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mikldapikl

White Reaper Edit

Feb 17th, 2018
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  1. --- If you Edit that may Broke! i warning and i dare you too >:P
  2.  
  3. plr = game.Players.LocalPlayer
  4. local bonnie = Instance.new("Sound",plr.Character)
  5. bonnie.Volume = 0.5
  6. bonnie.Looped = true
  7. bonnie.Pitch = 1
  8. bonnie.SoundId = "rbxassetid://376019249"
  9. bonnie:Play()
  10.  
  11.  
  12. Nelss = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  13. Nelss.Visible = false
  14. local Nelse = game.Players.LocalPlayer.Character.Humanoid
  15. Nelse.MaxHealth = math.huge
  16. Player=game:GetService("Players").LocalPlayer
  17. Character=Player.Character
  18. PlayerGui=Player.PlayerGui
  19. Backpack=Player.Backpack
  20. Torso=Character.Torso
  21. Head=Character.Head
  22. Humanoid=Character.Humanoid
  23. LeftArm=Character["Left Arm"]
  24. LeftLeg=Character["Left Leg"]
  25. RightArm=Character["Right Arm"]
  26. RightLeg=Character["Right Leg"]
  27. cam=game.Workspace.CurrentCamera
  28. LS=Torso["Left Shoulder"]
  29. LH=Torso["Left Hip"]
  30. RS=Torso["Right Shoulder"]
  31. RH=Torso["Right Hip"]
  32. Face = Head.face
  33. Neck=Torso.Neck
  34. it=Instance.new
  35. attacktype=1
  36. vt=Vector3.new
  37. cf=CFrame.new
  38. euler=CFrame.fromEulerAnglesXYZ
  39. angles=CFrame.Angles
  40. cloaked=false
  41. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  42. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  43. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  44. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  45. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  46. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  47. RootPart=Character.HumanoidRootPart
  48. RootJoint=RootPart.RootJoint
  49. RootCF=euler(-1.57,0,3.14)
  50. attack = false
  51. bounce=false
  52. cooldown=false
  53. deeznuts=false
  54. attackdebounce = false
  55. deb=false
  56. equipped=true
  57. hand=false
  58. MMouse=nil
  59. combo=0
  60. mana=0
  61. trispeed=.2
  62. attackmode='none'
  63. local idle=0
  64. local Anim="Idle"
  65. local Effects={}
  66. local gun=false
  67. local shoot=false
  68. player=nil
  69. mana=0
  70. cam = workspace.CurrentCamera
  71. ZTarget = nil
  72. RocketTarget = nil
  73. local m = Instance.new("Model",Character)
  74. m.Name = "WeaponModel"
  75.  
  76. mouse=Player:GetMouse()
  77. --save shoulders
  78. RSH, LSH=nil, nil
  79. --welds
  80. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  81. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  82. LH=Torso["Left Hip"]
  83. RH=Torso["Right Hip"]
  84. TorsoColor=Torso.BrickColor
  85. function NoOutline(Part)
  86. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  87. end
  88. player=Player
  89. ch=Character
  90. RSH=ch.Torso["Right Shoulder"]
  91. LSH=ch.Torso["Left Shoulder"]
  92. --
  93. RSH.Parent=nil
  94. LSH.Parent=nil
  95. --
  96. RW.Name="Right Shoulder"
  97. RW.Part0=ch.Torso
  98. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  99. RW.C1=cf(0, 0.5, 0)
  100. RW.Part1=ch["Right Arm"]
  101. RW.Parent=ch.Torso
  102. --
  103. LW.Name="Left Shoulder"
  104. LW.Part0=ch.Torso
  105. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  106. LW.C1=cf(0, 0.5, 0)
  107. LW.Part1=ch["Left Arm"]
  108. LW.Parent=ch.Torso
  109.  
  110. function swait(num)
  111. if num==0 or num==nil then
  112. game:service'RunService'.Heartbeat:wait(0)
  113. else
  114. for i=0,num do
  115. game:service'RunService'.Heartbeat:wait(0)
  116. end
  117. end
  118. end
  119.  
  120.  
  121. local Player = game.Players.localPlayer
  122. local Character = Player.Character
  123. local red = 255
  124. local green = 255
  125. local blue = 255
  126. local Humanoid = Character.Humanoid
  127. local mouse = Player:GetMouse()
  128. local m = Instance.new("Model", Character)
  129. m.Name = "WeaponModel"
  130. local LeftArm = Character["Left Arm"]
  131. local RightArm = Character["Right Arm"]
  132. local LeftLeg = Character["Left Leg"]
  133. local RightLeg = Character["Right Leg"]
  134. local Head = Character.Head
  135. local Torso = Character.Torso
  136. local cam = game.Workspace.CurrentCamera
  137. local RootPart = Character.HumanoidRootPart
  138. local RootJoint = RootPart.RootJoint
  139. local equipped = false
  140. local attack = false
  141. local Anim = "Idle"
  142. local idle = 0
  143. local attacktype = 1
  144. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  145. local velocity = RootPart.Velocity.y
  146. local sine = 0
  147. local change = 1
  148. local grabbed = false
  149. local cn = CFrame.new
  150. local mr = math.rad
  151. local angles = CFrame.Angles
  152. local ud = UDim2.new
  153. local c3 = Color3.new
  154. local lim = 0
  155. local st = 0
  156. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  157. local attacktype = 1
  158. local ZTarget, RocketTarget = nil, nil
  159. local euler = CFrame.fromEulerAnglesXYZ
  160. function clerp(a,b,t)
  161. local qa = {QuaternionFromCFrame(a)}
  162. local qb = {QuaternionFromCFrame(b)}
  163. local ax, ay, az = a.x, a.y, a.z
  164. local bx, by, bz = b.x, b.y, b.z
  165. local _t = 1-t
  166. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  167. end
  168.  
  169. function QuaternionFromCFrame(cf)
  170. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  171. local trace = m00 + m11 + m22
  172. if trace > 0 then
  173. local s = math.sqrt(1 + trace)
  174. local recip = 0.5/s
  175. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  176. else
  177. local i = 0
  178. if m11 > m00 then
  179. i = 1
  180. end
  181. if m22 > (i == 0 and m00 or m11) then
  182. i = 2
  183. end
  184. if i == 0 then
  185. local s = math.sqrt(m00-m11-m22+1)
  186. local recip = 0.5/s
  187. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  188. elseif i == 1 then
  189. local s = math.sqrt(m11-m22-m00+1)
  190. local recip = 0.5/s
  191. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  192. elseif i == 2 then
  193. local s = math.sqrt(m22-m00-m11+1)
  194. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  195. end
  196. end
  197. end
  198.  
  199. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  200. local xs, ys, zs = x + x, y + y, z + z
  201. local wx, wy, wz = w*xs, w*ys, w*zs
  202. local xx = x*xs
  203. local xy = x*ys
  204. local xz = x*zs
  205. local yy = y*ys
  206. local yz = y*zs
  207. local zz = z*zs
  208. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  209. end
  210.  
  211. function QuaternionSlerp(a, b, t)
  212. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  213. local startInterp, finishInterp;
  214. if cosTheta >= 0.0001 then
  215. if (1 - cosTheta) > 0.0001 then
  216. local theta = math.acos(cosTheta)
  217. local invSinTheta = 1/math.sin(theta)
  218. startInterp = math.sin((1-t)*theta)*invSinTheta
  219. finishInterp = math.sin(t*theta)*invSinTheta
  220. else
  221. startInterp = 1-t
  222. finishInterp = t
  223. end
  224. else
  225. if (1+cosTheta) > 0.0001 then
  226. local theta = math.acos(-cosTheta)
  227. local invSinTheta = 1/math.sin(theta)
  228. startInterp = math.sin((t-1)*theta)*invSinTheta
  229. finishInterp = math.sin(t*theta)*invSinTheta
  230. else
  231. startInterp = t-1
  232. finishInterp = t
  233. end
  234. end
  235. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  236. end
  237. rayCast = function(Position, Direction, Range, Ignore)
  238. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  239. end
  240. local v = game.Players.localPlayer
  241. local torso = v.Character.Torso
  242.  
