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kostik228

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Nov 28th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. local PLRN = "kostik2318" --<== change the name to yours
  87. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  88. local Player,game,owner = owner,game
  89. local RealPlayer = Player
  90. if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
  91. math.randomseed(tick())
  92. local number = 0
  93. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  94. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  95. end
  96. local yeetis = Instance.new("RemoteEvent", workspace)
  97. yeetis.Name = "yeetmyfeeeeeeeee"
  98. yeetis.OnServerEvent:Connect(function(plr, num)
  99. number = num
  100. end)
  101.  
  102.  
  103. PLR = game:GetService("Players")[PLRN]
  104.  
  105. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  106. sound2vis.SoundId = "rbxassetid://397312275"
  107. sound2vis.Volume = 0
  108. sound2vis.Looped = true
  109. sound2vis.Name = "I LIKE DICK"
  110. sound2vis:Play()
  111. NLS([==[
  112. local Player = owner
  113. print'yeetus'
  114. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  115. print'foundevent'
  116. local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
  117. print'foundsound'
  118. --Give the server mouse data 30 times every second, but only if the values changed
  119. --If player is not moving their mouse, client won't fire events
  120. while wait(1/60) do
  121. --print(sound.PlaybackLoudness)
  122. event:FireServer(sound.PlaybackLoudness)
  123. end
  124. ]==],PLR.Character)
  125. do
  126. print("FE Compatibility code by Mokiros")
  127. local rp = RealPlayer
  128. script.Parent = rp.Character
  129.  
  130. --RemoteEvent for communicating
  131. local Event = Instance.new("RemoteEvent")
  132. Event.Name = "UserInput_Event"
  133.  
  134. --Fake event to make stuff like Mouse.KeyDown work
  135. local function fakeEvent()
  136. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  137. t.connect = t.Connect
  138. return t
  139. end
  140.  
  141. --Creating fake input objects with fake variables
  142. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  143. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  144. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  145. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  146. end}
  147. --Merged 2 functions into one by checking amount of arguments
  148. CAS.UnbindAction = CAS.BindAction
  149.  
  150. --This function will trigger the events that have been :Connect()'ed
  151. local function te(self,ev,...)
  152. local t = m[ev]
  153. if t and t._fakeEvent then
  154. for _,f in pairs(t.Functions) do
  155. f(...)
  156. end
  157. end
  158. end
  159. m.TrigEvent = te
  160. UIS.TrigEvent = te
  161.  
  162. Event.OnServerEvent:Connect(function(plr,io)
  163. if plr~=rp then return end
  164. m.Target = io.Target
  165. m.Hit = io.Hit
  166. if not io.isMouse then
  167. local b = io.UserInputState == Enum.UserInputState.Begin
  168. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  169. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  170. end
  171. for _,t in pairs(CAS.Actions) do
  172. for _,k in pairs(t.Keys) do
  173. if k==io.KeyCode then
  174. t.Function(t.Name,io.UserInputState,io)
  175. end
  176. end
  177. end
  178. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  179. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  180. end
  181. end)
  182. Event.Parent = NLS([==[
  183. local Player = owner
  184. local Event = script:WaitForChild("UserInput_Event")
  185.  
  186. local Mouse = Player:GetMouse()
  187. local UIS = game:GetService("UserInputService")
  188. local input = function(io,a)
  189. if a then return end
  190. --Since InputObject is a client-side instance, we create and pass table instead
  191. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  192. end
  193. UIS.InputBegan:Connect(input)
  194. UIS.InputEnded:Connect(input)
  195.  
  196. local h,t
  197. --Give the server mouse data 30 times every second, but only if the values changed
  198. --If player is not moving their mouse, client won't fire events
  199. while wait(1/30) do
  200. if h~=Mouse.Hit or t~=Mouse.Target then
  201. h,t=Mouse.Hit,Mouse.Target
  202. Event:FireServer({isMouse=true,Target=t,Hit=h})
  203. end
  204. end]==],Player.Character)
  205.  
  206. ----Sandboxed game object that allows the usage of client-side methods and services
  207. --Real game object
  208. local _rg = game
  209.  
  210. --Metatable for fake service
  211. local fsmt = {
  212. __index = function(self,k)
  213. local s = rawget(self,"_RealService")
  214. if s then return s[k] end
  215. end,
  216. __newindex = function(self,k,v)
  217. local s = rawget(self,"_RealService")
  218. if s then s[k]=v end
  219. end,
  220. __call = function(self,...)
  221. local s = rawget(self,"_RealService")
  222. if s then return s(...) end
  223. end
  224. }
  225. local function FakeService(t,RealService)
  226. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  227. return setmetatable(t,fsmt)
  228. end
  229.  
  230. --Fake game object
  231. local g = {
  232. GetService = function(self,s)
  233. return self[s]
  234. end,
  235. Players = FakeService({
  236. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  237. },"Players"),
  238. UserInputService = FakeService(UIS,"UserInputService"),
  239. ContextActionService = FakeService(CAS,"ContextActionService"),
  240. }
  241. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  242. g.service = g.GetService
  243.  
  244. g.RunService = FakeService({
  245. RenderStepped = _rg:GetService("RunService").Heartbeat,
  246. BindToRenderStep = function(self,name,_,fun)
  247. self._btrs[name] = self.Heartbeat:Connect(fun)
  248. end,
  249. UnbindFromRenderStep = function(self,name)
  250. self._btrs[name]:Disconnect()
  251. end,
  252. },"RunService")
  253.  
  254. setmetatable(g,{
  255. __index=function(self,s)
  256. return _rg:GetService(s) or typeof(_rg[s])=="function"
  257. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  258. end,
  259. __newindex = fsmt.__newindex,
  260. __call = fsmt.__call
  261. })
  262. --Changing owner to fake player object to support owner:GetMouse()
  263. game,owner = g,g.Players.LocalPlayer
  264. end
  265.  
  266.  
  267. --add a welcome to the game 2 mode 2007066385
  268. --[[
  269. // Kiroki
  270. // Kiroki#7043
  271.  
  272.  
  273.  
  274. ~~------Script Name------~~
  275.  
  276. The Hood
  277.  
  278. ~~------Script Pack------~~
  279.  
  280. Chill
  281.  
  282. ~~-----------------------~~
  283. --]]
  284.  
  285.  
  286. --//Customizeable Variables
  287.  
  288. local music = true
  289.  
  290. local soundeffects = true
  291. --//
  292.  
  293.  
  294.  
  295.  
  296.  
  297.  
  298. math.randomseed(tick())
  299. local alafiaf = 1
  300. local alrt = false
  301. local sn = 1
  302. local PT = {}
  303. local idletimer = 0
  304. local visrot = false
  305. local loopvis = false
  306. local volumevis = 5
  307. local bcch = BrickColor.new("Really red")
  308. local visrota = 1
  309. local drota = 0
  310. local hatfly = false
  311. local rainbow = false
  312. local vismode = false
  313. local vising = false
  314. local normanim = true
  315. local doingsomething = false
  316. local hoodup = false
  317. local pitchvis = 1
  318. local jumpd = false
  319. local cloud = false
  320. local fenkeded = true
  321. local BCC = false
  322. local moveloop = true
  323. local rapparip = 0
  324. local alrup = false
  325. local sunflower = true
  326. local meeka = "n"
  327. local fighting = false
  328. local sitting = false
  329. local ang = false
  330. local jacket = false
  331. function sandbox(var,func)
  332. local env = getfenv(func)
  333. local newenv = setmetatable({},{
  334. __index = function(self,k)
  335. if k=="script" then
  336. return var
  337. else
  338. return env[k]
  339. end
  340. end,
  341. })
  342. setfenv(func,newenv)
  343. return func
  344. end
  345. local player = Player
  346. local character = player.Character
  347. local dgasdjh = coroutine.wrap(function()
  348. pe = Instance.new("ParticleEmitter", character.Torso)
  349. pe.Rate = 50
  350. pe.Size = NumberSequence.new(10)
  351. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  352. pe.EmissionDirection = "Front"
  353. pe.LockedToPart = true
  354. pe.Acceleration = Vector3.new(0,0,0)
  355. pe.Drag = NumberSequence.new(10)
  356. pe.Lifetime = NumberRange.new(1)
  357. pb = Instance.new("ParticleEmitter", character.Torso)
  358. pb.Rate = 50
  359. pb.Size = NumberSequence.new(10)
  360. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  361. pb.EmissionDirection = "Back"
  362. pb.LockedToPart = true
  363. pb.Acceleration = Vector3.new(0,0,0)
  364. pb.Drag = NumberSequence.new(10)
  365. pb.Lifetime = NumberRange.new(1)
  366. pc = Instance.new("ParticleEmitter", character.Torso)
  367. pc.Rate = 50
  368. pc.Size = NumberSequence.new(10)
  369. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  370. pc.EmissionDirection = "Left"
  371. pc.LockedToPart = true
  372. pc.Acceleration = Vector3.new(0,0,0)
  373. pc.Drag = NumberSequence.new(10)
  374. pc.Lifetime = NumberRange.new(1)
  375. pd = Instance.new("ParticleEmitter", character.Torso)
  376. pd.Rate = 50
  377. pd.Size = NumberSequence.new(10)
  378. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  379. pd.EmissionDirection = "Right"
  380. pd.LockedToPart = true
  381. pd.Acceleration = Vector3.new(0,0,0)
  382. pd.Drag = NumberSequence.new(10)
  383. pd.Lifetime = NumberRange.new(1)
  384. pa = Instance.new("ParticleEmitter", character.Torso)
  385. pa.Rate = 50
  386. pa.Size = NumberSequence.new(10)
  387. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  388. pa.EmissionDirection = "Top"
  389. pa.LockedToPart = true
  390. pa.Acceleration = Vector3.new(0,0,0)
  391. pa.Drag = NumberSequence.new(10)
  392. pa.Lifetime = NumberRange.new(1)
  393. --[[pe.Texture = "rbxassetid://522606102"
  394. pb.Texture = "rbxassetid://522606102"
  395. pc.Texture = "rbxassetid://522606102"
  396. pd.Texture = "rbxassetid://522606102"
  397. pa.Texture = "rbxassetid://522606102"--]]
  398. pe.Texture = "rbxassetid://136597777"
  399. pb.Texture = "rbxassetid://136597777"
  400. pc.Texture = "rbxassetid://136597777"
  401. pd.Texture = "rbxassetid://136597777"
  402. pa.Texture = "rbxassetid://136597777"
  403. pa.RotSpeed = NumberRange.new(360, 360)
  404. pe.RotSpeed = NumberRange.new(360, 360)
  405. pb.RotSpeed = NumberRange.new(360, 360)
  406. pc.RotSpeed = NumberRange.new(360, 360)
  407. pd.RotSpeed = NumberRange.new(360, 360)
  408. wait(2)
  409. pe.Enabled = false
  410. pe.Rate = 0
  411. pb.Enabled = false
  412. pb.Rate = 0
  413. pc.Enabled = false
  414. pc.Rate = 0
  415. pd.Enabled = false
  416. pd.Rate = 0
  417. pa.Enabled = false
  418. pa.Rate = 0
  419.  
  420. end)
  421. dgasdjh()
  422. cors = {}
  423. mas = Instance.new("Model",game:GetService("Lighting"))
  424. Model0 = Instance.new("Model")
  425. Model1 = Instance.new("Model")
  426. Part2 = Instance.new("Part")
  427. SpecialMesh3 = Instance.new("SpecialMesh")
  428. Model4 = Instance.new("Model")
  429. Part5 = Instance.new("Part")
  430. Part6 = Instance.new("Part")
  431. WedgePart7 = Instance.new("WedgePart")
  432. Part8 = Instance.new("Part")
  433. Part9 = Instance.new("Part")
  434. WedgePart10 = Instance.new("WedgePart")
  435. WedgePart11 = Instance.new("WedgePart")
  436. Model12 = Instance.new("Model")
  437. Part13 = Instance.new("Part")
  438. Part14 = Instance.new("Part")
  439. Part15 = Instance.new("Part")
  440. Part16 = Instance.new("Part")
  441. Part17 = Instance.new("Part")
  442. WedgePart18 = Instance.new("WedgePart")
  443. WedgePart19 = Instance.new("WedgePart")
  444. WedgePart20 = Instance.new("WedgePart")
  445. WedgePart21 = Instance.new("WedgePart")
  446. WedgePart22 = Instance.new("WedgePart")
  447. WedgePart23 = Instance.new("WedgePart")
  448. WedgePart24 = Instance.new("WedgePart")
  449. Part25 = Instance.new("Part")
  450. Part26 = Instance.new("Part")
  451. Part27 = Instance.new("Part")
  452. Part28 = Instance.new("Part")
  453. WedgePart29 = Instance.new("WedgePart")
  454. Part30 = Instance.new("Part")
  455. Part31 = Instance.new("Part")
  456. Part32 = Instance.new("Part")
  457. SpecialMesh33 = Instance.new("SpecialMesh")
  458. Part34 = Instance.new("Part")
  459. Part35 = Instance.new("Part")
  460. Part36 = Instance.new("Part")
  461. Model37 = Instance.new("Model")
  462. Part38 = Instance.new("Part")
  463. Part39 = Instance.new("Part")
  464. Model40 = Instance.new("Model")
  465. Part41 = Instance.new("Part")
  466. Part42 = Instance.new("Part")
  467. Model43 = Instance.new("Model")
  468. Part44 = Instance.new("Part")
  469. Part45 = Instance.new("Part")
  470. WedgePart46 = Instance.new("WedgePart")
  471. Part47 = Instance.new("Part")
  472. Part48 = Instance.new("Part")
  473. WedgePart49 = Instance.new("WedgePart")
  474. WedgePart50 = Instance.new("WedgePart")
  475. Script51 = Instance.new("Script")
  476. Model0.Name = "Armor"
  477. Model0.Parent = mas
  478. Model1.Name = "Head"
  479. Model1.Parent = Model0
  480. Part2.Name = "Head1"
  481. Part2.Parent = Model1
  482. Part2.Material = Enum.Material.SmoothPlastic
  483. Part2.BrickColor = BrickColor.new("Pastel brown")
  484. Part2.Transparency = 1
  485. Part2.Rotation = Vector3.new(-180, 0, 180)
  486. Part2.Anchored = true
  487. Part2.CanCollide = false
  488. Part2.FormFactor = Enum.FormFactor.Symmetric
  489. Part2.Size = Vector3.new(2, 1, 1)
  490. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  491. Part2.TopSurface = Enum.SurfaceType.Smooth
  492. Part2.Color = Color3.new(1, 0.8, 0.6)
  493. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  494. Part2.Orientation = Vector3.new(0, 180, 0)
  495. Part2.Color = Color3.new(1, 0.8, 0.6)
  496. SpecialMesh3.Parent = Part2
  497. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  498. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  499. Model4.Name = "RightLeg"
  500. Model4.Parent = Model0
  501. Part5.Name = "Right Leg1"
  502. Part5.Parent = Model4
  503. Part5.Material = Enum.Material.SmoothPlastic
  504. Part5.BrickColor = BrickColor.new("Pastel brown")
  505. Part5.Transparency = 1
  506. Part5.Rotation = Vector3.new(-180, 0, 180)
  507. Part5.Anchored = true
  508. Part5.CanCollide = false
  509. Part5.FormFactor = Enum.FormFactor.Plate
  510. Part5.Size = Vector3.new(1, 2, 1)
  511. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  512. Part5.Color = Color3.new(1, 0.8, 0.6)
  513. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  514. Part5.Orientation = Vector3.new(0, 180, 0)
  515. Part5.Color = Color3.new(1, 0.8, 0.6)
  516. Part6.Parent = Model4
  517. Part6.Material = Enum.Material.SmoothPlastic
  518. Part6.BrickColor = BrickColor.new("Really black")
  519. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  520. Part6.Anchored = true
  521. Part6.CanCollide = false
  522. Part6.FormFactor = Enum.FormFactor.Custom
  523. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  524. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  525. Part6.BottomSurface = Enum.SurfaceType.Smooth
  526. Part6.TopSurface = Enum.SurfaceType.Smooth
  527. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  528. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  529. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  530. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  531. WedgePart7.Parent = Model4
  532. WedgePart7.Material = Enum.Material.SmoothPlastic
  533. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  534. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  535. WedgePart7.Anchored = true
  536. WedgePart7.CanCollide = false
  537. WedgePart7.FormFactor = Enum.FormFactor.Custom
  538. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  539. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  540. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  541. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  542. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  543. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  544. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  545. Part8.Parent = Model4
  546. Part8.Material = Enum.Material.SmoothPlastic
  547. Part8.BrickColor = BrickColor.new("Dark blue")
  548. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  549. Part8.Anchored = true
  550. Part8.CanCollide = false
  551. Part8.FormFactor = Enum.FormFactor.Custom
  552. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  553. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  554. Part8.BottomSurface = Enum.SurfaceType.Smooth
  555. Part8.TopSurface = Enum.SurfaceType.Smooth
  556. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  557. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  558. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  559. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  560. Part9.Parent = Model4
  561. Part9.Material = Enum.Material.SmoothPlastic
  562. Part9.BrickColor = BrickColor.new("Dark blue")
  563. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  564. Part9.Anchored = true
  565. Part9.CanCollide = false
  566. Part9.FormFactor = Enum.FormFactor.Custom
  567. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  568. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  569. Part9.BottomSurface = Enum.SurfaceType.Smooth
  570. Part9.TopSurface = Enum.SurfaceType.Smooth
  571. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  572. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  573. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  574. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  575. WedgePart10.Parent = Model4
  576. WedgePart10.Material = Enum.Material.SmoothPlastic
  577. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  578. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  579. WedgePart10.Anchored = true
  580. WedgePart10.CanCollide = false
  581. WedgePart10.FormFactor = Enum.FormFactor.Custom
  582. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  583. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  584. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  585. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  586. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  587. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  588. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  589. WedgePart11.Parent = Model4
  590. WedgePart11.Material = Enum.Material.SmoothPlastic
  591. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  592. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  593. WedgePart11.Anchored = true
  594. WedgePart11.CanCollide = false
  595. WedgePart11.FormFactor = Enum.FormFactor.Custom
  596. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  597. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  598. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  599. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  600. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  601. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  602. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  603. Model12.Name = "Torso"
  604. Model12.Parent = Model0
  605. Part13.Name = "Torso1"
  606. Part13.Parent = Model12
  607. Part13.Material = Enum.Material.SmoothPlastic
  608. Part13.BrickColor = BrickColor.new("Pastel brown")
  609. Part13.Transparency = 1
  610. Part13.Rotation = Vector3.new(-180, 0, 0)
  611. Part13.Anchored = true
  612. Part13.CanCollide = false
  613. Part13.FormFactor = Enum.FormFactor.Plate
  614. Part13.Size = Vector3.new(2, 2, 1)
  615. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  616. Part13.TopSurface = Enum.SurfaceType.Smooth
  617. Part13.Color = Color3.new(1, 0.8, 0.6)
  618. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  619. Part13.Orientation = Vector3.new(0, 180, 180)
  620. Part13.Color = Color3.new(1, 0.8, 0.6)
  621. Part14.Parent = Model12
  622. Part14.Material = Enum.Material.SmoothPlastic
  623. Part14.BrickColor = BrickColor.new("Pearl")
  624. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  625. Part14.Anchored = true
  626. Part14.CanCollide = false
  627. Part14.FormFactor = Enum.FormFactor.Custom
  628. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  629. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  630. Part14.BottomSurface = Enum.SurfaceType.Smooth
  631. Part14.TopSurface = Enum.SurfaceType.Smooth
  632. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  633. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  634. Part15.Parent = Model12
  635. Part15.Material = Enum.Material.SmoothPlastic
  636. Part15.BrickColor = BrickColor.new("Pearl")
  637. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  638. Part15.Anchored = true
  639. Part15.CanCollide = false
  640. Part15.FormFactor = Enum.FormFactor.Custom
  641. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  642. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  643. Part15.BottomSurface = Enum.SurfaceType.Smooth
  644. Part15.TopSurface = Enum.SurfaceType.Smooth
  645. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  646. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  647. Part16.Parent = Model12
  648. Part16.Material = Enum.Material.SmoothPlastic
  649. Part16.BrickColor = BrickColor.new("Really black")
  650. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  651. Part16.Anchored = true
  652. Part16.CanCollide = false
  653. Part16.FormFactor = Enum.FormFactor.Custom
  654. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  655. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  656. Part16.BottomSurface = Enum.SurfaceType.Smooth
  657. Part16.TopSurface = Enum.SurfaceType.Smooth
  658. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  659. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  660. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  661. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  662. Part17.Parent = Model12
  663. Part17.Material = Enum.Material.SmoothPlastic
  664. Part17.BrickColor = BrickColor.new("Really black")
  665. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  666. Part17.Anchored = true
  667. Part17.CanCollide = false
  668. Part17.FormFactor = Enum.FormFactor.Custom
  669. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  670. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  671. Part17.BottomSurface = Enum.SurfaceType.Smooth
  672. Part17.TopSurface = Enum.SurfaceType.Smooth
  673. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  674. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  675. WedgePart18.Parent = Model12
  676. WedgePart18.Material = Enum.Material.SmoothPlastic
  677. WedgePart18.BrickColor = BrickColor.new("Really black")
  678. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  679. WedgePart18.Anchored = true
  680. WedgePart18.CanCollide = false
  681. WedgePart18.FormFactor = Enum.FormFactor.Custom
  682. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  683. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  684. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  685. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  686. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  687. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  688. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  689. WedgePart19.Parent = Model12
  690. WedgePart19.Material = Enum.Material.SmoothPlastic
  691. WedgePart19.BrickColor = BrickColor.new("Really black")
  692. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  693. WedgePart19.Anchored = true
  694. WedgePart19.CanCollide = false
  695. WedgePart19.FormFactor = Enum.FormFactor.Custom
  696. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  697. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  698. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  699. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  700. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  701. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  702. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  703. WedgePart20.Parent = Model12
  704. WedgePart20.Material = Enum.Material.SmoothPlastic
  705. WedgePart20.BrickColor = BrickColor.new("Really black")
  706. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  707. WedgePart20.Anchored = true
  708. WedgePart20.CanCollide = false
  709. WedgePart20.FormFactor = Enum.FormFactor.Custom
  710. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  711. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  712. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  713. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  715. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  716. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  717. WedgePart21.Parent = Model12
  718. WedgePart21.Material = Enum.Material.SmoothPlastic
  719. WedgePart21.BrickColor = BrickColor.new("Really black")
  720. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  721. WedgePart21.Anchored = true
  722. WedgePart21.CanCollide = false
  723. WedgePart21.FormFactor = Enum.FormFactor.Custom
  724. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  725. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  726. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  727. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  728. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  729. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  730. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  731. WedgePart22.Parent = Model12
  732. WedgePart22.Material = Enum.Material.SmoothPlastic
  733. WedgePart22.BrickColor = BrickColor.new("Really black")
  734. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  735. WedgePart22.Anchored = true
  736. WedgePart22.CanCollide = false
  737. WedgePart22.FormFactor = Enum.FormFactor.Custom
  738. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  739. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  740. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  741. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  742. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  743. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  744. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  745. WedgePart23.Parent = Model12
  746. WedgePart23.Material = Enum.Material.SmoothPlastic
  747. WedgePart23.BrickColor = BrickColor.new("Really black")
  748. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  749. WedgePart23.Anchored = true
  750. WedgePart23.CanCollide = false
  751. WedgePart23.FormFactor = Enum.FormFactor.Custom
  752. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  753. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  754. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  755. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  757. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  758. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  759. WedgePart24.Parent = Model12
  760. WedgePart24.Material = Enum.Material.SmoothPlastic
  761. WedgePart24.BrickColor = BrickColor.new("Really black")
  762. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  763. WedgePart24.Anchored = true
  764. WedgePart24.CanCollide = false
  765. WedgePart24.FormFactor = Enum.FormFactor.Custom
  766. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  767. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  768. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  769. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  771. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  772. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part25.Parent = Model12
  774. Part25.Material = Enum.Material.SmoothPlastic
  775. Part25.BrickColor = BrickColor.new("Really black")
  776. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  777. Part25.Anchored = true
  778. Part25.CanCollide = false
  779. Part25.FormFactor = Enum.FormFactor.Custom
  780. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  781. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  782. Part25.BottomSurface = Enum.SurfaceType.Smooth
  783. Part25.TopSurface = Enum.SurfaceType.Smooth
  784. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  785. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  786. Part26.Parent = Model12
  787. Part26.Material = Enum.Material.SmoothPlastic
  788. Part26.BrickColor = BrickColor.new("Really black")
  789. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  790. Part26.Anchored = true
  791. Part26.CanCollide = false
  792. Part26.FormFactor = Enum.FormFactor.Custom
  793. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  794. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  795. Part26.BottomSurface = Enum.SurfaceType.Smooth
  796. Part26.TopSurface = Enum.SurfaceType.Smooth
  797. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  798. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  799. Part27.Parent = Model12
  800. Part27.Material = Enum.Material.SmoothPlastic
  801. Part27.BrickColor = BrickColor.new("Black")
  802. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  803. Part27.Anchored = true
  804. Part27.CanCollide = false
  805. Part27.FormFactor = Enum.FormFactor.Custom
  806. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  807. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  808. Part27.BottomSurface = Enum.SurfaceType.Smooth
  809. Part27.TopSurface = Enum.SurfaceType.Smooth
  810. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  811. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  812. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  813. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  814. Part28.Parent = Model12
  815. Part28.Material = Enum.Material.SmoothPlastic
  816. Part28.BrickColor = BrickColor.new("Really black")
  817. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  818. Part28.Anchored = true
  819. Part28.CanCollide = false
  820. Part28.FormFactor = Enum.FormFactor.Custom
  821. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  822. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  823. Part28.BottomSurface = Enum.SurfaceType.Smooth
  824. Part28.TopSurface = Enum.SurfaceType.Smooth
  825. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  826. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  827. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  828. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  829. WedgePart29.Parent = Model12
  830. WedgePart29.Material = Enum.Material.SmoothPlastic
  831. WedgePart29.BrickColor = BrickColor.new("Really black")
