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Sep 26th, 2014
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  1.  
  2.  
  3. class CfgPatches
  4. {
  5. class Saun
  6. {
  7. units[] = {"Saun"};
  8. weapons[] = {};
  9. requiredVersion = 0.1;
  10.  
  11. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
  12. fileName = "Saun.pbo";
  13. };
  14. };
  15. class CfgVehicles{};
  16. class CfgWorlds
  17. {
  18. class DefaultWorld
  19. {
  20. cutscenes[] = {"Stratis_Intro1","Stratis_Intro2"};
  21. class Weather
  22. {
  23. class Overcast;
  24. };
  25. };
  26. class CAWorld: DefaultWorld
  27. {
  28. class Grid{};
  29. class DayLightingBrightAlmost;
  30. class DayLightingRainy;
  31. class DefaultClutter;
  32. class Weather: Weather
  33. {
  34. class Lighting;
  35. class Overcast: Overcast
  36. {
  37. class Weather1;
  38. class Weather2;
  39. class Weather3;
  40. class Weather4;
  41. class Weather5;
  42. class Weather6;
  43. };
  44. };
  45. };
  46. class DefaultLighting;
  47. class Saun: CAWorld
  48. {
  49. cutscenes[] = {};
  50. description = "Saun";
  51. icon = "";
  52. worldName = "\Saun\Sauna.wrp";
  53. pictureMap = "";
  54. pictureShot = "";
  55. plateFormat = "AX$-####";
  56. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  57. author = "M1lkm8n";
  58. mapSize = 5120;
  59. mapZone = 31;
  60. longitude = 20;
  61. latitude = -0;
  62. elevationOffset = 0;
  63. envTexture = "A3\Data_f\env_land_ca.tga";
  64. newRoadsShape = "\Saun\data\roads\roads.shp";
  65. class Sea
  66. {
  67. seaTexture = "a3\data_f\seatexture_co.paa";
  68. seaMaterial = "#water";
  69. shoreMaterial = "#shore";
  70. shoreFoamMaterial = "#shorefoam";
  71. shoreWetMaterial = "#shorewet";
  72. WaterMapScale = 20;
  73. WaterGrid = 50;
  74. MaxTide = 0;
  75. MaxWave = 0.25;
  76. SeaWaveXScale = "2.0/50";
  77. SeaWaveZScale = "1.0/50";
  78. SeaWaveHScale = 2.0;
  79. SeaWaveXDuration = 5000;
  80. SeaWaveZDuration = 10000;
  81. };
  82. class Underwater
  83. {
  84. noWaterFog = -0.01;
  85. fullWaterFog = -0.01;
  86. deepWaterFog = 100;
  87. waterFogDistanceNear = 5;
  88. waterFogDistance = 30;
  89. waterColor[] = {0.12,0.12,0.12};
  90. deepWaterColor[] = {0.0,0.5,0.8};
  91. surfaceColor[] = {0,0,0};
  92. deepSurfaceColor[] = {0,0,0};
  93. };
  94. class SeaWaterShaderPars
  95. {
  96. refractionMoveCoef = 0.03;
  97. minWaterOpacity = 0.0;
  98. waterOpacityDistCoef = 0.4;
  99. underwaterOpacity = 0.5;
  100. waterOpacityFadeStart = 60;
  101. waterOpacityFadeLength = 120;
  102. };
  103. class OutsideTerrain
  104. {
  105. satellite = "A3\map_Stratis\data\s_satout_co.paa";
  106. enableTerrainSynth = 0;
  107. class Layers
  108. {
  109. class Layer0
  110. {
  111. nopx = "A3\Map_Data\gdt_grass_green_nopx.paa";
  112. texture = "A3\Map_Data\gdt_grass_green_co.paa";
  113. };
  114. };
  115. colorOutside[] = {0.294118,0.333333,0.372549,1};
  116. };
  117. class Grid: Grid
  118. {
  119. offsetX = 0;
  120. offsetY = 5120;
  121. class Zoom1
  122. {
  123. zoomMax = 0.2;
  124. format = "XY";
  125. formatX = "000";
  126. formatY = "000";
  127. stepX = 100;
  128. stepY = -100;
  129. };
  130. class Zoom2
  131. {
  132. zoomMax = 0.95;
  133. format = "XY";
  134. formatX = "00";
  135. formatY = "00";
  136. stepX = 1000;
  137. stepY = -1000;
  138. };
  139. class Zoom3
  140. {
  141. zoomMax = 1e+030;
  142. format = "XY";
  143. formatX = "0";
  144. formatY = "0";
  145. stepX = 10000;
  146. stepY = -10000;
  147. };
  148. };
  149. startTime = "14:15";
  150. startDate = "6/7/2035";
  151. startWeather = 0.3;
  152. startFog = 0.0;
  153. forecastWeather = 0.3;
  154. forecastFog = 0.0;
  155. centerPosition[] = {2500,5650,1024};
  156. seagullPos[] = {1024,150.0,1024};
  157. ilsPosition[] = {1531,5019};
  158. ilsDirection[] = {-0.2588,0.08,-0.9659};
  159. ilsTaxiOff[] = {};
  160. ilsTaxiIn[] = {};
  161. class ReplaceObjects{};
  162. class Sounds
  163. {
  164. sounds[] = {};
  165. };
  166. class Animation
  167. {
  168. vehicles[] = {};
  169. };
  170. class Lighting: DefaultLighting
  171. {
  172. groundReflection[] = {0.132,0.133,0.122};
  173. };
  174. class DayLightingBrightAlmost: DayLightingBrightAlmost
  175. {
  176. deepNight[] = {-15,
  177. { 0.005,0.01,0.01 },
  178. { 0.0,0.002,0.003 },
  179. { 0.0,0.0,0.0 },
  180. { 0.0,0.0,0.0 },
  181. { 0.0,0.002,0.003 },
  182. { 0.0,0.002,0.003 },0};
  183. fullNight[] = {-5,
  184. { 0.182,0.213,0.25 },
  185. { 0.05,0.111,0.221 },
  186. { 0.04,0.034,0.004 },
  187. { 0.039,0.049,0.072 },
  188. { 0.082,0.128,0.185 },
  189. { 0.283,0.35,0.431 },0};
  190. sunMoon[] = {-3.75,
  191. { 0.377,0.441,0.518 },
  192. { 0.103,0.227,0.453 },
  193. { 0.04,0.034,0.004 },
  194. { 0.039,0.049,0.072 },
  195. { 0.174,0.274,0.395 },
  196. { 0.582,0.72,0.887 },0.5};
  197. earlySun[] = {-2.5,
  198. { 0.675,0.69,0.784 },
  199. { 0.22,0.322,0.471 },
  200. { 0.04,0.034,0.004 },
  201. { 0.039,0.049,0.072 },
  202. { 0.424,0.549,0.745 },
  203. { 0.698,0.753,0.894 },1};
  204. sunrise[] = {0,
  205. { 0.675,0.69,0.784 },
  206. { 0.478,0.51,0.659 },
  207. { 0.2,0.19,0.07 },
  208. { 0.124,0.161,0.236 },
  209. {
  210. { 0.847,0.855,0.965 },0.2 },
  211. {
  212. { 0.933,0.949,0.996 },2 },1};
  213. earlyMorning[] = {3,
  214. {
  215. { 0.844,0.61,0.469 },0.8 },
  216. { 0.424,0.557,0.651 },
  217. {
  218. { 1,0.45,0.2 },1 },
  219. { 0.12,0.26,0.38 },
  220. {
  221. { 0.428,0.579,0.743 },2 },
  222. {
  223. { 0.844,0.61,0.469 },2.7 },1};
  224. midMorning[] = {8,
  225. {
  226. { 0.822,0.75,0.646 },3.8 },
  227. {
  228. { 0.383,0.58,0.858 },1.3 },
  229. {
  230. { 1.3,0.9,0.61 },2.8 },
  231. {
  232. { 0.12,0.18,0.28 },0.5 },
  233. {
  234. { 0.322,0.478,0.675 },3.5 },
  235. {
  236. { 1.0,0.929,0.815 },4.7 },1};
  237. morning[] = {16,
  238. {
  239. { 1,0.95,0.91 },12.2 },
  240. {
  241. { 0.12,0.18,0.28 },9.2 },
  242. {
  243. { 1,0.95,0.91 },11.2 },
  244. {
  245. { 0.12,0.18,0.28 },8.5 },
  246. {
  247. { 0.14,0.18,0.24 },11.0 },
  248. {
  249. { 0.5,0.6,0.9 },13.2 },1};
  250. noon[] = {45,
  251. {
  252. { 0.98,0.94,0.94 },13.8 },
  253. {
  254. { 0.2,0.27,0.35 },10.8 },
  255. {
  256. { 0.98,0.94,0.94 },13.8 },
  257. {
  258. { 0.2,0.27,0.35 },10.8 },
  259. {
  260. { 0.5,0.64,1.0 },12.0 },
  261. {
  262. { 0.5,0.5,0.5 },14.8 },1,0.5,0.4,0.5,0.4};
  263. };
  264. class DayLightingRainy: DayLightingRainy
  265. {
  266. deepNight[] = {-15,
  267. { 0.005,0.01,0.01 },
  268. { 0.0,0.002,0.003 },
  269. { 0.0,0.0,0.0 },
  270. { 0.0,0.0,0.0 },
  271. { 0.0,0.002,0.003 },
  272. { 0.0,0.002,0.003 },0};
  273. fullNight[] = {-5,
  274. { 0.023,0.023,0.023 },
  275. { 0.02,0.02,0.02 },
  276. { 0.023,0.023,0.023 },
  277. { 0.02,0.02,0.02 },
  278. { 0.01,0.01,0.02 },
  279. { 0.08,0.06,0.06 },0};
  280. sunMoon[] = {-3.75,
  281. { 0.04,0.04,0.05 },
  282. { 0.04,0.04,0.05 },
  283. { 0.04,0.04,0.05 },
  284. { 0.04,0.04,0.05 },
  285. { 0.04,0.035,0.04 },
  286. { 0.11,0.08,0.09 },0.5};
  287. earlySun[] = {-2.5,
  288. { 0.0689,0.0689,0.0804 },
  289. { 0.06,0.06,0.07 },
  290. { 0.0689,0.0689,0.0804 },
  291. { 0.06,0.06,0.07 },
  292. { 0.08,0.07,0.08 },
  293. { 0.14,0.1,0.12 },0.5};
  294. earlyMorning[] = {3,
  295. {
  296. { 1,1,1 },"(-4)+3.95" },
  297. {
  298. { 1,1,1 },"(-4)+3.0" },
  299. {
  300. { 1,1,1 },"(-4)+3.95" },
  301. {
  302. { 1,1,1 },"(-4)+3.0" },
  303. {
  304. { 1,1,1 },"(-4)+4" },
  305. {
  306. { 1,1,1 },"(-4)+5.5" },1};
  307. morning[] = {16,
  308. {
  309. { 1,1,1 },"(-4)+5.7" },
  310. {
  311. { 1,1,1 },"(-4)+4.5" },
  312. {
  313. { 1,1,1 },"(-4)+5.7" },
  314. {
  315. { 1,1,1 },"(-4)+4.5" },
  316. {
  317. { 1,1,1 },"(-4)+7" },
  318. {
  319. { 1,1,1 },"(-4)+8" },1};
  320. lateMorning[] = {25,
  321. {
  322. { 1,1,1 },"(-4)+10.45" },
  323. {
  324. { 1,1,1 },"(-4)+9.75" },
  325. {
  326. { 1,1,1 },"(-4)+10.45" },
  327. {
  328. { 1,1,1 },"(-4)+9.75" },
  329. {
  330. { 1,1,1 },"(-4)+12" },
  331. {
  332. { 1,1,1 },"(-4)+12.75" },1};
  333. noon[] = {45,
  334. {
  335. { 1,1,1 },10.0 },
  336. {
  337. { 1,1,1 },9.0 },
  338. {
  339. { 1,1,1 },9.0 },
  340. {
  341. { 1,1,1 },8.0 },
  342. {
  343. { 0.5,0.64,1 },12.0 },
  344. {
  345. { 0.5,0.5,0.5 },14.8 },1};
  346. };
  347. class Weather: Weather
  348. {
  349. class LightingNew
  350. {
  351. class Lighting0
  352. {
  353. height = 0;
  354. overcast = 0.6;
  355. sunAngle = -10;
  356. sunOrMoon = 0;
  357. diffuse[] = {0.0297,0.0539,0.16005};
  358. diffuseCloud[] = {0.02673,0.04851,0.144045};
