Advertisement
Guest User

android monitor log

a guest
Jul 27th, 2018
629
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 460.52 KB | None | 0 0
  1. 07-27 16:50:21.974: D/UE4(7585): layout(std140) uniform pb1
  2. 07-27 16:50:21.974: D/UE4(7585): {
  3. 07-27 16:50:21.974: D/UE4(7585): #define Primitive_LocalToWorld Primitive_LocalToWorldpb1
  4. 07-27 16:50:21.975: D/UE4(7585): highp mat4 Primitive_LocalToWorld;
  5. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_WorldToLocal Primitive_WorldToLocalpb1
  6. 07-27 16:50:21.975: D/UE4(7585): highp mat4 Primitive_WorldToLocal;
  7. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_ObjectWorldPositionAndRadius Primitive_ObjectWorldPositionAndRadiuspb1
  8. 07-27 16:50:21.975: D/UE4(7585): highp vec4 Primitive_ObjectWorldPositionAndRadius;
  9. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_ObjectBounds Primitive_ObjectBoundspb1
  10. 07-27 16:50:21.975: D/UE4(7585): highp vec3 Primitive_ObjectBounds;
  11. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_LocalToWorldDeterminantSign Primitive_LocalToWorldDeterminantSignpb1
  12. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_LocalToWorldDeterminantSign;
  13. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_ActorWorldPosition Primitive_ActorWorldPositionpb1
  14. 07-27 16:50:21.975: D/UE4(7585): highp vec3 Primitive_ActorWorldPosition;
  15. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_DecalReceiverMask Primitive_DecalReceiverMaskpb1
  16. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_DecalReceiverMask;
  17. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_PerObjectGBufferData Primitive_PerObjectGBufferDatapb1
  18. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_PerObjectGBufferData;
  19. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_UseSingleSampleShadowFromStationaryLights Primitive_UseSingleSampleShadowFromStationaryLightspb1
  20. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_UseSingleSampleShadowFromStationaryLights;
  21. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_UseVolumetricLightmapShadowFromStationaryLights Primitive_UseVolumetricLightmapShadowFromStationaryLightspb1
  22. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_UseVolumetricLightmapShadowFromStationaryLights;
  23. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_UseEditorDepthTest Primitive_UseEditorDepthTestpb1
  24. 07-27 16:50:21.975: D/UE4(7585): highp float Primitive_UseEditorDepthTest;
  25. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_ObjectOrientation Primitive_ObjectOrientationpb1
  26. 07-27 16:50:21.975: D/UE4(7585): highp vec4 Primitive_ObjectOrientation;
  27. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_NonUniformScale Primitive_NonUniformScalepb1
  28. 07-27 16:50:21.975: D/UE4(7585): highp vec4 Primitive_NonUniformScale;
  29. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_InvNonUniformScale Primitive_InvNonUniformScalepb1
  30. 07-27 16:50:21.975: D/UE4(7585): highp vec4 Primitive_InvNonUniformScale;
  31. 07-27 16:50:21.975: D/UE4(7585): #define Primitive_LocalObjectBoundsMin Primitive_LocalObjectBoundsMinpb1
  32. 07-27 16:50:21.975: D/UE4(7585): highp vec3 Primitive_LocalObjectBoundsMin;
  33. 07-27 16:50:21.978: D/UE4(7585): highp vec3 v102;
  34. 07-27 16:50:21.978: D/UE4(7585): v106.xyz = (v94*v94);
  35. 07-27 16:50:21.978: D/UE4(7585): v107.xyz = (v106*v0.xxx);
  36. 07-27 16:50:21.979: D/UE4(7585): #endif
  37. 07-27 16:50:21.979: D/UE4(7585): return texture2D(p, tcoord);
  38. 07-27 16:50:21.979: D/UE4(7585): #endif
  39. 07-27 16:50:21.979: D/UE4(7585): {
  40. 07-27 16:50:21.979: D/UE4(7585): Src.z = ( 2.0 * Src.z ) - Src.w;
  41. 07-27 16:50:21.979: D/UE4(7585): }
  42. 07-27 16:50:21.979: D/UE4(7585): {
  43. 07-27 16:50:21.979: D/UE4(7585): return !isFrontFacing;
  44. 07-27 16:50:21.979: D/UE4(7585): #endif
  45. 07-27 16:50:21.979: D/UE4(7585): INTERFACE_BLOCK(2, smooth , in , TEXCOORD8, highp vec4, Data) in_TEXCOORD8;
  46. 07-27 16:50:21.979: D/UE4(7585): {
  47. 07-27 16:50:21.979: D/UE4(7585): v0.xyz = max(Material_VectorExpressions[2].xyz,vec3(0.000000e+00,0.000000e+00,0.000000e+00));
  48. 07-27 16:50:21.979: D/UE4(7585): h1 = in_TEXCOORD8.Data.w;
  49. 07-27 16:50:21.979: D/UE4(7585): out_Target0.xyzw = v0;
  50. 07-27 16:50:21.982: D/UE4(7585): [2018.07.27-15.50.21:981][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:429: 'TEXCOORD10' : location layout not allowed on block
  51. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:430: 'TEXCOORD11' : location layout not allowed on block
  52. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:431: 'TEXCOORD8' : location layout not allowed on block
  53. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:439: 'v4' : undeclared identifier
  54. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:439: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  55. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:439: 'assign' : cannot convert from '4-component vector of float' to 'float'
  56. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'v3' : undeclared identifier
  57. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  58. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  59. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'cross' : no matching overloaded function found - implicit conversion not allowed
  60. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'www' : field selection requires structure, vector, or matrix on left hand side
  61. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  62. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'cross' : no matching overloaded function found - implicit conversion not allowed
