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- Log uploaded on Monday, May 13, 2019, 7:15:42 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.2]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.2)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- EdB Prepare Carefully[中文版]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Zombiefied (Zombie Apocalypse): Zombiefied(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0)
- Faction Blender: $HugsLibChecker(0.5.0.0), FactionBlender(1.0.0.0)
- Active Harmony patches:
- BiomeDef.IsPackAnimalAllowed: post: FactionBlender.HarmonyPatches+BiomeDef_IsPackAnimalAllowed_Patch.IsPackAnimalAllowed_Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Graphics.DrawMeshImpl: PRE: Zombiefied.Graphics_DrawMeshImpl_Patch.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_Siege.CanBeBuilder: PRE: FactionBlender.HarmonyPatches+CanBeBuilder_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix, EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix, EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, HugsLib.Zombiefied, HugsLib.FactionBlender; 1.1.0.0: EdB.PrepareCarefully
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Translation data for language Simplified Chinese has 93 errors. Generate translation report for more info.
- [HugsLib] initializing Hospitality
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3d60 -> priority: 1
- Thread -> id: 3d54 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Translation data for language Simplified Chinese has 93 errors. Generate translation report for more info.
- [HugsLib] initializing Hospitality, Zombiefied, CharacterEditor
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [Zombiefied] Set up zombies for 52 animals.
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 10503.
- Total: 109.099045 ms (FindLiveObjects: 0.521271 ms CreateObjectMapping: 0.439783 ms MarkObjects: 108.037529 ms DeleteObjects: 0.099526 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 13069.
- Total: 92.522240 ms (FindLiveObjects: 0.585030 ms CreateObjectMapping: 1.116876 ms MarkObjects: 90.776482 ms DeleteObjects: 0.042609 ms)
- Initializing new game with mods Core, HugsLib, Expanded Prosthetics and Organ Engineering, Hospitality, EdB Prepare Carefully[中文版]1.0, Zombiefied (Zombie Apocalypse), EdB Prepare Carefully, Character Editor
- [Zombiefied] Zombiefied loaed
- [Zombiefied] Zombiefied found 0 Zombies. 0 of them were repaired. Zombiefied removed 0 zombies.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19335.
- Total: 152.308899 ms (FindLiveObjects: 1.629128 ms CreateObjectMapping: 2.290359 ms MarkObjects: 148.356445 ms DeleteObjects: 0.032346 ms)
- 西南方奥勒温特 are coming after 10.82276 days.
- 石头咪伊拉 are coming after 32.26894 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6120 unused Assets to reduce memory usage. Loaded Objects now: 13254.
- Total: 79.287048 ms (FindLiveObjects: 1.195565 ms CreateObjectMapping: 3.184233 ms MarkObjects: 62.823147 ms DeleteObjects: 12.083169 ms)
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 39ac -> priority: 1
- Thread -> id: 1bfc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- ReflectionTypeLoadException getting types in assembly Hospitality: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Hospitality.Settings' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass13_0' from assembly 'Hospitality, Version=1.0.16.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Zombiefied: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'Zombiefied, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly CharacterEditor: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.2
- Could not find type named Hospitality.ThinkNode_InGuestArea from node <li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostDuty</insertTag></li><li Class="Hospitality.ThinkNode_InGuestArea"><invert>true</invert><subNodes><li Class="Hospitality.JobGiver_GotoGuestArea" /></subNodes></li><li Class="Hospitality.ThinkNode_FilterGuestRooms"><subNodes><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PreMain</insertTag></li><li Class="ThinkNode_PrioritySorter"><subNodes><li Class="JobGiver_GetFood" /><li Class="Hospitality.JobGiver_Sleep" /><li Class="Hospitality.JobGiver_Relax" /></subNodes></li><li Class="Hospitality.ThinkNode_ConditionalWantsToHelp"><subNodes><li Class="JobGiver_Work" /></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMain</insertTag></li><li Class="ThinkNode_ConditionalRandom"><subNodes><li Class="JobGiver_StandAndBeSociallyActive" /></subNodes></li><!-- Wander --><li Class="JobGiver_WanderColony"><maxDanger>None</maxDanger></li></subNodes></li></subNodes>
- Could not find a type named Hospitality.InteractionWorker_GuestDiplomacy
- Could not find a type named Hospitality.InteractionWorker_CharmGuestAttempt
- Could not find a type named Hospitality.JobDriver_CharmGuest
- Could not find a type named Hospitality.JobDriver_GuestImproveRelationship
- Could not find a type named Hospitality.JobDriver_BuyItem
- Could not find a type named Hospitality.JobDriver_BrowseItems
- Could not find a type named Hospitality.JoyGiver_BuyFood
- Could not find a type named Hospitality.JoyGiver_BuyStuff
- Could not find a type named Hospitality.MainTab.MainTabWindow_Hospitality
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Faction
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Entertain
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Recruit
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_AccommodationArea
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_ShoppingArea
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_FriendsForRecruiting
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_Hospitality
- Could not find a type named Hospitality.MainTab.PawnColumnWorker_ButtonMore
- Could not find a type named Hospitality.MainTab.PawnTable_Guests
- Could not find a type named Hospitality.RoomRoleWorker_GuestRoom
- Could not find a type named Hospitality.StatWorker_RelationshipDamage
- Could not find a type named Hospitality.StatWorker_ForcedRelationshipDamage
- Could not find a type named Hospitality.StatWorker_RecruitEffectivity
- Could not find a type named Hospitality.IncidentWorker_VisitorGroup
- Could not find a type named Hospitality.IncidentWorker_VisitorGroupMax
- Could not find a type named Hospitality.ThoughtWorker_Beds
- Could not find a type named Hospitality.WorkGiver_Recruiter
