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  1. -----------//GATTAI ZAMASU\\-----------
  2. --[[Movelist
  3. E = Blades of Judgement
  4. R = Holy light
  5. T = Taunt
  6. Y = Lightning of Absolution
  7. U = Divine wrath/Holy wrath
  8. ---------]]
  9.  
  10. --I'm starting my own youtube channel to showcase my private/best work, if you're interested, be sure to check it out! https://www.youtube.com/channel/UCN6i8M5gV1KgsGHLNQZGLgQ--
  11. --It currently has no content as of 1/20/19, but in the near future i'll post some videos & scripting tutorials for the newbs out there.--
  12. --Also subscribe to this d00d: https://www.youtube.com/channel/UC2hsp8ie2iYsJGK-zRD0sPg--
  13. --And no, you cannot have my privates, however, over time i'll release one of my privates for 1 hour only--
  14. --Also, check out my pastebin, it'll give you some handy information too--
  15. --Enough frickin' around, enjoy the script lads--
  16.  
  17.  
  18. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  19. do
  20. script.Parent = owner.Character
  21. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  22. local function NewFakeEvent()
  23. local Bind = Instance.new("BindableEvent")
  24. local Fake;Fake = {Connections = {},
  25. fakeEvent=true;
  26. Connect=function(self,Func)
  27. Bind.Event:connect(Func)
  28. self.Connections[Bind] = true
  29. return setmetatable({Connected = true},{
  30. __index = function (self,Index)
  31. if Index:lower() == "disconnect" then
  32. return function() Fake.Connections[Bind] = false;self.Connected = false end
  33. end
  34. return Fake[Index]
  35. end;
  36. __tostring = function() return "Connection" end;
  37. })
  38. end}
  39. Fake.connect = Fake.Connect;return Fake;
  40. end
  41. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  42. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  43. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  44. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  45. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  46. local function TriggerEvent(self,Event,...)
  47. local Trigger = Mouse[Event]
  48. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  49. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  50. end
  51. end
  52. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  53. Event.OnServerEvent:Connect(function(FiredBy,Input)
  54. if FiredBy.Name ~= owner.Name then return end
  55. if Input.MouseEvent then
  56. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  57. else
  58. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  59. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  60. for _,Action in pairs(ContextActionService.Actions) do
  61. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  62. end
  63. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  64. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  65. end
  66. end)
  67. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  68. Event.Parent = NLS([[
  69. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  70. local Input = function(Input,gameProcessedEvent)
  71. if gameProcessedEvent then return end
  72. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  73. end
  74. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  75. local Hit,Target
  76. while wait(1/30) do
  77. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  78. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  79. end
  80. end
  81. ]],owner.Character)
  82. end
  83. RealGame = game;game = setmetatable({},{
  84. __index = function (self,Index)
  85. local Sandbox = function (Thing)
  86. if Thing:IsA("Player") then
  87. local RealPlayer = Thing
  88. return setmetatable({},{
  89. __index = function (self,Index)
  90. local Type = type(RealPlayer[Index])
  91. if Type == "function" then
  92. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  93. return function (self)return InternalData["Mouse"] end
  94. end
  95. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  96. end
  97. return RealPlayer[Index]
  98. end;
  99. __tostring = function(self) return RealPlayer.Name end
  100. })
  101. end
  102. end
  103. if RealGame[Index] then
  104. local Type = type(RealGame[Index])
  105. if Type == "function" then
  106. if Index:lower() == "getservice" or Index:lower() == "service" then
  107. return function (self,Service)
  108. local FakeServices = {
  109. ["players"] = function()
  110. return setmetatable({},{
  111. __index = function (self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...)end
  116. else
  117. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  118. return RealService[Index2]
  119. end
  120. end;
  121. __tostring = function(self) return RealGame:GetService(Service).Name end
  122. })
  123. end;
  124. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  125. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  126. ["runservice"] = function()
  127. return setmetatable({},{
  128. __index = function(self2,Index2)
  129. local RealService = RealGame:GetService(Service)
  130. local Type2 = type(Index2)
  131. if Type2 == "function" then
  132. return function (self,...) return RealService[Index2](RealService,...) end
  133. else
  134. local RunServices = {
  135. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  136. ["renderstepped"] = function() return RealService["Stepped"] end
  137. }
  138. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  139. return RealService[Index2]
  140. end
  141. end
  142. })
  143. end
  144. }
  145. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  146. return RealGame:GetService(Service)
  147. end
  148. end
  149. return function (self,...) return RealGame[Index](RealGame,...) end
  150. else
  151. if game:GetService(Index) then return game:GetService(Index) end
  152. return RealGame[Index]
  153. end
  154. end
  155. return nil
  156. end
  157. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  158.  
  159. Player=game:GetService("Players").LocalPlayer
  160. Character=Player.Character
  161. Character.Humanoid.Name = "gattaizamasu"
  162. hum = Character.gattaizamasu
  163. LeftArm=Character["Left Arm"]
  164. LeftLeg=Character["Left Leg"]
  165. RightArm=Character["Right Arm"]
  166. RightLeg=Character["Right Leg"]
  167. Root=Character["HumanoidRootPart"]
  168. Head=Character["Head"]
  169. Torso=Character["Torso"]
  170. Neck=Torso["Neck"]
  171. attacking = false
  172. laughing = false
  173. id = 2623171639
  174. taim = nil
  175. change = 0
  176. ws = 90
  177. hpheight = 5
  178. dedlaff = false
  179. appi = false
  180. tauntdebounce = false
  181. allowlev = true
  182. position = nil
  183. MseGuide = true
  184. running = false
  185. levitate = false
  186. settime = 0
  187. sine = 0
  188. t = 0
  189. dgs = 75
  190. mouse = Player:GetMouse()
  191. RunSrv = game:GetService("RunService")
  192. RenderStepped = game:GetService("RunService").RenderStepped
  193. removeuseless = game:GetService("Debris")
  194. local soundtable = {966261603,966262774,966264954,966268002,966269704,966269704,966270845}
  195. local holywrathcolors = {"Really black","Crimson"}
  196. rdnm = #soundtable
  197. hwc = #holywrathcolors
  198.  
  199. screenGui = Instance.new("ScreenGui")
  200. screenGui.Parent = script.Parent
  201.  
  202. local HEADLERP = Instance.new("ManualWeld")
  203. HEADLERP.Parent = Head
  204. HEADLERP.Part0 = Head
  205. HEADLERP.Part1 = Head
  206. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  207.  
  208. local TORSOLERP = Instance.new("ManualWeld")
  209. TORSOLERP.Parent = Root
  210. TORSOLERP.Part0 = Torso
  211. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  212.  
  213. local ROOTLERP = Instance.new("ManualWeld")
  214. ROOTLERP.Parent = Root
  215. ROOTLERP.Part0 = Root
  216. ROOTLERP.Part1 = Torso
  217. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  218.  
  219. local RIGHTARMLERP = Instance.new("ManualWeld")
  220. RIGHTARMLERP.Parent = RightArm
  221. RIGHTARMLERP.Part0 = RightArm
  222. RIGHTARMLERP.Part1 = Torso
  223. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  224.  
  225. local LEFTARMLERP = Instance.new("ManualWeld")
  226. LEFTARMLERP.Parent = LeftArm
  227. LEFTARMLERP.Part0 = LeftArm
  228. LEFTARMLERP.Part1 = Torso
  229. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  230.  
  231. local RIGHTLEGLERP = Instance.new("ManualWeld")
  232. RIGHTLEGLERP.Parent = RightLeg
  233. RIGHTLEGLERP.Part0 = RightLeg
  234. RIGHTLEGLERP.Part1 = Torso
  235. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  236.  
  237. local LEFTLEGLERP = Instance.new("ManualWeld")
  238. LEFTLEGLERP.Parent = LeftLeg
  239. LEFTLEGLERP.Part0 = LeftLeg
  240. LEFTLEGLERP.Part1 = Torso
  241. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local function weldBetween(a, b)
  244. local weld = Instance.new("ManualWeld", a)
  245. weld.Part0 = a
  246. weld.Part1 = b
  247. weld.C0 = a.CFrame:inverse() * b.CFrame
  248. return weld
  249. end
  250.  
  251. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  252. A = Instance.new("Attachment", PARENT)
  253. A.Position = POSITION1
  254. A.Name = "A"
  255. B = Instance.new("Attachment", PARENT)
  256. B.Position = POSITION2
  257. B.Name = "B"
  258. tr1 = Instance.new("Trail", PARENT)
  259. tr1.Attachment0 = A
  260. tr1.Attachment1 = B
  261. tr1.Enabled = true
  262. tr1.Lifetime = LIFETIME
  263. tr1.TextureMode = "Static"
  264. tr1.LightInfluence = 0
  265. tr1.Color = COLOR
  266. tr1.Transparency = NumberSequence.new(0, 1)
  267. end
  268.  
  269. coroutine.wrap(function()
  270. while wait() do
  271. hum.WalkSpeed = ws
  272. Head.face.Texture = "rbxassetid://404306534"
  273. LeftArm.BrickColor = BrickColor.new("Really black")
  274. RightArm.BrickColor = BrickColor.new("Really black")
  275. Head.BrickColor = BrickColor.new("Really black")
  276. end
  277. end)()
  278. godmode = coroutine.wrap(function()
  279. for i,v in pairs(Character:GetChildren()) do
  280. if v:IsA("BasePart") and v ~= Root then
  281. v.Anchored = false
  282. end
  283. end
  284. while true do
  285. hum.MaxHealth = math.huge
  286. wait(0.0000001)
  287. hum.Health = math.huge
  288. wait()
  289. end
  290. end)
  291. godmode()
  292. ff = Instance.new("ForceField", Character)
  293. ff.Visible = false
  294.  
  295. coroutine.wrap(function()
  296. for i,v in pairs(Character:GetChildren()) do
  297. if v.Name == "Animate" then v:Remove()
  298. end
  299. end
  300. end)()
  301.  
  302. for _,n in pairs(Character:GetChildren()) do
  303. if n:IsA("Accessory") then n:Remove() end
  304. end
  305. for _,x in pairs(Character:GetChildren()) do
  306. if x:IsA("Decal") then x:Remove() end
  307. end
  308.  
  309. hair = Instance.new("Part",Character)
  310. hair.Size = Vector3.new(2,2,2)
  311. hair.CFrame = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  312. hair.Anchored = false
  313. hair.Name = "hair"
  314. hair.BrickColor = BrickColor.new("Really black")
  315. hairmesh = Instance.new("SpecialMesh", hair)
  316. hairmesh.MeshType = "FileMesh"
  317. hairmesh.Scale = Vector3.new(5.839, 5.737, 5.947)
  318. hairmesh.MeshId = "rbxassetid://568050133"
  319. hairweld = weldBetween(hair,Head)
  320. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(.055,-.9,-.4)
  321.  
  322. ears = Instance.new("Part",Character)
  323. ears.Size = Vector3.new(2,2,2)
  324. ears.CFrame = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  325. ears.Anchored = false
  326. ears.Name = "ears"
  327. ears.BrickColor = BrickColor.new("Really black")
  328. earsmesh = Instance.new("SpecialMesh", ears)
  329. earsmesh.MeshType = "FileMesh"
  330. earsmesh.Scale = Vector3.new(1,1,1.1)
  331. earsmesh.MeshId = "rbxassetid://19383407"
  332. earsweld = weldBetween(ears,Head)
  333. earsweld.C0 = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,0,0)
  334.  
