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  1.  
  2.  
  3. class ace_medical_blood_enabledFor {
  4. value = 2;
  5. typeName = "SCALAR";
  6. force = 1;
  7. };
  8. class ace_common_forceAllSettings {
  9. value = 0;
  10. typeName = "BOOL";
  11. force = 1;
  12. };
  13. class ace_common_checkPBOsAction {
  14. value = 2;
  15. typeName = "SCALAR";
  16. force = 1;
  17. };
  18. class ace_common_checkPBOsCheckAll {
  19. value = 0;
  20. typeName = "BOOL";
  21. force = 1;
  22. };
  23. class ace_common_checkPBOsWhitelist {
  24. value = "[]";
  25. typeName = "STRING";
  26. force = 1;
  27. };
  28. class ace_cookoff_enable {
  29. value = 1;
  30. typeName = "BOOL";
  31. force = 1;
  32. };
  33. class ace_cookoff_enableAmmobox {
  34. value = 1;
  35. typeName = "BOOL";
  36. force = 1;
  37. };
  38. class ace_cookoff_enableAmmoCookoff {
  39. value = 1;
  40. typeName = "BOOL";
  41. force = 1;
  42. };
  43. class ace_cookoff_ammoCookoffDuration {
  44. value = 1;
  45. typeName = "SCALAR";
  46. force = 1;
  47. };
  48. class ace_finger_enabled {
  49. value = 1;
  50. typeName = "BOOL";
  51. force = 1;
  52. };
  53. class ace_finger_maxRange {
  54. value = 4;
  55. typeName = "SCALAR";
  56. force = 1;
  57. };
  58. class ace_frag_enabled {
  59. value = 1;
  60. typeName = "BOOL";
  61. force = 1;
  62. };
  63. class ace_frag_spallEnabled {
  64. value = 0;
  65. typeName = "BOOL";
  66. force = 1;
  67. };
  68. class ace_frag_reflectionsEnabled {
  69. value = 0;
  70. typeName = "BOOL";
  71. force = 1;
  72. };
  73. class ace_frag_maxTrack {
  74. value = 500;
  75. typeName = "SCALAR";
  76. force = 1;
  77. };
  78. class ace_frag_maxTrackPerFrame {
  79. value = 50;
  80. typeName = "SCALAR";
  81. force = 1;
  82. };
  83. class ace_frag_enableDebugTrace {
  84. value = 0;
  85. typeName = "BOOL";
  86. force = 1;
  87. };
  88. class ace_gforces_enabledFor {
  89. value = 0;
  90. typeName = "SCALAR";
  91. force = 1;
  92. };
  93. class ace_goggles_effects {
  94. value = 2;
  95. typeName = "SCALAR";
  96. force = 1;
  97. };
  98. class ace_hitreactions_minDamageToTrigger {
  99. value = 0.1;
  100. typeName = "SCALAR";
  101. force = 1;
  102. };
  103. class ace_interaction_enableTeamManagement {
  104. value = 0;
  105. typeName = "BOOL";
  106. force = 1;
  107. };
  108. class ace_laser_dispersionCount {
  109. value = 2;
  110. typeName = "SCALAR";
  111. force = 1;
  112. };
  113. class ace_laserpointer_enabled {
  114. value = 1;
  115. typeName = "BOOL";
  116. force = 1;
  117. };
  118. class ace_magazinerepack_timePerAmmo {
  119. value = 1.5;
  120. typeName = "SCALAR";
  121. force = 1;
  122. };
  123. class ace_magazinerepack_timePerMagazine {
  124. value = 2;
  125. typeName = "SCALAR";
  126. force = 1;
  127. };
  128. class ace_magazinerepack_timePerBeltLink {
  129. value = 8;
  130. typeName = "SCALAR";
  131. force = 1;
  132. };
  133. class ace_map_BFT_Interval {
  134. value = 60;
  135. typeName = "SCALAR";
  136. force = 1;
  137. };
  138. class ace_map_BFT_Enabled {
  139. value = 0;
  140. typeName = "BOOL";
  141. force = 1;
  142. };
  143. class ace_map_BFT_HideAiGroups {
  144. value = 1;
  145. typeName = "BOOL";
  146. force = 1;
  147. };