  832. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  833. WedgePart29.Anchored = true
  834. WedgePart29.CanCollide = false
  835. WedgePart29.FormFactor = Enum.FormFactor.Custom
  836. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  837. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  838. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  839. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  840. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  841. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  842. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  843. Part30.Parent = Model12
  844. Part30.Material = Enum.Material.SmoothPlastic
  845. Part30.BrickColor = BrickColor.new("Really black")
  846. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  847. Part30.Anchored = true
  848. Part30.CanCollide = false
  849. Part30.FormFactor = Enum.FormFactor.Custom
  850. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  851. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  852. Part30.BottomSurface = Enum.SurfaceType.Smooth
  853. Part30.TopSurface = Enum.SurfaceType.Smooth
  854. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  856. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  857. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  858. Part31.Parent = Model12
  859. Part31.Material = Enum.Material.SmoothPlastic
  860. Part31.BrickColor = BrickColor.new("Really black")
  861. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  862. Part31.Anchored = true
  863. Part31.CanCollide = false
  864. Part31.FormFactor = Enum.FormFactor.Custom
  865. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  866. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  867. Part31.BottomSurface = Enum.SurfaceType.Smooth
  868. Part31.TopSurface = Enum.SurfaceType.Smooth
  869. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  870. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  871. Part32.Parent = Model1
  872. Part32.Material = Enum.Material.SmoothPlastic
  873. Part32.BrickColor = BrickColor.new("Really black")
  874. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  875. Part32.Anchored = true
  876. Part32.CanCollide = false
  877. Part32.FormFactor = Enum.FormFactor.Custom
  878. Part32.Size = Vector3.new(4, 1, 2)
  879. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  880. Part32.BottomSurface = Enum.SurfaceType.Smooth
  881. Part32.TopSurface = Enum.SurfaceType.Smooth
  882. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  883. Part32.Orientation = Vector3.new(90, 180, 0)
  884. Part32.Name = "HATT"
  885. SpecialMesh33.Parent = Part32
  886. SpecialMesh33.MeshId = "rbxassetid://155495525"
  887. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  888. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  889. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  890. Part34.Parent = Model12
  891. Part34.Material = Enum.Material.SmoothPlastic
  892. Part34.BrickColor = BrickColor.new("Really black")
  893. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  894. Part34.Anchored = true
  895. Part34.CanCollide = false
  896. Part34.FormFactor = Enum.FormFactor.Custom
  897. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  898. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  899. Part34.BottomSurface = Enum.SurfaceType.Smooth
  900. Part34.TopSurface = Enum.SurfaceType.Smooth
  901. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  902. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  903. Part35.Parent = Model12
  904. Part35.Material = Enum.Material.SmoothPlastic
  905. Part35.BrickColor = BrickColor.new("Really black")
  906. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  907. Part35.Anchored = true
  908. Part35.CanCollide = false
  909. Part35.FormFactor = Enum.FormFactor.Custom
  910. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  911. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  912. Part35.BottomSurface = Enum.SurfaceType.Smooth
  913. Part35.TopSurface = Enum.SurfaceType.Smooth
  914. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  915. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  916. Part36.Parent = Model12
  917. Part36.Material = Enum.Material.SmoothPlastic
  918. Part36.BrickColor = BrickColor.new("Really black")
  919. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  920. Part36.Anchored = true
  921. Part36.CanCollide = false
  922. Part36.FormFactor = Enum.FormFactor.Custom
  923. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  924. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  925. Part36.BottomSurface = Enum.SurfaceType.Smooth
  926. Part36.TopSurface = Enum.SurfaceType.Smooth
  927. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  928. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  929. Model37.Name = "LeftArm"
  930. Model37.Parent = Model0
  931. Part38.Name = "Left Arm1"
  932. Part38.Parent = Model37
  933. Part38.Material = Enum.Material.SmoothPlastic
  934. Part38.BrickColor = BrickColor.new("Pastel brown")
  935. Part38.Transparency = 1
  936. Part38.Rotation = Vector3.new(-180, 0, 0)
  937. Part38.Anchored = true
  938. Part38.CanCollide = false
  939. Part38.FormFactor = Enum.FormFactor.Plate
  940. Part38.Size = Vector3.new(1, 2, 1)
  941. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  942. Part38.BottomSurface = Enum.SurfaceType.Smooth
  943. Part38.TopSurface = Enum.SurfaceType.Smooth
  944. Part38.Color = Color3.new(1, 0.8, 0.6)
  945. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  946. Part38.Orientation = Vector3.new(0, 180, 180)
  947. Part38.Color = Color3.new(1, 0.8, 0.6)
  948. Part39.Parent = Model37
  949. Part39.Material = Enum.Material.SmoothPlastic
  950. Part39.BrickColor = BrickColor.new("Really black")
  951. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  952. Part39.Anchored = true
  953. Part39.CanCollide = false
  954. Part39.FormFactor = Enum.FormFactor.Custom
  955. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  956. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  957. Part39.BottomSurface = Enum.SurfaceType.Smooth
  958. Part39.TopSurface = Enum.SurfaceType.Smooth
  959. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  960. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  961. Model40.Name = "RightArm"
  962. Model40.Parent = Model0
  963. Part41.Name = "Right Arm1"
  964. Part41.Parent = Model40
  965. Part41.Material = Enum.Material.SmoothPlastic
  966. Part41.BrickColor = BrickColor.new("Pastel brown")
  967. Part41.Transparency = 1
  968. Part41.Rotation = Vector3.new(180, 0, 180)
  969. Part41.Anchored = true
  970. Part41.CanCollide = false
  971. Part41.FormFactor = Enum.FormFactor.Plate
  972. Part41.Size = Vector3.new(1, 2, 1)
  973. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  974. Part41.BottomSurface = Enum.SurfaceType.Smooth
  975. Part41.TopSurface = Enum.SurfaceType.Smooth
  976. Part41.Color = Color3.new(1, 0.8, 0.6)
  977. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  978. Part41.Orientation = Vector3.new(0, 180, 0)
  979. Part41.Color = Color3.new(1, 0.8, 0.6)
  980. Part42.Parent = Model40
  981. Part42.Material = Enum.Material.SmoothPlastic
  982. Part42.BrickColor = BrickColor.new("Really black")
  983. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  984. Part42.Anchored = true
  985. Part42.CanCollide = false
  986. Part42.FormFactor = Enum.FormFactor.Custom
  987. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  988. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  989. Part42.BottomSurface = Enum.SurfaceType.Smooth
  990. Part42.TopSurface = Enum.SurfaceType.Smooth
  991. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  992. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  993. Model43.Name = "LeftLeg"
  994. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  995. Model43.Parent = Model0
  996. Part44.Name = "Left Leg1"
  997. Part44.Parent = Model43
  998. Part44.Material = Enum.Material.SmoothPlastic
  999. Part44.BrickColor = BrickColor.new("Pastel brown")
  1000. Part44.Transparency = 1
  1001. Part44.Rotation = Vector3.new(-180, 0, 180)
  1002. Part44.Anchored = true
  1003. Part44.CanCollide = false
  1004. Part44.FormFactor = Enum.FormFactor.Plate
  1005. Part44.Size = Vector3.new(1, 2, 1)
  1006. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  1007. Part44.Color = Color3.new(1, 0.8, 0.6)
  1008. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  1009. Part44.Orientation = Vector3.new(0, 180, 0)
  1010. Part44.Color = Color3.new(1, 0.8, 0.6)
  1011. Part45.Parent = Model43
  1012. Part45.Material = Enum.Material.SmoothPlastic
  1013. Part45.BrickColor = BrickColor.new("Really black")
  1014. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1015. Part45.Anchored = true
  1016. Part45.CanCollide = false
  1017. Part45.FormFactor = Enum.FormFactor.Custom
  1018. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  1019. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  1020. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1021. Part45.TopSurface = Enum.SurfaceType.Smooth
  1022. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1023. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  1024. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  1025. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1026. WedgePart46.Parent = Model43
  1027. WedgePart46.Material = Enum.Material.SmoothPlastic
  1028. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  1029. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  1030. WedgePart46.Anchored = true
  1031. WedgePart46.CanCollide = false
  1032. WedgePart46.FormFactor = Enum.FormFactor.Custom
  1033. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  1034. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1035. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  1036. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  1037. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  1038. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  1039. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  1040. Part47.Parent = Model43
  1041. Part47.Material = Enum.Material.SmoothPlastic
  1042. Part47.BrickColor = BrickColor.new("Dark blue")
  1043. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1044. Part47.Anchored = true
  1045. Part47.CanCollide = false
  1046. Part47.FormFactor = Enum.FormFactor.Custom
  1047. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  1048. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  1049. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part47.TopSurface = Enum.SurfaceType.Smooth
  1051. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  1052. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  1053. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  1054. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  1055. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  1056. Part48.Parent = Model43
  1057. Part48.Material = Enum.Material.SmoothPlastic
  1058. Part48.BrickColor = BrickColor.new("Dark blue")
  1059. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1060. Part48.Anchored = true
  1061. Part48.CanCollide = false
  1062. Part48.FormFactor = Enum.FormFactor.Custom
  1063. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  1064. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  1065. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1066. Part48.TopSurface = Enum.SurfaceType.Smooth
  1067. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  1068. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  1069. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  1070. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  1071. WedgePart49.Parent = Model43
  1072. WedgePart49.Material = Enum.Material.SmoothPlastic
  1073. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  1074. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  1075. WedgePart49.Anchored = true
  1076. WedgePart49.CanCollide = false
  1077. WedgePart49.FormFactor = Enum.FormFactor.Custom
  1078. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  1079. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  1080. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  1081. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1082. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  1083. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  1084. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1085. WedgePart50.Parent = Model43
  1086. WedgePart50.Material = Enum.Material.SmoothPlastic
  1087. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1088. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1089. WedgePart50.Anchored = true
  1090. WedgePart50.CanCollide = false
  1091. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1092. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1093. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1094. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1095. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1096. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1097. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1098. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1099. Script51.Name = "Welds"
  1100. Script51.Parent = Model0
  1101. Script51.Disabled = true
  1102. table.insert(cors,sandbox(Script51,function()
  1103. --Saz
  1104.  
  1105. --A new system which is a combination of fast-welds and hard-welds.
  1106. --Should be far, far better.
  1107.  
  1108. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1109. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1110.  
  1111. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1112. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1113.  
  1114. wait(.33)
  1115.  
  1116. Tool=script.Parent
  1117. Nib=Tool.Parent
  1118.  
  1119.  
  1120. for _,v in pairs(Nib:children()) do
  1121. if v.className=="Hat" then
  1122. v:Remove()
  1123. end
  1124. end
  1125.  
  1126. wait(1)
  1127. weldparts=function()
  1128. print("Welding")
  1129. lel={}
  1130. function jarate(p)
  1131. for i=1, #p do
  1132. table.insert(lel,p[i])
  1133. k=p[i]:children()
  1134. if #k>0 then
  1135. jarate(k)
  1136. end
  1137. end
  1138. end
  1139. for _,v in pairs(script.Parent:children()) do
  1140. if v.Name~="Cloak" and v.className~="Script" then
  1141. v:BreakJoints()
  1142. jarate(v:children())
  1143. end
  1144. end
  1145. for _,v in pairs(lel) do
  1146. if v.className=="Weld" or v.className=="Motor6D" then
  1147. v:Remove()
  1148. end
  1149. end
  1150. for _,v in pairs(script.Parent["RightArm"]:children()) do
  1151. if v.Name~="Right Arm1" then
  1152. w=Instance.new("Weld")
  1153. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1154. w.Part1=v
  1155. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1156. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1157. w.Parent=w.Part1
  1158. end
  1159. end
  1160. w=Instance.new("Weld")
  1161. w.Part0=Nib["Right Arm"]
  1162. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1163. w.Parent=w.Part0
  1164. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1165.  
  1166. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1167. if v.Name~="Left Arm1" then
  1168. w=Instance.new("Weld")
  1169. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1170. w.Part1=v
  1171. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1172. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1173. w.Parent=w.Part0
  1174. end
  1175. end
  1176. w=Instance.new("Weld")
  1177. w.Part0=Nib["Left Arm"]
  1178. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1179. w.Parent=w.Part0
  1180.  
  1181. for _,v in pairs(script.Parent["Head"]:children()) do
  1182. if v.Name~="Head1" then
  1183. w=Instance.new("Weld")
  1184. w.Part0=script.Parent["Head"]["Head1"]
  1185. w.Part1=v
  1186. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1187. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1188. w.Parent=w.Part0
  1189. if v.Name == "HATT" then
  1190. w.Name = "cwelda"
  1191. end
  1192. end
  1193. end
  1194. w=Instance.new("Weld")
  1195. w.Part0=Nib["Head"]
  1196. w.Part1=script.Parent["Head"]["Head1"]
  1197. w.Parent=w.Part0
  1198.  
  1199. for _,v in pairs(script.Parent["Torso"]:children()) do
  1200. if v.Name~="Torso1" then
  1201. w=Instance.new("Weld")
  1202. w.Part0=script.Parent["Torso"]["Torso1"]
  1203. w.Part1=v
  1204. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1205. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1206. w.Parent=script.Parent["Torso"]["Torso1"]
  1207.  
  1208. end
  1209. end
  1210.  
  1211. w=Instance.new("Weld")
  1212. w.Part0=Nib["Torso"]
  1213. w.Part1=script.Parent["Torso"]["Torso1"]
  1214. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1215. w.Parent=w.Part0
  1216. w.Name = "cweld"
  1217.  
  1218. for _,v in pairs(lel) do
  1219. if v:IsA("BasePart") then v.Anchored=false end
  1220. end
  1221.  
  1222.  
  1223.  
  1224. wait(1)
  1225.  
  1226. w=Instance.new("Weld")
  1227. w.Part0=Nib.Torso
  1228. w.Part1=Tool.Torso.Torso1
  1229. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1230. w.C1=CFrame.new(0,0,0)
  1231. w.Parent=w.Part1
  1232. w.Name="ClothingWeld"
  1233.  
  1234. wait(.06)
  1235.  
  1236. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1237. wait(.03)
  1238. w=Instance.new("Weld")
  1239. w.Part0=Nib.Torso
  1240. w.Part1=Tool.Torso.Torso1
  1241. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1242. w.C1=CFrame.new(0,0,0)
  1243. w.Parent=w.Part1
  1244. w.Name="ClothingWeld"
  1245. end
  1246.  
  1247.  
  1248. w=Instance.new("Weld")
  1249. w.Part0=Nib["Right Arm"]
  1250. w.Part1=Tool.RightArm["Right Arm1"]
  1251. w.C0=CFrame.new(0,0,0)
  1252. w.C1=CFrame.new(0,0,0)
  1253. w.Parent=w.Part1
  1254. w.Name="ClothingWeld"
  1255.  
  1256. w=Instance.new("Weld")
  1257. w.Part0=Nib["Left Arm"]
  1258. w.Part1=Tool.LeftArm["Left Arm1"]
  1259. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1260. w.C1=CFrame.new(0,0,0)
  1261. w.Parent=w.Part1
  1262. w.Name="ClothingWeld"
  1263.  
  1264. wait()
  1265.  
  1266. end
  1267. weldparts()
  1268.  
  1269. end))
  1270. for i,v in pairs(mas:GetChildren()) do
  1271. v.Parent = Player.Character
  1272. pcall(function() v:MakeJoints() end)
  1273. end
  1274. mas:Destroy()
  1275. for i,v in pairs(cors) do
  1276. spawn(function()
  1277. pcall(v)
  1278. end)
  1279. end
  1280.  
  1281. local quotes = {
  1282. "Just kick back and relax..",
  1283. "Without music, life has no meaning",
  1284. "Just relaxing'~",
  1285. "Don't let anyone change who you are",
  1286. "I like this song..",
  1287. "You are unique",
  1288. } --Feel free to replace the quotes with stuff of your own.
  1289.  
  1290. --Everything is Meaningless.....
  1291.  
  1292. local plr = Player
  1293.  
  1294. local chara = plr.Character
  1295. local hum = chara:FindFirstChildOfClass'Humanoid'
  1296. local hed = chara.Head
  1297. local root = chara:FindFirstChild'HumanoidRootPart'
  1298. local rootj = root.RootJoint
  1299. local tors = chara.Torso
  1300. local ra = chara["Right Arm"]
  1301. local la = chara["Left Arm"]
  1302. local rl = chara["Right Leg"]
  1303. local ll = chara["Left Leg"]
  1304. local neck = tors["Neck"]
  1305. local anglespeed = 1
  1306. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1307. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1308. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1309. local maincolor = BrickColor.new("Institutional white")
  1310. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1311.  
  1312. for i,v in pairs(chara:GetChildren()) do
  1313. if v:IsA("Accessory") then
  1314. v:Remove()
  1315. end
  1316. end
  1317. function clearmus()
  1318. for i,aa in pairs(chara:GetDescendants()) do
  1319. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1320. aa:Remove()
  1321. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1322. aa:Stop()
  1323. end
  1324. end
  1325. end
  1326. function playmus(id,vol,pit,loop)
  1327. if music == true then
  1328. for i,aa in pairs(chara:GetDescendants()) do
  1329. if aa:IsA("Sound") and aa.Name == "Music" then
  1330. aa:Remove()
  1331. end
  1332. end
  1333. local S = Instance.new('Sound',chara.Head)
  1334. S.Name = "Music"
  1335. S.SoundId = "rbxassetid://"..id
  1336.  
  1337. S.Looped = loop
  1338. S.Pitch = pit
  1339. S.Volume = vol
  1340. S.MaxDistance = 300
  1341.  
  1342. S:Play()
  1343. end
  1344. end
  1345.  
  1346.  
  1347. function vismus(id,vol,pit,loop)
  1348. if music == true then
  1349. --[[for i,aa in pairs(chara:GetDescendants()) do
  1350. if aa:IsA("Sound") and aa.Name == "Music" then
  1351. aa:Remove()
  1352. end
  1353. end--]]
  1354.  
  1355. sound2vis.SoundId = "rbxassetid://"..id
  1356. sound2vis.Looped = loop
  1357. sound2vis.Pitch = pit
  1358. sound2vis.Volume = vol
  1359. sound2vis.MaxDistance = 300
  1360. sound2vis.TimePosition = 0
  1361. sound2vis:Play()
  1362. vising = true
  1363. end
  1364. end
  1365. local aafaf = coroutine.wrap(function()
  1366. while wait() do
  1367. if vising == true then
  1368. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1369. Part32.Transparency = 0.8-number/600
  1370. if hatfly == true then
  1371. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1372. end
  1373. local S = sound2vis
  1374. sound2vis.Volume = volumevis
  1375. sound2vis.Pitch = pitchvis
  1376. sound2vis.Looped = loopvis
  1377. if visrot == true then
  1378. visrota = visrota + 1+(number/500)
  1379. else
  1380. visrota = drota
  1381. end
  1382. -- ghost 392370456
  1383. else
  1384. end
  1385. end
  1386. end)
  1387. aafaf()
  1388.  
  1389.  
  1390. function playSE(id,vol,pit,loop)
  1391. if music == true then
  1392. for i,aa in pairs(character:GetDescendants()) do
  1393. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1394. aa:Remove()
  1395. end
  1396. end
  1397. local S = Instance.new('Sound',character.Head)
  1398. S.Name = "EEEE"
  1399. S.SoundId = "rbxassetid://"..id
  1400.  
  1401. S.Looped = loop
  1402. S.Pitch = pit
  1403. S.Volume = vol
  1404. S.MaxDistance = 300
  1405.  
  1406. S:Play()
  1407. end
  1408. end
  1409. playmus("433861213", 2, 1, true)
  1410. shirt = Instance.new("Shirt", chara)
  1411. shirt.Name = "Shirt"
  1412. pants = Instance.new("Pants", chara)
  1413. pants.Name = "Pants"
  1414. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1415. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1416. local Hat = Instance.new("Part", chara)
  1417. Hat.Name = "Hat"
  1418. Hat.CanCollide = false
  1419. Hat.BrickColor = BrickColor.new("Really black")
  1420. Hat.Transparency = 0
  1421. Hat.Material = "Plastic"
  1422. Hat.Size = Vector3.new(1, 1, 2)
  1423. Hat.TopSurface = Enum.SurfaceType.Smooth
  1424. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1425.  
  1426. local Weld = Instance.new("Weld", Hat)
  1427. Weld.Part0 = hed
  1428. Weld.Part1 = Hat
  1429. Weld.C1 = CFrame.new(0, -0.4, 0)
  1430.  
  1431. local M2 = Instance.new("SpecialMesh")
  1432. M2.Parent = Hat
  1433. M2.MeshId = ""
  1434. M2.TextureId = ""
  1435. M2.Scale = Vector3.new(2, 2, 2)
  1436.  
  1437.  
  1438.  
  1439. local Hat2 = Instance.new("Part", chara)
  1440. HAI_R = Hat2
  1441. Hat2.Name = "Hat2"
  1442. Hat2.CanCollide = false
  1443. Hat2.BrickColor = BrickColor.new("Really black")
  1444. Hat2.Transparency = 0
  1445. Hat2.Material = "Fabric"
  1446. Hat2.Size = Vector3.new(1, 1, 2)
  1447. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1448. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1449.  
  1450. local Weld = Instance.new("Weld", Hat2)
  1451. Weld.Part0 = hed
  1452. Weld.Part1 = Hat2
  1453. Weld.C1 = CFrame.new(0,-0.2,0)
  1454.  
  1455. local M2 = Instance.new("SpecialMesh")
  1456. M2.Parent = Hat2
  1457. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1458. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1459.  
  1460. local Weld = Instance.new("Weld", Hat)
  1461. Weld.Part0 = hed
  1462. Weld.Part1 = Hat
  1463. Weld.C1 = CFrame.new(0, -0.4, 0)
  1464.  
  1465. local M2 = Instance.new("SpecialMesh")
  1466. M2.Parent = Hat
  1467. M2.MeshId = "http://www.roblox.com/asset/?id="
  1468. M2.TextureId = ""
  1469. M2.Scale = Vector3.new(2, 2, 2)
  1470.  
  1471.  
  1472.  
  1473. local Hat2 = Instance.new("Part", chara)
  1474. Hat2.Name = "Hat2"
  1475. Hat2.CanCollide = false
  1476. Hat2.BrickColor = BrickColor.new("Institutional white")
  1477. Hat2.Transparency = 0
  1478. Hat2.Material = "Plastic"
  1479. Hat2.Size = Vector3.new(1, 1, 2)
  1480. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1481. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1482.  
  1483. local Weld = Instance.new("Weld", Hat2)
  1484. Weld.Part0 = hed
  1485. Weld.Part1 = Hat2
  1486. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1487.  
  1488. local M2 = Instance.new("SpecialMesh")
  1489. M2.Parent = Hat2
  1490. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1491. M2.Scale = Vector3.new(2, 2, 2)
  1492.  
  1493. local asin = math.asin
  1494. local atan2 = math.atan2
  1495. local rad = math.rad
  1496. local sin = math.sin
  1497. local abs = math.abs
  1498. local ceil = math.ceil
  1499. local pi = math.pi
  1500. playingg = false
  1501. deddeb=false
  1502. deb=false
  1503. enGGaseT = 1
  1504. STT = false
  1505. AASD = false
  1506. AAAD = false
  1507. AAAC = false
  1508. local plr = Player
  1509. local character = plr.Character
  1510. local face = character.Head.face
  1511. local torso=character.Torso
  1512. angle = 0
  1513. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1514. p0.Position = p1.Position
  1515.  
  1516. local w = Instance.new('Motor',par or p0)
  1517. w.Part0 = p0
  1518. w.Part1 = p1
  1519. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1520. return w
  1521. end
  1522. BWeld = function(p0,p1)
  1523.  
  1524. local w = Instance.new('Weld',p0)
  1525. w.Part0 = p0
  1526. w.Part1 = p1
  1527. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1528. return w
  1529. end
  1530. Mesh = function(par,num,x,y,z)
  1531. local msh = nil
  1532. if num == 1 then
  1533. msh = Instance.new("CylinderMesh",par)
  1534. elseif num == 2 then
  1535. msh = Instance.new("SpecialMesh",par)
  1536. msh.MeshType = 3
  1537. elseif num == 3 then
  1538. msh = Instance.new("BlockMesh",par)
  1539. elseif type(num) == 'string' then
  1540. msh = Instance.new("SpecialMesh",par)
  1541. msh.MeshId = num
  1542. end
  1543. msh.Scale = Vector3.new(x,y,z)
  1544. return msh
  1545. end
  1546.  
  1547. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1548. for i = 1, 360, 360/t do wait()
  1549. local c = Instance.new("Part", pa)
  1550. c.FormFactor = 3
  1551. c.TopSurface = 0
  1552. c.BottomSurface = 0
  1553. c.Size = s
  1554. c.Anchored = true
  1555. c.CanCollide = wt
  1556. c.Transparency = trans
  1557. c.BrickColor = BrickColor.new(col)
  1558. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1559. end
  1560. end
  1561.  
  1562. local function getAngles(cf)
  1563. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1564. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1565. end
  1566. Lerp = {
  1567. Number = function(C1,C2,inc)
  1568. return C1 + (C2 - C1) * inc
  1569. end;
  1570. CFrame = function(a,b,m)
  1571. local c,d={a:components()},{b:components()}
  1572. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1573. return CFrame.new(unpack(c))
  1574. end;
  1575. }
  1576. local function genWeld(a,b)
  1577. local w = Instance.new("Weld",a)
  1578. w.Part0 = a
  1579. w.Part1 = b
  1580. w.Name = "W_LD"..b.Name
  1581. return w
  1582. end
  1583.  
  1584. local Neck = genWeld(character.Torso,character.Head)
  1585. Neck.C0 = CFrame.new(0,1,0)
  1586. Neck.C1 = CFrame.new(0,-0.5,0)
  1587. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1588. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1589. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1590. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1591. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1592. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1593. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1594. LeftHip.C0 = CFrame.new(-1,-1,0)
  1595. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1596. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1597. RightHip.C0 = CFrame.new(1,-1,0)
  1598. RightHip.C1 = CFrame.new(0.5,1,0)
  1599. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1600.  
  1601.  
  1602. function swait(t)
  1603. if t then
  1604. for i = 0, t do
  1605. game:GetService('RunService').Stepped:wait(0)
  1606. end
  1607. else
  1608. game:GetService('RunService').Stepped:wait(0)
  1609. end
  1610. return true
  1611. end
  1612.  
  1613. character:WaitForChild("Armor")
  1614. character.Armor:WaitForChild("Head")
  1615. character.Armor.Head:WaitForChild("Head1")
  1616. character.Armor.Head.Head1:WaitForChild("Weld")
  1617. ffafffa = coroutine.wrap(function()
  1618. if jacket == true then
  1619.  
  1620. else
  1621. wait(1.5)
  1622. character.Armor.LeftArm:Remove()
  1623. character.Armor.RightArm:Remove()
  1624. character.Armor.Torso:Remove()
  1625. end
  1626. end)
  1627. ffafffa()
  1628. wait(0.2)
  1629. LerpTo = {}
  1630. local function newLerpTo(weld)
  1631. if not LerpTo[weld] then
  1632. table.insert(LerpTo, weld)
  1633. end
  1634. return {
  1635. Weld = weld;
  1636. To = weld.C0;
  1637. Cache = weld.C0;
  1638. Speed = 0.1;
  1639. }
  1640. end
  1641. LerpTo = {
  1642. Neck = newLerpTo(Neck);
  1643. LeftArm = newLerpTo(LeftShoulder);
  1644. RightArm = newLerpTo(RightShoulder);
  1645. LeftLeg = newLerpTo(LeftHip);
  1646. RightLeg = newLerpTo(RightHip);
  1647. RootJoint = newLerpTo(RootJoint);
  1648. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1649. }
  1650.  
  1651. print('Hello, '..Player.Name..[[!
  1652. ~Moves:
  1653.  
  1654. Default:
  1655.  
  1656. H: Skid-Begone
  1657.  
  1658. Angry:
  1659. Click
  1660.  
  1661. Madness:
  1662. Click
  1663.  
  1664. Visualizer:
  1665. Play ID
  1666. Pitch #
  1667. Vol #
  1668. Spin
  1669.  
  1670. -Preset Songs
  1671. Play Nightmare
  1672. Play TheGirl
  1673. Play ThePit
  1674. Play SnapJazz
  1675. Play YeahRight
  1676. play SomePlace
  1677. play Alright
  1678. -Preset Songs
  1679.  
  1680. ~Chat Commands:
  1681. Load!Terrain
  1682. Get!ScriptSource
  1683.  
  1684. ~Taunts:
  1685.  
  1686. Default:
  1687. Z: Hello!
  1688. X: Sit
  1689.  
  1690. Gloomy:
  1691. Z: Nani?
  1692.  
  1693. Angry:
  1694. Z: You're Stupid.
  1695.  
  1696. Madness:
  1697. Z: Scream
  1698. X: Louder Scream
  1699.  
  1700. ~Modes:
  1701.  
  1702. Q - Gloomy
  1703. //Sub-Mode: E (Depression)
  1704.  
  1705.  
  1706. R - Angry
  1707. //Sub-Mode: E (Madness)
  1708.  
  1709. J: Visualizer
  1710.  
  1711.  
