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- specializationthingwhateveryallsawitsomewhereelseprobably
- Awakening requires level 55 + HM 7
- IT'S NOW ON LIVE SERVERS wooooooooooooooooo
- HM EXP Revamp
- Similar exp needed for HM1-12, but for higher (HM13-25), some levels are reduced by like 70% ish
- Also HM30 added
- meanwhile in na/eu($$$$$$$$$$$$$$$$$$$$$$$$$)
- New zone "Gu Wul Do"
- >Solak continent new zone
- Gu Wul Do (GWD) has a special dragon pulse (timed event) to go to "Man Wul Dong" (MWD) and "San Dal Town" (SDT)
- >MWD dragonpulse spawns at specific times
- >MWD dragonpulse closes after a certain number of people enter MWD, or after a certain amount of time has passed
- >SDT dragonpulse has a chance to spawn when killing monsters
- >SDT dragonpulse closes after a certain number of people enter SDT, or after a certain amount of time has passed
- >SDT zone enables open world PVP
- GWD quest unlocks at level 55 + HM 13
- New battlegrounds (Battleroyale/pubg/fortnite)
- >20m bg free for all
- >equalized stats
- >can only enter during specific times, like Koldrak
- RAID ITEMS
- BT accessories > RAVEN earring, RAVEN ring
- same base stats as before, but has additional modifiers to skills
- each class has 2 types of ring/earring to modify a certain specialization's dmg ability
- (i.e., BM ring 1 modifies Dragontongue dmg by 3%, ring 2 modifies Honed Slash by 4%)
- Not listing all because very long list and includes new skills that were introduced with specialization (not localizing those haha..)
- VT necklace > BLACKWIND necklace
- Same as BT accessories above
- TT accessories > GRAND CELESTIAL earring, GRAND CELESTIAL ring
- s a m e
- ACCESSORY DROP
- Not 100% sure, but from what I've seen from streams, it seems to be divided into the 3 groups (TT Wing/TT Armor/TT Aura, HQ Husk/Rancor/Barb) andalso splits into type 1 and type 2 (specializations)
- Any other classes can use the drop to obtain raid accessory essence (most likely for awakened stages?)
- NEW SLOT, "NOVA"
- Pretty much third soul slot
- Unique in that it's a buff that you activate with a key press (default SHIFT + E, can be rebound)
- BASE
- "HONGMOON NOVA"
- >16930 HP
- >505 DEF
- >425 CDEF
- 10s PROC:
- BOSS AP +100, ADD DMG +300
- COMBAT REGEN +2000
- DEF +750
- (60s CD)
- Has HM 1-5, then AWK, then TRUE
- LEGENDARY TIER 1
- "SKY DRAGON NOVA"
- >28930 HP
- >925 DEF
- >828 CDEF
- 12S PROC:
- BOSS AP +160, ADD DMG +450
- CDMG +250
- COMBAT REGEN +3000
- DEF +1000
- (60s CD)
- Has SKY DRAGON 1-5, then AWK, then TRUE
- LEGENDARY TIER 2
- "LIGHTNING GOD NOVA"
- >40930 HP
- >1345 DEF
- >1231 CDEF
- 15S PROC:
- BOSS AP +220, ADD DMG +600
- CDMG +400, POWER (replacement for elemental) +400
- COMBAT REGEN +4000
- DEF +1250
- (60s CD)
- Has SKY DRAGON 1-5, then AWK, then TRUE
- Uses a lot of dungeon materials to upgrade
- >Tier 1 = Sacred crystals + Elysian crystals + Aransu Orb + Blackstone
- >Tier 2 = Sacred crystals + Elysian crystals + Transformation stone + Blood Pearl + Silver Scale
- >Tier 3 = Sacred crystals + Elysian crystals + Transformation Stone + Blue Pearl + Blue Scale
- Upgrades from stage 5 to AWK / TRUE have a chance to fail
- MSP, FLOATING ISLAND have been closed off as they have been reintroduced through the "GWD" content this patch
- TOI / TRIAL ARENA will be closed temporarily
- Currently KR has an event to swap between raid accessory types (TYPE 1 > TYPE 2, TYPE 2 > TYPE 1) for 1 Elysian or 1 Moonstone. This is TEMPORARY (9/19 - 10/17 ONLY).
