Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- activated: "&aActivated"
- deactivated: "&cDeactivated"
- progressBar:
- symbol: "|"
- in: "&3"
- out: "&7"
- finish: "&8[<progress>&8] &e<percent>%"
- max: "&cMax"
- chat:
- mainLobby: "&f<player> &7» &f<msg>"
- lobby: "&e[CTW] &f<player> &7» &f<msg>"
- team: "<team> <player> &7» &f<msg>"
- global: "&6[GLOBAL] <team> <player> &7» &f<msg>"
- coins:
- add:
- you: "&aYou've added &e<coins> &acoins to player &e<player>&a."
- receiver: |-
- &8&l+ &e<coins> &6Coins
- &aDelivered by &b<sender>&a.
- remove:
- you: "&aYou've removed &e<coins> &acoins to player &e<player>&a."
- receiver: |-
- &8&l- &e<coins> &6Coins
- &aRemoved by &b<sender>&a.
- set:
- you: "&aYou've set &e<coins> &acoins to player &e<player>&a."
- receiver: |-
- &8&l= &e<coins> &6Coins
- &aEstablished by &b<sender>&a.
- streaks:
- double: "&a&lDOUBLE "
- three: "&e&lTRIPLE "
- quarter: "&b&lQUADRUPLE "
- penta: "&6&lPENTA "
- messages:
- balancedTeam: "&aThe teams were unbalanced, now you're part of the <team> Team&a."
- multiplier: "&aThe &b<type> &amultiplier has been activated by &6<name> &aof &x<amount> &afor &e<time>&a."
- multiplierFinish: "&aThe &b<type> &amultiplier of &6<name> &ahas been end."
- kill: "<streak>KILL! &8+&6<coins> Coins &7and &8+&b<xp> XP"
- streak: "&c&lSTREAK! &7of &c<kills> &7kills by <nameStreak>"
- bounty: "&6&lBOUNTY! &7of &6&l<coins> &7for <name> for high streak."
- bountyClaimed: "&6&lBOUNTY CLAIMED! &e<killer> &7killed &e<death> &7for &6&l<coins>"
- teamMajorPlayers: "&cThere are many players on this team try to get into another."
- noSelect: "&cYou don't have a selected."
- noSelected: "&cNot selected"
- noSelector: "&cYou don't have permission for that, use automatic mode."
- noBuy: "&cThis cannot be purchased by users."
- noCoins: "&cYou don't have enough coins."
- bought: "&aYou bought &6<name>&a correctly."
- cancelStart: "&cThe game start has been canceled."
- gameNotExists: "&cThis game not exists."
- randomTeam: "&aYou've joined a random team, you've had the team <team>"
- joinTeam: "&aYou've joined the team: <team>"
- starting: "&eThe game will start in &c<starting>&e second<s>."
- needStart: "&cThe game is required to have started to choose team."
- noEntry: "&cYou can't join in here."
- noBreak: "&cYou can't break here."
- noPlace: "&cYou can't place here."
- lost: "&cThe <wool>&c wool catch was lost."
- placeTeam: "&eYour team has captured the <place>&e wool."
- incorrectPlace: "&cThis is not the right place for <wool>&c wool."
- alreadyIngame: "&cYou're already in a game."
- leaveGame: "&cYou're out of the game."
- selectShopKeeper: "&aYou've selected the trail: &e<shopkeeper>"
- selectTrail: "&aYou've selected the trail: &e<trail>"
- selectTaunt: "&aYou've selected the taunt: &e<taunt>"
- selectKillSound: "&aYou've selected the killsound: &e<killsound>"
- selectKillEffect: "&aYou've selected the killeffect: &e<killeffect>"
- selectWinEffect: "&aYou've selected the wineffect: &e<wineffect>"
- selectWinDance: "&aYou've selected the windance: &e<windance>"
- deselectShopKeeper: "&aYou've deselected your current shopkeeper."
- deselectTrail: "&aYou've deselected your current trail."
- deselectTaunt: "&aYou've deselected your current taunt."
- deselectWinEffect: "&aYou've deselected your current wineffect."
- deselectKillEffect: "&aYou've deselected your current killeffect."
- deselectWinDance: "&aYou've deselected your current windances."
- noOther: "&cYou can't enter another game if one is already selected."
