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- #
- # This is the main config file for ZombieVsPlayer.A lot of arena specific options can be found in the arena file.
- # For more information read the comments or visit the Bukkit page:
- # http://dev.bukkit.org/bukkit-plugins/zombievsplayer/
- plugin:
- enableMetrics: true
- # Language setting for the plugin. Currently supported are: en - English, de - German, hu - Hungarian
- # For language configuration look into the messages folder.
- Locale: en
- # This option enables debugMode.
- # Only for development or testing purposes. This option can harm your game!
- debugMode: false
- # The loglevel is only used if debugMode is true.
- # It defines the amount of log messages on the console.
- loglevel: 500
- update:
- enable: true
- autoUpdate: true
- showUpdateInConsole: true
- # ZvP can use essentials kits from the essentials config file.
- # This method is read-only and will only read from the configuration file.
- # Some features from essentials kits may not be supported!
- # Using essentials kits disables features provided by zvp kits!
- useEssentialsKits: false
- # If enabled ZvP handles WorldGuard region flags by itself. It will create an arena region and set if necessary his parent region. Some Flags are applied too.
- # Note that this feature is experimental and you should rather do the region settings on your own!
- manageWorldGuard: false
- economy:
- # Enable or disable economy support.
- # If enabled your bank account will be used for the game!
- # Note that you need Vault for working economics on your server!
- enableEcon: false
- # If enabled kits costs money too.
- # Note that the price of the kit is set in their kit-file.
- integrateKits: true
- # If enabled your bank account will be used for purchasing/selling and Kill/death bonuses.
- # Note that this game could ruin your bank balance!
- integrateGame: true
- game:
- # Enable kits for the game.
- # If disabled the player will start and end the game with their current items.
- # The inventory will be restored after the game.
- # Note that this has to be false if you use keepInventory!
- enableKits: true
- # Fireworks will shoot when the game ends.
- # Note that Fireworks take extra time!
- enableFirework: true
- # If set to true the game will allow players to join a running game.
- # Note that a change of players will affect the number of Zombies!
- allowDuringGameJoin: true
- # Maximal amount of players in an arena.
- maximal_Players: 25
- # Amount of rounds a newly created arena will have by default.
- default_rounds: 2
- # Amount of waves a newly created arena will have by default.
- default_waves: 4
- zombies:
- # Default zombie spawnrate for newly created arenas.
- # The spawnrate defines how many zombies will spawn.
- # The calculation uses arena size, amount of player, spawnrate and difficulty setting.
- default_spawnRate: 8
- stats:
- # Enables general game statistics such as kills, deaths, etc..
- # Statistics should be written in a database. If no database is available, a file will be used!
- enable_game_statistics: true
- # If true, the following information will be used to connect to the database.
- # Otherwise ZvP uses a file for statistics!
- useDatabase: false
- db_host: localhost
- db_port: 3306
- db_protocol: mysql
- db_name: minecraft
- db_user: user
- db_pass: password
- chat:
- # If enabled the chat will be modified to match ZvP colors and commands will be disabled.
- # If disabled the chat will not be changed at all!
- modifyChat: true
- # A list of commands that can be executed during a ZvP game.
- # Note that zvp commands are automatically included!
- commandWhitelist: []
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