  1712. Made by Kir0ki/Kiroki#7043
  1713. ]])
  1714. function nani()
  1715. if doingsomething == false then
  1716. doingsomething = true
  1717. local storetexture = face.Texture
  1718. face.Texture = "rbxassetid://147144198"
  1719. playSE(948494432, 10, 1, false)
  1720. wait(1)
  1721. face.Texture = storetexture
  1722. doingsomething = false
  1723. end
  1724. end
  1725. hum.WalkSpeed = 20
  1726.  
  1727. function cry()
  1728. if cloud == false then
  1729. doingsomething = true
  1730. hum.WalkSpeed = 0
  1731. bcch = BrickColor.new("Really blue")
  1732. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1733. Cloud.Name = "Cloud"
  1734. Cloud.Size = Vector3.new(25,60,25)
  1735. Cloud.CanCollide = false
  1736. Cloud.Transparency = 1
  1737. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1738. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1739. CloudMesh.Scale = Vector3.new(25,10,25)
  1740. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1741. CloudMesh.Offset = Vector3.new(0,30,0)
  1742. cloud = true
  1743. hum.WalkSpeed = 7
  1744. for i=1,20 do
  1745. wait(0.025)
  1746. Cloud.Transparency = Cloud.Transparency - 0.05
  1747. end
  1748.  
  1749. face.Texture = 'rbxassetid://152628548' --2050158513
  1750. local Rain = Instance.new('ParticleEmitter',Cloud)
  1751. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1752. Rain.Size = NumberSequence.new(.5)
  1753. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1754. Rain.Transparency = NumberSequence.new(0,.6)
  1755. Rain.Acceleration = Vector3.new(0,-150,0)
  1756. Rain.Lifetime = NumberRange.new(5,10)
  1757. Rain.LockedToPart = true
  1758. Rain.Rate = 300
  1759. Rain.Enabled = true
  1760.  
  1761. playmus("911100428", 2, 1, true)
  1762. playSE("167048484", 0.5, 1, true)
  1763.  
  1764. doingsomething = false
  1765. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1766. doingsomething = true
  1767. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1768. for i=1,20 do
  1769. wait(0.025)
  1770. Cloud.Transparency = Cloud.Transparency + 0.05
  1771. end
  1772.  
  1773. Cloud:Remove()
  1774. face.Texture = 'rbxassetid://287976694'
  1775. cloud = false
  1776. clearmus()
  1777.  
  1778. playmus("1837230310", 2, 1, true)
  1779. doingsomething = false
  1780. hum.WalkSpeed = 16
  1781. end
  1782. end
  1783.  
  1784. function gloom()
  1785. if hoodup == false then
  1786. normanim = false
  1787. bcch = BrickColor.new("Crimson")
  1788. wait()
  1789. doingsomething = true
  1790. hum.WalkSpeed = 0
  1791. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1792. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1793. wait(0.5)
  1794. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1795. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1796. wait(0.1)
  1797. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1798. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1799. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1800. wait(0.3)
  1801. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1802. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1803. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1804. for i=1,20 do
  1805. wait(0.025)
  1806. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1807. end
  1808. clearmus()
  1809. playmus("1837230310", 2, 1, true)
  1810. wait(0.6)
  1811. face.Texture = 'rbxassetid://287976694'
  1812. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1813. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1814. hum.WalkSpeed = 16
  1815.  
  1816. wait(0.7)
  1817. normanim = true
  1818. doingsomething = false
  1819. hoodup = true
  1820. else
  1821.  
  1822. normanim = false
  1823. doingsomething = true
  1824. hum.WalkSpeed = 0
  1825. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1826. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1827. wait(0.2)
  1828. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1829.  
  1830. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1831. for i=1,20 do
  1832. wait(0.025)
  1833. Cloud.Transparency = Cloud.Transparency + 0.05
  1834. end
  1835. Cloud:Remove()
  1836. cloud = false
  1837.  
  1838. end
  1839. for i=1,20 do
  1840. wait(0.025)
  1841. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1842. end
  1843. clearmus()
  1844. playmus("433861213", 2, 1, true)
  1845. wait(0.2)
  1846. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1847. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1848. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1849. wait(0.6)
  1850. face.Texture = 'rbxassetid://248698606'
  1851. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1852. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1853. wait(0.7)
  1854. normanim = true
  1855. doingsomething = false
  1856. hoodup = false
  1857. hum.WalkSpeed = 20
  1858. end
  1859. end
  1860.  
  1861.  
  1862.  
  1863.  
  1864. local function angery()
  1865. if fighting == false then
  1866. else
  1867. if ang == false then
  1868. doingsomething = true
  1869. normanim = false
  1870. face.Texture = "rbxassetid://963142862"
  1871. ang = true
  1872. clearmus()
  1873. playmus("1429729391", 3, 1.2, true)
  1874. normanim = true
  1875. doingsomething = false
  1876.  
  1877. else
  1878.  
  1879. LerpTo.RootJoint.Speed = 0.1
  1880. LerpTo.Neck.Speed = 0.1
  1881. LerpTo.RightArm.Speed = 0.1
  1882. LerpTo.LeftArm.Speed = 0.1
  1883. LerpTo.RightLeg.Speed = 0.1
  1884. LerpTo.LeftLeg.Speed = 0.1
  1885.  
  1886. doingsomething = true
  1887. ang = false
  1888. local reta = coroutine.wrap(function()
  1889. pcall(function()
  1890. SREE:Remove()
  1891. end)
  1892. for i=1,20 do
  1893. Part32.Transparency = Part32.Transparency - 0.05
  1894. wait(0.1)
  1895. end
  1896. end)--coroutine
  1897. reta()
  1898. playmus("433861213", 2, 1, true)
  1899. face.Texture = 'rbxassetid://248698606'
  1900. hum.WalkSpeed = 20
  1901. normanim = true
  1902. doingsomething = false
  1903. fighting = false
  1904.  
  1905.  
  1906. end
  1907. end
  1908. end
  1909.  
  1910. function fight()
  1911. if fighting == false then
  1912. doingsomething = true
  1913. normanim = false
  1914. character.Head.face.Texture = 'rbxassetid://1001855720'
  1915. clearmus()
  1916. playmus("1843274186", 3, 1, true)
  1917. anglespeed = 1/2/2
  1918. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1919. wait(0.7)
  1920. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1921. LerpTo.LeftArm.CFrame = REEEEE
  1922. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1923. wait(0.1)
  1924. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1925. wait(0.35)
  1926. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1927. SREE = Instance.new("Part", game:GetService("Workspace"))
  1928. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1929. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1930. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1931. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1932. SREE.Size = Part32.Size
  1933. SREE.BrickColor = Part32.BrickColor
  1934. SREE.Orientation = Part32.Orientation
  1935. SREE.Anchored = false
  1936. SREE.CFrame = Part32.CFrame
  1937. --SREE.Velocity =
  1938. Part32.Transparency = 1
  1939. normanim = true
  1940. doingsomething = false
  1941. fighting = true
  1942. hum.WalkSpeed = 30
  1943. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1944. elseif fighting == true and doingsomething == false then
  1945. if ang == true then
  1946.  
  1947. angery()
  1948. else
  1949. LerpTo.RootJoint.Speed = 0.1
  1950. LerpTo.Neck.Speed = 0.1
  1951. LerpTo.RightArm.Speed = 0.1
  1952. LerpTo.LeftArm.Speed = 0.1
  1953. LerpTo.RightLeg.Speed = 0.1
  1954. LerpTo.LeftLeg.Speed = 0.1
  1955. doingsomething = true
  1956. local reta = coroutine.wrap(function()
  1957. pcall(function()
  1958. SREE:Remove()
  1959. end)
  1960. for i=1,20 do
  1961. Part32.Transparency = Part32.Transparency - 0.05
  1962. wait(0.1)
  1963. end
  1964. end)--coroutine
  1965. reta()
  1966. playmus("433861213", 2, 1, true)
  1967. LerpTo.RootJoint.Speed = 0.1
  1968. LerpTo.Neck.Speed = 0.1
  1969. LerpTo.RightArm.Speed = 0.1
  1970. LerpTo.LeftArm.Speed = 0.1
  1971. LerpTo.RightLeg.Speed = 0.1
  1972. LerpTo.LeftLeg.Speed = 0.1
  1973. face.Texture = 'rbxassetid://248698606'
  1974. hum.WalkSpeed = 20
  1975. normanim = true
  1976. doingsomething = false
  1977. fighting = false
  1978. end
  1979. end
  1980. end
  1981. local function loadhouse()
  1982. --Converted with ttyyuu12345's model to script plugin v4
  1983. function sandbox(var,func)
  1984. local env = getfenv(func)
  1985. local newenv = setmetatable({},{
  1986. __index = function(self,k)
  1987. if k=="script" then
  1988. return var
  1989. else
  1990. return env[k]
  1991. end
  1992. end,
  1993. })
  1994. setfenv(func,newenv)
  1995. return func
  1996. end
  1997. cors = {}
  1998. mas = Instance.new("Model",game:GetService("Lighting"))
  1999. WedgePart0 = Instance.new("WedgePart")
  2000. Part1 = Instance.new("Part")
  2001. Decal2 = Instance.new("Decal")
  2002. WedgePart3 = Instance.new("WedgePart")
  2003. Part4 = Instance.new("Part")
  2004. Part5 = Instance.new("Part")
  2005. Part6 = Instance.new("Part")
  2006. Part7 = Instance.new("Part")
  2007. Part8 = Instance.new("Part")
  2008. Part9 = Instance.new("Part")
  2009. Part10 = Instance.new("Part")
  2010. Part11 = Instance.new("Part")
  2011. Part12 = Instance.new("Part")
  2012. Model13 = Instance.new("Model")
  2013. Part14 = Instance.new("Part")
  2014. Part15 = Instance.new("Part")
  2015. Part16 = Instance.new("Part")
  2016. Part17 = Instance.new("Part")
  2017. Part18 = Instance.new("Part")
  2018. Part19 = Instance.new("Part")
  2019. Part20 = Instance.new("Part")
  2020. Part21 = Instance.new("Part")
  2021. Part22 = Instance.new("Part")
  2022. Part23 = Instance.new("Part")
  2023. Part24 = Instance.new("Part")
  2024. Part25 = Instance.new("Part")
  2025. Part26 = Instance.new("Part")
  2026. Part27 = Instance.new("Part")
  2027. Part28 = Instance.new("Part")
  2028. Part29 = Instance.new("Part")
  2029. Part30 = Instance.new("Part")
  2030. Part31 = Instance.new("Part")
  2031. Part32 = Instance.new("Part")
  2032. Part33 = Instance.new("Part")
  2033. Part34 = Instance.new("Part")
  2034. Part35 = Instance.new("Part")
  2035. Part36 = Instance.new("Part")
  2036. Part37 = Instance.new("Part")
  2037. Part38 = Instance.new("Part")
  2038. Part39 = Instance.new("Part")
  2039. Part40 = Instance.new("Part")
  2040. Part41 = Instance.new("Part")
  2041. Part42 = Instance.new("Part")
  2042. Part43 = Instance.new("Part")
  2043. Part44 = Instance.new("Part")
  2044. Part45 = Instance.new("Part")
  2045. Part46 = Instance.new("Part")
  2046. Part47 = Instance.new("Part")
  2047. Part48 = Instance.new("Part")
  2048. Part49 = Instance.new("Part")
  2049. Part50 = Instance.new("Part")
  2050. Part51 = Instance.new("Part")
  2051. Part52 = Instance.new("Part")
  2052. Part53 = Instance.new("Part")
  2053. Part54 = Instance.new("Part")
  2054. Part55 = Instance.new("Part")
  2055. Part56 = Instance.new("Part")
  2056. Part57 = Instance.new("Part")
  2057. Part58 = Instance.new("Part")
  2058. Part59 = Instance.new("Part")
  2059. Part60 = Instance.new("Part")
  2060. Part61 = Instance.new("Part")
  2061. Part62 = Instance.new("Part")
  2062. Part63 = Instance.new("Part")
  2063. Part64 = Instance.new("Part")
  2064. Part65 = Instance.new("Part")
  2065. Part66 = Instance.new("Part")
  2066. Part67 = Instance.new("Part")
  2067. Part68 = Instance.new("Part")
  2068. Part69 = Instance.new("Part")
  2069. Part70 = Instance.new("Part")
  2070. Part71 = Instance.new("Part")
  2071. Part72 = Instance.new("Part")
  2072. Part73 = Instance.new("Part")
  2073. Part74 = Instance.new("Part")
  2074. Part75 = Instance.new("Part")
  2075. Part76 = Instance.new("Part")
  2076. Part77 = Instance.new("Part")
  2077. Part78 = Instance.new("Part")
  2078. Part79 = Instance.new("Part")
  2079. Part80 = Instance.new("Part")
  2080. Part81 = Instance.new("Part")
  2081. Part82 = Instance.new("Part")
  2082. Part83 = Instance.new("Part")
  2083. Part84 = Instance.new("Part")
  2084. Part85 = Instance.new("Part")
  2085. Part86 = Instance.new("Part")
  2086. Part87 = Instance.new("Part")
  2087. Part88 = Instance.new("Part")
  2088. Part89 = Instance.new("Part")
  2089. Part90 = Instance.new("Part")
  2090. Part91 = Instance.new("Part")
  2091. Part92 = Instance.new("Part")
  2092. Part93 = Instance.new("Part")
  2093. Part94 = Instance.new("Part")
  2094. Part95 = Instance.new("Part")
  2095. Part96 = Instance.new("Part")
  2096. Part97 = Instance.new("Part")
  2097. Part98 = Instance.new("Part")
  2098. Part99 = Instance.new("Part")
  2099. Part100 = Instance.new("Part")
  2100. Part101 = Instance.new("Part")
  2101. Part102 = Instance.new("Part")
  2102. Part103 = Instance.new("Part")
  2103. Part104 = Instance.new("Part")
  2104. Part105 = Instance.new("Part")
  2105. Part106 = Instance.new("Part")
  2106. Part107 = Instance.new("Part")
  2107. Part108 = Instance.new("Part")
  2108. Part109 = Instance.new("Part")
  2109. Part110 = Instance.new("Part")
  2110. Part111 = Instance.new("Part")
  2111. Part112 = Instance.new("Part")
  2112. Part113 = Instance.new("Part")
  2113. Part114 = Instance.new("Part")
  2114. Part115 = Instance.new("Part")
  2115. Part116 = Instance.new("Part")
  2116. Part117 = Instance.new("Part")
  2117. Part118 = Instance.new("Part")
  2118. Part119 = Instance.new("Part")
  2119. Part120 = Instance.new("Part")
  2120. Part121 = Instance.new("Part")
  2121. Part122 = Instance.new("Part")
  2122. Part123 = Instance.new("Part")
  2123. Part124 = Instance.new("Part")
  2124. Part125 = Instance.new("Part")
  2125. Part126 = Instance.new("Part")
  2126. Part127 = Instance.new("Part")
  2127. Part128 = Instance.new("Part")
  2128. Part129 = Instance.new("Part")
  2129. Part130 = Instance.new("Part")
  2130. Part131 = Instance.new("Part")
  2131. Part132 = Instance.new("Part")
  2132. Part133 = Instance.new("Part")
  2133. Part134 = Instance.new("Part")
  2134. Part135 = Instance.new("Part")
  2135. Part136 = Instance.new("Part")
  2136. Part137 = Instance.new("Part")
  2137. Part138 = Instance.new("Part")
  2138. Part139 = Instance.new("Part")
  2139. Part140 = Instance.new("Part")
  2140. Part141 = Instance.new("Part")
  2141. Part142 = Instance.new("Part")
  2142. Part143 = Instance.new("Part")
  2143. Model144 = Instance.new("Model")
  2144. Part145 = Instance.new("Part")
  2145. SpecialMesh146 = Instance.new("SpecialMesh")
  2146. Part147 = Instance.new("Part")
  2147. SpecialMesh148 = Instance.new("SpecialMesh")
  2148. Part149 = Instance.new("Part")
  2149. SpecialMesh150 = Instance.new("SpecialMesh")
  2150. Part151 = Instance.new("Part")
  2151. SpecialMesh152 = Instance.new("SpecialMesh")
  2152. Part153 = Instance.new("Part")
  2153. SpecialMesh154 = Instance.new("SpecialMesh")
  2154. Part155 = Instance.new("Part")
  2155. SpecialMesh156 = Instance.new("SpecialMesh")
  2156. Part157 = Instance.new("Part")
  2157. SpecialMesh158 = Instance.new("SpecialMesh")
  2158. Part159 = Instance.new("Part")
  2159. SpecialMesh160 = Instance.new("SpecialMesh")
  2160. Part161 = Instance.new("Part")
  2161. SpecialMesh162 = Instance.new("SpecialMesh")
  2162. Part163 = Instance.new("Part")
  2163. SpecialMesh164 = Instance.new("SpecialMesh")
  2164. Part165 = Instance.new("Part")
  2165. SpecialMesh166 = Instance.new("SpecialMesh")
  2166. Part167 = Instance.new("Part")
  2167. SpecialMesh168 = Instance.new("SpecialMesh")
  2168. Part169 = Instance.new("Part")
  2169. SpecialMesh170 = Instance.new("SpecialMesh")
  2170. Part171 = Instance.new("Part")
  2171. SpecialMesh172 = Instance.new("SpecialMesh")
  2172. Part173 = Instance.new("Part")
  2173. SpecialMesh174 = Instance.new("SpecialMesh")
  2174. Part175 = Instance.new("Part")
  2175. SpecialMesh176 = Instance.new("SpecialMesh")
  2176. Part177 = Instance.new("Part")
  2177. SpecialMesh178 = Instance.new("SpecialMesh")
  2178. Part179 = Instance.new("Part")
  2179. SpecialMesh180 = Instance.new("SpecialMesh")
  2180. Part181 = Instance.new("Part")
  2181. SpecialMesh182 = Instance.new("SpecialMesh")
  2182. Part183 = Instance.new("Part")
  2183. SpecialMesh184 = Instance.new("SpecialMesh")
  2184. Part185 = Instance.new("Part")
  2185. SpecialMesh186 = Instance.new("SpecialMesh")
  2186. Part187 = Instance.new("Part")
  2187. SpecialMesh188 = Instance.new("SpecialMesh")
  2188. Part189 = Instance.new("Part")
  2189. SpecialMesh190 = Instance.new("SpecialMesh")
  2190. Part191 = Instance.new("Part")
  2191. Part192 = Instance.new("Part")
  2192. Part193 = Instance.new("Part")
  2193. Part194 = Instance.new("Part")
  2194. Decal195 = Instance.new("Decal")
  2195. Part196 = Instance.new("Part")
  2196. Decal197 = Instance.new("Decal")
  2197. Part198 = Instance.new("Part")
  2198. Part199 = Instance.new("Part")
  2199. Part200 = Instance.new("Part")
  2200. Part201 = Instance.new("Part")
  2201. Part202 = Instance.new("Part")
  2202. Part203 = Instance.new("Part")
  2203. Part204 = Instance.new("Part")
  2204. PointLight205 = Instance.new("PointLight")
  2205. Part206 = Instance.new("Part")
  2206. Part207 = Instance.new("Part")
  2207. Part208 = Instance.new("Part")
  2208. Part209 = Instance.new("Part")
  2209. Part210 = Instance.new("Part")
  2210. Part211 = Instance.new("Part")
  2211. Part212 = Instance.new("Part")
  2212. SpecialMesh213 = Instance.new("SpecialMesh")
  2213. Part214 = Instance.new("Part")
  2214. Part215 = Instance.new("Part")
  2215. Part216 = Instance.new("Part")
  2216. Part217 = Instance.new("Part")
  2217. PointLight218 = Instance.new("PointLight")
  2218. Part219 = Instance.new("Part")
  2219. Part220 = Instance.new("Part")
  2220. Part221 = Instance.new("Part")
  2221. Part222 = Instance.new("Part")
  2222. Part223 = Instance.new("Part")
  2223. Part224 = Instance.new("Part")
  2224. SurfaceGui225 = Instance.new("SurfaceGui")
  2225. TextLabel226 = Instance.new("TextLabel")
  2226. Part227 = Instance.new("Part")
  2227. Part228 = Instance.new("Part")
  2228. Part229 = Instance.new("Part")
  2229. Part230 = Instance.new("Part")
  2230. Part231 = Instance.new("Part")
  2231. Part232 = Instance.new("Part")
  2232. Part233 = Instance.new("Part")
  2233. Part234 = Instance.new("Part")
  2234. Part235 = Instance.new("Part")
  2235. WedgePart236 = Instance.new("WedgePart")
  2236. WedgePart237 = Instance.new("WedgePart")
  2237. SpecialMesh238 = Instance.new("SpecialMesh")
  2238. WedgePart239 = Instance.new("WedgePart")
  2239. WedgePart240 = Instance.new("WedgePart")
  2240. SpecialMesh241 = Instance.new("SpecialMesh")
  2241. WedgePart242 = Instance.new("WedgePart")
  2242. SpecialMesh243 = Instance.new("SpecialMesh")
  2243. WedgePart244 = Instance.new("WedgePart")
  2244. WedgePart245 = Instance.new("WedgePart")
  2245. SpecialMesh246 = Instance.new("SpecialMesh")
  2246. WedgePart247 = Instance.new("WedgePart")
  2247. SpecialMesh248 = Instance.new("SpecialMesh")
  2248. WedgePart249 = Instance.new("WedgePart")
  2249. SpecialMesh250 = Instance.new("SpecialMesh")
  2250. WedgePart251 = Instance.new("WedgePart")
  2251. SpecialMesh252 = Instance.new("SpecialMesh")
  2252. WedgePart253 = Instance.new("WedgePart")
  2253. WedgePart254 = Instance.new("WedgePart")
  2254. WedgePart255 = Instance.new("WedgePart")
  2255. WedgePart256 = Instance.new("WedgePart")
  2256. SpecialMesh257 = Instance.new("SpecialMesh")
  2257. WedgePart258 = Instance.new("WedgePart")
  2258. WedgePart259 = Instance.new("WedgePart")
  2259. WedgePart260 = Instance.new("WedgePart")
  2260. WedgePart261 = Instance.new("WedgePart")
  2261. SpecialMesh262 = Instance.new("SpecialMesh")
  2262. WedgePart263 = Instance.new("WedgePart")
  2263. WedgePart264 = Instance.new("WedgePart")
  2264. WedgePart265 = Instance.new("WedgePart")
  2265. WedgePart266 = Instance.new("WedgePart")
  2266. WedgePart267 = Instance.new("WedgePart")
  2267. Model268 = Instance.new("Model")
  2268. Part269 = Instance.new("Part")
  2269. Script270 = Instance.new("Script")
  2270. SurfaceGui271 = Instance.new("SurfaceGui")
  2271. TextLabel272 = Instance.new("TextLabel")
  2272. TextLabel273 = Instance.new("TextLabel")
  2273. Model274 = Instance.new("Model")
  2274. Part275 = Instance.new("Part")
  2275. Part276 = Instance.new("Part")
  2276. Part277 = Instance.new("Part")
  2277. Part278 = Instance.new("Part")
  2278. Model279 = Instance.new("Model")
  2279. Model280 = Instance.new("Model")
  2280. Part281 = Instance.new("Part")
  2281. Part282 = Instance.new("Part")
  2282. Part283 = Instance.new("Part")
  2283. Part284 = Instance.new("Part")
  2284. Part285 = Instance.new("Part")
  2285. Part286 = Instance.new("Part")
  2286. Part287 = Instance.new("Part")
  2287. Part288 = Instance.new("Part")
  2288. Part289 = Instance.new("Part")
  2289. Part290 = Instance.new("Part")
  2290. UnionOperation291 = Instance.new("UnionOperation")
  2291. Part292 = Instance.new("Part")
  2292. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2293. Sound294 = Instance.new("Sound")
  2294. Model295 = Instance.new("Model")
  2295. Part296 = Instance.new("Part")
  2296. Part297 = Instance.new("Part")
  2297. Part298 = Instance.new("Part")
  2298. Part299 = Instance.new("Part")
  2299. Part300 = Instance.new("Part")
  2300. Part301 = Instance.new("Part")
  2301. Part302 = Instance.new("Part")
  2302. Part303 = Instance.new("Part")
  2303. Part304 = Instance.new("Part")
  2304. Part305 = Instance.new("Part")
  2305. Part306 = Instance.new("Part")
  2306. Part307 = Instance.new("Part")
  2307. WedgePart0.Parent = mas
  2308. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2309. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2310. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2311. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2312. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2313. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2314. WedgePart0.Anchored = true
  2315. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2316. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2317. WedgePart0.Material = Enum.Material.Wood
  2318. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2319. Part1.Parent = mas
  2320. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2321. Part1.Orientation = Vector3.new(-90, 90, 0)
  2322. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2323. Part1.Rotation = Vector3.new(-90, 0, 90)
  2324. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2325. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2326. Part1.Anchored = true
  2327. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2328. Part1.BrickColor = BrickColor.new("Institutional white")
  2329. Part1.Material = Enum.Material.SmoothPlastic
  2330. Part1.TopSurface = Enum.SurfaceType.Smooth
  2331. Part1.brickColor = BrickColor.new("Institutional white")
  2332. Decal2.Parent = Part1
  2333. Decal2.Texture = "rbxassetid://156287541"
  2334. Decal2.Face = Enum.NormalId.Bottom
  2335. WedgePart3.Parent = mas
  2336. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2337. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2338. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2339. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2340. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2341. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2342. WedgePart3.Anchored = true
  2343. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2344. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2345. WedgePart3.Material = Enum.Material.Wood
  2346. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2347. Part4.Parent = mas
  2348. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2349. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2350. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2351. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2352. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2353. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2354. Part4.Anchored = true
  2355. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2356. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2357. Part4.Material = Enum.Material.Wood
  2358. Part4.TopSurface = Enum.SurfaceType.Smooth
  2359. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2360. Part5.Parent = mas
  2361. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2362. Part5.Orientation = Vector3.new(0, 0, -90)
  2363. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2364. Part5.Rotation = Vector3.new(0, 0, -90)
  2365. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2366. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2367. Part5.Anchored = true
  2368. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2369. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2370. Part5.Material = Enum.Material.Wood
  2371. Part5.TopSurface = Enum.SurfaceType.Smooth
  2372. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2373. Part6.Parent = mas
  2374. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2375. Part6.Orientation = Vector3.new(0, 0, -90)
  2376. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2377. Part6.Rotation = Vector3.new(0, 0, -90)
  2378. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2379. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2380. Part6.Anchored = true
  2381. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2382. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2383. Part6.Material = Enum.Material.Wood
  2384. Part6.TopSurface = Enum.SurfaceType.Smooth
  2385. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2386. Part7.Parent = mas
  2387. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2388. Part7.Orientation = Vector3.new(0, -90, 0)
  2389. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2390. Part7.Rotation = Vector3.new(0, -90, 0)
  2391. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2392. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2393. Part7.Anchored = true
  2394. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2395. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2396. Part7.Material = Enum.Material.Wood
  2397. Part7.TopSurface = Enum.SurfaceType.Smooth
  2398. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2399. Part8.Name = "Wall"
  2400. Part8.Parent = mas
  2401. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2402. Part8.Orientation = Vector3.new(0, 90, 0)
  2403. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2404. Part8.Rotation = Vector3.new(0, 90, 0)
  2405. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2406. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2407. Part8.Anchored = true
  2408. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2409. Part8.BrickColor = BrickColor.new("Dark orange")
  2410. Part8.Material = Enum.Material.Wood
  2411. Part8.TopSurface = Enum.SurfaceType.Smooth
  2412. Part8.brickColor = BrickColor.new("Dark orange")
  2413. Part9.Parent = mas
  2414. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2415. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2416. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2417. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2418. Part9.Anchored = true
  2419. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2420. Part9.BrickColor = BrickColor.new("Dark orange")
  2421. Part9.Material = Enum.Material.Wood
  2422. Part9.TopSurface = Enum.SurfaceType.Smooth
  2423. Part9.brickColor = BrickColor.new("Dark orange")
  2424. Part10.Parent = mas
  2425. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2426. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2427. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2428. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2429. Part10.Anchored = true
  2430. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2431. Part10.BrickColor = BrickColor.new("Dark orange")
  2432. Part10.Material = Enum.Material.Wood
  2433. Part10.TopSurface = Enum.SurfaceType.Smooth
  2434. Part10.brickColor = BrickColor.new("Dark orange")
  2435. Part11.Parent = mas
  2436. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2437. Part11.Orientation = Vector3.new(0, 90, -90)
  2438. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2439. Part11.Rotation = Vector3.new(-90, 90, 0)
  2440. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2441. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2442. Part11.Anchored = true
  2443. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2444. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2445. Part11.Material = Enum.Material.Wood
  2446. Part11.TopSurface = Enum.SurfaceType.Smooth
  2447. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2448. Part12.Name = "Floor"
  2449. Part12.Parent = mas
  2450. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2451. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2452. Part12.Color = Color3.new(1, 0.8, 0.6)
  2453. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2454. Part12.Anchored = true
  2455. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2456. Part12.BrickColor = BrickColor.new("Pastel brown")
  2457. Part12.Material = Enum.Material.WoodPlanks
  2458. Part12.TopSurface = Enum.SurfaceType.Smooth
  2459. Part12.brickColor = BrickColor.new("Pastel brown")
  2460. Model13.Name = "Ladder"
  2461. Model13.Parent = mas
  2462. Part14.Parent = Model13
  2463. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2464. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2465. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2466. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2467. Part14.Anchored = true
  2468. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2469. Part14.BrickColor = BrickColor.new("Dark orange")
  2470. Part14.Material = Enum.Material.WoodPlanks
  2471. Part14.TopSurface = Enum.SurfaceType.Smooth
  2472. Part14.brickColor = BrickColor.new("Dark orange")
  2473. Part14.Shape = Enum.PartType.Cylinder
  2474. Part15.Parent = Model13
  2475. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2476. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2477. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2478. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2479. Part15.Anchored = true
  2480. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2481. Part15.BrickColor = BrickColor.new("Dark orange")
  2482. Part15.Material = Enum.Material.WoodPlanks
  2483. Part15.TopSurface = Enum.SurfaceType.Smooth
  2484. Part15.brickColor = BrickColor.new("Dark orange")
  2485. Part15.Shape = Enum.PartType.Cylinder
  2486. Part16.Parent = Model13
  2487. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2488. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2489. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2490. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2491. Part16.Anchored = true
  2492. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2493. Part16.BrickColor = BrickColor.new("Dark orange")
  2494. Part16.Material = Enum.Material.WoodPlanks
  2495. Part16.TopSurface = Enum.SurfaceType.Smooth
  2496. Part16.brickColor = BrickColor.new("Dark orange")
  2497. Part16.Shape = Enum.PartType.Cylinder
  2498. Part17.Parent = Model13
  2499. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2500. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2501. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2502. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2503. Part17.Anchored = true
  2504. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2505. Part17.BrickColor = BrickColor.new("Dark orange")
  2506. Part17.Material = Enum.Material.WoodPlanks
  2507. Part17.TopSurface = Enum.SurfaceType.Smooth
  2508. Part17.brickColor = BrickColor.new("Dark orange")
  2509. Part17.Shape = Enum.PartType.Cylinder
  2510. Part18.Parent = Model13
  2511. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2512. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2513. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2514. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2515. Part18.Anchored = true
  2516. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2517. Part18.BrickColor = BrickColor.new("Dark orange")
  2518. Part18.Material = Enum.Material.WoodPlanks
  2519. Part18.TopSurface = Enum.SurfaceType.Smooth
  2520. Part18.brickColor = BrickColor.new("Dark orange")
  2521. Part18.Shape = Enum.PartType.Cylinder
  2522. Part19.Parent = Model13
  2523. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2524. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2525. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2526. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2527. Part19.Anchored = true
  2528. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2529. Part19.BrickColor = BrickColor.new("Dark orange")
  2530. Part19.Material = Enum.Material.WoodPlanks
  2531. Part19.TopSurface = Enum.SurfaceType.Smooth
  2532. Part19.brickColor = BrickColor.new("Dark orange")
  2533. Part19.Shape = Enum.PartType.Cylinder
  2534. Part20.Parent = Model13
  2535. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2536. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2537. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2538. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2539. Part20.Anchored = true
  2540. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part20.BrickColor = BrickColor.new("Dark orange")
  2542. Part20.Material = Enum.Material.WoodPlanks
  2543. Part20.TopSurface = Enum.SurfaceType.Smooth
  2544. Part20.brickColor = BrickColor.new("Dark orange")
  2545. Part20.Shape = Enum.PartType.Cylinder
  2546. Part21.Parent = Model13
  2547. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2548. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2549. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2550. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2551. Part21.Anchored = true
  2552. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2553. Part21.BrickColor = BrickColor.new("Dark orange")
  2554. Part21.Material = Enum.Material.WoodPlanks
  2555. Part21.TopSurface = Enum.SurfaceType.Smooth
  2556. Part21.brickColor = BrickColor.new("Dark orange")
  2557. Part21.Shape = Enum.PartType.Cylinder
  2558. Part22.Parent = Model13
  2559. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2560. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2561. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2562. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2563. Part22.Anchored = true
  2564. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2565. Part22.BrickColor = BrickColor.new("Dark orange")
  2566. Part22.Material = Enum.Material.WoodPlanks
  2567. Part22.TopSurface = Enum.SurfaceType.Smooth
  2568. Part22.brickColor = BrickColor.new("Dark orange")
  2569. Part22.Shape = Enum.PartType.Cylinder
  2570. Part23.Parent = Model13
  2571. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2572. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2573. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2574. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2575. Part23.Anchored = true
  2576. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2577. Part23.BrickColor = BrickColor.new("Dark orange")
  2578. Part23.Material = Enum.Material.WoodPlanks
  2579. Part23.TopSurface = Enum.SurfaceType.Smooth
  2580. Part23.brickColor = BrickColor.new("Dark orange")
  2581. Part23.Shape = Enum.PartType.Cylinder
  2582. Part24.Parent = Model13
  2583. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2584. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2585. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2586. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2587. Part24.Anchored = true
  2588. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2589. Part24.BrickColor = BrickColor.new("Dark orange")
  2590. Part24.Material = Enum.Material.WoodPlanks
  2591. Part24.TopSurface = Enum.SurfaceType.Smooth
  2592. Part24.brickColor = BrickColor.new("Dark orange")
  2593. Part24.Shape = Enum.PartType.Cylinder
  2594. Part25.Parent = Model13
  2595. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2596. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2597. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2598. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2599. Part25.Anchored = true
  2600. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2601. Part25.BrickColor = BrickColor.new("Dark orange")
  2602. Part25.Material = Enum.Material.WoodPlanks
  2603. Part25.TopSurface = Enum.SurfaceType.Smooth
  2604. Part25.brickColor = BrickColor.new("Dark orange")
  2605. Part25.Shape = Enum.PartType.Cylinder
  2606. Part26.Parent = Model13
  2607. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2608. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2609. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2610. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2611. Part26.Anchored = true
  2612. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2613. Part26.BrickColor = BrickColor.new("Dark orange")
  2614. Part26.Material = Enum.Material.WoodPlanks
  2615. Part26.TopSurface = Enum.SurfaceType.Smooth
  2616. Part26.brickColor = BrickColor.new("Dark orange")
  2617. Part26.Shape = Enum.PartType.Cylinder
  2618. Part27.Parent = Model13
  2619. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2620. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2621. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2622. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2623. Part27.Anchored = true
  2624. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2625. Part27.BrickColor = BrickColor.new("Dark orange")
  2626. Part27.Material = Enum.Material.WoodPlanks
  2627. Part27.TopSurface = Enum.SurfaceType.Smooth
  2628. Part27.brickColor = BrickColor.new("Dark orange")
  2629. Part27.Shape = Enum.PartType.Cylinder
  2630. Part28.Parent = Model13
  2631. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2632. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2633. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2634. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2635. Part28.Anchored = true
  2636. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2637. Part28.BrickColor = BrickColor.new("Dark orange")
  2638. Part28.Material = Enum.Material.WoodPlanks
  2639. Part28.TopSurface = Enum.SurfaceType.Smooth
  2640. Part28.brickColor = BrickColor.new("Dark orange")
  2641. Part28.Shape = Enum.PartType.Cylinder