- otherpick: "&c&lPICKED &fThey picked up your wool <wool>"
- teampick: "<color>&lPICKED &fThey picked up wool <wool>"
- start:
- - "<center>&a&m&l---------------------------------------------"
- - "<center>&7"
- - "<center>&f&lCAPTURE THE WOOL"
- - "<center>&7"
- - "<center>&e&lCapture the wools on the enemy team,"
- - "<center>&e&lfight so they don't capture your wools,"
- - "<center>&e&lget a streak of eliminations, bounty"
- - "<center>&e&lfor killing someone with a streak, have fun."
- - "<center>&7"
- - "<center>&a&m&l---------------------------------------------"
- win:
- - "<center>&a&m&l---------------------------------------------"
- - "<center>&7"
- - "<center>&f&lCAPTURE THE WOOL"
- - "<center>&7"
- - "<center>&aWinner &7- <winner>"
- - "<center>&7"
- - "<center>&a&l1st Killer &7- <color1><top1> &7- <number1>"
- - "<center>&6&l2nd Killer &7- <color2><top2> &7- <number2>"
- - "<center>&c&l3rt Killer &7- <color3><top3> &7- <number3>"
- - "<center>&7"
- - "<center>&a&m&l---------------------------------------------"
- topFormat: "&e&l<top> &7- <name> &7- &6<amount>"
- holograms:
- kits:
- - "&e&lCAPTURE THE WOOL"
- - "&7Kits Shop"
- - "&b(Right-Click to open)"
- shop:
- - "&e&lCAPTURE THE WOOL"
- - "&7Item Shop"
- - "&b(Right-Click to open)"
- tops:
- kills:
- - "&e&lTop CTW Kills"
- - "&7(Best Top 10 Kills)"
- - "<top>"
- wins:
- - "&e&lTop CTW Wins"
- - "&7(Best Top 10 Wins)"
- - "<top>"
- captured:
- - "&e&lTop CTW Captured"
- - "&7(Best Top 10 Captured)"
- - "<top>"
- bounty:
- - "&e&lTop CTW Bounty"
- - "&7(Best Top 10 Bounty)"
- - "<top>"
- setup:
- itemInHand: "&cYou must have the item in your hand."
- setTopKills: "&aYou've set up the top kills."
- setTopWins: "&aYou've set up the top wins."
- setTopCaptured: "&aYou've set up the top captured."
- setTopBounty: "&aYou've set up the top bounty."
- reload: "&aThe plugin has been reloaded correctly."
- setMainLobby: "&aThe main lobby has been established."
- needCreating: "&cYou need to be creating an arena."
- alreadyCreating: "&cYou are already creating an arena."
- noOnline: "&cThat player is not online."
- noSchema: "&cThere is no schematic by that name."
- noHand: "&cYou must have the icon on the hand."
- noNumber: "&cPlease write a number."
- setPermission: "&aWrite the permission to use this in the chat."
- setSlot: "&aWrite the slot to this in the chat."
- setPage: "&aWrite the page to this in the chat."
- setPrice: "&aWrite the price to this in the chat."
- setBuy: "&eThe state of this is now: <state>"
- setPosition: "&ePosition &a<pos> &ehas been established"
- addItem: "&aThe item has been added successfully."
- team:
- giveAvailableWools: "&aYou have been given the available wools to set up."
- removed: "&cThe last Spawner has been removed."
- noSpawners: "&cSpawners are no longer available."
- noWools: "&cWools are no longer available."
- kits:
- created: "&aYou have created a new kit."
- setIcon: "&aThe icon has been set."
- newLevel: "&aA new level has been created."
- save: "&aThe kit items have been saved."
- saveLevel: "&aThe kit level has been saved."
- saveKit: "&aThe kit has been saved."
- arena:
- setNPCShop: "&aThe location of the selector NPC has been added."
- setNPCKits: "&aThe location of the shop NPC has been added."
- alreadySetWool: "&aTeam colors have already been set."
- setSpawn: "&aThe team's spawn has been established in &e<location>&a."
- addSpawner: "&aA spawner has been added in &e<location>&a."
- spawnerRemoved: "&aThe last spawner has been removed."
- noSpawner: "&cThere is no Spawner established."
- createDontWools: "&cWhen you create the first team, you can no longer change the number of wools."
- minMin: "&cThe minimum player to start must be 2."
- minTeamSize: "&cThe minimum team size is 1."
- minWoolSize: "&cThe minimum wool size is 1."
- minAmountTeams: "&cThe minimum teams amounts is 2."
