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Orcastraw

xb2 config

Jul 24th, 2019
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  1. tonemap=on
  2. ssao=off
  3. bloom=on
  4. godray=on
  5. AntiAliasing=off
  6. ColReduction=on
  7. dof=off
  8. lensFlare=off
  9. aoskip=off
  10.  
  11. lut=on
  12. luttex1=lutba
  13.  
  14. cube=cube
  15.  
  16. toneHistogramLow=0.8
  17. toneHistogramHigh=0.9
  18. tonemax=1.0
  19. tonemin=0.15
  20. tonescale=7.0
  21. toneUpSpeed=0.1
  22. toneDownSpeed=0.5
  23. toneBlmmax=1000
  24. toneBlmmin=0.001
  25. toneBlmmul=100.0
  26.  
  27. godray_inival=0.95
  28. godray_decay=0.99
  29. godray_scale=1.235
  30.  
  31. blm_border_sub=1.0
  32. blm_border_mul=0.105
  33. blm_border_sub2=0.0
  34. blm_border_mul2=0.0
  35. blm_border_max=3.5
  36. blm_str1=1.0
  37. blm_str2=1.0
  38. blm_str3=1.0
  39. blm_gauss1=0.9
  40. blm_gauss2=0.8
  41. blm_gauss3=0.8
  42. blm_weight1=0.63
  43. blm_weight2=0.1
  44. blm_weight3=0.14
  45. blm_weight4=0.53
  46. blm_weight5=0.58
  47. blm_deviation1=0.2
  48. blm_deviation2=0.5
  49. blm_deviation3=1.0
  50. blm_deviation4=1.0
  51. blm_deviation5=1.0
  52. blm_saturation1=0.0
  53. blm_saturation2=0.0
  54. blm_saturation3=0.0
  55. blm_saturation4=0.0
  56. blm_saturation5=0.35
  57. blm_emissive_str=9.0
  58. blm_tone_scale=0.05
  59. blm_emissive_max=20.0
  60. blm_emissive_min=0.0
  61.  
  62. lens_max=1
  63. lens_rot=0
  64. lens_sub=1.5
  65. lens_mul=3.5
  66. lens_weight=0.1
  67. lens_decay=1.0
  68. lens_str=1.5
  69. lens_paMax=4.0
  70. lens_UVDecay=0.290
  71.  
  72. AA_Sharpness=2.0
  73. AA_Range=0.5
  74. AA_Threshold=0.17
  75. AA_ThresholdMin=0.05
  76.  
  77. red_sclX=1.0
  78. red_sclY=1.0
  79. red_hdsclX=1.0
  80. red_hdsclY=1.0
  81.  
  82. red_Auto=on
  83. red_AtMaxX=1.0
  84. red_AtMaxY=1.0
  85. red_AtMinX=0.5
  86. red_AtMinY=0.5
  87. red_AtRate=97.0
  88.  
  89.  
  90. ao_Lengs=0.1
  91. ao_LengsRatio=1.98
  92. ao_range=5.7
  93. ao_rangeRatio=1.000
  94. ao_sub=0.02
  95. ao_subRatio=0.150
  96. ao_Mul=2.0
  97. ao_blurRange=0.720
  98. ao_blurScale=0.75
  99. ao_av_Shwstr=0.5
  100.  
  101.  
  102. blur=off
  103. blurStr=0.2
  104. blurAlpha=4.0
  105. blurSub=0.025
  106. blurBlurRange=0.32
  107.  
  108. shadowStr=1.0
  109. shadowHalf=on
  110. shadowColor=0.0, 0.0, 0.0
  111. simShwStr=1.6
  112. simShwIn=0.7
  113. simShwMin=0.15
  114.  
  115. sRGBMode=on
  116. gamma=6
  117.  
  118. ao_av_CenterWeight=1.090
  119. ao_av_MaxDistance=0.15
  120. ao_av_MaxRadius=0.2
  121. ao_av_FadeOutStart=70000.0
  122. ao_av_FadeOutDistance=10000.0
  123. ao_av_BlurFallOff=0.050
  124. ao_av_BlurScale=1.6
  125. ao_av_Shwstr=0.5
  126.  
  127. cam_near=0.1
  128. cam_far=80000.0
  129.  