  243. plr = game.Players.LocalPlayer
  244. char = game.Players.LocalPlayer.Character
  245. hum = game.Players.LocalPlayer.Character.Humanoid
  246. t = game.Players.LocalPlayer.Character.Torso
  247. h = game.Players.LocalPlayer.Character.Head
  248. ra = game.Players.LocalPlayer.Character["Right Arm"]
  249. la = game.Players.LocalPlayer.Character["Left Arm"]
  250. rl = game.Players.LocalPlayer.Character["Right Leg"]
  251. ll = game.Players.LocalPlayer.Character["Left Leg"]
  252. tors = Character.Torso
  253. lleg = Character["Left Leg"]
  254. root = Character.HumanoidRootPart
  255. hed = Character.Head
  256. rleg = Character["Right Leg"]
  257. rarm = Character["Right Arm"]
  258. larm = Character["Left Arm"]
  259. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  260. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  261. local Effects = {}
  262. attack = false
  263. local attacking = false
  264. vt = Vector3.new
  265. bc = BrickColor.new
  266. br = BrickColor.random
  267. it = Instance.new
  268. cf = CFrame.new
  269. euler = CFrame.fromEulerAnglesXYZ
  270. angles = CFrame.Angles
  271. matr = math.random
  272. local colororg = BrickColor.new("White") -- set color u like
  273. local meshtype = "Sphere" -- only for specialmesh
  274. mouse = plr:GetMouse()
  275.  
  276. hum.WalkSpeed = 45
  277. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  278. if hit.Parent==nil then
  279. return
  280. end
  281. h=hit.Parent:FindFirstChild("Humanoid")
  282. for _,v in pairs(hit.Parent:children()) do
  283. if v:IsA("Humanoid") then
  284. h=v
  285. end
  286. end
  287. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  288. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  289. end
  290. if hit.Parent.className=="Hat" then
  291. hit=hit.Parent.Parent:findFirstChild("Head")
  292. end
  293. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  294. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  295. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  296. return
  297. end]]
  298. -- hs(hit,1.2)
  299. c=Instance.new("ObjectValue")
  300. c.Name="creator"
  301. c.Value=game:service("Players").LocalPlayer
  302. c.Parent=h
  303. game:GetService("Debris"):AddItem(c,.5)
  304. Damage=math.random(minim,maxim)
  305. -- h:TakeDamage(Damage)
  306. blocked=false
  307. block=hit.Parent:findFirstChild("Block")
  308. if block~=nil then
  309. print(block.className)
  310. if block.className=="NumberValue" then
  311. if block.Value>0 then
  312. blocked=true
  313. if decreaseblock==nil then
  314. block.Value=block.Value-1
  315. end
  316. end
  317. end
  318. if block.className=="IntValue" then
  319. if block.Value>0 then
  320. blocked=true
  321. if decreaseblock~=nil then
  322. block.Value=block.Value-1
  323. end
  324. end
  325. end
  326. end
  327. if blocked==false then
  328. -- h:TakeDamage(Damage)
  329. h.Health=h.Health-Damage
  330. showDamage(hit.Parent,Damage,3,TorsoColor)
  331. else
  332. h.Health=h.Health-(Damage/2)
  333. showDamage(hit.Parent,Damage/2,3,BrickColor.new("White"))
  334. end
  335. if Type=="Knockdown" then
  336. hum=hit.Parent.Humanoid
  337. hum.PlatformStand=true
  338. coroutine.resume(coroutine.create(function(HHumanoid)
  339. swait(1)
  340. HHumanoid.PlatformStand=false
  341. end),hum)
  342. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  343. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  344. local bodvol=Instance.new("BodyVelocity")
  345. bodvol.velocity=angle*knockback
  346. bodvol.P=5000
  347. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  348. bodvol.Parent=hit
  349. rl=Instance.new("BodyAngularVelocity")
  350. rl.P=3000
  351. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  352. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  353. rl.Parent=hit
  354. game:GetService("Debris"):AddItem(bodvol,.5)
  355. game:GetService("Debris"):AddItem(rl,.5)
  356. elseif Type=="Normal" then
  357. vp=Instance.new("BodyVelocity")
  358. vp.P=500
  359. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  360. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  361. if KnockbackType==1 then
  362. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  363. elseif KnockbackType==2 then
  364. vp.velocity=Property.CFrame.lookVector*knockback
  365. end
  366. if knockback>0 then
  367. vp.Parent=hit.Parent.Torso
  368. end
  369. game:GetService("Debris"):AddItem(vp,.5)
  370. elseif Type=="Up" then
  371. local bodyVelocity=Instance.new("BodyVelocity")
  372. bodyVelocity.velocity=vt(0,10,0)
  373. bodyVelocity.P=1000
  374. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  375. bodyVelocity.Parent=hit
  376. game:GetService("Debris"):AddItem(bodyVelocity,1)
  377. rl=Instance.new("BodyAngularVelocity")
  378. rl.P=3000
  379. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  380. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  381. rl.Parent=hit
  382. game:GetService("Debris"):AddItem(rl,.5)
  383. elseif Type=="Snare" then
  384. bp=Instance.new("BodyPosition")
  385. bp.P=2000
  386. bp.D=500
  387. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  388. bp.position=hit.Parent.Torso.Position
  389. bp.Parent=hit.Parent.Torso
  390. game:GetService("Debris"):AddItem(bp,1)
  391. elseif Type=="Target" then
  392. if Targetting==false then
  393. ZTarget=hit.Parent.Torso
  394. coroutine.resume(coroutine.create(function(Part)
  395. swait(5)
  396. end),ZTarget)
  397. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  398. targetgui=Instance.new("BillboardGui")
  399. targetgui.Parent=ZTarget
  400. targetgui.Size=UDim2.new(10,100,10,100)
  401. targ=Instance.new("ImageLabel")
  402. targ.Parent=targetgui
  403. targ.BackgroundTransparency=1
  404. targ.Image="rbxassetid://1373288558"
  405. targ.Size=UDim2.new(1,0,1,0)
  406. cam.CameraType="Scriptable"
  407. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  408. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  409. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  410. Targetting=true
  411. RocketTarget=ZTarget
  412. for i=1,Property do
  413. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  414. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  415. swait()
  416. end
  417. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  418. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  419. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  420. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  421. end
  422. Targetting=false
  423. RocketTarget=nil
  424. targetgui.Parent=nil
  425. cam.CameraType="Custom"
  426. end
  427. end
  428. debounce=Instance.new("BoolValue")
  429. debounce.Name="DebounceHit"
  430. debounce.Parent=hit.Parent
  431. debounce.Value=true
  432. game:GetService("Debris"):AddItem(debounce,Delay)
  433. c=Instance.new("ObjectValue")
  434. c.Name="creator"
  435. c.Value=Player
  436. c.Parent=h
  437. game:GetService("Debris"):AddItem(c,.5)
  438. CRIT=false
  439. hitDeb=true
  440. AttackPos=6
  441. end
  442. end
  443.  
  444. showDamage=function(Char,Dealt,du,Color)
  445. m=Instance.new("Model")
  446. m.Name=""
  447. h=Instance.new("Humanoid")
  448. h.Health=0
  449. h.MaxHealth=0
  450. h.Parent=m
  451. c=Instance.new("Part")
  452. c.Transparency=0
  453. c.Material = "Neon"
  454. c.BrickColor=bc("White")
  455. c.Name="Head"
  456. c.TopSurface=0
  457. c.BottomSurface=0
  458. CV="Hot pink"
  459.  
  460. local txt = Instance.new("BillboardGui", c)
  461. txt.Adornee = c
  462. txt.Name = "_status"
  463. txt.Size = UDim2.new(2, 0, 1.2, 0)
  464. txt.StudsOffset = Vector3.new(-9, 8, 0)
  465. local text = Instance.new("TextLabel", txt)
  466. text.Size = UDim2.new(10, 0, 7, 0)
  467. text.FontSize = "Size24"
  468. text.TextScaled = true
  469. text.TextTransparency = 0
  470. text.BackgroundTransparency = 1
  471. text.TextTransparency = 0
  472. text.TextStrokeTransparency = 0
  473. if Dealt < 12 then
  474. text.Font = "Highway"
  475. elseif Dealt < 20 then
  476. text.Font = "SourceSansBold"
  477. elseif Dealt >= 20 then
  478. text.Font = "Fantasy"
  479. end
  480. text.TextStrokeColor3 = BrickColor.new("White").Color
  481. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  482. v=Instance.new("Part")
  483. v.Name = "ColorBrick"
  484. v.Parent=c
  485. v.FormFactor="Symmetric"
  486. v.Anchored=true
  487. v.CanCollide=false
  488. v.BottomSurface="Smooth"
  489. v.TopSurface="Smooth"
  490. v.Size=Vector3.new(10,5,3)
  491. v.Transparency=1
  492. v.CFrame=c.CFrame
  493. v.BrickColor=BrickColor.new(CV)
  494. v.Transparency=1
  495. if Dealt < 12 then
  496. text.TextColor3 = BrickColor.new("White").Color
  497. elseif Dealt < 20 then
  498. text.TextColor3 = BrickColor.new("White").Color
  499. elseif Dealt >= 20 then
  500. text.TextColor3 = BrickColor.new("White").Color
  501. end
  502. v.Shape="Block"
  503. text.Text = tostring(Dealt).. "!"