- alreadyTeam: "&cYou can no longer change the amount of wools as you already have a team in place."
- addColor: "&aThe color of <color>&a wool was added to the team."
- setColors: "&aAdded colors used by this team."
- addWool: "&aA wool has been established in &e<loc>&a."
- setProteccion: "&aA new protection square has been created."
- needPositions: "&cYou need to have the two positions selected first."
- firstWool: "&cFirst you must set the colors of wool."
- teamSaved: "&aThe team has been saved."
- saveGame: "&aThe sand has been kept."
- setLobby: |-
- &6&lARENA SETUP:
- &aThe lobby location has been established.
- setSpect: |-
- &6&lARENA SETUP:
- &aThe spect location has been established.
- setMin: |-
- &6&lARENA SETUP:
- &aWrite the amount of min in the chat.
- setTeamSize: |-
- &6&lARENA SETUP:
- &aWrite the amount of team size in the chat.
- setWoolSize: |-
- &6&lARENA SETUP:
- &aWrite the amount of wool size in the chat.
- setAmountTeams: |-
- &6&lARENA SETUP:
- &aWrite the amount of teams in the chat.
- noSet:
- lobby: "&cThe lobby location has not been established."
- spectator: "&cThe spectator location has not been established."
- needTwoTeams: "&cYou need at least two teams."
- spawn: "&cThe spawn location has not been established."
- noColors: "&cYou haven't set the colors of the wools."
- noSpawner: "&cYou have not set the spawners of these colors."
- menus:
- finishEdit: "&aYou have edited the menu correctly."
- titles:
- dropped:
- title: "&a&lDROPPED"
- subtitle: "&fDrop the wool <wool>"
- cancel:
- title: "&cCANCELLED"
- subtitle: "&7"
- starting:
- title: "&c<time>"
- subtitle: "&7"
- captured:
- title: "<color><player> &lCAPTURED"
- subtitle: "&fYour team captured <wool>"
- win:
- title: "<color>WIN!"
- subtitle: "&7This team has captured all wools."
- lose:
- title: "&c&lLOSE!"
- subtitle: "&7Game over :c."
- otherCaptured:
- title: "<color>Team <name>"
- subtitle: "<color><player> &7Captured wool <wool>&7."
- items:
- leave:
- nameItem: "&cLeave"
- loreItem: |-
- &7Click to leave the
- &7game.
- lobby:
- nameItem: "&eCapture The Wool"
- loreItem: |-
- &7When you click, you'll open
- &7the Capture The Wool lobby menu
- &7
- &eRight click to open.
- setup:
- nameItem: "&eSetup Arena"
- loreItem: |-
- &7Item to setup arena.
- &7
- &eRight click to open.
- points:
- nameItem: "&eSelect Points"
- loreItem: |-
- &7Click for position 1.
- &7Right-click for position 2.
- teams:
- nameItem: "&bTeam Selector"
- loreItem: |-
- &7Al abrir este menu podras
- &7elegir el equipo.
- scoreboards:
- team: "&7» <TColor>Team <TName>"
- teams: "&7» <TColor><TName> <TWools>"
- wools:
- captured: "⬛"
- inProcess: "⚠"
- noCaptured: "⬜"
- main:
- title: "&e&lCAPTURE THE WOOL"
- lines: |-
- &7
- &fExp: &a<now>&7/&c<leveUp>
- &7
- &fCaptured: &a<captured>
- &7
- &fKills: &a<kills>
- &fDeaths: &a<deaths>
- &fWins: &a<wins>
- &f
- &emc.spigot.net
- waiting:
- title: "&e&lCAPTURE THE WOOL"
- lines: |-
- &7
- &fMap: &a<map>
- &fExp: &a<now>&7/&c<leveUp>
- &7
- &fPlayers: &a<players>/<max>
- &7
- &emc.spigot.net
- starting:
- title: "&e&lCAPTURE THE WOOL"
- lines: |-
- &7
- &fMap: &a<map>
- &fExp: &a<now>&7/&c<leveUp>
- &7
- &fPlayers: &a<players>/<max>
- &7
- &fStarting: &a<time>
- &7
- &emc.spigot.net
- simple-game:
- title: "&e&lCAPTURE THE WOOL"
- lines: |-
- &7
- &fTeam: <team>
- &fExp: &a<now>&7/&c<leveUp>
- &7
- <T1>
- <T1Wools>
- &7
- <T2>
- <T2Wools>
- &7
- &fKills: &a<kills>
- &fDeaths: &a<deaths>
- &7
- &emc.spigot.net
- big-game:
- title: "&e&lCAPTURE THE WOOL"
- lines: |-
- &7
- &fTeam: <team>
- &fExp: &a<now>&7/&c<leveUp>
- &7
- <teams>
- &7
- &fKills: &a<kills>
- &fDeaths: &a<deaths>
- &7
- &emc.spigot.net
- menus:
- shop:
- title: "&eShop Items"
- shopkeeperselector:
- title: "&eShopKeeper Selector"
- noPermission: "&cYou can't buy this ShopKeeper!"