  63. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:440: 'www' : field selection requires structure, vector, or matrix on left hand side
  64. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:443: 'm6' : undeclared identifier
  65. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:443: 'm6' : left of '[' is not of type array, matrix, or vector
  66. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:443: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  67. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:443: 'assign' : cannot convert from '3-component vector of float' to 'float'
  68. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:444: 'm6' : left of '[' is not of type array, matrix, or vector
  69. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:444: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  70. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:444: 'assign' : cannot convert from '3-component vector of float' to 'float'
  71. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:445: 'm6' : left of '[' is not of type array, matrix, or vector
  72. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:445: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  73. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:445: 'assign' : cannot convert from '3-component vector of float' to 'float'
  74. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:448: 'm8' : undeclared identifier
  75. 07-27 16:50:21.982: D/UE4(7585): ERROR: 0:449: 'm7' : undeclared identifier
  76. 07-27 16:50:21.982: D/UE4(7585): ERROR:
  77. 07-27 16:50:21.982: D/UE4(7585): Original Source is (len 22874) #version 310 es
  78. 07-27 16:50:21.982: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  79. 07-27 16:50:21.982: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  80. 07-27 16:50:21.983: D/UE4(7585): #endif
  81. 07-27 16:50:21.983: D/UE4(7585): highp mat4 View_ViewToClipNoAA;
  82. 07-27 16:50:21.983: D/UE4(7585): highp mat4 View_ScreenToTranslatedWorld;
  83. 07-27 16:50:21.983: D/UE4(7585): highp vec3 View_ViewForward;
  84. 07-27 16:50:21.983: D/UE4(7585): #define View_ViewUp View_ViewUpvb0
  85. 07-27 16:50:21.984: D/UE4(7585): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetvb0
  86. 07-27 16:50:21.984: D/UE4(7585): #define View_SkyIrradianceEnvironmentMap View_SkyIrradianceEnvironmentMapvb0
  87. 07-27 16:50:21.984: D/UE4(7585): highp float View_MobilePreviewMode;
  88. 07-27 16:50:21.984: D/UE4(7585): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMipvb0
  89. 07-27 16:50:21.984: D/UE4(7585): highp float View_IndirectCapsuleSelfShadowingIntensity;
  90. 07-27 16:50:21.984: D/UE4(7585): #define _View_PrePadding2636 _View_PrePadding2636vb0
  91. 07-27 16:50:21.984: D/UE4(7585): highp float View_bCheckerboardSubsurfaceProfileRendering;
  92. 07-27 16:50:21.984: D/UE4(7585): #define _View_PrePadding2812 _View_PrePadding2812vb0
  93. 07-27 16:50:21.984: D/UE4(7585): #define View_VolumetricFogGridZParams View_VolumetricFogGridZParamsvb0
  94. 07-27 16:50:21.984: D/UE4(7585): #define _View_PrePadding2828 _View_PrePadding2828vb0
  95. 07-27 16:50:21.984: D/UE4(7585): #define View_VolumetricFogSVPosToVolumeUV View_VolumetricFogSVPosToVolumeUVvb0
  96. 07-27 16:50:21.984: D/UE4(7585): #define View_VolumetricFogMaxDistance View_VolumetricFogMaxDistancevb0
  97. 07-27 16:50:21.984: D/UE4(7585): highp float _View_PrePadding2844;
  98. 07-27 16:50:21.985: D/UE4(7585): out_TEXCOORD11.Data.xyzw = v14;
  99. 07-27 16:50:21.986: D/UE4(7585): [2018.07.27-15.50.21:986][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:82: 'TEXCOORD0' : location layout not allowed on block
  100. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:83: 'TEXCOORD8' : location layout not allowed on block
  101. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'v1' : undeclared identifier
  102. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  103. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'in_TEXCOORD0' : undeclared identifier
  104. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'Data' : field selection requires structure, vector, or matrix on left hand side
  105. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'xy' : field selection requires structure, vector, or matrix on left hand side
  106. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'texture' : no matching overloaded function found - implicit conversion not allowed
  107. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  108. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'max' : no matching overloaded function found - implicit conversion not allowed
  109. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'pow' : no matching overloaded function found - implicit conversion not allowed
  110. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:89: 'assign' : cannot convert from '3-component vector of float' to 'float'
  111. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:91: 'v2' : undeclared identifier
  112. 07-27 16:50:21.986: D/UE4(7585): ERROR: 0:91: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  113. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:91: 'Data' : field selection requires structure, vector, or matrix on left hand side
  114. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:91: 'xy' : field selection requires structure, vector, or matrix on left hand side
  115. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:91: 'texture' : no matching overloaded function found - implicit conversion not allowed
  116. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:91: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  117. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:91: 'assign' : cannot convert from '3-component vector of float' to 'float'