  504. local dam = Instance.new("Sound",c)
  505. local rndm=math.random(1,#hitsounds)
  506. local r=rndm
  507. dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
  508. dam.Volume = 1.25
  509. dam.Pitch = 1
  510. dam:Play()
  511. c.formFactor="Plate"
  512. c.Transparency = 0.99
  513. c.Size=Vector3.new(1,.4,1)
  514. ms=Instance.new("CylinderMesh")
  515. ms.Scale=Vector3.new(.8,.8,.8)
  516. if CRIT==true then
  517. ms.Scale=Vector3.new(1,1.25,1)
  518. end
  519. ms.Parent=c
  520. c.Reflectance=0
  521. Instance.new("BodyGyro").Parent=c
  522. c.Parent=m
  523. if Char:findFirstChild("Head")~=nil then
  524. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  525. elseif Char.Parent:findFirstChild("Head")~=nil then
  526. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  527. end
  528. f=Instance.new("BodyPosition")
  529. f.P=2000
  530. f.D=100
  531. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  532. f.position=c.Position+Vector3.new(0,3,0)
  533. f.Parent=c
  534. game:GetService("Debris"):AddItem(m,.5+du)
  535. c.CanCollide=false
  536. m.Parent=workspace
  537. c.CanCollide=false
  538. wait(1)
  539. for l = 0, 9 do
  540. text.TextTransparency = text.TextTransparency + 0.1
  541. text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
  542. wait()
  543. end
  544. end
  545.  
  546. ---------------- Weapon model
  547.  
  548. local handle = Instance.new("Part")
  549. handle.Parent = Character
  550. handle.Size = Vector3.new(0.225, 0.225, 0.225)
  551. handle.Archivable = true
  552. handle.Transparency = 0
  553. handle.BrickColor = BrickColor.new("White")
  554. handle.Material = "Neon"
  555. local handlmesh = Instance.new("BlockMesh",handle)
  556. handlmesh.Scale = Vector3.new(0.75,0.75,32.5)
  557. local weld1 = Instance.new("Weld")
  558. weld1.Parent = handle
  559. weld1.Part0 = rarm
  560. weld1.Part1 = handle
  561. weld1.C1 = CFrame.new(0, 1, 0.25*1.5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  562. local handle2 = Instance.new("Part")
  563. handle2.Parent = Character
  564. handle2.Size = Vector3.new(0.3, 0.3, 0.75)
  565. handle2.Archivable = true
  566. handle2.Transparency = 0
  567. handle2.BrickColor = BrickColor.new("White")
  568. handle2.Material = "Neon"
  569. local weld12 = Instance.new("Weld")
  570. weld12.Parent = handle2
  571. weld12.Part0 = rarm
  572. weld12.Part1 = handle2
  573. weld12.C1 = CFrame.new(0, 1, -2.5*1.45)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  574. local handle3 = Instance.new("Part")
  575. handle3.Parent = Character
  576. handle3.Size = Vector3.new(0.275, 0.275, 0.75)
  577. handle3.Archivable = true
  578. handle3.Transparency = 0
  579. handle3.BrickColor = BrickColor.new("White")
  580. handle3.Material = "Neon"
  581. local weld13 = Instance.new("Weld")
  582. weld13.Parent = handle3
  583. weld13.Part0 = rarm
  584. weld13.Part1 = handle3
  585. weld13.C1 = CFrame.new(0, 1, 2.5*1.5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  586. local blade = Instance.new("Part")
  587. blade.Parent = Character
  588. blade.Size = Vector3.new(0.2, 0.2, 0.2)
  589. blade.Archivable = true
  590. blade.Transparency = 0
  591. blade.CanCollide = false
  592. blade.BrickColor = BrickColor.new("White")
  593. blade.Material = "Neon"
  594. local msh = Instance.new("SpecialMesh",blade)
  595. msh.Scale = vt(0.25,1.25*5,3*5)
  596. msh.MeshType = "Wedge"
  597. local weld1a = Instance.new("Weld")
  598. weld1a.Parent = blade
  599. weld1a.Part0 = rarm
  600. weld1a.Part1 = blade
  601. weld1a.C1 = CFrame.new(0, -3.05, 2.65)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0))
  602. local bladeefo = Instance.new("ParticleEmitter",blade)
  603. bladeefo.Texture = "http://www.roblox.com/asset/?id=1373288558"
  604. bladeefo.LightEmission = 1
  605. bladeefo.LockedToPart = true
  606. bladeefo.Color = ColorSequence.new(BrickColor.new("White").Color)
  607. bladeefo.Rate = 900
  608. bladeefo.VelocitySpread = 900000000000
  609. bladeefo.Lifetime = NumberRange.new(0.25)
  610. bladeefo.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.25,0),NumberSequenceKeypoint.new(1,0,0)})
  611. bladeefo.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)})
  612. bladeefo.Rotation = NumberRange.new(-500,500)
  613. bladeefo.RotSpeed = NumberRange.new(-500,500)
  614. bladeefo.Speed = NumberRange.new(5,7.5)
  615.  
  616. local bld2 = blade:Clone()
  617. bld2.Parent = Character
  618. local bld2eff = bld2.ParticleEmitter
  619. local weld2a = bld2.Weld
  620. weld2a.C1 = CFrame.new(0, -3.55, 3.15)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(0))
  621. local bld3 = blade:Clone()
  622. bld3.Parent = Character
  623. local bld3eff = bld3.ParticleEmitter
  624. local weld3a = bld3.Weld
  625. weld3a.C1 = CFrame.new(0, -4.05, 3.65)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0))
  626. local bld4 = blade:Clone()
  627. bld4.Parent = Character
  628. local bld4eff = bld4.ParticleEmitter
  629. local weld4a = bld4.Weld
  630. weld4a.C1 = CFrame.new(0, -4.55, 4.15)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  631. ----- lol
  632. handle.CanCollide = false
  633. handle2.CanCollide = false
  634. handle3.CanCollide = false
  635. ----
  636.  
  637. function attackone()
  638. attack = true
  639. for i = 0,1,0.1 do
  640. swait()
  641. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  642. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  643. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(10)), 0.3)
  644. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  645. end
  646. wait(0.15)
  647. local slas = Instance.new("Sound",blade)
  648. slas.SoundId = "rbxassetid://92597296"
  649. slas.Volume = 2.5
  650. slas.Pitch = 0.74
  651. slas:Play()
  652. local slas2 = Instance.new("Sound",blade)
  653. slas2.SoundId = "rbxassetid://92597369"
  654. slas2.Volume = 2.5
  655. slas2.Pitch = 0.5
  656. slas2:Play()
  657. local hit = blade.Touched:connect(function(hit)
  658. Damagefunc(hit,99,99,5,"Normal",root,.2,1)
  659. end)
  660. local hit2 = bld2.Touched:connect(function(hit)
  661. Damagefunc(hit,99,99,5,"Normal",root,.2,1)
  662. end)
  663. local hit3 = bld3.Touched:connect(function(hit)
  664. Damagefunc(hit,99,99,5,"Normal",root,.2,1)
  665. end)
  666. local hit4 = bld4.Touched:connect(function(hit)
  667. Damagefunc(hit,99,99,5,"Normal",root,.2,1)
  668. end)
  669. for i = 0,1,0.1 do
  670. swait()
  671. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  672. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3)
  673. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(180), math.rad(180), math.rad(-120)), 0.3)
  674. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  675. end
  676. attack = false
  677. hit:disconnect()
  678. hit2:disconnect()
  679. hit3:disconnect()
  680. hit4:disconnect()
  681. wait(3)
  682. slas:Destroy()
  683. slas2:Destroy()
  684. end
  685.  
  686. function attacktwo()
  687. attack = true
  688. for i = 0,1,0.1 do
  689. swait()
  690. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  691. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  692. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(10)), 0.3)
  693. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  694. end
  695. wait(0.15)
  696. local slas = Instance.new("Sound",blade)
  697. slas.SoundId = "rbxassetid://28144425"
  698. slas.Volume = 2.5
  699. slas.Pitch = 0.95
  700. slas:Play()
  701. local hit = blade.Touched:connect(function(hit)
  702. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  703. end)
  704. local hit2 = bld2.Touched:connect(function(hit)
  705. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  706. end)
  707. local hit3 = bld3.Touched:connect(function(hit)
  708. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  709. end)
  710. local hit4 = bld4.Touched:connect(function(hit)
  711. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  712. end)
  713. for i = 0,1,0.1 do
  714. swait()
  715. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  716. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  717. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  718. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  719. end
  720. attack = false
  721. hit:disconnect()
  722. hit2:disconnect()
  723. hit3:disconnect()
  724. hit4:disconnect()
  725. wait(3)
  726. slas:Destroy()
  727. end
  728.  