  2642. Part29.Parent = Model13
  2643. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2644. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2645. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2646. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2647. Part29.Anchored = true
  2648. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2649. Part29.BrickColor = BrickColor.new("Dark orange")
  2650. Part29.Material = Enum.Material.WoodPlanks
  2651. Part29.TopSurface = Enum.SurfaceType.Smooth
  2652. Part29.brickColor = BrickColor.new("Dark orange")
  2653. Part29.Shape = Enum.PartType.Cylinder
  2654. Part30.Parent = Model13
  2655. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2656. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2657. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2658. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2659. Part30.Anchored = true
  2660. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2661. Part30.BrickColor = BrickColor.new("Dark orange")
  2662. Part30.Material = Enum.Material.WoodPlanks
  2663. Part30.TopSurface = Enum.SurfaceType.Smooth
  2664. Part30.brickColor = BrickColor.new("Dark orange")
  2665. Part30.Shape = Enum.PartType.Cylinder
  2666. Part31.Parent = Model13
  2667. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2668. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2669. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2670. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2671. Part31.Anchored = true
  2672. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2673. Part31.BrickColor = BrickColor.new("Dark orange")
  2674. Part31.Material = Enum.Material.WoodPlanks
  2675. Part31.TopSurface = Enum.SurfaceType.Smooth
  2676. Part31.brickColor = BrickColor.new("Dark orange")
  2677. Part31.Shape = Enum.PartType.Cylinder
  2678. Part32.Parent = Model13
  2679. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2680. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2681. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2682. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2683. Part32.Anchored = true
  2684. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2685. Part32.BrickColor = BrickColor.new("Dark orange")
  2686. Part32.Material = Enum.Material.WoodPlanks
  2687. Part32.TopSurface = Enum.SurfaceType.Smooth
  2688. Part32.brickColor = BrickColor.new("Dark orange")
  2689. Part32.Shape = Enum.PartType.Cylinder
  2690. Part33.Parent = Model13
  2691. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2692. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2693. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2694. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2695. Part33.Anchored = true
  2696. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2697. Part33.BrickColor = BrickColor.new("Dark orange")
  2698. Part33.Material = Enum.Material.WoodPlanks
  2699. Part33.TopSurface = Enum.SurfaceType.Smooth
  2700. Part33.brickColor = BrickColor.new("Dark orange")
  2701. Part33.Shape = Enum.PartType.Cylinder
  2702. Part34.Parent = Model13
  2703. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2704. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2705. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2706. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2707. Part34.Anchored = true
  2708. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2709. Part34.BrickColor = BrickColor.new("Dark orange")
  2710. Part34.Material = Enum.Material.WoodPlanks
  2711. Part34.TopSurface = Enum.SurfaceType.Smooth
  2712. Part34.brickColor = BrickColor.new("Dark orange")
  2713. Part34.Shape = Enum.PartType.Cylinder
  2714. Part35.Parent = Model13
  2715. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2716. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2717. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2718. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2719. Part35.Anchored = true
  2720. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2721. Part35.BrickColor = BrickColor.new("Dark orange")
  2722. Part35.Material = Enum.Material.WoodPlanks
  2723. Part35.TopSurface = Enum.SurfaceType.Smooth
  2724. Part35.brickColor = BrickColor.new("Dark orange")
  2725. Part35.Shape = Enum.PartType.Cylinder
  2726. Part36.Parent = Model13
  2727. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2728. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2729. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2730. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2731. Part36.Anchored = true
  2732. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2733. Part36.BrickColor = BrickColor.new("Dark orange")
  2734. Part36.Material = Enum.Material.WoodPlanks
  2735. Part36.TopSurface = Enum.SurfaceType.Smooth
  2736. Part36.brickColor = BrickColor.new("Dark orange")
  2737. Part36.Shape = Enum.PartType.Cylinder
  2738. Part37.Parent = Model13
  2739. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2740. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2741. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2742. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2743. Part37.Anchored = true
  2744. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2745. Part37.BrickColor = BrickColor.new("Dark orange")
  2746. Part37.Material = Enum.Material.WoodPlanks
  2747. Part37.TopSurface = Enum.SurfaceType.Smooth
  2748. Part37.brickColor = BrickColor.new("Dark orange")
  2749. Part37.Shape = Enum.PartType.Cylinder
  2750. Part38.Parent = Model13
  2751. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2752. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2753. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2754. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2755. Part38.Anchored = true
  2756. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2757. Part38.BrickColor = BrickColor.new("Dark orange")
  2758. Part38.Material = Enum.Material.WoodPlanks
  2759. Part38.TopSurface = Enum.SurfaceType.Smooth
  2760. Part38.brickColor = BrickColor.new("Dark orange")
  2761. Part38.Shape = Enum.PartType.Cylinder
  2762. Part39.Parent = Model13
  2763. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2764. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2765. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2766. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2767. Part39.Anchored = true
  2768. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2769. Part39.BrickColor = BrickColor.new("Dark orange")
  2770. Part39.Material = Enum.Material.WoodPlanks
  2771. Part39.TopSurface = Enum.SurfaceType.Smooth
  2772. Part39.brickColor = BrickColor.new("Dark orange")
  2773. Part39.Shape = Enum.PartType.Cylinder
  2774. Part40.Parent = Model13
  2775. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2776. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2777. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2778. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2779. Part40.Anchored = true
  2780. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2781. Part40.BrickColor = BrickColor.new("Dark orange")
  2782. Part40.Material = Enum.Material.WoodPlanks
  2783. Part40.TopSurface = Enum.SurfaceType.Smooth
  2784. Part40.brickColor = BrickColor.new("Dark orange")
  2785. Part40.Shape = Enum.PartType.Cylinder
  2786. Part41.Parent = Model13
  2787. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2788. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2789. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2790. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2791. Part41.Anchored = true
  2792. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2793. Part41.BrickColor = BrickColor.new("Dark orange")
  2794. Part41.Material = Enum.Material.WoodPlanks
  2795. Part41.TopSurface = Enum.SurfaceType.Smooth
  2796. Part41.brickColor = BrickColor.new("Dark orange")
  2797. Part41.Shape = Enum.PartType.Cylinder
  2798. Part42.Parent = Model13
  2799. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2800. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2801. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2802. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2803. Part42.Anchored = true
  2804. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2805. Part42.BrickColor = BrickColor.new("Dark orange")
  2806. Part42.Material = Enum.Material.WoodPlanks
  2807. Part42.TopSurface = Enum.SurfaceType.Smooth
  2808. Part42.brickColor = BrickColor.new("Dark orange")
  2809. Part42.Shape = Enum.PartType.Cylinder
  2810. Part43.Parent = Model13
  2811. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2812. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2813. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2814. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2815. Part43.Anchored = true
  2816. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2817. Part43.BrickColor = BrickColor.new("Dark orange")
  2818. Part43.Material = Enum.Material.WoodPlanks
  2819. Part43.TopSurface = Enum.SurfaceType.Smooth
  2820. Part43.brickColor = BrickColor.new("Dark orange")
  2821. Part43.Shape = Enum.PartType.Cylinder
  2822. Part44.Parent = Model13
  2823. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2824. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2825. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2826. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2827. Part44.Anchored = true
  2828. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2829. Part44.BrickColor = BrickColor.new("Dark orange")
  2830. Part44.Material = Enum.Material.WoodPlanks
  2831. Part44.TopSurface = Enum.SurfaceType.Smooth
  2832. Part44.brickColor = BrickColor.new("Dark orange")
  2833. Part44.Shape = Enum.PartType.Cylinder
  2834. Part45.Parent = Model13
  2835. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2836. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2837. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2838. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2839. Part45.Anchored = true
  2840. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2841. Part45.BrickColor = BrickColor.new("Dark orange")
  2842. Part45.Material = Enum.Material.WoodPlanks
  2843. Part45.TopSurface = Enum.SurfaceType.Smooth
  2844. Part45.brickColor = BrickColor.new("Dark orange")
  2845. Part45.Shape = Enum.PartType.Cylinder
  2846. Part46.Parent = Model13
  2847. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2848. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2849. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2850. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2851. Part46.Anchored = true
  2852. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2853. Part46.BrickColor = BrickColor.new("Dark orange")
  2854. Part46.Material = Enum.Material.WoodPlanks
  2855. Part46.TopSurface = Enum.SurfaceType.Smooth
  2856. Part46.brickColor = BrickColor.new("Dark orange")
  2857. Part46.Shape = Enum.PartType.Cylinder
  2858. Part47.Parent = Model13
  2859. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2860. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2861. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2862. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2863. Part47.Anchored = true
  2864. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2865. Part47.BrickColor = BrickColor.new("Dark orange")
  2866. Part47.Material = Enum.Material.WoodPlanks
  2867. Part47.TopSurface = Enum.SurfaceType.Smooth
  2868. Part47.brickColor = BrickColor.new("Dark orange")
  2869. Part47.Shape = Enum.PartType.Cylinder
  2870. Part48.Parent = Model13
  2871. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2872. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2873. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2874. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2875. Part48.Anchored = true
  2876. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2877. Part48.BrickColor = BrickColor.new("Dark orange")
  2878. Part48.Material = Enum.Material.WoodPlanks
  2879. Part48.TopSurface = Enum.SurfaceType.Smooth
  2880. Part48.brickColor = BrickColor.new("Dark orange")
  2881. Part48.Shape = Enum.PartType.Cylinder
  2882. Part49.Parent = Model13
  2883. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2884. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2885. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2886. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2887. Part49.Anchored = true
  2888. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2889. Part49.BrickColor = BrickColor.new("Dark orange")
  2890. Part49.Material = Enum.Material.WoodPlanks
  2891. Part49.TopSurface = Enum.SurfaceType.Smooth
  2892. Part49.brickColor = BrickColor.new("Dark orange")
  2893. Part49.Shape = Enum.PartType.Cylinder
  2894. Part50.Parent = Model13
  2895. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2896. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2897. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2898. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2899. Part50.Anchored = true
  2900. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2901. Part50.BrickColor = BrickColor.new("Dark orange")
  2902. Part50.Material = Enum.Material.WoodPlanks
  2903. Part50.TopSurface = Enum.SurfaceType.Smooth
  2904. Part50.brickColor = BrickColor.new("Dark orange")
  2905. Part50.Shape = Enum.PartType.Cylinder
  2906. Part51.Parent = Model13
  2907. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2908. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2909. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2910. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2911. Part51.Anchored = true
  2912. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2913. Part51.BrickColor = BrickColor.new("Dark orange")
  2914. Part51.Material = Enum.Material.WoodPlanks
  2915. Part51.TopSurface = Enum.SurfaceType.Smooth
  2916. Part51.brickColor = BrickColor.new("Dark orange")
  2917. Part51.Shape = Enum.PartType.Cylinder
  2918. Part52.Parent = Model13
  2919. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2920. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2921. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2922. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2923. Part52.Anchored = true
  2924. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2925. Part52.BrickColor = BrickColor.new("Dark orange")
  2926. Part52.Material = Enum.Material.WoodPlanks
  2927. Part52.TopSurface = Enum.SurfaceType.Smooth
  2928. Part52.brickColor = BrickColor.new("Dark orange")
  2929. Part52.Shape = Enum.PartType.Cylinder
  2930. Part53.Parent = Model13
  2931. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2932. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2933. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2934. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2935. Part53.Anchored = true
  2936. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2937. Part53.BrickColor = BrickColor.new("Dark orange")
  2938. Part53.Material = Enum.Material.WoodPlanks
  2939. Part53.TopSurface = Enum.SurfaceType.Smooth
  2940. Part53.brickColor = BrickColor.new("Dark orange")
  2941. Part53.Shape = Enum.PartType.Cylinder
  2942. Part54.Parent = Model13
  2943. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2944. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2945. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2946. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2947. Part54.Anchored = true
  2948. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2949. Part54.BrickColor = BrickColor.new("Dark orange")
  2950. Part54.Material = Enum.Material.WoodPlanks
  2951. Part54.TopSurface = Enum.SurfaceType.Smooth
  2952. Part54.brickColor = BrickColor.new("Dark orange")
  2953. Part54.Shape = Enum.PartType.Cylinder
  2954. Part55.Parent = Model13
  2955. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2956. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2957. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2958. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2959. Part55.Anchored = true
  2960. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2961. Part55.BrickColor = BrickColor.new("Dark orange")
  2962. Part55.Material = Enum.Material.WoodPlanks
  2963. Part55.TopSurface = Enum.SurfaceType.Smooth
  2964. Part55.brickColor = BrickColor.new("Dark orange")
  2965. Part55.Shape = Enum.PartType.Cylinder
  2966. Part56.Parent = Model13
  2967. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2968. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2969. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2970. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2971. Part56.Anchored = true
  2972. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2973. Part56.BrickColor = BrickColor.new("Dark orange")
  2974. Part56.Material = Enum.Material.WoodPlanks
  2975. Part56.TopSurface = Enum.SurfaceType.Smooth
  2976. Part56.brickColor = BrickColor.new("Dark orange")
  2977. Part56.Shape = Enum.PartType.Cylinder
  2978. Part57.Parent = Model13
  2979. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2980. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2981. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2982. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2983. Part57.Anchored = true
  2984. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2985. Part57.BrickColor = BrickColor.new("Dark orange")
  2986. Part57.Material = Enum.Material.WoodPlanks
  2987. Part57.TopSurface = Enum.SurfaceType.Smooth
  2988. Part57.brickColor = BrickColor.new("Dark orange")
  2989. Part57.Shape = Enum.PartType.Cylinder
  2990. Part58.Parent = Model13
  2991. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2992. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2993. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2994. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2995. Part58.Anchored = true
  2996. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2997. Part58.BrickColor = BrickColor.new("Dark orange")
  2998. Part58.Material = Enum.Material.WoodPlanks
  2999. Part58.TopSurface = Enum.SurfaceType.Smooth
  3000. Part58.brickColor = BrickColor.new("Dark orange")
  3001. Part58.Shape = Enum.PartType.Cylinder
  3002. Part59.Parent = Model13
  3003. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3004. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  3005. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3006. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3007. Part59.Anchored = true
  3008. Part59.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part59.BrickColor = BrickColor.new("Dark orange")
  3010. Part59.Material = Enum.Material.WoodPlanks
  3011. Part59.TopSurface = Enum.SurfaceType.Smooth
  3012. Part59.brickColor = BrickColor.new("Dark orange")
  3013. Part59.Shape = Enum.PartType.Cylinder
  3014. Part60.Parent = Model13
  3015. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3016. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  3017. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3018. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3019. Part60.Anchored = true
  3020. Part60.BottomSurface = Enum.SurfaceType.Smooth
  3021. Part60.BrickColor = BrickColor.new("Dark orange")
  3022. Part60.Material = Enum.Material.WoodPlanks
  3023. Part60.TopSurface = Enum.SurfaceType.Smooth
  3024. Part60.brickColor = BrickColor.new("Dark orange")
  3025. Part60.Shape = Enum.PartType.Cylinder
  3026. Part61.Parent = Model13
  3027. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3028. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  3029. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3030. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3031. Part61.Anchored = true
  3032. Part61.BottomSurface = Enum.SurfaceType.Smooth
  3033. Part61.BrickColor = BrickColor.new("Dark orange")
  3034. Part61.Material = Enum.Material.WoodPlanks
  3035. Part61.TopSurface = Enum.SurfaceType.Smooth
  3036. Part61.brickColor = BrickColor.new("Dark orange")
  3037. Part61.Shape = Enum.PartType.Cylinder
  3038. Part62.Parent = Model13
  3039. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3040. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  3041. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3042. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3043. Part62.Anchored = true
  3044. Part62.BottomSurface = Enum.SurfaceType.Smooth
  3045. Part62.BrickColor = BrickColor.new("Dark orange")
  3046. Part62.Material = Enum.Material.WoodPlanks
  3047. Part62.TopSurface = Enum.SurfaceType.Smooth
  3048. Part62.brickColor = BrickColor.new("Dark orange")
  3049. Part62.Shape = Enum.PartType.Cylinder
  3050. Part63.Parent = Model13
  3051. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3052. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  3053. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3054. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3055. Part63.Anchored = true
  3056. Part63.BottomSurface = Enum.SurfaceType.Smooth
  3057. Part63.BrickColor = BrickColor.new("Dark orange")
  3058. Part63.Material = Enum.Material.WoodPlanks
  3059. Part63.TopSurface = Enum.SurfaceType.Smooth
  3060. Part63.brickColor = BrickColor.new("Dark orange")
  3061. Part63.Shape = Enum.PartType.Cylinder
  3062. Part64.Parent = Model13
  3063. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3064. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  3065. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3066. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3067. Part64.Anchored = true
  3068. Part64.BottomSurface = Enum.SurfaceType.Smooth
  3069. Part64.BrickColor = BrickColor.new("Dark orange")
  3070. Part64.Material = Enum.Material.WoodPlanks
  3071. Part64.TopSurface = Enum.SurfaceType.Smooth
  3072. Part64.brickColor = BrickColor.new("Dark orange")
  3073. Part64.Shape = Enum.PartType.Cylinder
  3074. Part65.Parent = Model13
  3075. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3076. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  3077. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3078. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3079. Part65.Anchored = true
  3080. Part65.BottomSurface = Enum.SurfaceType.Smooth
  3081. Part65.BrickColor = BrickColor.new("Dark orange")
  3082. Part65.Material = Enum.Material.WoodPlanks
  3083. Part65.TopSurface = Enum.SurfaceType.Smooth
  3084. Part65.brickColor = BrickColor.new("Dark orange")
  3085. Part65.Shape = Enum.PartType.Cylinder
  3086. Part66.Parent = Model13
  3087. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3088. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3089. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3090. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3091. Part66.Anchored = true
  3092. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3093. Part66.BrickColor = BrickColor.new("Dark orange")
  3094. Part66.Material = Enum.Material.WoodPlanks
  3095. Part66.TopSurface = Enum.SurfaceType.Smooth
  3096. Part66.brickColor = BrickColor.new("Dark orange")
  3097. Part66.Shape = Enum.PartType.Cylinder
  3098. Part67.Parent = Model13
  3099. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3100. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3101. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3102. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3103. Part67.Anchored = true
  3104. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3105. Part67.BrickColor = BrickColor.new("Dark orange")
  3106. Part67.Material = Enum.Material.WoodPlanks
  3107. Part67.TopSurface = Enum.SurfaceType.Smooth
  3108. Part67.brickColor = BrickColor.new("Dark orange")
  3109. Part67.Shape = Enum.PartType.Cylinder
  3110. Part68.Parent = Model13
  3111. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3112. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3113. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3114. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3115. Part68.Anchored = true
  3116. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3117. Part68.BrickColor = BrickColor.new("Dark orange")
  3118. Part68.Material = Enum.Material.WoodPlanks
  3119. Part68.TopSurface = Enum.SurfaceType.Smooth
  3120. Part68.brickColor = BrickColor.new("Dark orange")
  3121. Part68.Shape = Enum.PartType.Cylinder
  3122. Part69.Parent = Model13
  3123. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3124. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3125. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3126. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3127. Part69.Anchored = true
  3128. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3129. Part69.BrickColor = BrickColor.new("Dark orange")
  3130. Part69.Material = Enum.Material.WoodPlanks
  3131. Part69.TopSurface = Enum.SurfaceType.Smooth
  3132. Part69.brickColor = BrickColor.new("Dark orange")
  3133. Part69.Shape = Enum.PartType.Cylinder
  3134. Part70.Parent = Model13
  3135. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3136. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3137. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3138. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3139. Part70.Anchored = true
  3140. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3141. Part70.BrickColor = BrickColor.new("Dark orange")
  3142. Part70.Material = Enum.Material.WoodPlanks
  3143. Part70.TopSurface = Enum.SurfaceType.Smooth
  3144. Part70.brickColor = BrickColor.new("Dark orange")
  3145. Part70.Shape = Enum.PartType.Cylinder
  3146. Part71.Parent = Model13
  3147. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3148. Part71.Orientation = Vector3.new(0, 0, -90)
  3149. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3150. Part71.Rotation = Vector3.new(0, 0, -90)
  3151. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3152. Part71.Size = Vector3.new(90, 1, 1)
  3153. Part71.Anchored = true
  3154. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3155. Part71.BrickColor = BrickColor.new("Dark orange")
  3156. Part71.Material = Enum.Material.Wood
  3157. Part71.TopSurface = Enum.SurfaceType.Smooth
  3158. Part71.brickColor = BrickColor.new("Dark orange")
  3159. Part71.Shape = Enum.PartType.Cylinder
  3160. Part72.Parent = Model13
  3161. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3162. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3163. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3164. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3165. Part72.Anchored = true
  3166. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3167. Part72.BrickColor = BrickColor.new("Dark orange")
  3168. Part72.Material = Enum.Material.WoodPlanks
  3169. Part72.TopSurface = Enum.SurfaceType.Smooth
  3170. Part72.brickColor = BrickColor.new("Dark orange")
  3171. Part72.Shape = Enum.PartType.Cylinder
  3172. Part73.Parent = Model13
  3173. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3174. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3175. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3176. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3177. Part73.Anchored = true
  3178. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3179. Part73.BrickColor = BrickColor.new("Dark orange")
  3180. Part73.Material = Enum.Material.WoodPlanks
  3181. Part73.TopSurface = Enum.SurfaceType.Smooth
  3182. Part73.brickColor = BrickColor.new("Dark orange")
  3183. Part73.Shape = Enum.PartType.Cylinder
  3184. Part74.Parent = Model13
  3185. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3186. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3187. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3188. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3189. Part74.Anchored = true
  3190. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3191. Part74.BrickColor = BrickColor.new("Dark orange")
  3192. Part74.Material = Enum.Material.WoodPlanks
  3193. Part74.TopSurface = Enum.SurfaceType.Smooth
  3194. Part74.brickColor = BrickColor.new("Dark orange")
  3195. Part74.Shape = Enum.PartType.Cylinder
  3196. Part75.Parent = Model13
  3197. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3198. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3199. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3200. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3201. Part75.Anchored = true
  3202. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3203. Part75.BrickColor = BrickColor.new("Dark orange")
  3204. Part75.Material = Enum.Material.WoodPlanks
  3205. Part75.TopSurface = Enum.SurfaceType.Smooth
  3206. Part75.brickColor = BrickColor.new("Dark orange")
  3207. Part75.Shape = Enum.PartType.Cylinder
  3208. Part76.Parent = Model13
  3209. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3210. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3211. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3212. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3213. Part76.Anchored = true
  3214. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3215. Part76.BrickColor = BrickColor.new("Dark orange")
  3216. Part76.Material = Enum.Material.WoodPlanks
  3217. Part76.TopSurface = Enum.SurfaceType.Smooth
  3218. Part76.brickColor = BrickColor.new("Dark orange")
  3219. Part76.Shape = Enum.PartType.Cylinder
  3220. Part77.Parent = Model13
  3221. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3222. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3223. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3224. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3225. Part77.Anchored = true
  3226. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3227. Part77.BrickColor = BrickColor.new("Dark orange")
  3228. Part77.Material = Enum.Material.WoodPlanks
  3229. Part77.TopSurface = Enum.SurfaceType.Smooth
  3230. Part77.brickColor = BrickColor.new("Dark orange")
  3231. Part77.Shape = Enum.PartType.Cylinder
  3232. Part78.Parent = Model13
  3233. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3234. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3235. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3236. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3237. Part78.Anchored = true
  3238. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3239. Part78.BrickColor = BrickColor.new("Dark orange")
  3240. Part78.Material = Enum.Material.WoodPlanks
  3241. Part78.TopSurface = Enum.SurfaceType.Smooth
  3242. Part78.brickColor = BrickColor.new("Dark orange")
  3243. Part78.Shape = Enum.PartType.Cylinder
  3244. Part79.Parent = Model13
  3245. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3246. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3247. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3248. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3249. Part79.Anchored = true
  3250. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3251. Part79.BrickColor = BrickColor.new("Dark orange")
  3252. Part79.Material = Enum.Material.WoodPlanks
  3253. Part79.TopSurface = Enum.SurfaceType.Smooth
  3254. Part79.brickColor = BrickColor.new("Dark orange")
  3255. Part79.Shape = Enum.PartType.Cylinder
  3256. Part80.Parent = Model13
  3257. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3258. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3259. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3260. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3261. Part80.Anchored = true
  3262. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3263. Part80.BrickColor = BrickColor.new("Dark orange")
  3264. Part80.Material = Enum.Material.WoodPlanks
  3265. Part80.TopSurface = Enum.SurfaceType.Smooth
  3266. Part80.brickColor = BrickColor.new("Dark orange")
  3267. Part80.Shape = Enum.PartType.Cylinder
  3268. Part81.Parent = Model13
  3269. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3270. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3271. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3272. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3273. Part81.Anchored = true
  3274. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3275. Part81.BrickColor = BrickColor.new("Dark orange")
  3276. Part81.Material = Enum.Material.WoodPlanks
  3277. Part81.TopSurface = Enum.SurfaceType.Smooth
  3278. Part81.brickColor = BrickColor.new("Dark orange")
  3279. Part81.Shape = Enum.PartType.Cylinder
  3280. Part82.Parent = Model13
  3281. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3282. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3283. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3284. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3285. Part82.Anchored = true
  3286. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3287. Part82.BrickColor = BrickColor.new("Dark orange")
  3288. Part82.Material = Enum.Material.WoodPlanks
  3289. Part82.TopSurface = Enum.SurfaceType.Smooth
  3290. Part82.brickColor = BrickColor.new("Dark orange")
  3291. Part82.Shape = Enum.PartType.Cylinder
  3292. Part83.Parent = Model13
  3293. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3294. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3295. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3296. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3297. Part83.Anchored = true
  3298. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3299. Part83.BrickColor = BrickColor.new("Dark orange")
  3300. Part83.Material = Enum.Material.WoodPlanks
  3301. Part83.TopSurface = Enum.SurfaceType.Smooth
  3302. Part83.brickColor = BrickColor.new("Dark orange")
  3303. Part83.Shape = Enum.PartType.Cylinder
  3304. Part84.Parent = Model13
  3305. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3306. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3307. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3308. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3309. Part84.Anchored = true
  3310. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3311. Part84.BrickColor = BrickColor.new("Dark orange")
  3312. Part84.Material = Enum.Material.WoodPlanks
  3313. Part84.TopSurface = Enum.SurfaceType.Smooth
  3314. Part84.brickColor = BrickColor.new("Dark orange")
  3315. Part84.Shape = Enum.PartType.Cylinder
  3316. Part85.Parent = Model13
  3317. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3318. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3319. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3320. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3321. Part85.Anchored = true
  3322. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3323. Part85.BrickColor = BrickColor.new("Dark orange")
  3324. Part85.Material = Enum.Material.WoodPlanks
  3325. Part85.TopSurface = Enum.SurfaceType.Smooth
  3326. Part85.brickColor = BrickColor.new("Dark orange")
  3327. Part85.Shape = Enum.PartType.Cylinder
  3328. Part86.Parent = Model13
  3329. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3330. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3331. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3332. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3333. Part86.Anchored = true
  3334. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3335. Part86.BrickColor = BrickColor.new("Dark orange")
  3336. Part86.Material = Enum.Material.WoodPlanks
  3337. Part86.TopSurface = Enum.SurfaceType.Smooth
  3338. Part86.brickColor = BrickColor.new("Dark orange")
  3339. Part86.Shape = Enum.PartType.Cylinder
  3340. Part87.Parent = Model13
  3341. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3342. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3343. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3344. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3345. Part87.Anchored = true
  3346. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3347. Part87.BrickColor = BrickColor.new("Dark orange")
  3348. Part87.Material = Enum.Material.WoodPlanks
  3349. Part87.TopSurface = Enum.SurfaceType.Smooth
  3350. Part87.brickColor = BrickColor.new("Dark orange")
  3351. Part87.Shape = Enum.PartType.Cylinder
  3352. Part88.Parent = Model13
  3353. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3354. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3355. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3356. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3357. Part88.Anchored = true
  3358. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3359. Part88.BrickColor = BrickColor.new("Dark orange")
  3360. Part88.Material = Enum.Material.WoodPlanks
  3361. Part88.TopSurface = Enum.SurfaceType.Smooth
  3362. Part88.brickColor = BrickColor.new("Dark orange")
  3363. Part88.Shape = Enum.PartType.Cylinder
  3364. Part89.Parent = Model13
  3365. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3366. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3367. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3368. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3369. Part89.Anchored = true
  3370. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3371. Part89.BrickColor = BrickColor.new("Dark orange")
  3372. Part89.Material = Enum.Material.WoodPlanks
  3373. Part89.TopSurface = Enum.SurfaceType.Smooth
  3374. Part89.brickColor = BrickColor.new("Dark orange")
  3375. Part89.Shape = Enum.PartType.Cylinder
  3376. Part90.Parent = Model13
  3377. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3378. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3379. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3380. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3381. Part90.Anchored = true
  3382. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3383. Part90.BrickColor = BrickColor.new("Dark orange")
  3384. Part90.Material = Enum.Material.WoodPlanks
  3385. Part90.TopSurface = Enum.SurfaceType.Smooth
  3386. Part90.brickColor = BrickColor.new("Dark orange")
  3387. Part90.Shape = Enum.PartType.Cylinder
  3388. Part91.Parent = Model13
  3389. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3390. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3391. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3392. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3393. Part91.Anchored = true
  3394. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3395. Part91.BrickColor = BrickColor.new("Dark orange")
  3396. Part91.Material = Enum.Material.WoodPlanks
  3397. Part91.TopSurface = Enum.SurfaceType.Smooth