  118. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:93: 'v3' : undeclared identifier
  119. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:93: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  120. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:93: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
  121. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:94: 'w' : field selection requires structure, vector, or matrix on left hand side
  122. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:97: 'v5' : undeclared identifier
  123. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:97: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  124. 07-27 16:50:21.987: D/UE4(7585): ERROR: 0:98
  125. 07-27 16:50:21.987: D/UE4(7585): Original Source is (len 3247) #version 310 es
  126. 07-27 16:50:21.987: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  127. 07-27 16:50:21.987: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  128. 07-27 16:50:21.987: D/UE4(7585): #endif
  129. 07-27 16:50:21.987: D/UE4(7585): #if HLSLCC_DX11ClipSpace
  130. 07-27 16:50:21.987: D/UE4(7585): #endif
  131. 07-27 16:50:21.987: D/UE4(7585): uniform highp sampler2D ps0;
  132. 07-27 16:50:21.987: D/UE4(7585): INTERFACE_BLOCK(3, smooth , in , TEXCOORD8, highp vec4, Data) in_TEXCOORD8;
  133. 07-27 16:50:21.987: D/UE4(7585): {
  134. 07-27 16:50:21.990: D/UE4(7585): [2018.07.27-15.50.21:989][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:430: 'TEXCOORD10' : location layout not allowed on block
  135. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:431: 'TEXCOORD11' : location layout not allowed on block
  136. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:432: 'TEXCOORD0' : location layout not allowed on block
  137. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:433: 'TEXCOORD8' : location layout not allowed on block
  138. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:441: 'v4' : undeclared identifier
  139. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:441: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  140. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:441: 'assign' : cannot convert from '4-component vector of float' to 'float'
  141. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'v3' : undeclared identifier
  142. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  143. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  144. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'cross' : no matching overloaded function found - implicit conversion not allowed
  145. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'www' : field selection requires structure, vector, or matrix on left hand side
  146. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  147. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'cross' : no matching overloaded function found - implicit conversion not allowed
  148. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:442: 'www' : field selection requires structure, vector, or matrix on left hand side
  149. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:445: 'm6' : undeclared identifier
  150. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:445: 'm6' : left of '[' is not of type array, matrix, or vector
  151. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:445: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  152. 07-27 16:50:21.990: D/UE4(7585): ERROR: 0:445: 'assign' : cannot convert from '3-component vector of float' to 'float'
  153. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:446: 'm6' : left of '[' is not of type array, matrix, or vector
  154. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:446: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  155. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:446: 'assign' : cannot convert from '3-component vector of float' to 'float'
  156. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:447: 'm6' : left of '[' is not of type array, matrix, or vector
  157. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:447: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  158. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:447: 'assign' : cannot convert from '3-component vector of float' to 'float'
  159. 07-27 16:50:21.991: D/UE4(7585): ERROR: 0:450: 'm8' : undeclar
  160. 07-27 16:50:21.991: D/UE4(7585): Original Source is (len 23258) #version 310 es
  161. 07-27 16:50:21.991: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  162. 07-27 16:50:21.991: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  163. 07-27 16:50:21.991: D/UE4(7585): #endif
  164. 07-27 16:50:21.991: D/UE4(7585): #ifdef GL_EXT_texture_buffer
  165. 07-27 16:50:21.991: D/UE4(7585): #extension GL_EXT_texture_buffer : enable
  166. 07-27 16:50:21.991: D/UE4(7585): #endif
  167. 07-27 16:50:21.991: D/UE4(7585): highp mat4 View_ViewToTranslatedWorld;
  168. 07-27 16:50:21.991: D/UE4(7585): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldvb0
  169. 07-27 16:50:21.991: D/UE4(7585): highp mat4 View_ViewToClip;
  170. 07-27 16:50:21.991: D/UE4(7585): #define View_ClipToView View_ClipToViewvb0
  171. 07-27 16:50:21.991: D/UE4(7585): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldvb0
  172. 07-27 16:50:21.991: D/UE4(7585): highp mat4 View_SVPositionToTranslatedWorld;
  173. 07-27 16:50:21.991: D/UE4(7585): highp mat4 View_ScreenToWorld;
  174. 07-27 16:50:21.991: D/UE4(7585): #define View_ViewForward View_ViewForwardvb0
  175. 07-27 16:50:21.992: D/UE4(7585): highp vec4 View_DiffuseOverrideParameter;