  729. function attackthree()
  730. attack = true
  731. local swin = Instance.new("Sound",blade)
  732. swin.SoundId = "rbxassetid://92597296"
  733. swin.Volume = 5
  734. swin.Pitch = 0.75
  735. swin:Play()
  736. for i = 0,1,0.1 do
  737. swait()
  738. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  739. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  740. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(10)), 0.3)
  741. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  742. end
  743. wait(0.15)
  744. local hit = blade.Touched:connect(function(hit)
  745. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  746. end)
  747. local hit2 = bld2.Touched:connect(function(hit)
  748. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  749. end)
  750. local hit3 = bld3.Touched:connect(function(hit)
  751. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  752. end)
  753. local hit4 = bld4.Touched:connect(function(hit)
  754. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  755. end)
  756. for z = 0,2 do
  757. local slas = Instance.new("Sound",blade)
  758. slas.SoundId = "rbxassetid://92597369"
  759. slas.Volume = 1.5
  760. slas.Pitch = 1
  761. slas:Play()
  762. local swin2 = Instance.new("Sound",blade)
  763. swin2.SoundId = "rbxassetid://92597296"
  764. swin2.Volume = 5
  765. swin2.Pitch = 1.25
  766. swin2:Play()
  767. local swin3 = Instance.new("Sound",blade)
  768. swin3.SoundId = "rbxassetid://92597296"
  769. swin3.Volume = 2.5
  770. swin3.Pitch = 0.95
  771. swin3:Play()
  772. for i = 0,1,0.5 do
  773. swait()
  774. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  775. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  776. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  777. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  778. end
  779. for i = 0,1,0.5 do
  780. swait()
  781. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(120)),.3)
  782. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  783. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  784. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  785. end
  786. for i = 0,1,0.5 do
  787. swait()
  788. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  789. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  790. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  791. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  792. end
  793. for i = 0,1,0.5 do
  794. swait()
  795. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(240)),.3)
  796. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  797. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  798. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  799. end
  800. for i = 0,1,0.5 do
  801. swait()
  802. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(300)),.3)
  803. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  804. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  805. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  806. end
  807. for i = 0,1,0.5 do
  808. swait()
  809. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),.3)
  810. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  811. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  812. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  813. end
  814. slas:Destroy()
  815. swin2:Destroy()
  816. swin3:Destroy()
  817. end
  818. attack = false
  819. hit:disconnect()
  820. hit2:disconnect()
  821. hit3:disconnect()
  822. hit4:disconnect()
  823. wait(3)
  824. end
  825.  
  826. function attackfour()
  827. attack = true
  828. for i = 0,1,0.1 do
  829. swait()
  830. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-100)),.3)
  831. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(100)),.3)
  832. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  833. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  834. end
  835. wait(0.05)
  836. local swin = Instance.new("Sound",blade)
  837. swin.SoundId = "rbxassetid://92597296"
  838. swin.Volume = 2.5
  839. swin.Pitch = 0.75
  840. swin:Play()
  841. for i = 0,1,0.1 do
  842. swait()
  843. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  844. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  845. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  846. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.3)
  847. end
  848. local lb = Instance.new("Part")
  849. lb.Parent = char
  850. lb.Material = "Neon"
  851. lb.BrickColor = BrickColor.new("White")
  852. lb.CanCollide = false
  853. lb.Shape = "Ball"
  854. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  855. lb.CFrame = lb.CFrame - vt(0,0.5,0)
  856. lb.Anchored = true
  857. lb.Size = vt(3,3,3)
  858. local thing = Instance.new("SpecialMesh",lb)
  859. thing.MeshType = meshtype
  860. local hitcircle = lb.Touched:connect(function(hit)
  861. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  862. end)
  863. local sa = Instance.new("Sound",lb)
  864. sa.SoundId = "rbxassetid://233091205"
  865. sa.Volume = 1.25
  866. sa.Pitch = 1
  867. sa:Play()
  868. local tra = Instance.new("ParticleEmitter",lb)
  869. tra.Texture = "rbxassetid://1373288558"
  870. tra.LightEmission = 0.95
  871. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  872. tra.Rate = 1000
  873. tra.Lifetime = NumberRange.new(1)
  874. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  875. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  876. tra.Speed = NumberRange.new(10,25)
  877. tra.Rotation = NumberRange.new(-500,500)
  878. tra.VelocitySpread = 90000
  879. tra.RotSpeed = NumberRange.new(-500,500)
  880. for i = 0, 24 do
  881. wait()
  882. thing.Scale = thing.Scale + vt(0.1,0.1,0.1)
  883. lb.Size = lb.Size + vt(0.1,0.1,0.1)
  884. lb.Transparency = lb.Transparency + 0.05
  885. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  886. lb.CFrame = lb.CFrame - vt(0,0.5,0)
  887. end
  888. attack = false
  889. hitcircle:disconnect()
  890. tra.Rate = 0
  891. wait(5)
  892. lb:Destroy()
  893. swin:Destroy()
  894. end
  895.  
  896. local hold = false
  897. function do1()
  898. attack = true
  899. for i = 0,1,0.1 do
  900. swait()
  901. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  902. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  903. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  904. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(-10), math.rad(-90)), 0.3)
  905. end
  906. local lb = Instance.new("Part")
  907. lb.Parent = char
  908. lb.Material = "Neon"
  909. lb.BrickColor = BrickColor.new("White")
  910. lb.CanCollide = false
  911. lb.Shape = "Ball"
  912. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  913. lb.Anchored = true
  914. lb.Size = vt(0.2,0.2,0.2)
  915. local thing = Instance.new("SpecialMesh",lb)
  916. thing.MeshType = meshtype
  917. local tra = Instance.new("ParticleEmitter",lb)
  918. tra.Texture = "rbxassetid://1373288558"
  919. tra.LightEmission = 0.95
  920. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  921. tra.Rate = 1000
  922. tra.Lifetime = NumberRange.new(0.25)
  923. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,12.5,0),NumberSequenceKeypoint.new(1,0,0)})
  924. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.95,0)})
  925. tra.Speed = NumberRange.new(0)
  926. tra.Rotation = NumberRange.new(-500,500)
  927. tra.VelocitySpread = 90000
  928. tra.LockedToPart = true
  929. tra.RotSpeed = NumberRange.new(-500,500)
  930. local saz = Instance.new("Sound",lb)
  931. saz.SoundId = "rbxassetid://192410062"
  932. saz.Volume = 1.5
  933. saz.Pitch = 1
  934. saz:Play()
  935. for i = 0, 24 do
  936. wait()
  937. lb.Size = lb.Size + vt(0.15,0.15,0.15)
  938. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  939. end
  940. while wait() do
  941. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  942. if hold == false then
  943. break
  944. end
  945. end
  946. lb.Touched:connect(function(hit)
  947. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  948. end)
  949. tra.Rate = 0
  950. lb.Anchored = false
  951. local sa = Instance.new("Sound",lb)
  952. sa.SoundId = "rbxassetid://233091205"
  953. sa.Volume = 1.25
  954. sa.Pitch = 1
  955. sa:Play()
  956. local trail = Instance.new("ParticleEmitter",lb)
  957. trail.Texture = "rbxassetid://1373288558"
  958. trail.LightEmission = 0.95
  959. trail.Color = ColorSequence.new(lb.BrickColor.Color)
  960. trail.Rate = 10000
  961. trail.Lifetime = NumberRange.new(1.5)
  962. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  963. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)})
  964. trail.Speed = NumberRange.new(0,0)
  965. trail.Rotation = NumberRange.new(-500,500)
  966. trail.RotSpeed = NumberRange.new(-500,500)
  967. local bv = Instance.new("BodyVelocity")
  968. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  969. bv.velocity = mouse.Hit.lookVector *100
  970. bv.Parent = lb
  971. wait(0.1)
  972. attack = false
  973. wait(10)
  974. lb:Destroy()
  975. end
  976.  