  3398. Part91.brickColor = BrickColor.new("Dark orange")
  3399. Part91.Shape = Enum.PartType.Cylinder
  3400. Part92.Parent = Model13
  3401. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3402. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3403. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3404. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3405. Part92.Anchored = true
  3406. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3407. Part92.BrickColor = BrickColor.new("Dark orange")
  3408. Part92.Material = Enum.Material.WoodPlanks
  3409. Part92.TopSurface = Enum.SurfaceType.Smooth
  3410. Part92.brickColor = BrickColor.new("Dark orange")
  3411. Part92.Shape = Enum.PartType.Cylinder
  3412. Part93.Parent = Model13
  3413. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3414. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3415. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3416. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3417. Part93.Anchored = true
  3418. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3419. Part93.BrickColor = BrickColor.new("Dark orange")
  3420. Part93.Material = Enum.Material.WoodPlanks
  3421. Part93.TopSurface = Enum.SurfaceType.Smooth
  3422. Part93.brickColor = BrickColor.new("Dark orange")
  3423. Part93.Shape = Enum.PartType.Cylinder
  3424. Part94.Parent = Model13
  3425. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3426. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3427. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3428. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3429. Part94.Anchored = true
  3430. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3431. Part94.BrickColor = BrickColor.new("Dark orange")
  3432. Part94.Material = Enum.Material.WoodPlanks
  3433. Part94.TopSurface = Enum.SurfaceType.Smooth
  3434. Part94.brickColor = BrickColor.new("Dark orange")
  3435. Part94.Shape = Enum.PartType.Cylinder
  3436. Part95.Parent = Model13
  3437. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3438. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3439. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3440. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3441. Part95.Anchored = true
  3442. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3443. Part95.BrickColor = BrickColor.new("Dark orange")
  3444. Part95.Material = Enum.Material.WoodPlanks
  3445. Part95.TopSurface = Enum.SurfaceType.Smooth
  3446. Part95.brickColor = BrickColor.new("Dark orange")
  3447. Part95.Shape = Enum.PartType.Cylinder
  3448. Part96.Parent = Model13
  3449. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3450. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3451. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3452. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3453. Part96.Anchored = true
  3454. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3455. Part96.BrickColor = BrickColor.new("Dark orange")
  3456. Part96.Material = Enum.Material.WoodPlanks
  3457. Part96.TopSurface = Enum.SurfaceType.Smooth
  3458. Part96.brickColor = BrickColor.new("Dark orange")
  3459. Part96.Shape = Enum.PartType.Cylinder
  3460. Part97.Parent = Model13
  3461. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3462. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3463. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3464. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3465. Part97.Anchored = true
  3466. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3467. Part97.BrickColor = BrickColor.new("Dark orange")
  3468. Part97.Material = Enum.Material.WoodPlanks
  3469. Part97.TopSurface = Enum.SurfaceType.Smooth
  3470. Part97.brickColor = BrickColor.new("Dark orange")
  3471. Part97.Shape = Enum.PartType.Cylinder
  3472. Part98.Parent = Model13
  3473. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3474. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3475. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3476. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3477. Part98.Anchored = true
  3478. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3479. Part98.BrickColor = BrickColor.new("Dark orange")
  3480. Part98.Material = Enum.Material.WoodPlanks
  3481. Part98.TopSurface = Enum.SurfaceType.Smooth
  3482. Part98.brickColor = BrickColor.new("Dark orange")
  3483. Part98.Shape = Enum.PartType.Cylinder
  3484. Part99.Parent = Model13
  3485. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3486. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3487. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3488. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3489. Part99.Anchored = true
  3490. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3491. Part99.BrickColor = BrickColor.new("Dark orange")
  3492. Part99.Material = Enum.Material.WoodPlanks
  3493. Part99.TopSurface = Enum.SurfaceType.Smooth
  3494. Part99.brickColor = BrickColor.new("Dark orange")
  3495. Part99.Shape = Enum.PartType.Cylinder
  3496. Part100.Parent = Model13
  3497. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3498. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3499. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3500. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3501. Part100.Anchored = true
  3502. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3503. Part100.BrickColor = BrickColor.new("Dark orange")
  3504. Part100.Material = Enum.Material.WoodPlanks
  3505. Part100.TopSurface = Enum.SurfaceType.Smooth
  3506. Part100.brickColor = BrickColor.new("Dark orange")
  3507. Part100.Shape = Enum.PartType.Cylinder
  3508. Part101.Parent = Model13
  3509. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3510. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3511. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3512. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3513. Part101.Anchored = true
  3514. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3515. Part101.BrickColor = BrickColor.new("Dark orange")
  3516. Part101.Material = Enum.Material.WoodPlanks
  3517. Part101.TopSurface = Enum.SurfaceType.Smooth
  3518. Part101.brickColor = BrickColor.new("Dark orange")
  3519. Part101.Shape = Enum.PartType.Cylinder
  3520. Part102.Parent = Model13
  3521. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3522. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3523. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3524. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3525. Part102.Anchored = true
  3526. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3527. Part102.BrickColor = BrickColor.new("Dark orange")
  3528. Part102.Material = Enum.Material.WoodPlanks
  3529. Part102.TopSurface = Enum.SurfaceType.Smooth
  3530. Part102.brickColor = BrickColor.new("Dark orange")
  3531. Part102.Shape = Enum.PartType.Cylinder
  3532. Part103.Parent = Model13
  3533. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3534. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3535. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3536. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3537. Part103.Anchored = true
  3538. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3539. Part103.BrickColor = BrickColor.new("Dark orange")
  3540. Part103.Material = Enum.Material.WoodPlanks
  3541. Part103.TopSurface = Enum.SurfaceType.Smooth
  3542. Part103.brickColor = BrickColor.new("Dark orange")
  3543. Part103.Shape = Enum.PartType.Cylinder
  3544. Part104.Parent = Model13
  3545. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3546. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3547. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3548. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3549. Part104.Anchored = true
  3550. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3551. Part104.BrickColor = BrickColor.new("Dark orange")
  3552. Part104.Material = Enum.Material.WoodPlanks
  3553. Part104.TopSurface = Enum.SurfaceType.Smooth
  3554. Part104.brickColor = BrickColor.new("Dark orange")
  3555. Part104.Shape = Enum.PartType.Cylinder
  3556. Part105.Parent = Model13
  3557. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3558. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3559. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3560. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3561. Part105.Anchored = true
  3562. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3563. Part105.BrickColor = BrickColor.new("Dark orange")
  3564. Part105.Material = Enum.Material.WoodPlanks
  3565. Part105.TopSurface = Enum.SurfaceType.Smooth
  3566. Part105.brickColor = BrickColor.new("Dark orange")
  3567. Part105.Shape = Enum.PartType.Cylinder
  3568. Part106.Parent = Model13
  3569. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3570. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3571. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3572. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3573. Part106.Anchored = true
  3574. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3575. Part106.BrickColor = BrickColor.new("Dark orange")
  3576. Part106.Material = Enum.Material.WoodPlanks
  3577. Part106.TopSurface = Enum.SurfaceType.Smooth
  3578. Part106.brickColor = BrickColor.new("Dark orange")
  3579. Part106.Shape = Enum.PartType.Cylinder
  3580. Part107.Parent = Model13
  3581. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3582. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3583. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3584. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3585. Part107.Anchored = true
  3586. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3587. Part107.BrickColor = BrickColor.new("Dark orange")
  3588. Part107.Material = Enum.Material.WoodPlanks
  3589. Part107.TopSurface = Enum.SurfaceType.Smooth
  3590. Part107.brickColor = BrickColor.new("Dark orange")
  3591. Part107.Shape = Enum.PartType.Cylinder
  3592. Part108.Parent = Model13
  3593. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3594. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3595. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3596. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3597. Part108.Anchored = true
  3598. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3599. Part108.BrickColor = BrickColor.new("Dark orange")
  3600. Part108.Material = Enum.Material.WoodPlanks
  3601. Part108.TopSurface = Enum.SurfaceType.Smooth
  3602. Part108.brickColor = BrickColor.new("Dark orange")
  3603. Part108.Shape = Enum.PartType.Cylinder
  3604. Part109.Parent = Model13
  3605. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3606. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3607. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3608. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3609. Part109.Anchored = true
  3610. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3611. Part109.BrickColor = BrickColor.new("Dark orange")
  3612. Part109.Material = Enum.Material.WoodPlanks
  3613. Part109.TopSurface = Enum.SurfaceType.Smooth
  3614. Part109.brickColor = BrickColor.new("Dark orange")
  3615. Part109.Shape = Enum.PartType.Cylinder
  3616. Part110.Parent = Model13
  3617. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3618. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3619. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3620. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3621. Part110.Anchored = true
  3622. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3623. Part110.BrickColor = BrickColor.new("Dark orange")
  3624. Part110.Material = Enum.Material.WoodPlanks
  3625. Part110.TopSurface = Enum.SurfaceType.Smooth
  3626. Part110.brickColor = BrickColor.new("Dark orange")
  3627. Part110.Shape = Enum.PartType.Cylinder
  3628. Part111.Parent = Model13
  3629. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3630. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3631. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3632. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3633. Part111.Anchored = true
  3634. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3635. Part111.BrickColor = BrickColor.new("Dark orange")
  3636. Part111.Material = Enum.Material.WoodPlanks
  3637. Part111.TopSurface = Enum.SurfaceType.Smooth
  3638. Part111.brickColor = BrickColor.new("Dark orange")
  3639. Part111.Shape = Enum.PartType.Cylinder
  3640. Part112.Parent = Model13
  3641. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3642. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3643. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3644. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3645. Part112.Anchored = true
  3646. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3647. Part112.BrickColor = BrickColor.new("Dark orange")
  3648. Part112.Material = Enum.Material.WoodPlanks
  3649. Part112.TopSurface = Enum.SurfaceType.Smooth
  3650. Part112.brickColor = BrickColor.new("Dark orange")
  3651. Part112.Shape = Enum.PartType.Cylinder
  3652. Part113.Parent = Model13
  3653. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3654. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3655. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3656. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3657. Part113.Anchored = true
  3658. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3659. Part113.BrickColor = BrickColor.new("Dark orange")
  3660. Part113.Material = Enum.Material.WoodPlanks
  3661. Part113.TopSurface = Enum.SurfaceType.Smooth
  3662. Part113.brickColor = BrickColor.new("Dark orange")
  3663. Part113.Shape = Enum.PartType.Cylinder
  3664. Part114.Parent = Model13
  3665. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3666. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3667. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3668. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3669. Part114.Anchored = true
  3670. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3671. Part114.BrickColor = BrickColor.new("Dark orange")
  3672. Part114.Material = Enum.Material.WoodPlanks
  3673. Part114.TopSurface = Enum.SurfaceType.Smooth
  3674. Part114.brickColor = BrickColor.new("Dark orange")
  3675. Part114.Shape = Enum.PartType.Cylinder
  3676. Part115.Parent = Model13
  3677. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3678. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3679. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3680. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3681. Part115.Anchored = true
  3682. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3683. Part115.BrickColor = BrickColor.new("Dark orange")
  3684. Part115.Material = Enum.Material.WoodPlanks
  3685. Part115.TopSurface = Enum.SurfaceType.Smooth
  3686. Part115.brickColor = BrickColor.new("Dark orange")
  3687. Part115.Shape = Enum.PartType.Cylinder
  3688. Part116.Parent = Model13
  3689. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3690. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3691. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3692. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3693. Part116.Anchored = true
  3694. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3695. Part116.BrickColor = BrickColor.new("Dark orange")
  3696. Part116.Material = Enum.Material.WoodPlanks
  3697. Part116.TopSurface = Enum.SurfaceType.Smooth
  3698. Part116.brickColor = BrickColor.new("Dark orange")
  3699. Part116.Shape = Enum.PartType.Cylinder
  3700. Part117.Parent = Model13
  3701. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3702. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3703. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3704. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3705. Part117.Anchored = true
  3706. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3707. Part117.BrickColor = BrickColor.new("Dark orange")
  3708. Part117.Material = Enum.Material.WoodPlanks
  3709. Part117.TopSurface = Enum.SurfaceType.Smooth
  3710. Part117.brickColor = BrickColor.new("Dark orange")
  3711. Part117.Shape = Enum.PartType.Cylinder
  3712. Part118.Parent = Model13
  3713. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3714. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3715. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3716. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3717. Part118.Anchored = true
  3718. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3719. Part118.BrickColor = BrickColor.new("Dark orange")
  3720. Part118.Material = Enum.Material.WoodPlanks
  3721. Part118.TopSurface = Enum.SurfaceType.Smooth
  3722. Part118.brickColor = BrickColor.new("Dark orange")
  3723. Part118.Shape = Enum.PartType.Cylinder
  3724. Part119.Parent = Model13
  3725. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3726. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3727. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3728. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3729. Part119.Anchored = true
  3730. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3731. Part119.BrickColor = BrickColor.new("Dark orange")
  3732. Part119.Material = Enum.Material.WoodPlanks
  3733. Part119.TopSurface = Enum.SurfaceType.Smooth
  3734. Part119.brickColor = BrickColor.new("Dark orange")
  3735. Part119.Shape = Enum.PartType.Cylinder
  3736. Part120.Parent = Model13
  3737. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3738. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3739. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3740. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3741. Part120.Anchored = true
  3742. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3743. Part120.BrickColor = BrickColor.new("Dark orange")
  3744. Part120.Material = Enum.Material.WoodPlanks
  3745. Part120.TopSurface = Enum.SurfaceType.Smooth
  3746. Part120.brickColor = BrickColor.new("Dark orange")
  3747. Part120.Shape = Enum.PartType.Cylinder
  3748. Part121.Parent = Model13
  3749. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3750. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3751. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3752. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3753. Part121.Anchored = true
  3754. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3755. Part121.BrickColor = BrickColor.new("Dark orange")
  3756. Part121.Material = Enum.Material.WoodPlanks
  3757. Part121.TopSurface = Enum.SurfaceType.Smooth
  3758. Part121.brickColor = BrickColor.new("Dark orange")
  3759. Part121.Shape = Enum.PartType.Cylinder
  3760. Part122.Parent = Model13
  3761. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3762. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3763. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3764. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3765. Part122.Anchored = true
  3766. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3767. Part122.BrickColor = BrickColor.new("Dark orange")
  3768. Part122.Material = Enum.Material.WoodPlanks
  3769. Part122.TopSurface = Enum.SurfaceType.Smooth
  3770. Part122.brickColor = BrickColor.new("Dark orange")
  3771. Part122.Shape = Enum.PartType.Cylinder
  3772. Part123.Parent = Model13
  3773. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3774. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3775. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3776. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3777. Part123.Anchored = true
  3778. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part123.BrickColor = BrickColor.new("Dark orange")
  3780. Part123.Material = Enum.Material.WoodPlanks
  3781. Part123.TopSurface = Enum.SurfaceType.Smooth
  3782. Part123.brickColor = BrickColor.new("Dark orange")
  3783. Part123.Shape = Enum.PartType.Cylinder
  3784. Part124.Parent = Model13
  3785. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3786. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3787. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3788. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3789. Part124.Anchored = true
  3790. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3791. Part124.BrickColor = BrickColor.new("Dark orange")
  3792. Part124.Material = Enum.Material.WoodPlanks
  3793. Part124.TopSurface = Enum.SurfaceType.Smooth
  3794. Part124.brickColor = BrickColor.new("Dark orange")
  3795. Part124.Shape = Enum.PartType.Cylinder
  3796. Part125.Parent = Model13
  3797. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3798. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3799. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3800. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3801. Part125.Anchored = true
  3802. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3803. Part125.BrickColor = BrickColor.new("Dark orange")
  3804. Part125.Material = Enum.Material.WoodPlanks
  3805. Part125.TopSurface = Enum.SurfaceType.Smooth
  3806. Part125.brickColor = BrickColor.new("Dark orange")
  3807. Part125.Shape = Enum.PartType.Cylinder
  3808. Part126.Parent = Model13
  3809. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3810. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3811. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3812. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3813. Part126.Anchored = true
  3814. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3815. Part126.BrickColor = BrickColor.new("Dark orange")
  3816. Part126.Material = Enum.Material.WoodPlanks
  3817. Part126.TopSurface = Enum.SurfaceType.Smooth
  3818. Part126.brickColor = BrickColor.new("Dark orange")
  3819. Part126.Shape = Enum.PartType.Cylinder
  3820. Part127.Parent = Model13
  3821. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3822. Part127.Orientation = Vector3.new(0, 0, -90)
  3823. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3824. Part127.Rotation = Vector3.new(0, 0, -90)
  3825. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3826. Part127.Size = Vector3.new(90, 1, 1)
  3827. Part127.Anchored = true
  3828. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3829. Part127.BrickColor = BrickColor.new("Dark orange")
  3830. Part127.Material = Enum.Material.Wood
  3831. Part127.TopSurface = Enum.SurfaceType.Smooth
  3832. Part127.brickColor = BrickColor.new("Dark orange")
  3833. Part127.Shape = Enum.PartType.Cylinder
  3834. Part128.Parent = Model13
  3835. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3836. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3837. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3838. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3839. Part128.Anchored = true
  3840. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3841. Part128.BrickColor = BrickColor.new("Dark orange")
  3842. Part128.Material = Enum.Material.WoodPlanks
  3843. Part128.TopSurface = Enum.SurfaceType.Smooth
  3844. Part128.brickColor = BrickColor.new("Dark orange")
  3845. Part128.Shape = Enum.PartType.Cylinder
  3846. Part129.Parent = Model13
  3847. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3848. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3849. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3850. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3851. Part129.Anchored = true
  3852. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3853. Part129.BrickColor = BrickColor.new("Dark orange")
  3854. Part129.Material = Enum.Material.WoodPlanks
  3855. Part129.TopSurface = Enum.SurfaceType.Smooth
  3856. Part129.brickColor = BrickColor.new("Dark orange")
  3857. Part129.Shape = Enum.PartType.Cylinder
  3858. Part130.Parent = Model13
  3859. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3860. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3861. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3862. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3863. Part130.Anchored = true
  3864. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3865. Part130.BrickColor = BrickColor.new("Dark orange")
  3866. Part130.Material = Enum.Material.WoodPlanks
  3867. Part130.TopSurface = Enum.SurfaceType.Smooth
  3868. Part130.brickColor = BrickColor.new("Dark orange")
  3869. Part130.Shape = Enum.PartType.Cylinder
  3870. Part131.Parent = Model13
  3871. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3872. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3873. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3874. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3875. Part131.Anchored = true
  3876. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3877. Part131.BrickColor = BrickColor.new("Dark orange")
  3878. Part131.Material = Enum.Material.WoodPlanks
  3879. Part131.TopSurface = Enum.SurfaceType.Smooth
  3880. Part131.brickColor = BrickColor.new("Dark orange")
  3881. Part131.Shape = Enum.PartType.Cylinder
  3882. Part132.Parent = Model13
  3883. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3884. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3885. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3886. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3887. Part132.Anchored = true
  3888. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3889. Part132.BrickColor = BrickColor.new("Dark orange")
  3890. Part132.Material = Enum.Material.WoodPlanks
  3891. Part132.TopSurface = Enum.SurfaceType.Smooth
  3892. Part132.brickColor = BrickColor.new("Dark orange")
  3893. Part132.Shape = Enum.PartType.Cylinder
  3894. Part133.Parent = Model13
  3895. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3896. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3897. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3898. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3899. Part133.Anchored = true
  3900. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3901. Part133.BrickColor = BrickColor.new("Dark orange")
  3902. Part133.Material = Enum.Material.WoodPlanks
  3903. Part133.TopSurface = Enum.SurfaceType.Smooth
  3904. Part133.brickColor = BrickColor.new("Dark orange")
  3905. Part133.Shape = Enum.PartType.Cylinder
  3906. Part134.Parent = Model13
  3907. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3908. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3909. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3910. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3911. Part134.Anchored = true
  3912. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3913. Part134.BrickColor = BrickColor.new("Dark orange")
  3914. Part134.Material = Enum.Material.WoodPlanks
  3915. Part134.TopSurface = Enum.SurfaceType.Smooth
  3916. Part134.brickColor = BrickColor.new("Dark orange")
  3917. Part134.Shape = Enum.PartType.Cylinder
  3918. Part135.Parent = Model13
  3919. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3920. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3921. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3922. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3923. Part135.Anchored = true
  3924. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3925. Part135.BrickColor = BrickColor.new("Dark orange")
  3926. Part135.Material = Enum.Material.WoodPlanks
  3927. Part135.TopSurface = Enum.SurfaceType.Smooth
  3928. Part135.brickColor = BrickColor.new("Dark orange")
  3929. Part135.Shape = Enum.PartType.Cylinder
  3930. Part136.Parent = Model13
  3931. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3932. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3933. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3934. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3935. Part136.Anchored = true
  3936. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3937. Part136.BrickColor = BrickColor.new("Dark orange")
  3938. Part136.Material = Enum.Material.WoodPlanks
  3939. Part136.TopSurface = Enum.SurfaceType.Smooth
  3940. Part136.brickColor = BrickColor.new("Dark orange")
  3941. Part136.Shape = Enum.PartType.Cylinder
  3942. Part137.Parent = Model13
  3943. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3944. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3945. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3946. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3947. Part137.Anchored = true
  3948. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3949. Part137.BrickColor = BrickColor.new("Dark orange")
  3950. Part137.Material = Enum.Material.WoodPlanks
  3951. Part137.TopSurface = Enum.SurfaceType.Smooth
  3952. Part137.brickColor = BrickColor.new("Dark orange")
  3953. Part137.Shape = Enum.PartType.Cylinder
  3954. Part138.Parent = Model13
  3955. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3956. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3957. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3958. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3959. Part138.Anchored = true
  3960. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3961. Part138.BrickColor = BrickColor.new("Dark orange")
  3962. Part138.Material = Enum.Material.WoodPlanks
  3963. Part138.TopSurface = Enum.SurfaceType.Smooth
  3964. Part138.brickColor = BrickColor.new("Dark orange")
  3965. Part138.Shape = Enum.PartType.Cylinder
  3966. Part139.Parent = Model13
  3967. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3968. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3969. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3970. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3971. Part139.Anchored = true
  3972. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3973. Part139.BrickColor = BrickColor.new("Dark orange")
  3974. Part139.Material = Enum.Material.WoodPlanks
  3975. Part139.TopSurface = Enum.SurfaceType.Smooth
  3976. Part139.brickColor = BrickColor.new("Dark orange")
  3977. Part139.Shape = Enum.PartType.Cylinder
  3978. Part140.Parent = Model13
  3979. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3980. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3981. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3982. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3983. Part140.Anchored = true
  3984. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3985. Part140.BrickColor = BrickColor.new("Dark orange")
  3986. Part140.Material = Enum.Material.WoodPlanks
  3987. Part140.TopSurface = Enum.SurfaceType.Smooth
  3988. Part140.brickColor = BrickColor.new("Dark orange")
  3989. Part140.Shape = Enum.PartType.Cylinder
  3990. Part141.Parent = Model13
  3991. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3992. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3993. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3994. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3995. Part141.Anchored = true
  3996. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3997. Part141.BrickColor = BrickColor.new("Dark orange")
  3998. Part141.Material = Enum.Material.WoodPlanks
  3999. Part141.TopSurface = Enum.SurfaceType.Smooth
  4000. Part141.brickColor = BrickColor.new("Dark orange")
  4001. Part141.Shape = Enum.PartType.Cylinder
  4002. Part142.Parent = Model13
  4003. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4004. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  4005. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4006. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  4007. Part142.Anchored = true
  4008. Part142.BottomSurface = Enum.SurfaceType.Smooth
  4009. Part142.BrickColor = BrickColor.new("Dark orange")
  4010. Part142.Material = Enum.Material.WoodPlanks
  4011. Part142.TopSurface = Enum.SurfaceType.Smooth
  4012. Part142.brickColor = BrickColor.new("Dark orange")
  4013. Part142.Shape = Enum.PartType.Cylinder
  4014. Part143.Parent = Model13
  4015. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4016. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  4017. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4018. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  4019. Part143.Anchored = true
  4020. Part143.BottomSurface = Enum.SurfaceType.Smooth
  4021. Part143.BrickColor = BrickColor.new("Dark orange")
  4022. Part143.Material = Enum.Material.WoodPlanks
  4023. Part143.TopSurface = Enum.SurfaceType.Smooth
  4024. Part143.brickColor = BrickColor.new("Dark orange")
  4025. Part143.Shape = Enum.PartType.Cylinder
  4026. Model144.Name = "Armory room"
  4027. Model144.Parent = mas
  4028. Part145.Parent = Model144
  4029. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  4030. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  4031. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  4032. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  4033. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4034. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4035. Part145.Anchored = true
  4036. Part145.BottomSurface = Enum.SurfaceType.Smooth
  4037. Part145.BrickColor = BrickColor.new("Institutional white")
  4038. Part145.Material = Enum.Material.SmoothPlastic
  4039. Part145.TopSurface = Enum.SurfaceType.Smooth
  4040. Part145.brickColor = BrickColor.new("Institutional white")
  4041. SpecialMesh146.Parent = Part145
  4042. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  4043. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  4044. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  4045. Part147.Parent = Model144
  4046. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  4047. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  4048. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  4049. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  4050. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4051. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4052. Part147.Anchored = true
  4053. Part147.BottomSurface = Enum.SurfaceType.Smooth
  4054. Part147.BrickColor = BrickColor.new("Institutional white")
  4055. Part147.Material = Enum.Material.SmoothPlastic
  4056. Part147.TopSurface = Enum.SurfaceType.Smooth
  4057. Part147.brickColor = BrickColor.new("Institutional white")
  4058. SpecialMesh148.Parent = Part147
  4059. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  4060. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  4061. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  4062. Part149.Parent = Model144
  4063. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4064. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4065. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  4066. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4067. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4068. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4069. Part149.Anchored = true
  4070. Part149.BottomSurface = Enum.SurfaceType.Smooth
  4071. Part149.BrickColor = BrickColor.new("Institutional white")
  4072. Part149.Material = Enum.Material.SmoothPlastic
  4073. Part149.TopSurface = Enum.SurfaceType.Smooth
  4074. Part149.brickColor = BrickColor.new("Institutional white")
  4075. SpecialMesh150.Parent = Part149
  4076. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  4077. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  4078. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  4079. Part151.Parent = Model144
  4080. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4081. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4082. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  4083. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4084. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4085. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4086. Part151.Anchored = true
  4087. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4088. Part151.BrickColor = BrickColor.new("Institutional white")
  4089. Part151.Material = Enum.Material.SmoothPlastic
  4090. Part151.TopSurface = Enum.SurfaceType.Smooth
  4091. Part151.brickColor = BrickColor.new("Institutional white")
  4092. SpecialMesh152.Parent = Part151
  4093. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4094. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4095. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4096. Part153.Parent = Model144
  4097. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4098. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4099. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4100. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4101. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4102. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4103. Part153.Anchored = true
  4104. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4105. Part153.BrickColor = BrickColor.new("Institutional white")
  4106. Part153.Material = Enum.Material.SmoothPlastic
  4107. Part153.TopSurface = Enum.SurfaceType.Smooth
  4108. Part153.brickColor = BrickColor.new("Institutional white")
  4109. SpecialMesh154.Parent = Part153
  4110. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4111. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4112. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4113. Part155.Parent = Model144
  4114. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4115. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4116. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4117. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4118. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4119. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4120. Part155.Anchored = true
  4121. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4122. Part155.BrickColor = BrickColor.new("Institutional white")
  4123. Part155.Material = Enum.Material.SmoothPlastic
  4124. Part155.TopSurface = Enum.SurfaceType.Smooth
  4125. Part155.brickColor = BrickColor.new("Institutional white")
  4126. SpecialMesh156.Parent = Part155
  4127. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4128. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4129. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4130. Part157.Parent = Model144
  4131. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4132. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4133. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4134. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4135. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4136. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4137. Part157.Anchored = true
  4138. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4139. Part157.BrickColor = BrickColor.new("Institutional white")
  4140. Part157.Material = Enum.Material.SmoothPlastic
