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HM:StH NG+ All Endings Notes (Chicken spam, TH1 first)

May 30th, 2024 (edited)
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  1. Harvest Moon: Save the Homeland
  2. NG+ All Endings Notes (Chicken spam, TH1 first)
  3. [Updated 4 Feb 2025]
  4.  
  5. THEORY
  6. - The idea behind this route is that by using the mad dog strat (sacrificing dog affection for no sickness), we can get the dog to Summer and save a trip to the Sacred Land. If we did HR first, then using animal abuse strats would lower his affection too much, and you'd have to open the Sacred Land early the next year before his affection got too low.
  7. - It also means we can ride the horse to and from the Sacred Land and use our Animal Medicine to get him through the Summer rainy season (with a little bit of Fall YOLO).
  8. - It synergizes well with CC and GD, since they can save time from the horse, but the previous route put them much later in the run when the horse was already dead.
  9. - Since there is some weather YOLO at the end of GD anyway, we can take advantage of that to hopefully kill the horse, and we can use EW as a buffer in the next slot to ensure the horse dies, since we can sleep spam at the beginning of EW before we start spamming Gwen, since the calendar matters very little in EW.
  10. - The only potential inconsistency is if we can't reliably get the Bob heal cutscene with the dog during the initial TH1 sleep spam. That's why I note to feed the dog on the first 3 days of TH1 (days we are going outside anyway), so we can clear the first two Tim cutscenes. It feels like the Bob heal CS is reliable when overlapped with the 1- and 2-heart horse cutscenes, which we automatically trigger by spamming Bob while having the horse.
  11. - Even if there is some YOLO or inconsistency to the strat, by putting TH1 first, you could at least in theory reset for the right outcome if you wanted to, if it was reliable enough.
  12. - Using the horse for TH2 might sound attractive, but because Dia's version of the Sacred Land CS is a farm cutscene, you can't take the horse there or back on your first trip, so it makes more sense to get rid of the horse first and put TH2 later.
  13. - It also helps BB because we can put it after AS, and you don't have to monkey around with whether you have a surviving chicken at the start of BB.
  14. - You do lose time for buying extra Animal Medicines, but you can combine it a couple times with selling the chicken, which is faster than chicken death anyway, so it seems to even out in favor of this route.
  15. - Putting FS this late in the run is scary, but you just have to get lucky.
  16. - You might think that chicken spam is a great opportunity to take advantage of villagers' birthdays, but there's actually very few that work because their birthdays are always on the same day of the week, and if they are indoors on that day, then it's a no-go. Currently the only birthdays the route uses are Bob's (Summer 1, TH2) and Lyla's (Spring 27, AS). I tested Louis's birthday (Fall 2) for BB, but his birthday textbox is just too slow, and with the extra sleeping, it's almost a minute slower than just spamming him the full 80 times early in the year.
  17.  
  18. DOG NOTES
  19. - The dog gets -2 every day you don't feed him if he's not sick. If he is sick, not feeding has no penalty.
  20. - There are two possible cutscenes when you fail to take care of the dog. One where Gwen says the dog has ruined Ronald's crops, and one where Bob comes too. In the former, the dog is not healed, while he is healed in the latter.
  21. - Both cutscenes require you to own the doghouse.
  22. - In the Bob heal cutscene, Bob gets -8 and the dog gets +10 (might depend on which dog you have?).
  23. - Which neglect cutscene you get seems to depend on the dog's affection, not Bob or Gwen's affection.
  24. - The dog usually seems to be able to survive about 10 days without healing.
  25. - The healing cutscene definitely can't stop dog death, but it can protect the dog temporarily. However, you do need to exit the house to trigger it, of course.
  26. - For some reason I can't reliably trigger the healing cutscene, but when it does work, it seems to work from high affection (235+?). It also seems to have something to do with the HR cutscenes, or Bob, or something, because it only feels consistent when overlapping with the 1-heart and 2-heart cutscenes (not the first two Tim cutscenes or GD1).