  176. 07-27 16:50:21.993: D/UE4(7585): highp float Primitive_DecalReceiverMask;
  177. 07-27 16:50:21.993: D/UE4(7585): highp float Primitive_UseEditorDepthTest;
  178. 07-27 16:50:21.993: D/UE4(7585): #define Primitive_NonUniformScale Primitive_NonUniformScalevb1
  179. 07-27 16:50:21.993: D/UE4(7585): highp uint Primitive_LightingChannelMask;
  180. 07-27 16:50:21.993: D/UE4(7585): };
  181. 07-27 16:50:21.993: D/UE4(7585): #if HLSLCC_DX11ClipSpace
  182. 07-27 16:50:21.993: D/UE4(7585): TempVariable.z = ( TempVariable.z + TempVariable.w ) / 2.0;
  183. 07-27 16:50:21.993: D/UE4(7585): {
  184. 07-27 16:50:21.993: D/UE4(7585): {
  185. 07-27 16:50:21.993: D/UE4(7585): #else
  186. 07-27 16:50:21.993: D/UE4(7585): }
  187. 07-27 16:50:21.993: D/UE4(7585): INTERFACE_LOCATION(1) in vec3 in_ATTRIBUTE1;
  188. 07-27 16:50:21.993: D/UE4(7585): INTERFACE_BLOCK(0, smooth , out , TEXCOORD10, highp vec4, Data) out_TEXCOORD10;
  189. 07-27 16:50:21.993: D/UE4(7585): INTERFACE_BLOCK(2, smooth , out , TEXCOORD0, highp vec4, Data) out_TEXCOORD0;
  190. 07-27 16:50:21.993: D/UE4(7585): {
  191. 07-27 16:50:21.993: D/UE4(7585): highp vec4 v2;
  192. 07-27 16:50:21.993: D/UE4(7585): vec4 v4;
  193. 07-27 16:50:21.995: D/UE4(7585): [2018.07.27-15.50.21:995][ 0]LogWorld: Bringing World /Game/ParallaxGame/Maps/MazeScene.MazeScene up for play (max tick rate 0) at 2018.07.27-16.50.21
  194. 07-27 16:50:22.024: D/UE4(7585): LogRHI: Error: Shader compile failed: ERROR: 0:522: 'TEXCOORD10' : location layout not allowed on block
  195. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:523: 'TEXCOORD11' : location layout not allowed on block
  196. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:524: 'TEXCOORD8' : location layout not allowed on block
  197. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:529: 'v0' : undeclared identifier
  198. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:529: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  199. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:529: 'assign' : cannot convert from '3-component vector of float' to 'float'
  200. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:533: 'v3' : undeclared identifier
  201. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  202. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:533: 'in_TEXCOORD10' : undeclared identifier
  203. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:533: 'Data' : field selection requires structure, vector, or matrix on left hand side
  204. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  205. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:534: 'v2' : undeclared identifier
  206. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:534: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  207. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:537: 'v5' : undeclared identifier
  208. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:537: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  209. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:537: 'in_TEXCOORD11' : undeclared identifier
  210. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:537: 'Data' : field selection requires structure, vector, or matrix on left hand side
  211. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:538: 'v4' : undeclared identifier
  212. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:538: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  213. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'v7' : undeclared identifier
  214. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  215. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'in_TEXCOORD8' : undeclared identifier
  216. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'Data' : field selection requires structure, vector, or matrix on left hand side
  217. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  218. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:541: 'assign' : cannot convert from '3-component vector of float' to 'float'
  219. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:542: 'v6' : undeclared identifier
  220. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:542: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  221. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:544: 'v8' : undeclared identifier
  222. 07-27 16:50:22.024: D/UE4(7585): ERROR: 0:544
  223. 07-27 16:50:22.024: D/UE4(7585): Original Source is (len 30951) #version 310 es
  224. 07-27 16:50:22.024: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  225. 07-27 16:50:22.024: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  226. 07-27 16:50:22.024: D/UE4(7585): #endif
  227. 07-27 16:50:22.024: D/UE4(7585): #ifdef GL_EXT_texture_buffer
  228. 07-27 16:50:22.024: D/UE4(7585): #extension GL_EXT_texture_buffer : enable
  229. 07-27 16:50:22.024: D/UE4(7585): #endif
  230. 07-27 16:50:22.024: D/UE4(7585): #ifdef GL_EXT_texture_cube_map_array
  231. 07-27 16:50:22.024: D/UE4(7585): #extension GL_EXT_texture_cube_map_array : enable
  232. 07-27 16:50:22.024: D/UE4(7585): #endif
  233. 07-27 16:50:22.024: D/UE4(7585): #ifdef GL_EXT_shader_io_blocks
  234. 07-27 16:50:22.024: D/UE4(7585): #extension GL_EXT_shader_io_blocks : enable
  235. 07-27 16:50:22.024: D/UE4(7585): #endif
  236. 07-27 16:50:22.024: D/UE4(7585): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  237. 07-27 16:50:22.024: D/UE4(7585): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  238. 07-27 16:50:22.024: D/UE4(7585): #define HLSLCC_DX11ClipSpace 1
  239. 07-27 16:50:22.024: D/UE4(7585): // end extensions
  240. 07-27 16:50:22.024: D/UE4(7585): layout(std140) uniform pb0
  241. 07-27 16:50:22.024: D/UE4(7585): {