  335. potara = Instance.new("Part",Character)
  336. potara.Size = Vector3.new(2,2,2)
  337. potara.CFrame = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  338. potara.Anchored = false
  339. potara.Name = "ears"
  340. potara.BrickColor = BrickColor.new("Really black")
  341. potaramesh = Instance.new("SpecialMesh", potara)
  342. potaramesh.MeshType = "FileMesh"
  343. potaramesh.Scale = Vector3.new(1,1,1)
  344. potaramesh.MeshId = "rbxassetid://2623281326"
  345. potaraweld = weldBetween(potara,Head)
  346. potaraweld.C0 = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,.25,0)
  347.  
  348. halo = Instance.new("Part",Character)
  349. halo.Size = Vector3.new(2,2,2)
  350. halo.CFrame = Root.CFrame * CFrame.new(0,0,2)
  351. halo.Anchored = false
  352. halo.Name = "halo"
  353. halo.Transparency = 1
  354. halo.BrickColor = BrickColor.new("Crimson")
  355. halo.Material = "Neon"
  356. halomesh = Instance.new("SpecialMesh", halo)
  357. halomesh.MeshType = "FileMesh"
  358. halomesh.Scale = Vector3.new(11,11,11)
  359. halomesh.MeshId = "rbxassetid://2621604441"
  360. haloweld = weldBetween(halo,Torso)
  361. haloweld.C0 = CFrame.new(0,-4.5,-2)
  362.  
  363. shirt = Instance.new("Shirt", Character)
  364. shirt.Name = "Shirt"
  365. pants = Instance.new("Pants", Character)
  366. pants.Name = "Pants"
  367. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  368. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  369.  
  370. function damagealll(Radius,Position)
  371. local Returning = {}
  372. for _,v in pairs(workspace:GetChildren()) do
  373. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  374. if v:FindFirstChild("Torso") then
  375. local Mag = (v.Torso.Position - Position).magnitude
  376. if Mag < Radius then
  377. table.insert(Returning,v)
  378. end
  379. elseif v:FindFirstChild("UpperTorso") then
  380. local Mag = (v.UpperTorso.Position - Position).magnitude
  381. if Mag < Radius then
  382. table.insert(Returning,v)
  383. end
  384. end
  385. end
  386. end
  387. return Returning
  388. end
  389.  
  390. ArtificialHB = Instance.new("BindableEvent", script)
  391. ArtificialHB.Name = "Heartbeat"
  392. script:WaitForChild("Heartbeat")
  393.  
  394. frame = 1 / 60
  395. tf = 0
  396. allowframeloss = false
  397. tossremainder = false
  398.  
  399.  
  400. lastframe = tick()
  401. script.Heartbeat:Fire()
  402.  
  403.  
  404. game:GetService("RunService").Heartbeat:connect(function(s, p)
  405. tf = tf + s
  406. if tf >= frame then
  407. if allowframeloss then
  408. script.Heartbeat:Fire()
  409. lastframe = tick()
  410. else
  411. for i = 1, math.floor(tf / frame) do
  412. script.Heartbeat:Fire()
  413. end
  414. lastframe = tick()
  415. end
  416. if tossremainder then
  417. tf = 0
  418. else
  419. tf = tf - frame * math.floor(tf / frame)
  420. end
  421. end
  422. end)
  423.  
  424. function swait(num)
  425. if num == 0 or num == nil then
  426. game:service("RunService").Stepped:wait(0)
  427. else
  428. for i = 0, num do
  429. game:service("RunService").Stepped:wait(0)
  430. end
  431. end
  432. end
  433.  
  434. doomtheme = Instance.new("Sound", Torso)
  435. doomtheme.Volume = 10
  436. doomtheme.Name = "doomtheme"
  437. doomtheme.Looped = true
  438. doomtheme.Pitch = 0.7
  439. doomtheme.SoundId = "rbxassetid://608726256"
  440. doomtheme:Play()
  441.  
  442. Aura = Instance.new("Sound",Torso)
  443. Aura.Volume = 3
  444. Aura.Name = "aura"
  445. Aura.Looped = true
  446. Aura.SoundId = "rbxassetid://"
  447. Aura:Play()
  448.  
  449. Powerup = Instance.new("Sound",Torso)
  450. Powerup.Volume = powvol
  451. Powerup.SoundId = "rbxassetid://2492215919"
  452. Powerup.Name = "powerup"
  453. Powerup:Play()
  454. Powerup.Looped = true
  455.  
  456. Torso.ChildRemoved:connect(function(removed)
  457. if removed.Name == "aura" then
  458. Powerup = Instance.new("Sound",Torso)
  459. Powerup.Volume = powvol
  460. Powerup.SoundId = "rbxassetid://2492215919"
  461. Powerup.Name = "powerup"
  462. Powerup:Play()
  463. Powerup.Looped = true
  464. end
  465. end)
  466.  
  467. Torso.ChildRemoved:connect(function(removed)
  468. if removed.Name == "doomtheme" then
  469. doomtheme = Instance.new("Sound",Torso)
  470. doomtheme.Volume = 3
  471. doomtheme.Name = "doomtheme"
  472. doomtheme.Looped = true
  473. doomtheme.SoundId = "rbxassetid://"..id
  474. doomtheme:Play()
  475. end
  476. end)
  477.  
  478. coroutine.wrap(function()
  479. while wait() do
  480. pcall(function()
  481. Powerup.Volume = powvol
  482. end)
  483. end
  484. end)()
  485.  
  486. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  487. so = Instance.new("Sound")
  488. so.Parent = PARENT
  489. so.SoundId = "rbxassetid://"..ID
  490. so.Volume = VOL
  491. so.Looped = LOOP
  492. so:Play()
  493. removeuseless:AddItem(so,REMOVE)
  494. end
  495.  
  496. particlecolor = ColorSequence.new(Color3.new(0, 5, 255))
  497.  
  498. goldpart = Instance.new("Part",RightArm)
  499. goldpart.Size = Vector3.new(1.01,2.01,1.01)
  500. goldpart.BrickColor = BrickColor.new("Really black")
  501. goldpart.Material = "Neon"
  502. goldpart.CanCollide = false
  503. goldpart.Anchored = false
  504. goldpartweld = weldBetween(goldpart,RightArm)
  505.  
  506. goldpart2 = Instance.new("Part",RightLeg)
  507. goldpart2.Size = Vector3.new(1.01,2.01,1.01)
  508. goldpart2.BrickColor = BrickColor.new("Really black")
  509. goldpart2.Material = "Neon"
  510. goldpart2.CanCollide = false
  511. goldpart2.Anchored = false
  512. goldpartweld2 = weldBetween(goldpart2,RightLeg)
  513.  
  514. goldpart3 = Instance.new("Part",LeftLeg)
  515. goldpart3.Size = Vector3.new(1.01,2.01,1.01)
  516. goldpart3.BrickColor = BrickColor.new("Really black")
  517. goldpart3.Material = "Neon"
  518. goldpart3.CanCollide = false
  519. goldpart3.Anchored = false
  520. goldpartweld3 = weldBetween(goldpart3,LeftLeg)
  521.  
  522. goldpart4 = Instance.new("Part",LeftArm)
  523. goldpart4.Size = Vector3.new(1.01,2.01,1.01)
  524. goldpart4.BrickColor = BrickColor.new("Really black")
  525. goldpart4.Material = "Neon"
  526. goldpart4.CanCollide = false
  527. goldpart4.Anchored = false
  528. goldpartweld4 = weldBetween(goldpart4,LeftArm)
  529.  
  530. goldpart5 = Instance.new("Part",Torso)
  531. goldpart5.Size = Vector3.new(2.01,2.01,1.01)
  532. goldpart5.BrickColor = BrickColor.new("Really black")
  533. goldpart5.Material = "Neon"
  534. goldpart5.CanCollide = false
  535. goldpart5.Anchored = false
  536. goldpartweld5 = weldBetween(goldpart5,Torso)
  537.  
  538.  
  539. Root.CFrame = Root.CFrame * CFrame.new(0,15,0) --intro
  540. hum.HipHeight = 14.5
  541. spinny = 0
  542. for i = 1, 400 do
  543. spinny = spinny + 4
  544. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0+spinny),0),.4)
  545. hum.HipHeight = hum.HipHeight - .025
  546. swait()
  547. end
  548. local zamasuintro = Instance.new("Sound",Head)
  549. zamasuintro.SoundId = "rbxassetid://"
  550. zamasuintro.Volume = 7
  551. zamasuintro:Play()
  552. removeuseless:AddItem(zamasuintro,10)
  553. for i = 1, 50 do
  554. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  555. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  556. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  557. swait()
  558. end
  559. for i = 1, 50 do
  560. coroutine.wrap(function()
  561. local sk = Instance.new("Part",Torso)
  562. sk.CanCollide = false
  563. sk.Anchored = true
  564. sk.BrickColor = BrickColor.new("Really black")
  565. sk.Name = "sk"
  566. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  567. local skmesh = Instance.new("SpecialMesh",sk)
  568. skmesh.MeshId = "rbxassetid://662586858"
  569. skmesh.Name = "wave"
  570. skmesh.Scale = Vector3.new(.01,.001,.01)
  571. for i = 1, 20 do
  572. skmesh.Scale = skmesh.Scale + Vector3.new(.04,0,.04)
  573. sk.Transparency = sk.Transparency + .05
  574. swait()
  575. end
  576. sk:Remove()
  577. end)()
  578. coroutine.wrap(function()
  579. local wshockwave = Instance.new("Part", Torso)
  580. wshockwave.Size = Vector3.new(1,1,1)
  581. wshockwave.CanCollide = false
  582. wshockwave.Anchored = true
  583. wshockwave.Transparency = .45
  584. wshockwave.BrickColor = BrickColor.new("Really black")
  585. wshockwave.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  586. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  587. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  588. wshockwavemesh.Name = "wswm"
  589. wshockwavemesh.MeshId = "rbxassetid://20329976"
  590. removeuseless:AddItem(wshockwave,2)
  591. for i = 1, 20 do
  592. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(4,0,4)
  593. wshockwave.Transparency = wshockwave.Transparency + .05
  594. swait()
  595. end
  596. wshockwave:Remove()
  597. end)()
  598. coroutine.wrap(function()
  599. goldpart.Anchored = true
  600. goldpart.Size = goldpart.Size + Vector3.new(.5,.5,.5)
  601. goldpart.Transparency = goldpart.Transparency + .05
  602. goldpart2.Anchored = true
  603. goldpart2.Size = goldpart2.Size + Vector3.new(.5,.5,.5)
  604. goldpart2.Transparency = goldpart2.Transparency + .05
  605. goldpart3.Anchored = true
  606. goldpart3.Size = goldpart3.Size + Vector3.new(.5,.5,.5)
  607. goldpart3.Transparency = goldpart3.Transparency + .035
  608. goldpart4.Anchored = true
  609. goldpart4.Size = goldpart4.Size + Vector3.new(.5,.5,.5)
  610. goldpart4.Transparency = goldpart4.Transparency + .05
  611. goldpart5.Anchored = true
  612. goldpart5.Size = goldpart5.Size + Vector3.new(.5,.5,.5)
  613. goldpart5.Transparency = goldpart5.Transparency + .05
  614. end)()
  615. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  616. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  617. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  618. swait()
  619. end
  620. coroutine.wrap(function()
  621. goldpart:Remove()
  622. goldpart2:Remove()
  623. goldpart3:Remove()
  624. goldpart4:Remove()
  625. goldpart5:Remove()
  626. end)()
  627. coroutine.wrap(function()
  628. o1 = Instance.new("ParticleEmitter",Head)
  629. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  630. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  631. o1.LightEmission = 0.30000001192093
  632. o1.Texture = "rbxassetid://357849466"
  633. o1.ZOffset = 1
  634. o1.Lifetime = NumberRange.new(2,2)
  635. o1.Rate = 75
  636. o1.RotSpeed = NumberRange.new(-100,100)
  637. o1.Speed = NumberRange.new(0,0)
  638. o1.VelocitySpread = 15
  639.  
