where some monsters would not be level 1 when they start.
  558.  
  559. Fixed a bug where the health items had their effect doubled.
  560.  
  561. Fixed a bug where generating the gender of an egg was based on the dungeon seed.
  562.  
  563. Fixed a bug where the loop part of the Female Wolf scenes was not looping
  564.  
  565. Fixed the Eve X Male Dragon climax being looped
  566.  
  567. Fixed the mado and plemon crop sprites being swapped.
  568.  
  569. Fixed the monster items not updating property if they have too many traits.
  570.  
  571. Fixed a bug where roman numerals were based on species rather than name
  572.  
  573. Fixed a bug where the music volume started at 0
  574.  
  575. Fixed a bug where the items in the party UIs would be not be native size.
  576.  
  577. Fixed a bug where monsters in combat were not linked correctly causing them to start knocked out.
  578.  
  579. Fixed a bug where the rip and tear ability had a 70% chance to run twice rather than a 30% chance as it should.
  580.  
  581. Fixed a bug where rip and tear would do it’s second attack out of position
  582.  
  583. Fixed Mr Bucket being sized incorrectly
  584.  
  585. Potentially fixed the movement spazzing out trying to get to a location.
  586.  
  587. Potentially fixed entering combat after a jump breaking the jump.
  588.  
  589. Hotfix: Alpha v2.03.1A
  590.  
  591.  
  592. Save File Compatible*
  593.  
  594. Changes
  595.  
  596.  
  597. Unit Bars are now hidden while an attack animation is active
  598.  
  599. Fixes
  600.  
  601.  
  602. Fixed combat events sometimes not spawning when they should.
  603.  
  604. Fixed a bug where higher tier events were spawning where they shouldn’t
  605.  
  606. Fixed a bug where Giev wouldn’t show up during one of his dialogues
  607.  
  608. Fixed mouse movement spazzing out when the mouse was too close to the player.
  609.  
  610. Fixed Harvest animation playing in reverse for evan.
  611.  
  612. Fixed Evan X Female Wolf not unlocking in album
  613.  
  614. Fixed a bug where crops were showing they were watering.
  615.  
  616. Fixed a bug where your first well would auto-upgrade to a Mr. Bucket
  617.  
  618. Fixed a bug where farm buildings were free
  619.  
  620. Fixed Wolf’s Rip and Tear freezing combat
  621.  
  622. Fixed Allies regain all their health when getting downed
  623.  
  624. Fixed Mr. Bucket reset water value when reopening the UI.
  625.  
  626. Fixed The ability tooltip not positioned correctly in the party UI.
  627.  
  628. Fixed not being able to wear one of the rings of trust.
  629.  
  630. Fixed being able to heal dead allies in combat.
  631.  
  632. Fixed some items have no value.
  633.  
  634. Fixed crops having incorrect visuals on the farm
  635.  
  636. Fixed Female wolf scene looping the climax
  637.  
  638. Fixed a bug letting you walk during dialogue
  639.  
  640. Potentially Fixed not being able to interact with monsters.
  641.  
  642. Adjusted the positioning on one of Ev’s abilites
  643.  
  644. *You will have to manually move the saves from your old data folder to the new one. The Album might need to be reset, as always type ‘reset’ into the album code entry area
  645.  
  646. Public Bug Tracker
  647.  
  648.  
  649. Save File Compatible*
  650.  
  651. Changes
  652.  
  653.  
  654. Unit Bars are now hidden while an attack animation is active
  655.  
  656. Fixes
  657.  
  658.  
  659. Fixed combat events sometimes not spawning when they should.
  660.  
  661. Fixed a bug where higher tier events were spawning where they shouldn’t
  662.  
  663. Fixed a bug where Giev wouldn’t show up during one of his dialogues
  664.  
  665. Fixed mouse movement spazzing out when the mouse was too close to the player.
  666.  
  667. Fixed Harvest animation playing in reverse for evan.
  668.  
  669. Fixed Evan X Female Wolf not unlocking in album
  670.  
  671. Fixed a bug where crops were showing they were watering.
  672.  
  673. Fixed a bug where your first well would auto-upgrade to a Mr. Bucket
  674.  
  675. Fixed a bug where farm buildings were free
  676.  
  677. Fixed Wolf’s Rip and Tear freezing combat
  678.  
  679. Fixed Allies regain all their health when getting downed
  680.  
  681. Fixed Mr. Bucket reset water value when reopening the UI.
  682.  
  683. Fixed The ability tooltip not positioned correctly in the party UI.
  684.  
  685. Fixed not being able to wear one of the rings of trust.
  686.  
  687. Fixed being able to heal dead allies in combat.
  688.  
  689. Fixed some items have no value.
  690.  
  691. Fixed crops having incorrect visuals on the farm
  692.  
  693. Fixed Female wolf scene looping the climax
  694.  
  695. Fixed a bug letting you walk during dialogue
  696.  
  697. Potentially Fixed not being able to interact with monsters.
  698.  
  699. Adjusted the positioning on one of Ev’s abilites
  700.  
  701. *You will have to manually move the saves from your old data folder to the new one. The Album might need to be reset, as always type ‘reset’ into the album code entry area
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