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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  33. Mesh.BrickColor = BrickColor.new("Dark indigo")
  34. ----------------------------------------------------
  35. Effect = Instance.new("Part")
  36. Effect.Parent = char.Character
  37. Effect.Anchored = true
  38. Effect.CanCollide = false
  39. Effect.Size = Vector3.new(1, 1, 1)
  40. Effect.formFactor = "Symmetric"
  41. Effect.Transparency = 0.5
  42. Effect.BrickColor = BrickColor.new("Royal purple")
  43. Effect.TopSurface = "Smooth"
  44. Effect.BottomSurface = "Smooth"
  45. EffectMesh = Instance.new("CylinderMesh")
  46. EffectMesh.Parent = Effect
  47. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  48. --[[ex = Instance.new("Explosion")
  49. ex.Position = jun.Character.Torso.Position
  50. ex.BlastPressure = 0
  51. ex.Parent = workspace]]
  52. char.Character.Torso.CFrame = char.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  53. for i = 1 , 20 do
  54. Effect.CFrame = CFrame.new(char.Character.Torso.Position)
  55. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  56. Effect.Transparency = Effect.Transparency + 0.025
  57. wait(0.06)
  58. end
  59. Effect:Remove()
  60. if char.Character.Torso:findFirstChild("PwnFire") == nil then
  61. pie = Instance.new("Fire")
  62. pie.Name = "PwnFire"
  63. pie.Parent = char.Character.Torso
  64. pie.Size = 13
  65. pie.Color = BrickColor.new("Royal purple")
  66. end
  67. if char.Character.Torso:findFirstChild("PwnSparkles") == nil then
  68. pie = Instance.new("Sparkles")
  69. pie.Name = "PwnSparkles"
  70. pie.Parent = char.Character.Torso
  71. pie.Color = BrickColor.new("Royal purple")
  72. end
  73. ----------------------------------------------------
  74. Debounces = {
  75. CanAttack = true;
  76. NoIdl = false;
  77. Slashing = false;
  78. Slashed = false;
  79. RPunch = false;
  80. RPunched = false;
  81. LPunch = false;
  82. LPunched = false;
  83. }
  84. local Touche = {char.Name, }
  85. ----------------------------------------------------
  86. hed.face.Texture = "rbxassetid://"
  87. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  88. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  89. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  90. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  91. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  92. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  93. ----------------------------------------------------
  94. local function dropHats()
  95. local localPlayer = game:GetService("Players").LocalPlayer
  96. if localPlayer and localPlayer.Character then
  97. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  98. if obj:IsA("Accoutrement") then
  99. obj.Parent = game.Workspace
  100. end
  101. end
  102. end
  103. end
  104.  
  105. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  106. if not gameProcessedEvent then
  107. if inputObject.KeyCode == Enum.KeyCode.Equals then
  108. dropHats()
  109. end
  110. end
  111. end)
  112. ----------------------------------------------------
  113. spawn(function() --_RHas
  114. local ef1=Instance.new('Part',larm)
  115. local am=Instance.new('BlockMesh',ef1)
  116. ef1.Anchored,ef1.CanCollide=false,false
  117. ef1.Transparency=0.3
  118. ef1.Material = "Sand"
  119. am.Scale=Vector3.new(5.5,5.5,5.5)
  120. ef1.Size=Vector3.new(.2,.2,.2)
  121. local ef2=ef1:Clone()
  122. local ef3=ef2:Clone()
  123. local ef4=ef3:Clone()
  124. ef2.Material = "Sand"
  125. ef3.Material = "Sand"
  126. ef4.Material = "Sand"
  127. ef3.Parent,ef4.Parent=larm,rarm
  128. ef2.Parent=lleg
  129. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  130. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  131. wa.Part0,wb.Part0=larm,rarm
  132. wa.Part1,wb.Part1=ef1,ef2
  133. wc.Part0,wd.Part0=larm,rarm
  134. wc.Part1,wd.Part1=ef3,ef4
  135. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  136. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  137. while wait(0) do
  138. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  139. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  140. ef1.BrickColor=BrickColor.new("Royal purple")
  141. ef3.BrickColor=BrickColor.new("Royal purple")
  142. ef4.BrickColor=BrickColor.new("Royal purple")
  143. ef2.BrickColor=BrickColor.new("Royal purple")
  144. end
  145. end)
  146.  
  147. spawn(function() --_RHas
  148. local ef1=Instance.new('Part',lleg)
  149. local am=Instance.new('BlockMesh',ef1)
  150. ef1.Anchored,ef1.CanCollide=false,false
  151. ef1.Transparency=0.3
  152. ef1.Material = "Sand"
  153. am.Scale=Vector3.new(5.5,5.5,5.5)
  154. ef1.Size=Vector3.new(.2,.2,.2)
  155. local ef2=ef1:Clone()
  156. local ef3=ef2:Clone()
  157. local ef4=ef3:Clone()
  158. ef2.Material = "Sand"
  159. ef3.Material = "Sand"
  160. ef4.Material = "Sand"
  161. ef3.Parent,ef4.Parent=lleg,rleg
  162. ef2.Parent=lleg
  163. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  164. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  165. wa.Part0,wb.Part0=lleg,rleg
  166. wa.Part1,wb.Part1=ef1,ef2
  167. wc.Part0,wd.Part0=lleg,rleg
  168. wc.Part1,wd.Part1=ef3,ef4
  169. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  170. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  171. while wait(0) do
  172. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  173. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  174. ef1.BrickColor=BrickColor.new("Royal purple")
  175. ef3.BrickColor=BrickColor.new("Royal purple")
  176. ef4.BrickColor=BrickColor.new("Royal purple")
  177. ef2.BrickColor=BrickColor.new("Royal purple")
  178. end
  179. end)
  180.  
  181. spawn(function() --_RHas
  182. local ef1=Instance.new('Part',hed)
  183. local am=Instance.new('BlockMesh',ef1)
  184. ef1.Anchored,ef1.CanCollide=false,false
  185. ef1.Transparency=0.7
  186. ef1.Material = "Sand"
  187. am.Scale=Vector3.new(40,40,40)
  188. ef1.Size=Vector3.new(.2,.2,.2)
  189. local ef2=ef1:Clone()
  190. local ef3=ef2:Clone()
  191. local ef4=ef3:Clone()
  192. ef2.Material = "Neon"
  193. ef3.Material = "Neon"
  194. ef4.Material = "Neon"
  195. ef3.Parent,ef4.Parent=hed,hed
  196. ef2.Parent=lleg
  197. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  198. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  199. wa.Part0,wb.Part0=hed,hed
  200. wa.Part1,wb.Part1=ef1,ef2
  201. wc.Part0,wd.Part0=hed,hed
  202. wc.Part1,wd.Part1=ef3,ef4
  203. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  204. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  205. while wait(0) do
  206. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  207. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  208. ef1.BrickColor=BrickColor.new("Royal purple")
  209. ef3.BrickColor=BrickColor.new("Royal purple")
  210. ef4.BrickColor=BrickColor.new("Royal purple")
  211. ef2.BrickColor=BrickColor.new("Royal purple")
  212. end
  213. end)
  214. ----------------------------------------------------
  215. function lerp(a, b, t) -- Linear interpolation
  216. return a + (b - a)*t
  217. end
  218.  
  219. function slerp(a, b, t) --Spherical interpolation
  220. dot = a:Dot(b)
  221. if dot > 0.99999 or dot < -0.99999 then
  222. return t <= 0.5 and a or b
  223. else
  224. r = math.acos(dot)
  225. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  226. end
  227. end
  228.  
  229. function matrixInterpolate(a, b, t)
  230. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  231. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  232. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  233. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  234. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  235. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  236. local t = v1:Dot(v2)
  237. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  238. return CFrame.new()
  239. end
  240. return CFrame.new(
  241. v0.x, v0.y, v0.z,
  242. v1.x, v1.y, v1.z,
  243. v2.x, v2.y, v2.z,
  244. v3.x, v3.y, v3.z)
  245. end
  246. ----------------------------------------------------
  247. function genWeld(a,b)
  248. local w = Instance.new("Weld",a)
  249. w.Part0 = a
  250. w.Part1 = b
  251. return w
  252. end
  253. function weld(a, b)
  254. local weld = Instance.new("Weld")
  255. weld.Name = "W"
  256. weld.Part0 = a
  257. weld.Part1 = b
  258. weld.C0 = a.CFrame:inverse() * b.CFrame
  259. weld.Parent = a
  260. return weld;
  261. end
  262. ----------------------------------------------------
  263. function Lerp(c1,c2,al)
  264. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  265. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  266. for i,v in pairs(com1) do
  267. com1[i] = v+(com2[i]-v)*al
  268. end
  269. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  270. end
  271. ----------------------------------------------------
  272. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  273. local wld = Instance.new("Weld", wp1)
  274. wld.Part0 = wp0
  275. wld.Part1 = wp1
  276. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  277. end
  278. ----------------------------------------------------
  279. function weld5(part0, part1, c0, c1)
  280. weeld=Instance.new("Weld", part0)
  281. weeld.Part0=part0
  282. weeld.Part1=part1
  283. weeld.C0=c0
  284. weeld.C1=c1
  285. return weeld
  286. end
  287. ----------------------------------------------------
  288. function HasntTouched(plrname)
  289. local ret = true
  290. for _, v in pairs(Touche) do
  291. if v == plrname then
  292. ret = false
  293. end
  294. end
  295. return ret
  296. end
  297. ----------------------------------------------------
  298. newWeld(torso, larm, -1.5, 0.5, 0)
  299. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  300. newWeld(torso, rarm, 1.5, 0.5, 0)
  301. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  302. newWeld(torso, hed, 0, 1.5, 0)
  303. newWeld(torso, lleg, -0.5, -1, 0)
  304. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  305. newWeld(torso, rleg, 0.5, -1, 0)
  306. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  307. newWeld(root, torso, 0, -1, 0)
  308. torso.Weld.C1 = CFrame.new(0, -1, 0)
  309. ----------------------------------------------------
  310. z = Instance.new("Sound", char)
  311. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  312. z.Looped = true
  313. z.Pitch = 1
  314. z.Volume = 1
  315. wait(.1)
  316. z:Play()
  317. ----------------------------------------------------
  318. local Transforming = true
  319. hum.WalkSpeed = 0
  320. local fx = Instance.new("Part",torso)
  321. fx.Anchored = true
  322. fx.Material = "Neon"
  323. fx.CanCollide = false
  324. fx.Locked = true
  325. fx.Transparency = 1
  326. fx.Material = "Brick"
  327. fx.Size = Vector3.new(1,1,1)
  328. fx.TopSurface = "SmoothNoOutlines"
  329. fx.BottomSurface = "SmoothNoOutlines"
  330. fx.BrickColor = BrickColor.new("Royal purple")
  331. fxm = Instance.new("SpecialMesh",fx)
  332. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  333. fxm.Scale = Vector3.new(1,1,1)
  334. for i = 1, 20 do rs:wait()
  335. fx.Transparency = fx.Transparency - (1/20)
  336. fx.CFrame = torso.CFrame
  337. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  338. rs:wait()
  339. end
  340. ------
  341. ----------------------------------------------------
  342. lleg.Transparency = 0.5
  343. rleg.Transparency = 0.5
  344. larm.Transparency = 0.5
  345. rarm.Transparency = 0.5
  346. torso.Transparency = 0.5
  347. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  348. larm1 = Instance.new("Part", char)
  349. larm1.Name = "Middle"
  350. larm1.BrickColor = BrickColor.new("Royal purple")
  351. larm1.Size = Vector3.new(1, 2, 1)
  352. larm1.CanCollide = false
  353. larm1.BottomSurface = "Smooth"
  354. larm1.TopSurface = "Smooth"
  355. larm1.Material = "Neon"
  356. Weld = Instance.new("Weld",larm)
  357. Weld.Part0 = larm
  358. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  359. Weld.Part1 = larm1
  360. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  361.  
  362. larm2 = Instance.new("Part", char)
  363. larm2.BrickColor = BrickColor.new("Dark indigo")
  364. larm2.Material = "Granite"
  365. larm2.Size = Vector3.new(1, 0.4, 1)
  366. larm2.CanCollide = false
  367. larm2.BottomSurface = "Smooth"
  368. larm2.TopSurface = "Smooth"
  369. Weld = Instance.new("Weld",larm)
  370. Weld.Part0 = larm
  371. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  372. Weld.Part1 = larm2
  373. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  374.  
  375. larm3 = Instance.new("Part", char)
  376. larm3.BrickColor = BrickColor.new("Dark indigo")
  377. larm3.Material = "Granite"
  378. larm3.Size = Vector3.new(1, 0.4, 1)
  379. larm3.CanCollide = false
  380. larm3.BottomSurface = "Smooth"
  381. larm3.TopSurface = "Smooth"
  382. Weld = Instance.new("Weld",larm)
  383. Weld.Part0 = larm
  384. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  385. Weld.Part1 = larm3
  386. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  387.  
  388. larm4 = Instance.new("Part", char)
  389. larm4.BrickColor = BrickColor.new("Dark indigo")
  390. larm4.Material = "Granite"
  391. larm4.Size = Vector3.new(1, 0.4, 1)
  392. larm4.CanCollide = false
  393. larm4.BottomSurface = "Smooth"
  394. larm4.TopSurface = "Smooth"
  395. Weld = Instance.new("Weld",larm)
  396. Weld.Part0 = larm
  397. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  398. Weld.Part1 = larm4
  399. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  400.  
  401. larm5 = Instance.new("Part", char)
  402. larm5.BrickColor = BrickColor.new("Dark indigo")
  403. larm5.Material = "Granite"
  404. larm5.Size = Vector3.new(1, 0.4, 1)
  405. larm5.CanCollide = false
  406. larm5.BottomSurface = "Smooth"
  407. larm5.TopSurface = "Smooth"
  408. Weld = Instance.new("Weld",larm)
  409. Weld.Part0 = larm
  410. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  411. Weld.Part1 = larm5
  412. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  413.  
  414. larm6 = Instance.new("Part", char)
  415. larm6.BrickColor = BrickColor.new("Dark indigo")
  416. larm6.Material = "Granite"
  417. larm6.Size = Vector3.new(1, 0.4, 1)
  418. larm6.CanCollide = false
  419. larm6.BottomSurface = "Smooth"
  420. larm6.TopSurface = "Smooth"
  421. Mesh = Instance.new("SpecialMesh", larm6)
  422. Mesh.MeshType = "Brick"
  423. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  424. Weld = Instance.new("Weld",larm)
  425. Weld.Part0 = larm
  426. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  427. Weld.Part1 = larm6
  428. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  429.  
  430. larm7 = Instance.new("Part", char)
  431. larm7.BrickColor = BrickColor.new("Royal purple")
  432. larm7.Size = Vector3.new(0.5, 0.3, 2)
  433. larm7.CanCollide = false
  434. larm7.BottomSurface = "Smooth"
  435. larm7.TopSurface = "Smooth"
  436. larm7.Material = "Neon"
  437. Weld = Instance.new("Weld",larm)
  438. Weld.Part0 = larm
  439. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  440. Weld.Part1 = larm7
  441. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  442.  
  443. larm8 = Instance.new("Part", char)
  444. larm8.BrickColor = BrickColor.new("Dark indigo")
  445. larm8.Material = "Granite"
  446. larm8.Size = Vector3.new(1, 0.4, 1)
  447. larm8.CanCollide = false
  448. larm8.BottomSurface = "Smooth"
  449. larm8.TopSurface = "Smooth"
  450. Weld = Instance.new("Weld",larm)
  451. Weld.Part0 = larm
  452. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  453. Weld.Part1 = larm8
  454. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  455. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  456. rarm1 = Instance.new("Part", char)
  457. rarm1.Name = "Middle"
  458. rarm1.BrickColor = BrickColor.new("Royal purple")
  459. rarm1.Size = Vector3.new(1, 2, 1)
  460. rarm1.CanCollide = false
  461. rarm1.BottomSurface = "Smooth"
  462. rarm1.TopSurface = "Smooth"
  463. rarm1.Material = "Neon"
  464. Weld = Instance.new("Weld",rarm)
  465. Weld.Part0 = rarm
  466. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  467. Weld.Part1 = rarm1
  468. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  469.  