  640. o1 = Instance.new("ParticleEmitter",Torso)
  641. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  642. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  643. o1.LightEmission = 0.30000001192093
  644. o1.Texture = "rbxassetid://357849466"
  645. o1.ZOffset = 1
  646. o1.Lifetime = NumberRange.new(2,2)
  647. o1.Rate = 75
  648. o1.RotSpeed = NumberRange.new(-100,100)
  649. o1.Speed = NumberRange.new(0,0)
  650. o1.VelocitySpread = 15
  651.  
  652. o1 = Instance.new("ParticleEmitter",RightArm)
  653. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  654. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  655. o1.LightEmission = 0.30000001192093
  656. o1.Texture = "rbxassetid://357849466"
  657. o1.ZOffset = 1
  658. o1.Lifetime = NumberRange.new(2,2)
  659. o1.Rate = 75
  660. o1.RotSpeed = NumberRange.new(-100,100)
  661. o1.Speed = NumberRange.new(0,0)
  662. o1.VelocitySpread = 15
  663.  
  664. o1 = Instance.new("ParticleEmitter",LeftArm)
  665. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  666. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  667. o1.LightEmission = 0.30000001192093
  668. o1.Texture = "rbxassetid://357849466"
  669. o1.ZOffset = 1
  670. o1.Lifetime = NumberRange.new(2,2)
  671. o1.Rate = 75
  672. o1.RotSpeed = NumberRange.new(-100,100)
  673. o1.Speed = NumberRange.new(0,0)
  674. o1.VelocitySpread = 15
  675.  
  676. o1 = Instance.new("ParticleEmitter",LeftLeg)
  677. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  678. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  679. o1.LightEmission = 0.30000001192093
  680. o1.Texture = "rbxassetid://357849466"
  681. o1.ZOffset = 1
  682. o1.Lifetime = NumberRange.new(2,2)
  683. o1.Rate = 75
  684. o1.RotSpeed = NumberRange.new(-100,100)
  685. o1.Speed = NumberRange.new(0,0)
  686. o1.VelocitySpread = 15
  687.  
  688. o1 = Instance.new("ParticleEmitter",RightLeg)
  689. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  690. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  691. o1.LightEmission = 0.30000001192093
  692. o1.Texture = "rbxassetid://357849466"
  693. o1.ZOffset = 1
  694. o1.Lifetime = NumberRange.new(2,2)
  695. o1.Rate = 75
  696. o1.RotSpeed = NumberRange.new(-100,100)
  697. o1.Speed = NumberRange.new(0,0)
  698. o1.VelocitySpread = 15
  699.  
  700. o1 = Instance.new("ParticleEmitter",Head)
  701. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  702. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  703. o1.LightEmission = 0.30000001192093
  704. o1.Texture = "rbxassetid://357849466"
  705. o1.ZOffset = -2
  706. o1.Lifetime = NumberRange.new(2,2)
  707. o1.Rate = 50
  708. o1.RotSpeed = NumberRange.new(-100,100)
  709. o1.Speed = NumberRange.new(0,0)
  710. o1.VelocitySpread = 15
  711. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  712.  
  713. o1 = Instance.new("ParticleEmitter",RightArm)
  714. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  715. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  716. o1.LightEmission = 0.30000001192093
  717. o1.Texture = "rbxassetid://357849466"
  718. o1.ZOffset = -2
  719. o1.Lifetime = NumberRange.new(2,2)
  720. o1.Rate = 50
  721. o1.RotSpeed = NumberRange.new(-100,100)
  722. o1.Speed = NumberRange.new(0,0)
  723. o1.VelocitySpread = 15
  724. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  725.  
  726. o1 = Instance.new("ParticleEmitter",LeftArm)
  727. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  728. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  729. o1.LightEmission = 0.30000001192093
  730. o1.Texture = "rbxassetid://357849466"
  731. o1.ZOffset = -2
  732. o1.Lifetime = NumberRange.new(2,2)
  733. o1.Rate = 50
  734. o1.RotSpeed = NumberRange.new(-100,100)
  735. o1.Speed = NumberRange.new(0,0)
  736. o1.VelocitySpread = 15
  737. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  738.  
  739. o1 = Instance.new("ParticleEmitter",Torso)
  740. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  741. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  742. o1.LightEmission = 0.30000001192093
  743. o1.Texture = "rbxassetid://357849466"
  744. o1.ZOffset = -2
  745. o1.Lifetime = NumberRange.new(2,2)
  746. o1.Rate = 50
  747. o1.RotSpeed = NumberRange.new(-100,100)
  748. o1.Speed = NumberRange.new(0,0)
  749. o1.VelocitySpread = 15
  750. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  751.  
  752. o1 = Instance.new("ParticleEmitter",RightLeg)
  753. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  754. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  755. o1.LightEmission = 0.30000001192093
  756. o1.Texture = "rbxassetid://357849466"
  757. o1.ZOffset = -2
  758. o1.Lifetime = NumberRange.new(2,2)
  759. o1.Rate = 50
  760. o1.RotSpeed = NumberRange.new(-100,100)
  761. o1.Speed = NumberRange.new(0,0)
  762. o1.VelocitySpread = 15
  763. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  764.  
  765. o1 = Instance.new("ParticleEmitter",LeftLeg)
  766. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  767. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  768. o1.LightEmission = 0.30000001192093
  769. o1.Texture = "rbxassetid://357849466"
  770. o1.ZOffset = -2
  771. o1.Lifetime = NumberRange.new(2,2)
  772. o1.Rate = 50
  773. o1.RotSpeed = NumberRange.new(-100,100)
  774. o1.Speed = NumberRange.new(0,0)
  775. o1.VelocitySpread = 15
  776. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  777.  
  778. o1 = Instance.new("ParticleEmitter",Head)
  779. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  780. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  781. o1.LightEmission = 0.30000001192093
  782. o1.Texture = "rbxassetid://357849466"
  783. o1.ZOffset = -3
  784. o1.Lifetime = NumberRange.new(2,2)
  785. o1.Rate = 50
  786. o1.RotSpeed = NumberRange.new(-100,100)
  787. o1.Speed = NumberRange.new(0,0)
  788. o1.VelocitySpread = 15
  789.  
  790. o1 = Instance.new("ParticleEmitter",Torso)
  791. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  792. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  793. o1.LightEmission = 0.30000001192093
  794. o1.Texture = "rbxassetid://357849466"
  795. o1.ZOffset = -3
  796. o1.Lifetime = NumberRange.new(2,2)
  797. o1.Rate = 50
  798. o1.RotSpeed = NumberRange.new(-100,100)
  799. o1.Speed = NumberRange.new(0,0)
  800. o1.VelocitySpread = 15
  801.  
  802. o1 = Instance.new("ParticleEmitter",RightArm)
  803. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  804. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  805. o1.LightEmission = 0.30000001192093
  806. o1.Texture = "rbxassetid://357849466"
  807. o1.ZOffset = -3
  808. o1.Lifetime = NumberRange.new(2,2)
  809. o1.Rate = 50
  810. o1.RotSpeed = NumberRange.new(-100,100)
  811. o1.Speed = NumberRange.new(0,0)
  812. o1.VelocitySpread = 15
  813.  
  814. o1 = Instance.new("ParticleEmitter",LeftArm)
  815. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  816. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  817. o1.LightEmission = 0.30000001192093
  818. o1.Texture = "rbxassetid://357849466"
  819. o1.ZOffset = -3
  820. o1.Lifetime = NumberRange.new(2,2)
  821. o1.Rate = 50
  822. o1.RotSpeed = NumberRange.new(-100,100)
  823. o1.Speed = NumberRange.new(0,0)
  824. o1.VelocitySpread = 15
  825.  
  826. o1 = Instance.new("ParticleEmitter",RightLeg)
  827. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  828. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  829. o1.LightEmission = 0.30000001192093
  830. o1.Texture = "rbxassetid://357849466"
  831. o1.ZOffset = -3
  832. o1.Lifetime = NumberRange.new(2,2)
  833. o1.Rate = 50
  834. o1.RotSpeed = NumberRange.new(-100,100)
  835. o1.Speed = NumberRange.new(0,0)
  836. o1.VelocitySpread = 15
  837.  
  838. o1 = Instance.new("ParticleEmitter",LeftLeg)
  839. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  840. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  841. o1.LightEmission = 0.30000001192093
  842. o1.Texture = "rbxassetid://357849466"
  843. o1.ZOffset = -3
  844. o1.Lifetime = NumberRange.new(2,2)
  845. o1.Rate = 50
  846. o1.RotSpeed = NumberRange.new(-100,100)
  847. o1.Speed = NumberRange.new(0,0)
  848. o1.VelocitySpread = 15
  849.  
  850. o1 = Instance.new("ParticleEmitter",Head)
  851. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  852. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  853. o1.LightEmission = 0.30000001192093
  854. o1.Texture = "rbxassetid://357849466"
  855. o1.ZOffset = -1
  856. o1.Lifetime = NumberRange.new(2,2)
  857. o1.Rate = 50
  858. o1.RotSpeed = NumberRange.new(-100,100)
  859. o1.Speed = NumberRange.new(0,0)
  860. o1.VelocitySpread = 15
  861.  
  862. o1 = Instance.new("ParticleEmitter",Torso)
  863. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  864. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  865. o1.LightEmission = 0.30000001192093
  866. o1.Texture = "rbxassetid://357849466"
  867. o1.ZOffset = -1
  868. o1.Lifetime = NumberRange.new(2,2)
  869. o1.Rate = 50
  870. o1.RotSpeed = NumberRange.new(-100,100)
  871. o1.Speed = NumberRange.new(0,0)
  872. o1.VelocitySpread = 15
  873.  
  874. o1 = Instance.new("ParticleEmitter",RightArm)
  875. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  876. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  877. o1.LightEmission = 0.30000001192093
  878. o1.Texture = "rbxassetid://357849466"
  879. o1.ZOffset = -1
  880. o1.Lifetime = NumberRange.new(2,2)
  881. o1.Rate = 50
  882. o1.RotSpeed = NumberRange.new(-100,100)
  883. o1.Speed = NumberRange.new(0,0)
  884. o1.VelocitySpread = 15
  885.  