  977. function do2()
  978. attack = true
  979. for i = 0,1,0.1 do
  980. swait()
  981. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  983. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(90)), 0.3)
  984. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  985. end
  986. local touched = false
  987. local over = false
  988. local delay = false
  989. local spart = Instance.new("Part",char)
  990. local thing = Instance.new("SpecialMesh",spart)
  991. thing.MeshType = meshtype
  992. spart.Size = vt(1,1,1)
  993. spart.Anchored = true
  994. spart.BrickColor = BrickColor.new("White")
  995. spart.Transparency = 0.5
  996. spart.CanCollide = false
  997. spart.Material = "Neon"
  998. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  999. local pt1e = NumberSequenceKeypoint.new(0,2,0)
  1000. local pt2e = NumberSequenceKeypoint.new(1,0.5,0)
  1001. local effecto = Instance.new("ParticleEmitter",spart)
  1002. effecto.Texture = "rbxassetid://1373288558"
  1003. effecto.LightEmission = 1
  1004. effecto.LockedToPart = true
  1005. effecto.Color = ColorSequence.new(BrickColor.new("White").Color)
  1006. effecto.Rate = 10000
  1007. effecto.VelocitySpread = 900000000000
  1008. effecto.Lifetime = NumberRange.new(0.25)
  1009. effecto.Size = NumberSequence.new({pt1e,pt2e})
  1010. effecto.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1011. effecto.Speed = NumberRange.new(10,25)
  1012. effecto.Rotation = NumberRange.new(-500,500)
  1013. effecto.RotSpeed = NumberRange.new(-500,500)
  1014. spart.CFrame = tors.CFrame + Vector3.new(0,0.1,0)
  1015. local tick2 = Instance.new("Sound",spart)
  1016. tick2.SoundId = "rbxassetid://233091205"
  1017. tick2.Volume = 2.5
  1018. tick2.Pitch = 1
  1019. tick2:Play()
  1020. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  1021. spart.Anchored = false
  1022. spart.Size = vt(0.75,12.5,12.5)
  1023. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  1024. local bv = Instance.new("BodyVelocity")
  1025. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1026. bv.velocity = hed.CFrame.lookVector * 175
  1027. bv.Parent = spart
  1028. spart.Touched:connect(function(hit)
  1029. local saveposition = spart.CFrame
  1030. local effector2 = Instance.new("ParticleEmitter",spart)
  1031. effector2.Texture = "rbxassetid://1373288558"
  1032. effector2.LightEmission = 1
  1033. effector2.Color = ColorSequence.new(BrickColor.new("White").Color)
  1034. effector2.Rate = 10000
  1035. effector2.Lifetime = NumberRange.new(0.25)
  1036. effector2.VelocitySpread = 999999999999999
  1037. effector2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1038. effector2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  1039. effector2.Speed = NumberRange.new(50)
  1040. effector2.Rotation = NumberRange.new(-500,500)
  1041. effector2.RotSpeed = NumberRange.new(-500,500)
  1042. Damagefunc(hit,50,95,-20,"Normal",root,.2,1)
  1043. over = true
  1044. wait(0.25)
  1045. effector2.Rate = 0
  1046. wait(0.25)
  1047. effector2:Destroy()
  1048. end)
  1049. for i = 0,1,0.1 do
  1050. swait()
  1051. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1052. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1053. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)), 0.3)
  1054. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1055. end
  1056. attack = false
  1057. wait(5)
  1058. effecto.Rate = 0
  1059. wait(1.5)
  1060. spart:Destroy()
  1061. end
  1062.  
  1063. function do3()
  1064. attack = true
  1065. local lb = Instance.new("Part")
  1066. lb.Parent = char
  1067. lb.Material = "Neon"
  1068. lb.BrickColor = BrickColor.new("White")
  1069. lb.CanCollide = false
  1070. lb.Shape = "Ball"
  1071. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  1072. lb.Anchored = true
  1073. lb.Size = vt(0.2,0.2,0.2)
  1074. local thing = Instance.new("SpecialMesh",lb)
  1075. thing.MeshType = meshtype
  1076. hum.WalkSpeed = 45
  1077. for i = 0,1,0.75 do
  1078. swait()
  1079. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1080. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1081. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1082. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1083. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1084. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3)
  1085. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1086. end
  1087. for i = 0,1,0.75 do
  1088. swait()
  1089. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1090. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1091. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1092. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1093. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1094. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(30), math.rad(90)), 0.3)
  1095. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1096. end
  1097. for i = 0,1,0.75 do
  1098. swait()
  1099. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1100. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1101. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1102. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1103. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1104. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(60), math.rad(30), math.rad(90)), 0.3)
  1105. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1106. end
  1107. for i = 0,1,0.75 do
  1108. swait()
  1109. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1110. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1111. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1112. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1113. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1114. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), 0.3)
  1115. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1116. end
  1117. for i = 0,1,0.75 do
  1118. swait()
  1119. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1120. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1121. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1122. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1123. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1124. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(120), math.rad(30), math.rad(90)), 0.3)
  1125. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1126. end
  1127. for i = 0,1,0.75 do
  1128. swait()
  1129. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1130. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1131. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1132. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1133. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1134. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(30), math.rad(90)), 0.3)
  1135. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1136. end
  1137. for i = 0,1,0.75 do
  1138. swait()
  1139. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1140. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1141. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1142. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1143. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1144. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(240), math.rad(30), math.rad(90)), 0.3)
  1145. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1146. end
  1147. for i = 0,1,0.75 do
  1148. swait()
  1149. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1150. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1151. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1152. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1153. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1154. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(300), math.rad(30), math.rad(90)), 0.3)
  1155. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1156. end
  1157. local touched = false
  1158. local rotationval = 1
  1159. local delay = false
  1160. local distance = 3.55
  1161. local spart = Instance.new("Part",t)
  1162. local tick4 = Instance.new("Sound",t)
  1163. tick4.SoundId = "rbxassetid://228343271"
  1164. tick4.Volume = 2.5
  1165. tick4.Pitch = 0.9
  1166. local tick2 = Instance.new("Sound",t)
  1167. tick2.SoundId = "rbxassetid://233091205"
  1168. tick2.Volume = 5
  1169. tick2.Pitch = 1
  1170. tick2:Play()
  1171. spart.Size = vt(10,10,1)
  1172. spart.BrickColor = BrickColor.new("White")
  1173. spart.Transparency = 0.35
  1174. spart.CanCollide = false
  1175. spart.Anchored = true
  1176. spart.Material = "Neon"
  1177. spart.CFrame = hed.CFrame + Vector3.new(0,0.1,0)
  1178. wait(0.05)
  1179. spart.Touched:connect(function(hit)
  1180. local effector2 = Instance.new("ParticleEmitter",spart)
  1181. effector2.Texture = "http://www.roblox.com/asset/?id=1373288558"
  1182. effector2.LightEmission = 1
  1183. effector2.Color = ColorSequence.new(BrickColor.new("White").Color)
  1184. effector2.Rate = 10000
  1185. effector2.Lifetime = NumberRange.new(0.25)
  1186. effector2.VelocitySpread = 999999999999999
  1187. effector2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1188. effector2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  1189. effector2.Speed = NumberRange.new(50)
  1190. effector2.Rotation = NumberRange.new(-500,500)
  1191. effector2.RotSpeed = NumberRange.new(-500,500)
  1192. Damagefunc(hit,50,95,-20,"Normal",root,.2,1)
  1193. wait(0.25)
  1194. effector2.Rate = 0
  1195. wait(0.25)
  1196. end)
  1197. tick4:Play()
  1198. for x = 0, 9 do
  1199. for i = 0,1,0.75 do
  1200. swait()
  1201. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1202. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1203. distance = distance + 1*5
  1204. rotationval = rotationval - 0.125
  1205. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1206. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1207. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1208. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1209. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1210. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3)
  1211. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1212. end
  1213. for i = 0,1,0.75 do
  1214. swait()
  1215. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1216. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1217. distance = distance + 1*5
  1218. rotationval = rotationval - 0.125
  1219. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1220. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1221. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1222. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1223. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1224. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(30), math.rad(90)), 0.3)
  1225. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1226. end
  1227. for i = 0,1,0.75 do
  1228. swait()
  1229. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1230. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1231. distance = distance + 1*5
  1232. rotationval = rotationval - 0.125
  1233. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1234. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1235. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1236. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1237. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1238. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(60), math.rad(30), math.rad(90)), 0.3)
  1239. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1240. end
  1241. for i = 0,1,0.75 do
  1242. swait()
  1243. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1244. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1245. distance = distance + 1*5
  1246. rotationval = rotationval - 0.125
  1247. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1248. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1249. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1250. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1251. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1252. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), 0.3)
  1253. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1254. end
  1255. for i = 0,1,0.75 do
  1256. swait()
  1257. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1258. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1259. distance = distance + 1*5
  1260. rotationval = rotationval - 0.125
  1261. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1262. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1263. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1264. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1265. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1266. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(120), math.rad(30), math.rad(90)), 0.3)
  1267. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1268. end
  1269. for i = 0,1,0.75 do
  1270. swait()
  1271. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1272. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1273. distance = distance + 1*5
  1274. rotationval = rotationval - 0.125
  1275. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1276. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1277. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1278. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1279. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1280. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(30), math.rad(90)), 0.3)
  1281. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1282. end
  1283. for i = 0,1,0.75 do
  1284. swait()
  1285. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1286. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1287. distance = distance + 1*5
  1288. rotationval = rotationval - 0.125
  1289. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1290. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1291. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1292. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1293. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1294. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(240), math.rad(30), math.rad(90)), 0.3)
  1295. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1296. end
  1297. for i = 0,1,0.75 do
  1298. swait()
  1299. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1300. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1301. distance = distance + 1*5
  1302. rotationval = rotationval - 0.125
  1303. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1304. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1305. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1306. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1307. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1308. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(300), math.rad(30), math.rad(90)), 0.3)
  1309. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1310. end
  1311. end
  1312. spart:Destroy()
  1313. hum.WalkSpeed = 45
  1314. attack = false
  1315. for i = 0, 24 do
  1316. lb.Transparency = lb.Transparency + 0.05
  1317. thing.Scale = thing.Scale - vt(4.5,4.5,0)
  1318. wait()
  1319. end
  1320. lb:Destroy()
  1321. end
  1322.  