  359. ambient[] = {0,0.00055,0.0063};
  360. ambientCloud[] = {0,0.000495,0.00567};
  361. ambientMid[] = {0,0.00033,0.00378};
  362. ambientMidCloud[] = {0,0.000297,0.003402};
  363. groundReflection[] = {0,0.000198,0.002268};
  364. groundReflectionCloud[] = {0,0.000178,0.002041};
  365. bidirect[] = {0,0,0};
  366. bidirectCloud[] = {0,0,0};
  367. sky[] = {0.002,0.002,0.0025};
  368. skyAroundSun[] = {3.2e-005,0.000404,0.000938};
  369. fogColor[] = {0.010224,0.014418,0.027709};
  370. apertureMin = 0.6517;
  371. apertureStandard = 0.7448;
  372. apertureMax = 1.17;
  373. standardAvgLum = 0.0012;
  374. desiredLuminanceCoef = 0.118098;
  375. desiredLuminanceCoefCloud = 0.059049;
  376. luminanceRectCoef = 0.4;
  377. luminanceRectCoefCloud = 0.2;
  378. rayleigh[] = {0.00749,0.01388,0.02878};
  379. mie[] = {0.0046,0.0046,0.0046};
  380. cloudsColor[] = {
  381. { 0.3,0.4,1 },8};
  382. swBrightness = 1;
  383. };
  384. class Lighting1
  385. {
  386. height = 0;
  387. overcast = 0.6;
  388. sunAngle = -9;
  389. sunOrMoon = 0;
  390. diffuse[] = {0,0,0};
  391. diffuseCloud[] = {0,0,0};
  392. ambient[] = {0.0044,0.0077,0.018};
  393. ambientCloud[] = {0.00396,0.00693,0.0162};
  394. ambientMid[] = {0.00264,0.00462,0.0108};
  395. ambientMidCloud[] = {0.002376,0.004158,0.00972};
  396. groundReflection[] = {0.001584,0.002772,0.00648};
  397. groundReflectionCloud[] = {0.001426,0.002495,0.005832};
  398. bidirect[] = {0,0,0};
  399. bidirectCloud[] = {0,0,0};
  400. sky[] = {0.063536,0.061948,0.061081};
  401. skyAroundSun[] = {0.03249,0.020216,0.023458};
  402. fogColor[] = {0.01278,0.018022,0.034636};
  403. apertureMin = 6.517;
  404. apertureStandard = 7.448;
  405. apertureMax = 11.7;
  406. standardAvgLum = 1.2;
  407. desiredLuminanceCoef = 0.13122;
  408. desiredLuminanceCoefCloud = 0.06561;
  409. luminanceRectCoef = 0.4;
  410. luminanceRectCoefCloud = 0.2;
  411. rayleigh[] = {0.00749,0.01388,0.02878};
  412. mie[] = {0.0046,0.0046,0.0046};
  413. cloudsColor[] = {0.8,0.81,1};
  414. swBrightness = 1;
  415. };
  416. class Lighting2
  417. {
  418. height = 0;
  419. overcast = 0.6;
  420. sunAngle = -8;
  421. sunOrMoon = 1;
  422. diffuse[] = {0,0,0};
  423. diffuseCloud[] = {0,0,0};
  424. ambient[] = {0.024,0.0385,0.06345};
  425. ambientCloud[] = {0.0216,0.03465,0.057105};
  426. ambientMid[] = {0.0144,0.0231,0.03807};
  427. ambientMidCloud[] = {0.01296,0.02079,0.034263};
  428. groundReflection[] = {0.0072,0.01155,0.019035};
  429. groundReflectionCloud[] = {0.00648,0.010395,0.017132};
  430. bidirect[] = {0,0,0};
  431. bidirectCloud[] = {0,0,0};
  432. sky[] = {
  433. { 0.06688,0.065208,0.064296 },0.135575};
  434. skyAroundSun[] = {
  435. { 0.0342,0.02128,0.024692 },0.4};
  436. fogColor[] = {0.015974,0.022528,0.043295};
  437. apertureMin = 6.86;
  438. apertureStandard = 7.84;
  439. apertureMax = 13;
  440. standardAvgLum = 3;
  441. desiredLuminanceCoef = 0.1458;
  442. desiredLuminanceCoefCloud = 0.0729;
  443. luminanceRectCoef = 0.4;
  444. luminanceRectCoefCloud = 0.2;
  445. rayleigh[] = {0.00749,0.01388,0.02878};
  446. mie[] = {0.0046,0.0046,0.0046};
  447. cloudsColor[] = {
  448. { 0.8,0.81,1 },0.135575};
  449. swBrightness = 1;
  450. };
  451. class Lighting3
  452. {
  453. height = 0;
  454. overcast = 0.6;
  455. sunAngle = -7;
  456. sunOrMoon = 1;
  457. diffuse[] = {0,0,0};
  458. diffuseCloud[] = {0,0,0};
  459. ambient[] = {0.02,0.11,0.3411};
  460. ambientCloud[] = {0.018,0.099,0.30699};
  461. ambientMid[] = {0.016,0.088,0.27288};
  462. ambientMidCloud[] = {0.0144,0.0792,0.245592};
  463. groundReflection[] = {0.008,0.044,0.13644};
  464. groundReflectionCloud[] = {0.0072,0.0396,0.122796};
  465. bidirect[] = {0.000213,0.000203,0.000191};
  466. bidirectCloud[] = {0.000192,0.000183,0.000171};
  467. sky[] = {
  468. { 0.0704,0.06864,0.06768 },4.06725};
  469. skyAroundSun[] = {
  470. { 0.036,0.0224,0.025992 },4.2427};
  471. fogColor[] = {0.019968,0.02816,0.054118};
  472. apertureMin = 7;
  473. apertureStandard = 8;
  474. apertureMax = 20;
  475. standardAvgLum = 5;
  476. desiredLuminanceCoef = 0.13122;
  477. desiredLuminanceCoefCloud = 0.06561;
  478. luminanceRectCoef = 0.4;
  479. luminanceRectCoefCloud = 0.2;
  480. rayleigh[] = {0.00749,0.01388,0.02878};
  481. mie[] = {0.0046,0.0046,0.0046};
  482. cloudsColor[] = {
  483. { 0.8,0.81,1 },6.5076};
  484. swBrightness = 1;
  485. };
  486. class Lighting4
  487. {
  488. height = 0;
  489. overcast = 0.6;
  490. sunAngle = -5;
  491. sunOrMoon = 1;
  492. diffuse[] = {0,0,0};
  493. diffuseCloud[] = {0,0,0};
  494. ambient[] = {
  495. { 0.2,0.275,0.6309 },1.8183};
  496. ambientCloud[] = {
  497. { 0.18,0.2475,0.56781 },1.63647};
  498. ambientMid[] = {
  499. { 0.2,0.275,0.6309 },1.63647};
  500. ambientMidCloud[] = {
  501. { 0.18,0.2475,0.56781 },1.472823};
  502. groundReflection[] = {
  503. { 0.1,0.1375,0.31545 },1.145529};
  504. groundReflectionCloud[] = {
  505. { 0.09,0.12375,0.283905 },1.030976};
  506. bidirect[] = {0.00213,0.002034,0.001905};
  507. bidirectCloud[] = {0.001917,0.001831,0.001715};
  508. sky[] = {
  509. { 0.352,0.3432,0.3384 },8.1345};
  510. skyAroundSun[] = {
  511. { 0.36,0.224,0.25992 },7.57625};
  512. fogColor[] = {0.02496,0.0352,0.067648};
  513. apertureMin = 8;
  514. apertureStandard = 8;
  515. apertureMax = 20;
  516. standardAvgLum = 10;
  517. desiredLuminanceCoef = 0.1458;
  518. desiredLuminanceCoefCloud = 0.0729;
  519. luminanceRectCoef = 0.4;
  520. luminanceRectCoefCloud = 0.2;
  521. rayleigh[] = {0.00749,0.01388,0.02878};
  522. mie[] = {0.0046,0.0046,0.0046};
  523. cloudsColor[] = {
  524. { 0.8,0.81,1 },13.0152};
  525. swBrightness = 1;
  526. };
  527. class Lighting5
  528. {
  529. height = 0;
  530. overcast = 0.6;
  531. sunAngle = -2;
  532. sunOrMoon = 1;
  533. diffuse[] = {
  534. { 0.66,0.1764,0.3007 },1.595};
  535. diffuseCloud[] = {
  536. { 0.594,0.15876,0.27063 },1.4355};
  537. ambient[] = {
  538. { 0.28,0.33,0.6345 },2.12135};
  539. ambientCloud[] = {
  540. { 0.252,0.297,0.57105 },1.909215};
  541. ambientMid[] = {
  542. { 0.28,0.33,0.6345 },2.12135};
  543. ambientMidCloud[] = {
  544. { 0.252,0.297,0.57105 },1.909215};
  545. groundReflection[] = {
  546. { 0.14,0.165,0.31725 },1.484945};
  547. groundReflectionCloud[] = {
  548. { 0.126,0.1485,0.285525 },1.33645};
  549. bidirect[] = {0.00497,0.004746,0.004445};
  550. bidirectCloud[] = {0.004473,0.004271,0.004001};
  551. sky[] = {
  552. { 0.44,0.429,0.423 },8.40565};
  553. skyAroundSun[] = {
  554. { 0.45,0.28,0.3249 },7.8793};
  555. fogColor[] = {0.0312,0.044,0.08456};
  556. apertureMin = 7;
  557. apertureStandard = 9;
  558. apertureMax = 20;
  559. standardAvgLum = 20;
  560. desiredLuminanceCoef = 0.162;
  561. desiredLuminanceCoefCloud = 0.081;
  562. luminanceRectCoef = 0.4;
  563. luminanceRectCoefCloud = 0.2;
  564. rayleigh[] = {0.00749,0.01388,0.02878};
  565. mie[] = {0.0046,0.0046,0.0046};
  566. cloudsColor[] = {
  567. { 0.8,0.81,1 },10.08678};
  568. swBrightness = 1;
  569. };
  570. class Lighting6
  571. {
  572. height = 0;
  573. overcast = 0.6;
  574. sunAngle = 0;
  575. sunOrMoon = 1;
  576. diffuse[] = {
  577. { 0.99,0.2744,0.2134 },6.061};
  578. diffuseCloud[] = {
  579. { 0.891,0.24696,0.19206 },5.4549};
  580. ambient[] = {
  581. { 0.32,0.42735,0.6777 },3.0305};
  582. ambientCloud[] = {
  583. { 0.288,0.384615,0.60993 },2.72745};
  584. ambientMid[] = {
  585. { 0.4512,0.485775,0.7608 },3.182025};
  586. ambientMidCloud[] = {
  587. { 0.40608,0.437198,0.68472 },2.863822};
  588. groundReflection[] = {
  589. { 0.28187,0.2712,0.37973 },3.118385};
  590. groundReflectionCloud[] = {
  591. { 0.253683,0.24408,0.341757 },2.806546};
  592. bidirect[] = {0.03408,0.032544,0.03048};
  593. bidirectCloud[] = {0.030672,0.02929,0.027432};
  594. sky[] = {
  595. { 0.4392,0.42735,0.4239 },8.812375};
  596. skyAroundSun[] = {
  597. { 0.4472,0.297605,0.3249 },8.333875};
  598. fogColor[] = {0.039,0.055,0.1057};
  599. apertureMin = 8;
  600. apertureStandard = 12;
  601. apertureMax = 20;
  602. standardAvgLum = 60;
  603. desiredLuminanceCoef = 0.18;
  604. desiredLuminanceCoefCloud = 0.09;
  605. luminanceRectCoef = 0.4;
  606. luminanceRectCoefCloud = 0.2;
  607. rayleigh[] = {0.00749,0.01388,0.02878};
  608. mie[] = {0.0046,0.0046,0.0046};
  609. cloudsColor[] = {
  610. { 0.8,0.81,1 },10.3986};
  611. swBrightness = 1;
  612. };
  613. class Lighting7
  614. {
  615. height = 0;
  616. overcast = 0.6;
  617. sunAngle = 2;
  618. sunOrMoon = 1;
  619. diffuse[] = {
  620. { 1.1,0.4116,0.194 },8.7725};