  886. o1 = Instance.new("ParticleEmitter",LeftArm)
  887. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  888. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  889. o1.LightEmission = 0.30000001192093
  890. o1.Texture = "rbxassetid://357849466"
  891. o1.ZOffset = -1
  892. o1.Lifetime = NumberRange.new(2,2)
  893. o1.Rate = 50
  894. o1.RotSpeed = NumberRange.new(-100,100)
  895. o1.Speed = NumberRange.new(0,0)
  896. o1.VelocitySpread = 15
  897.  
  898. o1 = Instance.new("ParticleEmitter",RightLeg)
  899. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  900. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  901. o1.LightEmission = 0.30000001192093
  902. o1.Texture = "rbxassetid://357849466"
  903. o1.ZOffset = -1
  904. o1.Lifetime = NumberRange.new(2,2)
  905. o1.Rate = 50
  906. o1.RotSpeed = NumberRange.new(-100,100)
  907. o1.Speed = NumberRange.new(0,0)
  908. o1.VelocitySpread = 15
  909.  
  910. o1 = Instance.new("ParticleEmitter",LeftLeg)
  911. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  912. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  913. o1.LightEmission = 0.30000001192093
  914. o1.Texture = "rbxassetid://357849466"
  915. o1.ZOffset = -1
  916. o1.Lifetime = NumberRange.new(2,2)
  917. o1.Rate = 50
  918. o1.RotSpeed = NumberRange.new(-100,100)
  919. o1.Speed = NumberRange.new(0,0)
  920. o1.VelocitySpread = 15
  921. end)()
  922. for i = 1, 50 do
  923. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  924. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  925. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  926. swait()
  927. end
  928. for i = 1, 20 do
  929. coroutine.wrap(function()
  930. local sk = Instance.new("Part",Torso)
  931. sk.CanCollide = false
  932. sk.Anchored = true
  933. sk.BrickColor = BrickColor.new("Crimson")
  934. sk.Name = "sk"
  935. sk.CFrame = halo.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  936. local skmesh = Instance.new("SpecialMesh",sk)
  937. skmesh.MeshId = "rbxassetid://662586858"
  938. skmesh.Name = "wave"
  939. skmesh.Scale = Vector3.new(.5,.001,.5)
  940. for i = 1, 10 do
  941. skmesh.Scale = skmesh.Scale - Vector3.new(.05,0,.05)
  942. sk.Transparency = sk.Transparency + .05
  943. swait()
  944. end
  945. sk:Remove()
  946. end)()
  947. coroutine.wrap(function()
  948. local wshockwave = Instance.new("Part", Torso)
  949. wshockwave.Size = Vector3.new(1,1,1)
  950. wshockwave.CanCollide = false
  951. wshockwave.Anchored = true
  952. wshockwave.Transparency = .45
  953. wshockwave.BrickColor = BrickColor.new("Crimson")
  954. wshockwave.CFrame = CFrame.new(halo.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  955. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  956. wshockwavemesh.Scale = Vector3.new(50,.05,50)
  957. wshockwavemesh.Name = "wswm"
  958. wshockwavemesh.MeshId = "rbxassetid://20329976"
  959. removeuseless:AddItem(wshockwave,2)
  960. for i = 1, 20 do
  961. wshockwavemesh.Scale = wshockwavemesh.Scale - Vector3.new(5,0.05,5)
  962. wshockwave.Transparency = wshockwave.Transparency + .05
  963. swait()
  964. end
  965. wshockwave:Remove()
  966. end)()
  967. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  968. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  969. halomesh.Scale = halomesh.Scale - Vector3.new(.5,.5,.5)
  970. halo.Transparency = halo.Transparency - .05
  971. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  972. swait()
  973. end
  974.  
  975.  
  976. mouse.KeyDown:connect(function(Press)
  977. Press=Press:lower()
  978. if Press=='e' then
  979. if debounce then return end
  980. debounce = true
  981. attacking = true
  982. SOUND(Torso,1229838347,8,false,3)
  983. g1 = Instance.new("BodyGyro", Root)
  984. g1.D = 175
  985. g1.P = 20000
  986. g1.MaxTorque = Vector3.new(9000000,9000000,9000000)
  987. ws = 8
  988. sooht = Instance.new("Sound")
  989. sooht.SoundId = "rbxassetid://1146688617"
  990. sooht.Volume = 8
  991. coroutine.wrap(function()
  992. for i = 1, 5 do
  993. haloweld.C0 = haloweld.C0 * CFrame.new(0,-1,0)
  994. halomesh.Scale = halomesh.Scale + Vector3.new(.25,.25,.25)
  995. swait()
  996. end
  997. end)()
  998. coroutine.wrap(function()
  999. for i = 1, 15 do
  1000. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-40),math.rad(0)),.2)
  1001. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1002. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1003. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1004. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1005. swait()
  1006. end
  1007. for i = 1, 20 do
  1008. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1010. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1011. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1012. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.4)
  1013. swait()
  1014. end
  1015. end)()
  1016. for i = 1, 30 do
  1017. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-9.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1018. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1019. local bladeofjustice = Instance.new("Part",Torso)
  1020. bladeofjustice.Anchored = true
  1021. bladeofjustice.CanCollide = false
  1022. bladeofjustice.Name = "blad"
  1023. bladeofjustice.Transparency = 1
  1024. bladeofjustice.Size = Vector3.new(1,1,1)
  1025. bladeofjustice.BrickColor = BrickColor.new("Really black")
  1026. bladeofjustice.Material = "Neon"
  1027. bladeofjustice.CFrame = Root.CFrame * CFrame.new(math.random(-8,8),math.random(-5,5),math.random(-2,2))
  1028. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1029. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1030. bladeofjusticemesh.Scale = Vector3.new(1,1,1)
  1031. coroutine.wrap(function()
  1032. local hitted = false
  1033. for i = 1, 20 do
  1034. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1035. swait()
  1036. end
  1037. bladeofjustice.Anchored = false
  1038. sooht.Parent = bladeofjustice
  1039. sooht:Play()
  1040. coroutine.wrap(function()
  1041. for i = 1, 300 do
  1042. if hitted then break end
  1043. swait()
  1044. end
  1045. if not hitted then
  1046. bladeofjustice:Remove()
  1047. end
  1048. end)()
  1049. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1050. bov.maxForce = Vector3.new(99999,99999,99999)
  1051. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1052. bov.velocity = bladeofjustice.CFrame.lookVector*220
  1053. bladeofjustice.Touched:connect(function(hit)
  1054. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1055. if hitted then return end
  1056. hitted = true
  1057. bov:Remove()
  1058. bladeofjustice.Anchored = true
  1059. wait(2)
  1060. bladeofjustice.Transparency = 1
  1061. Hit = damagealll(14,bladeofjustice.Position)
  1062. for _,v in pairs(Hit) do
  1063. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1064. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1065. slachtoffer:TakeDamage(math.random(29,43))
  1066. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1067. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1068. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1069. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*125
  1070. removeuseless:AddItem(vel,.1)
  1071. end
  1072. end
  1073. for i = 1, 3 do
  1074. coroutine.wrap(function()
  1075. local sk = Instance.new("Part",Torso)
  1076. sk.CanCollide = false
  1077. sk.Anchored = true
  1078. sk.BrickColor = BrickColor.new("Crimson")
  1079. sk.Name = "sk"
  1080. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1081. local skmesh = Instance.new("SpecialMesh",sk)
  1082. skmesh.MeshId = "rbxassetid://662586858"
  1083. skmesh.Name = "wave"
  1084. skmesh.Scale = Vector3.new(.01,.001,.01)
  1085. for i = 1, 20 do
  1086. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1087. sk.Transparency = sk.Transparency + .05
  1088. swait()
  1089. end
  1090. sk:Remove()
  1091. end)()
  1092. coroutine.wrap(function()
  1093. local wshockwave = Instance.new("Part", Torso)
  1094. wshockwave.Size = Vector3.new(1,1,1)
  1095. wshockwave.CanCollide = false
  1096. wshockwave.Anchored = true
  1097. wshockwave.Transparency = .45
  1098. wshockwave.BrickColor = BrickColor.new("Crimson")
  1099. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1100. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1101. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  1102. wshockwavemesh.Name = "wswm"
  1103. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1104. removeuseless:AddItem(wshockwave,2)
  1105. for i = 1, 20 do
  1106. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(5.5,0,5.5)
  1107. wshockwave.Transparency = wshockwave.Transparency + .05
  1108. swait()
  1109. end
  1110. wshockwave:Remove()
  1111. end)()
  1112. coroutine.wrap(function()
  1113. local exploshap = Instance.new("Part",Torso)
  1114. exploshap.Size = Vector3.new(1,1,1)
  1115. exploshap.Shape = "Ball"
  1116. exploshap.Material = "Neon"
  1117. exploshap.CFrame = bladeofjustice.CFrame
  1118. exploshap.BrickColor = BrickColor.new("Really Black")
  1119. exploshap.CanCollide = false
  1120. exploshap.Anchored = true
  1121. for i = 1, 20 do
  1122. exploshap.Size = exploshap.Size + Vector3.new(2,2,2)
  1123. exploshap.Transparency = exploshap.Transparency + .05
  1124. swait()
  1125. end
  1126. bladeofjustice:Remove()
  1127. exploshap:Remove()
  1128. end)()
  1129. swait()
  1130. end
  1131. end
  1132. end)
  1133. end)()
  1134. swait(.5)
  1135. end
  1136. for i = 1, 5 do
  1137. haloweld.C0 = haloweld.C0 * CFrame.new(0,1,0)
  1138. halomesh.Scale = halomesh.Scale - Vector3.new(.25,.25,.25)
  1139. swait()
  1140. end
  1141. removeuseless:AddItem(g1,.001)
  1142. ws = 90
  1143. debounce = false
  1144. attacking = false
  1145. elseif Press=='t' then
  1146. if dedlaff then return end
  1147. if tauntdebounce == true then return end
  1148. tauntdebounce = true
  1149. rdnm = soundtable[math.random(1,#soundtable)]
  1150. tauntsound = Instance.new("Sound", Head)
  1151. tauntsound.Volume = 100
  1152. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1153. tauntsound.Looped = false
  1154. tauntsound:Play()
  1155. wait(3)
  1156. wait(tauntsound.TimeLength)
  1157. tauntsound:Remove()
  1158. wait(1)
  1159. tauntdebounce = false
  1160. elseif Press=='u' then
  1161. if debounce then return end
  1162. debounce = true
  1163. attacking = true
  1164. g1 = Instance.new("BodyGyro", Root)
  1165. g1.D = 175
  1166. g1.P = 20000
  1167. g1.MaxTorque = Vector3.new(0,9000000,0)
  1168. ws = 0
  1169. local FACEMYDIVINEWRATH = Instance.new("Sound",Torso)
  1170. FACEMYDIVINEWRATH.SoundId = "rbxassetid://1238240145"
  1171. FACEMYDIVINEWRATH.Volume = 50
  1172. FACEMYDIVINEWRATH:Play()
  1173. removeuseless:AddItem(FACEMYDIVINEWRATH,5)
  1174. for i = 1, 20 do