  1323. function DeleteParent(parent)
  1324. for i,v in pairs(parent:children()) do
  1325. if v:IsA("Part") then
  1326. v:Destroy()
  1327. end
  1328. end
  1329. end
  1330.  
  1331.  
  1332. function do4()
  1333. hum.WalkSpeed = 45
  1334. attack = true
  1335. for i = 0,1,0.1 do
  1336. swait()
  1337. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1338. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1339. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1340. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.3)
  1341. end
  1342. local shur = Instance.new("Part",char)
  1343. local gahd = Instance.new("Sound",shur)
  1344. gahd.SoundId = "rbxassetid://136007472"
  1345. gahd.Volume = 2.5
  1346. gahd.Pitch = 0.7
  1347. gahd:Play()
  1348. shur.Transparency = 1
  1349. shur.Material = "Neon"
  1350. shur.BrickColor = bc("Bright red")
  1351. shur.Anchored = true
  1352. shur.CFrame = tors.CFrame + vt(0,-2.5,0)
  1353. shur.Size = vt(1,0.2,1)
  1354. shur.CanCollide = false
  1355. local dec = Instance.new("Decal",shur)
  1356. dec.Texture = "http://www.roblox.com/asset/?id=1373288558"
  1357. dec.Face = "Top"
  1358. local dec2 = dec:Clone()
  1359. dec2.Parent = shur
  1360. dec2.Face = "Bottom"
  1361. local Meshshur = Instance.new("CylinderMesh",shur)
  1362. Meshshur.Scale = vt(0,1,0)
  1363. local value1 = 1*2.5
  1364. game:service'RunService'.RenderStepped:connect(function()
  1365. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1366. end)
  1367. for i = 0, 50 do
  1368. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1369. value1 = value1 - 0.015*2.5
  1370. wait()
  1371. end
  1372. local lb = Instance.new("Part")
  1373. lb.Parent = char
  1374. lb.Material = "Neon"
  1375. lb.BrickColor = BrickColor.new("White")
  1376. lb.CanCollide = false
  1377. lb.Shape = "Ball"
  1378. lb.Position = larm.Position
  1379. lb.CFrame = lb.CFrame + vt(0,1.5,0)
  1380. lb.Anchored = true
  1381. lb.Size = vt(0.2,0.2,0.2)
  1382. local thing = Instance.new("SpecialMesh",lb)
  1383. thing.MeshType = meshtype
  1384. local tra = Instance.new("ParticleEmitter",lb)
  1385. tra.Texture = "rbxassetid://1373288558"
  1386. tra.LightEmission = 0.95
  1387. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  1388. tra.Rate = 1000
  1389. tra.Lifetime = NumberRange.new(0.25)
  1390. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  1391. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  1392. tra.Speed = NumberRange.new(0)
  1393. tra.Rotation = NumberRange.new(-500,500)
  1394. tra.VelocitySpread = 90000
  1395. tra.LockedToPart = true
  1396. tra.RotSpeed = NumberRange.new(-500,500)
  1397. local tran = Instance.new("ParticleEmitter",lb)
  1398. tran.Texture = "rbxassetid://1373288558"
  1399. tran.LightEmission = 0.95
  1400. tran.Color = ColorSequence.new(lb.BrickColor.Color)
  1401. tran.Rate = 0
  1402. tran.Lifetime = NumberRange.new(1)
  1403. tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,25,0)})
  1404. tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1405. tran.Speed = NumberRange.new(25,50)
  1406. tran.Rotation = NumberRange.new(-500,500)
  1407. tran.VelocitySpread = 90000
  1408. tran.LockedToPart = true
  1409. tran.RotSpeed = NumberRange.new(-500,500)
  1410. local saz = Instance.new("Sound",lb)
  1411. saz.SoundId = "rbxassetid://192410062"
  1412. saz.Volume = 7.5
  1413. saz.Pitch = 1
  1414. saz:Play()
  1415. for i = 0, 59 do
  1416. wait()
  1417. lb.Size = lb.Size + vt(0.5,0.5,0.5)
  1418. lb.CFrame = lb.CFrame + vt(0,0.275,0)
  1419. end
  1420. local savepoint = Instance.new("Part",lb)
  1421. savepoint.CFrame = lb.CFrame
  1422. savepoint.Transparency = 1
  1423. savepoint.CanCollide = false
  1424. savepoint.Anchored = true
  1425. for i = 0, 29 do
  1426. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1427. lb.CFrame = savepoint.CFrame
  1428. lb.Size = lb.Size - vt(0.75,0.75,0.75)
  1429. local lba = Instance.new("Part")
  1430. lba.Parent = lb
  1431. lba.Material = "Neon"
  1432. lba.BrickColor = BrickColor.new("White")
  1433. lba.CanCollide = false
  1434. lba.Shape = "Ball"
  1435. lba.CFrame = lb.CFrame
  1436. lba.Size = vt(6,6,6)
  1437. local thinga = Instance.new("SpecialMesh",lba)
  1438. thinga.MeshType = meshtype
  1439. lba.Touched:connect(function(hit)
  1440. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  1441. end)
  1442. local sa = Instance.new("Sound",lb)
  1443. sa.SoundId = "rbxassetid://233091205"
  1444. sa.Volume = 1.25
  1445. sa.Pitch = 0.75
  1446. sa:Play()
  1447. local trail = Instance.new("ParticleEmitter",lba)
  1448. trail.Texture = "rbxassetid://1373288558"
  1449. trail.LightEmission = 0.95
  1450. trail.Color = ColorSequence.new(lb.BrickColor.Color)
  1451. trail.Rate = 10000
  1452. trail.Lifetime = NumberRange.new(1.5)
  1453. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1454. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1455. trail.Speed = NumberRange.new(0,0)
  1456. trail.Rotation = NumberRange.new(-500,500)
  1457. trail.RotSpeed = NumberRange.new(-500,500)
  1458. local bv = Instance.new("BodyVelocity")
  1459. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1460. bv.velocity = mouse.Hit.lookVector *100
  1461. bv.Parent = lba
  1462. wait(0.25)
  1463. end
  1464. tra.Rate = 0
  1465. tran.Rate = 9000
  1466. local sar = Instance.new("Sound",lb)
  1467. sar.SoundId = "rbxassetid://233091205"
  1468. sar.Volume = 2.5
  1469. sar.Pitch = 0.5
  1470. sar:Play()
  1471. local hit = lb.Touched:connect(function(hit)
  1472. Damagefunc(hit,50,95,5,"Normal",root,.2,1)
  1473. end)
  1474. for i = 0, 44 do
  1475. lb.Size = lb.Size + vt(3,3,3)
  1476. lb.CFrame = savepoint.CFrame
  1477. lb.Transparency = lb.Transparency + 0.025
  1478. wait()
  1479. end
  1480. tran.Rate = 0
  1481. hit:disconnect()
  1482. attack = false
  1483. hum.WalkSpeed = 45
  1484. for i = 0, 100 do
  1485. dec.Transparency = dec.Transparency + 0.015
  1486. dec2.Transparency = dec.Transparency
  1487. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1488. value1 = value1 - 0.015*2.5
  1489. wait(0)
  1490. end
  1491. shur:Destroy()
  1492. wait(10)
  1493. lb:Destroy()
  1494. end
  1495.  