  4141. Part157.TopSurface = Enum.SurfaceType.Smooth
  4142. Part157.brickColor = BrickColor.new("Institutional white")
  4143. SpecialMesh158.Parent = Part157
  4144. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4145. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4146. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4147. Part159.Parent = Model144
  4148. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4149. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4150. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4151. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4152. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4153. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4154. Part159.Anchored = true
  4155. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4156. Part159.BrickColor = BrickColor.new("Institutional white")
  4157. Part159.Material = Enum.Material.SmoothPlastic
  4158. Part159.TopSurface = Enum.SurfaceType.Smooth
  4159. Part159.brickColor = BrickColor.new("Institutional white")
  4160. SpecialMesh160.Parent = Part159
  4161. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4162. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4163. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4164. Part161.Parent = Model144
  4165. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4166. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4167. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4168. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4169. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4170. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4171. Part161.Anchored = true
  4172. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4173. Part161.BrickColor = BrickColor.new("Institutional white")
  4174. Part161.Material = Enum.Material.SmoothPlastic
  4175. Part161.TopSurface = Enum.SurfaceType.Smooth
  4176. Part161.brickColor = BrickColor.new("Institutional white")
  4177. SpecialMesh162.Parent = Part161
  4178. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4179. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4180. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4181. Part163.Parent = Model144
  4182. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4183. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4184. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4185. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4186. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4187. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4188. Part163.Anchored = true
  4189. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4190. Part163.BrickColor = BrickColor.new("Institutional white")
  4191. Part163.Material = Enum.Material.SmoothPlastic
  4192. Part163.TopSurface = Enum.SurfaceType.Smooth
  4193. Part163.brickColor = BrickColor.new("Institutional white")
  4194. SpecialMesh164.Parent = Part163
  4195. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4196. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4197. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4198. Part165.Parent = Model144
  4199. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4200. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4201. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4202. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4203. Part165.Anchored = true
  4204. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4205. Part165.BrickColor = BrickColor.new("Institutional white")
  4206. Part165.Material = Enum.Material.SmoothPlastic
  4207. Part165.TopSurface = Enum.SurfaceType.Smooth
  4208. Part165.brickColor = BrickColor.new("Institutional white")
  4209. SpecialMesh166.Parent = Part165
  4210. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4211. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4212. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4213. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4214. Part167.Parent = Model144
  4215. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4216. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4217. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4218. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4219. Part167.Anchored = true
  4220. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4221. Part167.BrickColor = BrickColor.new("Institutional white")
  4222. Part167.Material = Enum.Material.SmoothPlastic
  4223. Part167.TopSurface = Enum.SurfaceType.Smooth
  4224. Part167.brickColor = BrickColor.new("Institutional white")
  4225. SpecialMesh168.Parent = Part167
  4226. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4227. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4228. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4229. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4230. Part169.Parent = Model144
  4231. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4232. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4233. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4234. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4235. Part169.Anchored = true
  4236. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4237. Part169.BrickColor = BrickColor.new("Institutional white")
  4238. Part169.Material = Enum.Material.SmoothPlastic
  4239. Part169.TopSurface = Enum.SurfaceType.Smooth
  4240. Part169.brickColor = BrickColor.new("Institutional white")
  4241. SpecialMesh170.Parent = Part169
  4242. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4243. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4244. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4245. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4246. Part171.Parent = Model144
  4247. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4248. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4249. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4250. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4251. Part171.Anchored = true
  4252. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4253. Part171.BrickColor = BrickColor.new("Institutional white")
  4254. Part171.Material = Enum.Material.SmoothPlastic
  4255. Part171.TopSurface = Enum.SurfaceType.Smooth
  4256. Part171.brickColor = BrickColor.new("Institutional white")
  4257. SpecialMesh172.Parent = Part171
  4258. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4259. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4260. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4261. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4262. Part173.Parent = Model144
  4263. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4264. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4265. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4266. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4267. Part173.Anchored = true
  4268. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4269. Part173.BrickColor = BrickColor.new("Institutional white")
  4270. Part173.Material = Enum.Material.SmoothPlastic
  4271. Part173.TopSurface = Enum.SurfaceType.Smooth
  4272. Part173.brickColor = BrickColor.new("Institutional white")
  4273. SpecialMesh174.Parent = Part173
  4274. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4275. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4276. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4277. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4278. Part175.Parent = Model144
  4279. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4280. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4281. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4282. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4283. Part175.Anchored = true
  4284. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4285. Part175.BrickColor = BrickColor.new("Institutional white")
  4286. Part175.Material = Enum.Material.SmoothPlastic
  4287. Part175.TopSurface = Enum.SurfaceType.Smooth
  4288. Part175.brickColor = BrickColor.new("Institutional white")
  4289. SpecialMesh176.Parent = Part175
  4290. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4291. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4292. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4293. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4294. Part177.Parent = Model144
  4295. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4296. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4297. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4298. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4299. Part177.Anchored = true
  4300. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4301. Part177.BrickColor = BrickColor.new("Institutional white")
  4302. Part177.Material = Enum.Material.SmoothPlastic
  4303. Part177.TopSurface = Enum.SurfaceType.Smooth
  4304. Part177.brickColor = BrickColor.new("Institutional white")
  4305. SpecialMesh178.Parent = Part177
  4306. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4307. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4308. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4309. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4310. Part179.Parent = Model144
  4311. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4312. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4313. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4314. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4315. Part179.Anchored = true
  4316. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4317. Part179.BrickColor = BrickColor.new("Institutional white")
  4318. Part179.Material = Enum.Material.SmoothPlastic
  4319. Part179.TopSurface = Enum.SurfaceType.Smooth
  4320. Part179.brickColor = BrickColor.new("Institutional white")
  4321. SpecialMesh180.Parent = Part179
  4322. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4323. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4324. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4325. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4326. Part181.Parent = Model144
  4327. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4328. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4329. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4330. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4331. Part181.Anchored = true
  4332. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4333. Part181.BrickColor = BrickColor.new("Institutional white")
  4334. Part181.Material = Enum.Material.SmoothPlastic
  4335. Part181.TopSurface = Enum.SurfaceType.Smooth
  4336. Part181.brickColor = BrickColor.new("Institutional white")
  4337. SpecialMesh182.Parent = Part181
  4338. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4339. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4340. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4341. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4342. Part183.Parent = Model144
  4343. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4344. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4345. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4346. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4347. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4348. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4349. Part183.Anchored = true
  4350. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4351. Part183.BrickColor = BrickColor.new("Institutional white")
  4352. Part183.Material = Enum.Material.SmoothPlastic
  4353. Part183.TopSurface = Enum.SurfaceType.Smooth
  4354. Part183.brickColor = BrickColor.new("Institutional white")
  4355. SpecialMesh184.Parent = Part183
  4356. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4357. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4358. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4359. Part185.Parent = Model144
  4360. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4361. Part185.Orientation = Vector3.new(0, -90, 90)
  4362. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4363. Part185.Rotation = Vector3.new(-90, -90, 0)
  4364. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4365. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4366. Part185.Anchored = true
  4367. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4368. Part185.BrickColor = BrickColor.new("Institutional white")
  4369. Part185.Material = Enum.Material.SmoothPlastic
  4370. Part185.TopSurface = Enum.SurfaceType.Smooth
  4371. Part185.brickColor = BrickColor.new("Institutional white")
  4372. SpecialMesh186.Parent = Part185
  4373. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4374. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4375. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4376. Part187.Parent = Model144
  4377. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4378. Part187.Orientation = Vector3.new(0, -90, 90)
  4379. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4380. Part187.Rotation = Vector3.new(-90, -90, 0)
  4381. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4382. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4383. Part187.Anchored = true
  4384. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4385. Part187.BrickColor = BrickColor.new("Institutional white")
  4386. Part187.Material = Enum.Material.SmoothPlastic
  4387. Part187.TopSurface = Enum.SurfaceType.Smooth
  4388. Part187.brickColor = BrickColor.new("Institutional white")
  4389. SpecialMesh188.Parent = Part187
  4390. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4391. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4392. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4393. Part189.Parent = Model144
  4394. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4395. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4396. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4397. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4398. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4399. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4400. Part189.Anchored = true
  4401. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4402. Part189.BrickColor = BrickColor.new("Institutional white")
  4403. Part189.Material = Enum.Material.SmoothPlastic
  4404. Part189.TopSurface = Enum.SurfaceType.Smooth
  4405. Part189.brickColor = BrickColor.new("Institutional white")
  4406. SpecialMesh190.Parent = Part189
  4407. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4408. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4409. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4410. Part191.Parent = mas
  4411. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4412. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4413. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4414. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4415. Part191.Anchored = true
  4416. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4417. Part191.BrickColor = BrickColor.new("Dark orange")
  4418. Part191.Material = Enum.Material.Wood
  4419. Part191.TopSurface = Enum.SurfaceType.Smooth
  4420. Part191.brickColor = BrickColor.new("Dark orange")
  4421. Part192.Name = "Wall"
  4422. Part192.Parent = mas
  4423. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4424. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4425. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4426. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4427. Part192.Anchored = true
  4428. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4429. Part192.BrickColor = BrickColor.new("Dark orange")
  4430. Part192.Material = Enum.Material.Wood
  4431. Part192.TopSurface = Enum.SurfaceType.Smooth
  4432. Part192.brickColor = BrickColor.new("Dark orange")
  4433. Part193.Parent = mas
  4434. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4435. Part193.Orientation = Vector3.new(0, 90, -90)
  4436. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4437. Part193.Rotation = Vector3.new(-90, 90, 0)
  4438. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4439. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4440. Part193.Anchored = true
  4441. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4442. Part193.BrickColor = BrickColor.new("Dark orange")
  4443. Part193.Material = Enum.Material.Wood
  4444. Part193.TopSurface = Enum.SurfaceType.Smooth
  4445. Part193.brickColor = BrickColor.new("Dark orange")
  4446. Part193.Shape = Enum.PartType.Cylinder
  4447. Part194.Parent = mas
  4448. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4449. Part194.Orientation = Vector3.new(-90, -180, 0)
  4450. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4451. Part194.Rotation = Vector3.new(-90, 0, -180)
  4452. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4453. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4454. Part194.Anchored = true
  4455. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4456. Part194.BrickColor = BrickColor.new("Institutional white")
  4457. Part194.Material = Enum.Material.SmoothPlastic
  4458. Part194.TopSurface = Enum.SurfaceType.Smooth
  4459. Part194.brickColor = BrickColor.new("Institutional white")
  4460. Decal195.Parent = Part194
  4461. Decal195.Texture = "rbxassetid://636768448"
  4462. Decal195.Face = Enum.NormalId.Bottom
  4463. Part196.Parent = mas
  4464. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4465. Part196.Orientation = Vector3.new(-90, -180, 0)
  4466. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4467. Part196.Rotation = Vector3.new(-90, 0, -180)
  4468. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4469. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4470. Part196.Anchored = true
  4471. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4472. Part196.BrickColor = BrickColor.new("Institutional white")
  4473. Part196.Material = Enum.Material.SmoothPlastic
  4474. Part196.TopSurface = Enum.SurfaceType.Smooth
  4475. Part196.brickColor = BrickColor.new("Institutional white")
  4476. Decal197.Parent = Part196
  4477. Decal197.Texture = "rbxassetid://1664931187"
  4478. Decal197.Face = Enum.NormalId.Bottom
  4479. Part198.Parent = mas
  4480. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4481. Part198.Orientation = Vector3.new(-90, 0, 0)
  4482. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4483. Part198.Rotation = Vector3.new(-90, 0, 0)
  4484. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4485. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4486. Part198.Anchored = true
  4487. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4488. Part198.BrickColor = BrickColor.new("Dark orange")
  4489. Part198.Material = Enum.Material.Wood
  4490. Part198.TopSurface = Enum.SurfaceType.Smooth
  4491. Part198.brickColor = BrickColor.new("Dark orange")
  4492. Part199.Name = "Wall"
  4493. Part199.Parent = mas
  4494. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4495. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4496. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4497. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4498. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4499. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4500. Part199.Anchored = true
  4501. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4502. Part199.BrickColor = BrickColor.new("Dark orange")
  4503. Part199.Material = Enum.Material.Wood
  4504. Part199.TopSurface = Enum.SurfaceType.Smooth
  4505. Part199.brickColor = BrickColor.new("Dark orange")
  4506. Part200.Parent = mas
  4507. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4508. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4509. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4510. Part200.Anchored = true
  4511. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4512. Part200.Material = Enum.Material.DiamondPlate
  4513. Part200.TopSurface = Enum.SurfaceType.Smooth
  4514. Part201.Name = "Wall"
  4515. Part201.Parent = mas
  4516. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4517. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4518. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4519. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4520. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4521. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4522. Part201.Anchored = true
  4523. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4524. Part201.BrickColor = BrickColor.new("Dark orange")
  4525. Part201.Material = Enum.Material.Wood
  4526. Part201.TopSurface = Enum.SurfaceType.Smooth
  4527. Part201.brickColor = BrickColor.new("Dark orange")
  4528. Part202.Parent = mas
  4529. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4530. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4531. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4532. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4533. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4534. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4535. Part202.Anchored = true
  4536. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4537. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4538. Part202.Material = Enum.Material.Wood
  4539. Part202.TopSurface = Enum.SurfaceType.Smooth
  4540. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4541. Part203.Name = "Tree"
  4542. Part203.Parent = mas
  4543. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4544. Part203.Orientation = Vector3.new(0, 0, 90)
  4545. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4546. Part203.Rotation = Vector3.new(0, 0, 90)
  4547. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4548. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4549. Part203.Anchored = true
  4550. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4551. Part203.BrickColor = BrickColor.new("Reddish brown")
  4552. Part203.Material = Enum.Material.Wood
  4553. Part203.TopSurface = Enum.SurfaceType.Smooth
  4554. Part203.brickColor = BrickColor.new("Reddish brown")
  4555. Part203.Shape = Enum.PartType.Cylinder
  4556. Part204.Parent = mas
  4557. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4558. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4559. Part204.Color = Color3.new(1, 0.690196, 0)
  4560. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4561. Part204.Anchored = true
  4562. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4563. Part204.BrickColor = BrickColor.new("Deep orange")
  4564. Part204.Material = Enum.Material.Neon
  4565. Part204.TopSurface = Enum.SurfaceType.Smooth
  4566. Part204.brickColor = BrickColor.new("Deep orange")
  4567. Part204.Shape = Enum.PartType.Ball
  4568. PointLight205.Parent = Part204
  4569. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4570. PointLight205.Range = 25
  4571. PointLight205.Brightness = 10
  4572. PointLight205.Shadows = true
  4573. Part206.Parent = mas
  4574. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4575. Part206.Orientation = Vector3.new(0, 0, 90)
  4576. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4577. Part206.Rotation = Vector3.new(0, 0, 90)
  4578. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4579. Part206.Anchored = true
  4580. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4581. Part206.TopSurface = Enum.SurfaceType.Smooth
  4582. Part207.Name = "Wall"
  4583. Part207.Parent = mas
  4584. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4585. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4586. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4587. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4588. Part207.Anchored = true
  4589. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4590. Part207.BrickColor = BrickColor.new("Dark orange")
  4591. Part207.Material = Enum.Material.Wood
  4592. Part207.TopSurface = Enum.SurfaceType.Smooth
  4593. Part207.brickColor = BrickColor.new("Dark orange")
  4594. Part208.Parent = mas
  4595. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4596. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4597. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4598. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4599. Part208.Anchored = true
  4600. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4601. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4602. Part208.Material = Enum.Material.Wood
  4603. Part208.TopSurface = Enum.SurfaceType.Smooth
  4604. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4605. Part209.Parent = mas
  4606. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4607. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4608. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4609. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4610. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4611. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4612. Part209.Anchored = true
  4613. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4614. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4615. Part209.Material = Enum.Material.Wood
  4616. Part209.TopSurface = Enum.SurfaceType.Smooth
  4617. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4618. Part210.Name = "Wall"
  4619. Part210.Parent = mas
  4620. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4621. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4622. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4623. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4624. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4625. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4626. Part210.Anchored = true
  4627. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4628. Part210.BrickColor = BrickColor.new("Dark orange")
  4629. Part210.Material = Enum.Material.Wood
  4630. Part210.TopSurface = Enum.SurfaceType.Smooth
  4631. Part210.brickColor = BrickColor.new("Dark orange")
  4632. Part211.Name = "Wall"
  4633. Part211.Parent = mas
  4634. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4635. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4636. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4637. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4638. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4639. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4640. Part211.Anchored = true
  4641. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4642. Part211.BrickColor = BrickColor.new("Dark orange")
  4643. Part211.Material = Enum.Material.Wood
  4644. Part211.TopSurface = Enum.SurfaceType.Smooth
  4645. Part211.brickColor = BrickColor.new("Dark orange")
  4646. Part212.Parent = mas
  4647. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4648. Part212.Orientation = Vector3.new(0, -90, 0)
  4649. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4650. Part212.Rotation = Vector3.new(0, -90, 0)
  4651. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4652. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4653. Part212.Anchored = true
  4654. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4655. Part212.BrickColor = BrickColor.new("Institutional white")
  4656. Part212.Material = Enum.Material.SmoothPlastic
  4657. Part212.TopSurface = Enum.SurfaceType.Smooth
  4658. Part212.brickColor = BrickColor.new("Institutional white")
  4659. SpecialMesh213.Parent = Part212
  4660. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4661. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4662. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4663. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4664. Part214.Name = "Wall"
  4665. Part214.Parent = mas
  4666. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4667. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4668. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4669. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4670. Part214.Anchored = true
  4671. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4672. Part214.BrickColor = BrickColor.new("Dark orange")
  4673. Part214.Material = Enum.Material.Wood
  4674. Part214.TopSurface = Enum.SurfaceType.Smooth
  4675. Part214.brickColor = BrickColor.new("Dark orange")
  4676. Part215.Parent = mas
  4677. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4678. Part215.Orientation = Vector3.new(0, 90, -90)
  4679. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4680. Part215.Rotation = Vector3.new(-90, 90, 0)
  4681. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4682. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4683. Part215.Anchored = true
  4684. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4685. Part215.BrickColor = BrickColor.new("Dark orange")
  4686. Part215.Material = Enum.Material.Wood
  4687. Part215.TopSurface = Enum.SurfaceType.Smooth
  4688. Part215.brickColor = BrickColor.new("Dark orange")
  4689. Part215.Shape = Enum.PartType.Cylinder
  4690. Part216.Parent = mas
  4691. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4692. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4693. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4694. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4695. Part216.Anchored = true
  4696. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4697. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4698. Part216.Material = Enum.Material.Wood
  4699. Part216.TopSurface = Enum.SurfaceType.Smooth
  4700. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4701. Part217.Parent = mas
  4702. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4703. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4704. Part217.Color = Color3.new(1, 0.690196, 0)
  4705. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4706. Part217.Anchored = true
  4707. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4708. Part217.BrickColor = BrickColor.new("Deep orange")
  4709. Part217.Material = Enum.Material.Neon
  4710. Part217.TopSurface = Enum.SurfaceType.Smooth
  4711. Part217.brickColor = BrickColor.new("Deep orange")
  4712. Part217.Shape = Enum.PartType.Ball
  4713. PointLight218.Parent = Part217
  4714. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4715. PointLight218.Range = 25
  4716. PointLight218.Brightness = 10
  4717. PointLight218.Shadows = true
  4718. Part219.Parent = mas
  4719. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4720. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4721. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4722. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4723. Part219.Anchored = true
  4724. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4725. Part219.BrickColor = BrickColor.new("Persimmon")
  4726. Part219.Material = Enum.Material.Fabric
  4727. Part219.TopSurface = Enum.SurfaceType.Smooth
  4728. Part219.brickColor = BrickColor.new("Persimmon")
  4729. Part220.Parent = mas
  4730. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4731. Part220.Orientation = Vector3.new(0, 90, -90)
  4732. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4733. Part220.Rotation = Vector3.new(-90, 90, 0)
  4734. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4735. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4736. Part220.Anchored = true
  4737. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4738. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4739. Part220.Material = Enum.Material.Wood
  4740. Part220.TopSurface = Enum.SurfaceType.Smooth
  4741. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4742. Part221.Parent = mas
  4743. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4744. Part221.Orientation = Vector3.new(0, 90, -90)
  4745. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4746. Part221.Rotation = Vector3.new(-90, 90, 0)
  4747. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4748. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4749. Part221.Anchored = true
  4750. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4751. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4752. Part221.Material = Enum.Material.Wood
  4753. Part221.TopSurface = Enum.SurfaceType.Smooth
  4754. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4755. Part222.Parent = mas
  4756. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4757. Part222.Orientation = Vector3.new(0, 90, -90)
  4758. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4759. Part222.Rotation = Vector3.new(-90, 90, 0)
  4760. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4761. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4762. Part222.Anchored = true
  4763. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4764. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4765. Part222.Material = Enum.Material.Wood
  4766. Part222.TopSurface = Enum.SurfaceType.Smooth
  4767. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4768. Part223.Parent = mas
  4769. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4770. Part223.Orientation = Vector3.new(0, 90, -90)
  4771. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4772. Part223.Rotation = Vector3.new(-90, 90, 0)
  4773. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4774. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4775. Part223.Anchored = true
  4776. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4777. Part223.BrickColor = BrickColor.new("Dark orange")
  4778. Part223.Material = Enum.Material.Wood
  4779. Part223.TopSurface = Enum.SurfaceType.Smooth
  4780. Part223.brickColor = BrickColor.new("Dark orange")
  4781. Part223.Shape = Enum.PartType.Cylinder
  4782. Part224.Parent = mas
  4783. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4784. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4785. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4786. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4787. Part224.Anchored = true
  4788. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4789. Part224.BrickColor = BrickColor.new("Institutional white")
  4790. Part224.Material = Enum.Material.DiamondPlate
  4791. Part224.TopSurface = Enum.SurfaceType.Smooth
  4792. Part224.brickColor = BrickColor.new("Institutional white")
  4793. SurfaceGui225.Parent = Part224
  4794. SurfaceGui225.LightInfluence = 1
  4795. SurfaceGui225.ClipsDescendants = true
  4796. TextLabel226.Parent = SurfaceGui225
  4797. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4798. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4799. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4800. TextLabel226.BackgroundTransparency = 1
  4801. TextLabel226.Font = Enum.Font.Arcade
  4802. TextLabel226.FontSize = Enum.FontSize.Size96
  4803. TextLabel226.Text = "ARMORY ROOM"
  4804. TextLabel226.TextColor = BrickColor.new("Really black")
  4805. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4806. TextLabel226.TextSize = 100
  4807. TextLabel226.TextWrap = true
  4808. TextLabel226.TextWrapped = true
  4809. Part227.Name = "Wall"
  4810. Part227.Parent = mas
  4811. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4812. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4813. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4814. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4815. Part227.Anchored = true
  4816. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4817. Part227.BrickColor = BrickColor.new("Dark orange")
  4818. Part227.Material = Enum.Material.Wood
  4819. Part227.TopSurface = Enum.SurfaceType.Smooth
  4820. Part227.brickColor = BrickColor.new("Dark orange")
  4821. Part228.Parent = mas
  4822. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4823. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4824. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4825. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4826. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4827. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4828. Part228.Anchored = true
  4829. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4830. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4831. Part228.Material = Enum.Material.Wood
  4832. Part228.TopSurface = Enum.SurfaceType.Smooth
  4833. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4834. Part229.Parent = mas
  4835. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4836. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4837. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4838. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4839. Part229.Anchored = true
  4840. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4841. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4842. Part229.Material = Enum.Material.Wood
  4843. Part229.TopSurface = Enum.SurfaceType.Smooth
  4844. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4845. Part230.Name = "Wall"
  4846. Part230.Parent = mas
  4847. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4848. Part230.Orientation = Vector3.new(0, 90, 0)
  4849. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4850. Part230.Rotation = Vector3.new(0, 90, 0)
  4851. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4852. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4853. Part230.Anchored = true
  4854. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4855. Part230.BrickColor = BrickColor.new("Dark orange")
  4856. Part230.Material = Enum.Material.Wood
  4857. Part230.TopSurface = Enum.SurfaceType.Smooth
  4858. Part230.brickColor = BrickColor.new("Dark orange")
  4859. Part231.Parent = mas
  4860. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4861. Part231.Orientation = Vector3.new(0, 0, 90)
  4862. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4863. Part231.Rotation = Vector3.new(0, 0, 90)
  4864. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4865. Part231.Anchored = true
  4866. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4867. Part231.TopSurface = Enum.SurfaceType.Smooth
  4868. Part232.Parent = mas
  4869. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4870. Part232.Orientation = Vector3.new(0, 0, 90)
  4871. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4872. Part232.Rotation = Vector3.new(0, 0, 90)
  4873. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4874. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4875. Part232.Anchored = true
  4876. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4877. Part232.BrickColor = BrickColor.new("Dark orange")
  4878. Part232.Material = Enum.Material.Wood
  4879. Part232.TopSurface = Enum.SurfaceType.Smooth
  4880. Part232.brickColor = BrickColor.new("Dark orange")
  4881. Part233.Parent = mas
  4882. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4883. Part233.Orientation = Vector3.new(0, 90, -90)
  4884. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4885. Part233.Rotation = Vector3.new(-90, 90, 0)