  1175. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1176. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1177. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1178. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1179. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1180. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  1181. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2, 1.5, .5) * CFrame.Angles(math.rad(-85 - 3 * math.sin(sine/12)), math.rad(40 + 5 * math.sin(sine/12)), math.rad(0)), 0.25)
  1182. swait()
  1183. end
  1184. local holywrath = Instance.new("Part",RightArm)
  1185. SOUND(holywrath,2644268083,10,false,6)
  1186. holywrath.Size = Vector3.new(.1,.1,.1)
  1187. holywrath.CanCollide = false
  1188. holywrath.Anchored = true
  1189. holywrath.BrickColor = BrickColor.new("Crimson")
  1190. holywrath.Material = "Neon"
  1191. holywrath.Shape = "Ball"
  1192. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1193. local holywrathaura = Instance.new("Sound",holywrath)
  1194. holywrathaura.SoundId = "rbxassetid://2643712818"
  1195. holywrathaura.Looped = true
  1196. holywrathaura.Volume = 0
  1197. holywrathaura:Play()
  1198. local holywrath2 = Instance.new("Part",RightArm)
  1199. holywrath2.Size = Vector3.new(.3,.3,.3)
  1200. holywrath2.CanCollide = false
  1201. holywrath2.Anchored = true
  1202. holywrath2.Transparency = .7
  1203. holywrath2.BrickColor = BrickColor.new("Really black")
  1204. holywrath2.Material = "Neon"
  1205. holywrath2.Shape = "Ball"
  1206. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1207. for i = 1, 30 do
  1208. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1209. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1210. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1211. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1212. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1213. coroutine.wrap(function()
  1214. hwc = holywrathcolors[math.random(1,#holywrathcolors)]
  1215. local energyballs = Instance.new("Part",Torso)
  1216. energyballs.BrickColor = BrickColor.new(hwc)
  1217. energyballs.Anchored = true
  1218. energyballs.CanCollide = false
  1219. energyballs.CFrame = holywrath.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4))
  1220. energyballs.Shape = "Ball"
  1221. energyballs.Material = "Neon"
  1222. energyballs.Size = Vector3.new(.4,.4,.4)
  1223. for i = 1, 10 do
  1224. energyballs.CFrame = energyballs.CFrame:lerp(CFrame.new(holywrath.Position),.3)
  1225. swait()
  1226. end
  1227. energyballs:Remove()
  1228. end)()
  1229. end
  1230. for i = 1, 20 do
  1231. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1232. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1233. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1234. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1235. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1236. holywrath2.Size = holywrath2.Size + Vector3.new(.1,.1,.1)
  1237. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1238. holywrath.Size = holywrath.Size + Vector3.new(.1,.1,.1)
  1239. swait()
  1240. end
  1241. for i = 1, 10 do
  1242. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1243. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1244. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1245. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1246. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1247. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1248. swait()
  1249. end
  1250. enbig = 0
  1251. enbig2 = 0
  1252. enbigger = .25
  1253. SOUND(holywrath,2644340882,10,false,6)
  1254. for i = 1, 60 do
  1255. enbigger = enbigger + .02
  1256. coroutine.wrap(function()
  1257. local sk = Instance.new("Part",Torso)
  1258. sk.CanCollide = false
  1259. sk.Anchored = true
  1260. sk.BrickColor = BrickColor.new("Really black")
  1261. sk.Name = "sk"
  1262. sk.CFrame = holywrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1263. local skmesh = Instance.new("SpecialMesh",sk)
  1264. skmesh.MeshId = "rbxassetid://662586858"
  1265. skmesh.Name = "wave"
  1266. skmesh.Scale = Vector3.new(.05,.005,.05)
  1267. for i = 1, 20 do
  1268. skmesh.Scale = skmesh.Scale + Vector3.new(enbigger,0,enbigger)
  1269. sk.Transparency = sk.Transparency + .05
  1270. swait()
  1271. end
  1272. sk:Remove()
  1273. end)()
  1274. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1275. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1276. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1277. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1278. holywrathaura.Volume = holywrathaura.Volume + .2
  1279. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1280. enbig = enbig + 2
  1281. enbig2 = enbig2 + 1
  1282. holywrath.Size = holywrath.Size + Vector3.new(4,4,4)
  1283. holywrath2.Size = holywrath2.Size + Vector3.new(4,4,4)
  1284. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1285. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1286. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)),.3)
  1287. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(1.22, 1.32, .4) * CFrame.Angles(math.rad(40 + 1 * math.sin(sine/5)), math.rad(3 + 1 * math.sin(sine/4)), math.rad(-160 - 2 * math.sin(sine/9))), 0.25)
  1288. swait()
  1289. end
  1290. for i = 1, 30 do
  1291. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  1292. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(-50),math.rad(0)),.3)
  1293. swait()
  1294. end
  1295. local hitboxwrath = Instance.new("Part",Torso)
  1296. hitboxwrath.Size = Vector3.new(1,1,1)
  1297. hitboxwrath.CanCollide = false
  1298. hitboxwrath.Transparency = 1
  1299. hitboxwrath.Anchored = false
  1300. hitboxwrath.Name = "hb"
  1301. hitboxwrath.CFrame = holywrath.CFrame
  1302. local bov = Instance.new("BodyVelocity",hitboxwrath)
  1303. bov.maxForce = Vector3.new(99999,99999,99999)
  1304. holywrath.CFrame = CFrame.new(holywrath.Position,mouse.Hit.p)
  1305. bov.velocity = holywrath.CFrame.lookVector*60
  1306. local hitted = false
  1307. local function explo()
  1308. hitted = true
  1309. hitboxwrath.Anchored = true
  1310. SOUND(hitboxwrath,2011915907,10,false,6)
  1311. shock = holywrath:Clone() shock.Parent = Torso
  1312. coroutine.wrap(function()
  1313. for i = 1, 20 do
  1314. shock.Size = shock.Size + Vector3.new(5,5,5)
  1315. shock.Transparency = shock.Transparency + .05
  1316. swait()
  1317. end
  1318. shock:Remove()
  1319. end)()
  1320. local taks = 0
  1321. local wavebigger = true
  1322. coroutine.wrap(function()
  1323. local deadlyring = Instance.new("Part", Torso)
  1324. deadlyring.Size = Vector3.new(5, 5, 5)
  1325. deadlyring.Transparency = .5
  1326. deadlyring.BrickColor = BrickColor.new("Really black")
  1327. deadlyring.Anchored = true
  1328. deadlyring.CanCollide = false
  1329. deadlyring.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1330. local deadlyringh = Instance.new("SpecialMesh", deadlyring)
  1331. deadlyringh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1332. deadlyringh.Scale = Vector3.new(330, 330, .1)
  1333. local deadlyring2 = Instance.new("Part", Torso)
  1334. deadlyring2.Size = Vector3.new(5, 5, 5)
  1335. deadlyring2.Transparency = .5
  1336. deadlyring2.BrickColor = BrickColor.new("Really black")
  1337. deadlyring2.Anchored = true
  1338. deadlyring2.CanCollide = false
  1339. deadlyring2.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1340. local deadlyringh2 = Instance.new("SpecialMesh", deadlyring2)
  1341. deadlyringh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1342. deadlyringh2.Scale = Vector3.new(360, 360, .1)
  1343. while wavebigger do
  1344. Hit = damagealll(187,hitboxwrath.Position)
  1345. for _,v in pairs(Hit) do
  1346. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1347. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1348. slachtoffer:TakeDamage(math.random(3,7))
  1349. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1350. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1351. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1352. vel.velocity = CFrame.new(hitboxwrath.Position,torso.Position).lookVector*330
  1353. removeuseless:AddItem(vel,.1)
  1354. end
  1355. end
  1356. deadlyring.CFrame = deadlyring.CFrame * CFrame.Angles(math.rad(0+7),math.rad(0-7),math.rad(0+7))
  1357. deadlyring2.CFrame = deadlyring2.CFrame * CFrame.Angles(math.rad(0-7),math.rad(0+7),math.rad(0-7))
  1358. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(2,2,0)
  1359. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(2,2,0)
  1360. holywrath2.Size = holywrath2.Size + Vector3.new(.25,.25,.25)
  1361. holywrath.Size = holywrath.Size + Vector3.new(.25,.25,.25)
  1362. swait()
  1363. end
  1364. for i = 1, 50 do
  1365. holywrathaura.Volume = holywrathaura.Volume - .5
  1366. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(5,5,0)
  1367. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(5,5,0)
  1368. deadlyring.Transparency = deadlyring.Transparency + .025
  1369. deadlyring2.Transparency = deadlyring2.Transparency + .025
  1370. holywrath.Transparency = holywrath.Transparency + .025
  1371. holywrath2.Transparency = holywrath2.Transparency + .025
  1372. swait()
  1373. end
  1374. holywrathaura:Remove()
  1375. hitboxwrath:Remove()
  1376. holywrath:Remove()
  1377. holywrath2:Remove()
  1378. deadlyring:Remove()
  1379. deadlyring2:Remove()
  1380. end)()
  1381. for i = 1, 150 do
  1382. taks = taks + .1
  1383. coroutine.wrap(function()
  1384. local shockwave = Instance.new("Part", Torso)
  1385. shockwave.Size = Vector3.new(1,1,1)
  1386. shockwave.CanCollide = false
  1387. shockwave.Anchored = true
  1388. shockwave.Transparency = .5
  1389. shockwave.BrickColor = BrickColor.new("Crimson")
  1390. shockwave.CFrame = CFrame.new(hitboxwrath.Position)
  1391. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1392. shockwavemesh.Scale = Vector3.new(7,3,7)
  1393. shockwavemesh.MeshId = "rbxassetid://20329976"
  1394. local shockwave2 = Instance.new("Part", Torso)
  1395. shockwave2.Size = Vector3.new(1,1,1)
  1396. shockwave2.CanCollide = false
  1397. shockwave2.Anchored = true
  1398. shockwave2.Transparency = .5
  1399. shockwave2.BrickColor = BrickColor.new("Crimson")
  1400. shockwave2.CFrame = CFrame.new(hitboxwrath.Position)
  1401. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1402. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1403. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1404. for i = 1, 40 do
  1405. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1406. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1407. shockwave.Transparency = shockwave.Transparency + 0.025
  1408. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1409. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18 + taks,6 + taks/2,18 + taks)
  1410. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18+taks,3 + taks/2,18+taks)