  470. rarm2 = Instance.new("Part", char)
  471. rarm2.BrickColor = BrickColor.new("Dark indigo")
  472. rarm2.Material = "Granite"
  473. rarm2.Size = Vector3.new(1, 0.4, 1)
  474. rarm2.CanCollide = false
  475. rarm2.BottomSurface = "Smooth"
  476. rarm2.TopSurface = "Smooth"
  477. Weld = Instance.new("Weld",rarm)
  478. Weld.Part0 = rarm
  479. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  480. Weld.Part1 = rarm2
  481. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  482.  
  483. rarm3 = Instance.new("Part", char)
  484. rarm3.BrickColor = BrickColor.new("Dark indigo")
  485. rarm3.Material = "Granite"
  486. rarm3.Size = Vector3.new(1, 0.4, 1)
  487. rarm3.CanCollide = false
  488. rarm3.BottomSurface = "Smooth"
  489. rarm3.TopSurface = "Smooth"
  490. Weld = Instance.new("Weld",rarm)
  491. Weld.Part0 = rarm
  492. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  493. Weld.Part1 = rarm3
  494. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  495.  
  496. rarm4 = Instance.new("Part", char)
  497. rarm4.BrickColor = BrickColor.new("Dark indigo")
  498. rarm4.Material = "Granite"
  499. rarm4.Size = Vector3.new(1, 0.4, 1)
  500. rarm4.CanCollide = false
  501. rarm4.BottomSurface = "Smooth"
  502. rarm4.TopSurface = "Smooth"
  503. Weld = Instance.new("Weld",rarm)
  504. Weld.Part0 = rarm
  505. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  506. Weld.Part1 = rarm4
  507. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  508.  
  509. rarm5 = Instance.new("Part", char)
  510. rarm5.BrickColor = BrickColor.new("Dark indigo")
  511. rarm5.Material = "Granite"
  512. rarm5.Size = Vector3.new(1, 0.4, 1)
  513. rarm5.CanCollide = false
  514. rarm5.BottomSurface = "Smooth"
  515. rarm5.TopSurface = "Smooth"
  516. Mesh = Instance.new("SpecialMesh", rarm5)
  517. Mesh.MeshType = "Brick"
  518. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  519. Weld = Instance.new("Weld",rarm)
  520. Weld.Part0 = rarm
  521. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  522. Weld.Part1 = rarm5
  523. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  524.  
  525. rarm6 = Instance.new("Part", char)
  526. rarm6.BrickColor = BrickColor.new("Dark indigo")
  527. rarm6.Material = "Granite"
  528. rarm6.Size = Vector3.new(1, 0.4, 1)
  529. rarm6.CanCollide = false
  530. rarm6.BottomSurface = "Smooth"
  531. rarm6.TopSurface = "Smooth"
  532. Weld = Instance.new("Weld",rarm)
  533. Weld.Part0 = rarm
  534. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  535. Weld.Part1 = rarm6
  536. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  537.  
  538. rarm7 = Instance.new("Part", char)
  539. rarm7.BrickColor = BrickColor.new("Royal purple")
  540. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  541. rarm7.CanCollide = false
  542. rarm7.BottomSurface = "Smooth"
  543. rarm7.TopSurface = "Smooth"
  544. rarm7.Material = "Neon"
  545. Weld = Instance.new("Weld",rarm)
  546. Weld.Part0 = rarm
  547. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  548. Weld.Part1 = rarm7
  549. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  550.  
  551. rarm8 = Instance.new("Part", char)
  552. rarm8.BrickColor = BrickColor.new("Dark indigo")
  553. rarm8.Material = "Granite"
  554. rarm8.Size = Vector3.new(1, 0.4, 1)
  555. rarm8.CanCollide = false
  556. rarm8.BottomSurface = "Smooth"
  557. rarm8.TopSurface = "Smooth"
  558. Weld = Instance.new("Weld",rarm)
  559. Weld.Part0 = rarm
  560. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  561. Weld.Part1 = rarm8
  562. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  563. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  564. lleg1 = Instance.new("Part", char)
  565. lleg1.Name = "Middle"
  566. lleg1.BrickColor = BrickColor.new("Royal purple")
  567. lleg1.Size = Vector3.new(1, 2, 1)
  568. lleg1.CanCollide = false
  569. lleg1.BottomSurface = "Smooth"
  570. lleg1.TopSurface = "Smooth"
  571. lleg1.Material = "Neon"
  572. Weld = Instance.new("Weld",lleg)
  573. Weld.Part0 = lleg
  574. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  575. Weld.Part1 = lleg1
  576. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  577.  
  578. lleg2 = Instance.new("Part", char)
  579. lleg2.BrickColor = BrickColor.new("Dark indigo")
  580. lleg2.Material = "Granite"
  581. lleg2.Size = Vector3.new(1, 0.4, 1)
  582. lleg2.CanCollide = false
  583. lleg2.BottomSurface = "Smooth"
  584. lleg2.TopSurface = "Smooth"
  585. Weld = Instance.new("Weld",lleg)
  586. Weld.Part0 = lleg
  587. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  588. Weld.Part1 = lleg2
  589. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  590.  
  591. lleg3 = Instance.new("Part", char)
  592. lleg3.BrickColor = BrickColor.new("Dark indigo")
  593. lleg3.Material = "Granite"
  594. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  595. lleg3.CanCollide = false
  596. lleg3.BottomSurface = "Smooth"
  597. lleg3.TopSurface = "Smooth"
  598. Weld = Instance.new("Weld",lleg)
  599. Weld.Part0 = lleg
  600. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  601. Weld.Part1 = lleg3
  602. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  603.  
  604. lleg4 = Instance.new("Part", char)
  605. lleg4.BrickColor = BrickColor.new("Dark indigo")
  606. lleg4.Material = "Granite"
  607. lleg4.Size = Vector3.new(1, 0.4, 1)
  608. lleg4.CanCollide = false
  609. lleg4.BottomSurface = "Smooth"
  610. lleg4.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",lleg)
  612. Weld.Part0 = lleg
  613. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = lleg4
  615. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  616.  
  617. lleg5 = Instance.new("Part", char)
  618. lleg5.BrickColor = BrickColor.new("Dark indigo")
  619. lleg5.Material = "Granite"
  620. lleg5.Size = Vector3.new(1, 0.4, 1)
  621. lleg5.CanCollide = false
  622. lleg5.BottomSurface = "Smooth"
  623. lleg5.TopSurface = "Smooth"
  624. Weld = Instance.new("Weld",lleg)
  625. Weld.Part0 = lleg
  626. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627. Weld.Part1 = lleg5
  628. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  629.  
  630. lleg6 = Instance.new("Part", char)
  631. lleg6.BrickColor = BrickColor.new("Dark indigo")
  632. lleg6.Material = "Granite"
  633. lleg6.Size = Vector3.new(1, 0.4, 1)
  634. lleg6.CanCollide = false
  635. lleg6.BottomSurface = "Smooth"
  636. lleg6.TopSurface = "Smooth"
  637. Weld = Instance.new("Weld",lleg)
  638. Weld.Part0 = lleg
  639. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  640. Weld.Part1 = lleg6
  641. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  642.  
  643. lleg7 = Instance.new("Part", char)
  644. lleg7.BrickColor = BrickColor.new("Dark indigo")
  645. lleg7.Material = "Granite"
  646. lleg7.Size = Vector3.new(1, 0.4, 1)
  647. lleg7.CanCollide = false
  648. lleg7.BottomSurface = "Smooth"
  649. lleg7.TopSurface = "Smooth"
  650. Weld = Instance.new("Weld",lleg)
  651. Weld.Part0 = lleg
  652. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  653. Weld.Part1 = lleg7
  654. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  655. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  656. rleg1 = Instance.new("Part", char)
  657. rleg1.Name = "Middle"
  658. rleg1.BrickColor = BrickColor.new("Royal purple")
  659. rleg1.Size = Vector3.new(1, 2, 1)
  660. rleg1.CanCollide = false
  661. rleg1.BottomSurface = "Smooth"
  662. rleg1.TopSurface = "Smooth"
  663. rleg1.Material = "Neon"
  664. Weld = Instance.new("Weld",rleg)
  665. Weld.Part0 = rleg
  666. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = rleg1
  668. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  669.  
  670. rleg2 = Instance.new("Part", char)
  671. rleg2.BrickColor = BrickColor.new("Dark indigo")
  672. rleg2.Material = "Granite"
  673. rleg2.Size = Vector3.new(1, 0.4, 1)
  674. rleg2.CanCollide = false
  675. rleg2.BottomSurface = "Smooth"
  676. rleg2.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",rleg)
  678. Weld.Part0 = rleg
  679. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = rleg2
  681. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  682.  
  683. rleg3 = Instance.new("Part", char)
  684. rleg3.BrickColor = BrickColor.new("Dark indigo")
  685. rleg3.Material = "Granite"
  686. rleg3.Size = Vector3.new(1, 0.4, 1)
  687. rleg3.CanCollide = false
  688. rleg3.BottomSurface = "Smooth"
  689. rleg3.TopSurface = "Smooth"
  690. Weld = Instance.new("Weld",rleg)
  691. Weld.Part0 = rleg
  692. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  693. Weld.Part1 = rleg3
  694. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  695.  
  696. rleg4 = Instance.new("Part", char)
  697. rleg4.BrickColor = BrickColor.new("Dark indigo")
  698. rleg4.Material = "Granite"
  699. rleg4.Size = Vector3.new(1, 0.4, 1)
  700. rleg4.CanCollide = false
  701. rleg4.BottomSurface = "Smooth"
  702. rleg4.TopSurface = "Smooth"
  703. Weld = Instance.new("Weld",rleg)
  704. Weld.Part0 = rleg
  705. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  706. Weld.Part1 = rleg4
  707. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  708.  
  709. rleg5 = Instance.new("Part", char)
  710. rleg5.BrickColor = BrickColor.new("Dark indigo")
  711. rleg5.Material = "Granite"
  712. rleg5.Size = Vector3.new(1, 0.4, 1)
  713. rleg5.CanCollide = false
  714. rleg5.BottomSurface = "Smooth"
  715. rleg5.TopSurface = "Smooth"
  716. Weld = Instance.new("Weld",rleg)
  717. Weld.Part0 = rleg
  718. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  719. Weld.Part1 = rleg5
  720. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  721.  
  722. rleg6 = Instance.new("Part", char)
  723. rleg6.BrickColor = BrickColor.new("Dark indigo")
  724. rleg6.Material = "Granite"
  725. rleg6.Size = Vector3.new(1, 0.4, 1)
  726. rleg6.CanCollide = false
  727. rleg6.BottomSurface = "Smooth"
  728. rleg6.TopSurface = "Smooth"
  729. Weld = Instance.new("Weld",rleg)
  730. Weld.Part0 = rleg
  731. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  732. Weld.Part1 = rleg6
  733. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  734.  
  735. rleg7 = Instance.new("Part", char)
  736. rleg7.BrickColor = BrickColor.new("Dark indigo")
  737. rleg7.Material = "Granite"
  738. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  739. rleg7.CanCollide = false
  740. rleg7.BottomSurface = "Smooth"
  741. rleg7.TopSurface = "Smooth"
  742. Weld = Instance.new("Weld",rleg)
  743. Weld.Part0 = rleg
  744. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  745. Weld.Part1 = rleg7
  746. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  747. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  748. Chest1 = Instance.new("Part", char)
  749. Chest1.Name = "Ball"
  750. Chest1.BrickColor = BrickColor.new("Royal purple")
  751. Chest1.Size = Vector3.new(1, 0.4, 1)
  752. Chest1.CanCollide = false
  753. Chest1.BottomSurface = "Smooth"
  754. Chest1.TopSurface = "Smooth"
  755. Chest1.Material = "Neon"
  756. Mesh = Instance.new("SpecialMesh", Chest1)
  757. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  758. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  759. Weld = Instance.new("Weld",torso)
  760. Weld.Part0 = torso
  761. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  762. Weld.Part1 = Chest1
  763. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  764.  
  765. Chest2 = Instance.new("Part", char)
  766. Chest2.BrickColor = BrickColor.new("Royal purple")
  767. Chest2.Name = "Middle"
  768. Chest2.Size = Vector3.new(2, 2, 1)
  769. Chest2.CanCollide = false
  770. Chest2.BottomSurface = "Smooth"
  771. Chest2.TopSurface = "Smooth"
  772. Chest2.Material = "Neon"
  773. Weld = Instance.new("Weld",torso)
  774. Weld.Part0 = torso
  775. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  776. Weld.Part1 = Chest2
  777. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  778.  
  779. Chest3 = Instance.new("Part", char)
  780. Chest3.BrickColor = BrickColor.new("Dark indigo")
  781. Chest3.Material = "Granite"
  782. Chest3.Size = Vector3.new(1, 0.4, 1)
  783. Chest3.CanCollide = false
  784. Chest3.BottomSurface = "Smooth"
  785. Chest3.TopSurface = "Smooth"
  786. Weld = Instance.new("Weld",torso)
  787. Weld.Part0 = torso
  788. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  789. Weld.Part1 = Chest3
  790. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  791.  
  792. Chest4 = Instance.new("Part", char)
  793. Chest4.BrickColor = BrickColor.new("Dark indigo")
  794. Chest4.Material = "Granite"
  795. Chest4.Size = Vector3.new(1, 0.4, 1)
  796. Chest4.CanCollide = false
  797. Chest4.BottomSurface = "Smooth"
  798. Chest4.TopSurface = "Smooth"
  799. Weld = Instance.new("Weld",torso)
  800. Weld.Part0 = torso
  801. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  802. Weld.Part1 = Chest4
  803. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  804.  
  805. Chest5 = Instance.new("Part", char)
  806. Chest5.BrickColor = BrickColor.new("Dark indigo")
  807. Chest5.Material = "Granite"
  808. Chest5.Size = Vector3.new(1, 0.4, 1)
  809. Chest5.CanCollide = false
  810. Chest5.BottomSurface = "Smooth"
  811. Chest5.TopSurface = "Smooth"
  812. Weld = Instance.new("Weld",torso)
  813. Weld.Part0 = torso
  814. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  815. Weld.Part1 = Chest5
  816. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  817.  
  818. Chest6 = Instance.new("Part", char)
  819. Chest6.BrickColor = BrickColor.new("Dark indigo")
  820. Chest6.Material = "Granite"
  821. Chest6.Size = Vector3.new(1, 0.4, 1)
  822. Chest6.CanCollide = false
  823. Chest6.BottomSurface = "Smooth"
  824. Chest6.TopSurface = "Smooth"
  825. Weld = Instance.new("Weld",torso)
  826. Weld.Part0 = torso
  827. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  828. Weld.Part1 = Chest6
  829. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  830.  
  831. Chest7 = Instance.new("Part", char)
  832. Chest7.BrickColor = BrickColor.new("Dark indigo")
  833. Chest7.Material = "Granite"
  834. Chest7.Size = Vector3.new(1, 0.4, 1)
  835. Chest7.CanCollide = false
  836. Chest7.BottomSurface = "Smooth"
  837. Chest7.TopSurface = "Smooth"
  838. Weld = Instance.new("Weld",torso)
  839. Weld.Part0 = torso
  840. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  841. Weld.Part1 = Chest7
  842. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  843.  
  844. Chest8 = Instance.new("Part", char)
  845. Chest8.BrickColor = BrickColor.new("Dark indigo")
  846. Chest8.Material = "Granite"
  847. Chest8.Size = Vector3.new(1, 0.4, 1)
  848. Chest8.CanCollide = false
  849. Chest8.BottomSurface = "Smooth"
  850. Chest8.TopSurface = "Smooth"
  851. Weld = Instance.new("Weld",torso)
  852. Weld.Part0 = torso
  853. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  854. Weld.Part1 = Chest8
  855. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  856.  
  857. Chest9 = Instance.new("Part", char)
  858. Chest9.BrickColor = BrickColor.new("Dark indigo")
  859. Chest9.Material = "Granite"
  860. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  861. Chest9.CanCollide = false
  862. Chest9.BottomSurface = "Smooth"
  863. Chest9.TopSurface = "Smooth"
  864. Weld = Instance.new("Weld",torso)
  865. Weld.Part0 = torso
  866. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  867. Weld.Part1 = Chest9
  868. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  869.  