  4886. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4887. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4888. Part233.Anchored = true
  4889. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4890. Part233.BrickColor = BrickColor.new("Dark orange")
  4891. Part233.Material = Enum.Material.Wood
  4892. Part233.TopSurface = Enum.SurfaceType.Smooth
  4893. Part233.brickColor = BrickColor.new("Dark orange")
  4894. Part233.Shape = Enum.PartType.Cylinder
  4895. Part234.Parent = mas
  4896. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4897. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4898. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4899. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4900. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4901. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4902. Part234.Anchored = true
  4903. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4904. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4905. Part234.Material = Enum.Material.Wood
  4906. Part234.TopSurface = Enum.SurfaceType.Smooth
  4907. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4908. Part235.Name = "Wall"
  4909. Part235.Parent = mas
  4910. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4911. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4912. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4913. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4914. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4915. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4916. Part235.Anchored = true
  4917. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4918. Part235.BrickColor = BrickColor.new("Dark orange")
  4919. Part235.Material = Enum.Material.Wood
  4920. Part235.TopSurface = Enum.SurfaceType.Smooth
  4921. Part235.brickColor = BrickColor.new("Dark orange")
  4922. WedgePart236.Parent = mas
  4923. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4924. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4925. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4926. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4927. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4928. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4929. WedgePart236.Anchored = true
  4930. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4931. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4932. WedgePart236.Material = Enum.Material.Wood
  4933. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4934. WedgePart237.Parent = mas
  4935. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4936. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4937. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4938. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4939. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4940. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4941. WedgePart237.Anchored = true
  4942. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4943. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4944. WedgePart237.Material = Enum.Material.Wood
  4945. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4946. SpecialMesh238.Parent = WedgePart237
  4947. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4948. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4949. WedgePart239.Parent = mas
  4950. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4951. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4952. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4953. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4954. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4955. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4956. WedgePart239.Anchored = true
  4957. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4958. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4959. WedgePart239.Material = Enum.Material.Wood
  4960. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4961. WedgePart240.Parent = mas
  4962. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4963. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4964. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4965. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4966. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4967. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4968. WedgePart240.Anchored = true
  4969. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4970. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4971. WedgePart240.Material = Enum.Material.Wood
  4972. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4973. SpecialMesh241.Parent = WedgePart240
  4974. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4975. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4976. WedgePart242.Parent = mas
  4977. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4978. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4979. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4980. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4981. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4982. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4983. WedgePart242.Anchored = true
  4984. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4985. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4986. WedgePart242.Material = Enum.Material.Wood
  4987. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4988. SpecialMesh243.Parent = WedgePart242
  4989. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4990. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4991. WedgePart244.Parent = mas
  4992. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4993. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4994. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4995. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4996. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4997. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4998. WedgePart244.Anchored = true
  4999. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  5000. WedgePart244.BrickColor = BrickColor.new("Bright red")
  5001. WedgePart244.brickColor = BrickColor.new("Bright red")
  5002. WedgePart245.Parent = mas
  5003. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5004. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  5005. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5006. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  5007. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5008. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5009. WedgePart245.Anchored = true
  5010. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  5011. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  5012. WedgePart245.Material = Enum.Material.Wood
  5013. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  5014. SpecialMesh246.Parent = WedgePart245
  5015. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5016. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  5017. WedgePart247.Parent = mas
  5018. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  5019. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  5020. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  5021. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  5022. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5023. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5024. WedgePart247.Anchored = true
  5025. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  5026. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  5027. WedgePart247.Material = Enum.Material.Wood
  5028. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  5029. SpecialMesh248.Parent = WedgePart247
  5030. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  5031. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  5032. WedgePart249.Parent = mas
  5033. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  5034. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  5035. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  5036. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  5037. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5038. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5039. WedgePart249.Anchored = true
  5040. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  5041. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  5042. WedgePart249.Material = Enum.Material.Wood
  5043. WedgePart249.brickColor = BrickColor.new("Dark orange")
  5044. SpecialMesh250.Parent = WedgePart249
  5045. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  5046. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  5047. WedgePart251.Parent = mas
  5048. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  5049. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  5050. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  5051. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  5052. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5053. WedgePart251.Anchored = true
  5054. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  5055. SpecialMesh252.Parent = WedgePart251
  5056. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  5057. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  5058. WedgePart253.Parent = mas
  5059. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5060. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5061. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  5062. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5063. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5064. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5065. WedgePart253.Anchored = true
  5066. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  5067. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  5068. WedgePart253.Material = Enum.Material.Wood
  5069. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  5070. WedgePart254.Parent = mas
  5071. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  5072. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  5073. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  5074. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  5075. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5076. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  5077. WedgePart254.Anchored = true
  5078. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  5079. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  5080. WedgePart254.Material = Enum.Material.Wood
  5081. WedgePart254.brickColor = BrickColor.new("Dark orange")
  5082. WedgePart255.Parent = mas
  5083. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5084. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  5085. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5086. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5087. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5088. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5089. WedgePart255.Anchored = true
  5090. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5091. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5092. WedgePart255.Material = Enum.Material.Wood
  5093. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5094. WedgePart256.Parent = mas
  5095. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5096. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5097. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5098. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5099. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5100. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5101. WedgePart256.Anchored = true
  5102. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5103. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5104. WedgePart256.Material = Enum.Material.Wood
  5105. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5106. SpecialMesh257.Parent = WedgePart256
  5107. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5108. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5109. WedgePart258.Parent = mas
  5110. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5111. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5112. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5113. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5114. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5115. WedgePart258.Anchored = true
  5116. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5117. WedgePart259.Name = "Wall"
  5118. WedgePart259.Parent = mas
  5119. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5120. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5121. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5122. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5123. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5124. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5125. WedgePart259.Anchored = true
  5126. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5127. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5128. WedgePart259.Material = Enum.Material.Wood
  5129. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5130. WedgePart260.Parent = mas
  5131. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5132. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5133. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5134. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5135. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5136. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5137. WedgePart260.Anchored = true
  5138. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5139. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5140. WedgePart260.Material = Enum.Material.Wood
  5141. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5142. WedgePart261.Parent = mas
  5143. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5144. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5145. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5146. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5147. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5148. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5149. WedgePart261.Anchored = true
  5150. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5151. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5152. WedgePart261.Material = Enum.Material.Wood
  5153. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5154. SpecialMesh262.Parent = WedgePart261
  5155. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5156. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5157. WedgePart263.Name = "Wall"
  5158. WedgePart263.Parent = mas
  5159. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5160. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5161. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5162. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5163. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5164. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5165. WedgePart263.Anchored = true
  5166. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5167. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5168. WedgePart263.Material = Enum.Material.Wood
  5169. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5170. WedgePart264.Parent = mas
  5171. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5172. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5173. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5174. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5175. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5176. WedgePart264.Anchored = true
  5177. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5178. WedgePart265.Parent = mas
  5179. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5180. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5181. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5182. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5183. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5184. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5185. WedgePart265.Anchored = true
  5186. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5187. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5188. WedgePart265.Material = Enum.Material.Wood
  5189. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5190. WedgePart266.Parent = mas
  5191. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5192. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5193. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5194. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5195. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5196. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5197. WedgePart266.Anchored = true
  5198. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5199. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5200. WedgePart266.brickColor = BrickColor.new("Bright red")
  5201. WedgePart267.Parent = mas
  5202. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5203. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5204. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5205. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5206. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5207. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5208. WedgePart267.Anchored = true
  5209. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5210. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5211. WedgePart267.Material = Enum.Material.Wood
  5212. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5213. Model268.Parent = mas
  5214. Part269.Name = "MusicPlayer"
  5215. Part269.Parent = Model268
  5216. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5217. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5218. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5219. Part269.Transparency = 1
  5220. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5221. Part269.Anchored = true
  5222. Part269.BrickColor = BrickColor.new("Institutional white")
  5223. Part269.CanCollide = false
  5224. Part269.Material = Enum.Material.SmoothPlastic
  5225. Part269.brickColor = BrickColor.new("Institutional white")
  5226. Part269.FormFactor = Enum.FormFactor.Custom
  5227. Part269.formFactor = Enum.FormFactor.Custom
  5228. Script270.Parent = Part269
  5229. SurfaceGui271.Parent = Part269
  5230. SurfaceGui271.Face = Enum.NormalId.Back
  5231. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5232. TextLabel272.Parent = SurfaceGui271
  5233. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5234. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5235. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5236. TextLabel272.BackgroundTransparency = 1
  5237. TextLabel272.BorderColor = BrickColor.new("Really black")
  5238. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5239. TextLabel272.Font = Enum.Font.SourceSans
  5240. TextLabel272.FontSize = Enum.FontSize.Size36
  5241. TextLabel272.Text = "Now Playing:"
  5242. TextLabel272.TextColor = BrickColor.new("Really black")
  5243. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5244. TextLabel272.TextSize = 36
  5245. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5246. TextLabel273.Name = "currentsong"
  5247. TextLabel273.Parent = SurfaceGui271
  5248. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5249. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5250. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5251. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5252. TextLabel273.BackgroundTransparency = 1
  5253. TextLabel273.BorderColor = BrickColor.new("Really black")
  5254. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5255. TextLabel273.Font = Enum.Font.SourceSans
  5256. TextLabel273.FontSize = Enum.FontSize.Size36
  5257. TextLabel273.Text = "Nothing"
  5258. TextLabel273.TextColor = BrickColor.new("Really black")
  5259. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5260. TextLabel273.TextScaled = true
  5261. TextLabel273.TextSize = 36
  5262. TextLabel273.TextWrap = true
  5263. TextLabel273.TextWrapped = true
  5264. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5265. Model274.Name = "Radio"
  5266. Model274.Parent = Model268
  5267. Part275.Parent = Model274
  5268. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5269. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5270. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5271. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5272. Part275.Anchored = true
  5273. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5274. Part275.BrickColor = BrickColor.new("Institutional white")
  5275. Part275.CanCollide = false
  5276. Part275.Material = Enum.Material.Metal
  5277. Part275.TopSurface = Enum.SurfaceType.Smooth
  5278. Part275.brickColor = BrickColor.new("Institutional white")
  5279. Part275.Shape = Enum.PartType.Cylinder
  5280. Part276.Parent = Model274
  5281. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5282. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5283. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5284. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5285. Part276.Anchored = true
  5286. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5287. Part276.BrickColor = BrickColor.new("Institutional white")
  5288. Part276.CanCollide = false
  5289. Part276.Material = Enum.Material.Metal
  5290. Part276.TopSurface = Enum.SurfaceType.Smooth
  5291. Part276.brickColor = BrickColor.new("Institutional white")
  5292. Part276.Shape = Enum.PartType.Cylinder
  5293. Part277.Parent = Model274
  5294. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5295. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5296. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5297. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5298. Part277.Anchored = true
  5299. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5300. Part277.BrickColor = BrickColor.new("Institutional white")
  5301. Part277.CanCollide = false
  5302. Part277.Material = Enum.Material.Metal
  5303. Part277.TopSurface = Enum.SurfaceType.Smooth
  5304. Part277.brickColor = BrickColor.new("Institutional white")
  5305. Part277.Shape = Enum.PartType.Cylinder
  5306. Part278.Parent = Model274
  5307. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5308. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5309. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5310. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5311. Part278.Anchored = true
  5312. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5313. Part278.BrickColor = BrickColor.new("Institutional white")
  5314. Part278.CanCollide = false
  5315. Part278.Material = Enum.Material.Metal
  5316. Part278.TopSurface = Enum.SurfaceType.Smooth
  5317. Part278.brickColor = BrickColor.new("Institutional white")
  5318. Part278.Shape = Enum.PartType.Cylinder
  5319. Model279.Parent = Model274
  5320. Model280.Parent = Model279
  5321. Part281.Parent = Model280
  5322. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5323. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5324. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5325. Part281.Anchored = true
  5326. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5327. Part281.CanCollide = false
  5328. Part281.Material = Enum.Material.Metal
  5329. Part281.TopSurface = Enum.SurfaceType.Smooth
  5330. Part281.Shape = Enum.PartType.Cylinder
  5331. Part282.Parent = Model280
  5332. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5333. Part282.Orientation = Vector3.new(0, -90, 0)
  5334. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5335. Part282.Rotation = Vector3.new(0, -90, 0)
  5336. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5337. Part282.Anchored = true
  5338. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5339. Part282.CanCollide = false
  5340. Part282.Material = Enum.Material.Metal
  5341. Part282.TopSurface = Enum.SurfaceType.Smooth
  5342. Part283.Parent = Model280
  5343. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5344. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5345. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5346. Part283.Anchored = true
  5347. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5348. Part283.CanCollide = false
  5349. Part283.Material = Enum.Material.Metal
  5350. Part283.TopSurface = Enum.SurfaceType.Smooth
  5351. Part283.Shape = Enum.PartType.Cylinder
  5352. Part284.Parent = Model280
  5353. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5354. Part284.Orientation = Vector3.new(0, -90, 0)
  5355. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5356. Part284.Rotation = Vector3.new(0, -90, 0)
  5357. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5358. Part284.Anchored = true
  5359. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5360. Part284.CanCollide = false
  5361. Part284.Material = Enum.Material.Metal
  5362. Part284.TopSurface = Enum.SurfaceType.Smooth
  5363. Part285.Parent = Model280
  5364. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5365. Part285.Orientation = Vector3.new(0, -90, 0)
  5366. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5367. Part285.Rotation = Vector3.new(0, -90, 0)
  5368. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5369. Part285.Anchored = true
  5370. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5371. Part285.CanCollide = false
  5372. Part285.Material = Enum.Material.Metal
  5373. Part285.TopSurface = Enum.SurfaceType.Smooth
  5374. Part286.Parent = Model280
  5375. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5376. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5377. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5378. Part286.Anchored = true
  5379. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5380. Part286.CanCollide = false
  5381. Part286.Material = Enum.Material.Metal
  5382. Part286.TopSurface = Enum.SurfaceType.Smooth
  5383. Part286.Shape = Enum.PartType.Cylinder
  5384. Part287.Parent = Model280
  5385. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5386. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5387. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5388. Part287.Anchored = true
  5389. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5390. Part287.CanCollide = false
  5391. Part287.Material = Enum.Material.Metal
  5392. Part287.TopSurface = Enum.SurfaceType.Smooth
  5393. Part287.Shape = Enum.PartType.Cylinder
  5394. Part288.Parent = Model279
  5395. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5396. Part288.Orientation = Vector3.new(0, -90, 0)
  5397. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5398. Part288.Rotation = Vector3.new(0, -90, 0)
  5399. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5400. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5401. Part288.Anchored = true
  5402. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5403. Part288.BrickColor = BrickColor.new("Lily white")
  5404. Part288.CanCollide = false
  5405. Part288.Material = Enum.Material.Neon
  5406. Part288.TopSurface = Enum.SurfaceType.Smooth
  5407. Part288.brickColor = BrickColor.new("Lily white")
  5408. Part289.Parent = Model274
  5409. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5410. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5411. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5412. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5413. Part289.Anchored = true
  5414. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5415. Part289.BrickColor = BrickColor.new("Institutional white")
  5416. Part289.CanCollide = false
  5417. Part289.Material = Enum.Material.Metal
  5418. Part289.TopSurface = Enum.SurfaceType.Smooth
  5419. Part289.brickColor = BrickColor.new("Institutional white")
  5420. Part289.Shape = Enum.PartType.Cylinder
  5421. Part290.Parent = Model274
  5422. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5423. Part290.Orientation = Vector3.new(0, 0, 90)
  5424. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5425. Part290.Rotation = Vector3.new(0, 0, 90)
  5426. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5427. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5428. Part290.Anchored = true
  5429. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5430. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5431. Part290.CanCollide = false
  5432. Part290.Material = Enum.Material.DiamondPlate
  5433. Part290.TopSurface = Enum.SurfaceType.Smooth
  5434. Part290.brickColor = BrickColor.new("Dark stone grey")
  5435. Part290.Shape = Enum.PartType.Cylinder
  5436. UnionOperation291.Parent = Model274
  5437. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5438. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5439. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5440. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5441. UnionOperation291.Anchored = true
  5442. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5443. UnionOperation291.CanCollide = false
  5444. UnionOperation291.Material = Enum.Material.Metal
  5445. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5446. Part292.Parent = Model274
  5447. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5448. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5449. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5450. Part292.Anchored = true
  5451. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5452. Part292.CanCollide = false
  5453. Part292.Material = Enum.Material.DiamondPlate
  5454. Part292.TopSurface = Enum.SurfaceType.Smooth
  5455. Part292.Shape = Enum.PartType.Cylinder
  5456. ParticleEmitter293.Parent = Part292
  5457. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5458. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5459. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5460. ParticleEmitter293.LightEmission = 0.5
  5461. ParticleEmitter293.LightInfluence = 1
  5462. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5463. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5464. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5465. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5466. ParticleEmitter293.Rate = 3
  5467. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5468. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5469. ParticleEmitter293.VelocityInheritance = 50
  5470. ParticleEmitter293.VelocitySpread = 35
  5471. Sound294.Parent = Part292
  5472. Sound294.Looped = true
  5473. Sound294.MaxDistance = 60
  5474. Sound294.Playing = true
  5475. Sound294.SoundId = "rbxassetid://167689675"
  5476. Sound294.Volume = 3
  5477. Model295.Parent = Model274
  5478. Part296.Parent = Model295
  5479. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5480. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5481. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5482. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5483. Part296.Anchored = true
  5484. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5485. Part296.BrickColor = BrickColor.new("Pine Cone")
  5486. Part296.CanCollide = false
  5487. Part296.Material = Enum.Material.Wood
  5488. Part296.TopSurface = Enum.SurfaceType.Smooth
  5489. Part296.brickColor = BrickColor.new("Pine Cone")
  5490. Part296.Shape = Enum.PartType.Cylinder
  5491. Part297.Parent = Model295
  5492. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5493. Part297.Orientation = Vector3.new(0, -90, 0)
  5494. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5495. Part297.Rotation = Vector3.new(0, -90, 0)
  5496. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5497. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5498. Part297.Anchored = true
  5499. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5500. Part297.BrickColor = BrickColor.new("Pine Cone")
  5501. Part297.CanCollide = false
  5502. Part297.Material = Enum.Material.Wood
  5503. Part297.TopSurface = Enum.SurfaceType.Smooth
  5504. Part297.brickColor = BrickColor.new("Pine Cone")
  5505. Part298.Parent = Model295
  5506. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5507. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5508. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5509. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5510. Part298.Anchored = true
  5511. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5512. Part298.BrickColor = BrickColor.new("Pine Cone")
  5513. Part298.CanCollide = false
  5514. Part298.Material = Enum.Material.Wood
  5515. Part298.TopSurface = Enum.SurfaceType.Smooth
  5516. Part298.brickColor = BrickColor.new("Pine Cone")
  5517. Part298.Shape = Enum.PartType.Cylinder
  5518. Part299.Parent = Model295
  5519. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5520. Part299.Orientation = Vector3.new(0, -90, 0)
  5521. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5522. Part299.Rotation = Vector3.new(0, -90, 0)
  5523. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5524. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5525. Part299.Anchored = true
  5526. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5527. Part299.BrickColor = BrickColor.new("Pine Cone")
  5528. Part299.CanCollide = false
  5529. Part299.Material = Enum.Material.Wood
  5530. Part299.TopSurface = Enum.SurfaceType.Smooth
  5531. Part299.brickColor = BrickColor.new("Pine Cone")
  5532. Part300.Parent = Model295
  5533. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5534. Part300.Orientation = Vector3.new(0, -90, 0)
  5535. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5536. Part300.Rotation = Vector3.new(0, -90, 0)
  5537. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5538. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5539. Part300.Anchored = true
  5540. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5541. Part300.BrickColor = BrickColor.new("Pine Cone")
  5542. Part300.CanCollide = false
  5543. Part300.Material = Enum.Material.Wood
  5544. Part300.TopSurface = Enum.SurfaceType.Smooth
  5545. Part300.brickColor = BrickColor.new("Pine Cone")
  5546. Part301.Parent = Model295
  5547. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5548. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5549. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5550. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5551. Part301.Anchored = true
  5552. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5553. Part301.BrickColor = BrickColor.new("Pine Cone")
  5554. Part301.CanCollide = false
  5555. Part301.Material = Enum.Material.Wood
  5556. Part301.TopSurface = Enum.SurfaceType.Smooth
  5557. Part301.brickColor = BrickColor.new("Pine Cone")
  5558. Part301.Shape = Enum.PartType.Cylinder
  5559. Part302.Parent = Model295
  5560. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5561. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5562. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5563. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5564. Part302.Anchored = true
  5565. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5566. Part302.BrickColor = BrickColor.new("Pine Cone")
  5567. Part302.CanCollide = false
  5568. Part302.Material = Enum.Material.Wood
  5569. Part302.TopSurface = Enum.SurfaceType.Smooth
  5570. Part302.brickColor = BrickColor.new("Pine Cone")
  5571. Part302.Shape = Enum.PartType.Cylinder
  5572. Part303.Parent = Model274
  5573. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5574. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5575. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5576. Part303.Anchored = true
  5577. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5578. Part303.CanCollide = false
  5579. Part303.Material = Enum.Material.Metal
  5580. Part303.TopSurface = Enum.SurfaceType.Smooth
  5581. Part303.Shape = Enum.PartType.Cylinder
  5582. Part304.Parent = Model274
  5583. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5584. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5585. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5586. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5587. Part304.Anchored = true
  5588. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5589. Part304.BrickColor = BrickColor.new("Really black")
  5590. Part304.CanCollide = false
  5591. Part304.Material = Enum.Material.Metal
  5592. Part304.TopSurface = Enum.SurfaceType.Smooth
  5593. Part304.brickColor = BrickColor.new("Really black")
  5594. Part304.Shape = Enum.PartType.Cylinder
  5595. Part305.Parent = Model274
  5596. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5597. Part305.Orientation = Vector3.new(0, 0, 90)
  5598. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5599. Part305.Rotation = Vector3.new(0, 0, 90)
  5600. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5601. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5602. Part305.Anchored = true
  5603. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5604. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5605. Part305.CanCollide = false
  5606. Part305.Material = Enum.Material.DiamondPlate
  5607. Part305.TopSurface = Enum.SurfaceType.Smooth
  5608. Part305.brickColor = BrickColor.new("Dark stone grey")
  5609. Part305.Shape = Enum.PartType.Cylinder
  5610. Part306.Parent = Model274
  5611. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5612. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5613. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5614. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5615. Part306.Anchored = true
  5616. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5617. Part306.BrickColor = BrickColor.new("Institutional white")
  5618. Part306.CanCollide = false
  5619. Part306.Material = Enum.Material.Metal
  5620. Part306.TopSurface = Enum.SurfaceType.Smooth
  5621. Part306.brickColor = BrickColor.new("Institutional white")
  5622. Part306.Shape = Enum.PartType.Cylinder
  5623. Part307.Parent = Model274
  5624. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5625. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5626. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5627. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5628. Part307.Anchored = true
  5629. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5630. Part307.BrickColor = BrickColor.new("Really black")
  5631. Part307.CanCollide = false
  5632. Part307.Material = Enum.Material.Metal
  5633. Part307.TopSurface = Enum.SurfaceType.Smooth
  5634. Part307.brickColor = BrickColor.new("Really black")
  5635. Part307.Shape = Enum.PartType.Cylinder
  5636. for i,v in pairs(mas:GetChildren()) do
  5637. v.Parent = workspace
  5638. pcall(function() v:MakeJoints() end)
  5639. end
  5640. mas:Destroy()
  5641. for i,v in pairs(cors) do
  5642. spawn(function()
  5643. pcall(v)
  5644. end)
  5645. end
  5646. end
  5647.  