  1411. swait()
  1412. end
  1413. shockwave:Remove()
  1414. shockwave2:Remove()
  1415. end)()
  1416. swait(2.4)
  1417. end
  1418. wavebigger = false
  1419. end
  1420. coroutine.wrap(function()
  1421. local hitted = false
  1422. hitboxwrath.Touched:connect(function(hit)
  1423. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1424. if hitted then return end
  1425. explo()
  1426. end
  1427. end)
  1428. while true do
  1429. if hitted then break end
  1430. holywrath2.CFrame = hitboxwrath.CFrame
  1431. holywrath.CFrame = hitboxwrath.CFrame
  1432. swait()
  1433. end
  1434. end)()
  1435. coroutine.wrap(function()
  1436. for i = 1, 1100 do
  1437. if hitted then break end
  1438. swait()
  1439. end
  1440. if not hitted then
  1441. explo()
  1442. end
  1443. end)()
  1444. for i = 1, 22 do
  1445. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1446. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1447. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1448. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1449. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1450. RIGHTARMLERP.C1 = RIGHTARMLERP.C1:lerp(CFrame.new(.2,.2,.2) * CFrame.Angles(0,0,0),.2)
  1451. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.1, 0.4) * CFrame.Angles(math.rad(-75), math.rad(-15), math.rad(4)), 0.2)
  1452. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1453. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(50),math.rad(0)),.3)
  1454. swait()
  1455. end
  1456. RIGHTARMLERP.C1 = CFrame.new(0,0,0)
  1457. removeuseless:AddItem(g1,.001)
  1458. debounce = false
  1459. attacking = false
  1460. ws = 90
  1461. elseif Press=='y' then
  1462. if debounce then return end
  1463. debounce = true
  1464. attacking = true
  1465. local trev = true
  1466. change = .6
  1467. coroutine.wrap(function()
  1468. while true do
  1469. if trev == false then break end
  1470. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1471. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1472. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1473. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1474. swait()
  1475. end
  1476. end)()
  1477. ws = 0
  1478. local speech = Instance.new("Sound",Head)
  1479. speech.SoundId = "rbxassetid://2638520204"
  1480. speech.Volume = 10
  1481. speech:Play()
  1482. removeuseless:AddItem(speech,5)
  1483. coroutine.wrap(function()
  1484. for i = 1, 35 do
  1485. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.25)
  1486. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.25)
  1487. swait()
  1488. end
  1489. end)()
  1490. coroutine.wrap(function()
  1491. local blwav = Instance.new("Part",Torso)
  1492. blwav.Size = Vector3.new(1,1,1)
  1493. blwav.Shape = "Ball"
  1494. blwav.BrickColor = BrickColor.new("Really black")
  1495. blwav.CanCollide = false
  1496. blwav.CFrame = Root.CFrame
  1497. blwav.Anchored = true
  1498. blwav.Material = "Neon"
  1499. for i = 1, 50 do
  1500. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1501. blwav.Transparency = blwav.Transparency + .05
  1502. swait()
  1503. end
  1504. blwav:Remove()
  1505. end)()
  1506. eagle = Instance.new("Part", Torso)
  1507. eagle.Size = Vector3.new(1,1,1)
  1508. eagle.CanCollide = false
  1509. eagle.Anchored = false
  1510. eagle.Material = "Neon"
  1511. eagle.Transparency = .58
  1512. eagle.BrickColor = BrickColor.new("Really black")
  1513. eagle.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1514. local eaglemesh = Instance.new("SpecialMesh", eagle)
  1515. eaglemesh.MeshId = "rbxassetid://120647529"
  1516. eaglemesh.Scale = Vector3.new(0,0,0)
  1517. eagleweld = weldBetween(eagle,Root)
  1518. eagleweld.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1519. local eagle2 = Instance.new("Part", Torso)
  1520. eagle2.Size = Vector3.new(1,1,1)
  1521. eagle2.CanCollide = false
  1522. eagle2.Anchored = false
  1523. eagle2.Material = "Neon"
  1524. eagle2.Transparency = .49
  1525. eagle2.BrickColor = BrickColor.new("Really black")
  1526. eagle2.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1527. local eaglemesh2 = Instance.new("SpecialMesh", eagle2)
  1528. eaglemesh2.MeshId = "rbxassetid://120647529"
  1529. eaglemesh2.Scale = Vector3.new(0,0,0)
  1530. eagleweld2 = weldBetween(eagle2,Root)
  1531. eagleweld2.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1532. local eagle3 = Instance.new("Part", Torso)
  1533. eagle3.Size = Vector3.new(1,1,1)
  1534. eagle3.CanCollide = false
  1535. eagle3.Anchored = false
  1536. eagle3.Material = "Neon"
  1537. eagle3.Transparency = .65
  1538. eagle3.BrickColor = BrickColor.new("Really black")
  1539. eagle3.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1540. local eaglemesh3 = Instance.new("SpecialMesh", eagle3)
  1541. eaglemesh3.MeshId = "rbxassetid://120647529"
  1542. eaglemesh3.Scale = Vector3.new(0,0,0)
  1543. eagleweld3 = weldBetween(eagle3,Root)
  1544. eagleweld3.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1545. circlelocation = Instance.new("Part",Torso)
  1546. circlelocation.Size = Vector3.new(1,1,1)
  1547. circlelocation.CFrame = Root.CFrame
  1548. circlelocation.Anchored = false
  1549. circlelocation.Transparency = 1
  1550. circlelocation.CanCollide = false
  1551. circlelocationweld = weldBetween(circlelocation,Root)
  1552. circlelocationweld.C0 = CFrame.new(0,-56,-15)
  1553. lighttable = {}
  1554. val = 0
  1555. for i = 1, 250 do
  1556. val = val + 5
  1557. lightpart = Instance.new("Part",Torso)
  1558. lightpart.Anchored = false
  1559. lightpart.CanCollide = false
  1560. lightpart.Size = Vector3.new(2,.5,2.35)
  1561. lightpart.Material = "Neon"
  1562. lightpart.Transparency = 1
  1563. lightpart.BrickColor = BrickColor.new("Really black")
  1564. lightpartweld = weldBetween(lightpart,circlelocation)
  1565. lightpartweld.C0 = CFrame.new(25,0,0) * CFrame.Angles(0,math.rad(val),0)
  1566. table.insert(lighttable,lightpart)
  1567. end
  1568. coroutine.wrap(function()
  1569. wait(1.76)
  1570. for i = 1, 120 do
  1571. for i,v in pairs(lighttable) do
  1572. v.Transparency = v.Transparency - .01
  1573. end
  1574. swait()
  1575. end
  1576. end)()
  1577. introvog = true
  1578. coroutine.wrap(function()
  1579. for i = 1, 63 do
  1580. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(0,1,1)
  1581. swait()
  1582. end
  1583. for i = 1, 32 do
  1584. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(2,0,0)
  1585. swait()
  1586. end
  1587. for i = 1, 50 do
  1588. hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  1589. coroutine.wrap(function()
  1590. local wshockwave = Instance.new("Part", Torso)
  1591. wshockwave.Size = Vector3.new(1,1,1)
  1592. wshockwave.CanCollide = false
  1593. wshockwave.Anchored = true
  1594. wshockwave.Transparency = .45
  1595. wshockwave.BrickColor = BrickColor.new("Crimson")
  1596. wshockwave.CFrame = CFrame.new(eagle.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1597. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1598. wshockwavemesh.Scale = Vector3.new(1,.005,1)
  1599. wshockwavemesh.Name = "wswm"
  1600. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1601. removeuseless:AddItem(wshockwave,2)
  1602. for i = 1, 20 do
  1603. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(29.5,0,29.5)
  1604. wshockwave.Transparency = wshockwave.Transparency + .05
  1605. swait()
  1606. end
  1607. wshockwave:Remove()
  1608. end)()
  1609. coroutine.wrap(function()
  1610. local sk = Instance.new("Part",Torso)
  1611. sk.CanCollide = false
  1612. sk.Anchored = true
  1613. sk.BrickColor = BrickColor.new("Crimson")
  1614. sk.Name = "sk"
  1615. sk.CFrame = eagle.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1616. local skmesh = Instance.new("SpecialMesh",sk)
  1617. skmesh.MeshId = "rbxassetid://662586858"
  1618. skmesh.Name = "wave"
  1619. skmesh.Scale = Vector3.new(.05,.005,.05)
  1620. for i = 1, 20 do
  1621. skmesh.Scale = skmesh.Scale + Vector3.new(.25,0,.25)
  1622. sk.Transparency = sk.Transparency + .05
  1623. swait()
  1624. end
  1625. sk:Remove()
  1626. end)()
  1627. swait()
  1628. end
  1629. introvog = false
  1630. hum.CameraOffset = Vector3.new(0,0,0)
  1631. end)()
  1632. coroutine.wrap(function()
  1633. for i = 1, 54 do
  1634. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(0,1,1)
  1635. swait()
  1636. end
  1637. local eaglesound = Instance.new("Sound",eagle)
  1638. eaglesound.SoundId = "rbxassetid://923172614"
  1639. eaglesound.Volume = 10
  1640. eaglesound:Play()
  1641. removeuseless:AddItem(eaglesound,5)
  1642. for i = 1, 27 do
  1643. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(2,0,0)
  1644. swait()
  1645. end
  1646. end)()
  1647. coroutine.wrap(function()
  1648. for i = 1, 59 do
  1649. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(0,1,1)
  1650. swait()
  1651. end
  1652. for i = 1, 30 do
  1653. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(2,0,0)
  1654. swait()
  1655. end
  1656. end)()
  1657. while wait() do
  1658. if introvog == false then break end
  1659. end
  1660. bleedattacking = true
  1661. g1 = Instance.new("BodyGyro", Root)
  1662. g1.D = 175
  1663. g1.P = 20000
  1664. g1.MaxTorque = Vector3.new(0,9000000,0)
  1665. coroutine.wrap(function()
  1666. while bleedattacking do
  1667. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.155)
  1668. swait()
  1669. end
  1670. removeuseless:AddItem(g1,.001)
  1671. end)()
  1672. coroutine.wrap(function()
  1673. local lnt = Instance.new("Sound",eagle)
  1674. lnt.SoundId = "rbxassetid://224339201"
  1675. lnt.Volume = 10
  1676. lnt:Play()
  1677. removeuseless:AddItem(lnt,5)
  1678. wait(.3)
  1679. local lnt2 = Instance.new("Sound",eagle)
  1680. lnt2.SoundId = "rbxassetid://1539349118"
  1681. lnt2.Volume = 10
  1682. lnt2:Play()
  1683. removeuseless:AddItem(lnt2,5)
  1684. end)()
  1685. for i = 1, 10 do
  1686. local bladeofjustice = Instance.new("Part",Torso)
  1687. bladeofjustice.Anchored = true
  1688. bladeofjustice.CanCollide = false
  1689. bladeofjustice.Name = "blad"
  1690. bladeofjustice.Transparency = 1
  1691. bladeofjustice.Size = Vector3.new(2,2,2)
  1692. bladeofjustice.BrickColor = BrickColor.new("Really black")
  1693. bladeofjustice.Material = "Neon"
  1694. bladeofjustice.CFrame = eagle.CFrame * CFrame.new(math.random(-139,139),math.random(-39,39),math.random(-15,15))
  1695. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1696. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1697. bladeofjusticemesh.Scale = Vector3.new(10,10,10)
  1698. local particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  1699. local blwav = Instance.new("Part",Torso)
  1700. blwav.Size = Vector3.new(1,1,1)
  1701. blwav.Shape = "Ball"
  1702. blwav.BrickColor = BrickColor.new("Really black")
  1703. blwav.CanCollide = false