  148. class ace_map_BFT_ShowPlayerNames {
  149. value = 0;
  150. typeName = "BOOL";
  151. force = 1;
  152. };
  153. class ace_map_mapIllumination {
  154. value = 1;
  155. typeName = "BOOL";
  156. force = 1;
  157. };
  158. class ace_map_mapGlow {
  159. value = 1;
  160. typeName = "BOOL";
  161. force = 1;
  162. };
  163. class ace_map_mapShake {
  164. value = 1;
  165. typeName = "BOOL";
  166. force = 1;
  167. };
  168. class ace_map_mapLimitZoom {
  169. value = 0;
  170. typeName = "BOOL";
  171. force = 1;
  172. };
  173. class ace_map_mapShowCursorCoordinates {
  174. value = 0;
  175. typeName = "BOOL";
  176. force = 1;
  177. };
  178. class ace_map_defaultChannel {
  179. value = -1;
  180. typeName = "SCALAR";
  181. force = 1;
  182. };
  183. class ace_map_gestures_enabled {
  184. value = 1;
  185. typeName = "BOOL";
  186. force = 1;
  187. };
  188. class ace_map_gestures_maxRange {
  189. value = 7;
  190. typeName = "SCALAR";
  191. force = 1;
  192. };
  193. class ace_map_gestures_interval {
  194. value = 0.03;
  195. typeName = "SCALAR";
  196. force = 1;
  197. };
  198. class ace_medical_level {
  199. value = 2;
  200. typeName = "SCALAR";
  201. force = 1;
  202. };
  203. class ace_medical_medicSetting {
  204. value = 1;
  205. typeName = "SCALAR";
  206. force = 1;
  207. };
  208. class ace_medical_increaseTrainingInLocations {
  209. value = 1;
  210. typeName = "BOOL";
  211. force = 1;
  212. };
  213. class ace_medical_enableFor {
  214. value = 0;
  215. typeName = "SCALAR";
  216. force = 1;
  217. };
  218. class ace_medical_enableOverdosing {
  219. value = 1;
  220. typeName = "BOOL";
  221. force = 1;
  222. };
  223. class ace_medical_bleedingCoefficient {
  224. value = 1;
  225. typeName = "SCALAR";
  226. force = 1;
  227. };
  228. class ace_medical_painCoefficient {
  229. value = 1;
  230. typeName = "SCALAR";
  231. force = 1;
  232. };
  233. class ace_medical_enableAirway {
  234. value = 0;
  235. typeName = "BOOL";
  236. force = 1;
  237. };
  238. class ace_medical_enableFractures {
  239. value = 0;
  240. typeName = "BOOL";
  241. force = 1;
  242. };
  243. class ace_medical_enableAdvancedWounds {
  244. value = 0;
  245. typeName = "BOOL";
  246. force = 1;
  247. };
  248. class ace_medical_enableVehicleCrashes {
  249. value = 1;
  250. typeName = "BOOL";
  251. force = 1;
  252. };
  253. class ace_medical_enableScreams {
  254. value = 1;
  255. typeName = "BOOL";
  256. force = 1;
  257. };
  258. class ace_medical_playerDamageThreshold {
  259. value = 3;
  260. typeName = "SCALAR";
  261. force = 1;
  262. };
  263. class ace_medical_AIDamageThreshold {
  264. value = 1;
  265. typeName = "SCALAR";
  266. force = 1;
  267. };
  268. class ace_medical_enableUnconsciousnessAI {
  269. value = 0;
  270. typeName = "SCALAR";
  271. force = 1;
  272. };
  273. class ace_medical_remoteControlledAI {
  274. value = 1;
  275. typeName = "BOOL";
  276. force = 1;
  277. };
  278. class ace_medical_preventInstaDeath {
  279. value = 1;
  280. typeName = "BOOL";
  281. force = 1;
  282. };
  283. class ace_medical_enableRevive {
  284. value = 0;
  285. typeName = "SCALAR";
  286. force = 1;
  287. };
  288. class ace_medical_maxReviveTime {
  289. value = 300;
  290. typeName = "SCALAR";