  870. Chest10 = Instance.new("Part", char)
  871. Chest10.BrickColor = BrickColor.new("Dark indigo")
  872. Chest10.Material = "Granite"
  873. Chest10.Size = Vector3.new(1, 0.4, 1)
  874. Chest10.CanCollide = false
  875. Chest10.BottomSurface = "Smooth"
  876. Chest10.TopSurface = "Smooth"
  877. Mesh = Instance.new("SpecialMesh", Chest10)
  878. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  879. Weld = Instance.new("Weld",torso)
  880. Weld.Part0 = torso
  881. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  882. Weld.Part1 = Chest10
  883. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  884.  
  885. Chest11 = Instance.new("Part", char)
  886. Chest11.BrickColor = BrickColor.new("Dark indigo")
  887. Chest11.Material = "Granite"
  888. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  889. Chest11.CanCollide = false
  890. Chest11.BottomSurface = "Smooth"
  891. Chest11.TopSurface = "Smooth"
  892. Weld = Instance.new("Weld",torso)
  893. Weld.Part0 = torso
  894. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  895. Weld.Part1 = Chest11
  896. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  897.  
  898. Chest12 = Instance.new("Part", char)
  899. Chest12.BrickColor = BrickColor.new("Dark indigo")
  900. Chest12.Material = "Granite"
  901. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  902. Chest12.CanCollide = false
  903. Chest12.BottomSurface = "Smooth"
  904. Chest12.TopSurface = "Smooth"
  905. Weld = Instance.new("Weld",torso)
  906. Weld.Part0 = torso
  907. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  908. Weld.Part1 = Chest12
  909. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  910.  
  911. Chest13 = Instance.new("Part", char)
  912. Chest13.BrickColor = BrickColor.new("Dark indigo")
  913. Chest13.Material = "Granite"
  914. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  915. Chest13.CanCollide = false
  916. Chest13.BottomSurface = "Smooth"
  917. Chest13.TopSurface = "Smooth"
  918. Weld = Instance.new("Weld",torso)
  919. Weld.Part0 = torso
  920. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  921. Weld.Part1 = Chest13
  922. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  923.  
  924. Chest14 = Instance.new("Part", char)
  925. Chest14.BrickColor = BrickColor.new("Dark indigo")
  926. Chest14.Material = "Granite"
  927. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  928. Chest14.CanCollide = false
  929. Chest14.BottomSurface = "Smooth"
  930. Chest14.TopSurface = "Smooth"
  931. Weld = Instance.new("Weld",torso)
  932. Weld.Part0 = torso
  933. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  934. Weld.Part1 = Chest14
  935. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  936.  
  937. Chest15 = Instance.new("Part", char)
  938. Chest15.BrickColor = BrickColor.new("Dark indigo")
  939. Chest15.Material = "Granite"
  940. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  941. Chest15.CanCollide = false
  942. Chest15.BottomSurface = "Smooth"
  943. Chest15.TopSurface = "Smooth"
  944. Weld = Instance.new("Weld",torso)
  945. Weld.Part0 = torso
  946. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  947. Weld.Part1 = Chest15
  948. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  949.  
  950. Chest16 = Instance.new("Part", char)
  951. Chest16.BrickColor = BrickColor.new("Dark indigo")
  952. Chest16.Material = "Granite"
  953. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  954. Chest16.CanCollide = false
  955. Chest16.BottomSurface = "Smooth"
  956. Chest16.TopSurface = "Smooth"
  957. Weld = Instance.new("Weld",torso)
  958. Weld.Part0 = torso
  959. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  960. Weld.Part1 = Chest16
  961. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  962.  
  963. Chest17 = Instance.new("Part", char)
  964. Chest17.BrickColor = BrickColor.new("Dark indigo")
  965. Chest17.Material = "Granite"
  966. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  967. Chest17.CanCollide = false
  968. Chest17.BottomSurface = "Smooth"
  969. Chest17.TopSurface = "Smooth"
  970. Weld = Instance.new("Weld",torso)
  971. Weld.Part0 = torso
  972. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  973. Weld.Part1 = Chest17
  974. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  975.  
  976. Chest18 = Instance.new("Part", char)
  977. Chest18.BrickColor = BrickColor.new("Dark indigo")
  978. Chest18.Material = "Granite"
  979. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  980. Chest18.CanCollide = false
  981. Chest18.BottomSurface = "Smooth"
  982. Chest18.TopSurface = "Smooth"
  983. Weld = Instance.new("Weld",torso)
  984. Weld.Part0 = torso
  985. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  986. Weld.Part1 = Chest18
  987. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  988.  
  989. Chest19 = Instance.new("Part", char)
  990. Chest19.BrickColor = BrickColor.new("Dark indigo")
  991. Chest19.Material = "Granite"
  992. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  993. Chest19.CanCollide = false
  994. Chest19.BottomSurface = "Smooth"
  995. Chest19.TopSurface = "Smooth"
  996. Weld = Instance.new("Weld",torso)
  997. Weld.Part0 = torso
  998. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  999. Weld.Part1 = Chest19
  1000. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1001.  
  1002. Chest20 = Instance.new("Part", char)
  1003. Chest20.BrickColor = BrickColor.new("Dark indigo")
  1004. Chest20.Material = "Granite"
  1005. Chest20.Size = Vector3.new(1, 0.4, 1)
  1006. Chest20.CanCollide = false
  1007. Chest20.BottomSurface = "Smooth"
  1008. Chest20.TopSurface = "Smooth"
  1009. Mesh = Instance.new("SpecialMesh",Chest20)
  1010. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  1011. Weld = Instance.new("Weld",torso)
  1012. Weld.Part0 = torso
  1013. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1014. Weld.Part1 = Chest20
  1015. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1016.  
  1017. Chest21 = Instance.new("Part", char)
  1018. Chest21.BrickColor = BrickColor.new("Dark indigo")
  1019. Chest21.Material = "Granite"
  1020. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1021. Chest21.CanCollide = false
  1022. Chest21.BottomSurface = "Smooth"
  1023. Chest21.TopSurface = "Smooth"
  1024. Weld = Instance.new("Weld",torso)
  1025. Weld.Part0 = torso
  1026. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1027. Weld.Part1 = Chest21
  1028. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1029.  
  1030. Chest22 = Instance.new("Part", char)
  1031. Chest22.BrickColor = BrickColor.new("Dark indigo")
  1032. Chest22.Material = "Granite"
  1033. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1034. Chest22.CanCollide = false
  1035. Chest22.BottomSurface = "Smooth"
  1036. Chest22.TopSurface = "Smooth"
  1037. Weld = Instance.new("Weld",torso)
  1038. Weld.Part0 = torso
  1039. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1040. Weld.Part1 = Chest22
  1041. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1042.  
  1043. Chest23 = Instance.new("Part", char)
  1044. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1045. Chest23.Material = "Granite"
  1046. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1047. Chest23.CanCollide = false
  1048. Chest23.BottomSurface = "Smooth"
  1049. Chest23.TopSurface = "Smooth"
  1050. Weld = Instance.new("Weld",torso)
  1051. Weld.Part0 = torso
  1052. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1053. Weld.Part1 = Chest23
  1054. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1055.  
  1056. Chest24 = Instance.new("Part", char)
  1057. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1058. Chest24.Material = "Granite"
  1059. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1060. Chest24.CanCollide = false
  1061. Chest24.BottomSurface = "Smooth"
  1062. Chest24.TopSurface = "Smooth"
  1063. Weld = Instance.new("Weld",torso)
  1064. Weld.Part0 = torso
  1065. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1066. Weld.Part1 = Chest24
  1067. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1068.  
  1069. p1 = Instance.new("Part",char)
  1070. p1.BrickColor = BrickColor.new("Royal purple")
  1071. p1.FormFactor = Enum.FormFactor.Custom
  1072. p1.Size = Vector3.new(2, 2, 2)
  1073. p1.CanCollide = false
  1074. p1.Locked = true
  1075. p1.BottomSurface = Enum.SurfaceType.Smooth
  1076. p1.TopSurface = Enum.SurfaceType.Smooth
  1077. SMesh = Instance.new("SpecialMesh", p1)
  1078. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1079. SMesh.TextureId = ""
  1080. SMesh.MeshType = Enum.MeshType.FileMesh
  1081. SMesh.Name = "Mesh"
  1082. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1083. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1084. w1 = Instance.new("Weld", hed)
  1085. w1.Part0 = hed
  1086. w1.C0 = CFrame.new(0,-1.5,0)
  1087. w1.Part1 = p1
  1088. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1089. p2 = Instance.new("Part",char)
  1090. p2.BrickColor = BrickColor.new("Lime green")
  1091. p2.FormFactor = Enum.FormFactor.Custom
  1092. p2.Size = Vector3.new(1, 1, 1)
  1093. p2.CanCollide = false
  1094. p2.Locked = true
  1095. p2.BottomSurface = Enum.SurfaceType.Smooth
  1096. p2.TopSurface = Enum.SurfaceType.Smooth
  1097. SMesh = Instance.new("SpecialMesh", p2)
  1098. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1099. SMesh.TextureId = ""
  1100. SMesh.MeshType = Enum.MeshType.FileMesh
  1101. SMesh.Name = "Mesh"
  1102. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1103. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1104. w1 = Instance.new("Weld", hed)
  1105. w1.Part0 = hed
  1106. w1.C0 = CFrame.new(0,-1.5,0)
  1107. w1.Part1 = p2
  1108. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1109. p3 = Instance.new("Part",char)
  1110. p3.BrickColor = BrickColor.new("Royal purple")
  1111. p3.FormFactor = Enum.FormFactor.Custom
  1112. p3.Size = Vector3.new(1, 1, 1)
  1113. p3.CanCollide = false
  1114. p3.Locked = true
  1115. p3.BottomSurface = Enum.SurfaceType.Smooth
  1116. p3.TopSurface = Enum.SurfaceType.Smooth
  1117. SMesh = Instance.new("SpecialMesh", p3)
  1118. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1119. SMesh.TextureId = ""
  1120. SMesh.MeshType = Enum.MeshType.FileMesh
  1121. SMesh.Name = "Mesh"
  1122. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1123. SMesh.Scale = Vector3.new(1, 1, 1)
  1124. w1 = Instance.new("Weld", hed)
  1125. w1.Part0 = hed
  1126. w1.C0 = CFrame.new(0,-1.5,0)
  1127. w1.Part1 = p3
  1128. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1129. p4 = Instance.new("Part",char)
  1130. p4.BrickColor = BrickColor.new("Lime green")
  1131. p4.FormFactor = Enum.FormFactor.Custom
  1132. p4.Size = Vector3.new(1, 1, 1)
  1133. p4.CanCollide = false
  1134. p4.Locked = true
  1135. p4.BottomSurface = Enum.SurfaceType.Smooth
  1136. p4.TopSurface = Enum.SurfaceType.Smooth
  1137. SMesh = Instance.new("SpecialMesh", p4)
  1138. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1139. SMesh.TextureId = ""
  1140. SMesh.MeshType = Enum.MeshType.FileMesh
  1141. SMesh.Name = "Mesh"
  1142. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1143. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1144. w1 = Instance.new("Weld", hed)
  1145. w1.Part0 = hed
  1146. w1.C0 = CFrame.new(0,-1.5,0)
  1147. w1.Part1 = p4
  1148. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1149. p5 = Instance.new("Part",char)
  1150. p5.BrickColor = BrickColor.new("Lime green")
  1151. p5.FormFactor = Enum.FormFactor.Custom
  1152. p5.Size = Vector3.new(1, 1, 1)
  1153. p5.CanCollide = false
  1154. p5.Locked = true
  1155. p5.BottomSurface = Enum.SurfaceType.Smooth
  1156. p5.TopSurface = Enum.SurfaceType.Smooth
  1157. SMesh = Instance.new("SpecialMesh", p5)
  1158. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1159. SMesh.TextureId = ""
  1160. SMesh.MeshType = Enum.MeshType.FileMesh
  1161. SMesh.Name = "Mesh"
  1162. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1163. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1164. w1 = Instance.new("Weld", hed)
  1165. w1.Part0 = hed
  1166. w1.C0 = CFrame.new(0,-1.5,0)
  1167. w1.Part1 = p5
  1168. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1169. p6 = Instance.new("Part",char)
  1170. p6.BrickColor = BrickColor.new("Lime green")
  1171. p6.FormFactor = Enum.FormFactor.Custom
  1172. p6.Size = Vector3.new(1, 1, 1)
  1173. p6.CanCollide = false
  1174. p6.Locked = true
  1175. p6.BottomSurface = Enum.SurfaceType.Smooth
  1176. p6.TopSurface = Enum.SurfaceType.Smooth
  1177. SMesh = Instance.new("SpecialMesh", p6)
  1178. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1179. SMesh.TextureId = ""
  1180. SMesh.MeshType = Enum.MeshType.FileMesh
  1181. SMesh.Name = "Mesh"
  1182. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1183. SMesh.Scale = Vector3.new(1, 1, 1)
  1184. w1 = Instance.new("Weld", hed)
  1185. w1.Part0 = hed
  1186. w1.C0 = CFrame.new(0,-1.5,0)
  1187. w1.Part1 = p6
  1188. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1189. p7 = Instance.new("Part",char)
  1190. p7.BrickColor = BrickColor.new("Lime green")
  1191. p7.FormFactor = Enum.FormFactor.Custom
  1192. p7.Size = Vector3.new(1, 1, 1)
  1193. p7.CanCollide = false
  1194. p7.Locked = true
  1195. p7.BottomSurface = Enum.SurfaceType.Smooth
  1196. p7.TopSurface = Enum.SurfaceType.Smooth
  1197. SMesh = Instance.new("SpecialMesh", p7)
  1198. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1199. SMesh.TextureId = ""
  1200. SMesh.MeshType = Enum.MeshType.FileMesh
  1201. SMesh.Name = "Mesh"
  1202. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1203. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1204. w1 = Instance.new("Weld", hed)
  1205. w1.Part0 = hed
  1206. w1.C0 = CFrame.new(0,-1.5,0)
  1207. w1.Part1 = p7
  1208. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1209. p8 = Instance.new("Part",char)
  1210. p8.BrickColor = BrickColor.new("Lime green")
  1211. p8.FormFactor = Enum.FormFactor.Custom
  1212. p8.Size = Vector3.new(1, 1, 1)
  1213. p8.CanCollide = false
  1214. p8.Locked = true
  1215. p8.BottomSurface = Enum.SurfaceType.Smooth
  1216. p8.TopSurface = Enum.SurfaceType.Smooth
  1217. SMesh = Instance.new("SpecialMesh", p8)
  1218. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1219. SMesh.TextureId = ""
  1220. SMesh.MeshType = Enum.MeshType.FileMesh
  1221. SMesh.Name = "Mesh"
  1222. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1223. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1224. w1 = Instance.new("Weld", hed)
  1225. w1.Part0 = hed
  1226. w1.C0 = CFrame.new(0,-1.5,0)
  1227. w1.Part1 = p8
  1228. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1229. p9 = Instance.new("Part",char)
  1230. p9.BrickColor = BrickColor.new("Lime green")
  1231. p9.FormFactor = Enum.FormFactor.Custom
  1232. p9.Size = Vector3.new(1, 1, 1)
  1233. p9.CanCollide = false
  1234. p9.Locked = true
  1235. p9.BottomSurface = Enum.SurfaceType.Smooth
  1236. p9.TopSurface = Enum.SurfaceType.Smooth
  1237. SMesh = Instance.new("SpecialMesh", p9)
  1238. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1239. SMesh.TextureId = ""
  1240. SMesh.MeshType = Enum.MeshType.FileMesh
  1241. SMesh.Name = "Mesh"
  1242. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1243. SMesh.Scale = Vector3.new(1, 1, 1)
  1244. w1 = Instance.new("Weld", hed)
  1245. w1.Part0 = hed
  1246. w1.C0 = CFrame.new(0,-1.5,0)
  1247. w1.Part1 = p9
  1248. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1249. p10 = Instance.new("Part",char)
  1250. p10.BrickColor = BrickColor.new("Lime green")
  1251. p10.FormFactor = Enum.FormFactor.Custom
  1252. p10.Size = Vector3.new(1, 1, 1)
  1253. p10.CanCollide = false
  1254. p10.Locked = true
  1255. p10.BottomSurface = Enum.SurfaceType.Smooth
  1256. p10.TopSurface = Enum.SurfaceType.Smooth
  1257. SMesh = Instance.new("SpecialMesh", p10)
  1258. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1259. SMesh.TextureId = ""
  1260. SMesh.MeshType = Enum.MeshType.FileMesh
  1261. SMesh.Name = "Mesh"
  1262. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1263. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1264. w1 = Instance.new("Weld", hed)
  1265. w1.Part0 = hed
  1266. w1.C0 = CFrame.new(0,-1.5,0)
  1267. w1.Part1 = p10
  1268. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1269. ----------------------------------------------------
  1270. game.Players.LocalPlayer:ClearCharacterAppearance()
  1271. ----------------------------------------------------
  1272. GroundWave1 = function()
  1273. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1274. local Colors = {"Royal purple", "Royal purple"}
  1275. local wave = Instance.new("Part", torso)
  1276. wave.BrickColor = BrickColor.new('Royal purple')
  1277. wave.Anchored = true
  1278. wave.CanCollide = false
  1279. wave.Locked = true
  1280. wave.Size = Vector3.new(1, 1, 1)
  1281. wave.TopSurface = "Smooth"
  1282. wave.BottomSurface = "Smooth"
  1283. wave.Transparency = 0.35
  1284. wave.CFrame = HandCF
  1285. wm = Instance.new("SpecialMesh", wave)
  1286. wm.MeshId = "rbxassetid://3270017"
  1287. coroutine.wrap(function()
  1288. for i = 1, 30, 1 do
  1289. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1290. wave.Size = wm.Scale
  1291. wave.CFrame = HandCF
  1292. wave.Transparency = i/10
  1293. wait()
  1294. end
  1295. wait()
  1296. wave:Destroy()
  1297. end)()
  1298. end
  1299. ----------------------------------------------------
  1300. GroundWave = function()
  1301. if Transforming == true then
  1302. local wave = Instance.new("Part", torso)
  1303. wave.BrickColor = BrickColor.new("Royal purple")
  1304. wave.Anchored = true
  1305. wave.CanCollide = false
  1306. wave.Locked = true
  1307. wave.Size = Vector3.new(1, 1, 1)
  1308. wave.TopSurface = "Smooth"
  1309. wave.BottomSurface = "Smooth"
  1310. wave.Transparency = 0.35
  1311. wave.CFrame = fx.CFrame
  1312. wm = Instance.new("SpecialMesh", wave)
  1313. wm.MeshType = "Sphere"
  1314. wm.Scale = Vector3.new(1,1,1)
  1315. coroutine.wrap(function()
  1316. for i = 1, 18, 1 do
  1317. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1318. --wave.Size = wm.Scale
  1319. wave.CFrame = fx.CFrame
  1320. wave.Transparency = i/14
  1321. wait()
  1322. end
  1323. wait()
  1324. wave:Destroy()
  1325. end)()
  1326. elseif Transforming == false then
  1327. wait()
  1328. end
  1329. end
  1330.  