- Could not find a type named Hospitality.WorkGiver_Diplomat
- Could not find a type named Zombiefied.DamageWorker_ZombieBite
- Could not find a type named Zombiefied.DamageWorker_ZombieBite
- Could not find type named Zombiefied.HediffGiver_Zombiefied from node <li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <hediffGivers><li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li></hediffGivers>
- Could not find type named Zombiefied.GenStep_Outpost_Zombies from node <genStep Class="Zombiefied.GenStep_Outpost_Zombies" />
- Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.GenStep'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[GenStep] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[GenStepDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- Exception while executing PostLoad on ZombieOutpostGen: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenStepDef.PostLoad () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
- Could not find a type named Zombiefied.IncidentWorker_ZombieHorde
- Could not find a type named Zombiefied.IncidentWorker_ZombiePack
- Could not find a type named Zombiefied.Pawn_Zombiefied
- Could not find type named Zombiefied.JobGiver_WanderZombieHerd from node <li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><!-- Downed --><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><!-- Do a queued job --><li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li><!-- Idle error --><li Class="JobGiver_IdleError" /></subNodes>
- Could not find type named Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied from node <li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li></subNodes>
- Config error in Zombie: has null thingClass.
- Config error in Zombie: has components but it's thingClass is not a ThingWithComps
- Config error in Zombie: has null thingClass.
- Config error in Zombie: has components but it's thingClass is not a ThingWithComps
- Translation data for language Simplified Chinese has 93 errors. Generate translation report for more info.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [HugsLib] initializing FactionBlender
- [FactionBlender] Scanning and inserting hair, backstory, trader kinds, and pawn groups
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2680 -> priority: 1
- Thread -> id: 3cd8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- ReflectionTypeLoadException getting types in assembly Zombiefied: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'Zombiefied, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly CharacterEditor: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.2
- Could not find a type named Zombiefied.DamageWorker_ZombieBite
- Could not find a type named Zombiefied.DamageWorker_ZombieBite
- Could not find type named Zombiefied.HediffGiver_Zombiefied from node <li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <hediffGivers><li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li></hediffGivers>
- Could not find type named Zombiefied.GenStep_Outpost_Zombies from node <genStep Class="Zombiefied.GenStep_Outpost_Zombies" />
- Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.GenStep'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[GenStep] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[GenStepDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- Exception while executing PostLoad on ZombieOutpostGen: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenStepDef.PostLoad () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
- Could not find a type named Zombiefied.IncidentWorker_ZombieHorde
- Could not find a type named Zombiefied.IncidentWorker_ZombiePack
- Could not find a type named Zombiefied.Pawn_Zombiefied
- Could not find type named Zombiefied.JobGiver_WanderZombieHerd from node <li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><!-- Downed --><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><!-- Do a queued job --><li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li><!-- Idle error --><li Class="JobGiver_IdleError" /></subNodes>
- Could not find type named Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied from node <li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="Zombiefied.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Zombiefied"><subNodes><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes></li></subNodes>
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Config error in Zombie: has null thingClass.
- Config error in Zombie: has components but it's thingClass is not a ThingWithComps
- Config error in Zombie: has null thingClass.
- Config error in Zombie: has components but it's thingClass is not a ThingWithComps
- Translation data for language Simplified Chinese has 87 errors. Generate translation report for more info.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [HugsLib] initializing FactionBlender
- [FactionBlender] Scanning and inserting hair, backstory, trader kinds, and pawn groups
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 186c -> priority: 1
- Thread -> id: 2e20 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3f44 -> priority: 1
- Thread -> id: 7b8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Translation data for language Simplified Chinese has 87 errors. Generate translation report for more info.
- [HugsLib] initializing FactionBlender, Zombiefied, CharacterEditor
- [Zombiefied] Set up zombies for 52 animals.
- [FactionBlender] Scanning and inserting hair, backstory, trader kinds, and pawn groups
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3914 -> priority: 1
- Thread -> id: aa0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Translation data for language Simplified Chinese has 93 errors. Generate translation report for more info.
- [HugsLib] initializing Hospitality, Zombiefied, CharacterEditor
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [Zombiefied] Set up zombies for 52 animals.
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2bec -> priority: 1
- Thread -> id: 34c0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Translation data for language Simplified Chinese has 87 errors. Generate translation report for more info.
- [HugsLib] initializing Zombiefied, CharacterEditor, FactionBlender
- [Zombiefied] Set up zombies for 52 animals.
- [FactionBlender] Scanning and inserting hair, backstory, trader kinds, and pawn groups
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