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my modconfig.lua

Apr 12th, 2020
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  1. modLocation = ""
  2. forceEnabling = False
  3.  
  4. local prefix = ""
  5. mods =
  6. {
  7.  
  8. {workshopid = "1722261398"},
  9. {workshopid = "1691591293"},
  10. {workshopid = "2033402688"},
  11. {workshopid = "2038612985"},
  12. {workshopid = "1765619430"},
  13. {workshopid = "1722256729"},
  14. {workshopid = "1694550170"},
  15. {workshopid = "1751636748"},
  16. {workshopid = "1769379152"},
  17. {workshopid = "2003555597"},
  18. {workshopid = "1756645965"},
  19. {workshopid = "1991691736"},
  20. {workshopid = "1816511488"},
  21. {workshopid = "1793763687"},
  22. {workshopid = "2014035735"},
  23. {workshopid = "1812438102"},
  24. {workshopid = "2017677089"},
  25. {workshopid = "2019697605"},
  26. {workshopid = "1691539727"},
  27. {workshopid = "1741735681"},
  28. {workshopid = "1741744976"},
  29. {workshopid = "1924641337"},
  30. {workshopid = "1731575231"},
  31. {workshopid = "1722652757"},
  32. {workshopid = "2019799968"},
  33. {workshopid = "1734791653"},
  34. {workshopid = "1695671502"},
  35. {workshopid = "1751540023"},
  36. {workshopid = "1722256729"},
  37. {workshopid = "1751512039"},
  38.  
  39. -- mods with only 'workshopid' set will be downloaded automatically, both on dedicated server and connecting players, recommended {workshopid = ""},
  40.  
  41.  
  42.  
  43. -- mods using both 'path' and 'workshopid': server will load the mod from the path and clients will download and use it automatically from the workshop
  44. }
  45.  
  46. -- these are allowed mods, that can run on the client only (ie. UI mods)
  47. allowed =
  48. {
  49.  
  50. }
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