  1331. for i = 1, 100 do rs:wait()
  1332. fx.CFrame = torso.CFrame
  1333. end
  1334.  
  1335. spawn(function()
  1336. while wait(1) do
  1337. GroundWave()
  1338. end
  1339. end)
  1340.  
  1341. wait(4)
  1342.  
  1343. Transforming = false
  1344.  
  1345. for i = 1, 20 do rs:wait()
  1346. fx.Transparency = fx.Transparency + (1/20)
  1347. fx.CFrame = torso.CFrame
  1348. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1349. rs:wait()
  1350. end
  1351.  
  1352. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1353. local wave = Instance.new("Part", torso)
  1354. wave.BrickColor = BrickColor.new("Royal purple")
  1355. wave.Anchored = true
  1356. wave.CanCollide = false
  1357. wave.Locked = true
  1358. wave.Size = Vector3.new(1, 1, 1)
  1359. wave.TopSurface = "Smooth"
  1360. wave.BottomSurface = "Smooth"
  1361. wave.Transparency = 0.35
  1362. wave.CFrame = HandCF
  1363. wm = Instance.new("SpecialMesh", wave)
  1364. wm.MeshId = "rbxassetid://3270017"
  1365. coroutine.wrap(function()
  1366. for i = 1, 14, 1 do
  1367. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1368. wave.Size = wm.Scale
  1369. wave.CFrame = HandCF
  1370. wave.Transparency = i/14
  1371. wait()
  1372. end
  1373. wait()
  1374. wave:Destroy()
  1375. end)()
  1376. hum.WalkSpeed = 50
  1377. ----------------------------------------------------
  1378. Blast = function()
  1379. local Colors = {"Royal purple", "Royal purple"}
  1380. local wave = Instance.new("Part", torso)
  1381. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1382. wave.Anchored = true
  1383. wave.CanCollide = false
  1384. wave.Locked = true
  1385. wave.Size = Vector3.new(1, 1, 1)
  1386. wave.TopSurface = "Smooth"
  1387. wave.BottomSurface = "Smooth"
  1388. wave.Transparency = 0.35
  1389. wave.CFrame = rarm.CFrame
  1390. wm = Instance.new("SpecialMesh", wave)
  1391. wm.MeshType = "Sphere"
  1392. wm.Scale = Vector3.new(1,1,1)
  1393. z = Instance.new("Sound",wave)
  1394. z.SoundId = "rbxassetid://237035051"
  1395. z.Volume = 1
  1396. z.Pitch = .9
  1397. z:Play()
  1398. coroutine.wrap(function()
  1399. for i = 1, 30, 1 do
  1400. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1401. --wave.Size = wm.Scale
  1402. wave.CFrame = rarm.CFrame
  1403. wave.Transparency = (1/14)
  1404. rs:wait()
  1405. end
  1406. rs:wait()
  1407. wave:Destroy()
  1408. z:Destroy()
  1409. end)()
  1410. end
  1411. ----------------------------------------------------
  1412. rarm.Touched:connect(function(ht)
  1413. hit = ht.Parent
  1414. if ht and hit:IsA("Model") then
  1415. if hit:FindFirstChild("Humanoid") then
  1416. if hit.Name ~= p.Name then
  1417. if Debounces.RPunch == true and Debounces.RPunched == false then
  1418. Debounces.RPunched = true
  1419. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1420. if Debounces.ks==true then
  1421. z = Instance.new("Sound",hed)
  1422. z.SoundId = "rbxassetid://169380525"
  1423. z.Pitch = ptz[math.random(1,#ptz)]
  1424. z.Volume = 1
  1425. z:Play()
  1426. end
  1427. wait(.2)
  1428. Debounces.RPunched = false
  1429. end
  1430. end
  1431. end
  1432. elseif ht and hit:IsA("Hat") then
  1433. if hit.Parent.Name ~= p.Name then
  1434. if hit.Parent:FindFirstChild("Humanoid") then
  1435. if Debounces.RPunch == true and Debounces.RPunched == false then
  1436. Debounces.RPunched = true
  1437. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1438. if Debounces.ks==true then
  1439. z = Instance.new("Sound",hed)
  1440. z.SoundId = "rbxassetid://169380525"
  1441. z.Pitch = ptz[math.random(1,#ptz)]
  1442. z.Volume = 1
  1443. z:Play()
  1444. end
  1445. wait(.2)
  1446. Debounces.RPunched = false
  1447. end
  1448. end
  1449. end
  1450. end
  1451. end)
  1452. rarm.Touched:connect(function(ht)
  1453. hit = ht.Parent
  1454. if ht and hit:IsA("Model") then
  1455. if hit:FindFirstChild("Humanoid") then
  1456. if hit.Name ~= p.Name then
  1457. if Debounces.RPunch == true and Debounces.RPunched == false then
  1458. Debounces.RPunched = true
  1459. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1460. if Debounces.ks==true then
  1461. z = Instance.new("Sound",hed)
  1462. z.SoundId = "rbxassetid://169380525"
  1463. z.Pitch = ptz[math.random(1,#ptz)]
  1464. z.Volume = 1
  1465. z:Play()
  1466. end
  1467. wait(.2)
  1468. Debounces.RPunched = false
  1469. end
  1470. end
  1471. end
  1472. elseif ht and hit:IsA("Hat") then
  1473. if hit.Parent.Name ~= p.Name then
  1474. if hit.Parent:FindFirstChild("Humanoid") then
  1475. if Debounces.RPunch == true and Debounces.RPunched == false then
  1476. Debounces.RPunched = true
  1477. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1478. if Debounces.ks==true then
  1479. z = Instance.new("Sound",hed)
  1480. z.SoundId = "rbxassetid://169380525"
  1481. z.Pitch = ptz[math.random(1,#ptz)]
  1482. z.Volume = 1
  1483. z:Play()
  1484. end
  1485. wait(.2)
  1486. Debounces.RPunched = false
  1487. end
  1488. end
  1489. end
  1490. end
  1491. end)
  1492. larm.Touched:connect(function(ht)
  1493. hit = ht.Parent
  1494. if ht and hit:IsA("Model") then
  1495. if hit:FindFirstChild("Humanoid") then
  1496. if hit.Name ~= p.Name then
  1497. if Debounces.LPunch == true and Debounces.LPunched == false then
  1498. Debounces.LPunched = true
  1499. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1500. if Debounces.ks2==true then
  1501. z = Instance.new("Sound",hed)
  1502. z.SoundId = "rbxassetid://169380525"
  1503. z.Pitch = ptz[math.random(1,#ptz)]
  1504. z.Volume = 1
  1505. z:Play()
  1506. end
  1507. wait(.2)
  1508. Debounces.LPunched = false
  1509. end
  1510. end
  1511. end
  1512. elseif ht and hit:IsA("Hat") then
  1513. if hit.Parent.Name ~= p.Name then
  1514. if hit.Parent:FindFirstChild("Humanoid") then
  1515. if Debounces.LPunch == true and Debounces.LPunched == false then
  1516. Debounces.LPunched = true
  1517. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1518. if Debounces.ks2==true then
  1519. z = Instance.new("Sound",hed)
  1520. z.SoundId = "rbxassetid://169380525"
  1521. z.Pitch = ptz[math.random(1,#ptz)]
  1522. z.Volume = 1
  1523. z:Play()
  1524. end
  1525. wait(.2)
  1526. Debounces.LPunched = false
  1527. end
  1528. end
  1529. end
  1530. end
  1531. end)
  1532. larm.Touched:connect(function(ht)
  1533. hit = ht.Parent
  1534. if ht and hit:IsA("Model") then
  1535. if hit:FindFirstChild("Humanoid") then
  1536. if hit.Name ~= p.Name then
  1537. if Debounces.LPunch == true and Debounces.LPunched == false then
  1538. Debounces.LPunched = true
  1539. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1540. if Debounces.ks2==true then
  1541. z = Instance.new("Sound",hed)
  1542. z.SoundId = "rbxassetid://169380525"
  1543. z.Pitch = ptz[math.random(1,#ptz)]
  1544. z.Volume = 1
  1545. z:Play()
  1546. end
  1547. wait(.2)
  1548. Debounces.LPunched = false
  1549. end
  1550. end
  1551. end
  1552. elseif ht and hit:IsA("Hat") then
  1553. if hit.Parent.Name ~= p.Name then
  1554. if hit.Parent:FindFirstChild("Humanoid") then
  1555. if Debounces.LPunch == true and Debounces.LPunched == false then
  1556. Debounces.LPunched = true
  1557. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1558. if Debounces.ks2==true then
  1559. z = Instance.new("Sound",hed)
  1560. z.SoundId = "rbxassetid://169380525"
  1561. z.Pitch = ptz[math.random(1,#ptz)]
  1562. z.Volume = 1
  1563. z:Play()
  1564. end
  1565. wait(.2)
  1566. Debounces.LPunched = false
  1567. end
  1568. end
  1569. end
  1570. end
  1571. end)
  1572.  
  1573. ----------------------------------------------------
  1574. mod4 = Instance.new("Model",char)
  1575.  
  1576. ptez = {0.7, 0.8, 0.9, 1}
  1577.  
  1578. function FindNearestTorso(Position,Distance,SinglePlayer)
  1579. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1580. local List = {}
  1581. for i,v in pairs(workspace:GetChildren())do
  1582. if v:IsA("Model")then
  1583. if v:findFirstChild("Torso")then
  1584. if v ~= char then
  1585. if(v.Torso.Position -Position).magnitude <= Distance then
  1586. table.insert(List,v)
  1587. end
  1588. end
  1589. end
  1590. end
  1591. end
  1592. return List
  1593. end
  1594.  
  1595. function Punch()
  1596. part=Instance.new('Part',mod4)
  1597. part.Anchored=true
  1598. part.CanCollide=false
  1599. part.FormFactor='Custom'
  1600. part.Size=Vector3.new(.2,.2,.2)
  1601. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1602. part.Transparency=.7
  1603. part.BrickColor=BrickColor.new('Royal purple')
  1604. mesh=Instance.new('SpecialMesh',part)
  1605. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1606. mesh.Scale=Vector3.new(3,3,3)
  1607. part2=Instance.new('Part',mod4)
  1608. part2.Anchored=true
  1609. part2.CanCollide=false
  1610. part2.FormFactor='Custom'
  1611. part2.Size=Vector3.new(.2,.2,.2)
  1612. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1613. part2.Transparency=.7
  1614. part2.BrickColor=BrickColor.new('Royal purple')
  1615. mesh2=Instance.new('SpecialMesh',part2)
  1616. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1617. mesh2.Scale=Vector3.new(3,1.5,3)
  1618. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1619. if v:FindFirstChild('Humanoid') then
  1620. v.Humanoid:TakeDamage(math.huge)
  1621. end
  1622. end
  1623. coroutine.resume(coroutine.create(function()
  1624. for i=0,0.62,0.4 do
  1625. wait()
  1626. part.CFrame=part.CFrame
  1627. part.Transparency=i
  1628. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1629. part2.CFrame=part2.CFrame
  1630. part2.Transparency=i
  1631. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1632. end
  1633. part.Parent=nil
  1634. part2.Parent=nil
  1635. end))
  1636. end
  1637. ----------------------------------------------------
  1638. rarm.Touched:connect(function(ht)
  1639. hit = ht.Parent
  1640. if ht and hit:IsA("Model") then
  1641. if hit:FindFirstChild("Humanoid") then
  1642. if hit.Name ~= p.Name then
  1643. if Debounces.RPunch == true and Debounces.RPunched == false then
  1644. Debounces.RPunched = true
  1645. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1646. if Debounces.ks==true then
  1647. z = Instance.new("Sound",hed)
  1648. z.SoundId = "rbxassetid://169380525"
  1649. z.Pitch = ptz[math.random(1,#ptz)]
  1650. z.Volume = 1
  1651. z:Play()
  1652. end
  1653. wait(.2)
  1654. Debounces.RPunched = false
  1655. end
  1656. end
  1657. end
  1658. elseif ht and hit:IsA("Hat") then
  1659. if hit.Parent.Name ~= p.Name then
  1660. if hit.Parent:FindFirstChild("Humanoid") then
  1661. if Debounces.RPunch == true and Debounces.RPunched == false then
  1662. Debounces.RPunched = true
  1663. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1664. if Debounces.ks==true then
  1665. z = Instance.new("Sound",hed)
  1666. z.SoundId = "rbxassetid://169380525"
  1667. z.Pitch = ptz[math.random(1,#ptz)]
  1668. z.Volume = 1
  1669. z:Play()
  1670. end
  1671. wait(.2)
  1672. Debounces.RPunched = false
  1673. end
  1674. end
  1675. end
  1676. end
  1677. end)
  1678. larm.Touched:connect(function(ht)
  1679. hit = ht.Parent
  1680. if ht and hit:IsA("Model") then
  1681. if hit:FindFirstChild("Humanoid") then
  1682. if hit.Name ~= p.Name then
  1683. if Debounces.LPunch == true and Debounces.LPunched == false then
  1684. Debounces.LPunched = true
  1685. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1686. if Debounces.ks2==true then
  1687. z = Instance.new("Sound",hed)
  1688. z.SoundId = "rbxassetid://169380525"
  1689. z.Pitch = ptz[math.random(1,#ptz)]
  1690. z.Volume = 1
  1691. z:Play()
  1692. end
  1693. wait(.2)
  1694. Debounces.LPunched = false
  1695. end
  1696. end
  1697. end
  1698. elseif ht and hit:IsA("Hat") then
  1699. if hit.Parent.Name ~= p.Name then
  1700. if hit.Parent:FindFirstChild("Humanoid") then
  1701. if Debounces.LPunch == true and Debounces.LPunched == false then
  1702. Debounces.LPunched = true
  1703. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1704. if Debounces.ks2==true then
  1705. z = Instance.new("Sound",hed)
  1706. z.SoundId = "rbxassetid://169380525"
  1707. z.Pitch = ptz[math.random(1,#ptz)]
  1708. z.Volume = 1
  1709. z:Play()
  1710. end
  1711. wait(.2)
  1712. Debounces.LPunched = false
  1713. end
  1714. end
  1715. end
  1716. end
  1717. end)
  1718. ----------------------------------------------------
  1719. local player = game.Players.LocalPlayer
  1720. local pchar = player.Character
  1721. local mouse = player:GetMouse()
  1722. local cam = workspace.CurrentCamera
  1723.  
