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Gunners (1998)

Aug 17th, 2018
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  1. RimWorld 0.19.1998 rev630
  2. Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:49)
  3. RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
  4. Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
  5. Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
  6. Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
  7.  
  8. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="GunnerFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>Gunner</pawnSingular><pawnsPlural>Gunners</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>commander</leaderTitle><fixedName>The Gunners</fixedName><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><caravanTraderKinds><li>T_CaravanGunnerMerchant</li></caravanTraderKinds><visitorTraderKinds><li>T_VisitorGunner</li></visitorTraderKinds><baseTraderKinds><li>T_BaseGunnerStandard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><!-- Normal Sodliers --><li><kindDef>Combat</kindDef><commonality>20</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Pawn_GunnerRecruit>10</Pawn_GunnerRecruit><Pawn_GunnerPrivate>20</Pawn_GunnerPrivate><Pawn_GunnerShield>3</Pawn_GunnerShield><Pawn_Grenadier>5</Pawn_Grenadier><Pawn_GunnerCommander>1</Pawn_GunnerCommander></options></li><!-- Elites --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li><li>Siege</li></disallowedStrategies><options><Pawn_GunnerSniper>10</Pawn_GunnerSniper><Pawn_GunnerElite>20</Pawn_GunnerElite><Pawn_GunnerCommander>1</Pawn_GunnerCommander><Pawn_GunnerRocketman>5</Pawn_GunnerRocketman></options></li><!-- Siege team --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>ImmediateAttackSmart</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li></disallowedStrategies><options><Pawn_GunnerSniper>20</Pawn_GunnerSniper><Pawn_GunnerShield>10</Pawn_GunnerShield><Pawn_GunnerElite>20</Pawn_GunnerElite></options></li><li><kindDef>Peaceful</kindDef><commonality>10</commonality><options><Scavenger>5</Scavenger></options></li><li><kindDef>Trader</kindDef><traders><Pawn_GunnerTrader>1</Pawn_GunnerTrader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Scavenger>3</Scavenger><Pawn_GunnerGunman>10</Pawn_GunnerGunman></guards></li><li><kindDef>Settlement</kindDef><options><Pawn_GunnerCommander>3</Pawn_GunnerCommander><Pawn_GunnerElite>15</Pawn_GunnerElite></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>F_Gunner</defName><label>Gunners</label><description>The Gunners are the remnants of the Federal Army Pioneer Unit. Having long since abandoned their mission, the Gunners turned towards narcotics production, using their access to Old World technologies such as lasers and battletrons to "enforce" their operations.</description><expandingIconTexture>Faction/GunnerIcon</expandingIconTexture><colorSpectrum><li>(0.45, 0.05, 0.05)</li><li>(0.80, 0.25, 0.05)</li></colorSpectrum><startingGoodwill><min>-80</min><max>-80</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef>
  9. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  10. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  11. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  12. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  13. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  14. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  15. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  16. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  17. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  18. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  19. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  20. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  21. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  22.  
  23. XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_GunnerTrader</defName><label>gunner dealer</label><trader>true</trader><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><combatPower>40</combatPower><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>200</min><max>200</max></weaponMoney><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelColor>(58,58,58)</apparelColor><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef>
  24. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  25. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  26. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  27. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  28. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  29. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  30. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  31. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  32. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  33. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  34. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  35. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  36. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  37.  
  38. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li><li>Apparel_Duster</li></apparelRequired><defName>Pawn_GunnerGunman</defName><label>hired gunman</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>35</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
  39. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  40. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  41. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  42. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  43. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  44. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  45. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  46. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  47. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  48. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  49. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  50. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  51. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  52.  
  53. XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerRecruit</defName><label>Gunner recruit</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GR</li><li>E_LR</li></weaponTags><combatPower>45</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
  54. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  55. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  56. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  57. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  58. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  59. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  60. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  61. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  62. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  63. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  64. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  65. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  66. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  67.  
  68. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerPrivate</defName><label>Gunner private</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_LR</li><li>E_GR</li></weaponTags><combatPower>75</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
  69. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  70. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  71. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  72. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  73. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  74. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  75. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  76. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  77. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  78. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  79. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  80. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  81. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  82.  
  83. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerShield</defName><label>Gunner frontliner</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>95</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef>
  84. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  85. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  86. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  87. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  88. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  89. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  90. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  91. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  92. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  93. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  94. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  95. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  96. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  97.  
  98. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerSniper</defName><label>Gunner Sniper</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>550</min><max>600</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_PLR</li></weaponTags><combatPower>105</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef>
  99. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  100. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  101. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  102. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  103. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  104. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  105. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  106. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  107. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  108. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  109. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  110. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  111. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  112.  
  113. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerRocketman</defName><label>Gunner Rocketeer</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>850</min><max>1000</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GRL</li></weaponTags><combatPower>145</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef>
  114. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  115. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  116. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  117. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  118. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  119. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  120. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  121. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  122. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  123. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  124. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  125. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  126. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  127.  
  128. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerAssaultHelmet</li><li>A_GunnerCombatArmor</li></apparelRequired><defName>Pawn_GunnerElite</defName><label>Gunner assault</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.95</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_AC</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>195</combatPower></PawnKindDef>
  129. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  130. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  131. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  132. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  133. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  134. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  135. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  136. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  137. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  138. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  139. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  140. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  141. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  142.  
  143. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerCombatArmor</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerCommander</defName><label>Gunner commander</label><factionLeader>true</factionLeader><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>1</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_CLP</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><apparelColor>(58,58,58)</apparelColor><combatPower>105</combatPower></PawnKindDef>
  144. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  145. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  146. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  147. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  148. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  149. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  150. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  151. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  152. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  153. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  154. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  155. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  156. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  157.  
  158. XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_Grenadier</defName><label>Gunner bombman</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.55</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>130</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>GrenadeDestructive</li><li>DN</li></weaponTags><apparelColor>(58,58,58)</apparelColor><combatPower>60</combatPower></PawnKindDef>
  159. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  160. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
  161. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  162. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  163. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  164. Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
  165. Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
  166. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
  167. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
  168. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  169. Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
  170. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  171. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
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