  621. diffuseCloud[] = {
  622. { 0.99,0.37044,0.1746 },7.89525};
  623. ambient[] = {
  624. { 0.424,0.45925,0.7371 },4.38625};
  625. ambientCloud[] = {
  626. { 0.3816,0.413325,0.66339 },3.947625};
  627. ambientMid[] = {
  628. { 0.4782,0.52197,0.784 },4.824875};
  629. ambientMidCloud[] = {
  630. { 0.43038,0.469773,0.7056 },4.342388};
  631. groundReflection[] = {
  632. { 0.3692,0.35256,0.438785 },4.583631};
  633. groundReflectionCloud[] = {
  634. { 0.33228,0.317304,0.394907 },4.125268};
  635. bidirect[] = {0.03337,0.031866,0.029845};
  636. bidirectCloud[] = {0.030033,0.028679,0.026861};
  637. sky[] = {
  638. { 0.4312,0.4433,0.5175 },10.57485};
  639. skyAroundSun[] = {
  640. { 0.4392,0.32186,0.3609 },10.60675};
  641. fogColor[] = {0.087,0.11165,0.1743};
  642. apertureMin = 10;
  643. apertureStandard = 15;
  644. apertureMax = 20;
  645. standardAvgLum = 70;
  646. desiredLuminanceCoef = 0.2;
  647. desiredLuminanceCoefCloud = 0.4;
  648. luminanceRectCoef = 0.4;
  649. luminanceRectCoefCloud = 0.2;
  650. rayleigh[] = {0.00749,0.01388,0.02878};
  651. mie[] = {0.0046,0.0046,0.0046};
  652. cloudsColor[] = {
  653. { 0.8,0.81,1 },10.57485};
  654. swBrightness = 1;
  655. };
  656. class Lighting8
  657. {
  658. height = 0;
  659. overcast = 0.6;
  660. sunAngle = 6;
  661. sunOrMoon = 1;
  662. diffuse[] = {
  663. { 1.1,0.588,0.291 },12.76};
  664. diffuseCloud[] = {
  665. { 0.99,0.5292,0.2619 },11.484};
  666. ambient[] = {
  667. { 0.4164,0.4939,0.7956 },6.6352};
  668. ambientCloud[] = {
  669. { 0.37476,0.44451,0.71604 },5.97168};
  670. ambientMid[] = {
  671. { 0.522,0.56134,0.796 },7.431424};
  672. ambientMidCloud[] = {
  673. { 0.4698,0.505206,0.7164 },6.688282};
  674. groundReflection[] = {
  675. { 0.48635,0.467142,0.509905 },6.688282};
  676. groundReflectionCloud[] = {
  677. { 0.437715,0.420428,0.458915 },6.019454};
  678. bidirect[] = {0.03266,0.031188,0.02921};
  679. bidirectCloud[] = {0.029394,0.028069,0.026289};
  680. sky[] = {
  681. { 0.42,0.46255,0.6507 },12.20175};
  682. skyAroundSun[] = {
  683. { 0.424,0.344575,0.396 },12.87963};
  684. fogColor[] = {0.251,0.28215,0.36855};
  685. apertureMin = 15;
  686. apertureStandard = 28;
  687. apertureMax = 40;
  688. standardAvgLum = 120;
  689. desiredLuminanceCoef = 0.2;
  690. desiredLuminanceCoefCloud = 0.4;
  691. luminanceRectCoef = 0.4;
  692. luminanceRectCoefCloud = 0.2;
  693. rayleigh[] = {0.00749,0.01388,0.02878};
  694. mie[] = {0.0046,0.0046,0.0046};
  695. cloudsColor[] = {
  696. { 0.8,0.81,1 },12.20175};
  697. swBrightness = 1;
  698. };
  699. class Lighting9
  700. {
  701. height = 0;
  702. overcast = 0.6;
  703. sunAngle = 16;
  704. sunOrMoon = 1;
  705. diffuse[] = {
  706. { 1.1,0.7252,0.485 },14.355};
  707. diffuseCloud[] = {
  708. { 0.99,0.65268,0.4365 },12.9195};
  709. ambient[] = {
  710. { 0.408,0.52195,0.855 },7.7517};
  711. ambientCloud[] = {
  712. { 0.3672,0.469755,0.7695 },6.97653};
  713. ambientMid[] = {
  714. { 0.5652,0.600075,0.796 },8.914455};
  715. ambientMidCloud[] = {
  716. { 0.50868,0.540068,0.7164 },8.023009};
  717. groundReflection[] = {
  718. { 0.6035,0.575622,0.575945 },7.131564};
  719. groundReflectionCloud[] = {
  720. { 0.54315,0.51806,0.518351 },6.418407};
  721. bidirect[] = {0.03195,0.03051,0.028575};
  722. bidirectCloud[] = {0.028755,0.027459,0.025718};
  723. sky[] = {
  724. { 0.408,0.48565,0.8163 },13.0152};
  725. skyAroundSun[] = {
  726. { 0.412,0.36498,0.42435 },13.63725};
  727. fogColor[] = {0.38,0.4235,0.5334};
  728. apertureMin = 25;
  729. apertureStandard = 35;
  730. apertureMax = 85;
  731. standardAvgLum = 540;
  732. desiredLuminanceCoef = 0.2;
  733. desiredLuminanceCoefCloud = 0.4;
  734. luminanceRectCoef = 0.4;
  735. luminanceRectCoefCloud = 0.2;
  736. rayleigh[] = {0.00749,0.01388,0.02878};
  737. mie[] = {0.0046,0.0046,0.0046};
  738. cloudsColor[] = {
  739. { 0.8,0.81,1 },13.0152};
  740. swBrightness = 1;
  741. };
  742. class Lighting10
  743. {
  744. height = 0;
  745. overcast = 0.6;
  746. sunAngle = 45;
  747. sunOrMoon = 1;
  748. diffuse[] = {
  749. { 1.1,0.98,0.97 },15.95};
  750. diffuseCloud[] = {
  751. { 0.99,0.882,0.873 },14.355};
  752. ambient[] = {
  753. { 0.4,0.55,0.9 },9.7295};
  754. ambientCloud[] = {
  755. { 0.36,0.495,0.81 },8.75655};
  756. ambientMid[] = {
  757. { 0.6,0.635,0.8 },10.70245};
  758. ambientMidCloud[] = {
  759. { 0.54,0.5715,0.72 },9.632205};
  760. groundReflection[] = {
  761. { 0.71,0.678,0.635 },8.56196};
  762. groundReflectionCloud[] = {
  763. { 0.639,0.6102,0.5715 },7.705764};
  764. bidirect[] = {0.02982,0.028476,0.02667};
  765. bidirectCloud[] = {0.026838,0.025628,0.024003};
  766. sky[] = {
  767. { 0.4,0.55,0.9 },13.5575};
  768. skyAroundSun[] = {
  769. { 0.4,0.385,0.45 },15.1525};
  770. fogColor[] = {
  771. { 0.5,0.55,0.68 },0.015};
  772. apertureMin = 35;
  773. apertureStandard = 65;
  774. apertureMax = 85;
  775. standardAvgLum = 800;
  776. desiredLuminanceCoef = 0.2;
  777. desiredLuminanceCoefCloud = 0.4;
  778. luminanceRectCoef = 0.4;
  779. luminanceRectCoefCloud = 0.2;
  780. rayleigh[] = {0.00749,0.01388,0.02878};
  781. mie[] = {0.006,0.0046,0.004};
  782. cloudsColor[] = {
  783. { 0.8,0.81,1 },13.5575};
  784. swBrightness = 1;
  785. };
  786. class Lighting11
  787. {
  788. height = 0;
  789. overcast = 0.8;
  790. sunAngle = -10;
  791. sunOrMoon = 0;
  792. diffuse[] = {0,0,0};
  793. diffuseCloud[] = {0,0,0};
  794. ambient[] = {0,0.000371,0.004253};
  795. ambientCloud[] = {0,0.000278,0.003189};
  796. ambientMid[] = {0,0.000223,0.002552};
  797. ambientMidCloud[] = {0,0.000167,0.001914};
  798. groundReflection[] = {0,0.000134,0.001531};
  799. groundReflectionCloud[] = {0,0.0001,0.001148};
  800. bidirect[] = {0,0,0};
  801. bidirectCloud[] = {0,0,0};
  802. sky[] = {0.002,0.002,0.0025};
  803. skyAroundSun[] = {6.4e-005,0.001239,0};
  804. fogColor[] = {0,0,0};
  805. apertureMin = 0.6517;
  806. apertureStandard = 0.7448;
  807. apertureMax = 1.17;
  808. standardAvgLum = 1e-006;
  809. desiredLuminanceCoef = 0.118098;
  810. desiredLuminanceCoefCloud = 0.059049;
  811. luminanceRectCoef = 0.4;
  812. luminanceRectCoefCloud = 0.2;
  813. rayleigh[] = {0.00749,0.01388,0.02878};
  814. mie[] = {0.0046,0.0046,0.0046};
  815. cloudsColor[] = {
  816. { 0.3,0.4,1 },8};
  817. swBrightness = 1;
  818. };
  819. class Lighting12
  820. {
  821. height = 0;
  822. overcast = 0.8;
  823. sunAngle = -9;
  824. sunOrMoon = 0;
  825. diffuse[] = {0,0,0};
  826. diffuseCloud[] = {0,0,0};
  827. ambient[] = {0.004,0.08,0.018};
  828. ambientCloud[] = {0.003,0.06,0.0135};
  829. ambientMid[] = {0.0024,0.048,0.0108};
  830. ambientMidCloud[] = {0.0018,0.036,0.0081};
  831. groundReflection[] = {0.00144,0.0288,0.00648};
  832. groundReflectionCloud[] = {0.00108,0.0216,0.00486};
  833. bidirect[] = {0,0,0};
  834. bidirectCloud[] = {0,0,0};
  835. sky[] = {0.063536,0.061948,0.061081};
  836. skyAroundSun[] = {0.063536,0.061948,0.061081};
  837. fogColor[] = {0,0,0};
  838. apertureMin = 6.517;
  839. apertureStandard = 7.448;
  840. apertureMax = 11.7;
  841. standardAvgLum = 0.001;
  842. desiredLuminanceCoef = 0.13122;
  843. desiredLuminanceCoefCloud = 0.06561;
  844. luminanceRectCoef = 0.4;
  845. luminanceRectCoefCloud = 0.2;
  846. rayleigh[] = {0.00749,0.01388,0.02878};
  847. mie[] = {0.0046,0.0046,0.0046};
  848. cloudsColor[] = {0.8,0.81,1};
  849. swBrightness = 1;
  850. };
  851. class Lighting13
  852. {
  853. height = 0;
  854. overcast = 0.8;
  855. sunAngle = -8;
  856. sunOrMoon = 1;
  857. diffuse[] = {0,0,0};
  858. diffuseCloud[] = {0,0,0};
  859. ambient[] = {0.029,0.028,0.134};
  860. ambientCloud[] = {0.02175,0.021,0.1005};
  861. ambientMid[] = {0.0174,0.0168,0.0804};
  862. ambientMidCloud[] = {0.01305,0.0126,0.0603};
  863. groundReflection[] = {0.01044,0.01008,0.04824};
  864. groundReflectionCloud[] = {0.00783,0.00756,0.03618};
  865. bidirect[] = {0,0,0};
  866. bidirectCloud[] = {0,0,0};
  867. sky[] = {0.06688,0.065208,0.064296};
  868. skyAroundSun[] = {0.06688,0.065208,0.064296};
  869. fogColor[] = {0,0,0};
  870. apertureMin = 6.86;
  871. apertureStandard = 7.84;
  872. apertureMax = 13;
  873. standardAvgLum = 0.002;
  874. desiredLuminanceCoef = 0.1458;
  875. desiredLuminanceCoefCloud = 0.0729;
  876. luminanceRectCoef = 0.4;
  877. luminanceRectCoefCloud = 0.2;
  878. rayleigh[] = {0.00749,0.01388,0.02878};
  879. mie[] = {0.0046,0.0046,0.0046};
  880. cloudsColor[] = {
  881. { 0.8,0.81,1 },3};
  882. swBrightness = 1;
  883. };
  884. class Lighting14
  885. {
  886. height = 0;