  1496. function doSpecial()
  1497. hum.WalkSpeed = 45
  1498. attack = true
  1499. local ff = Instance.new("ForceField",char)
  1500. for i = 0,1,0.1 do
  1501. swait()
  1502. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1503. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1504. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1505. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.3)
  1506. end
  1507. local shur = Instance.new("Part",char)
  1508. local gahd = Instance.new("Sound",char)
  1509. gahd.SoundId = "rbxassetid://136007472"
  1510. gahd.Volume = 1
  1511. gahd.Pitch = 0.7
  1512. gahd:Play()
  1513. shur.Transparency = 1
  1514. shur.Material = "Neon"
  1515. shur.BrickColor = bc("White")
  1516. shur.Anchored = true
  1517. shur.CFrame = tors.CFrame + vt(0,-2.5,0)
  1518. shur.Size = vt(1,0.2,1)
  1519. shur.CanCollide = false
  1520. local dec = Instance.new("Decal",shur)
  1521. dec.Texture = "http://www.roblox.com/asset/?id=1373288558"
  1522. dec.Face = "Top"
  1523. local dec2 = dec:Clone()
  1524. dec2.Parent = shur
  1525. dec2.Face = "Bottom"
  1526. local Meshshur = Instance.new("CylinderMesh",shur)
  1527. Meshshur.Scale = vt(0,1,0)
  1528. local value1 = 1*5
  1529. game:service'RunService'.RenderStepped:connect(function()
  1530. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1531. end)
  1532. for i = 0, 50 do
  1533. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1534. value1 = value1 - 0.015*5
  1535. wait()
  1536. end
  1537. local ex = Instance.new("Sound",char)
  1538. ex.SoundId = "rbxassetid://197161452"
  1539. ex.Volume = 1
  1540. ex.Pitch = 1
  1541. ex:Play()
  1542. local ex2 = Instance.new("Sound",char)
  1543. ex2.SoundId = "rbxassetid://197161452"
  1544. ex2.Volume = 0.75
  1545. ex2.Pitch = 0.85
  1546. ex2:Play()
  1547. local ex3 = Instance.new("Sound",char)
  1548. ex3.SoundId = "rbxassetid://197161452"
  1549. ex3.Volume = 0.5
  1550. ex3.Pitch = 0.65
  1551. ex3:Play()
  1552. local ex4 = Instance.new("Sound",char)
  1553. ex4.SoundId = "rbxassetid://446876721"
  1554. ex4.Volume = 1
  1555. ex4.Pitch = 0.5
  1556. ex4:Play()
  1557. local ex5 = Instance.new("Sound",char)
  1558. ex5.SoundId = "rbxassetid://446876721"
  1559. ex5.Volume = 1.5
  1560. ex5.Pitch = 0.5
  1561. ex5:Play()
  1562. local seen = Instance.new("Sound",char)
  1563. seen.SoundId = "rbxassetid://445796828"
  1564. seen.Pitch = 0.75
  1565. seen.Volume = 1.75
  1566. seen.Looped = true
  1567. seen:Play()
  1568. local las = Instance.new("Part")
  1569. local expld = Instance.new("Explosion", las)
  1570. expld.BlastPressure = 1
  1571. las.Parent = char
  1572. las.Material = "Neon"
  1573. las.BrickColor = BrickColor.new("White")
  1574. las.CanCollide = false
  1575. las.Shape = "Ball"
  1576. las.Transparency = 0
  1577. las.Size = vt(60,60,60)
  1578. las.CFrame = shur.CFrame
  1579. las.Anchored = true
  1580. expld.BlastRadius = 9999999999
  1581. expld.Position = las.Position
  1582. local thing = Instance.new("SpecialMesh",las)
  1583. thing.MeshType = "Sphere"
  1584. thing.Scale = vt(1,0.1,1)
  1585. local bo = Instance.new("Part")
  1586. bo.Parent = las
  1587. bo.Material = "Neon"
  1588. bo.BrickColor = BrickColor.new("White")
  1589. bo.CanCollide = false
  1590. bo.Shape = "Ball"
  1591. bo.Transparency = 0
  1592. bo.Size = vt(1,1,1)
  1593. bo.CFrame = shur.CFrame
  1594. bo.Anchored = true
  1595. local thingbo = Instance.new("SpecialMesh",bo)
  1596. thingbo.MeshType = "Sphere"
  1597. thingbo.Scale = vt(90,90,90)
  1598. local boim = Instance.new("Part")
  1599. boim.Parent = las
  1600. boim.Material = "Neon"
  1601. boim.BrickColor = BrickColor.new("White")
  1602. boim.CanCollide = false
  1603. boim.Shape = "Ball"
  1604. boim.Transparency = 1
  1605. boim.Size = vt(150,150,150)
  1606. boim.CFrame = shur.CFrame
  1607. boim.Anchored = true
  1608. local boim2 = Instance.new("Part")
  1609. boim2.Parent = las
  1610. boim2.Material = "Neon"
  1611. boim2.BrickColor = BrickColor.new("White")
  1612. boim2.CanCollide = false
  1613. boim2.Shape = "Ball"
  1614. boim2.Transparency = 0.65
  1615. boim2.Size = vt(1,1,1)
  1616. boim2.CFrame = shur.CFrame
  1617. boim2.Anchored = true
  1618. local boimmsh = Instance.new("SpecialMesh",boim2)
  1619. boimmsh.MeshType = "FileMesh"
  1620. boimmsh.Scale = vt(165,165,165)
  1621. local shock = Instance.new("Part")
  1622. shock.Parent = las
  1623. shock.Material = "Neon"
  1624. shock.BrickColor = BrickColor.new("White")
  1625. shock.CanCollide = false
  1626. shock.Shape = "Ball"
  1627. shock.Transparency = 0.25
  1628. shock.CFrame = shur.CFrame
  1629. shock.Anchored = true
  1630. shock.Size = vt(0.2,0.2,0.2)
  1631. local thingshock = Instance.new("SpecialMesh",shock)
  1632. thingshock.MeshType = "FileMesh"
  1633. thingshock.Scale = vt(50,25,50)
  1634. thingshock.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1635. local shock2 = Instance.new("Part")
  1636. shock2.Parent = las
  1637. shock2.Material = "Neon"
  1638. shock2.BrickColor = BrickColor.new("White")
  1639. shock2.CanCollide = false
  1640. shock2.Shape = "Ball"
  1641. shock2.Transparency = 0.5
  1642. shock2.CFrame = shur.CFrame
  1643. shock2.Anchored = true
  1644. shock2.Size = vt(0.2,0.2,0.2)
  1645. local thingshock2 = Instance.new("SpecialMesh",shock2)
  1646. thingshock2.MeshType = "FileMesh"
  1647. thingshock2.Scale = vt(85,20,85)
  1648. thingshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1649. local shock3 = Instance.new("Part")
  1650. shock3.Parent = las
  1651. shock3.Material = "Neon"
  1652. shock3.BrickColor = BrickColor.new("White")
  1653. shock3.CanCollide = false
  1654. shock3.Shape = "Ball"
  1655. shock3.Transparency = 0.75
  1656. shock3.CFrame = shur.CFrame
  1657. shock3.Anchored = true
  1658. shock3.Size = vt(0.2,0.2,0.2)
  1659. local thingshock3 = Instance.new("SpecialMesh",shock3)
  1660. thingshock3.MeshType = "FileMesh"
  1661. thingshock3.Scale = vt(100,15,100)
  1662. thingshock3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1663. local scaleval = 5
  1664. game:service'RunService'.RenderStepped:connect(function()
  1665. scaleval = scaleval - 0.035
  1666. boim.CFrame = shur.CFrame
  1667. bo.Transparency = bo.Transparency + 0.0055
  1668. boimmsh.Scale = boimmsh.Scale + vt(1,1,1)
  1669. boim2.Transparency = boim2.Transparency + 0.00125
  1670. thingbo.Scale = thingbo.Scale + vt(scaleval,scaleval,scaleval)
  1671. shock.CFrame = shock.CFrame*CFrame.Angles(0,0.1,0)
  1672. shock2.CFrame = shock2.CFrame*CFrame.Angles(0,-0.1,0)
  1673. shock3.CFrame = shock3.CFrame*CFrame.Angles(0,0.1,0)
  1674. las.CFrame = shur.CFrame + vt(math.random(-1,1),0,math.random(-1,1))
  1675. thing.Scale = thing.Scale + vt(0,5,0)
  1676. end)
  1677. for i = 0, 15 do
  1678. local sa = Instance.new("Sound",char)
  1679. sa.SoundId = "rbxassetid://233091205"
  1680. sa.Volume = 0.85
  1681. sa.Pitch = 0.85
  1682. sa:Play()
  1683. local lb = Instance.new("Part")
  1684. lb.Parent = las
  1685. lb.Material = "Neon"
  1686. lb.BrickColor = BrickColor.new("White")
  1687. lb.CanCollide = false
  1688. lb.Shape = "Ball"
  1689. lb.CFrame = shur.CFrame
  1690. lb.Anchored = true
  1691. lb.Size = vt(0.2,0.2,0.2)
  1692. local thing = Instance.new("SpecialMesh",lb)
  1693. thing.MeshType = "FileMesh"
  1694. thing.Scale = vt(50,25,50)
  1695. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1696. local lb3 = Instance.new("Part")
  1697. lb3.Parent = las
  1698. lb3.Material = "Neon"
  1699. lb3.BrickColor = BrickColor.new("White")
  1700. lb3.CanCollide = false
  1701. lb3.Shape = "Ball"
  1702. lb3.CFrame = shur.CFrame
  1703. lb3.Anchored = true
  1704. lb3.Size = vt(0.2,0.2,0.2)
  1705. local thing3 = Instance.new("SpecialMesh",lb3)
  1706. thing3.MeshType = "FileMesh"
  1707. thing3.Scale = vt(50,30,50)
  1708. thing3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1709. local lb2 = Instance.new("Part")
  1710. lb2.Parent = las
  1711. lb2.Material = "Neon"