  1724. local rad = math.rad
  1725.  
  1726. local keysDown = {}
  1727. local flySpeed = 0
  1728. local MAX_FLY_SPEED = 200
  1729.  
  1730. local canFly = false
  1731. local flyToggled = false
  1732.  
  1733. local forward, side = 0, 0
  1734. local lastForward, lastSide = 0, 0
  1735.  
  1736. local floatBP = Instance.new("BodyPosition")
  1737. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1738. local flyBV = Instance.new("BodyVelocity")
  1739. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1740. local turnBG = Instance.new("BodyGyro")
  1741. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1742.  
  1743. mouse.KeyDown:connect(function(key)
  1744. keysDown[key] = true
  1745.  
  1746. if key == "f" then
  1747. flyToggled = not flyToggled
  1748.  
  1749. if not flyToggled then
  1750. stanceToggle = "Normal"
  1751. floatBP.Parent = nil
  1752. flyBV.Parent = nil
  1753. turnBG.Parent = nil
  1754. root.Velocity = Vector3.new()
  1755. pchar.Humanoid.PlatformStand = false
  1756. end
  1757. end
  1758.  
  1759. end)
  1760. mouse.KeyUp:connect(function(key)
  1761. keysDown[key] = nil
  1762. end)
  1763.  
  1764. local function updateFly()
  1765.  
  1766. if not flyToggled then return end
  1767.  
  1768. lastForward = forward
  1769. lastSide = side
  1770.  
  1771. forward = 0
  1772. side = 0
  1773.  
  1774. if keysDown.w then
  1775. forward = forward + 1
  1776. end
  1777. if keysDown.s then
  1778. forward = forward - 1
  1779. end
  1780. if keysDown.a then
  1781. side = side - 1
  1782. end
  1783. if keysDown.d then
  1784. side = side + 1
  1785. end
  1786.  
  1787. canFly = (forward ~= 0 or side ~= 0)
  1788.  
  1789. if canFly then
  1790. stanceToggle = "Floating"
  1791. turnBG.Parent = root
  1792. floatBP.Parent = nil
  1793. flyBV.Parent = root
  1794.  
  1795. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1796. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1797. else
  1798. floatBP.position = root.Position
  1799. floatBP.Parent = root
  1800.  
  1801. flySpeed = flySpeed - 1
  1802. if flySpeed < 0 then flySpeed = 0 end
  1803. end
  1804.  
  1805. local camCF = cam.CoordinateFrame
  1806. local in_forward = canFly and forward or lastForward
  1807. local in_side = canFly and side or lastSide
  1808.  
  1809. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1810. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1811.  
  1812. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1813. 0)
  1814. end
  1815.  
  1816. game:service'RunService'.RenderStepped:connect(function()
  1817. if flyToggled then
  1818. pchar.Humanoid.PlatformStand = true
  1819. end
  1820. updateFly()
  1821. end)
  1822. -------------------------------
  1823. mouse.KeyDown:connect(function(key)
  1824. if key == "q" then
  1825. if Debounces.CanAttack == true then
  1826. Debounces.CanAttack = false
  1827. Debounces.NoIdl = true
  1828. Debounces.on = true
  1829. function FindNearestTorso(Position,Distance,SinglePlayer)
  1830. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1831. local List = {}
  1832. for i,v in pairs(workspace:GetChildren())do
  1833. if v:IsA("Model")then
  1834. if v:findFirstChild("Torso")then
  1835. if v ~= char then
  1836. if(v.Torso.Position -Position).magnitude <= Distance then
  1837. table.insert(List,v)
  1838. end
  1839. end
  1840. end
  1841. end
  1842. end
  1843. return List
  1844. end
  1845. z = Instance.new("Sound",hed)
  1846. z.SoundId = "rbxassetid://232213955"
  1847. z.Pitch = 1
  1848. z.Volume = 1
  1849. wait(0.2)
  1850. z:Play()
  1851. sp = Instance.new("Part",rarm)
  1852. sp.Anchored = true
  1853. sp.CanCollide = false
  1854. sp.Locked = true
  1855. sp.Transparency = 0
  1856. sp.Material = "Neon"
  1857. sp.Size = Vector3.new(1,1,1)
  1858. sp.TopSurface = "SmoothNoOutlines"
  1859. sp.BottomSurface = "SmoothNoOutlines"
  1860. sp.BrickColor = BrickColor.new("Dark indigo")
  1861. spm = Instance.new("SpecialMesh",sp)
  1862. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1863. spm.Scale = Vector3.new(21,21,21)
  1864. sp2 = Instance.new("Part", rarm)
  1865. sp2.Name = "Energy"
  1866. sp2.BrickColor = BrickColor.new("Dark indigo")
  1867. sp2.Size = Vector3.new(1, 1, 1)
  1868. sp2.Shape = "Ball"
  1869. sp2.CanCollide = false
  1870. sp2.Anchored = true
  1871. sp2.Locked = true
  1872. sp2.TopSurface = 0
  1873. sp2.BottomSurface = 0
  1874. sp2.Transparency = 1
  1875. spm2 = Instance.new("SpecialMesh",sp2)
  1876. spm2.MeshId = "rbxassetid://9982590"
  1877. spm2.Scale = Vector3.new(2,2,2)
  1878. for i = 1, 20 do
  1879. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1880. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1887. if Debounces.on == false then break end
  1888. rs:wait()
  1889. end
  1890. for i = 1, 100, 20 do rs:wait()
  1891. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1892. end
  1893. for i = 1, 20 do
  1894. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1901. if Debounces.on == false then break end
  1902. rs:wait()
  1903. end
  1904. sp.Transparency = 1
  1905. for i = 1, 20 do
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1912. if Debounces.on == false then break end
  1913. rs:wait()
  1914. end
  1915. wait(1)
  1916. sp.Transparency = 0
  1917. sp2.Transparency = 0.84
  1918. for i = 1, 20 do
  1919. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1920. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1921. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1928. if Debounces.on == false then break end
  1929. rs:wait()
  1930. end
  1931. for i = 1, 2880, 50 do
  1932. rs:wait()
  1933. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1934. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1935. rs:wait()
  1936. end
  1937. sp:Destroy()
  1938. sp2:Destroy()
  1939. local X = Instance.new("Part",char)
  1940. local O = Instance.new("ObjectValue",X)
  1941. O.Name = "creator"
  1942. X.Locked = true
  1943. X.Name = "Shell"
  1944. X.Anchored = false
  1945. X.CanCollide = false
  1946. X.Transparency = 0
  1947. X.Reflectance = 0
  1948. X.BottomSurface = 0
  1949. X.TopSurface = 0
  1950. X.Shape = 0
  1951. local V = Instance.new("ObjectValue",X)
  1952. V.Value = char
  1953. V.Name = "creator"
  1954. X.BrickColor = BrickColor.new("Royal purple")
  1955. X.Size = Vector3.new(2,2,2)
  1956. X.Material = "Neon"
  1957. local Z = Instance.new("SpecialMesh",X)
  1958. Z.MeshType = "Sphere"
  1959. Z.Scale = Vector3.new(0.5,0.5,1)
  1960. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1961. local bv = Instance.new("BodyVelocity",X)
  1962. bv.maxForce = Vector3.new(99999,99999,99999)
  1963. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1964. bv.velocity = X.CFrame.lookVector*65
  1965.  
  1966. Explode = X.Touched:connect(function(hit)
  1967. if hit ~= char and hit.Name ~= "Shell" then
  1968. local cf = X.CFrame
  1969. bv:Destroy()
  1970. X.Anchored = true
  1971. Z:Remove()
  1972. Explode:disconnect()
  1973. X.Size = Vector3.new(3,3,3)
  1974. X.Touched:connect(function(hit) end)
  1975. X.CanCollide = false
  1976. local part3 = Instance.new("Part", rarm)
  1977. part3.Anchored=true
  1978. part3.CanCollide=false
  1979. part3.Locked = true
  1980. part3.TopSurface = "SmoothNoOutlines"
  1981. part3.BottomSurface = "SmoothNoOutlines"
  1982. part3.FormFactor='Custom'
  1983. part3.Size=Vector3.new(1,1, 1)
  1984. part3.CFrame=X.CFrame
  1985. part3.Transparency=0
  1986. part3.BrickColor=BrickColor.new("Dark indigo")
  1987. local mesh3 = Instance.new("SpecialMesh",part3)
  1988. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1989. mesh3.Scale = Vector3.new(1,1,1)
  1990. --debris:AddItem(X,8)
  1991. local part4 = Instance.new("Part", rarm)
  1992. part4.Material = "Neon"
  1993. part4.Anchored=true
  1994. part4.CanCollide=false
  1995. part4.Locked = true
  1996. part4.TopSurface = "SmoothNoOutlines"
  1997. part4.BottomSurface = "SmoothNoOutlines"
  1998. part4.FormFactor='Custom'
  1999. part4.Size=Vector3.new(1,1, 1)
  2000. part4.CFrame=X.CFrame
  2001. part4.Transparency=0
  2002. part4.BrickColor=BrickColor.new("Dark indigo")
  2003. local mesh4 = Instance.new("SpecialMesh",part4)
  2004. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  2005. mesh4.Scale = Vector3.new(.5,.5,.5)
  2006. local part7 = Instance.new("Part", rarm)
  2007. part7.Material = "Neon"
  2008. part7.Anchored=true
  2009. part7.CanCollide=false
  2010. part7.Locked = true
  2011. part7.TopSurface = "SmoothNoOutlines"
  2012. part7.BottomSurface = "SmoothNoOutlines"
  2013. part7.FormFactor='Custom'
  2014. part7.Size=Vector3.new(1,1, 1)
  2015. part7.CFrame=X.CFrame
  2016. part7.Transparency=0
  2017. part7.BrickColor=BrickColor.new("Dark indigo")
  2018. local mesh7 = Instance.new("SpecialMesh",part7)
  2019. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  2020. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  2021. --[[X.Touched:connect(function(ht)
  2022. hit = ht.Parent
  2023. if ht and hit:IsA("Model") then
  2024. if hit:FindFirstChild("Humanoid") then
  2025. if hit.Name ~= p.Name then
  2026. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2027. wait(.3)
  2028. end
  2029. end
  2030. elseif ht and hit:IsA("Hat") then
  2031. if hit.Parent.Name ~= p.Name then
  2032. if hit.Parent:FindFirstChild("Humanoid") then
  2033. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2034. wait(.3)
  2035. end
  2036. end
  2037. end
  2038. end)
  2039. part3.Touched:connect(function(ht)
  2040. hit = ht.Parent
  2041. if ht and hit:IsA("Model") then
  2042. if hit:FindFirstChild("Humanoid") then
  2043. if hit.Name ~= p.Name then
  2044. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2045. wait(.3)
  2046. end
  2047. end
  2048. elseif ht and hit:IsA("Hat") then
  2049. if hit.Parent.Name ~= p.Name then
  2050. if hit.Parent:FindFirstChild("Humanoid") then
  2051. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2052. wait(.3)
  2053. end
  2054. end
  2055. end
  2056. end)]]--
  2057. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2058. if v:FindFirstChild('Humanoid') then
  2059. v.Humanoid:TakeDamage(math.huge)
  2060. v.Humanoid.PlatformStand = true
  2061. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2062. end
  2063. end
  2064.  
  2065. local acos = math.acos
  2066. local sqrt = math.sqrt
  2067. local Vec3 = Vector3.new
  2068. local fromAxisAngle = CFrame.fromAxisAngle
  2069.  
  2070. local function toAxisAngle(CFr)
  2071. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2072. local Angle = math.acos((R00+R11+R22-1)/2)
  2073. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2074. A = A == 0 and 0.00001 or A
  2075. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2076. B = B == 0 and 0.00001 or B
  2077. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2078. C = C == 0 and 0.00001 or C
  2079. local x = (R21-R12)/sqrt(A)
  2080. local y = (R02-R20)/sqrt(B)
  2081. local z = (R10-R01)/sqrt(C)
  2082. return Vec3(x,y,z),Angle
  2083. end
  2084.  
  2085. function ApplyTrig(Num,Func)
  2086. local Min,Max = Func(0),Func(1)
  2087. local i = Func(Num)
  2088. return (i-Min)/(Max-Min)
  2089. end
  2090.  
  2091. function LerpCFrame(CFrame1,CFrame2,Num)
  2092. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2093. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2094. end
  2095.  
  2096. function Crater(Torso,Radius)
  2097. Spawn(function()
  2098. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2099. local Ignore = {}
  2100. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2101. if v.Character ~= nil then
  2102. Ignore[#Ignore+1] = v.Character
  2103. end
  2104. end
  2105. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2106. if Hit == nil then return end
  2107. local Parts = {}
  2108. for i = 1,360,10 do
  2109. local P = Instance.new("Part",Torso.Parent)
  2110. P.Anchored = true
  2111. P.FormFactor = "Custom"
  2112. P.BrickColor = Hit.BrickColor
  2113. P.Material = Hit.Material
  2114. P.TopSurface = "Smooth"
  2115. P.BottomSurface = "Smooth"
  2116. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2117. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2118. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2119. if math.random(0,5) == 0 then -- rubble
  2120. local P = Instance.new("Part",Torso.Parent)
  2121. P.Anchored = true
  2122. P.FormFactor = "Custom"
  2123. P.BrickColor = Hit.BrickColor
  2124. P.Material = Hit.Material
  2125. P.TopSurface = "Smooth"
  2126. P.BottomSurface = "Smooth"
  2127. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2128. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2129. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2130. end
  2131. end
  2132. for i = 0,1,0.05 do
  2133. for i2,v in pairs(Parts) do
  2134. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2135. end
  2136. wait(0.02)
  2137. end
  2138. for i,v in pairs(Parts) do
  2139. if v[1].Size.X > 2.1 then
  2140. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2141. end
  2142. v[1].Anchored = false
  2143. end
  2144. for i = 0,1,0.05 do
  2145. for i2,v in pairs(Parts) do
  2146. v[1].Transparency = i
  2147. if i == 1 then
  2148. v[1]:Destroy()
  2149. elseif i >= 0.25 then
  2150. v[1].CanCollide = false
  2151. end
  2152. end
  2153. wait(0.02)
  2154. end
  2155. Parts = nil
  2156. end)
  2157. end
  2158.  
  2159. ROW = function(out, trans, s, wt, t, ang, plus)
  2160. for i = 1, 360, 360/t do
  2161. local c = Instance.new("Part", game.Workspace)
  2162. c.FormFactor = 3
  2163. c.TopSurface = 0
  2164. c.BottomSurface = 0
  2165. c.Size = s
  2166. c.Anchored = true
  2167. c.CanCollide = wt
  2168. c.Material=workspace.Base.Material
  2169. c.Transparency = trans
  2170. c.BrickColor = workspace.Base.BrickColor
  2171. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2172. c.Locked=true
  2173. game.Debris:AddItem(c,15)
  2174. end
  2175. end
  2176.  
  2177. Part = function(x,y,z,color,tr,cc,an,parent)
  2178. local p = Instance.new('Part',parent or Weapon)
  2179. p.formFactor = 'Custom'
  2180. p.Size = Vector3.new(x,y,z)
  2181. p.BrickColor = BrickColor.new(color)
  2182. p.CanCollide = cc
  2183. p.Transparency = tr
  2184. p.Anchored = an
  2185. p.TopSurface,p.BottomSurface = 0,0
  2186. p.Locked=true
  2187. p:BreakJoints()
  2188. return p end
  2189.  
  2190. Mesh = function(par,num,x,y,z)
  2191. local msh = _
  2192. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2193. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2194. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2195. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2196. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2197. end msh.Scale = Vector3.new(x,y,z)
  2198. return msh end
  2199.  