- hasBuy: "&aYou already have this ShopKeeper!"
- buy: "&eYou can buy this ShopKeeper!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect ShopKeeper"
- loreItem: |-
- &7By clicking you will
- &7deselect this ShopKeeper.
- &7
- &eClick to deselect!
- shopkeeper:
- nameItem: "&eShopKeeper Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this ShopKeeper.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- kitlevels:
- title: "&eKit Levels"
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- kitselector:
- title: "&eKit Selector"
- noPermission: "&cYou can't buy this kit!"
- hasBuy: "&aYou already have this kit!"
- buy: "&eYou can buy this kit!"
- noMoney: "&cYou don't have money to buy."
- level: "&aLevel: &6<level>"
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect Kit"
- loreItem: |-
- &7By clicking you will
- &7deselect this kit.
- &7
- &eClick to deselect!
- kit:
- nameItem: "&eKit Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this kit.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- killsoundsselector:
- title: "&eKillSound Selector"
- noPermission: "&cYou can't buy this killsound!"
- hasBuy: "&aYou already have this killsound!"
- buy: "&eYou can buy this killsound!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect KillSound"
- loreItem: |-
- &7By clicking you will
- &7deselect this killsound.
- &7
- &eClick to deselect!
- killsound:
- nameItem: "&eKillSound Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this killsound.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- wineffectsselector:
- title: "&eWinEffect Selector"
- noPermission: "&cYou can't buy this wineffect!"
- hasBuy: "&aYou already have this wineffect!"
- buy: "&eYou can buy this wineffect!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect WinEffect"
- loreItem: |-
- &7By clicking you will
- &7deselect this wineffect.
- &7
- &eClick to deselect!
- wineffect:
- nameItem: "&eWinEffect Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this wineffect.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- killeffectsselector:
- title: "&eKillEffect Selector"
- noPermission: "&cYou can't buy this killeffect!"
- hasBuy: "&aYou already have this killeffect!"
- buy: "&eYou can buy this killeffect!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect KillEffect"
- loreItem: |-
- &7By clicking you will
- &7deselect this killeffect.
- &7
- &eClick to deselect!
- killeffect:
- nameItem: "&eKillEffect Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this killeffect.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- windancesselector:
- title: "&eWinDances Selector"
- noPermission: "&cYou can't buy this windances!"
- hasBuy: "&aYou already have this windances!"
- buy: "&eYou can buy this gwindanceslass!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect WinDances"
- loreItem: |-
- &7By clicking you will
- &7deselect this windances.
- &7
- &eClick to deselect!
- windance:
- nameItem: "&eWinDances Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this windances.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- trailsselector:
- title: "&eTrail Selector"
- noPermission: "&cYou can't buy this trail!"
- hasBuy: "&aYou already have this trail!"
- buy: "&eYou can buy this trail!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect Trail"
- loreItem: |-
- &7By clicking you will
- &7deselect this trail.
- &7
- &eClick to deselect!
- trail:
- nameItem: "&eTrail Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this trail.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- tauntsselector:
- title: "&eTaunt Selector"
- noPermission: "&cYou can't buy this taunt!"
- hasBuy: "&aYou already have this taunt!"
- buy: "&eYou can buy this taunt!"
- noMoney: "&cYou don't have money to buy."
- price: "&aPrice: &6<price>"
- noBuyable: "&cNot buyable."
- buyed: "&6Bought"
- deselect:
- nameItem: "&eDeselect Taunt"
- loreItem: |-
- &7By clicking you will
- &7deselect this taunt.
- &7
- &eClick to deselect!
- taunt:
- nameItem: "&eTaunt Selected"
- loreItem: |-
- &7By clicking you can see
- &7the contents of this taunt.