  887. overcast = 0.8;
  888. sunAngle = -7;
  889. sunOrMoon = 1;
  890. diffuse[] = {0,0,0};
  891. diffuseCloud[] = {0,0,0};
  892. ambient[] = {0.047,0.051,0.183};
  893. ambientCloud[] = {0.03525,0.03825,0.13725};
  894. ambientMid[] = {0.0282,0.0306,0.1098};
  895. ambientMidCloud[] = {0.02115,0.02295,0.08235};
  896. groundReflection[] = {0.01692,0.01836,0.06588};
  897. groundReflectionCloud[] = {0.01269,0.01377,0.04941};
  898. bidirect[] = {0.000144,0.000137,0.000129};
  899. bidirectCloud[] = {0.000108,0.000103,9.6e-005};
  900. sky[] = {0.0704,0.06864,0.06768};
  901. skyAroundSun[] = {0.5,0.5,0.5};
  902. fogColor[] = {0.00256,0.00512,0.01536};
  903. apertureMin = 7;
  904. apertureStandard = 8;
  905. apertureMax = 20;
  906. standardAvgLum = 0.003;
  907. desiredLuminanceCoef = 0.13122;
  908. desiredLuminanceCoefCloud = 0.06561;
  909. luminanceRectCoef = 0.4;
  910. luminanceRectCoefCloud = 0.2;
  911. rayleigh[] = {0.00749,0.01388,0.02878};
  912. mie[] = {0.0046,0.0046,0.0046};
  913. cloudsColor[] = {
  914. { 0.8,0.81,1 },8};
  915. swBrightness = 1;
  916. };
  917. class Lighting15
  918. {
  919. height = 0;
  920. overcast = 0.8;
  921. sunAngle = -5;
  922. sunOrMoon = 1;
  923. diffuse[] = {0,0,0};
  924. diffuseCloud[] = {0,0,0};
  925. ambient[] = {0.07,0.081,0.245};
  926. ambientCloud[] = {0.0525,0.06075,0.18375};
  927. ambientMid[] = {0.042,0.0486,0.147};
  928. ambientMidCloud[] = {0.0315,0.03645,0.11025};
  929. groundReflection[] = {0.0252,0.02916,0.0882};
  930. groundReflectionCloud[] = {0.0189,0.02187,0.06615};
  931. bidirect[] = {0.001438,0.001373,0.001286};
  932. bidirectCloud[] = {0.001078,0.00103,0.000964};
  933. sky[] = {
  934. { 0.352,0.3432,0.3384 },1.214752};
  935. skyAroundSun[] = {
  936. { 0.5,0.5,0.5 },1.357664};
  937. fogColor[] = {0.0032,0.0064,0.0192};
  938. apertureMin = 8;
  939. apertureStandard = 8;
  940. apertureMax = 20;
  941. standardAvgLum = 0.006;
  942. desiredLuminanceCoef = 0.1458;
  943. desiredLuminanceCoefCloud = 0.0729;
  944. luminanceRectCoef = 0.4;
  945. luminanceRectCoefCloud = 0.2;
  946. rayleigh[] = {0.00749,0.01388,0.02878};
  947. mie[] = {0.0046,0.0046,0.0046};
  948. cloudsColor[] = {
  949. { 0.8,0.81,1 },5.20608};
  950. swBrightness = 1;
  951. };
  952. class Lighting16
  953. {
  954. height = 0;
  955. overcast = 0.8;
  956. sunAngle = -2;
  957. sunOrMoon = 1;
  958. diffuse[] = {0,0,0};
  959. diffuseCloud[] = {0,0,0};
  960. ambient[] = {0.097,0.155,0.318};
  961. ambientCloud[] = {0.07275,0.11625,0.2385};
  962. ambientMid[] = {0.0582,0.093,0.1908};
  963. ambientMidCloud[] = {0.04365,0.06975,0.1431};
  964. groundReflection[] = {0.03492,0.0558,0.11448};
  965. groundReflectionCloud[] = {0.02619,0.04185,0.08586};
  966. bidirect[] = {0.003355,0.003204,0.003};
  967. bidirectCloud[] = {0.002516,0.002403,0.00225};
  968. sky[] = {
  969. { 0.44,0.429,0.423 },2.429504};
  970. skyAroundSun[] = {
  971. { 0.5,0.5,0.5 },2.715328};
  972. fogColor[] = {0.004,0.008,0.024};
  973. apertureMin = 7;
  974. apertureStandard = 9;
  975. apertureMax = 20;
  976. standardAvgLum = 0.01;
  977. desiredLuminanceCoef = 0.162;
  978. desiredLuminanceCoefCloud = 0.081;
  979. luminanceRectCoef = 0.4;
  980. luminanceRectCoefCloud = 0.2;
  981. rayleigh[] = {0.00749,0.01388,0.02878};
  982. mie[] = {0.0046,0.0046,0.0046};
  983. cloudsColor[] = {
  984. { 0.8,0.81,1 },6.052068};
  985. swBrightness = 1;
  986. };
  987. class Lighting17
  988. {
  989. height = 0;
  990. overcast = 0.8;
  991. sunAngle = 0;
  992. sunOrMoon = 1;
  993. diffuse[] = {0,0,0};
  994. diffuseCloud[] = {0,0,0};
  995. ambient[] = {
  996. { 0.101,0.187,0.426 },0.559845};
  997. ambientCloud[] = {
  998. { 0.07575,0.14025,0.3195 },0.419884};
  999. ambientMid[] = {
  1000. { 0.0606,0.1122,0.2556 },0.515057};
  1001. ambientMidCloud[] = {
  1002. { 0.04545,0.08415,0.1917 },0.386293};
  1003. groundReflection[] = {
  1004. { 0.03636,0.06732,0.15336 },0.334787};
  1005. groundReflectionCloud[] = {
  1006. { 0.02727,0.05049,0.11502 },0.251091};
  1007. bidirect[] = {0.023004,0.021967,0.020574};
  1008. bidirectCloud[] = {0.017253,0.016475,0.015431};
  1009. sky[] = {
  1010. { 0.4392,0.42735,0.4239 },4.859008};
  1011. skyAroundSun[] = {
  1012. { 0.5,0.5,0.5 },5.430656};
  1013. fogColor[] = {0.005,0.01,0.03};
  1014. apertureMin = 8;
  1015. apertureStandard = 12;
  1016. apertureMax = 20;
  1017. standardAvgLum = 1;
  1018. desiredLuminanceCoef = 0.18;
  1019. desiredLuminanceCoefCloud = 0.09;
  1020. luminanceRectCoef = 0.4;
  1021. luminanceRectCoefCloud = 0.2;
  1022. rayleigh[] = {0.00749,0.01388,0.02878};
  1023. mie[] = {0.0046,0.0046,0.0046};
  1024. cloudsColor[] = {
  1025. { 0.8,0.81,1 },8.838812};
  1026. swBrightness = 1;
  1027. };
  1028. class Lighting18
  1029. {
  1030. height = 0;
  1031. overcast = 0.8;
  1032. sunAngle = 2;
  1033. sunOrMoon = 1;
  1034. diffuse[] = {0,0,0};
  1035. diffuseCloud[] = {0,0,0};
  1036. ambient[] = {
  1037. { 0.27,0.32,0.554 },3.35907};
  1038. ambientCloud[] = {
  1039. { 0.2025,0.24,0.4155 },2.519303};
  1040. ambientMid[] = {
  1041. { 0.216,0.256,0.4432 },3.258298};
  1042. ambientMidCloud[] = {
  1043. { 0.162,0.192,0.3324 },2.443723};
  1044. groundReflection[] = {
  1045. { 0.1512,0.1792,0.31024 },2.280808};
  1046. groundReflectionCloud[] = {
  1047. { 0.1134,0.1344,0.23268 },1.710606};
  1048. bidirect[] = {0.022525,0.02151,0.020145};
  1049. bidirectCloud[] = {0.016894,0.016132,0.015109};
  1050. sky[] = {
  1051. { 0.4312,0.4433,0.5175 },6.94144};
  1052. skyAroundSun[] = {
  1053. { 0.5,0.5,0.5 },7.75808};
  1054. fogColor[] = {0.02,0.025,0.04};
  1055. apertureMin = 10;
  1056. apertureStandard = 15;
  1057. apertureMax = 20;
  1058. standardAvgLum = 5;
  1059. desiredLuminanceCoef = 0.2;
  1060. desiredLuminanceCoefCloud = 0.4;
  1061. luminanceRectCoef = 0.4;
  1062. luminanceRectCoefCloud = 0.2;
  1063. rayleigh[] = {0.00749,0.01388,0.02878};
  1064. mie[] = {0.0046,0.0046,0.0046};
  1065. cloudsColor[] = {
  1066. { 0.8,0.81,1 },9.517365};
  1067. swBrightness = 1;
  1068. };
  1069. class Lighting19
  1070. {
  1071. height = 0;
  1072. overcast = 0.8;
  1073. sunAngle = 6;
  1074. sunOrMoon = 1;
  1075. diffuse[] = {0,0,0};
  1076. diffuseCloud[] = {0,0,0};
  1077. ambient[] = {
  1078. { 0.375,0.442,0.669 },5.59845};
  1079. ambientCloud[] = {
  1080. { 0.28125,0.3315,0.50175 },4.198837};
  1081. ambientMid[] = {
  1082. { 0.3,0.3536,0.5352 },5.59845};
  1083. ambientMidCloud[] = {
  1084. { 0.225,0.2652,0.4014 },4.198837};
  1085. groundReflection[] = {
  1086. { 0.21,0.24752,0.37464 },4.198837};
  1087. groundReflectionCloud[] = {
  1088. { 0.1575,0.18564,0.28098 },3.149128};
  1089. bidirect[] = {0.022046,0.021052,0.019717};
  1090. bidirectCloud[] = {0.016534,0.015789,0.014788};
  1091. sky[] = {
  1092. { 0.42,0.46255,0.6507 },8.6768};
  1093. skyAroundSun[] = {
  1094. { 0.5,0.5,0.5 },9.6976};
  1095. fogColor[] = {0.054,0.055,0.05};
  1096. apertureMin = 15;
  1097. apertureStandard = 25;
  1098. apertureMax = 40;
  1099. standardAvgLum = 60;
  1100. desiredLuminanceCoef = 0.2;
  1101. desiredLuminanceCoefCloud = 0.4;
  1102. luminanceRectCoef = 0.4;
  1103. luminanceRectCoefCloud = 0.2;
  1104. rayleigh[] = {0.00749,0.01388,0.02878};
  1105. mie[] = {0.0046,0.0046,0.0046};
  1106. cloudsColor[] = {
  1107. { 0.8,0.81,1 },11.59166};
  1108. swBrightness = 1;
  1109. };
  1110. class Lighting20
  1111. {
  1112. height = 0;
  1113. overcast = 0.8;
  1114. sunAngle = 16;
  1115. sunOrMoon = 1;
  1116. diffuse[] = {0,0,0};
  1117. diffuseCloud[] = {0,0,0};
  1118. ambient[] = {
  1119. { 0.465,0.545,0.767 },10.07721};
  1120. ambientCloud[] = {
  1121. { 0.34875,0.40875,0.57525 },7.557908};
  1122. ambientMid[] = {
  1123. { 0.372,0.436,0.6136 },10.58107};
  1124. ambientMidCloud[] = {
  1125. { 0.279,0.327,0.4602 },7.935803};
  1126. groundReflection[] = {
  1127. { 0.2604,0.3052,0.42952 },8.464856};
  1128. groundReflectionCloud[] = {
  1129. { 0.1953,0.2289,0.32214 },6.348642};
  1130. bidirect[] = {0.021566,0.020594,0.019288};
  1131. bidirectCloud[] = {0.016175,0.015446,0.014466};
  1132. sky[] = {
  1133. { 0.408,0.48565,0.8163 },10.846};
  1134. skyAroundSun[] = {
  1135. { 0.5,0.5,0.5 },12.122};
  1136. fogColor[] = {0.05,0.052,0.052};
  1137. apertureMin = 25;
  1138. apertureStandard = 30;
  1139. apertureMax = 85;
  1140. standardAvgLum = 30;
  1141. desiredLuminanceCoef = 0.2;
  1142. desiredLuminanceCoefCloud = 0.4;
  1143. luminanceRectCoef = 0.4;
  1144. luminanceRectCoefCloud = 0.2;
  1145. rayleigh[] = {0.00749,0.01388,0.02878};