  2200. function explosion(col1,col2,cfr,sz,rng,dmg)
  2201. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2202. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2203. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2204. v1,v2,v3=sz.x,sz.y,sz.z
  2205. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2206. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2207. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2208. a.CFrame=cfr
  2209. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2210. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2211.  
  2212. Spawn(function()
  2213. while wait() do
  2214. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2215. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2216. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2217. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2218. a.Transparency=a.Transparency+0.05
  2219. a2.Transparency=a2.Transparency+0.05
  2220. a3.Transparency=a3.Transparency+0.05
  2221. end
  2222. end)
  2223. end
  2224.  
  2225. Crater(X,20)
  2226. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2227. z = Instance.new("Sound",X)
  2228. z.SoundId = "rbxassetid://231917744"
  2229. z.Pitch = .5
  2230. z.Volume = 10
  2231. z1 = Instance.new("Sound",X)
  2232. z1.SoundId = "rbxassetid://231917744"
  2233. z1.Pitch = .5
  2234. z1.Volume = 10
  2235. z2 = Instance.new("Sound",X)
  2236. z2.SoundId = "rbxassetid://231917744"
  2237. z2.Pitch = .5
  2238. z2.Volume = 10
  2239. z3 = Instance.new("Sound",X)
  2240. z3.SoundId = "rbxassetid://245537790"
  2241. z3.Pitch = .7
  2242. z3.Volume = 1
  2243. z4 = Instance.new("Sound",X)
  2244. z4.SoundId = "rbxassetid://245537790"
  2245. z4.Pitch = .7
  2246. z4.Volume = 1
  2247. wait(0.1)
  2248. z:Play()
  2249. z1:Play()
  2250. z2:Play()
  2251. z3:Play()
  2252. z4:Play()
  2253.  
  2254. local part=Instance.new('Part',rarm)
  2255. part.Anchored=true
  2256. part.CanCollide=false
  2257. part.Locked = true
  2258. part.FormFactor='Custom'
  2259. part.Size=Vector3.new(1,1,1)
  2260. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2261. part.Transparency=0
  2262. part.BrickColor=BrickColor.new('Dark indigo')
  2263. local mesh=Instance.new('SpecialMesh',part)
  2264. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2265. mesh.Scale=Vector3.new(2,2,2)
  2266. local part2=part:clone()
  2267. part2.Parent = rarm
  2268. part2.BrickColor=BrickColor.new("Dark indigo")
  2269. local part5=part:clone()
  2270. part5.Parent = rarm
  2271. part5.BrickColor=BrickColor.new("Dark indigo")
  2272. local part6=part:clone()
  2273. part6.Parent = rarm
  2274. part6.BrickColor=BrickColor.new("Dark indigo")
  2275. local mesh2=mesh:clone()
  2276. mesh2.Parent=part2
  2277. mesh2.Scale=Vector3.new(3, 3, 3)
  2278. local mesh5=mesh:clone()
  2279. mesh5.Parent=part5
  2280. mesh5.Scale=Vector3.new(3, 3, 3)
  2281. local mesh6=mesh:clone()
  2282. mesh6.Parent=part6
  2283. mesh6.Scale=Vector3.new(3, 3, 3)
  2284. local blast = Instance.new("Part", rarm)
  2285. blast.BrickColor = BrickColor.new("Dark indigo")
  2286. blast.Anchored = true
  2287. blast.CanCollide = false
  2288. blast.Locked = true
  2289. blast.Size = Vector3.new(1, 1, 1)
  2290. blast.TopSurface = "Smooth"
  2291. blast.BottomSurface = "Smooth"
  2292. blast.Transparency = 0
  2293. blast.CFrame = HandCF
  2294. local bm = Instance.new("SpecialMesh", blast)
  2295. bm.Scale = Vector3.new(5,1,5)
  2296. bm.MeshId = "rbxassetid://156292343"
  2297. local blast2 = Instance.new("Part", rarm)
  2298. blast2.BrickColor = BrickColor.new("Dark indigo")
  2299. blast2.Anchored = true
  2300. blast2.CanCollide = false
  2301. blast2.Locked = true
  2302. blast2.Size = Vector3.new(1, 1, 1)
  2303. blast2.TopSurface = "Smooth"
  2304. blast2.BottomSurface = "Smooth"
  2305. blast2.Transparency = 0
  2306. blast2.CFrame = HandCF
  2307. local bm2 = Instance.new("SpecialMesh", blast2)
  2308. bm2.Scale = Vector3.new(3,1,3)
  2309. bm2.MeshId = "rbxassetid://156292343"
  2310. local blast3 = Instance.new("Part", rarm)
  2311. blast3.BrickColor = BrickColor.new("Royal purple")
  2312. blast3.Anchored = true
  2313. blast3.CanCollide = false
  2314. blast3.Locked = true
  2315. blast3.Size = Vector3.new(1, 1, 1)
  2316. blast3.TopSurface = "Smooth"
  2317. blast3.BottomSurface = "Smooth"
  2318. blast3.Transparency = 0
  2319. blast3.CFrame = HandCF
  2320. local bm3 = Instance.new("SpecialMesh", blast3)
  2321. bm3.Scale = Vector3.new(3,1,3)
  2322. bm3.MeshId = "rbxassetid://3270017"
  2323. for i = 1,120 do rs:wait()
  2324. X.Transparency = X.Transparency + (1/120)
  2325. part.Transparency = part.Transparency + (1/120)
  2326. part2.Transparency = part2.Transparency + (1/120)
  2327. part3.Transparency = part3.Transparency + (1/120)
  2328. part4.Transparency = part4.Transparency + (1/120)
  2329. part5.Transparency = part5.Transparency + (1/120)
  2330. part6.Transparency = part6.Transparency + (1/120)
  2331. part7.Transparency = part7.Transparency + (1/120)
  2332. blast.Transparency = blast.Transparency + (1/120)
  2333. blast2.Transparency = blast2.Transparency + (1/120)
  2334. blast3.Transparency = blast3.Transparency + (1/120)
  2335. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2336. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2337. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2338. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2339. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2340. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2341. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2342. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2343. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2344. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2345. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2346. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2347. X.CFrame = cf
  2348. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2349. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2350. part3.CFrame=X.CFrame
  2351. part4.CFrame=X.CFrame
  2352. part7.CFrame=X.CFrame
  2353. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2354. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2355. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2356. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2357. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2358. rs:wait()
  2359. end
  2360. X:Destroy()
  2361. part:Destroy()
  2362. part2:Destroy()
  2363. part3:Destroy()
  2364. part4:Destroy()
  2365. part5:Destroy()
  2366. part6:Destroy()
  2367. blast:Destroy()
  2368. blast2:Destroy()
  2369. blast3:Destroy()
  2370. z:Destroy()
  2371. z1:Destroy()
  2372. z2:Destroy()
  2373. z3:Destroy()
  2374. z4:Destroy()
  2375. end
  2376. end)
  2377. for i = 1, 20 do
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2384. if Debounces.on == false then break end
  2385. rs:wait()
  2386. end
  2387. if Debounces.CanAttack == false then
  2388. Debounces.CanAttack = true
  2389. Debounces.NoIdl = false
  2390. Debounces.on = false
  2391. end
  2392. end
  2393. end
  2394. end)
  2395. ----------------------------------------------------
  2396. mouse.KeyDown:connect(function(key)
  2397. if key == "e" then
  2398. if Debounces.CanAttack == true then
  2399. Debounces.CanAttack = false
  2400. Debounces.on = true
  2401. Debounces.NoIdl = true
  2402. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2403. z = Instance.new("Sound", rarm)
  2404. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2405. z.Volume = 5
  2406. z.Looped = false
  2407. z:Play()
  2408. Debounces.RPunch = true
  2409. Debounces.LPunch = true
  2410. Debounces.ks = true
  2411. Debounces.ks2 = true
  2412. for i = 1, 3 do
  2413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2419. if Debounces.on == false then break end
  2420. wait()
  2421. end
  2422. z2 = Instance.new("Sound", larm)
  2423. z2.SoundId = "http://www.roblox.com/asset/?id="
  2424. z2.Volume = .6
  2425. z2.Pitch = pt[math.random(1,#pt)]
  2426. z2.Looped = false
  2427. z2:Play()
  2428. for i = 1, 3 do
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2435. if Debounces.on == false then break end
  2436. wait()
  2437. end
  2438. z3 = Instance.new("Sound", rarm)
  2439. z3.SoundId = "http://www.roblox.com/asset/?id="
  2440. z3.Volume = 0.6
  2441. z3.Pitch = pt[math.random(1,#pt)]
  2442. z3.Looped = false
  2443. z3:Play()
  2444. for i = 1, 3 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2451. if Debounces.on == false then break end
  2452. wait()
  2453. end
  2454. z4 = Instance.new("Sound", larm)
  2455. z4.SoundId = "http://www.roblox.com/asset/?id="
  2456. z4.Volume = .6
  2457. z4.Pitch = pt[math.random(1,#pt)]
  2458. z4.Looped = false
  2459. z4:Play()
  2460. for i = 1, 3 do
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2467. if Debounces.on == false then break end
  2468. wait()
  2469. end
  2470. z5 = Instance.new("Sound", rarm)
  2471. z5.SoundId = "http://www.roblox.com/asset/?id="
  2472. z5.Volume = .6
  2473. z5.Pitch = pt[math.random(1,#pt)]
  2474. z5.Looped = false
  2475. z5:Play()
  2476. for i = 1, 3 do
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. z6 = Instance.new("Sound", larm)
  2487. z6.SoundId = "http://www.roblox.com/asset/?id="
  2488. z6.Volume = .6
  2489. z6.Pitch = pt[math.random(1,#pt)]
  2490. z6.Looped = false
  2491. z6:Play()
  2492. for i = 1, 3 do
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2499. if Debounces.on == false then break end
  2500. wait()
  2501. end
  2502. z7 = Instance.new("Sound", rarm)
  2503. z7.SoundId = "http://www.roblox.com/asset/?id="
  2504. z7.Volume = .6
  2505. z7.Pitch = pt[math.random(1,#pt)]
  2506. z7.Looped = false
  2507. z7:Play()
  2508. for i = 1, 3 do
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. z8 = Instance.new("Sound", larm)
  2519. z8.SoundId = "http://www.roblox.com/asset/?id="
  2520. z8.Volume = .6
  2521. z8.Pitch = pt[math.random(1,#pt)]
  2522. z8.Looped = false
  2523. z8:Play()
  2524. for i = 1, 3 do
  2525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. z9 = Instance.new("Sound", rarm)
  2535. z9.SoundId = "http://www.roblox.com/asset/?id="
  2536. z9.Volume = 0.6
  2537. z9.Pitch = pt[math.random(1,#pt)]
  2538. z9.Looped = false
  2539. z9:Play()
  2540. for i = 1, 3 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. z10 = Instance.new("Sound", larm)
  2551. z10.SoundId = "http://www.roblox.com/asset/?id="
  2552. z10.Volume = .6
  2553. z10.Pitch = pt[math.random(1,#pt)]
  2554. z10.Looped = false
  2555. z10:Play()
  2556. for i = 1, 3 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2563. if Debounces.on == false then break end
  2564. wait()
  2565. end
  2566. z11 = Instance.new("Sound", rarm)
  2567. z11.SoundId = "http://www.roblox.com/asset/?id="
  2568. z11.Volume = .6
  2569. z11.Pitch = pt[math.random(1,#pt)]
  2570. z11.Looped = false
  2571. z11:Play()
  2572. for i = 1, 3 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. end
  2582. z12 = Instance.new("Sound", larm)
  2583. z12.SoundId = "http://www.roblox.com/asset/?id="
  2584. z12.Volume = .6
  2585. z12.Pitch = pt[math.random(1,#pt)]
  2586. z12.Looped = false
  2587. z12:Play()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. z13 = Instance.new("Sound", rarm)
  2599. z13.SoundId = "http://www.roblox.com/asset/?id="
  2600. z13.Volume = 0.6
  2601. z13.Pitch = pt[math.random(1,#pt)]
  2602. z13.Looped = false
  2603. z13:Play()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. z14 = Instance.new("Sound", larm)
  2615. z14.SoundId = "http://www.roblox.com/asset/?id="
  2616. z14.Volume = .6
  2617. z14.Pitch = pt[math.random(1,#pt)]
  2618. z14.Looped = false
  2619. z14:Play()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. z15 = Instance.new("Sound", rarm)
  2631. z15.SoundId = "http://www.roblox.com/asset/?id="
  2632. z15.Volume = .6
  2633. z15.Pitch = pt[math.random(1,#pt)]
  2634. z15.Looped = false
  2635. z15:Play()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z16 = Instance.new("Sound", larm)
  2647. z16.SoundId = "http://www.roblox.com/asset/?id="
  2648. z16.Volume = .6
  2649. z16.Pitch = pt[math.random(1,#pt)]
  2650. z16.Looped = false
  2651. z16:Play()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. z17 = Instance.new("Sound", rarm)
  2663. z17.SoundId = "http://www.roblox.com/asset/?id="
  2664. z17.Volume = .6
  2665. z17.Pitch = pt[math.random(1,#pt)]
  2666. z17.Looped = false
  2667. z17:Play()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. z18 = Instance.new("Sound", larm)
  2679. z18.SoundId = "http://www.roblox.com/asset/?id="
  2680. z18.Volume = .6
  2681. z18.Pitch = pt[math.random(1,#pt)]
  2682. z18.Looped = false
  2683. z18:Play()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. z19 = Instance.new("Sound", rarm)
  2695. z19.SoundId = "http://www.roblox.com/asset/?id="
  2696. z19.Volume = 0.6
  2697. z19.Pitch = pt[math.random(1,#pt)]
  2698. z19.Looped = false
  2699. z19:Play()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. z20 = Instance.new("Sound", larm)
  2711. z20.SoundId = "http://www.roblox.com/asset/?id="
  2712. z20.Volume = .6
  2713. z20.Pitch = pt[math.random(1,#pt)]
  2714. z20.Looped = false
  2715. z20:Play()
  2716. for i = 1, 3 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. z20 = Instance.new("Sound", larm)
  2727. z20.SoundId = "http://www.roblox.com/asset/?id="
  2728. z20.Volume = .6
  2729. z20.Pitch = pt[math.random(1,#pt)]
  2730. z20.Looped = false
  2731. z20:Play()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. z20 = Instance.new("Sound", larm)
  2743. z20.SoundId = "http://www.roblox.com/asset/?id="
  2744. z20.Volume = .6
  2745. z20.Pitch = pt[math.random(1,#pt)]
  2746. z20.Looped = false
  2747. z20:Play()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. z20 = Instance.new("Sound", larm)
  2759. z20.SoundId = "http://www.roblox.com/asset/?id="
  2760. z20.Volume = .6
  2761. z20.Pitch = pt[math.random(1,#pt)]
  2762. z20.Looped = false
  2763. z20:Play()
  2764. for i = 1, 3 do
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. z20 = Instance.new("Sound", larm)
  2775. z20.SoundId = "http://www.roblox.com/asset/?id="
  2776. z20.Volume = .6
  2777. z20.Pitch = pt[math.random(1,#pt)]
  2778. z20.Looped = false
  2779. z20:Play()
  2780. for i = 1, 3 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. z20 = Instance.new("Sound", larm)
  2791. z20.SoundId = "http://www.roblox.com/asset/?id="
  2792. z20.Volume = .6
  2793. z20.Pitch = pt[math.random(1,#pt)]
  2794. z20.Looped = false
  2795. z20:Play()
  2796. for i = 1, 3 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2803. if Debounces.on == false then break end
  2804. wait()
  2805. end
  2806. z20 = Instance.new("Sound", larm)
  2807. z20.SoundId = "http://www.roblox.com/asset/?id="
  2808. z20.Volume = .6
  2809. z20.Pitch = pt[math.random(1,#pt)]
  2810. z20.Looped = false
  2811. z20:Play()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. z20 = Instance.new("Sound", larm)