- &7
- &eClick to view!
- close:
- nameItem: "&cClose"
- loreItem: |-
- &7Close this inventory.
- &7
- &eClick to close!
- taunts:
- title: "&eSetup Taunts"
- settitle:
- nameItem: "&eSet Title"
- loreItem: |-
- &7When you click you must type
- &7the title that will
- &7appear when it dies.
- &7
- &eTitle: &b<title>
- &7
- &eClick to write in chat!
- setsubtitle:
- nameItem: "&eSet SubTitle"
- loreItem: |-
- &7When you click you must type
- &7the subtitle that will
- &7appear when it dies.
- &7
- &eSubTitle: &b<subtitle>
- &7
- &eClick to write in chat!
- setplayer:
- nameItem: "&eSet Player"
- loreItem: |-
- &7By clicking you should
- &7type in the chat the
- &7final message when
- &7there is killer.
- &7
- &ePlayer: &b<player>
- &7
- &eClick to write in chat!
- setnone:
- nameItem: "&eSet None"
- loreItem: |-
- &7By clicking you should
- &7type in the chat the
- &7final message when
- &7there is no killer.
- &7
- &eNone: &b<none>
- &7
- &eClick to write in chat!
- damage:
- loreItem: |-
- &7Clicking will open a
- &7menu to add messages
- &7by damage type.
- &7
- &eClick to open!
- icon:
- nameItem: "&eTaunt Icon"
- loreItem: |-
- &7Taunt icon in menu.
- &7
- &eClick with item to change!
- price:
- nameItem: "&eTaunt Price"
- loreItem: |-
- &7Price of Taunt:
- &7
- &ePrice: &b<price>
- &7
- &eClick to change!
- slot:
- nameItem: "&eTaunt Slot"
- loreItem: |-
- &7Slot of Taunt:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&eTaunt Page"
- loreItem: |-
- &7Page of Taunt:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- permission:
- nameItem: "&ePermission of Taunt"
- loreItem: |-
- &7The Permission name is:
- &7
- &ePermission: &b<permission>
- &7
- &eClick to change!
- name:
- nameItem: "&aName Taunt"
- loreItem: |-
- &7Name of this Taunt:
- &7
- &eName: &b<name>
- &7
- isBuy:
- nameItem: "&ePurchasable"
- loreItem: |-
- &7Sets whether this taunt
- &7is purchaseable.
- &e
- &eValue: &b<purchasable>
- &7
- &eClick to change!
- save:
- nameItem: "&eSave"
- loreItem: |-
- &7Saves this taunt in config.
- &7
- &eClick to save!
- tauntstype:
- title: "&eTaunts Type"
- add:
- nameItem: "&eAdd Message"
- loreItem: |-
- &7When you click you will need
- &7to type the message in the
- &7chat, use the following variables:
- &7
- &e<death> &7- &aFor the dead.
- &e<killer> &7- &aFor the killer.
- &7
- &eClick to add!
- save:
- nameItem: "&eSave Type"
- loreItem: |-
- &7Saves the type of taunt.
- &7
- &eClick to save!
- parting:
- title: "&eSetup Parting"
- icon:
- nameItem: "&eParting Icon"
- loreItem: |-
- &7Parting icon in menu.
- &7
- &eClick with item to change!
- price:
- nameItem: "&eParting Price"
- loreItem: |-
- &7Price of Parting:
- &7
- &ePrice: &b<price>
- &7
- &eClick to change!
- slot:
- nameItem: "&eParting Slot"
- loreItem: |-
- &7Slot of Parting:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&eParting Page"
- loreItem: |-
- &7Page of Parting:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- message:
- nameItem: "&eParting Message"
- loreItem: |-
- &7Messages of Parting:
- &7
- <messages>
- &eClick to add!
- &eRight Click to remove!
- permission:
- nameItem: "&ePermission of Parting"
- loreItem: |-
- &7The Permission name is:
- &7
- &ePermission: &b<permission>
- &7
- &eClick to change!
- name:
- nameItem: "&aName Parting"
- loreItem: |-
- &7Name of this Parting:
- &7
- &eName: &b<name>
- &7
- isBuy:
- nameItem: "&ePurchasable"
- loreItem: |-
- &7Sets whether this Parting
- &7is purchaseable.
- &e
- &eValue: &b<purchasable>
- &7
- &eClick to change!