  1712. lb2.BrickColor = BrickColor.new("White")
  1713. lb2.CanCollide = false
  1714. lb2.Shape = "Ball"
  1715. lb2.CFrame = shur.CFrame
  1716. lb2.Anchored = true
  1717. lb2.Size = vt(0.2,0.2,0.2)
  1718. local thing2 = Instance.new("SpecialMesh",lb2)
  1719. thing2.MeshType = "FileMesh"
  1720. thing2.Scale = vt(50,40,50)
  1721. thing2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1722. local ring = Instance.new("Part")
  1723. ring.Parent = las
  1724. ring.Material = "Neon"
  1725. ring.BrickColor = BrickColor.new("White")
  1726. ring.CanCollide = false
  1727. ring.Shape = "Ball"
  1728. ring.CFrame = shur.CFrame
  1729. ring.CFrame = ring.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1730. ring.Anchored = true
  1731. ring.Size = vt(0.2,0.2,0.2)
  1732. local thingring = Instance.new("SpecialMesh",ring)
  1733. thingring.MeshType = "FileMesh"
  1734. thingring.Scale = vt(150,150,50)
  1735. thingring.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1736. local ring2 = Instance.new("Part")
  1737. ring2.Parent = las
  1738. ring2.Material = "Neon"
  1739. ring2.BrickColor = BrickColor.new("White")
  1740. ring2.CanCollide = false
  1741. ring2.Shape = "Ball"
  1742. ring2.CFrame = shur.CFrame
  1743. ring2.CFrame = ring2.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1744. ring2.Anchored = true
  1745. ring2.Size = vt(0.2,0.2,0.2)
  1746. local thingring2 = Instance.new("SpecialMesh",ring2)
  1747. thingring2.MeshType = "FileMesh"
  1748. thingring2.Scale = vt(150,150,50)
  1749. thingring2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1750. local circle = Instance.new("Part")
  1751. circle.Parent = las
  1752. circle.Material = "Neon"
  1753. circle.BrickColor = BrickColor.new("White")
  1754. circle.CanCollide = false
  1755. circle.Shape = "Ball"
  1756. circle.Transparency = 0
  1757. circle.Size = vt(125,125,125)
  1758. circle.CFrame = shur.CFrame
  1759. circle.Anchored = true
  1760. local smooth = game:service'RunService'.RenderStepped:connect(function()
  1761. sa.Volume = sa.Volume - 0.025
  1762. thingring.Scale = thingring.Scale + vt(1,1,0)
  1763. ring.Transparency = ring.Transparency + 0.025
  1764. thingring2.Scale = thingring2.Scale + vt(1,1,0)
  1765. ring2.Transparency = ring2.Transparency + 0.025
  1766. circle.Size = circle.Size + vt(1,1,1)
  1767. circle.Transparency = circle.Transparency + 0.025
  1768. circle.CFrame = shur.CFrame
  1769. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.05,0)
  1770. thing.Scale = thing.Scale + vt(5,0,5)
  1771. lb.Transparency = lb.Transparency + 0.025
  1772. lb2.CFrame = lb2.CFrame*CFrame.Angles(0,0.05,0)
  1773. thing2.Scale = thing2.Scale + vt(3.5,0,3.5)
  1774. lb2.Transparency = lb2.Transparency + 0.025
  1775. lb3.CFrame = lb3.CFrame*CFrame.Angles(0,-0.05,0)
  1776. thing3.Scale = thing3.Scale + vt(2.5,0,2.5)
  1777. lb3.Transparency = lb3.Transparency + 0.025
  1778. end)
  1779. wait(1)
  1780. lb:Destroy()
  1781. lb2:Destroy()
  1782. lb3:Destroy()
  1783. circle:Destroy()
  1784. ring:Destroy()
  1785. ring2:Destroy()
  1786. sa:Destroy()
  1787. smooth:disconnect()
  1788. end
  1789. attack = false
  1790. hum.WalkSpeed = 45
  1791. ex:Destroy()
  1792. ex2:Destroy()
  1793. ex3:Destroy()
  1794. ex4:Destroy()
  1795. ex5:Destroy()
  1796. for i = 0, 100 do
  1797. seen.Volume = seen.Volume - 0.05
  1798. thing.Scale = thing.Scale - vt(0.01,0,0.01)
  1799. thingshock.Scale = thingshock.Scale - vt(1,0,1)
  1800. thingshock2.Scale = thingshock2.Scale - vt(1,0,1)
  1801. thingshock3.Scale = thingshock3.Scale - vt(1,0,1)
  1802. las.Transparency = las.Transparency + 0.025
  1803. shock.Transparency = shock.Transparency + 0.025
  1804. shock2.Transparency = shock2.Transparency + 0.025
  1805. shock3.Transparency = shock3.Transparency + 0.025
  1806. dec.Transparency = dec.Transparency + 0.015
  1807. dec2.Transparency = dec.Transparency
  1808. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1809. value1 = value1 - 0.015*5
  1810. wait(0)
  1811. end
  1812. shur:Destroy()
  1813. gahd:Destroy()
  1814. ff:Destroy()
  1815. las:Destroy()
  1816. end
  1817.  
  1818. attackcombo = 0
  1819.  
  1820. mouse.Button1Down:connect(function()
  1821. if hold == false then
  1822. if attack == false and attackcombo == 0 then
  1823. attackcombo = 1
  1824. attackone()
  1825. elseif attack == false and attackcombo == 1 then
  1826. attackcombo = 2
  1827. attacktwo()
  1828. elseif attack == false and attackcombo == 2 then
  1829. attackcombo = 3
  1830. attackthree()
  1831. elseif attack == false and attackcombo == 3 then
  1832. attackcombo = 0
  1833. attackfour()
  1834. end
  1835. end
  1836. if attack == true and hold == true then
  1837. hold = false
  1838. end
  1839. end)
  1840. mouse.KeyDown:connect(function(key)
  1841. if key == "z" and attack == false and hold == false then
  1842. hold = true
  1843. do1()
  1844. elseif key == "x" and attack == false then
  1845. do2()
  1846. elseif key == "c" and attack == false then
  1847. do3()
  1848. elseif key == "v" and attack == false then
  1849. do4()
  1850. elseif key == "q" and attack == false and plr.Name == "BonnieKunG1s" then
  1851. doSpecial()
  1852. end
  1853. end)
  1854. char.Humanoid.Animator.Parent = nil
  1855. if Nels.Name ~= "BonnieKunG1s" then
  1856. warn'.'
  1857. end
  1858.  
  1859. game:GetService("RunService").Stepped:connect(function()
  1860. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1861. velocity = RootPart.Velocity.y
  1862. sine = sine + change
  1863. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1864. if equipped == true or equipped == false then
  1865. if RootPart.Velocity.y > 1 and hit == nil then
  1866. Anim = "Jump"
  1867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1869. if attack == false then
  1870. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1871. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1872. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(25)), 0.3)
  1873. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-25)), 0.3)
  1874. end
  1875. else
  1876. if RootPart.Velocity.y < -1 and hit == nil then
  1877. Anim = "Fall"
  1878. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1879. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1880. if attack == false then
  1881. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
  1882. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  1883. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(25)), 0.3)
  1884. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-25)), 0.3)
  1885. end
  1886. else
  1887. if Torsovelocity < 1 and hit ~= nil then
  1888. Anim = "Idle"
  1889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-20),math.rad(0)),.3)
  1890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1891. if attack == false then
  1892. change = 1
  1893. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  1894. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-10)),.3)
  1895. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(10 - 2.5 * math.cos(sine / 32))), 0.3)
  1896. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 2.5 * math.cos(sine / 32))), 0.3)
  1897. end
  1898. else
  1899. if Torsovelocity > 2 and hit ~= nil then
  1900. Anim = "Walk"
  1901. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  1902. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  1903. if attack == false then
  1904. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 2.5))* angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1905. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1906. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(75 + 1.5 * math.cos(sine / 5)), math.rad(75), math.rad(10)), 0.3)
  1907. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 25 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
  1908. end
  1909. end
  1910. end
  1911. end
  1912. end
  1913. end
  1914. end)
  1915. end
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