  291. force = 1;
  292. };
  293. class ace_medical_amountOfReviveLives {
  294. value = -1;
  295. typeName = "SCALAR";
  296. force = 1;
  297. };
  298. class ace_medical_allowDeadBodyMovement {
  299. value = 1;
  300. typeName = "BOOL";
  301. force = 1;
  302. };
  303. class ace_medical_allowLitterCreation {
  304. value = 1;
  305. typeName = "BOOL";
  306. force = 1;
  307. };
  308. class ace_medical_litterSimulationDetail {
  309. value = 3;
  310. typeName = "SCALAR";
  311. force = 1;
  312. };
  313. class ace_medical_litterCleanUpDelay {
  314. value = 600;
  315. typeName = "SCALAR";
  316. force = 1;
  317. };
  318. class ace_medical_medicSetting_basicEpi {
  319. value = 1;
  320. typeName = "SCALAR";
  321. force = 1;
  322. };
  323. class ace_medical_medicSetting_PAK {
  324. value = 1;
  325. typeName = "SCALAR";
  326. force = 1;
  327. };
  328. class ace_medical_medicSetting_SurgicalKit {
  329. value = 1;
  330. typeName = "SCALAR";
  331. force = 1;
  332. };
  333. class ace_medical_consumeItem_PAK {
  334. value = 1;
  335. typeName = "SCALAR";
  336. force = 1;
  337. };
  338. class ace_medical_consumeItem_SurgicalKit {
  339. value = 1;
  340. typeName = "SCALAR";
  341. force = 1;
  342. };
  343. class ace_medical_useLocation_basicEpi {
  344. value = 0;
  345. typeName = "SCALAR";
  346. force = 1;
  347. };
  348. class ace_medical_useLocation_PAK {
  349. value = 0;
  350. typeName = "SCALAR";
  351. force = 1;
  352. };
  353. class ace_medical_useLocation_SurgicalKit {
  354. value = 3;
  355. typeName = "SCALAR";
  356. force = 1;
  357. };
  358. class ace_medical_useCondition_PAK {
  359. value = 1;
  360. typeName = "SCALAR";
  361. force = 1;
  362. };
  363. class ace_medical_useCondition_SurgicalKit {
  364. value = 0;
  365. typeName = "SCALAR";
  366. force = 1;
  367. };
  368. class ace_medical_keepLocalSettingsSynced {
  369. value = 1;
  370. typeName = "BOOL";
  371. force = 1;
  372. };
  373. class ace_medical_healHitPointAfterAdvBandage {
  374. value = 1;
  375. typeName = "BOOL";
  376. force = 1;
  377. };
  378. class ace_medical_painIsOnlySuppressed {
  379. value = 0;
  380. typeName = "BOOL";
  381. force = 1;
  382. };
  383. class ace_medical_allowUnconsciousAnimationOnTreatment {
  384. value = 0;
  385. typeName = "BOOL";
  386. force = 1;
  387. };
  388. class ace_medical_moveUnitsFromGroupOnUnconscious {
  389. value = 0;
  390. typeName = "BOOL";
  391. force = 1;
  392. };
  393. class ace_medical_delayUnconCaptive {
  394. value = 3;
  395. typeName = "SCALAR";
  396. force = 1;
  397. };
  398. class ace_medical_ai_enabledFor {
  399. value = 2;
  400. typeName = "SCALAR";
  401. force = 1;
  402. };
  403. class ace_medical_menu_allow {
  404. value = 1;
  405. typeName = "SCALAR";
  406. force = 1;
  407. };
  408. class ace_medical_menu_maxRange {
  409. value = 3;
  410. typeName = "SCALAR";
  411. force = 1;
  412. };
  413. class ace_microdagr_mapDataAvailable {
  414. value = 1;
  415. typeName = "SCALAR";
  416. force = 1;
  417. };
  418. class ace_missileguidance_enabled {
  419. value = 2;
  420. typeName = "SCALAR";
  421. force = 1;
  422. };
  423. class ace_mk6mortar_airResistanceEnabled {
  424. value = 1;
  425. typeName = "BOOL";
  426. force = 1;
  427. };