  130. avmp01 = 0.5 , 0.5 , 0.5
  131. avmp02 = 0.5 , 0.5 , 0.5
  132. avmp03 = 0.5 , 0.5 , 0.5
  133. avmp04 = 0.5 , 0.5 , 0.5
  134. avmp05 = 0.5 , 0.5 , 0.5
  135. avmp06 = 0.5 , 0.5 , 0.5
  136. avmp07 = 0.5 , 0.5 , 0.5
  137. avmp08 = 0.5 , 0.5 , 0.5
  138. avmp09 = 0.5 , 0.5 , 0.5
  139. avmp10 = 0.5 , 0.5 , 0.5
  140. avmp11 = 0.5 , 0.5 , 0.5
  141. avmp12 = 0.5 , 0.5 , 0.5
  142. avmp13 = 0.5 , 0.5 , 0.5
  143. avmp14 = 0.5 , 0.5 , 0.5
  144. avmp15 = 0.5 , 0.5 , 0.5
  145. avmp16 = 0.5 , 0.5 , 0.5
  146.  
  147. cloud_h_min=1000.0
  148. cloud_h_max=1100.0
  149.  
  150. cloud_color = 1.0, 1.0, 1.0
  151.  
  152. toonDirType = Camera
  153. toonDirBackBright = 1.0
  154. toonDirElevation = 0.1
  155. toonDirPntSptRatio = 0.0
  156. toonDirLightScaleVal = 0.333;
  157. toonDirInOutMin = 0.6
  158. toonIBLScaleVal = 0.28;
  159. toonShadowAlpha = 0.02;
  160. toonCharShadowAlpha = 0.02;
  161. toonCharShadowMin = 0.46;
  162. toonOutlineWidth = 2.3
  163. toonOutlineMaxWidthPixelCoverage = 11.5;
  164. toonOutlineDispOffPixelCoverage = 1.0;
  165. toonRimDirAngleX = 13.40
  166. toonRimDirAngleY = -11.90
  167.  
  168. rim_color = 1.0, 1.0, 1.0
  169. rim_intensity = 3.0
  170.  
  171. iblDirectLightIntensity = 1.0
  172. iblSkyIntensity = 1.5
  173. iblBlendBetweenFrame = 30
  174.  
  175. skyToneDirLightIntensity = 0.2
  176. skyToneAmbientIntensity = 0.32
  177.  
  178. tssao = on
  179. tssaoRadius = 1.0
  180. tssaoIntensityMul = 1.0
  181. tssaoIntensityPow = 0.16
  182. tssaoOutputAO = 0.35
  183. tssaoPostBlurSharpness = 0.55
  184. tssaoLuminanceCorrection = 0.3
  185. tssaoSelectiveFiltering = on
  186. tssaoWeakenRatio = 0.8
  187.  
  188. ssr = on
  189. ssrIntensity = 1.0
  190. ssrShinessFade = 0.8
  191. ssrGroundness = 0.73
  192. ssrFadeSec = 5.0
  193.  
  194. shadowCloud = on
  195. shadowCloudStr = 0.8
  196. shadowCloudSize = 300
  197. shadowCloudScrollDir = 150.0
  198. shadowCloudScrollSpeed = 6.0
  199.  
  200. shadowRaytraceDistance = 0.15
  201. shadowRaytracePitch = 0.0
  202.  
  203. tmaa=off
  204. tmaaSharpness_0 = 0.4
  205. tmaaSharpness_1 = 0.6
  206. tmaaSharpness_2 = 0.6
  207. tmaaSharpness_3 = 0.72
  208. tmaaSharpness_4 = 0.8
  209. tmaaSharpness_5 = 0.9
  210. tmaaSharpness_Hnd_0 = 1.2
  211. tmaaSharpness_Hnd_1 = 1.1
  212. tmaaSharpness_Hnd_2 = 1.1
  213. tmaaSharpness_Hnd_3 = 1.12
  214. tmaaSharpness_Hnd_4 = 1.2
  215. tmaaSharpness_Hnd_5 = 1.3
  216. tmaaBlendDefault = 0.05
  217. tmaaBlendPBR = 0.0
  218. tmaaBlendMPF = 0.3
  219. tmaaBlendToon = 0.05
  220. tmaaNewUpScale=on
  221.  
  222. shwCharParm = 17.92;
  223. shwHalfLamParm = 1.0;
  224.  
  225. wetMaxShiness = 0.5
  226. wetDarkness = 0.48
  227. wetShinessScale = 0.6
  228. wetToInsideFrame = 10
  229. wetToOutsideFrame = 20
  230.  
  231. TransReduction = on
  232. trans_red_sclX = 0.5
  233. trans_red_sclY = 0.5
  234.  
  235. blur2=off
  236. blur2Str = 1.0
  237. blur2Sub = 0.2
  238. blur2ObjScale = 0.65
  239. blur2CameraScale = 0.8
  240. blur2BlurRange = 0.7
  241. blur2PixelRange = 20.0
  242. blur2HLV = on
  243.  
  244. gpucount=64
  245.  
  246. leafSpecColMinShiness = 0.1
  247. leafSpecColMaxShiness = 0.4
  248. leafSpecColRatio = 0.85
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