  1704. blwav.CFrame = bladeofjustice.CFrame
  1705. blwav.Anchored = true
  1706. blwav.Material = "Neon"
  1707. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1708. blwav.Transparency = blwav.Transparency + .05
  1709. coroutine.wrap(function()
  1710. for i = 1, 5 do
  1711. local sk = Instance.new("Part",Torso)
  1712. sk.CanCollide = false
  1713. sk.Anchored = true
  1714. sk.BrickColor = BrickColor.new("Crimson")
  1715. sk.Name = "sk"
  1716. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1717. local skmesh = Instance.new("SpecialMesh",sk)
  1718. skmesh.MeshId = "rbxassetid://662586858"
  1719. skmesh.Name = "wave"
  1720. skmesh.Scale = Vector3.new(.05,.005,.05)
  1721. for i = 1, 20 do
  1722. skmesh.Scale = skmesh.Scale + Vector3.new(.05,0,.05)
  1723. sk.Transparency = sk.Transparency + .05
  1724. swait()
  1725. end
  1726. sk:Remove()
  1727. end
  1728. end)()
  1729. coroutine.wrap(function()
  1730. for i = 1, 20 do
  1731. blwav.Size = blwav.Size + Vector3.new(10,10,10)
  1732. blwav.Transparency = blwav.Transparency + .05
  1733. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1734. swait()
  1735. end
  1736. blwav:Remove()
  1737. end)()
  1738. local hitted = false
  1739. coroutine.wrap(function()
  1740. for i = 1, 300 do
  1741. if hitted then break end
  1742. swait()
  1743. end
  1744. if not hitted then
  1745. bladeofjustice:Remove()
  1746. end
  1747. end)()
  1748. bladeofjustice.Anchored = false
  1749. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1750. bov.maxForce = Vector3.new(9999999,9999999,9999999)
  1751. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1752. bov.velocity = bladeofjustice.CFrame.lookVector*350
  1753. bladeofjustice.Touched:connect(function(hit)
  1754. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1755. if hitted then return end
  1756. hitted = true
  1757. bov:Remove()
  1758. bladeofjustice.Anchored = true
  1759. wait(2)
  1760. removeuseless:AddItem(bladeofjustice,5)
  1761. coroutine.wrap(function()
  1762. for i = 1, 20 do
  1763. hum.CameraOffset = Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1764. swait()
  1765. end
  1766. hum.CameraOffset = Vector3.new(0,0,0)
  1767. end)()
  1768. Hit = damagealll(144,bladeofjustice.Position)
  1769. for _,v in pairs(Hit) do
  1770. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1771. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1772. slachtoffer:TakeDamage(math.random(47,78))
  1773. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1774. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1775. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1776. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*330
  1777. removeuseless:AddItem(vel,.1)
  1778. end
  1779. end
  1780. local soundbox = Instance.new("Part",Torso)
  1781. soundbox.CFrame = bladeofjustice.CFrame
  1782. soundbox.Size = Vector3.new(1,1,1)
  1783. soundbox.Anchored = true
  1784. soundbox.CanCollide = false
  1785. soundbox.Transparency = 1
  1786. removeuseless:AddItem(soundbox,5)
  1787. wabam = Instance.new("Sound",soundbox)
  1788. wabam.SoundId = "rbxassetid://2444802791"
  1789. wabam.Volume = 8
  1790. wabam:Play()
  1791. bladeofjustice.Transparency = 1
  1792. pobox = Instance.new("Part",Torso)
  1793. pobox.Anchored = true
  1794. pobox.CanCollide = false
  1795. pobox.Size = Vector3.new(1,1,1)
  1796. pobox.CFrame = bladeofjustice.CFrame
  1797. pobox.Transparency = 1
  1798. for i = 1, 4 do
  1799. coroutine.wrap(function()
  1800. local shockwave = Instance.new("Part", Torso)
  1801. shockwave.Size = Vector3.new(1,1,1)
  1802. shockwave.CanCollide = false
  1803. shockwave.Anchored = true
  1804. shockwave.Transparency = .5
  1805. shockwave.BrickColor = BrickColor.new("Crimson")
  1806. shockwave.CFrame = CFrame.new(pobox.Position)
  1807. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1808. shockwavemesh.Scale = Vector3.new(7,3,7)
  1809. shockwavemesh.MeshId = "rbxassetid://20329976"
  1810. local shockwave2 = Instance.new("Part", Torso)
  1811. shockwave2.Size = Vector3.new(1,1,1)
  1812. shockwave2.CanCollide = false
  1813. shockwave2.Anchored = true
  1814. shockwave2.Transparency = .5
  1815. shockwave2.BrickColor = BrickColor.new("Crimson")
  1816. shockwave2.CFrame = CFrame.new(pobox.Position)
  1817. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1818. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1819. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1820. for i = 1, 40 do
  1821. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1822. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1823. shockwave.Transparency = shockwave.Transparency + 0.025
  1824. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1825. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18,6,18)
  1826. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18,3,18)
  1827. swait()
  1828. end
  1829. pobox:Remove()
  1830. shockwave:Remove()
  1831. shockwave2:Remove()
  1832. bladeofjustice:Remove()
  1833. end)()
  1834. coroutine.wrap(function()
  1835. local sk = Instance.new("Part",Torso)
  1836. sk.CanCollide = false
  1837. sk.Anchored = true
  1838. sk.BrickColor = BrickColor.new("Crimson")
  1839. sk.Name = "sk"
  1840. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1841. local skmesh = Instance.new("SpecialMesh",sk)
  1842. skmesh.MeshId = "rbxassetid://662586858"
  1843. skmesh.Name = "wave"
  1844. skmesh.Scale = Vector3.new(.06,.001,.06)
  1845. for i = 1, 20 do
  1846. skmesh.Scale = skmesh.Scale + Vector3.new(.13,0,.13)
  1847. sk.Transparency = sk.Transparency + .05
  1848. swait()
  1849. end
  1850. sk:Remove()
  1851. end)()
  1852. coroutine.wrap(function()
  1853. local wshockwave = Instance.new("Part", Torso)
  1854. wshockwave.Size = Vector3.new(1,1,1)
  1855. wshockwave.CanCollide = false
  1856. wshockwave.Anchored = true
  1857. wshockwave.Transparency = .45
  1858. wshockwave.BrickColor = BrickColor.new("Crimson")
  1859. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1860. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1861. wshockwavemesh.Scale = Vector3.new(10,.05,10)
  1862. wshockwavemesh.Name = "wswm"
  1863. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1864. for i = 1, 20 do
  1865. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(30,0,30)
  1866. wshockwave.Transparency = wshockwave.Transparency + .05
  1867. swait()
  1868. end
  1869. wshockwave:Remove()
  1870. end)()
  1871. coroutine.wrap(function()
  1872. local blwav = Instance.new("Part",Torso)
  1873. blwav.Size = Vector3.new(1,1,1)
  1874. blwav.Shape = "Ball"
  1875. blwav.BrickColor = BrickColor.new("Crimson")
  1876. blwav.CanCollide = false
  1877. blwav.CFrame = bladeofjustice.CFrame
  1878. blwav.Anchored = true
  1879. blwav.Material = "Neon"
  1880. for i = 1, 20 do
  1881. blwav.Size = blwav.Size + Vector3.new(18,18,18)
  1882. blwav.Transparency = blwav.Transparency + .05
  1883. swait()
  1884. end
  1885. blwav:Remove()
  1886. end)()
  1887. swait()
  1888. end
  1889. end
  1890. end)
  1891. swait(10)
  1892. end
  1893. bleedattacking = false
  1894. eagleweld:Remove()
  1895. eagleweld2:Remove()
  1896. eagleweld3:Remove()
  1897. eagle.Anchored = true
  1898. eagle2.Anchored = true
  1899. eagle3.Anchored = true
  1900. coroutine.wrap(function()
  1901. for i = 1, 30 do
  1902. for i,v in pairs(lighttable) do
  1903. v.Transparency = v.Transparency + .05
  1904. end
  1905. swait()
  1906. end
  1907. for i,v in pairs(lighttable) do
  1908. v:Remove()
  1909. end
  1910. circlelocation:Remove()
  1911. lighttable = {}
  1912. end)()
  1913. for i = 1, 80 do
  1914. eagle.CFrame = eagle.CFrame * CFrame.new(0,0,-6) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1915. eagle.Transparency = eagle.Transparency + .0125
  1916. eagle2.CFrame = eagle2.CFrame * CFrame.new(0,0,-4) * CFrame.Angles(0,math.rad(0),math.rad(-7))
  1917. eagle2.Transparency = eagle2.Transparency + .0125
  1918. eagle3.CFrame = eagle3.CFrame * CFrame.new(0,0,-3) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1919. eagle3.Transparency = eagle3.Transparency + .0125
  1920. swait()
  1921. end
  1922. eagle:Remove()
  1923. eagle2:Remove()
  1924. eagle3:Remove()
  1925. ws = 90
  1926. trev = false
  1927. debounce = false
  1928. attacking = false
  1929. elseif Press=='r' then
  1930. if debounce then return end
  1931. debounce = true
  1932. attacking = true
  1933. ws = 8
  1934. coroutine.wrap(function()
  1935. g1 = Instance.new("BodyGyro", Root)
  1936. g1.D = 175
  1937. g1.P = 20000
  1938. g1.MaxTorque = Vector3.new(0,9000000,0)
  1939. for i = 1, 50 do
  1940. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1941. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1942. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1943. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1944. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1945. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1946. swait()
  1947. end
  1948. removeuseless:AddItem(g1,.001)
  1949. debounce = false
  1950. attacking = false
  1951. ws = 90
  1952. end)()
  1953. local lightofdeath = Instance.new("Part",Torso)
  1954. angelic = Instance.new("Sound",lightofdeath)
  1955. angelic.Pitch = 1
  1956. angelic.Volume = 10
  1957. angelic.SoundId = "rbxassetid://1837929946"
  1958. angelic:Play()
  1959. lightofdeath.Size = Vector3.new(1000000,25,25)
  1960. lightofdeath.CanCollide = false
  1961. lightofdeath.Material = "Neon"
  1962. lightofdeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1963. lightofdeath.Shape = "Cylinder"
  1964. lightofdeath.Transparency = 1
  1965. lightofdeath.Anchored = true
  1966. local lightofdeath2 = Instance.new("Part",Torso)
  1967. lightofdeath2.Size = Vector3.new(1000000,50,50)
  1968. lightofdeath2.CanCollide = false
  1969. lightofdeath2.Material = "Neon"
  1970. lightofdeath2.CFrame = CFrame.new(lightofdeath.Position) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1971. lightofdeath2.Shape = "Cylinder"
  1972. lightofdeath2.Transparency = 1
  1973. lightofdeath2.CanCollide = false
  1974. lightofdeath2.Anchored = true
  1975. local pobox = Instance.new("Part",Torso)
  1976. pobox.Size = Vector3.new(1,1,1)
  1977. pobox.Transparency = 1
  1978. pobox.Anchored = true
  1979. pobox.CanCollide = false
  1980. pobox.CFrame = CFrame.new(mouse.Hit.p)
  1981. coroutine.wrap(function()
  1982. for i = 1, 20 do
  1983. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,lightofdeath.Position),.4)
  1984. lightofdeath.Transparency = lightofdeath.Transparency - .025
  1985. lightofdeath2.Transparency = lightofdeath2.Transparency - .0125
  1986. swait()
  1987. end
  1988. end)()
  1989. for i = 1, 100 do
  1990. lightofdeath.Size = lightofdeath.Size - Vector3.new(0,.25,.25)
  1991. lightofdeath2.Size = lightofdeath2.Size - Vector3.new(0,.5,.5)