- BG SS Set additional effects added
- WWV
- >3set +359 pvp def, 12430 HP
- >5set +12430 HP
- >8set +359 cdef, 12430 HP
- Beluga
- >3set +426 pvp def, 14780 HP
- >5set +14780 HP
- >8set +426 cdef, 14780 HP
- Nova
- >3set +475 pvp def, 16450 HP
- >5set +16450 HP
- >8set +475 cdef, 16560 HP
- YG
- >3set +529 pvp def, 18320 HP
- >5set +18320 HP
- >8set +529 cdef, 18320 HP
- SS/Weapon/bracelet/soulbadge/mysticbadge effects changed
- >Not listing them here because very big list, container some new skills, etc.
- someone had a google docs to keep track of the changes, pls refer to that one ty!
- Spirit psyches added
- >low tier = 66-330 crit, 44-220 cdmg
- >high tier = 137-687 crit, 91-458 cdmg
- Gem
- Pentagonal gilded Amethyst added
- >50 AP, 380 accuracy, on crit, drain 360
- Pentagonal gilded Emerald added
- >50 ap, 4940 hp, chance to proc 4000 regen + cdef 2200 on being hit
- Items
- "Elemental dmg" has been changed to "power"
- >Same dmg % as before
- >Old elemental obsidians can be turned in for new power obsidians
- Following items have been changed to be account bound:
- BT SS 1-8 chest
- VT SS 1-8 chest
- Beluga SS 1-8 chest
- Frostburn Orb
- Great Thralls Heart
- ...Something something Medallion
- NPC
- Joint attack slots have been reduced
- Dungeon/Quest changes
- The following dungeons are no longer tied to an Epic Quest requirement
- Naryu Sanctum
- Irontech F something
- Ebondrake Lair
- Starstone Mines
- Hollows Heart
- Drowning Dsomething
- Ransacked Treasury
- Sandstorm Temple
- Shadowmoor
- the next dungeon
- the next next dungeon
- "Know Thine Enemy" requirements changed
- Clear EC > kill one of the three Basin bosses
- Clear DT > Clear Heavens Mandate
- Clear NF > Clear Cold Storage
- F16 == F16
- Read the letter == Read the letter
- Know Thine Enemy RAID EDITION (idr the quest name)
- Clear FAS == Clear FAS
- Clear SJF == Clear SJF
- Clear DKV > Clear Hall of the Keeper + Templar
- Read the letter == Read the letter
- Know Thine Enemy PVP EDITION
- "TOI 3 wins" > 1v1 1 win
- Only requires completion of 1 to complete the quest
- Storyquest changes
- ACT 8
- Ch1
- >reduced size of some enemies
- Ch3
- >The location objective will now be more easily recognizable
- Ch4
- >Updated quest progression description to be more detailed (Rescue xxx > Rescue xxx and then talk to them)
- Ch8
- >Fixed issue where destination marker would show as 2 markers
- Ch9
- >Drop rate of quest item increased to 100%
- >NPC for this part will no longer disappear suddenly
- Ch11
- >Item collection requirements have been changed from 5 & 3 to 3 & 2
- >Fixed an issue where the NPC marker would show as 2 markers
- Ch13
- >Updated quest progression description to be more detailed
- Act 9
- Ch1
- >Fixed minimap issue
- Ch5
- >Fixed minimap issue
- >Reduced difficulty of NPC fight
- Ch11
- >Updated quest progression description to be more detailed
- Ch16
- >Reduced amount of enemy kills required from 15 to 7
- MSP flowers removed from rewards
- Openworld PVP "Toggle"
- >Can attack/fight other players who toggle this through the profile page
- >Only applicable in SDT
- >Cannot disable for 10s if you attack/have been attacked
- my name scoot
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