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- local Dragger = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local one = Instance.new("Frame")
- local two = Instance.new("Frame")
- local three = Instance.new("Frame")
- local four = Instance.new("Frame")
- Dragger.Name = "Dragger"
- Dragger.Parent = game.CoreGui
- Dragger.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Dragger.Enabled = true
- Main.Name = "Main"
- Main.Parent = Dragger
- Main.BackgroundColor3 = Color3.fromRGB(6, 126, 255)
- Main.BackgroundTransparency = 0.900
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.657525539, 0, 0.31533742, 0)
- Main.Size = UDim2.new(0, 50, 0, 50)
- one.Name = "one"
- one.Parent = Main
- one.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- one.BorderSizePixel = 0
- one.Size = UDim2.new(1, 1, 0, 1)
- two.Name = "two"
- two.Parent = Main
- two.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- two.BorderSizePixel = 0
- two.Position = UDim2.new(1, 0, 0, 0)
- two.Size = UDim2.new(0, 1, 1, 1)
- three.Name = "three"
- three.Parent = Main
- three.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- three.BorderSizePixel = 0
- three.Position = UDim2.new(0, 0, 1, 0)
- three.Size = UDim2.new(1, 1, 0, 1)
- four.Name = "four"
- four.Parent = Main
- four.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- four.BorderSizePixel = 0
- four.Size = UDim2.new(0, 1, 1, 1)
- return Dragger
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