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bapereira

Tela de conexão

Oct 15th, 2019
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  1. --[[
  2. Project's author: Nettoork#0000
  3. ]]--
  4.  
  5. for _, v in next, {'AutoShaman', 'AutoNewGame', 'AutoTimeLeft', 'PhysicalConsumables'} do
  6. tfm.exec['disable' .. v]()
  7. end
  8.  
  9. function eventNewGame()
  10. tfm.exec.setUIMapName('ERROR')
  11. tfm.exec.setGameTime(0)
  12. end
  13.  
  14. tfm.exec.newGame('<C><P D="deesse.png,134,-10;"/><Z><S><S L="155" H="17" X="351" Y="-255" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="36" H="113" X="282" Y="-303" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="36" X="410" H="113" Y="-304" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="155" X="348" H="17" Y="-352" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D><DS Y="-279" X="349" /></D><O /></Z></C>')
  15.  
  16. ui.addTextArea(1, "\n\n\n\n<font size='12'><p aligh='center'> A conexão com o servidor foi \n <p aligh='center'> estabelecida :') ", nil, 295, 220, 230, 150, 0x2E414B, 0x2E414B, 1, true)
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