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Resident Evil HD crash log

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Mar 17th, 2021
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  1. 03/17/2021 21:56:16.362: DebugHelper Symbol Search Path......: ;C:\Users\***********\Documents\My Mods\SpecialK\
  2. 03/17/2021 21:56:16.362: Unable to load Special K Debug Symbols ('C:\Users\***********\Documents\My Mods\SpecialK\SpecialK32.pdb'), crash log will not be accurate.
  3. 03/17/2021 21:56:17.843:
  4. Unhandled Top-Level Exception (c0000005):
  5.  
  6. -----------------------------------------------------------
  7. [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
  8. -----------------------------------------------------------
  9. [ Thread ] ~ Name.....: "[SK] Primary Initialization Thread"
  10. [ FaultMod ] # File.....: ''
  11. [ FaultMod ] * EIP Addr.: +00000000h
  12. [StackFrame] <-> Eip=00000000h, Esp=37adf644h, Ebp=37adf780h
  13. [StackFrame] >-< Esi=37f67d0ch, Edi=37f67d0ch
  14. [ GP Reg ] eax: 0x00000000 ebx: 0x37adf788
  15. [ GP Reg ] ecx: 0x37adf758 edx: 0x01040000
  16. [ GP Flags ] EFlags: 0x00010202
  17. -----------------------------------------------------------
  18. SpecialK32.dll > Direct3DCreate9Ex
  19. SpecialK32.dll > RunDLL_RestartGame
  20. SpecialK32.dll > SKX_SetPluginName
  21. SpecialK32.dll > RunDLL_RestartGame
  22. SpecialK32.dll > SK_IsConsoleVisible
  23. SpecialK32.dll > SK_Steam_PiratesAhoy
  24. ucrtbase.dll > o_iswdigit
  25. KERNEL32.DLL > BaseThreadInitThunk
  26. ntdll.dll > RtlGetAppContainerNamedObjectPath
  27. ntdll.dll > RtlGetAppContainerNamedObjectPath
  28. -----------------------------------------------------------
  29.  
  30. 03/17/2021 21:56:17.851:
  31. Unhandled Top-Level Exception (c0000005):
  32.  
  33. -----------------------------------------------------------
  34. [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
  35. -----------------------------------------------------------
  36. [ Thread ] ~ Name.....: "[SK] Primary Initialization Thread"
  37. [ FaultMod ] # File.....: ''
  38. [ FaultMod ] * EIP Addr.: +00000000h
  39. [StackFrame] <-> Eip=00000000h, Esp=37adf644h, Ebp=37adf780h
  40. [StackFrame] >-< Esi=37f67d0ch, Edi=37f67d0ch
  41. [ GP Reg ] eax: 0x00000000 ebx: 0x37adf788
  42. [ GP Reg ] ecx: 0x37adf758 edx: 0x01040000
  43. [ GP Flags ] EFlags: 0x00010202
  44. -----------------------------------------------------------
  45. SpecialK32.dll > Direct3DCreate9Ex
  46. SpecialK32.dll > RunDLL_RestartGame
  47. SpecialK32.dll > SKX_SetPluginName
  48. SpecialK32.dll > RunDLL_RestartGame
  49. SpecialK32.dll > SK_IsConsoleVisible
  50. SpecialK32.dll > SK_Steam_PiratesAhoy
  51. ucrtbase.dll > o_iswdigit
  52. KERNEL32.DLL > BaseThreadInitThunk
  53. ntdll.dll > RtlGetAppContainerNamedObjectPath
  54. ntdll.dll > RtlGetAppContainerNamedObjectPath
  55. -----------------------------------------------------------
  56.  
  57.  
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