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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- new mPickup;
- #include <a_samp>
- #if defined FILTERSCRIPT
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("Blank Script");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- dcmd_die(const playerid,const params[]) {
- #pragma unused params
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid,x,y,z);
- mPickup=CreatePickup(1212, 4, x, y, z, GetPlayerVirtualWorld(playerid)); // Create a pickup at the player's position
- SendClientMessage(playerid, 0xFFFFFFAA,"Pickup Created.");
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- dcmd(die,3,createmoneybag);
- return 1;
- }
- // some wher ebelow of script!
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == mPickup)
- {
- GivePlayerMoney(playerid, 1000000);//money ammount
- }
- return 1;
- }
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