  2823. z20.SoundId = "http://www.roblox.com/asset/?id="
  2824. z20.Volume = .6
  2825. z20.Pitch = pt[math.random(1,#pt)]
  2826. z20.Looped = false
  2827. z20:Play()
  2828. for i = 1, 3 do
  2829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2835. if Debounces.on == false then break end
  2836. wait()
  2837. end
  2838. z:Destroy()
  2839. z2:Destroy()
  2840. z3:Destroy()
  2841. z4:Destroy()
  2842. z5:Destroy()
  2843. z6:Destroy()
  2844. z7:Destroy()
  2845. z8:Destroy()
  2846. z9:Destroy()
  2847. z10:Destroy()
  2848. z11:Destroy()
  2849. z12:Destroy()
  2850. z13:Destroy()
  2851. z14:Destroy()
  2852. z15:Destroy()
  2853. z16:Destroy()
  2854. z17:Destroy()
  2855. z18:Destroy()
  2856. z19:Destroy()
  2857. z20:Destroy()
  2858. Debounces.LPunch = false
  2859. Debounces.RPunch = false
  2860. Debounces.ks = false
  2861. Debounces.ks2 = false
  2862. if Debounces.CanAttack == false then
  2863. Debounces.CanAttack = true
  2864. Debounces.on = false
  2865. Debounces.NoIdl = false
  2866. end
  2867. end
  2868. end
  2869. end)
  2870. -------------------------------
  2871. mouse.KeyDown:connect(function(key)
  2872. if key == "t" then
  2873. if Debounces.CanAttack == true then
  2874. Debounces.CanAttack = false
  2875. Debounces.NoIdl = true
  2876. Debounces.on = true
  2877. Debounces.ks = true
  2878. kik = rleg.Touched:connect(function(ht)
  2879. hit = ht.Parent
  2880. if ht and hit:IsA("Model") then
  2881. if hit:FindFirstChild("Humanoid") then
  2882. if hit.Name ~= p.Name then
  2883. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2884. Debounces.Slashed = true]]--
  2885. if Debounces.ks==true then
  2886. z = Instance.new("Sound",hed)
  2887. z.SoundId = "rbxassetid://169380525"
  2888. z.Volume = 1
  2889. z:Play()
  2890. Debounces.ks=false
  2891. end
  2892. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2893. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2894. --Debounces.Slashed = false
  2895. --end
  2896. end
  2897. end
  2898. elseif ht and hit:IsA("Hat") then
  2899. if hit.Parent.Name ~= p.Name then
  2900. if hit.Parent:FindFirstChild("Humanoid") then
  2901. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2902. Debounces.Slashed = true]]--
  2903. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2904. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2905. --Debounces.Slashed = false
  2906. --end
  2907. end
  2908. end
  2909. end
  2910. end)
  2911. for i = 1,20 do
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2918. if Debounces.on == false then break end
  2919. rs:wait()
  2920. end
  2921. kik:disconnect()
  2922. if Debounces.CanAttack == false then
  2923. Debounces.CanAttack = true
  2924. Debounces.NoIdl = false
  2925. Debounces.on = false
  2926. end
  2927. end
  2928. end
  2929. end)
  2930. ----------------------------------------------------
  2931. mouse.KeyDown:connect(function(key)
  2932. if key == "y" then
  2933. if Debounces.CanAttack == true then
  2934. Debounces.CanAttack = false
  2935. Debounces.on = true
  2936. Debounces.NoIdl = true
  2937. for i = 1, 15 do
  2938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2944. if Debounces.on == false then break end
  2945. rs:wait(2.7)
  2946. end
  2947. x = Instance.new("Sound",char)
  2948. x.SoundId = "rbxassetid://345052019"
  2949. x.Pitch = 0.8
  2950. x.Volume = 1
  2951. x:Play()
  2952. wait(1.5)
  2953. Debounces.on = false
  2954. Debounces.Here = false
  2955. shot = shot + 1
  2956. local rng = Instance.new("Part", larm)
  2957. rng.Anchored = true
  2958. rng.BrickColor = BrickColor.new("Royal purple")
  2959. rng.CanCollide = false
  2960. rng.FormFactor = 3
  2961. rng.Name = "Ring"
  2962. rng.Size = Vector3.new(1, 1, 1)
  2963. rng.Transparency = 0.35
  2964. rng.TopSurface = 0
  2965. rng.BottomSurface = 0
  2966. rng2 = rng:clone()
  2967. rng3 = rng2:clone()
  2968. rng4 = rng2:clone()
  2969. local rngm = Instance.new("SpecialMesh", rng)
  2970. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2971. rngm.Scale = Vector3.new(10, 10, 1)
  2972. rngm2 = rngm:clone()
  2973. rngm2.Scale = Vector3.new(6, 6, 4)
  2974. rngm3=rngm2:clone()
  2975. rngm3.Parent = rng3
  2976. rngm3.Scale = Vector3.new(9, 9, 2)
  2977. rngm4 = rngm2:clone()
  2978. rngm4.Parent = rng4
  2979. rngm4.Scale = Vector3.new(7, 7, 2)
  2980. local bem = Instance.new("Part", larm)
  2981. bem.Anchored = true
  2982. bem.BrickColor = BrickColor.new("Royal purple")
  2983. bem.CanCollide = false
  2984. bem.FormFactor = 3
  2985. bem.Name = "Beam" .. shot
  2986. bem.Size = Vector3.new(1, 1, 1)
  2987. bem.Transparency = 0.35
  2988. bem.TopSurface = 0
  2989. bem.BottomSurface = 0
  2990. local bemm = Instance.new("SpecialMesh", bem)
  2991. bemm.MeshType = 4
  2992. bemm.Scale = Vector3.new(1, 10, 10)
  2993. local out = Instance.new("Part", larm)
  2994. out.Anchored = true
  2995. out.BrickColor = BrickColor.new("Royal purple")
  2996. out.CanCollide = false
  2997. out.FormFactor = 3
  2998. out.Name = "Out"
  2999. out.Size = Vector3.new(4, 4, 4)
  3000. out.Transparency = 0.35
  3001. out.TopSurface = 0
  3002. out.BottomSurface = 0
  3003. local outm = Instance.new("SpecialMesh", out)
  3004. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3005. outm.Scale = Vector3.new(10, 10, 10)
  3006. local bnd = Instance.new("Part", larm)
  3007. bnd.Anchored = true
  3008. bnd.BrickColor = BrickColor.new("Royal purple")
  3009. bnd.CanCollide = false
  3010. bnd.FormFactor = 3
  3011. bnd.Name = "Bend"
  3012. bnd.Size = Vector3.new(1, 1, 1)
  3013. bnd.Transparency = 1
  3014. bnd.TopSurface = 0
  3015. bnd.BottomSurface = 0
  3016. local bndm = Instance.new("SpecialMesh", bnd)
  3017. bndm.MeshType = 3
  3018. bndm.Scale = Vector3.new(8, 8, 8)
  3019. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3020. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3021. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3022. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3023. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3024. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3025. Debounces.Shewt = true
  3026. coroutine.wrap(function()
  3027. for i = 1, 20, 0.2 do
  3028. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  3029. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  3030. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  3031. rng.Transparency = i/30
  3032. rng3.Transparency = 1/34
  3033. rng4.Transparency = i/36
  3034. wait()
  3035. end
  3036. wait()
  3037. rng:Destroy()
  3038. end)()
  3039. if Debounces.Shewt == true then
  3040. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3041. hit = ht.Parent
  3042. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3043. if HasntTouched(hit.Name) == true and deb == false then
  3044. deb = true
  3045. coroutine.wrap(function()
  3046. hit:FindFirstChild("Humanoid").PlatformStand = true
  3047. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3048. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3049. end)()
  3050. table.insert(Touche, hit.Name)
  3051. deb = false
  3052. end
  3053. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3054. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3055. deb = true
  3056. coroutine.wrap(function()
  3057. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3058. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3059. wait(1)
  3060. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3061. end)()
  3062. table.insert(Touche, hit.Parent.Name)
  3063. deb = false
  3064. for i, v in pairs(Touche) do
  3065. print(v)
  3066. end
  3067. end
  3068. end
  3069. end)
  3070. end
  3071. for i = 0, 260, 8 do
  3072. bem.Size = Vector3.new(i, 10, 10)
  3073. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3074. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3075. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3076. bnd.Size = Vector3.new(1,1,1)
  3077. bndm.Scale = Vector3.new(8,8,8)
  3078. if i % 10 == 0 then
  3079. local newRng = rng2:Clone()
  3080. newRng.Parent = larm
  3081. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3082. local newRngm = rngm2:clone()
  3083. newRngm.Parent=newRng
  3084. coroutine.wrap(function()
  3085. for i = 1, 10, 0.2 do
  3086. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3087. newRng.Transparency = i/10
  3088. wait()
  3089. end
  3090. wait()
  3091. newRng:Destroy()
  3092. end)()
  3093. end
  3094. wait()
  3095. end
  3096. wait()
  3097. Debounces.Shewt = false
  3098. bem:Destroy()
  3099. out:Destroy()
  3100. bnd:Destroy()
  3101. Debounces.Ready = false
  3102. for i, v in pairs(Touche) do
  3103. table.remove(Touche, i)
  3104. end
  3105. wait()
  3106. table.insert(Touche, char.Name)
  3107. Debounces.NoIdl = false
  3108. if Debounces.CanAttack == false then
  3109. Debounces.CanAttack = true
  3110. end
  3111. end
  3112. end
  3113. end)
  3114. ----------------------------------------------------
  3115. Charging = false
  3116. mouse.KeyDown:connect(function(key)
  3117. if key == "r" then
  3118. if Charging == false then
  3119. Charging = true
  3120. if Debounces.CanAttack == true then
  3121. Debounces.CanAttack = false
  3122. Debounces.NoIdl = true
  3123. Debounces.on = true
  3124. for i = 1,20 do
  3125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3131. if Debounces.on == false then break end
  3132. rs:wait()
  3133. end
  3134. --[[for i = 1,20 do
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3141. if Debounces.on == false then break end
  3142. rs:wait()
  3143. end]]--
  3144. pt=Instance.new('Part',torso)
  3145. pt.Anchored=true
  3146. pt.CanCollide=false
  3147. pt.Locked = true
  3148. pt.FormFactor='Custom'
  3149. pt.Size=Vector3.new(1,1,1)
  3150. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3151. pt.Transparency=.6
  3152. pt.BrickColor=BrickColor.new('Dark indigo')
  3153. msh=Instance.new('SpecialMesh',pt)
  3154. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3155. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3156. pt2=pt:clone()
  3157. pt2.Parent = torso
  3158. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3159. pt2.BrickColor=BrickColor.new("Dark indigo")
  3160. msh2=msh:clone()
  3161. msh2.Parent=pt2
  3162. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3163.  
  3164. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3165.  
  3166. bl = Instance.new("Part", char)
  3167. bl.Locked = true
  3168. bl.Name = "Shell"
  3169. bl.BrickColor = BrickColor.new("Dark indigo")
  3170. bl.Anchored = true
  3171. bl.CanCollide = false
  3172. bl.Transparency = 0
  3173. bl.Reflectance = 0
  3174. bl.BottomSurface = 0
  3175. bl.TopSurface = 0
  3176. bl.Shape = 0
  3177. blm = Instance.new("SpecialMesh",bl)
  3178. blm.MeshType = "Sphere"
  3179. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3180. blm.MeshId = "rbxassetid://9982590"
  3181.  
  3182. coroutine.resume(coroutine.create(function()
  3183. for i=1, math.huge, 4 do
  3184. if Charging == true then
  3185. rs:wait()
  3186. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3187. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3188. bl.Transparency = bl.Transparency + 0.1
  3189. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3190. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3191. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3192. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3193. elseif Charging == false then break
  3194. end
  3195. end
  3196. end))
  3197.  
  3198. repeat
  3199. local p = Instance.new('Part',torso)
  3200. p.formFactor = 'Custom'
  3201. p.Size = Vector3.new(1,1,1)
  3202. p.BrickColor = BrickColor.new('Royal purple')
  3203. p.CanCollide = false
  3204. p.Transparency = 0
  3205. p.Anchored = true
  3206. p.Locked=true
  3207. s = math.random(1,40)/10
  3208. local m = Instance.new("BlockMesh",p)
  3209. m.Scale = Vector3.new(s,s,s)
  3210. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3211. --[[coroutine.wrap(function()
  3212. wait(2)
  3213. while Charging == true do
  3214. wait(2)
  3215. GroundWave1()
  3216. wait(2)
  3217. end
  3218. end)()]]--
  3219. Spawn(function()
  3220. while rs:wait() do
  3221. if Charging == true then
  3222. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3223. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3224. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3225. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3226. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3227. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3228. elseif Charging == false then break
  3229. end
  3230. end
  3231. end)
  3232. Spawn(function()
  3233. while rs:wait() do
  3234. if p.Transparency >= 1 then p:Destroy() break end
  3235. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3236. p.Transparency = p.Transparency+0.01
  3237. end
  3238. end)
  3239. wait(.3)
  3240. until Charging == false
  3241. end
  3242. end
  3243. end
  3244. end)
  3245. ----------------------------------------------------
  3246. mouse.KeyUp:connect(function(key)
  3247. if key == "r" then
  3248. if Charging == true then
  3249. Charging = false
  3250. pt:Destroy()
  3251. pt2:Destroy()
  3252. bl:Destroy()
  3253. if Debounces.CanAttack == false then
  3254. Debounces.CanAttack = true
  3255. Debounces.NoIdl = false
  3256. Debounces.on = false
  3257. end
  3258. end
  3259. end
  3260. end)
  3261. ----------------------------------------------------
  3262. mouse.KeyDown:connect(function(key)
  3263. if key == "g" then
  3264. if Debounces.CanAttack == true then
  3265. Debounces.CanAttack = false
  3266. Debounces.NoIdl = true
  3267. Debounces.on = true
  3268. local shell = Instance.new("Part",torso)
  3269. shell.BrickColor = BrickColor.new("Royal purple")
  3270. shell.Anchored = true
  3271. shell.CanCollide = false
  3272. shell.Locked = true
  3273. shell.TopSurface = "SmoothNoOutlines"
  3274. shell.BottomSurface = "SmoothNoOutlines"
  3275. shell.Size = Vector3.new(1,1,1)
  3276. shellm = Instance.new("SpecialMesh",shell)
  3277. shellm.MeshType = "Sphere"
  3278. shellm.Scale = Vector3.new(1,1,1)
  3279. local shell2 = Instance.new("Part",torso)
  3280. shell2.BrickColor = BrickColor.new("Royal purple")
  3281. shell2.Anchored = true
  3282. shell2.CanCollide = false
  3283. shell2.Locked = true
  3284. shell2.TopSurface = "SmoothNoOutlines"
  3285. shell2.BottomSurface = "SmoothNoOutlines"
  3286. shell2.Size = Vector3.new(1,1,1)
  3287. shellm2 = Instance.new("SpecialMesh",shell2)
  3288. shellm2.MeshType = "Sphere"
  3289. shellm2.Scale = Vector3.new(1,1,1)
  3290.  
  3291. function FindNearestTorso(Position,Distance,SinglePlayer)
  3292. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3293. local List = {}
  3294. for i,v in pairs(workspace:GetChildren())do
  3295. if v:IsA("Model")then
  3296. if v:findFirstChild("Torso")then
  3297. if v ~= char then
  3298. if(v.Torso.Position -Position).magnitude <= Distance then
  3299. table.insert(List,v)
  3300. end
  3301. end
  3302. end
  3303. end
  3304. end
  3305. return List
  3306. end
  3307.  