  27. - Actually, the heal cutscene isn't even consistent with the HR cutscenes. I have no idea why it sometimes triggers, sometimes doesn't, or why the dog sometimes gets sick, sometimes doesn't. Need to test his whole "mood" system.
  28. - In AS, I'm pretty sure it's faster to gift Kurt first, rather than spamming Lyla and taking the chicken back to the farm (9 loads rather than 10 loads, but might be worth timing). It could be used as a safer strat (more leeway on the CoTF to reach Lyla), but it seems like the chicken may not die if left outside as a chick, which makes it unpredictable.
  29.  
  30. ENDING ORDER: THI > HR > CC > GD > EW > TH2 > FS > AS > BB
  31.  
  32. FILE PREP
  33. - 5 Power Berries
  34. - 9000G (for GD+FS, and 3 extra Animal Medicines; could have more for safety)
  35. - Slot 1: 11+ Golden Eggs (2 for dog food, 7 to incubate, 1 as a gift for Kurt, and 1 for CC)
  36. - Slot 2: 1 Golden Milk
  37. - Slot 3: 10 Herbs
  38. - Animal Medicine
  39. - Flute
  40. - Fishing Rod
  41. - Seeds: 18 potato, 9 tomato, 12 corn, and 18 breadfruit
  42. - Horse (max affection)
  43. - Chicken (mature, outside)
  44. - Dog (max affection)
  45. - Pre-incubated egg
  46.  
  47. -------------------------------------------------------------------------------------------
  48.  
  49. NOTES
  50.  
  51. TREASURE HUNT I
  52. - Spring 2:
  53. > Put the horse out to pasture and ride him over to the house
  54. > Feed the dog and bring him inside
  55. - Spring 3:
  56. > Reset if rainy
  57. > Feed the dog
  58. > Do CoTF
  59. > Can consider doing Lyla first if you're worried about missing her
  60. > Spam Gina outside Ronald's (19)
  61. > Spam Lyla at her garden (20)
  62. > Spam Louis at the Carpenter's area (14)
  63. > Spam Parsley at the Carpenter's area or at the Lake, wherever he is (19)
  64. > Spam Woody at the Carpenter's area (20)
  65. > Spam Tim outside Ronald's (62)
  66. > Spam Martha outside the Villa (15)
  67. > Spam Gwen at the Carpenter's area when she walks outside (19)
  68. > Spam Bob at his pasture (19)
  69. > LEAVE THE CHICKEN AT BOB'S PASTURE!!!
  70. > SAFETY SAVE!!!
  71. - Spring 4:
  72. > Hit the dog with the hoe and sleep until Summer 16
  73. > If the dog gets sick, reset and try again
  74. > If the dog doesn't get sick within ~3 days, you should be safe
  75. - Summer 16: CS1
  76. - Summer 17: CS2
  77. - Because you still have the horse, the 1- and 2-heart cutscenes will play (prioritized over GD1)
  78. - Summer 18: 1-heart cutscene
  79. - Summer 19: 2-heart cutscene
  80. - Summer 20:
  81. > GD1 will trigger
  82. > Feed the dog
  83. > Ride the horse to the Villa to trigger Sacred Land CS
  84. > Plant+water at the Sacred Land
  85. > Sell the chicken on the way home
  86. > Put the horse in the barn before sleeping, but don't feed
  87. > SAFETY SAVE!!!
  88. > Sleep through the rainy season (reset if you miss any rain)
  89. > If you get no rain on Summer 21, just go water and safety save again (terrible luck)
  90. - Summer 27: Heal the horse, ride to the Sacred Land and skip the cutscene, then:
  91. > Buy another Animal Medicine on the way home
  92. > Sleep 7 days and exit the house for the bloom cutscene
  93. > Sleep 2 days and exit the house for the potato cutscene
  94. > Sleep 1 day and walk to the Carpenter's area to complete the ending
  95. > You have to be careful of the horse's affection (potential rain on Fall 1/2/3/5; leaving in rain is -40)
  96. > I think you can leave the horse in rain as many as 3 times without a problem
  97. > If you got a 4th rain, you COULD heal the horse, but you'd prefer not to
  98. > Try and clear dog death cutscene on the 6th sleep after final Sacred Land CS
  99.  