  242. 07-27 16:50:22.024: D/UE4(7585): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  243. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_TranslatedWorldToClip;
  244. 07-27 16:50:22.024: D/UE4(7585): #define View_WorldToClip View_WorldToClippb0
  245. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_WorldToClip;
  246. 07-27 16:50:22.024: D/UE4(7585): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  247. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_TranslatedWorldToView;
  248. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  249. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ViewToTranslatedWorld;
  250. 07-27 16:50:22.024: D/UE4(7585): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  251. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_TranslatedWorldToCameraView;
  252. 07-27 16:50:22.024: D/UE4(7585): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  253. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_CameraViewToTranslatedWorld;
  254. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewToClip View_ViewToClippb0
  255. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ViewToClip;
  256. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  257. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ViewToClipNoAA;
  258. 07-27 16:50:22.024: D/UE4(7585): #define View_ClipToView View_ClipToViewpb0
  259. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ClipToView;
  260. 07-27 16:50:22.024: D/UE4(7585): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  261. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ClipToTranslatedWorld;
  262. 07-27 16:50:22.024: D/UE4(7585): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  263. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_SVPositionToTranslatedWorld;
  264. 07-27 16:50:22.024: D/UE4(7585): #define View_ScreenToWorld View_ScreenToWorldpb0
  265. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ScreenToWorld;
  266. 07-27 16:50:22.024: D/UE4(7585): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  267. 07-27 16:50:22.024: D/UE4(7585): highp mat4 View_ScreenToTranslatedWorld;
  268. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewForward View_ViewForwardpb0
  269. 07-27 16:50:22.024: D/UE4(7585): highp vec3 View_ViewForward;
  270. 07-27 16:50:22.024: D/UE4(7585): #define _View_PrePadding844 _View_PrePadding844pb0
  271. 07-27 16:50:22.024: D/UE4(7585): highp float _View_PrePadding844;
  272. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewUp View_ViewUppb0
  273. 07-27 16:50:22.024: D/UE4(7585): highp vec3 View_ViewUp;
  274. 07-27 16:50:22.024: D/UE4(7585): #define _View_PrePadding860 _View_PrePadding860pb0
  275. 07-27 16:50:22.024: D/UE4(7585): highp float _View_PrePadding860;
  276. 07-27 16:50:22.024: D/UE4(7585): #define View_ViewRight View_ViewRightpb0
  277. 07-27 16:50:22.024: D/UE4(7585): highp vec3 View_ViewRight;
  278. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding876 _View_PrePadding876pb0
  279. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding876;
  280. 07-27 16:50:22.025: D/UE4(7585): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  281. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_HMDViewNoRollUp;
  282. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding892 _View_PrePadding892pb0
  283. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding892;
  284. 07-27 16:50:22.025: D/UE4(7585): #define View_HMDViewNoRollRight View_HMDViewNoRollRightpb0
  285. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_HMDViewNoRollRight;
  286. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding908 _View_PrePadding908pb0
  287. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding908;
  288. 07-27 16:50:22.025: D/UE4(7585): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformpb0
  289. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_InvDeviceZToWorldZTransform;
  290. 07-27 16:50:22.025: D/UE4(7585): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiaspb0
  291. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_ScreenPositionScaleBias;
  292. 07-27 16:50:22.025: D/UE4(7585): #define View_WorldCameraOrigin View_WorldCameraOriginpb0
  293. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_WorldCameraOrigin;
  294. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding956 _View_PrePadding956pb0
  295. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding956;
  296. 07-27 16:50:22.025: D/UE4(7585): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginpb0
  297. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_TranslatedWorldCameraOrigin;
  298. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding972 _View_PrePadding972pb0
  299. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding972;
  300. 07-27 16:50:22.025: D/UE4(7585): #define View_WorldViewOrigin View_WorldViewOriginpb0
  301. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_WorldViewOrigin;
  302. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding988 _View_PrePadding988pb0
  303. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding988;
  304. 07-27 16:50:22.025: D/UE4(7585): #define View_PreViewTranslation View_PreViewTranslationpb0
  305. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_PreViewTranslation;
  306. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding1004 _View_PrePadding1004pb0
  307. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding1004;
  308. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevProjection View_PrevProjectionpb0
  309. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevProjection;
  310. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevViewProj View_PrevViewProjpb0