- save:
- nameItem: "&eSave"
- loreItem: |-
- &7Saves this Parting in config.
- &7
- &eClick to save!
- killsounds:
- title: "&eSetup KillSound"
- icon:
- nameItem: "&eKillSound Icon"
- loreItem: |-
- &7KillSound icon in menu.
- &7
- &eClick with item to change!
- price:
- nameItem: "&eKillSound Price"
- loreItem: |-
- &7Price of KillSound:
- &7
- &ePrice: &b<price>
- &7
- &eClick to change!
- slot:
- nameItem: "&eKillSound Slot"
- loreItem: |-
- &7Slot of KillSound:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&eKillSound Page"
- loreItem: |-
- &7Page of KillSound:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- sound:
- nameItem: "&eKillSound Sound"
- loreItem: |-
- &7Sound of KillSound:
- &7
- &eSound: &b<sound>
- &7
- &eClick to change!
- vol1:
- nameItem: "&eKillSound Vol 1"
- loreItem: |-
- &7Vol 1 Sound of KillSound:
- &7
- &eVol 1: &b<vol1>
- &7
- &eClick to change!
- vol2:
- nameItem: "&eKillSound Vol 2"
- loreItem: |-
- &7Vol 2 Sound of KillSound:
- &7
- &eVol 2: &b<vol2>
- &7
- &eClick to change!
- permission:
- nameItem: "&ePermission of KillSound"
- loreItem: |-
- &7The Permission name is:
- &7
- &ePermission: &b<permission>
- &7
- &eClick to change!
- name:
- nameItem: "&aName KillSound"
- loreItem: |-
- &7Name of this KillSound:
- &7
- &eName: &b<name>
- &7
- isBuy:
- nameItem: "&ePurchasable"
- loreItem: |-
- &7Sets whether this KillSound
- &7is purchaseable.
- &e
- &eValue: &b<purchasable>
- &7
- &eClick to change!
- save:
- nameItem: "&eSave"
- loreItem: |-
- &7Saves this KillSound in config.
- &7
- &eClick to save!
- trails:
- title: "&eSetup Trail"
- icon:
- nameItem: "&eTrail Icon"
- loreItem: |-
- &7Trail icon in menu.
- &7
- &eClick with item to change!
- speed:
- nameItem: "&eTrail Speed"
- loreItem: |-
- &7Speed of Trail:
- &7
- &eSpeed: &b<speed>
- &7
- &eClick to change!
- offsetX:
- nameItem: "&eTrail OffSetX"
- loreItem: |-
- &7OffSetX of Trail:
- &7
- &eOffSetX: &b<offsetX>
- &7
- &eClick to change!
- offsetY:
- nameItem: "&eTrail OffSetY"
- loreItem: |-
- &7OffSetY of Trail:
- &7
- &eOffSetY: &b<offsetY>
- &7
- &eClick to change!
- offsetZ:
- nameItem: "&eTrail OffSetZ"
- loreItem: |-
- &7OffSetZ of Trail:
- &7
- &eOffSetZ: &b<offsetZ>
- &7
- &eClick to change!
- amount:
- nameItem: "&eTrail Amount"
- loreItem: |-
- &7Amount of Trail:
- &7
- &eAmount: &b<amount>
- &7
- &eClick to change!
- range:
- nameItem: "&eTrail Range"
- loreItem: |-
- &7Range of Trail:
- &7
- &eRange: &b<range>
- &7
- &eClick to change!
- price:
- nameItem: "&eTrail Price"
- loreItem: |-
- &7Price of Trail:
- &7
- &ePrice: &b<price>
- &7
- &eClick to change!
- slot:
- nameItem: "&eTrail Slot"
- loreItem: |-
- &7Slot of Trail:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&eTrail Page"
- loreItem: |-
- &7Page of Trail:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- particle:
- nameItem: "&eParticle of Trail"
- loreItem: |-
- &7The Particle name is:
- &7
- &eParticle: &b<particle>
- &7
- &eClick to change!
- permission:
- nameItem: "&ePermission of Trail"
- loreItem: |-
- &7The Permission name is:
- &7
- &ePermission: &b<permission>
- &7
- &eClick to change!
- name:
- nameItem: "&aName Trail"
- loreItem: |-
- &7Name of this Trail:
- &7
- &eName: &b<name>
- &7
- isBuy:
- nameItem: "&ePurchasable"
- loreItem: |-
- &7Sets whether this trail
- &7is purchaseable.