  1146. mie[] = {0.0046,0.0046,0.0046};
  1147. cloudsColor[] = {
  1148. { 0.8,0.81,1 },13.0152};
  1149. swBrightness = 1;
  1150. };
  1151. class Lighting21
  1152. {
  1153. height = 0;
  1154. overcast = 0.8;
  1155. sunAngle = 45;
  1156. sunOrMoon = 1;
  1157. diffuse[] = {0,0,0};
  1158. diffuseCloud[] = {0,0,0};
  1159. ambient[] = {
  1160. { 0.587,0.686,0.9 },11.1969};
  1161. ambientCloud[] = {
  1162. { 0.44025,0.5145,0.675 },8.397675};
  1163. ambientMid[] = {
  1164. { 0.4696,0.5488,0.72 },11.75675};
  1165. ambientMidCloud[] = {
  1166. { 0.3522,0.4116,0.54 },8.817558};
  1167. groundReflection[] = {
  1168. { 0.32872,0.38416,0.504 },9.993234};
  1169. groundReflectionCloud[] = {
  1170. { 0.24654,0.28812,0.378 },7.494925};
  1171. bidirect[] = {0.020129,0.019221,0.018002};
  1172. bidirectCloud[] = {0.015096,0.014416,0.013502};
  1173. sky[] = {
  1174. { 0.4,0.55,0.9 },13.5575};
  1175. skyAroundSun[] = {
  1176. { 0.4,0.385,0.45 },15.1525};
  1177. fogColor[] = {0.05,0.044,0.042};
  1178. apertureMin = 35;
  1179. apertureStandard = 45;
  1180. apertureMax = 85;
  1181. standardAvgLum = 100;
  1182. desiredLuminanceCoef = 0.2;
  1183. desiredLuminanceCoefCloud = 0.4;
  1184. luminanceRectCoef = 0.4;
  1185. luminanceRectCoefCloud = 0.2;
  1186. rayleigh[] = {0.00749,0.01388,0.02878};
  1187. mie[] = {0.006,0.0046,0.004};
  1188. cloudsColor[] = {
  1189. { 0.8,0.81,1 },13.5575};
  1190. swBrightness = 1;
  1191. };
  1192. class Lighting22
  1193. {
  1194. height = -0.001;
  1195. overcast = 0;
  1196. sunAngle = -10;
  1197. sunOrMoon = 0;
  1198. diffuse[] = {0.06,0.09,0.2};
  1199. diffuseCloud[] = {0.054,0.081,0.18};
  1200. ambient[] = {0.005,0.009,0.035};
  1201. ambientCloud[] = {0.0045,0.0081,0.0315};
  1202. ambientMid[] = {0.0005,0.0009,0.0035};
  1203. ambientMidCloud[] = {0.00045,0.00081,0.00315};
  1204. groundReflection[] = {0.0004,0.00055,0.00089};
  1205. groundReflectionCloud[] = {0.00036,0.000495,0.000801};
  1206. bidirect[] = {0,0,0};
  1207. bidirectCloud[] = {0,0,0};
  1208. sky[] = {0.002,0.002,0.0025};
  1209. skyAroundSun[] = {4e-006,0.000102,0.00032};
  1210. fogColor[] = {0.000391,0.000653,0.000706};
  1211. apertureMin = 0.43;
  1212. apertureStandard = 0.5;
  1213. apertureMax = 0.66;
  1214. standardAvgLum = 0.0016;
  1215. desiredLuminanceCoef = 0;
  1216. desiredLuminanceCoefCloud = 0;
  1217. luminanceRectCoef = 0;
  1218. luminanceRectCoefCloud = 0;
  1219. rayleigh[] = {0.00749,0.01388,0.02878};
  1220. mie[] = {0.0046,0.0046,0.0046};
  1221. cloudsColor[] = {
  1222. { 0.8,0.81,1 },8};
  1223. swBrightness = 1;
  1224. };
  1225. class Lighting23
  1226. {
  1227. height = -0.001;
  1228. overcast = 0;
  1229. sunAngle = -9;
  1230. sunOrMoon = 0;
  1231. diffuse[] = {0.06,0.09,0.2};
  1232. diffuseCloud[] = {0.06,0.09,0.2};
  1233. ambient[] = {0.006,0.009,0.02};
  1234. ambientCloud[] = {0.006,0.009,0.02};
  1235. ambientMid[] = {0.0048,0.0072,0.016};
  1236. ambientMidCloud[] = {0.0048,0.0072,0.016};
  1237. groundReflection[] = {0.00336,0.00504,0.0112};
  1238. groundReflectionCloud[] = {0.00336,0.00504,0.0112};
  1239. bidirect[] = {0,0.05,0.07};
  1240. bidirectCloud[] = {0,0.05,0.07};
  1241. sky[] = {0.0027,0.01728,0.027};
  1242. skyAroundSun[] = {0.004,0.00512,0.008};
  1243. fogColor[] = {0.000391,0.000653,0.000706};
  1244. apertureMin = 0.43;
  1245. apertureStandard = 0.5;
  1246. apertureMax = 0.66;
  1247. standardAvgLum = 0.00162;
  1248. rayleigh[] = {0.00749,0.01388,0.02878};
  1249. mie[] = {0.0046,0.0046,0.0046};
  1250. cloudsColor[] = {0.8,0.81,1};
  1251. swBrightness = 1;
  1252. };
  1253. class Lighting24
  1254. {
  1255. height = -0.001;
  1256. overcast = 0;
  1257. sunAngle = -8;
  1258. sunOrMoon = 1;
  1259. diffuse[] = {0.06,0.09,0.2};
  1260. diffuseCloud[] = {0.06,0.09,0.2};
  1261. ambient[] = {0.012,0.018,0.04};
  1262. ambientCloud[] = {0.012,0.018,0.04};
  1263. ambientMid[] = {0.0096,0.0144,0.032};
  1264. ambientMidCloud[] = {0.0096,0.0144,0.032};
  1265. groundReflection[] = {0.00672,0.01008,0.0224};
  1266. groundReflectionCloud[] = {0.00672,0.01008,0.0224};
  1267. bidirect[] = {0,0.05,0.07};
  1268. bidirectCloud[] = {0,0.05,0.07};
  1269. sky[] = {0.009,0.0576,0.09};
  1270. skyAroundSun[] = {0.02,0.0256,0.04};
  1271. fogColor[] = {0.000652,0.001088,0.001177};
  1272. apertureMin = 0.43;
  1273. apertureStandard = 0.5;
  1274. apertureMax = 0.66;
  1275. standardAvgLum = 0.00405;
  1276. rayleigh[] = {0.00749,0.01388,0.02878};
  1277. mie[] = {0.0046,0.0046,0.0046};
  1278. cloudsColor[] = {
  1279. { 0.8,0.81,1 },3};
  1280. swBrightness = 1;
  1281. };
  1282. class Lighting25
  1283. {
  1284. height = -0.001;
  1285. overcast = 0;
  1286. sunAngle = -7;
  1287. sunOrMoon = 1;
  1288. diffuse[] = {0.078,0.117,0.26};
  1289. diffuseCloud[] = {0.078,0.117,0.26};
  1290. ambient[] = {0.0702,0.1053,0.234};
  1291. ambientCloud[] = {0.0702,0.1053,0.234};
  1292. ambientMid[] = {0.05616,0.08424,0.1872};
  1293. ambientMidCloud[] = {0.05616,0.08424,0.1872};
  1294. groundReflection[] = {0.039312,0.058968,0.13104};
  1295. groundReflectionCloud[] = {0.039312,0.058968,0.13104};
  1296. bidirect[] = {0,0.05,0.07};
  1297. bidirectCloud[] = {0,0.05,0.07};
  1298. sky[] = {0.03,0.192,0.3};
  1299. skyAroundSun[] = {0.1,0.128,0.2};
  1300. fogColor[] = {0.001087,0.001814,0.001962};
  1301. apertureMin = 0.559;
  1302. apertureStandard = 0.65;
  1303. apertureMax = 0.858;
  1304. standardAvgLum = 0.00675;
  1305. rayleigh[] = {0.00749,0.01388,0.02878};
  1306. mie[] = {0.0046,0.0046,0.0046};
  1307. cloudsColor[] = {
  1308. { 0.8,0.81,1 },8};
  1309. swBrightness = 1;
  1310. };
  1311. class Lighting26
  1312. {
  1313. height = -0.001;
  1314. overcast = 0;
  1315. sunAngle = -5;
  1316. sunOrMoon = 1;
  1317. diffuse[] = {0.15,0.9,1.8};
  1318. diffuseCloud[] = {0.15,0.9,1.8};
  1319. ambient[] = {0.135,0.81,1.62};
  1320. ambientCloud[] = {0.135,0.81,1.62};
  1321. ambientMid[] = {0.108,0.648,1.296};
  1322. ambientMidCloud[] = {0.108,0.648,1.296};
  1323. groundReflection[] = {0.0756,0.4536,0.9072};
  1324. groundReflectionCloud[] = {0.0756,0.4536,0.9072};
  1325. bidirect[] = {0,0.05,0.07};
  1326. bidirectCloud[] = {0,0.05,0.07};
  1327. sky[] = {
  1328. { 0.1,0.64,1 },1.214752};
  1329. skyAroundSun[] = {
  1330. { 0.5,0.64,1 },1.357664};
  1331. fogColor[] = {0.001812,0.003023,0.00327};
  1332. apertureMin = 1.118;
  1333. apertureStandard = 1.3;
  1334. apertureMax = 1.716;
  1335. standardAvgLum = 0.135;
  1336. rayleigh[] = {0.00749,0.01388,0.02878};
  1337. mie[] = {0.0046,0.0046,0.0046};
  1338. cloudsColor[] = {
  1339. { 0.8,0.81,1 },5.20608};
  1340. swBrightness = 1;
  1341. };
  1342. class Lighting27
  1343. {
  1344. height = -0.001;
  1345. overcast = 0;
  1346. sunAngle = -2;
  1347. sunOrMoon = 1;
  1348. diffuse[] = {0.75,4.5,9};
  1349. diffuseCloud[] = {0.75,4.5,9};
  1350. ambient[] = {0.675,4.05,8.1};
  1351. ambientCloud[] = {0.675,4.05,8.1};
  1352. ambientMid[] = {0.54,3.24,6.48};
  1353. ambientMidCloud[] = {0.54,3.24,6.48};
  1354. groundReflection[] = {0.378,2.268,4.536};
  1355. groundReflectionCloud[] = {0.378,2.268,4.536};
  1356. bidirect[] = {0,0.05,0.07};
  1357. bidirectCloud[] = {0,0.05,0.07};
  1358. sky[] = {
  1359. { 0.1,0.64,1 },2.429504};
  1360. skyAroundSun[] = {
  1361. { 0.5,0.64,1 },2.715328};
  1362. fogColor[] = {0.00302,0.005038,0.005449};
  1363. apertureMin = 2.236;
  1364. apertureStandard = 2.6;
  1365. apertureMax = 3.432;
  1366. standardAvgLum = 2.25;
  1367. rayleigh[] = {0.00749,0.01388,0.02878};
  1368. mie[] = {0.0046,0.0046,0.0046};
  1369. cloudsColor[] = {
  1370. { 0.8,0.81,1 },6.052068};
  1371. swBrightness = 1;
  1372. };
  1373. class Lighting28
  1374. {
  1375. height = -0.001;
  1376. overcast = 0;
  1377. sunAngle = 0;
  1378. sunOrMoon = 1;
  1379. diffuse[] = {5,30,60};
  1380. diffuseCloud[] = {5,30,60};
  1381. ambient[] = {4.5,27,54};
  1382. ambientCloud[] = {4.5,27,54};
  1383. ambientMid[] = {3.6,21.6,43.2};
  1384. ambientMidCloud[] = {3.6,21.6,43.2};
  1385. groundReflection[] = {2.52,15.12,30.24};
  1386. groundReflectionCloud[] = {2.52,15.12,30.24};
  1387. bidirect[] = {0,0.05,0.07};
  1388. bidirectCloud[] = {0.03,0.03,0.03};
  1389. sky[] = {
  1390. { 0.1,0.64,1 },4.859008};
  1391. skyAroundSun[] = {
  1392. { 0.5,0.64,1 },5.430656};
  1393. fogColor[] = {0.005034,0.008397,0.009082};
  1394. apertureMin = 5.5125;
  1395. apertureStandard = 8.424;
  1396. apertureMax = 22.14844;
  1397. standardAvgLum = 7.5;
  1398. desiredLuminanceCoef = 0;
  1399. desiredLuminanceCoefCloud = 0;
  1400. luminanceRectCoef = 1;