  311. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevViewProj;
  312. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevViewRotationProj View_PrevViewRotationProjpb0
  313. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevViewRotationProj;
  314. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevViewToClip View_PrevViewToClippb0
  315. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevViewToClip;
  316. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevClipToView View_PrevClipToViewpb0
  317. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevClipToView;
  318. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClippb0
  319. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToClip;
  320. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewpb0
  321. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToView;
  322. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldpb0
  323. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevViewToTranslatedWorld;
  324. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewpb0
  325. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToCameraView;
  326. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldpb0
  327. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevCameraViewToTranslatedWorld;
  328. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginpb0
  329. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_PrevWorldCameraOrigin;
  330. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding1660 _View_PrePadding1660pb0
  331. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding1660;
  332. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginpb0
  333. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_PrevWorldViewOrigin;
  334. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding1676 _View_PrePadding1676pb0
  335. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding1676;
  336. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevPreViewTranslation View_PrevPreViewTranslationpb0
  337. 07-27 16:50:22.025: D/UE4(7585): highp vec3 View_PrevPreViewTranslation;
  338. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding1692 _View_PrePadding1692pb0
  339. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding1692;
  340. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevInvViewProj View_PrevInvViewProjpb0
  341. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevInvViewProj;
  342. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldpb0
  343. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_PrevScreenToTranslatedWorld;
  344. 07-27 16:50:22.025: D/UE4(7585): #define View_ClipToPrevClip View_ClipToPrevClippb0
  345. 07-27 16:50:22.025: D/UE4(7585): highp mat4 View_ClipToPrevClip;
  346. 07-27 16:50:22.025: D/UE4(7585): #define View_TemporalAAJitter View_TemporalAAJitterpb0
  347. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_TemporalAAJitter;
  348. 07-27 16:50:22.025: D/UE4(7585): #define View_GlobalClippingPlane View_GlobalClippingPlanepb0
  349. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_GlobalClippingPlane;
  350. 07-27 16:50:22.025: D/UE4(7585): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglespb0
  351. 07-27 16:50:22.025: D/UE4(7585): highp vec2 View_FieldOfViewWideAngles;
  352. 07-27 16:50:22.025: D/UE4(7585): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglespb0
  353. 07-27 16:50:22.025: D/UE4(7585): highp vec2 View_PrevFieldOfViewWideAngles;
  354. 07-27 16:50:22.025: D/UE4(7585): #define View_ViewRectMin View_ViewRectMinpb0
  355. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_ViewRectMin;
  356. 07-27 16:50:22.025: D/UE4(7585): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizepb0
  357. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_ViewSizeAndInvSize;
  358. 07-27 16:50:22.025: D/UE4(7585): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  359. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_BufferSizeAndInvSize;
  360. 07-27 16:50:22.025: D/UE4(7585): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxpb0
  361. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_BufferBilinearUVMinMax;
  362. 07-27 16:50:22.025: D/UE4(7585): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  363. 07-27 16:50:22.025: D/UE4(7585): highp int View_NumSceneColorMSAASamples;
  364. 07-27 16:50:22.025: D/UE4(7585): #define View_PreExposure View_PreExposurepb0
  365. 07-27 16:50:22.025: D/UE4(7585): highp float View_PreExposure;
  366. 07-27 16:50:22.025: D/UE4(7585): #define View_OneOverPreExposure View_OneOverPreExposurepb0
  367. 07-27 16:50:22.025: D/UE4(7585): highp float View_OneOverPreExposure;
  368. 07-27 16:50:22.025: D/UE4(7585): #define _View_PrePadding2012 _View_PrePadding2012pb0
  369. 07-27 16:50:22.025: D/UE4(7585): highp float _View_PrePadding2012;
  370. 07-27 16:50:22.025: D/UE4(7585): #define View_DiffuseOverrideParameter View_DiffuseOverrideParameterpb0
  371. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_DiffuseOverrideParameter;
  372. 07-27 16:50:22.025: D/UE4(7585): #define View_SpecularOverrideParameter View_SpecularOverrideParameterpb0
  373. 07-27 16:50:22.025: D/UE4(7585): highp vec4 View_SpecularOverrideParameter;
  374. 07-27 16:50:22.025: D/UE4(7585): #define View_NormalOverrideParameter View_NormalOverrideParameterpb0
  375. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_NormalOverrideParameter;
  376. 07-27 16:50:22.026: D/UE4(7585): #define View_RoughnessOverrideParameter View_RoughnessOverrideParameterpb0
  377. 07-27 16:50:22.026: D/UE4(7585): highp vec2 View_RoughnessOverrideParameter;
  378. 07-27 16:50:22.026: D/UE4(7585): #define View_PrevFrameGameTime View_PrevFrameGameTimepb0