  100. -------------------------------------------------------------------------------------------
  101.  
  102. HORSE RACE
  103. - Spring 2: Sleep until Spring 4
  104. - If you got 4 rains in fall last year and you used the Animal Medicine, you would put the horse out on Spring 2 and reset for no rain on Spring 3/4
  105. - Spring 4:
  106. > Reset if rainy
  107. > Put the horse out to pasture (heal if sick)
  108. > Hatch the egg, incubate another, and do CoTF
  109. > Spam Bob 52 times, and leave chicken at Brownie Farm
  110. > Sleep until Spring 19
  111. - Spring 19: 1-heart cutscene
  112. - Spring 20: 2-heart cutscene
  113. - Spring 21:
  114. > Do the horse race
  115. > On the way home, buy another Animal Medicine if you used it earlier, and sell the chicken
  116. - Sleep 7 times and exit for Bob's reminder
  117. - Sleep 7 times and exit for cutscene
  118. - Sleep 1 time and exit to finish the ending
  119.  
  120. -------------------------------------------------------------------------------------------
  121.  
  122. CAKE CONTEST
  123. - Spring 2: Sleep until first non-rainy Wed/Sat (Spring 3/6/10/13)
  124. - Spring 3/6/10/13:
  125. > Heal horse (if sick), put out to pasture, and ride over to the chicken coop
  126. > Hatch the egg, incubate another, and do CoTF
  127. > Spam Gina 56 times
  128. > Spam Katie 10 times
  129. > Enter/exit Goddess pond to get rid of chicken
  130. > Head back to the farm and ride horse back to cafe
  131. > Enter cafe at noon for CS1 (~45s after Katie enters the cafe)
  132. > Ride back to the house and get the recipe
  133. > Ride to cafe and enter for CS2
  134. > Ride up to Bob's and buy another Animal Medicine if you used it earlier
  135. > Ride up to Villa and enter for the book CS
  136. > Ride back to cafe and enter by 5pm to give book to Katie
  137. > Sleep until Spring 19
  138. - Spring 19: Exit for chicken death
  139. - Spring 20:
  140. > Skip GD1
  141. > Ride horse to cafe; give Katie Golden Milk and Golden Egg
  142. > At noon, enter and exit cafe 3 times (until the successful cake CS plays)
  143. > Ride horse home, sleep 7 times, and exit to finish the ending
  144.  
  145. -------------------------------------------------------------------------------------------
  146.  
  147. GODDESS DRESS
  148. - Spring 2: Sleep until first non-rainy Wed/Sat (Spring 3/6/10/13)
  149. - Spring 3/6/10/13:
  150. > Reset if rain
  151. > Hatch the egg, incubate another, and do CoTF
  152. > Spam Gina 91 times
  153. > Spam Katie 5 times
  154. > Bring chicken back to farm
  155. > Heal horse (if sick), put it outside, and ride it to the house
  156. > Sleep until Spring 20
  157. - Spring 20: Trigger first CS
  158. - Spring 21:
  159. > Trigger second CS
  160. > Ride horse to Goddess pond, enter/exit/re-enter to trigger first Goddess CS
  161. - Spring 22:
  162. > Buy Silk Thread from Louis
  163. > Enter Goddess pond for second Goddess CS
  164. > Sleep 7 times (until next CS triggers)
  165. - Spring 29:
  166. > Ride to the Villa area (optional GD cutscene shouldn't trigger because it's Monday)
  167. > Wait until noon and enter Villa for next CS
  168. > Ride home and sleep a week
  169. - Summer 6: Trigger next farm CS and sleep a week
  170. - Summer 13: Exit to finish the ending
  171. - Need rain on one of Summer 5/7-12, or else your animals won't die
  172. - Ideally you'd take animal death no later than Summer 12, but in practice you may need to spam sleep past Summer 13 to ensure the horse dies, then exit the next day for the final CS
  173.  