  1401. luminanceRectCoefCloud = 1;
  1402. rayleigh[] = {0.00749,0.01388,0.02878};
  1403. mie[] = {0.0046,0.0046,0.0046};
  1404. cloudsColor[] = {
  1405. { 0.8,0.81,1 },8.838812};
  1406. swBrightness = 1;
  1407. };
  1408. class Lighting29
  1409. {
  1410. height = -0.001;
  1411. overcast = 0;
  1412. sunAngle = 2;
  1413. sunOrMoon = 1;
  1414. diffuse[] = {10,60,120};
  1415. diffuseCloud[] = {10,60,120};
  1416. ambient[] = {9,54,108};
  1417. ambientCloud[] = {9,54,108};
  1418. ambientMid[] = {7.2,43.2,86.4};
  1419. ambientMidCloud[] = {7.2,43.2,86.4};
  1420. groundReflection[] = {5.04,30.24,60.48};
  1421. groundReflectionCloud[] = {5.04,30.24,60.48};
  1422. bidirect[] = {0,0.05,0.07};
  1423. bidirectCloud[] = {0.03,0.03,0.03};
  1424. sky[] = {
  1425. { 0.1,0.64,1 },6.94144};
  1426. skyAroundSun[] = {
  1427. { 0.5,0.64,1 },7.75808};
  1428. fogColor[] = {0.00839,0.013994,0.015137};
  1429. apertureMin = 7.35;
  1430. apertureStandard = 12.96;
  1431. apertureMax = 29.53125;
  1432. standardAvgLum = 15;
  1433. desiredLuminanceCoef = 0;
  1434. desiredLuminanceCoefCloud = 0;
  1435. luminanceRectCoef = 1;
  1436. luminanceRectCoefCloud = 1;
  1437. rayleigh[] = {0.00749,0.01388,0.02878};
  1438. mie[] = {0.0046,0.0046,0.0046};
  1439. cloudsColor[] = {
  1440. { 0.8,0.81,1 },9.517365};
  1441. swBrightness = 1;
  1442. };
  1443. class Lighting30
  1444. {
  1445. height = -0.001;
  1446. overcast = 0;
  1447. sunAngle = 6;
  1448. sunOrMoon = 1;
  1449. diffuse[] = {
  1450. { 0.2,0.45,0.5 },9.1872};
  1451. diffuseCloud[] = {
  1452. { 0.2,0.5,0.5 },9.1872};
  1453. ambient[] = {
  1454. { 0.05,0.17,0.2 },6.43104};
  1455. ambientCloud[] = {
  1456. { 0,0.5,1 },6.43104};
  1457. ambientMid[] = {
  1458. { 0,0.17,0.2 },4.501728};
  1459. ambientMidCloud[] = {
  1460. { 0,0.5,1 },4.501728};
  1461. groundReflection[] = {
  1462. { 0,0.45,0.4 },3.15121};
  1463. groundReflectionCloud[] = {
  1464. { 0,0.45,0.4 },3.15121};
  1465. bidirect[] = {0,0.05,0.07};
  1466. bidirectCloud[] = {0.03,0.03,0.03};
  1467. sky[] = {
  1468. { 0.1,0.64,1 },8.6768};
  1469. skyAroundSun[] = {
  1470. { 0.5,0.64,1 },9.6976};
  1471. fogColor[] = {0.013983,0.023324,0.025228};
  1472. apertureMin = 9.8;
  1473. apertureStandard = 21.6;
  1474. apertureMax = 39.375;
  1475. standardAvgLum = 30;
  1476. desiredLuminanceCoef = 0;
  1477. desiredLuminanceCoefCloud = 0;
  1478. luminanceRectCoef = 1;
  1479. luminanceRectCoefCloud = 1;
  1480. rayleigh[] = {0.00749,0.01388,0.02878};
  1481. mie[] = {0.0046,0.0046,0.0046};
  1482. cloudsColor[] = {
  1483. { 0.8,0.81,1 },11.59166};
  1484. swBrightness = 1;
  1485. };
  1486. class Lighting31
  1487. {
  1488. height = -0.001;
  1489. overcast = 0;
  1490. sunAngle = 16;
  1491. sunOrMoon = 1;
  1492. diffuse[] = {
  1493. { 0.2,0.45,0.5 },11.484};
  1494. diffuseCloud[] = {
  1495. { 0.2,0.5,0.5 },11.484};
  1496. ambient[] = {
  1497. { 0.05,0.17,0.2 },8.0388};
  1498. ambientCloud[] = {
  1499. { 0,0.5,1 },8.0388};
  1500. ambientMid[] = {
  1501. { 0,0.17,0.2 },5.62716};
  1502. ambientMidCloud[] = {
  1503. { 0,0.5,1 },5.62716};
  1504. groundReflection[] = {
  1505. { 0,0.45,0.4 },3.939012};
  1506. groundReflectionCloud[] = {
  1507. { 0,0.45,0.4 },3.939012};
  1508. bidirect[] = {0,0.05,0.07};
  1509. bidirectCloud[] = {0.03,0.03,0.03};
  1510. sky[] = {
  1511. { 0.1,0.64,1 },10.846};
  1512. skyAroundSun[] = {
  1513. { 0.5,0.64,1 },12.122};
  1514. fogColor[] = {0.019975,0.03332,0.03604};
  1515. apertureMin = 14;
  1516. apertureStandard = 36;
  1517. apertureMax = 52.5;
  1518. standardAvgLum = 230;
  1519. desiredLuminanceCoef = 0;
  1520. desiredLuminanceCoefCloud = 0;
  1521. luminanceRectCoef = 1;
  1522. luminanceRectCoefCloud = 1;
  1523. rayleigh[] = {0.00749,0.01388,0.02878};
  1524. mie[] = {0.0046,0.0046,0.0046};
  1525. cloudsColor[] = {
  1526. { 0.8,0.81,1 },13.0152};
  1527. swBrightness = 1;
  1528. };
  1529. class Lighting32
  1530. {
  1531. height = -0.001;
  1532. overcast = 0;
  1533. sunAngle = 45;
  1534. sunOrMoon = 1;
  1535. diffuse[] = {
  1536. { 0.2,0.45,0.5 },14.355};
  1537. diffuseCloud[] = {
  1538. { 0.2,0.5,0.5 },14.355};
  1539. ambient[] = {
  1540. { 0.05,0.17,0.2 },12.20175};
  1541. ambientCloud[] = {
  1542. { 0,0.5,1 },12.20175};
  1543. ambientMid[] = {
  1544. { 0,0.17,0.2 },9.7614};
  1545. ambientMidCloud[] = {
  1546. { 0,0.5,1 },9.7614};
  1547. groundReflection[] = {
  1548. { 0,0.45,0.4 },6.83298};
  1549. groundReflectionCloud[] = {
  1550. { 0,0.45,0.4 },6.83298};
  1551. bidirect[] = {0,0.05,0.07};
  1552. bidirectCloud[] = {0.03,0.03,0.03};
  1553. sky[] = {
  1554. { 0.1,0.64,1 },13.5575};
  1555. skyAroundSun[] = {
  1556. { 0.5,0.64,1 },15.1525};
  1557. fogColor[] = {0.0235,0.0392,0.0424};
  1558. apertureMin = 20;
  1559. apertureStandard = 60;
  1560. apertureMax = 70;
  1561. standardAvgLum = 400;
  1562. desiredLuminanceCoef = 0;
  1563. desiredLuminanceCoefCloud = 0;
  1564. luminanceRectCoef = 1;
  1565. luminanceRectCoefCloud = 1;
  1566. rayleigh[] = {0.00749,0.01388,0.02878};
  1567. mie[] = {0.006,0.0046,0.004};
  1568. cloudsColor[] = {
  1569. { 0.8,0.81,1 },13.5575};
  1570. swBrightness = 1;
  1571. };
  1572. class Lighting33
  1573. {
  1574. height = -150;
  1575. overcast = 0;
  1576. sunAngle = -10;
  1577. sunOrMoon = 0;
  1578. diffuse[] = {0.0005,0.001,0.001};
  1579. diffuseCloud[] = {0,0,0};
  1580. ambient[] = {0.0004,0.0008,0.0008};
  1581. ambientCloud[] = {0,0,0};
  1582. ambientMid[] = {0.000375,0.00075,0.00075};
  1583. ambientMidCloud[] = {0,0,0};
  1584. groundReflection[] = {0,0,0};
  1585. groundReflectionCloud[] = {0,0,0};
  1586. bidirect[] = {0,0,0};
  1587. bidirectCloud[] = {0,0,0};
  1588. sky[] = {0,0.002,0.003};
  1589. skyAroundSun[] = {0,0.002,0.003};
  1590. fogColor[] = {0,0,0};
  1591. apertureMin = 0.3;
  1592. apertureStandard = 0.5;
  1593. apertureMax = 0.8;
  1594. standardAvgLum = 0.001;
  1595. desiredLuminanceCoef = 0;
  1596. desiredLuminanceCoefCloud = 0;
  1597. luminanceRectCoef = 1;
  1598. luminanceRectCoefCloud = 1;
  1599. rayleigh[] = {0.00749,0.01388,0.02878};
  1600. mie[] = {0.0046,0.0046,0.0046};
  1601. cloudsColor[] = {0.8,0.81,1};
  1602. swBrightness = 1;
  1603. };
  1604. class Lighting34
  1605. {
  1606. height = -150;
  1607. overcast = 0;
  1608. sunAngle = 0;
  1609. sunOrMoon = 1;
  1610. diffuse[] = {0.4,0.5,0.5};
  1611. diffuseCloud[] = {0.2,0.5,0.5};
  1612. ambient[] = {0.1,0.2,0.2};
  1613. ambientCloud[] = {0,0.5,1};
  1614. ambientMid[] = {0.1,0.2,0.2};
  1615. ambientMidCloud[] = {0,0.5,1};
  1616. groundReflection[] = {0,0.45,0.4};
  1617. groundReflectionCloud[] = {0.3,0.3,0.3};
  1618. bidirect[] = {0,0.05,0.07};
  1619. bidirectCloud[] = {0.03,0.03,0.03};
  1620. sky[] = {
  1621. { 0.1,0.64,1 },0.485901};
  1622. skyAroundSun[] = {
  1623. { 0.5,0.64,1 },0.543066};
  1624. fogColor[] = {0.05,0.05,0.05};
  1625. apertureMin = 8;
  1626. apertureStandard = 12;
  1627. apertureMax = 20;
  1628. standardAvgLum = 1;
  1629. desiredLuminanceCoef = 0.02;
  1630. desiredLuminanceCoefCloud = 0.02;
  1631. luminanceRectCoef = 1;
  1632. luminanceRectCoefCloud = 1;
  1633. rayleigh[] = {0.00749,0.01388,0.02878};
  1634. mie[] = {0.0046,0.0046,0.0046};
  1635. cloudsColor[] = {
  1636. { 0.8,0.81,1 },2};
  1637. swBrightness = 1;
  1638. };
  1639. class Lighting35
  1640. {
  1641. height = -150;
  1642. overcast = 0;
  1643. sunAngle = 45;
  1644. sunOrMoon = 1;
  1645. diffuse[] = {
  1646. { 0.2,0.45,0.5 },7.1775};
  1647. diffuseCloud[] = {
  1648. { 0.2,0.5,0.5 },7.1775};
  1649. ambient[] = {
  1650. { 0,0.17,0.2 },3.58875};
  1651. ambientCloud[] = {
  1652. { 0,0.5,1 },3.58875};
  1653. ambientMid[] = {
  1654. { 0,0.17,0.2 },1.794375};
  1655. ambientMidCloud[] = {
  1656. { 0,0.5,1 },1.794375};
  1657. groundReflection[] = {
  1658. { 0,0.45,0.4 },2.15325};
  1659. groundReflectionCloud[] = {
  1660. { 0,0.45,0.4 },2.15325};
  1661. bidirect[] = {0,0.05,0.07};
  1662. bidirectCloud[] = {0.03,0.03,0.03};
  1663. sky[] = {
  1664. { 0.1,0.64,1 },6.77875};
  1665. skyAroundSun[] = {
  1666. { 0.5,0.64,1 },7.57625};
  1667. fogColor[] = {0.05,0.055,0.07};
  1668. apertureMin = 5;
  1669. apertureStandard = 8;
  1670. apertureMax = 12;
  1671. standardAvgLum = 8;
  1672. desiredLuminanceCoef = 0;
  1673. desiredLuminanceCoefCloud = 0;
  1674. luminanceRectCoef = 1;
  1675. luminanceRectCoefCloud = 1;
  1676. rayleigh[] = {0.00749,0.01388,0.02878};
  1677. mie[] = {0.006,0.0046,0.004};
  1678. cloudsColor[] = {
  1679. { 0.8,0.81,1 },9};
  1680. swBrightness = 1;