  428. class ace_mk6mortar_allowComputerRangefinder {
  429. value = 0;
  430. typeName = "BOOL";
  431. force = 1;
  432. };
  433. class ace_mk6mortar_allowCompass {
  434. value = 1;
  435. typeName = "BOOL";
  436. force = 1;
  437. };
  438. class ace_mk6mortar_useAmmoHandling {
  439. value = 0;
  440. typeName = "BOOL";
  441. force = 1;
  442. };
  443. class ace_nametags_showCursorTagForVehicles {
  444. value = 0;
  445. typeName = "BOOL";
  446. force = 1;
  447. };
  448. class ace_nametags_playerNamesViewDistance {
  449. value = 30;
  450. typeName = "SCALAR";
  451. force = 1;
  452. };
  453. class ace_nametags_playerNamesMaxAlpha {
  454. value = 0.8;
  455. typeName = "SCALAR";
  456. force = 1;
  457. };
  458. class ace_nightvision_disableNVGsWithSights {
  459. value = 0;
  460. typeName = "BOOL";
  461. force = 1;
  462. };
  463. class ace_overheating_overheatingDispersion {
  464. value = 1;
  465. typeName = "BOOL";
  466. force = 1;
  467. };
  468. class ace_overheating_unJamOnreload {
  469. value = 0;
  470. typeName = "BOOL";
  471. force = 1;
  472. };
  473. class ace_overheating_unJamFailChance {
  474. value = 0.1;
  475. typeName = "SCALAR";
  476. force = 1;
  477. };
  478. class ace_overheating_enabled {
  479. value = 1;
  480. typeName = "BOOL";
  481. force = 1;
  482. };
  483. class ace_overpressure_distanceCoefficient {
  484. value = 1;
  485. typeName = "SCALAR";
  486. force = 1;
  487. };
  488. class ace_rearm_level {
  489. value = 0;
  490. typeName = "SCALAR";
  491. force = 1;
  492. };
  493. class ace_refuel_rate {
  494. value = 1;
  495. typeName = "SCALAR";
  496. force = 1;
  497. };
  498. class ace_repair_engineerSetting_repair {
  499. value = 1;
  500. typeName = "SCALAR";
  501. force = 1;
  502. };
  503. class ace_repair_engineerSetting_wheel {
  504. value = 0;
  505. typeName = "SCALAR";
  506. force = 1;
  507. };
  508. class ace_repair_repairDamageThreshold {
  509. value = 0.6;
  510. typeName = "SCALAR";
  511. force = 1;
  512. };
  513. class ace_repair_repairDamageThreshold_engineer {
  514. value = 0.4;
  515. typeName = "SCALAR";
  516. force = 1;
  517. };
  518. class ace_repair_consumeItem_toolKit {
  519. value = 0;
  520. typeName = "SCALAR";
  521. force = 1;
  522. };
  523. class ace_repair_fullRepairLocation {
  524. value = 2;
  525. typeName = "SCALAR";
  526. force = 1;
  527. };
  528. class ace_repair_engineerSetting_fullRepair {
  529. value = 2;
  530. typeName = "SCALAR";
  531. force = 1;
  532. };
  533. class ace_repair_addSpareParts {
  534. value = 1;
  535. typeName = "BOOL";
  536. force = 1;
  537. };
  538. class ace_repair_wheelRepairRequiredItems {
  539. value = 0;
  540. typeName = "SCALAR";
  541. force = 1;
  542. };
  543. class ace_repair_autoShutOffEngineWhenStartingRepair {
  544. value = 0;
  545. typeName = "BOOL";
  546. force = 1;
  547. };
  548. class ace_respawn_savePreDeathGear {
  549. value = 1;
  550. typeName = "BOOL";
  551. force = 1;
  552. };
  553. class ace_respawn_removeDeadBodiesDisconnected {
  554. value = 0;
  555. typeName = "BOOL";
  556. force = 1;
  557. };
  558. class ace_respawn_bodyRemoveTimer {
  559. value = 0;
  560. typeName = "SCALAR";
  561. force = 1;
  562. };
  563. class ace_scopes_enabled {