  379. 07-27 16:50:22.026: D/UE4(7585): highp float View_PrevFrameGameTime;
  380. 07-27 16:50:22.026: D/UE4(7585): #define View_PrevFrameRealTime View_PrevFrameRealTimepb0
  381. 07-27 16:50:22.026: D/UE4(7585): highp float View_PrevFrameRealTime;
  382. 07-27 16:50:22.026: D/UE4(7585): #define View_OutOfBoundsMask View_OutOfBoundsMaskpb0
  383. 07-27 16:50:22.026: D/UE4(7585): highp float View_OutOfBoundsMask;
  384. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2084 _View_PrePadding2084pb0
  385. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2084;
  386. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2088 _View_PrePadding2088pb0
  387. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2088;
  388. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2092 _View_PrePadding2092pb0
  389. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2092;
  390. 07-27 16:50:22.026: D/UE4(7585): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramepb0
  391. 07-27 16:50:22.026: D/UE4(7585): highp vec3 View_WorldCameraMovementSinceLastFrame;
  392. 07-27 16:50:22.026: D/UE4(7585): #define View_CullingSign View_CullingSignpb0
  393. 07-27 16:50:22.026: D/UE4(7585): highp float View_CullingSign;
  394. 07-27 16:50:22.026: D/UE4(7585): #define View_NearPlane View_NearPlanepb0
  395. 07-27 16:50:22.026: D/UE4(7585): highp float View_NearPlane;
  396. 07-27 16:50:22.026: D/UE4(7585): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorpb0
  397. 07-27 16:50:22.026: D/UE4(7585): highp float View_AdaptiveTessellationFactor;
  398. 07-27 16:50:22.026: D/UE4(7585): #define View_GameTime View_GameTimepb0
  399. 07-27 16:50:22.026: D/UE4(7585): highp float View_GameTime;
  400. 07-27 16:50:22.026: D/UE4(7585): #define View_RealTime View_RealTimepb0
  401. 07-27 16:50:22.026: D/UE4(7585): highp float View_RealTime;
  402. 07-27 16:50:22.026: D/UE4(7585): #define View_MaterialTextureMipBias View_MaterialTextureMipBiaspb0
  403. 07-27 16:50:22.026: D/UE4(7585): highp float View_MaterialTextureMipBias;
  404. 07-27 16:50:22.026: D/UE4(7585): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplypb0
  405. 07-27 16:50:22.026: D/UE4(7585): highp float View_MaterialTextureDerivativeMultiply;
  406. 07-27 16:50:22.026: D/UE4(7585): #define View_Random View_Randompb0
  407. 07-27 16:50:22.026: D/UE4(7585): highp uint View_Random;
  408. 07-27 16:50:22.026: D/UE4(7585): #define View_FrameNumber View_FrameNumberpb0
  409. 07-27 16:50:22.026: D/UE4(7585): highp uint View_FrameNumber;
  410. 07-27 16:50:22.026: D/UE4(7585): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8pb0
  411. 07-27 16:50:22.026: D/UE4(7585): highp uint View_StateFrameIndexMod8;
  412. 07-27 16:50:22.026: D/UE4(7585): #define View_CameraCut View_CameraCutpb0
  413. 07-27 16:50:22.026: D/UE4(7585): highp float View_CameraCut;
  414. 07-27 16:50:22.026: D/UE4(7585): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskpb0
  415. 07-27 16:50:22.026: D/UE4(7585): highp float View_UnlitViewmodeMask;
  416. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2156 _View_PrePadding2156pb0
  417. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2156;
  418. 07-27 16:50:22.026: D/UE4(7585): #define View_DirectionalLightColor View_DirectionalLightColorpb0
  419. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_DirectionalLightColor;
  420. 07-27 16:50:22.026: D/UE4(7585): #define View_DirectionalLightDirection View_DirectionalLightDirectionpb0
  421. 07-27 16:50:22.026: D/UE4(7585): highp vec3 View_DirectionalLightDirection;
  422. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2188 _View_PrePadding2188pb0
  423. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2188;
  424. 07-27 16:50:22.026: D/UE4(7585): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinpb0
  425. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_TranslucencyLightingVolumeMin[2];
  426. 07-27 16:50:22.026: D/UE4(7585): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizepb0
  427. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  428. 07-27 16:50:22.026: D/UE4(7585): #define View_TemporalAAParams View_TemporalAAParamspb0
  429. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_TemporalAAParams;
  430. 07-27 16:50:22.026: D/UE4(7585): #define View_CircleDOFParams View_CircleDOFParamspb0
  431. 07-27 16:50:22.026: D/UE4(7585): highp vec4 View_CircleDOFParams;
  432. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthpb0
  433. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldSensorWidth;
  434. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancepb0
  435. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldFocalDistance;
  436. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldScale View_DepthOfFieldScalepb0
  437. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldScale;
  438. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthpb0
  439. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldFocalLength;
  440. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionpb0
  441. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldFocalRegion;
  442. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionpb0
  443. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldNearTransitionRegion;
  444. 07-27 16:50:22.026: D/UE4(7585): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionpb0
  445. 07-27 16:50:22.026: D/UE4(7585): highp float View_DepthOfFieldFarTransitionRegion;
  446. 07-27 16:50:22.026: D/UE4(7585): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelpb0
  447. 07-27 16:50:22.026: D/UE4(7585): highp float View_MotionBlurNormalizedToPixel;
  448. 07-27 16:50:22.026: D/UE4(7585): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledpb0