  1681. };
  1682. class Lighting36
  1683. {
  1684. height = -300;
  1685. overcast = 0;
  1686. sunAngle = -10;
  1687. sunOrMoon = 0;
  1688. diffuse[] = {0.0005,0.001,0.001};
  1689. diffuseCloud[] = {0,0,0};
  1690. ambient[] = {0.0004,0.0008,0.0008};
  1691. ambientCloud[] = {0,0,0};
  1692. ambientMid[] = {0.000375,0.00075,0.00075};
  1693. ambientMidCloud[] = {0,0,0};
  1694. groundReflection[] = {0,0,0};
  1695. groundReflectionCloud[] = {0,0,0};
  1696. bidirect[] = {0,0,0};
  1697. bidirectCloud[] = {0,0,0};
  1698. sky[] = {0,0.002,0.003};
  1699. skyAroundSun[] = {0,0.002,0.003};
  1700. fogColor[] = {0,0,0};
  1701. apertureMin = 0.3;
  1702. apertureStandard = 0.5;
  1703. apertureMax = 0.8;
  1704. standardAvgLum = 0.001;
  1705. desiredLuminanceCoef = 0;
  1706. desiredLuminanceCoefCloud = 0;
  1707. luminanceRectCoef = 1;
  1708. luminanceRectCoefCloud = 1;
  1709. rayleigh[] = {0.00749,0.01388,0.02878};
  1710. mie[] = {0.0046,0.0046,0.0046};
  1711. cloudsColor[] = {0.8,0.81,1};
  1712. swBrightness = 1;
  1713. };
  1714. class Lighting37
  1715. {
  1716. height = -300;
  1717. overcast = 0;
  1718. sunAngle = 0;
  1719. sunOrMoon = 1;
  1720. diffuse[] = {0.4,0.5,0.5};
  1721. diffuseCloud[] = {0.2,0.5,0.5};
  1722. ambient[] = {0.1,0.2,0.2};
  1723. ambientCloud[] = {0,0.5,1};
  1724. ambientMid[] = {0.1,0.2,0.2};
  1725. ambientMidCloud[] = {0,0.5,1};
  1726. groundReflection[] = {0,0.45,0.4};
  1727. groundReflectionCloud[] = {0.3,0.3,0.3};
  1728. bidirect[] = {0,0.05,0.07};
  1729. bidirectCloud[] = {0.03,0.03,0.03};
  1730. sky[] = {
  1731. { 0.1,0.64,1 },0.04859};
  1732. skyAroundSun[] = {
  1733. { 0.5,0.64,1 },0.054307};
  1734. fogColor[] = {0.05,0.05,0.05};
  1735. apertureMin = 5.5125;
  1736. apertureStandard = 8.424;
  1737. apertureMax = 22.14844;
  1738. standardAvgLum = 7.5;
  1739. desiredLuminanceCoef = 0.02;
  1740. desiredLuminanceCoefCloud = 0.02;
  1741. luminanceRectCoef = 1;
  1742. luminanceRectCoefCloud = 1;
  1743. rayleigh[] = {0.00749,0.01388,0.02878};
  1744. mie[] = {0.0046,0.0046,0.0046};
  1745. cloudsColor[] = {
  1746. { 0.8,0.81,1 },2};
  1747. swBrightness = 1;
  1748. };
  1749. class Lighting38
  1750. {
  1751. height = -300;
  1752. overcast = 0;
  1753. sunAngle = 45;
  1754. sunOrMoon = 1;
  1755. diffuse[] = {
  1756. { 0.2,0.45,0.5 },3.58875};
  1757. diffuseCloud[] = {
  1758. { 0.2,0.5,0.5 },3.58875};
  1759. ambient[] = {
  1760. { 0.05,0.17,0.2 },1.794375};
  1761. ambientCloud[] = {
  1762. { 0,0.5,1 },1.794375};
  1763. ambientMid[] = {
  1764. { 0,0.17,0.2 },0.897188};
  1765. ambientMidCloud[] = {
  1766. { 0,0.5,1 },0.897188};
  1767. groundReflection[] = {
  1768. { 0,0.45,0.4 },1.076625};
  1769. groundReflectionCloud[] = {
  1770. { 0,0.45,0.4 },1.076625};
  1771. bidirect[] = {0,0.05,0.07};
  1772. bidirectCloud[] = {0.03,0.03,0.03};
  1773. sky[] = {
  1774. { 0.1,0.64,1 },0.677875};
  1775. skyAroundSun[] = {
  1776. { 0.5,0.64,1 },0.757625};
  1777. fogColor[] = {0.05,0.055,0.07};
  1778. apertureMin = 10;
  1779. apertureStandard = 20;
  1780. apertureMax = 30;
  1781. standardAvgLum = 8;
  1782. desiredLuminanceCoef = 0;
  1783. desiredLuminanceCoefCloud = 0;
  1784. luminanceRectCoef = 1;
  1785. luminanceRectCoefCloud = 1;
  1786. rayleigh[] = {0.00749,0.01388,0.02878};
  1787. mie[] = {0.006,0.0046,0.004};
  1788. cloudsColor[] = {
  1789. { 0.8,0.81,1 },10.5};
  1790. swBrightness = 1;
  1791. };
  1792. };
  1793. class Lighting: Lighting
  1794. {
  1795. class BrightAlmost: DayLightingBrightAlmost
  1796. {
  1797. overcast = 0.0;
  1798. };
  1799. class Rainy: DayLightingRainy
  1800. {
  1801. overcast = 1.0;
  1802. };
  1803. };
  1804. class Overcast: Overcast
  1805. {
  1806. class Weather1: Weather1
  1807. {
  1808. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1809. skyR = "A3\Map_Stratis\Data\sky_veryclear_lco.paa";
  1810. horizon = "A3\Map_Stratis\Data\sky_veryclear_horizont_sky.paa";
  1811. };
  1812. class Weather7: Weather1
  1813. {
  1814. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1815. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1816. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1817. };
  1818. class Weather2: Weather2
  1819. {
  1820. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1821. skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
  1822. horizon = "A3\Map_Stratis\Data\sky_almostclear_horizont_sky.paa";
  1823. };
  1824. class Weather3: Weather3
  1825. {
  1826. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1827. skyR = "A3\Map_Stratis\Data\sky_semicloudy_lco.paa";
  1828. horizon = "A3\Map_Stratis\Data\sky_semicloudy_horizont_sky.paa";
  1829. };
  1830. class Weather4: Weather4
  1831. {
  1832. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1833. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1834. horizon = "A3\Map_Stratis\Data\sky_cloudy_horizont_sky.paa";
  1835. };
  1836. class Weather5: Weather5
  1837. {
  1838. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1839. skyR = "A3\Map_Stratis\Data\sky_mostlycloudy_lco.paa";
  1840. horizon = "A3\Map_Stratis\Data\sky_mostlycloudy_horizont_sky.paa";
  1841. };
  1842. class Weather6: Weather6
  1843. {
  1844. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1845. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1846. horizon = "A3\Map_Stratis\Data\sky_overcast_horizont_sky.paa";
  1847. };
  1848. };
  1849. };
  1850. humidityUpCoef = 0.1;
  1851. humidityDownCoef = 0.05;
  1852. class SimulWeather
  1853. {
  1854. noiseTexture = "a3\data_f\noise_raw.paa";
  1855. numKeyframesPerDay = 48;
  1856. windSpeedCoef = "10.0f";
  1857. moonIrradianceCoef = "10.0f";
  1858. fadeMaxDistanceKm = 1000.0;
  1859. fadeMaxAltitudeKm = 15.0;
  1860. fadeNumAltitudes = 8;
  1861. fadeNumElevations = 8;
  1862. fadeNumDistances = 8;
  1863. fadeEarthTest = 1;
  1864. autoBrightness = 0;
  1865. autoBrightnessStrength = 0.1;
  1866. cloudGridWidth = 64;
  1867. cloudGridLength = 64;
  1868. cloudGridHeight = 16;
  1869. helperGridElevationSteps = 24;
  1870. helperGridAzimuthSteps = 15;
  1871. helperEffectiveEarthRadius = 160000;
  1872. helperCurvedEarth = 1;
  1873. helperAdjustCurvature = 0;
  1874. helperNumLayers = 120;
  1875. helperMaxDistance = 160000;
  1876. helperNearCloudFade = 0.1;
  1877. helperChurn = 10;
  1878. cloudWidth = 40000;
  1879. cloudLength = 40000;
  1880. wrapClouds = 1;
  1881. noiseResolution = 8;
  1882. noisePeriod = 4.0;
  1883. opticalDensity = 1.5;
  1884. alphaSharpness = 0.5;
  1885. selfShadowScale = 0.05;
  1886. mieAsymmetry = 0.87;
  1887. minimumLightElevationDegrees = 1.0;
  1888. directLightCoef = 0.25;
  1889. indirectLightCoef = 0.025;
  1890. fogStart = 0;
  1891. fogEnd = 2000;
  1892. fogHeight = 2000;
  1893. class DefaultKeyframe
  1894. {
  1895. rayleigh[] = {0.00749,0.01388,0.02878};
  1896. mie[] = {0.0046,0.0046,0.0046};
  1897. haze = 30;
  1898. hazeBaseKm = 5.0;
  1899. hazeScaleKm = 1.0;
  1900. hazeEccentricity = 1;
  1901. brightnessAdjustment = 1.0;
  1902. cloudiness = 0.6;
  1903. cloudBaseKm = 0.85;
  1904. cloudHeightKm = 8.0;
  1905. directLight = 0.4;
  1906. indirectLight = 1.0;
  1907. ambientLight = 3.0;
  1908. noiseOctaves = 5;
  1909. noisePersistence = 1.0;
  1910. fractalAmplitude = 2.8;
  1911. fractalWavelength = 190.0;
  1912. extinction = 5.0;
  1913. diffusivity = 0.001;
  1914. };
  1915. class Overcast
  1916. {
  1917. class Weather1: DefaultKeyframe
  1918. {
  1919. overcast = 0.0;
  1920. cloudiness = 0.0;
  1921. seqFileKeyframe = 0;
  1922. };
  1923. class Weather2: DefaultKeyframe
  1924. {
  1925. overcast = 0.2;
  1926. cloudiness = 0.3;
  1927. diffusivity = 0.5;
  1928. seqFileKeyframe = 0;
  1929. };
  1930. class Weather3: DefaultKeyframe
  1931. {
  1932. overcast = 0.4;
  1933. cloudiness = 0.3;
  1934. seqFileKeyframe = 3;
  1935. };
  1936. class Weather4: DefaultKeyframe
  1937. {
  1938. overcast = 0.5;
  1939. cloudiness = 0.4;
  1940. seqFileKeyframe = 4;
  1941. };
  1942. class Weather5: DefaultKeyframe
  1943. {
  1944. overcast = 0.8;
  1945. cloudiness = 0.9;
  1946. seqFileKeyframe = 5;
  1947. };
  1948. class Weather6: DefaultKeyframe
  1949. {
  1950. overcast = 1.0;
  1951. cloudiness = 1.0;
  1952. seqFileKeyframe = 7;
  1953. };
  1954. };
  1955. };
  1956. clutterGrid = 1.2;
  1957. clutterDist = 500;
  1958. noDetailDist = 65;
  1959. fullDetailDist = 15;
  1960. midDetailTexture = "";
  1961. minTreesInForestSquare = 4;
  1962. minRocksInRockSquare = 4;
  1963. class Clutter{
  1964. #include "cfgClutter.hpp"
  1965. };
  1966.  
