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- Air Sphere
- Level 2/WIND/Winged Beast/Effect
- 400ATK/300DEF
- While you control another Winged Beast monster, other than "Air Sphere", your opponent cannot attack with monster(s) who have the highest ATK. When this card is Summoned: You can add 1 Winged Beast monster from your Deck to your hand. You can only use this effect of "Air Sphere" once per turn.
- Breeze Sphere
- Level 2/WIND/Winged Beast/Effect
- 700ATK/1000DEF
- If your opponent controls a Level 5 or higher monster, or you control a Level 2 Winged Beast monster, you can Special Summon this card from your hand. You can only Summon "Breeze Sphere" once per turn this way. If this card is banished: You can target 1 card your opponent controls, shuffle it into their Deck. Your opponent cannot respond to this effect's activation if you control 1 Level 7 or higher WIND Winged Beast monster.
- Virtual Sphere
- Level 5/WIND/Winged Beast/Effect
- 2200ATK/1800DEF
- You can Tribute 1 Level 4 or lower Winged Beast monster: Special Summon this card from your hand. When this card leaves the field: You can Special Summon 1 Level 4 or lower Winged Beast monster from your GY. You can only use each effect of "Virtual Sphere" once per turn.
- Synthesize Sphere
- Level 4/WIND/Winged Beast/Effect
- 1000ATK/1000DEF
- When this card is Summoned: You can Special Summon 1 Level 4 or lower WIND Winged Beast monster from your GY. You can only use this effect of "Synthesize Sphere" once per turn. If this card is banished: You can target 1 Winged Beast monster you control; it gains this effect.
- ● Cannot be destroyed by card effects, and if its Level is 7 or higher, it cannot be targeted by your opponent's card effects.
- Powerless Sphere
- Normal Spell
- Make the ATK/DEF of 1 monster your opponent controls 0, also negate its effects. You can banish this card from your GY: return up to 3 banished WIND Winged Beast monsters to your hand. You can only use this effect of "Powerless Sphere" once per turn.
- Atmospheric Regeneration
- Normal Trap
- When a Winged Beast monster(s) you control is destroyed: You can Special Summon 1 Level 4 or lower WIND Winged Beast monster from your GY or one that is banished. You can banish this card from your GY: add 1 Normal Spell/Trap from your Deck to your hand, but for the rest of this turn, you cannot Summon monsters, except WIND monsters.
- Unbroken Atmosphere
- Normal Trap
- When your opponent would inflict damage to you in a battle involving a monster you control: You can make your opponent take the damage instead. If you control a Level 7 or higher Winged Beast monster: You can set this card from your GY. You can only use this effect of "Unbroken Atmosphere" once per turn.
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