  564. value = 1;
  565. typeName = "BOOL";
  566. force = 1;
  567. };
  568. class ace_scopes_forceUseOfAdjustmentTurrets {
  569. value = 0;
  570. typeName = "BOOL";
  571. force = 1;
  572. };
  573. class ace_scopes_correctZeroing {
  574. value = 1;
  575. typeName = "BOOL";
  576. force = 1;
  577. };
  578. class ace_scopes_overwriteZeroRange {
  579. value = 0;
  580. typeName = "BOOL";
  581. force = 1;
  582. };
  583. class ace_scopes_defaultZeroRange {
  584. value = 100;
  585. typeName = "SCALAR";
  586. force = 1;
  587. };
  588. class ace_scopes_zeroReferenceTemperature {
  589. value = 15;
  590. typeName = "SCALAR";
  591. force = 1;
  592. };
  593. class ace_scopes_zeroReferenceBarometricPressure {
  594. value = 1013.25;
  595. typeName = "SCALAR";
  596. force = 1;
  597. };
  598. class ace_scopes_zeroReferenceHumidity {
  599. value = 0.5;
  600. typeName = "SCALAR";
  601. force = 1;
  602. };
  603. class ace_scopes_deduceBarometricPressureFromTerrainAltitude {
  604. value = 0;
  605. typeName = "BOOL";
  606. force = 1;
  607. };
  608. class ace_spectator_filterUnits {
  609. value = 2;
  610. typeName = "SCALAR";
  611. force = 1;
  612. };
  613. class ace_spectator_filterSides {
  614. value = 0;
  615. typeName = "SCALAR";
  616. force = 1;
  617. };
  618. class ace_spectator_restrictModes {
  619. value = 0;
  620. typeName = "SCALAR";
  621. force = 1;
  622. };
  623. class ace_spectator_restrictVisions {
  624. value = 0;
  625. typeName = "SCALAR";
  626. force = 1;
  627. };
  628. class ace_switchunits_enableSwitchUnits {
  629. value = 1;
  630. typeName = "BOOL";
  631. force = 1;
  632. };
  633. class ace_switchunits_switchToWest {
  634. value = 0;
  635. typeName = "BOOL";
  636. force = 1;
  637. };
  638. class ace_switchunits_switchToEast {
  639. value = 0;
  640. typeName = "BOOL";
  641. force = 1;
  642. };
  643. class ace_switchunits_switchToIndependent {
  644. value = 0;
  645. typeName = "BOOL";
  646. force = 1;
  647. };
  648. class ace_switchunits_switchToCivilian {
  649. value = 0;
  650. typeName = "BOOL";
  651. force = 1;
  652. };
  653. class ace_switchunits_enableSafeZone {
  654. value = 1;
  655. typeName = "BOOL";
  656. force = 1;
  657. };
  658. class ace_switchunits_safeZoneRadius {
  659. value = 100;
  660. typeName = "SCALAR";
  661. force = 1;
  662. };
  663. class ace_ui_allowSelectiveUI {
  664. value = 1;
  665. typeName = "BOOL";
  666. force = 1;
  667. };
  668. class ace_vehiclelock_defaultLockpickStrength {
  669. value = 10;
  670. typeName = "SCALAR";
  671. force = 1;
  672. };
  673. class ace_vehiclelock_lockVehicleInventory {
  674. value = 0;
  675. typeName = "BOOL";
  676. force = 1;
  677. };
  678. class ace_vehiclelock_vehicleStartingLockState {
  679. value = -1;
  680. typeName = "SCALAR";
  681. force = 1;
  682. };
  683. class ace_viewdistance_enabled {
  684. value = 1;
  685. typeName = "BOOL";
  686. force = 1;
  687. };
  688. class ace_viewdistance_limitViewDistance {
  689. value = 10000;
  690. typeName = "SCALAR";
  691. force = 1;
  692. };
  693. class ace_weather_enableServerController {
  694. value = 0;
  695. typeName = "BOOL";
  696. force = 1;
  697. };
  698. class ace_weather_useACEWeather {
  699. value = 0;
  700. typeName = "BOOL";