  3308. Shell = function()
  3309. local X = Instance.new("Part",char)
  3310. local O = Instance.new("ObjectValue",X)
  3311. O.Name = "creator"
  3312. X.Locked = true
  3313. X.Name = "Shell"
  3314. X.Anchored = false
  3315. X.CanCollide = false
  3316. X.Transparency = 0
  3317. X.Reflectance = 0
  3318. X.BottomSurface = 0
  3319. X.TopSurface = 0
  3320. X.Shape = 0
  3321. local V = Instance.new("ObjectValue",X)
  3322. V.Value = char
  3323. V.Name = "creator"
  3324. X.BrickColor = BrickColor.new("Royal purple")
  3325. X.Size = Vector3.new(1,1,1)
  3326. --X.Material = "Neon"
  3327. local Z = Instance.new("SpecialMesh",X)
  3328. Z.MeshType = "Sphere"
  3329. Z.Scale = Vector3.new(1,1,1)
  3330. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3331. local bv = Instance.new("BodyVelocity",X)
  3332. bv.maxForce = Vector3.new(99999,99999,99999)
  3333. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3334. bv.velocity = root.CFrame.lookVector*65
  3335. Explode = X.Touched:connect(function(hit)
  3336. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3337. local cf = X.CFrame
  3338. bv:Destroy()
  3339. X.Anchored = true
  3340. Z:Remove()
  3341. Explode:disconnect()
  3342. X.Size = Vector3.new(3,3,3)
  3343. X.Touched:connect(function(hit) end)
  3344. X.CanCollide = false
  3345. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3346. if v:FindFirstChild('Humanoid') then
  3347. v.Humanoid:TakeDamage(math.huge)
  3348. end
  3349. end
  3350. for i = 1, (40) do rs:wait()
  3351. X.Transparency = X.Transparency + (1/40)
  3352. X.Size = X.Size + Vector3.new(1,1,1)
  3353. X.CFrame = cf
  3354. end
  3355. X:Destroy()
  3356. end
  3357. end)
  3358. end
  3359. Shell()
  3360. for i = 1, 10 do
  3361. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3362. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3369. if Debounces.on == false then break end
  3370. rs:wait()
  3371. end
  3372. Shell()
  3373. shell.Transparency = 1
  3374. for i = 1, 10 do
  3375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3383. if Debounces.on == false then break end
  3384. rs:wait()
  3385. end
  3386. Shell()
  3387. shell.Transparency = 0
  3388. shell2.Transparency = 1
  3389. for i = 1, 10 do
  3390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3398. if Debounces.on == false then break end
  3399. rs:wait()
  3400. end
  3401. Shell()
  3402. shell2.Transparency = 0
  3403. shell.Transparency = 1
  3404. for i = 1, 10 do
  3405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3413. if Debounces.on == false then break end
  3414. rs:wait()
  3415. end
  3416. Shell()
  3417. shell.Transparency = 0
  3418. shell2.Transparency = 1
  3419. for i = 1, 10 do
  3420. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3421. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3428. if Debounces.on == false then break end
  3429. rs:wait()
  3430. end
  3431. Shell()
  3432. shell2.Transparency = 0
  3433. shell.Transparency = 1
  3434. for i = 1, 10 do
  3435. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3436. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3443. if Debounces.on == false then break end
  3444. rs:wait()
  3445. end
  3446. Shell()
  3447. shell.Transparency = 0
  3448. shell2.Transparency = 1
  3449. for i = 1, 10 do
  3450. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3451. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3458. if Debounces.on == false then break end
  3459. rs:wait()
  3460. end
  3461. Shell()
  3462. shell2.Transparency = 0
  3463. shell.Transparency = 1
  3464. for i = 1, 10 do
  3465. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3466. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3473. if Debounces.on == false then break end
  3474. rs:wait()
  3475. end
  3476. Shell()
  3477. shell.Transparency = 0
  3478. shell2.Transparency = 1
  3479. for i = 1, 10 do
  3480. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3481. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3488. if Debounces.on == false then break end
  3489. rs:wait()
  3490. end
  3491. Shell()
  3492. shell2.Transparency = 0
  3493. shell.Transparency = 1
  3494. for i = 1, 10 do
  3495. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3496. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3503. if Debounces.on == false then break end
  3504. rs:wait()
  3505. end
  3506. Shell()
  3507. shell.Transparency = 0
  3508. shell2.Transparency = 1
  3509. for i = 1, 10 do
  3510. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3511. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3518. if Debounces.on == false then break end
  3519. rs:wait()
  3520. end
  3521. Shell()
  3522. shell2.Transparency = 0
  3523. shell.Transparency = 1
  3524. for i = 1, 10 do
  3525. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3526. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3533. if Debounces.on == false then break end
  3534. rs:wait()
  3535. end
  3536. Shell()
  3537. shell.Transparency = 0
  3538. shell2.Transparency = 1
  3539. for i = 1, 10 do
  3540. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3541. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3548. if Debounces.on == false then break end
  3549. rs:wait()
  3550. end
  3551. shell.Transparency = 1
  3552. if Debounces.CanAttack == false then
  3553. Debounces.CanAttack = true
  3554. Debounces.NoIdl = false
  3555. Debounces.on = false
  3556. end
  3557. end
  3558. end
  3559. end)
  3560. ----------------------------------------------------
  3561. Search = false
  3562. mouse.KeyDown:connect(function(key)
  3563. if key == "n" then
  3564. if Search == true then
  3565. Search = true
  3566. for i,v in pairs(game.Players:getPlayers()) do
  3567. if v.Name~=char.Name then
  3568. for j,k in pairs(v.Character:GetChildren()) do
  3569. if k:IsA("BasePart") and k.Transparency >= 1 then
  3570. bawx=Instance.new("SelectionBox",cam)
  3571. bawx.Color = BrickColor.new("Royal purple")
  3572. bawx.Transparency = .5
  3573. bawx.Adornee = k
  3574. end
  3575. end
  3576. end
  3577. end
  3578. elseif Search == true then
  3579. Search = false
  3580. for i, v in pairs(cam:GetChildren()) do
  3581. if v:IsA("SelectionBox") then
  3582. v:Destroy()
  3583. end
  3584. end
  3585. end
  3586. end
  3587. end)
  3588. ----------------------------------------------------
  3589. Grab = false
  3590. mouse.KeyDown:connect(function(key)
  3591. if key == "z" then
  3592. Debounces.on = true
  3593. Debounces.NoIdl = true
  3594. Debounces.ks = true
  3595. if Grab == false then
  3596. gp = nil
  3597. for i = 1, 20 do
  3598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3604. if Debounces.on == false then break end
  3605. rs:wait()
  3606. end
  3607. con1=larm.Touched:connect(function(hit) -- this is grab
  3608. ht = hit.Parent
  3609. hum1=ht:FindFirstChild('Humanoid')
  3610. if hum1 ~= nil then
  3611. if Debounces.ks==true then
  3612. z = Instance.new("Sound",hed)
  3613. z.SoundId = "rbxassetid://169380525"
  3614. z.Volume = 1
  3615. z:Play()
  3616. Debounces.ks=false
  3617. end
  3618. hum1.PlatformStand=true
  3619. gp = ht
  3620. Grab = true
  3621. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3622. asd.Parent = larm
  3623. asd.Name = "asd"
  3624. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3625. --[[elseif hum1 == nil then
  3626. con1:disconnect()
  3627. wait() return]]--
  3628. end
  3629. end)
  3630. for i = 1, 20 do
  3631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3637. if Debounces.on == false then break end
  3638. rs:wait()
  3639. end
  3640. if hum1 == nil then
  3641. Debounces.on = false
  3642. Debounces.NoIdl = false
  3643. end
  3644. con1:disconnect()
  3645. elseif Grab == true then
  3646. Grab = false
  3647. Punch()
  3648. z = Instance.new("Sound",hed)
  3649. z.SoundId = "rbxassetid://169380525"
  3650. z.Pitch = ptz[math.random(1,#ptz)]
  3651. z.Volume = 1
  3652. z:Play()
  3653. for i = 1, 10 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3660. if Debounces.on == false then break end
  3661. rs:wait()
  3662. end
  3663. Punch()
  3664. z = Instance.new("Sound",hed)
  3665. z.SoundId = "rbxassetid://169380525"
  3666. z.Pitch = ptz[math.random(1,#ptz)]
  3667. z.Volume = 1
  3668. z:Play()
  3669. for i = 1, 10 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3676. if Debounces.on == false then break end
  3677. rs:wait()
  3678. end
  3679. Punch()
  3680. z = Instance.new("Sound",hed)
  3681. z.SoundId = "rbxassetid://169380525"
  3682. z.Pitch = ptz[math.random(1,#ptz)]
  3683. z.Volume = 1
  3684. z:Play()
  3685. for i = 1, 10 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. Punch()
  3696. z = Instance.new("Sound",hed)
  3697. z.SoundId = "rbxassetid://169380525"
  3698. z.Pitch = ptz[math.random(1,#ptz)]
  3699. z.Volume = 1
  3700. z:Play()
  3701. for i = 1, 10 do
  3702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3708. if Debounces.on == false then break end
  3709. rs:wait()
  3710. end
  3711. Punch()
  3712. z = Instance.new("Sound",hed)
  3713. z.SoundId = "rbxassetid://169380525"
  3714. z.Pitch = ptz[math.random(1,#ptz)]
  3715. z.Volume = 1
  3716. z:Play()
  3717. for i = 1, 10 do
  3718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3724. if Debounces.on == false then break end
  3725. rs:wait()
  3726. end
  3727. Punch()
  3728. z = Instance.new("Sound",hed)
  3729. z.SoundId = "rbxassetid://169380525"
  3730. z.Pitch = ptz[math.random(1,#ptz)]
  3731. z.Volume = 1
  3732. z:Play()
  3733. for i = 1, 10 do
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3740. if Debounces.on == false then break end
  3741. rs:wait()
  3742. end
  3743. Punch()
  3744. z = Instance.new("Sound",hed)
  3745. z.SoundId = "rbxassetid://169380525"
  3746. z.Pitch = ptz[math.random(1,#ptz)]
  3747. z.Volume = 1
  3748. z:Play()
  3749. for i = 1, 10 do
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3756. if Debounces.on == false then break end
  3757. rs:wait()
  3758. end
  3759. Punch()
  3760. z = Instance.new("Sound",hed)
  3761. z.SoundId = "rbxassetid://169380525"
  3762. z.Pitch = ptz[math.random(1,#ptz)]
  3763. z.Volume = 1
  3764. z:Play()
  3765. for i = 1, 10 do
  3766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3772. if Debounces.on == false then break end
  3773. rs:wait()
  3774. end
  3775. Punch()
  3776. z = Instance.new("Sound",hed)
  3777. z.SoundId = "rbxassetid://169380525"
  3778. z.Pitch = ptz[math.random(1,#ptz)]
  3779. z.Volume = 1
  3780. z:Play()
  3781. for i = 1, 10 do
  3782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3788. if Debounces.on == false then break end
  3789. rs:wait()
  3790. end
  3791. Punch()
  3792. z = Instance.new("Sound",hed)
  3793. z.SoundId = "rbxassetid://169380525"
  3794. z.Pitch = ptz[math.random(1,#ptz)]
  3795. z.Volume = 1
  3796. z:Play()
  3797. for i = 1, 10 do
  3798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3804. if Debounces.on == false then break end
  3805. rs:wait()
  3806. end
  3807. Punch()
  3808. z = Instance.new("Sound",hed)
  3809. z.SoundId = "rbxassetid://169380525"
  3810. z.Pitch = ptz[math.random(1,#ptz)]
  3811. z.Volume = 1
  3812. z:Play()
  3813. for i = 1, 10 do
  3814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3820. if Debounces.on == false then break end
  3821. rs:wait()
  3822. end
  3823. Punch()
  3824. z = Instance.new("Sound",hed)
  3825. z.SoundId = "rbxassetid://169380525"
  3826. z.Pitch = ptz[math.random(1,#ptz)]
  3827. z.Volume = 1
  3828. z:Play()
  3829. for i = 1, 10 do
  3830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3836. if Debounces.on == false then break end
  3837. rs:wait()
  3838. end
  3839. con1:disconnect()
  3840. Debounces.on = false
  3841. Debounces.NoIdl = false
  3842. if gp ~= nil then
  3843. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3844. for i,v in pairs(larm:GetChildren()) do
  3845. if v.Name == "asd" and v:IsA("Weld") then
  3846. v:Remove()
  3847. end
  3848. end
  3849. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3850. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3851. bv.P = 125000
  3852. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3853. hum1=nil
  3854. ht=nil
  3855. Debounces.on = false
  3856. Debounces.NoIdl = false
  3857. elseif ht == nil then wait()
  3858. Grab = false
  3859. Debounces.on = false
  3860. Debounces.NoIdl = false
  3861. end
  3862. end
  3863. end
  3864. end)
  3865. ----------------------------------------------------
  3866. mouse.KeyDown:connect(function(key)
  3867. if string.byte(key) == 52 then
  3868. char.Humanoid.WalkSpeed = 60
  3869. end
  3870. end)
  3871. mouse.KeyUp:connect(function(key)
  3872. if string.byte(key) == 52 then
  3873. char.Humanoid.WalkSpeed = 8
  3874. end
  3875. end)
  3876. -------------------------------
  3877. local animpose = "Idle"
  3878. local lastanimpose = "Idle"
  3879. local sine = 0
  3880. local change = 1
  3881. local val = 0
  3882. local ffing = false
  3883. -------------------------------
  3884. game:GetService("RunService").RenderStepped:connect(function()
  3885. --[[if char.Humanoid.Jump == true then
  3886. jump = true
  3887. else
  3888. jump = false
  3889. end]]
  3890. char.Humanoid.FreeFalling:connect(function(f)
  3891. if f then
  3892. ffing = true
  3893. else
  3894. ffing = false
  3895. end
  3896. end)
  3897. sine = sine + change
  3898. if jumpn == true then
  3899. animpose = "Jumping"
  3900. elseif ffing == true then
  3901. animpose = "Freefalling"
  3902. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3903. animpose = "Idle"
  3904. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3905. animpose = "Walking"
  3906. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3907. animpose = "Running"
  3908. end
  3909. if animpose ~= lastanimpose then
  3910. sine = 0
  3911. if Debounces.NoIdl == false then
  3912. if animpose == "Idle" then
  3913. for i = 1, 2 do
  3914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3920. end
  3921. elseif animpose == "Walking" then
  3922. for i = 1, 2 do
  3923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3929. end
  3930. elseif animpose == "Running" then
  3931. for i = 1, 2 do
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3938. wait()
  3939. end
  3940. end
  3941. else
  3942. end
  3943. end
  3944. lastanimpose = animpose
  3945. if Debounces.NoIdl == false then
  3946. if animpose == "Idle" then
  3947. change = 0.5
  3948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3954. elseif animpose == "Walking" then
  3955. change = 1
  3956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3962. elseif animpose == "Running" then
  3963. change = 1
  3964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3970. elseif stanceToggle == "Floating" then
  3971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3973. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3977. end
  3978. end
  3979. end)
  3980. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3981. local a = Instance.new("ForceField")
  3982. a.Parent = workspace.Likebossfromdk
  3983. wait(0)
  3984. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3985. -----------------------------------------------------------------------------
  3986.  
  3987. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3988. --[[Part0 = Vector3 (Start pos)
  3989. Part1 = Vector3 (End pos)
  3990. Times = number (Amount of lightning parts)
  3991. Offset = number (Offset)
  3992. Color = color (brickcolor value)
  3993. Thickness = number (thickness)
  3994. Trans = number (transparency)
  3995. ]]--
  3996. local magz = (Part0 - Part1).magnitude
  3997. local curpos = Part0
  3998. local trz = {-Offset,Offset}
  3999. for i=1,Times do
  4000. local li = Instance.new("Part", torso)
  4001. li.Name = "Lightning"
  4002. li.TopSurface =0
  4003. li.Material = "Neon"
  4004. li.BottomSurface = 0
  4005. li.Anchored = true
  4006. li.Locked = true
  4007. li.Transparency = Trans or 0.4
  4008. li.BrickColor = BrickColor.new(Color)
  4009. li.formFactor = "Custom"
  4010. li.CanCollide = false
  4011. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4012. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4013. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4014. if Times == i then
  4015. local magz2 = (curpos - Part1).magnitude
  4016. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4017. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4018. else
  4019. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4020. end
  4021. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4022. game.Debris:AddItem(li,.1)
  4023. end
  4024. end
  4025.  
  4026. BodyParts = {} -- Parts to emit lightning effects from
  4027. for _, v in pairs(char:GetChildren()) do
  4028. if v:IsA("Part") then
  4029. table.insert(BodyParts, v)
  4030. end
  4031. end
  4032.  
  4033. Bounding = {} -- Calculate the bounding boxes
  4034. for _, v in pairs(BodyParts) do
  4035. local temp = {X=nil, Y=nil, Z=nil}
  4036. temp.X = v.Size.X/2 * 15
  4037. temp.Y = v.Size.Y/2 * 15
  4038. temp.Z = v.Size.Z/2 * 15
  4039. Bounding[v.Name] = temp
  4040. --table.insert(Bounding, v.Name, temp)
  4041. end
  4042.  
  4043. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4044. local Body1 = BodyParts[math.random(#BodyParts)]
  4045. local Body2 = BodyParts[math.random(#BodyParts)]
  4046. local Pos1 = Vector3.new(
  4047. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4048. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4049. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4050. )
  4051. local Pos2 = Vector3.new(
  4052. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4053. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4054. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4055. )
  4056. local SPos1 = Body1.Position + Pos1
  4057. local SPos2 = Body2.Position + Pos2
  4058. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4059. end
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