  174. -------------------------------------------------------------------------------------------
  175.  
  176. ENDANGERED WEASEL
  177. - If the horse didn't die at the end of last year, sleep until Spring 15 and exit for horse death
  178. - If it's raining on Spring 16, sleep until Spring 23
  179. - Spring 2/16/23:
  180. > Hatch egg, incubate another, and do CoTF
  181. > Head to the carpenter's and intro all 3 sprites, then spam one of them 15 times
  182. > Head to Brownie Farm pasture and spam Gwen 93 times (leave chicken at Brownie Farm!!!)
  183. > Head back to the farm and sleep (CS1 will trigger upon sleeping)
  184. - Spring 3/17/24: Afer CS1, enter the house and sleep
  185. - Spring 4/18/25: Trigger CS2
  186. - Sleep 3 times; exit and trigger cutscene, then wait at Goddess pond for 7pm
  187. - Sleep 3 times; exit and trigger cutscene, then wait at Goddess pond for 7pm
  188. - Sleep 7 times; exit to finish the ending
  189. - You want chicken death here if possible
  190. - If you had to kill the horse this year, the chicken could survive if you get no rain during the cutscene phase, but if you got at least one rainy day, try and sleep at least until you know it will die
  191. - If you didn't have to kill the horse this year, chicken death is more likely, just try to avoid an extra sleep if possible
  192.  
  193. -------------------------------------------------------------------------------------------
  194.  
  195. TREASURE HUNT II
  196. - Spring 2:
  197. > Sleep until Spring 30
  198. > If the chicken didn't die last year, sleep until Spring 29
  199. - Spring 29: Exit for chicken death if necessary
  200. - Spring 30: SAFETY SAVE!!!
  201. - Summer 1:
  202. > Hatch egg, incubate another, and do CoTF
  203. > Can consider doing Lyla first if you're worried about missing her
  204. > Spam Gina outside Ronald's (19)
  205. > Spam Lyla at her garden (20)
  206. > Spam Louis at the Carpenter's area (14)
  207. > Spam Parsley at the Carpenter's area or at the Lake (19)
  208. > Spam Woody at the Carpenter's area (20)
  209. > Spam Tim outside Ronald's (32)
  210. > Spam Dia/Martha outside the Villa (76/15)
  211. > Spam Gwen at the Carpenter's area when she walks outside (19)
  212. > Spam Bob at his pasture (7)
  213. > LEAVE THE CHICKEN AT BOB'S PASTURE!!!
  214. > Sleep until Summer 17
  215. - Summer 17:
  216. > Trigger CS1 with Tim (answer yes)
  217. > Head home and sleep
  218. - Summer 18: Trigger CS2 with Tim
  219. - Summer 19:
  220. > Trigger GD1
  221. > Head to Villa and enter to trigger CS3
  222. > Head home and sleep
  223. - Summer 20:
  224. > Trigger Sacred Land CS
  225. > Plant+water
  226. > SAFETY SAVE!!!
  227. > Sleep through the rainy season (reset if you miss any rain)
  228. > If you get no rain on Summer 21, just go water and safety save again (terrible luck)
  229. - Summer 26: EXIT FOR CHICKEN DEATH!!!
  230. - Summer 27: Head to the Sacred Land and skip the cutscene, then:
  231. > Sleep 7 days and exit the house for the bloom cutscene
  232. > Sleep 2 days and exit the house for the potato cutscene
  233. > Sleep 1 day and go to the Carpenter's area to complete the ending
  234.  
  235. -------------------------------------------------------------------------------------------
  236.  
  237. FISHY STORY
  238. - Spring 2: Sleep until Winter 8
  239. - Winter 8: SAFETY SAVE!!!