  701. force = 1;
  702. };
  703. class ace_weather_syncRain {
  704. value = 0;
  705. typeName = "BOOL";
  706. force = 1;
  707. };
  708. class ace_weather_syncWind {
  709. value = 0;
  710. typeName = "BOOL";
  711. force = 1;
  712. };
  713. class ace_weather_syncMisc {
  714. value = 0;
  715. typeName = "BOOL";
  716. force = 1;
  717. };
  718. class ace_weather_serverUpdateInterval {
  719. value = 60;
  720. typeName = "SCALAR";
  721. force = 1;
  722. };
  723. class ace_winddeflection_enabled {
  724. value = 1;
  725. typeName = "BOOL";
  726. force = 1;
  727. };
  728. class ace_winddeflection_vehicleEnabled {
  729. value = 1;
  730. typeName = "BOOL";
  731. force = 1;
  732. };
  733. class ace_winddeflection_simulationInterval {
  734. value = 0.05;
  735. typeName = "SCALAR";
  736. force = 1;
  737. };
  738. class ace_winddeflection_simulationRadius {
  739. value = 3000;
  740. typeName = "SCALAR";
  741. force = 1;
  742. };
  743. class ace_zeus_zeusAscension {
  744. value = 0;
  745. typeName = "BOOL";
  746. force = 1;
  747. };
  748. class ace_zeus_zeusBird {
  749. value = 0;
  750. typeName = "BOOL";
  751. force = 1;
  752. };
  753. class ace_zeus_remoteWind {
  754. value = 0;
  755. typeName = "BOOL";
  756. force = 1;
  757. };
  758. class ace_zeus_radioOrdnance {
  759. value = 0;
  760. typeName = "BOOL";
  761. force = 1;
  762. };
  763. class ace_zeus_revealMines {
  764. value = 0;
  765. typeName = "SCALAR";
  766. force = 1;
  767. };
  768. class ace_zeus_autoAddObjects {
  769. value = 1;
  770. typeName = "BOOL";
  771. force = 1;
  772. };
  773. class acex_sitting_enable {
  774. value = 1;
  775. typeName = "BOOL";
  776. force = 1;
  777. };
  778. class acex_viewrestriction_mode {
  779. value = 0;
  780. typeName = "SCALAR";
  781. force = 1;
  782. };
  783. class acex_viewrestriction_modeSelectiveFoot {
  784. value = 0;
  785. typeName = "SCALAR";
  786. force = 1;
  787. };
  788. class acex_viewrestriction_modeSelectiveLand {
  789. value = 0;
  790. typeName = "SCALAR";
  791. force = 1;
  792. };
  793. class acex_viewrestriction_modeSelectiveAir {
  794. value = 0;
  795. typeName = "SCALAR";
  796. force = 1;
  797. };
  798. class acex_viewrestriction_modeSelectiveSea {
  799. value = 0;
  800. typeName = "SCALAR";
  801. force = 1;
  802. };
  803. class ace_advanced_fatigue_enabled {
  804. value = 0;
  805. typeName = "BOOL";
  806. force = 1;
  807. };
  808. class ace_advanced_fatigue_performanceFactor {
  809. value = 1;
  810. typeName = "SCALAR";
  811. force = 1;
  812. };
  813. class ace_advanced_fatigue_recoveryFactor {
  814. value = 1;
  815. typeName = "SCALAR";
  816. force = 1;
  817. };
  818. class ace_advanced_fatigue_loadFactor {
  819. value = 1;
  820. typeName = "SCALAR";
  821. force = 1;
  822. };
  823. class ace_advanced_fatigue_terrainGradientFactor {
  824. value = 1;
  825. typeName = "SCALAR";
  826. force = 1;
  827. };
  828. class ace_advanced_throwing_enablePickUp {
  829. value = 1;
  830. typeName = "BOOL";
  831. force = 1;
  832. };
  833. class ace_advanced_throwing_enablePickUpAttached {
  834. value = 1;
  835. typeName = "BOOL";
  836. force = 1;
  837. };
  838. class ace_captives_allowHandcuffOwnSide {
  839. value = 0;