- &e
- &eValue: &b<purchasable>
- &7
- &eClick to change!
- save:
- nameItem: "&eSave"
- loreItem: |-
- &7Saves this Trail in config.
- &7
- &eClick to save!
- lobby:
- title: "&eLobby Menu"
- shopkeepers:
- nameItem: "&aShopKeepers Menu"
- loreItem: |-
- &7Open a menu to see
- &7yours ShopKeepers.
- &7
- &eClick to open!
- trails:
- nameItem: "&aTrails Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase trails.
- &7
- &eClick to open!
- taunts:
- nameItem: "&aTaunts Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase taunts.
- &7
- &eClick to open!
- wineffects:
- nameItem: "&aWinEffects Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase win effects.
- &7
- &eClick to open!
- killeffects:
- nameItem: "&aKillEffects Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase kill effects.
- &7
- &eClick to open!
- windances:
- nameItem: "&aWinDances Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase win dances.
- &7
- &eClick to open!
- killsound:
- nameItem: "&aKillSound Menu"
- loreItem: |-
- &7Open a menu to select
- &7or purchase kill sounds.
- &7
- &eClick to open!
- teams:
- title: "&aTeam Selector"
- random:
- nameItem: "&eRandom Team"
- loreItem: |-
- &7You will automatically enter
- &7the team with minor people.
- team:
- nameItem: "<team>"
- loreItem: |-
- &7Join to this team:
- &7
- &fPlayers: &a<players>
- &7
- &eClick to join!
- kititems:
- title: "&aSetup Level Items"
- analize:
- nameItem: "&eAnalize"
- loreItem: |-
- &7When you click analyze
- &7the items in order to
- &7set attributes.
- &7
- &eClick to analize!
- save:
- nameItem: "&aSave Items"
- loreItem: |-
- &7Clicking save items
- &7will save the items.
- &7
- &eClick to save!
- kitlevelssetup:
- title: "&aSetup Kit Level"
- icon:
- nameItem: "&eKit Icon"
- loreItem: |-
- &7Click the item to
- &7change the icon:
- &7
- &eClick with item to change!
- price:
- nameItem: "&ePrice of Level"
- loreItem: |-
- &7This is the price of this
- &7level of the kit.
- &7
- &ePrice: &b<price>
- &7
- &eClick to change!
- items:
- nameItem: "&eLevel Items"
- loreItem: |-
- &7Here you can set the items
- &7of this kit.
- &7
- &eClick to open!
- buy:
- nameItem: "&eBuy"
- loreItem: |-
- &7Sets whether this level
- &7is buyable.
- &7
- &eBuy: <status>
- &7
- &eClick to alternate!
- slot:
- nameItem: "&eSlot of Level"
- loreItem: |-
- &7This is the level slot:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&ePage of Level"
- loreItem: |-
- &7This is the level page:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- save:
- nameItem: "&aSave Level"
- loreItem: |-
- &7Save the level in the kit.
- &7
- &eClick to save!
- kitsetup:
- title: "&aSetup Kit"
- name:
- nameItem: "&eName of Kit"
- loreItem: |-
- &7This is a kit name:
- &7
- &eName: &b<name>
- &7
- levels:
- nameItem: "&eLevels of Kit"
- loreItem: |-
- &7Clicking will add a new level,
- &7if you are setting one and
- &7did not save it you will open
- &7the same level.
- &7
- &eClick to open!
- permission:
- nameItem: "&ePermission of Kit"
- loreItem: |-
- &7This is a permission for
- &7this kit:
- &7
- &ePermission: &b<permission>
- &7
- &eClick to change!
- slot:
- nameItem: "&eSlot of Kit"
- loreItem: |-
- &7This is the kit slot:
- &7
- &eSlot: &b<slot>
- &7
- &eClick to change!
- page:
- nameItem: "&ePage of Kit"
- loreItem: |-
- &7This is the kit page:
- &7
- &ePage: &b<page>
- &7
- &eClick to change!
- save:
- nameItem: "&aSave Kit"
- loreItem: |-
- &7Save the kit in the file.
- &7
- &eClick to save!
- back:
- nameItem: "&eReturn Menu"
- loreItem: |-
- &7Back to <menu>
- spawners:
- title: "&aSetup Spawners"
- teamsColor:
- title: "&aSetup Color Team"
- color:
- nameItem: "<color><name>"
- loreItem: |-
- &7The team color you want
- &7to set is selected.