  240. - Winter 9: Sleep
  241. - Winter 10:
  242. > Reset if rain
  243. > Hatch egg, incubate another, and do CoTF (has to be pretty quick to reach Katie in time)
  244. > Spam Kurt and Gina at the Villa (29/11)
  245. > Spam Katie and Joe at the lake (5/44)
  246. > Exit/re-enter via Goddess pond to get rid of chicken
  247. > Catch 4 fish (prefer Fish M)
  248. > Exit/re-enter area twice via Goddess pond to trigger both cutscenes
  249. > PUT CHICKEN BACK OUTSIDE!!!
  250. > Sleep until Winter 13 (SAFETY SAVE!!! on Winter 12)
  251. - Winter 13:
  252. > Trigger GD1
  253. > Buy S.F. rod from Louis (door opens about 20s after he enters)
  254. > Head to the lake and catch 6 Fish L
  255. > At 7pm (50s after nightfall), exit/re-enter via Goddess pond to trigger CS
  256. > If you have caught at least 4 fish by 7pm, consider taking a break from fishing to trigger the cutscene, then catching the rest (as once Joe leaves at 9pm [2.5 min after nightfall], the cutscene can't be triggered)
  257. > Sleep until Winter 17
  258. - Winter 17:
  259. > Trigger GD2
  260. > Trigger sprite CS at carpenter's
  261. - Winter 18:
  262. > Trigger Kurt's request CS
  263. > Give Kurt 10 herbs in his shack (outside if you happen to get a lucky no-rain day)
  264. > Sleep until Winter 20
  265. - Winter 20: SAFETY SAVE!!!
  266. - Winter 21:
  267. > Get Kurt's rod
  268. > Wait until nightfall at the lake and catch Silver Fish (clear with X, not start)
  269. > Sleep until Winter 27
  270. - Winter 27: Exit for chicken death
  271. - Winter 28: Exit to complete the ending
  272.  
  273. -------------------------------------------------------------------------------------------
  274.  
  275. AZURE SWALLOWTAIL
  276. - Spring 2: Sleep until Spring 26
  277. - Spring 26:
  278. > Hatch egg, incubate another, and do CoTF
  279. > Spam Kurt 4 times
  280. > Bring chicken back to the farm; put it RIGHT NEXT to the farm exit
  281. > SAFETY SAVE!!!
  282. - Spring 27
  283. > Gift+talk Kurt
  284. > Go back to the farm and do CoTF
  285. > Spam Lyla 16 times
  286. > Enter carpenter's area for CS1
  287. > Enter Flower Shop for CS2
  288. > Sleep until Summer 14
  289. - Summer 14: Exit house for chicken death
  290. - Summer 15: Exit house for CS3
  291. - Summer 18:
  292. > Exit house for CS4
  293. > Plant+water Blue Mist
  294. > Sleep
  295. - Hope for rain on Summer 19/20; water if not
  296. - Summer 20:
  297. > SAFETY SAVE!!!
  298. > Sleep through the rainy season (reset if you miss any rain)
  299. > If you get no rain on Summer 21, just go water and safety save again (terrible luck)
  300. - Summer 27: Go to Goddess pond for bloom CS
  301. - Summer 30:
  302. > Go to Goddess pond for butterfly CS
  303. > Sleep 6 times
  304. > SAFETY SAVE!!! on the 7th sleep (in case of credits softlock)
  305. - Fall 7 or later: Go to Goddess pond to finish ending (non-rainy weather)
  306.  
  307. -------------------------------------------------------------------------------------------
  308.  
  309. BLUEBIRD
  310. - Spring 2: Sleep until the first non-rainy Sat (Spring 6/13/20/27)
  311. - Spring 6/13/20/27:
  312. > Hatch egg and do CoTF
  313. > Do CoTF
  314. > Spam Louis 80 times
  315. > Wait until 2pm and trigger CS2+3 at the lake (first enter ~20s after Louis disappears)
  316. > Head home and sleep
  317. - Next day:
  318. > Flute mini-game
  319. > Sleep 7 times
  320. - Next non-rainy day: Trigger final CS at the lake
  321. - Skip chicken death as necessary, and try to do it the day before the final cutscene is available to avoid an extra sleep
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