  5648. local function wave()
  5649. if doingsomething == false then
  5650. doingsomething = true
  5651. normanim = false
  5652. local savws = hum.WalkSpeed
  5653. hum.WalkSpeed = 0
  5654. wait(0.2)
  5655. LerpTo.RightArm.Speed = 0.2
  5656. LerpTo.LeftArm.Speed = 0.2
  5657. LerpTo.RootJoint.Speed = 0.2
  5658. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5659. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5660. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5661. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5662. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5663.  
  5664. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5665. playSE("659669306", 7, 1, false)
  5666. wait(0.3)
  5667. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5668. wait(0.3)
  5669. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5670. wait(0.3)
  5671. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5672. wait()
  5673. normanim = true
  5674. doingsomething = false
  5675. --clearmus()
  5676. --playmus("433861213", 2, 1, true)
  5677. hum.WalkSpeed = savws
  5678. end
  5679. end
  5680.  
  5681.  
  5682.  
  5683. local function stoopid()
  5684. if doingsomething == false then
  5685.  
  5686. normanim = false
  5687. doingsomething = true
  5688. wait(0.2)
  5689. playSE("148869648", 10, 1, false)
  5690. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5691. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5692. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5693. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5694. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5695. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5696. wait(1.7)
  5697. normanim = true
  5698. doingsomething = false
  5699. --clearmus()
  5700. --playmus("1843274186", 3, 1, true)
  5701. end
  5702.  
  5703. end
  5704.  
  5705. local function cyka()
  5706. if doingsomething == false then
  5707. normanim = false
  5708. doingsomething = true
  5709. wait(0.2)
  5710. playSE("572840337", 10, 1, false)
  5711. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5712. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5713. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5714. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5715. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5716. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5717. wait(1.7)
  5718.  
  5719. normanim = true
  5720. doingsomething = false
  5721. --clearmus()
  5722. --playmus("1843274186", 3, 1, true)
  5723. end
  5724.  
  5725. end
  5726.  
  5727. local function yeetle() local char = Player.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5728. local afaa = player.Chatted:connect(function(faggot)
  5729. if faggot:lower()=='load!terrain' then
  5730. yeetle()
  5731. elseif faggot:lower()=='load!house' then
  5732. loadhouse()
  5733. elseif faggot:lower()=='get!scriptsource' then
  5734.  
  5735. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5736. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5737. if visrot == false then
  5738. visrot = true
  5739. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5740. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5741. visrot = false
  5742. end
  5743. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5744. if tonumber(faggot:sub(4)) then
  5745. if tonumber(faggot:sub(4))>9 then
  5746. volumevis = 9
  5747. else
  5748. volumevis = faggot:sub(4)
  5749. end
  5750. end
  5751. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5752. if loopvis == false then
  5753. loopvis = true
  5754. else
  5755. loopvis = false
  5756. end
  5757. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5758. if tonumber(faggot:sub(6)) then
  5759. if tonumber(faggot:sub(6))>5 then
  5760. pitchvis = 5
  5761. else
  5762. pitchvis = faggot:sub(6)
  5763. end
  5764. end
  5765. if visrot == false then
  5766. visrot = true
  5767. else
  5768. visrot = false
  5769. end
  5770. elseif faggot:sub(1,10):lower()=='changecol ' then
  5771. alafiaf = tonumber(faggot:sub(11))
  5772. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5773. normanim = false
  5774. doingsomething = true
  5775.  
  5776. if alrup == false then
  5777. alrup = true
  5778. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5779. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5780. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5781. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5782. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5783. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5784. wait(1)
  5785. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5786. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5787. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5788. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5789. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5790. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5791. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5792. hatfly = true
  5793. wait(1) -- ghost 392370456
  5794. end
  5795. clearmus()
  5796. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5797. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5798. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5799. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5800. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5801. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5802. wait(1)
  5803. playSE("670796769", 5, 1, false)
  5804. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5805. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5806. local rass = LerpTo.RightArm.Speed
  5807. LerpTo.RightArm.Speed = 0.2
  5808. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5809. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5810. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5811. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5812. wait(0.5)
  5813. normanim = true
  5814. doingsomething = false
  5815. if faggot:sub(6):lower()=='nightmare' then
  5816. vismus("392370456", volumevis, pitchvis, loopvis)
  5817. elseif faggot:sub(6):lower()=='snapjazz' then
  5818. vismus("1836901409", volumevis, pitchvis, loopvis)
  5819. elseif faggot:sub(6):lower()=='getdie' then
  5820. vismus("1161853563", volumevis, pitchvis, loopvis)
  5821. elseif faggot:sub(6):lower()=='thegirl' then
  5822. vismus("1633667634", volumevis, pitchvis, loopvis)
  5823. elseif faggot:sub(6):lower()=='yeahright' then
  5824. vismus("1750854877", volumevis, pitchvis, loopvis)
  5825. elseif faggot:sub(6):lower()=='thepit' then
  5826. vismus("1252866137", volumevis, pitchvis, loopvis)
  5827. elseif faggot:sub(6):lower()=='someplace' then
  5828. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5829. elseif faggot:sub(6):lower()=='alright' then
  5830. vismus("1393453021", volumevis, pitchvis, loopvis)
  5831. elseif faggot:sub(6):lower()=='ninja' then
  5832. vismus("772468305", volumevis, pitchvis, loopvis)
  5833. else
  5834. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5835. end
  5836.  
  5837. end
  5838. end)
  5839. local function screame()
  5840. if doingsomething == false then
  5841.  
  5842. normanim = false
  5843. doingsomething = true
  5844. wait(0.1)
  5845. playSE("1422881019", 5, 0.7, false)
  5846. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5847. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5848. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5849. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5850. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5851. for i=1,20 do
  5852. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5853. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5854. wait(0.06)
  5855. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5856. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5857. wait(0.06)
  5858. end
  5859. normanim = true
  5860. doingsomething = false
  5861. --clearmus()
  5862. --playmus("1843274186", 3, 1, true)
  5863. end
  5864.  
  5865. end
  5866.  
  5867.  
  5868. local function omegascreame()
  5869. if doingsomething == false then
  5870.  
  5871. normanim = false
  5872. doingsomething = true
  5873. wait(0.1)
  5874. playSE("1422881019", 10, 1, false)
  5875. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5876. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5877. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5878. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5879. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5880. for i=1,20 do
  5881. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5882. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5883. wait(0.05)
  5884. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5885. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5886. wait(0.05)
  5887. end
  5888. normanim = true
  5889. doingsomething = false
  5890. --clearmus()
  5891. --playmus("1843274186", 3, 1, true)
  5892. end
  5893.  
  5894. end
  5895. --392370456
  5896. local function skiddie()
  5897. if doingsomething == false then
  5898. normanim = false
  5899. doingsomething = true
  5900. swait(0.2)
  5901. local FTEX = face.Texture
  5902. face.Texture = "rbxassetid://15637705"
  5903. doingsomething = true
  5904. local ffafd = anglespeed
  5905. anglespeed = 1/2/2
  5906. local ras = LerpTo.RightArm.Speed
  5907. local las = LerpTo.LeftArm.Speed
  5908. local rjs = LerpTo.RootJoint.Speed
  5909. LerpTo.RightArm.Speed = 0.05
  5910. LerpTo.LeftArm.Speed = 0.05
  5911. LerpTo.RootJoint.Speed = 0.05
  5912. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5913. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5914. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5915. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5916. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5917. wait(0.3)
  5918.  
  5919. anglespeed = 9
  5920. LerpTo.RightArm.Speed = 0.5
  5921. LerpTo.LeftArm.Speed = 0.5
  5922. LerpTo.RootJoint.Speed = 0.5
  5923. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5924. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5925. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5926. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5927. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5928. local FA = mouse.Hit
  5929. for i=1,5 do
  5930. local yelsp = Instance.new("Part", game.Workspace)
  5931. yelsp.Anchored = true
  5932. yelsp.CanCollide = false
  5933. yelsp.Size = Vector3.new(20,20,20)
  5934. yelsp.CFrame = FA
  5935. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5936. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5937. local yelm = Instance.new("SpecialMesh", yelsp)
  5938. yelm.MeshType = "Sphere"
  5939. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5940. yelsp.BrickColor = BrickColor.new("New Yeller")
  5941. local afafa = yelsp.Touched:connect(function(obj)
  5942. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5943. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5944. obj.Parent:BreakJoints()
  5945. wait(0.3)
  5946. obj.Parent:Remove()
  5947.  
  5948. end
  5949. end
  5950. end)
  5951. local growup = coroutine.wrap(function()
  5952. for a=1,50 do
  5953. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5954. yelsp.Transparency = yelsp.Transparency + 0.022
  5955. swait(a/100)
  5956. if a == 50 then
  5957. yelsp:Remove()
  5958. end
  5959. end
  5960. end)
  5961. growup()
  5962. end
  5963. wait(1)
  5964. face.Texture = FTEX
  5965. LerpTo.RightArm.Speed = ras
  5966. LerpTo.LeftArm.Speed = las
  5967. LerpTo.RootJoint.Speed = rjs
  5968. wait(0.5)
  5969. normanim = true
  5970. doingsomething = false
  5971. end
  5972. end
  5973.  
  5974. function visualizer()
  5975. if doingsomething == false then
  5976. if vismode == false then
  5977. alrup = false
  5978. face.Texture = "rbxassetid://1600005376"
  5979. vismode = true
  5980. clearmus()
  5981. else
  5982. vismode = false
  5983. playmus("433861213", 2, 1, true)
  5984. vising = false
  5985. face.Texture = 'rbxassetid://248698606'
  5986. for i=1,10 do
  5987. Part32.Transparency = Part32.Transparency + 0.1
  5988. wait()
  5989. end
  5990. hatfly = false
  5991. Part32.Transparency = 1
  5992. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5993. wait(1)
  5994. wait()
  5995. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5996. for i=1,10 do
  5997. Part32.Transparency = Part32.Transparency - 0.1
  5998. wait()
  5999. end
  6000. Part32.Transparency = 0
  6001. end
  6002. end
  6003. end
  6004. function sit()
  6005. if doingsomething == false and sitting == false then
  6006. sitting = true
  6007. hum.JumpPower = 0
  6008. else
  6009. sitting = false
  6010. hum.JumpPower = 60
  6011. end
  6012. end
  6013. local adaaa = mouse.KeyDown:connect(function(key)
  6014. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  6015. gloom()
  6016. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  6017. skiddie()
  6018. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  6019. cry()
  6020. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  6021. angery()
  6022. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  6023. visualizer()
  6024. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  6025. sit()
  6026. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  6027. cyka()
  6028. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  6029. nani()
  6030. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  6031. fight()
  6032. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  6033. wave()
  6034. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  6035. stoopid()
  6036. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  6037. screame()
  6038. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  6039. omegascreame()
  6040. end
  6041. end)
  6042. local function ponch()
  6043. normanim = false
  6044. doingsomething = true
  6045. swait(0.2)
  6046. meeka = 'ra'
  6047. doingsomething = true
  6048. local ffafd = anglespeed
  6049. anglespeed = 1/2/2
  6050. local ras = LerpTo.RightArm.Speed
  6051. local las = LerpTo.LeftArm.Speed
  6052. local rjs = LerpTo.RootJoint.Speed
  6053. LerpTo.RightArm.Speed = 0.2
  6054. LerpTo.LeftArm.Speed = 0.2
  6055. LerpTo.RootJoint.Speed = 0.2
  6056. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  6057. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  6058. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  6059. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6060. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6061. wait(0.3)
  6062.  
  6063. anglespeed = 9
  6064. LerpTo.RightArm.Speed = 0.5
  6065. LerpTo.LeftArm.Speed = 0.5
  6066. LerpTo.RootJoint.Speed = 0.5
  6067. fenkedded = false
  6068. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  6069. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  6070. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  6071. wait(0.35)
  6072. LerpTo.RightArm.Speed = ras
  6073. LerpTo.LeftArm.Speed = las
  6074. LerpTo.RootJoint.Speed = rjs
  6075. normanim = true
  6076. doingsomething = false
  6077. fenkedded = true
  6078. rapparip = rapparip + 1
  6079. end
  6080.  
  6081.  
  6082. function kicc()
  6083. normanim = false
  6084. doingsomething = true
  6085. swait(0.2)
  6086. doingsomething = true
  6087. rapparip = 0
  6088. local ffafd = anglespeed
  6089. anglespeed = 1/2/2
  6090. local rls = LerpTo.RightLeg.Speed
  6091. local lls = LerpTo.LeftLeg.Speed
  6092. local rjs = LerpTo.RootJoint.Speed
  6093. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6094. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6095. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6096. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6097. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6098. wait(0.3)
  6099. asda = true
  6100. fenkedded = false
  6101. meeka = 'll'
  6102. LerpTo.RootJoint.Speed = 0.2
  6103. LerpTo.LeftLeg.Speed = 0.4
  6104. LerpTo.RightLeg.Speed = 0.2
  6105. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6106. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6107. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6108. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6109. wait(0.1)
  6110. LerpTo.RootJoint.Speed = rjs
  6111. LerpTo.LeftLeg.Speed = lls
  6112. LerpTo.RightLeg.Speed = rls
  6113. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6114. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6115. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6116. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6117. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6118. wait(0.2)
  6119. fenkedded = false
  6120. meeka = 'll'
  6121. LerpTo.RootJoint.Speed = 0.23
  6122. LerpTo.LeftLeg.Speed = 0.45
  6123. LerpTo.RightLeg.Speed = 0.2
  6124. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6125. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6126. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6127. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6128. wait(0.2)
  6129. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6130. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6131. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6132. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6133. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6134. wait(0.15)
  6135. LerpTo.RootJoint.Speed = rjs
  6136. LerpTo.LeftLeg.Speed = lls
  6137. LerpTo.RightLeg.Speed = rls
  6138. normanim = true
  6139. doingsomething = false
  6140. if fenkedded == false then
  6141. fenkedded = true
  6142. end
  6143. end
  6144.  
  6145.  
  6146.  
  6147. local bdaaa = mouse.Button1Down:connect(function()
  6148. if fighting == true and doingsomething == false then
  6149. if rapparip <= 1 then
  6150. ponch()
  6151. elseif fighting == true and doingsomething == false then
  6152. kicc()
  6153. end
  6154. end
  6155.  
  6156. end)
  6157.  
  6158. ree = character["Right Arm"].Touched:connect(function(sup)
  6159. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6160. if fighting == true then
  6161. if doingsomething == true then
  6162. if sup.Parent:FindFirstChild("Humanoid") then
  6163. if fenkedded == false then
  6164. fenkedded = true
  6165. meeka = 'n'
  6166. if ang == false then
  6167. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6168. else
  6169. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6170. end
  6171. local soundsp = coroutine.wrap(function()
  6172. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6173. screet.SoundId = "rbxassetid://743886825"
  6174. screet.Volume = 3
  6175. screet.Pitch = 1
  6176. screet.Looped = true
  6177. screet:Play()
  6178. wait(1)
  6179. screet:Remove()
  6180. end)
  6181. soundsp()
  6182. end
  6183. end
  6184. end
  6185. end
  6186. end
  6187. end)
  6188.  
  6189. reee = character["Left Leg"].Touched:connect(function(sup)
  6190. if sup.Parent:IsA("Model") and meeka == 'll' then
  6191. if fighting == true then
  6192. if doingsomething == true then
  6193. if sup.Parent:FindFirstChild("Humanoid") then
  6194. if fenkedded == false then
  6195. fenkedded = true
  6196. meeka = 'n'
  6197. if ang == false then
  6198. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6199. else
  6200. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6201. end
  6202. local frze = coroutine.wrap(function()
  6203. if asda == true then
  6204. local storews = sup.Parent.Humanoid.WalkSpeed
  6205. swait(1)
  6206. sup.Parent.Humanoid.WalkSpeed = 0
  6207. wait(1)
  6208. sup.Parent.Humanoid.WalkSpeed = 16
  6209. asda = false
  6210. end
  6211. end)
  6212. frze()
  6213. local soundsp = coroutine.wrap(function()
  6214. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6215. screet.SoundId = "rbxassetid://743886825"
  6216. screet.Volume = 3
  6217. screet.Pitch = 1
  6218. screet.Looped = true
  6219. screet:Play()
  6220. wait(1)
  6221. screet:Remove()
  6222. end)
  6223. soundsp()
  6224. end
  6225. end
  6226. end
  6227. end
  6228. end
  6229. end)
  6230.  
  6231.  
  6232.  
  6233.  
  6234.  
  6235.  
  6236.  
  6237.  
  6238.  
  6239.  
  6240.  
  6241.  
  6242.  
  6243.  
  6244. local function sitanim()
  6245. anglespeed = 1/2/2
  6246. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6247. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6248. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6249. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6250. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6251. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6252. end
  6253. local function visidle()
  6254. anglespeed = 1/2/2
  6255. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6256. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6257. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6258. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6259. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6260. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6261. end
  6262. local function idle()
  6263. anglespeed = 1/2/2
  6264. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6265. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6266. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6267. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6268. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6269. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6270.  
  6271. end
  6272. local function madidle()
  6273. anglespeed = 1/2/1
  6274. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6275. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6276. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6277. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6278. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6279. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6280. end
  6281. local function angidle()
  6282. anglespeed = 1/3/1
  6283. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6284. LerpTo.Neck.Speed = 1
  6285. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6286. LerpTo.RightArm.Speed = 1
  6287. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6288. LerpTo.LeftArm.Speed = 1
  6289. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6290. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6291. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6292. end
  6293. local function walk()
  6294. idletimer = 0
  6295. anglespeed = 4/2/1.3
  6296. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6297. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6298. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6299. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6300. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6301. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6302.  
  6303. end
  6304. local function madrun()
  6305. anglespeed = 4/2/0.7
  6306. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6307. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6308. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6309. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6310. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6311. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6312.  
  6313. end
  6314. local function angrun()
  6315. anglespeed = 4/2/0.7
  6316. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6317. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6318. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6319. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6320. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6321. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6322.  
  6323. end
  6324. local function gloomidle()
  6325.  
  6326. anglespeed = 1/2/2
  6327. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6328. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6329. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6330. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6331. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6332. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6333. end
  6334. local function gloomidle()
  6335.  
  6336. anglespeed = 1/2/2
  6337. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6338. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6339. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6340. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6341. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6342. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6343. end
  6344. local function cryidle()
  6345.  
  6346. anglespeed = 1/2/2
  6347. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6348. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6349. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6350. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6351. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6352. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6353. end
  6354. local function gloomwalk()
  6355. anglespeed = 4/2/1
  6356. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6357. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6358. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6359. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6360. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6361. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6362.  
  6363. end
  6364. local function crywalk()
  6365. anglespeed = 4/2/2
  6366. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6367. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6368. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6369. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6370. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6371. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6372.  
  6373. end
  6374.  
  6375.  
  6376. Part32.Parent = character.Head
  6377. makbag = 0
  6378. game:GetService("RunService").Stepped:connect(function()
  6379. angle = (angle % 100) + anglespeed/10
  6380. if normanim==true then
  6381. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6382. idle()
  6383. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6384. sitanim()
  6385. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6386. visidle()
  6387. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6388. walk()
  6389. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6390. gloomidle()
  6391. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6392. gloomwalk()
  6393. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6394. cryidle()
  6395. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6396. crywalk()
  6397. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6398. madrun()
  6399. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6400. madidle()
  6401. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6402. angidle()
  6403. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6404. angrun()
  6405. end
  6406.  
  6407.  
  6408. else
  6409.  
  6410. end
  6411.  
  6412. for _,v in pairs(LerpTo) do
  6413. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6414. end
  6415. hum.MaxHealth = math.huge
  6416. hum.Health = math.huge
  6417. for i,gbag in pairs(character:GetDescendants()) do
  6418. makbag = makbag + 0.1
  6419. if makbag > 2.5 then
  6420. pcall(function()
  6421. gbag.Locked = true
  6422. end)
  6423. makbag = 0
  6424. end
  6425. end
  6426.  
  6427. end)
  6428.  
  6429. local function jumpe()
  6430. if hoodup == false then
  6431. normanim = false
  6432. jumpd = true
  6433. anglespeed = 4/2/0.3
  6434. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6435. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6436. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6437. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6438. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6439. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6440. normanim = true
  6441. wait(0.5)
  6442. jumpd = false
  6443. else
  6444. normanim = false
  6445. jumpd = true
  6446. anglespeed = 4/2/0.3
  6447. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6448. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6449. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6450. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6451. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6452. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6453. normanim = true
  6454. wait(0.5)
  6455. jumpd = false
  6456.  
  6457. end
  6458. end
  6459. table.insert(PT, Part32)
  6460. colors = coroutine.wrap(function()
  6461. i = 1
  6462. while wait(0.01) do
  6463. if i >= 1 then
  6464. i = 0
  6465. else
  6466. i = i + 0.005
  6467. end
  6468. local color1 = Color3.fromHSV(i,1,1)
  6469. local color2 = Color3.fromHSV(i,1,1)
  6470. for i=1,#PT do
  6471. if vising == true then
  6472. PT[i].Color = color1
  6473. else
  6474. PT[i].BrickColor = BrickColor.new("Really black")
  6475. end
  6476. end
  6477. end
  6478. end)
  6479. colors()
  6480.  
  6481. gui = Instance.new("BillboardGui", character.Head)
  6482. gui.Size = UDim2.new(0,200,0,50)
  6483. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6484.  
  6485. text = Instance.new("TextLabel", gui)
  6486. text.BackgroundTransparency = 1
  6487. text.Size = UDim2.new(10,0,1,0)
  6488. text.Position = UDim2.new(-4.5,0,0,0)
  6489. text.Font = "SciFi"
  6490. text.TextColor3 = Color3.new(1, 1, 1)
  6491. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6492. text.TextSize = 20
  6493. text.TextStrokeTransparency = 0.8
  6494. text.TextWrapped = true
  6495. text.Text = ' '
  6496.  
  6497. namejump = coroutine.wrap(function()
  6498. local FA = Player.Character.Name
  6499. local F = Player.Character.Name
  6500. while wait(0.1) do
  6501. if F == "kir0ki" then
  6502. if alrt == false then
  6503. local colorss = coroutine.wrap(function()
  6504. wait(2)
  6505. i = 1
  6506. while wait(0.01) do
  6507. if i >= 1 then
  6508. i = 0
  6509. else
  6510. i = i + 0.005
  6511. end
  6512. if alafiaf < 1.1 then
  6513. color1 = Color3.new(i,0,0)
  6514. elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6515. color1 = Color3.new(0,i,0)
  6516. elseif alafiaf > 2.1 then
  6517. color1 = Color3.new(0,0,i)
  6518. end
  6519.  
  6520. end
  6521. end)
  6522. colorss()
  6523. alrt = true
  6524. end
  6525. rainbow = true
  6526. text.Text = "Creator, "..F
  6527. elseif F == "kermat161" then
  6528. bcch = BrickColor.new("Lime green")
  6529. text.Text = "Script Showcaser, "..F
  6530. elseif F == "Netdyninja696" then
  6531. bcch = BrickColor.new("Institutional white")
  6532. text.Text = "Script Inspiration, "..F
  6533. else
  6534. bcch = BrickColor.Random()
  6535. text.Text = "User, "..F
  6536. end
  6537. end
  6538. end)
  6539. namejump()
  6540. aaga = hum.Jumping:connect(function()
  6541. jumpe()
  6542. end)
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