  1967. hazeDistCoef = 0.1;
  1968. hazeFogCoef = 0.98;
  1969. horizonParallaxCoef = 0.045;
  1970. horizonFogColorationStart = "0.8f";
  1971. skyFogColorationStart = "0.7f";
  1972. soundMapSizeCoef = 4;
  1973. satelliteNormalBlendStart = 10;
  1974. satelliteNormalBlendEnd = 100;
  1975. class Subdivision
  1976. {
  1977. class Fractal
  1978. {
  1979. rougness = 5;
  1980. maxRoad = 0.02;
  1981. maxTrack = 0.5;
  1982. maxSlopeFactor = 0.05;
  1983. };
  1984. class WhiteNoise
  1985. {
  1986. rougness = 2;
  1987. maxRoad = 0.01;
  1988. maxTrack = 0.05;
  1989. maxSlopeFactor = 0.0025;
  1990. };
  1991. minY = -0.0;
  1992. minSlope = 0.02;
  1993. };
  1994. class Ambient{};
  1995. class AmbientA3
  1996. {
  1997. maxCost = 500;
  1998. class Radius440_500
  1999. {
  2000. areaSpawnRadius = 440.0;
  2001. areaMaxRadius = 500.0;
  2002. spawnCircleRadius = 30.0;
  2003. spawnInterval = 4.7;
  2004. class Species
  2005. {
  2006. class Seagull
  2007. {
  2008. maxCircleCount = "((sea * (1 - night)) + (2 * houses * sea)) * (1 - night)";
  2009. maxWorldCount = 8;
  2010. cost = 3;
  2011. spawnCount = 1;
  2012. groupSpawnRadius = 10;
  2013. maxAlt = 200;
  2014. minAlt = -10;
  2015. };
  2016. class Rabbit_F
  2017. {
  2018. maxCircleCount = "(20 * (0.1 - houses)) * (1 - sea)";
  2019. maxWorldCount = 4;
  2020. cost = 5;
  2021. spawnCount = 1;
  2022. groupSpawnRadius = 10;
  2023. maxAlt = 80;
  2024. minAlt = -5;
  2025. };
  2026. };
  2027. };
  2028. class Radius40_60
  2029. {
  2030. areaSpawnRadius = 40.0;
  2031. areaMaxRadius = 60.0;
  2032. spawnCircleRadius = 10.0;
  2033. spawnInterval = 1.5;
  2034. class Species
  2035. {
  2036. class CatShark_F
  2037. {
  2038. maxCircleCount = "(4 * (WaterDepth interpolate [1,30,0,1]))";
  2039. maxWorldCount = 10;
  2040. cost = 6;
  2041. spawnCount = 1;
  2042. groupSpawnRadius = 10;
  2043. maxAlt = 10;
  2044. minAlt = -80;
  2045. };
  2046. class Turtle_F
  2047. {
  2048. maxCircleCount = "(2 * (waterDepth interpolate [1,16,0,1]) * ((1-houses) * (1-houses)))";
  2049. maxWorldCount = 6;
  2050. cost = 5;
  2051. spawnCount = 1;
  2052. groupSpawnRadius = 10;
  2053. maxAlt = 10;
  2054. minAlt = -80;
  2055. };
  2056. class Snake_random_F
  2057. {
  2058. maxCircleCount = "(1 - houses) * ((2 * (1 - sea)) + (2 * (meadow)))";
  2059. maxWorldCount = 3;
  2060. cost = 5;
  2061. spawnCount = 1;
  2062. groupSpawnRadius = 5;
  2063. maxAlt = 40;
  2064. minAlt = -5;
  2065. };
  2066. class Salema_F
  2067. {
  2068. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2069. maxWorldCount = 40;
  2070. cost = 5;
  2071. spawnCount = 2;
  2072. groupSpawnRadius = 5;
  2073. maxAlt = 10;
  2074. minAlt = -80;
  2075. };
  2076. class Ornate_random_F
  2077. {
  2078. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.05))";
  2079. maxWorldCount = 30;
  2080. cost = 5;
  2081. spawnCount = 3;
  2082. groupSpawnRadius = 5;
  2083. maxAlt = 10;
  2084. minAlt = -80;
  2085. };
  2086. class Mackerel_F
  2087. {
  2088. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2089. maxWorldCount = 14;
  2090. cost = 5;
  2091. spawnCount = 2;
  2092. groupSpawnRadius = 5;
  2093. maxAlt = 10;
  2094. minAlt = -80;
  2095. };
  2096. class Mullet_F
  2097. {
  2098. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2099. maxWorldCount = 14;
  2100. cost = 5;
  2101. spawnCount = 2;
  2102. groupSpawnRadius = 5;
  2103. maxAlt = 10;
  2104. minAlt = -80;
  2105. };
  2106. class Tuna_F
  2107. {
  2108. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) - 0.2))";
  2109. maxWorldCount = 10;
  2110. cost = 5;
  2111. spawnCount = 2;
  2112. groupSpawnRadius = 5;
  2113. maxAlt = 10;
  2114. minAlt = -80;
  2115. };
  2116. };
  2117. };
  2118. class Radius30_40
  2119. {
  2120. areaSpawnRadius = 30.0;
  2121. areaMaxRadius = 40.0;
  2122. spawnCircleRadius = 3.0;
  2123. spawnInterval = 3.75;
  2124. class Species
  2125. {
  2126. class DragonFly
  2127. {
  2128. maxCircleCount = "4 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * sea * (1 - windy)";
  2129. maxWorldCount = 4;
  2130. cost = 1;
  2131. spawnCount = 1;
  2132. groupSpawnRadius = 1;
  2133. maxAlt = 30;
  2134. minAlt = -5;
  2135. };
  2136. class ButterFly_random
  2137. {
  2138. maxCircleCount = "3 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2139. maxWorldCount = 6;
  2140. cost = 1;
  2141. spawnCount = 3;
  2142. groupSpawnRadius = 1;
  2143. maxAlt = 30;
  2144. minAlt = -5;
  2145. };
  2146. };
  2147. };
  2148. class Radius15_20
  2149. {
  2150. areaSpawnRadius = 15.0;
  2151. areaMaxRadius = 20.0;
  2152. spawnCircleRadius = 2.0;
  2153. spawnInterval = 2.85;
  2154. class Species
  2155. {
  2156. class FxWindGrass1
  2157. {
  2158. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2159. maxWorldCount = 3;
  2160. cost = 1;
  2161. spawnCount = 3;
  2162. groupSpawnRadius = 2.5;
  2163. maxAlt = 30;
  2164. minAlt = -5;
  2165. };
  2166. class FxWindGrass2
  2167. {
  2168. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2169. maxWorldCount = 3;
  2170. cost = 1;
  2171. spawnCount = 3;
  2172. groupSpawnRadius = 2.5;
  2173. maxAlt = 30;
  2174. minAlt = -5;
  2175. };
  2176. class FxWindLeaf1
  2177. {
  2178. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2179. maxWorldCount = 3;
  2180. cost = 1;
  2181. spawnCount = 3;
  2182. groupSpawnRadius = 2.5;
  2183. maxAlt = 30;
  2184. minAlt = -5;
  2185. };
  2186. class FxWindLeaf2
  2187. {
  2188. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2189. maxWorldCount = 3;
  2190. cost = 1;
  2191. spawnCount = 3;
  2192. groupSpawnRadius = 2.5;
  2193. maxAlt = 30;
  2194. minAlt = -5;
  2195. };
  2196. class FxWindLeaf3
  2197. {
  2198. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2199. maxWorldCount = 3;
  2200. cost = 1;
  2201. spawnCount = 3;
  2202. groupSpawnRadius = 2.5;
  2203. maxAlt = 30;
  2204. minAlt = -5;
  2205. };
  2206. class FxWindPollen1
  2207. {
  2208. maxCircleCount = "(3 * (1 - (WaterDepth interpolate [1,30,0,1]))) * (windy interpolate [0.05,0.15,0,1])";
  2209. maxWorldCount = 6;
  2210. cost = 1;
  2211. spawnCount = 1;
  2212. groupSpawnRadius = 1;
  2213. maxAlt = 30;
  2214. minAlt = -5;
  2215. };
  2216. };
  2217. };
  2218. class Radius6_10
  2219. {
  2220. areaSpawnRadius = 6.0;
  2221. areaMaxRadius = 10.0;
  2222. spawnCircleRadius = 1.0;
  2223. spawnInterval = 0.1;
  2224. class Species
  2225. {
  2226. class HoneyBee
  2227. {
  2228. maxCircleCount = "4 * (1 - night) * (1 - sea) * (1 - houses) * (1 - windy)";
  2229. maxWorldCount = 8;
  2230. cost = 1;
  2231. spawnCount = 1;
  2232. groupSpawnRadius = 1;
  2233. maxAlt = 30;
  2234. minAlt = -5;
  2235. };
  2236. class HouseFly
  2237. {
  2238. maxCircleCount = "(3 + 3 * (houses)) * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2239. maxWorldCount = 10;
  2240. cost = 1;
  2241. spawnCount = 3;
  2242. groupSpawnRadius = 1;
  2243. maxAlt = 30;
  2244. minAlt = -5;
  2245. };
  2246. class Mosquito
  2247. {
  2248. maxCircleCount = "3 * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2249. maxWorldCount = 2;
  2250. cost = 1;
  2251. spawnCount = 1;
  2252. groupSpawnRadius = 1;
  2253. maxAlt = 30;
  2254. minAlt = -5;
  2255. };
  2256. };
  2257. };
  2258. };
  2259.  
  2260. class Names{
  2261.  
  2262. };
  2263. skyObject = "A3\Map_Stratis\data\obloha.p3d";
  2264. horizontObject = "A3\Map_Stratis\data\horizont.p3d";
  2265. skyTexture = "A3\Map_Stratis\data\sky_semicloudy_sky.paa";
  2266. skyTextureR = "A3\Map_Stratis\data\sky_semicloudy_lco.paa";
  2267. safePositionAnchor[] = {3874.47,4093.64};
  2268. safePositionRadius = 1900;
  2269. };
  2270. initWorld = "Stratis";
  2271. demoWorld = "Stratis";
  2272. };
  2273. class CfgWorldList
  2274. {
  2275. class Saun{};
  2276. };
  2277. class CfgMissions{};
  2278. class CfgMaterials{};
  2279. //Surfaces
  2280. #include "cfgSurfaces.hpp"
  2281.  
  2282.  
  2283. //};
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