- &7
- &eClick to setup!
- teamColor:
- title: "&aSetup Teams Colors"
- teamsetup:
- title: "&aSetup Team"
- squared:
- nameItem: "&eSquareds"
- loreItem: |-
- &7Team anti-entry protection squared.
- &7
- <squareds>
- &7
- &eClick to add!
- &cRigth click to remove last!
- color:
- nameItem: "&eTeam Color"
- loreItem: |-
- &7The color name is:
- &7
- &eColor: &b<color>
- &7
- wool:
- nameItem: "&eSet Wools"
- loreItem: |-
- &7You'll set the wool colors
- &7this team used.
- &7
- &eClick to setup!
- spawner:
- nameItem: "&eAdd Spawner"
- loreItem: |-
- &7Add a wool spawn:
- &7
- <generators>
- &7
- &eClick to add!
- &cRigth click to remove last!
- spawn:
- nameItem: "&eTeam Spawn"
- loreItem: |-
- &7Set the team spawn:
- &7
- &eLocation: &b<spawn>
- &7
- &eClick to set!
- save:
- nameItem: "&eSave Team"
- loreItem: |-
- &7Save the team in arena
- &7
- &eClick to save!
- setup:
- title: "&aSetup Arena"
- npcKits:
- nameItem: "&eNPC Kits"
- loreItem: |-
- &7Add kits npc.
- &7
- &eClick to add NPC Kits.
- npcShop:
- nameItem: "&eNPC Shop"
- loreItem: |-
- &7Add Shop npc.
- &7
- &eClick to add NPC Shop.
- protection:
- nameItem: "&eLobby Protection"
- loreItem: |-
- &7Lobby protection cuboid.
- &7
- &eClick to set protection!
- squared:
- nameItem: "&eSquareds"
- loreItem: |-
- &7Team anti-break protection squared.
- &7
- <squareds>
- &7
- &eClick to add!
- &cRigth click to remove last!
- name:
- nameItem: "&eName of Arena"
- loreItem: |-
- &7The Arena name is:
- &7
- &eName: &b<name>
- &7
- schematic:
- nameItem: "&eName of Schematic"
- loreItem: |-
- &7The Schematic name is:
- &7
- &eSchematic: &b<schematic>
- &7
- teams:
- nameItem: "&eTeams"
- loreItem: |-
- &7Opens the menu team:
- &7
- &eClick to open!
- min:
- nameItem: "&eMin Players"
- loreItem: |-
- &7Min players to start arena:
- &7
- &eMin: &b<min>
- &7
- &eClick to change!
- teamsAmount:
- nameItem: "&eAmount Teams"
- loreItem: |-
- &7Sets the number of teams
- &7the arena will have.
- &7
- &eAmount Teams: &b<teamAmount>
- &7
- &eClick to change!
- teamSize:
- nameItem: "&eTeam Size"
- loreItem: |-
- &7Team size of arena:
- &7
- &eTeamSize: &b<teamSize>
- &7
- &eClick to change!
- woolSize:
- nameItem: "&eWool Size"
- loreItem: |-
- &7Wool size of arena:
- &7
- &eWoolSize: &b<woolSize>
- &7
- &eClick to change!
- lobby:
- nameItem: "&eLobby Location"
- loreItem: |-
- &7Sets the lobby location
- &7
- &eLobby: &b<lobby>
- &7
- &eClick to set location!
- spect:
- nameItem: "&eSpectator Location"
- loreItem: |-
- &7Sets the spect location
- &7
- &eSpectator: &b<spect>
- &7
- &eClick to set location!
- save:
- nameItem: "&eSave Arena"
- loreItem: |-
- &7Save the arena in config
- &7
- &eClick to save!
- teams:
- aqua: "&bAqua"
- dark_blue: "&1Dark Blue"
- black: "&0Black"
- blue: "&9Blue"
- dark_aqua: "&3Dark Aqua"
- dark_red: "&4Dark Red"
- red: "&cRed"
- dark_gray: "&8Dark Gray"
- gray: "&7Gray"
- dark_green: "&2Dark Green"
- green: "&aGreen"
- light_purple: "&dLight Purple"
- dark_purple: "&5Dark Purple"
- white: "&fWhite"
- yellow: "&eYellow"
- gold: "&6Gold"
Add Comment
Please, Sign In to add comment