  1992. swait()
  1993. end
  1994. local soundbrick = Instance.new("Part",Torso)
  1995. soundbrick.Anchored = true
  1996. soundbrick.Size = Vector3.new(1,1,1)
  1997. soundbrick.CanCollide = false
  1998. soundbrick.Transparency = 1
  1999. soundbrick.CFrame = pobox.CFrame
  2000. removeuseless:AddItem(soundbrick,10)
  2001. local bam = Instance.new("Sound",soundbrick)
  2002. bam.SoundId = "rbxassetid://1354014962"
  2003. bam.Volume = 10
  2004. bam:Play()
  2005. Hit = damagealll(44,pobox.Position)
  2006. for _,v in pairs(Hit) do
  2007. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2008. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2009. slachtoffer:TakeDamage(math.random(42,68))
  2010. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2011. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2012. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2013. vel.velocity = CFrame.new(pobox.Position,torso.Position).lookVector*225
  2014. removeuseless:AddItem(vel,.1)
  2015. end
  2016. end
  2017. lightofdeath:Remove()
  2018. lightofdeath2:Remove()
  2019. for i = 1, 3 do
  2020. coroutine.wrap(function()
  2021. local shockwave = Instance.new("Part", Torso)
  2022. shockwave.Size = Vector3.new(1,1,1)
  2023. shockwave.CanCollide = false
  2024. shockwave.Anchored = true
  2025. shockwave.Transparency = .5
  2026. shockwave.BrickColor = BrickColor.new("Crimson")
  2027. shockwave.CFrame = CFrame.new(pobox.Position)
  2028. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  2029. shockwavemesh.Scale = Vector3.new(7,3,7)
  2030. shockwavemesh.MeshId = "rbxassetid://20329976"
  2031. local shockwave2 = Instance.new("Part", Torso)
  2032. shockwave2.Size = Vector3.new(1,1,1)
  2033. shockwave2.CanCollide = false
  2034. shockwave2.Anchored = true
  2035. shockwave2.Transparency = .5
  2036. shockwave2.BrickColor = BrickColor.new("Crimson")
  2037. shockwave2.CFrame = CFrame.new(pobox.Position)
  2038. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  2039. shockwavemesh2.Scale = Vector3.new(5,3,5)
  2040. shockwavemesh2.MeshId = "rbxassetid://20329976"
  2041. for i = 1, 40 do
  2042. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  2043. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  2044. shockwave.Transparency = shockwave.Transparency + 0.025
  2045. shockwave2.Transparency = shockwave2.Transparency + 0.025
  2046. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(9,1.5,9)
  2047. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(9,1.5,9)
  2048. swait()
  2049. end
  2050. shockwave:Remove()
  2051. shockwave2:Remove()
  2052. end)()
  2053. coroutine.wrap(function()
  2054. local sk = Instance.new("Part",Torso)
  2055. sk.CanCollide = false
  2056. sk.Anchored = true
  2057. sk.BrickColor = BrickColor.new("Crimson")
  2058. sk.Name = "sk"
  2059. sk.CFrame = pobox.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2060. local skmesh = Instance.new("SpecialMesh",sk)
  2061. skmesh.MeshId = "rbxassetid://662586858"
  2062. skmesh.Name = "wave"
  2063. skmesh.Scale = Vector3.new(.01,.001,.01)
  2064. for i = 1, 20 do
  2065. skmesh.Scale = skmesh.Scale + Vector3.new(.07,0,.07)
  2066. sk.Transparency = sk.Transparency + .05
  2067. swait()
  2068. end
  2069. sk:Remove()
  2070. end)()
  2071. coroutine.wrap(function()
  2072. local wshockwave = Instance.new("Part", Torso)
  2073. wshockwave.Size = Vector3.new(1,1,1)
  2074. wshockwave.CanCollide = false
  2075. wshockwave.Anchored = true
  2076. wshockwave.Transparency = .45
  2077. wshockwave.BrickColor = BrickColor.new("Crimson")
  2078. wshockwave.CFrame = CFrame.new(pobox.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2079. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2080. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  2081. wshockwavemesh.Name = "wswm"
  2082. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2083. removeuseless:AddItem(wshockwave,2)
  2084. for i = 1, 20 do
  2085. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(9.5,0,9.5)
  2086. wshockwave.Transparency = wshockwave.Transparency + .05
  2087. swait()
  2088. end
  2089. wshockwave:Remove()
  2090. end)()
  2091. local boom = Instance.new("Part",Torso)
  2092. boom.Size = Vector3.new(6,6,6)
  2093. boom.Transparency = .1
  2094. boom.Shape = "Ball"
  2095. boom.BrickColor = BrickColor.new("Crimson")
  2096. boom.CanCollide = false
  2097. boom.Anchored = true
  2098. boom.CFrame = CFrame.new(pobox.Position)
  2099. boom.Material = "Neon"
  2100. coroutine.wrap(function()
  2101. for i = 1, 20 do
  2102. boom.Size = boom.Size + Vector3.new(7,7,7)
  2103. boom.Transparency = boom.Transparency + .05
  2104. swait()
  2105. end
  2106. boom:Remove()
  2107. end)()
  2108. swait()
  2109. end
  2110. end
  2111. end)
  2112.  
  2113. checks1 = coroutine.wrap(function() -------Checks
  2114. while true do
  2115. if Root.Velocity.Magnitude < 5 and running == false then
  2116. position = "Idle"
  2117. elseif Root.Velocity.Magnitude > 5 and running == false then
  2118. position = "Walking"
  2119. else
  2120. end
  2121. wait()
  2122. end
  2123. end)
  2124. checks1()
  2125.  
  2126. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  2127. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  2128. end
  2129.  
  2130. function ray2(StartPos, EndPos, Distance, Ignore)
  2131. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  2132. return ray(StartPos, DIRECTION, Distance, Ignore)
  2133. end
  2134.  
  2135. OrgnC0 = Neck.C0
  2136. local movelimbs = coroutine.wrap(function()
  2137. while RunSrv.RenderStepped:wait() do
  2138. TrsoLV = Torso.CFrame.lookVector
  2139. Dist = nil
  2140. Diff = nil
  2141. if not MseGuide then
  2142. print("Failed to recognize")
  2143. else
  2144. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2145. Dist = (Head.CFrame.p-Point).magnitude
  2146. Diff = Head.CFrame.Y-Point.Y
  2147. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2148. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2149. Diff2 = LeftArm.CFrame.Y-Point.Y
  2150. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2151. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2152. end
  2153. end
  2154. end)
  2155. movelimbs()
  2156. immortal = {}
  2157. for i,v in pairs(Character:GetDescendants()) do
  2158. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2159. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2160. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2161. end
  2162. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2163. elseif v:IsA("JointInstance") then
  2164. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2165. end
  2166. end
  2167. for e = 1, #immortal do
  2168. if immortal[e] ~= nil then
  2169. local STUFF = immortal[e]
  2170. local PART = STUFF[1]
  2171. local PARENT = STUFF[2]
  2172. local MATERIAL = STUFF[3]
  2173. local COLOR = STUFF[4]
  2174. local TRANSPARENCY = STUFF[5]
  2175. if levitate then
  2176. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2177. PART.Material = MATERIAL
  2178. PART.Color = COLOR
  2179. PART.Transparency = TRANSPARENCY
  2180. end
  2181. PART.AncestryChanged:connect(function()
  2182. PART.Parent = PARENT
  2183. end)
  2184. else
  2185. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2186. PART.Material = MATERIAL
  2187. PART.Color = COLOR
  2188. PART.Transparency = TRANSPARENCY
  2189. end
  2190. PART.AncestryChanged:connect(function()
  2191. PART.Parent = PARENT
  2192. end)
  2193. end
  2194. end
  2195. end
  2196. function immortality()
  2197. for e = 1, #immortal do
  2198. if immortal[e] ~= nil then
  2199. local STUFF = immortal[e]
  2200. local PART = STUFF[1]
  2201. local PARENT = STUFF[2]
  2202. local MATERIAL = STUFF[3]
  2203. local COLOR = STUFF[4]
  2204. local TRANSPARENCY = STUFF[5]
  2205. if PART.ClassName == "Part" and PART == Root then
  2206. PART.Material = MATERIAL
  2207. PART.Color = COLOR
  2208. PART.Transparency = TRANSPARENCY
  2209. end
  2210. if PART.Parent ~= PARENT then
  2211. hum:Remove()
  2212. PART.Parent = PARENT
  2213. hum = Instance.new("Humanoid",Character)
  2214. if levitate then
  2215. eyo1:Remove()
  2216. eyo2:Remove()
  2217. end
  2218. hum.Name = "noneofurbusiness"
  2219. end
  2220. end
  2221. end
  2222. end
  2223. coroutine.wrap(function()
  2224. while true do
  2225. if hum.Health < .1 then
  2226. immortality()
  2227. end
  2228. wait()
  2229. end
  2230. end)()
  2231.  
  2232. leftlocation = Instance.new("Part",LeftArm)
  2233. leftlocation.Size = Vector3.new(1,1,1)
  2234. leftlocation.Transparency = 1
  2235. leftlocationweld = weldBetween(leftlocation,LeftArm)
  2236. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  2237. rightlocation = Instance.new("Part",RightArm)
  2238. rightlocation.Size = Vector3.new(1,1,1)
  2239. rightlocation.Transparency = 1
  2240. rightlocationweld = weldBetween(rightlocation,RightArm)
  2241. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  2242.  
  2243. coroutine.wrap(function()
  2244. while true do
  2245. hpheight = 4 + 1 * math.sin(sine/12)
  2246. hum.HipHeight = hpheight
  2247. swait()
  2248. end
  2249. end)()
  2250.  
  2251. local anims = coroutine.wrap(function()
  2252. while true do
  2253. settime = 0.05
  2254. sine = sine + change
  2255. if position == "Walking" and attacking == false and running == false then
  2256. change = .5
  2257. walking = true
  2258. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2259. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.25)
  2260. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.25)
  2261. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  2262. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5 - .1 * -math.sin(sine/12), 0) * CFrame.Angles(math.rad(35 - 2 * math.sin(sine/12)), math.rad(0), math.rad(-25 - 5 * math.sin(sine/12))), 0.25)
  2263. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-41 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 9, math.cos(10 * math.cos(sine/10))), 0.25)
  2264. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(-20), math.rad(0)), 0.25)
  2265. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
  2266. elseif position == "Idle" and attacking == false and running == false then
  2267. change = .5
  2268. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2269. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(2 * math.sin(sine/16)),math.rad(0)),.2)
  2270. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  2271. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  2272. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  2273. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  2274. end
  2275. swait()
  2276. end
  2277. end)
  2278. anims()
  2279. warn("Justice given form. Made by Supr14")
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