  840. typeName = "BOOL";
  841. force = 1;
  842. };
  843. class ace_captives_requireSurrender {
  844. value = 1;
  845. typeName = "SCALAR";
  846. force = 1;
  847. };
  848. class ace_captives_allowSurrender {
  849. value = 1;
  850. typeName = "BOOL";
  851. force = 1;
  852. };
  853. class ace_cargo_enable {
  854. value = 1;
  855. typeName = "BOOL";
  856. force = 1;
  857. };
  858. class ace_explosives_requireSpecialist {
  859. value = 0;
  860. typeName = "BOOL";
  861. force = 1;
  862. };
  863. class ace_explosives_punishNonSpecialists {
  864. value = 1;
  865. typeName = "BOOL";
  866. force = 1;
  867. };
  868. class ace_explosives_explodeOnDefuse {
  869. value = 0;
  870. typeName = "BOOL";
  871. force = 1;
  872. };
  873. class ace_hearing_enableCombatDeafness {
  874. value = 1;
  875. typeName = "BOOL";
  876. force = 1;
  877. };
  878. class ace_hearing_earplugsVolume {
  879. value = 0.5;
  880. typeName = "SCALAR";
  881. force = 1;
  882. };
  883. class ace_hearing_unconsciousnessVolume {
  884. value = 0.4;
  885. typeName = "SCALAR";
  886. force = 1;
  887. };
  888. class ace_hearing_enabledForZeusUnits {
  889. value = 0;
  890. typeName = "BOOL";
  891. force = 1;
  892. };
  893. class ace_hearing_autoAddEarplugsToUnits {
  894. value = 0;
  895. typeName = "BOOL";
  896. force = 1;
  897. };
  898. class acex_headless_enabled {
  899. value = 0;
  900. typeName = "BOOL";
  901. force = 1;
  902. };
  903. class acex_headless_delay {
  904. value = 15;
  905. typeName = "SCALAR";
  906. force = 1;
  907. };
  908. class acex_headless_endMission {
  909. value = 0;
  910. typeName = "SCALAR";
  911. force = 1;
  912. };
  913. class acex_headless_log {
  914. value = 0;
  915. typeName = "BOOL";
  916. force = 1;
  917. };
  918. class ace_advanced_ballistics_enabled {
  919. value = 1;
  920. typeName = "BOOL";
  921. force = 1;
  922. };
  923. class ace_advanced_ballistics_simulateForSnipers {
  924. value = 1;
  925. typeName = "BOOL";
  926. force = 1;
  927. };
  928. class ace_advanced_ballistics_simulateForGroupMembers {
  929. value = 0;
  930. typeName = "BOOL";
  931. force = 1;
  932. };
  933. class ace_advanced_ballistics_simulateForEveryone {
  934. value = 0;
  935. typeName = "BOOL";
  936. force = 1;
  937. };
  938. class ace_advanced_ballistics_disabledInFullAutoMode {
  939. value = 0;
  940. typeName = "BOOL";
  941. force = 1;
  942. };
  943. class ace_advanced_ballistics_ammoTemperatureEnabled {
  944. value = 1;
  945. typeName = "BOOL";
  946. force = 1;
  947. };
  948. class ace_advanced_ballistics_barrelLengthInfluenceEnabled {
  949. value = 1;
  950. typeName = "BOOL";
  951. force = 1;
  952. };
  953. class ace_advanced_ballistics_bulletTraceEnabled {
  954. value = 1;
  955. typeName = "BOOL";
  956. force = 1;
  957. };
  958. class ace_advanced_ballistics_simulationInterval {
  959. value = 0;
  960. typeName = "SCALAR";
  961. force = 1;
  962. };
  963. class ace_advanced_ballistics_simulationRadius {
  964. value = 3000;
  965. typeName = "SCALAR";
  966. force = 1;
  967. };
  968. // Client side
  969. class ace_nametags_showPlayerNames {
  970. value = 0;
  971. typeName = "SCALAR";
  972. force = 1;
  973. };
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