  449. 07-27 16:50:22.026: D/UE4(7585): highp float View_bSubsurfacePostprocessEnabled;
  450. 07-27 16:50:22.026: D/UE4(7585): #define View_GeneralPurposeTweak View_GeneralPurposeTweakpb0
  451. 07-27 16:50:22.026: D/UE4(7585): highp float View_GeneralPurposeTweak;
  452. 07-27 16:50:22.026: D/UE4(7585): #define View_DemosaicVposOffset View_DemosaicVposOffsetpb0
  453. 07-27 16:50:22.026: D/UE4(7585): highp float View_DemosaicVposOffset;
  454. 07-27 16:50:22.026: D/UE4(7585): #define _View_PrePadding2332 _View_PrePadding2332pb0
  455. 07-27 16:50:22.026: D/UE4(7585): highp float _View_PrePadding2332;
  456. 07-27 16:50:22.026: D/UE4(7585): #define View_IndirectLightingColorScale View_IndirectLightingColorScalepb0
  457. 07-27 16:50:22.026: D/UE4(7585): highp vec3 View_IndirectLightingColorScale;
  458. 07-27 16:50:22.026: D/UE4(7585): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModepb0
  459. 07-27 16:50:22.026: D/UE4(7585): highp float View_HDR32bppEncodingMode;
  460. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionpb0
  461. 07-27 16:50:22.026: D/UE4(7585): highp vec3 View_AtmosphericFogSunDirection;
  462. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowerpb0
  463. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogSunPower;
  464. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  465. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogPower;
  466. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalepb0
  467. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogDensityScale;
  468. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetpb0
  469. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogDensityOffset;
  470. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  471. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogGroundOffset;
  472. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalepb0
  473. 07-27 16:50:22.026: D/UE4(7585): highp float View_AtmosphericFogDistanceScale;
  474. 07-27 16:50:22.026: D/UE4(7585): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalepb0
  475. 07-27 16:50:22.027: D/UE4(7585): highp float View_AtmosphericFogAltitudeScale;
  476. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighpb0
  477. 07-27 16:50:22.027: D/UE4(7585): highp float View_AtmosphericFogHeightScaleRayleigh;
  478. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancepb0
  479. 07-27 16:50:22.027: D/UE4(7585): highp float View_AtmosphericFogStartDistance;
  480. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetpb0
  481. 07-27 16:50:22.027: D/UE4(7585): highp float View_AtmosphericFogDistanceOffset;
  482. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalepb0
  483. 07-27 16:50:22.027: D/UE4(7585): highp float View_AtmosphericFogSunDiscScale;
  484. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogRenderMask View_AtmosphericFogRenderMaskpb0
  485. 07-27 16:50:22.027: D/UE4(7585): highp uint View_AtmosphericFogRenderMask;
  486. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogInscatterAltitudeSampleNum View_AtmosphericFogInscatterAltitudeSampleNumpb0
  487. 07-27 16:50:22.027: D/UE4(7585): highp uint View_AtmosphericFogInscatterAltitudeSampleNum;
  488. 07-27 16:50:22.027: D/UE4(7585): #define View_AtmosphericFogSunColor View_AtmosphericFogSunColorpb0
  489. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_AtmosphericFogSunColor;
  490. 07-27 16:50:22.027: D/UE4(7585): #define View_NormalCurvatureToRoughnessScaleBias View_NormalCurvatureToRoughnessScaleBiaspb0
  491. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_NormalCurvatureToRoughnessScaleBias;
  492. 07-27 16:50:22.027: D/UE4(7585): #define View_RenderingReflectionCaptureMask View_RenderingReflectionCaptureMaskpb0
  493. 07-27 16:50:22.027: D/UE4(7585): highp float View_RenderingReflectionCaptureMask;
  494. 07-27 16:50:22.027: D/UE4(7585): #define View_AmbientCubemapTint View_AmbientCubemapTintpb0
  495. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_AmbientCubemapTint;
  496. 07-27 16:50:22.027: D/UE4(7585): #define View_AmbientCubemapIntensity View_AmbientCubemapIntensitypb0
  497. 07-27 16:50:22.027: D/UE4(7585): highp float View_AmbientCubemapIntensity;
  498. 07-27 16:50:22.027: D/UE4(7585): #define View_SkyLightParameters View_SkyLightParameterspb0
  499. 07-27 16:50:22.027: D/UE4(7585): highp float View_SkyLightParameters;
  500. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2472 _View_PrePadding2472pb0
  501. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2472;
  502. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2476 _View_PrePadding2476pb0
  503. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2476;
  504. 07-27 16:50:22.027: D/UE4(7585): #define View_SkyLightColor View_SkyLightColorpb0
  505. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_SkyLightColor;
  506. 07-27 16:50:22.027: D/UE4(7585): #define View_SkyIrradianceEnvironmentMap View_SkyIrradianceEnvironmentMappb0
  507. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  508. 07-27 16:50:22.027: D/UE4(7585): #define View_MobilePreviewMode View_MobilePreviewModepb0
  509. 07-27 16:50:22.027: D/UE4(7585): highp float View_MobilePreviewMode;
  510. 07-27 16:50:22.027: D/UE4(7585): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetpb0
  511. 07-27 16:50:22.027: D/UE4(7585): highp float View_HMDEyePaddingOffset;
  512. 07-27 16:50:22.027: D/UE4(7585): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMippb0
  513. 07-27 16:50:22.027: D/UE4(7585): highp float View_ReflectionCubemapMaxMip;
  514. 07-27 16:50:22.027: D/UE4(7585): #define View_ShowDecalsMask View_ShowDecalsMaskpb0
  515. 07-27 16:50:22.027: D/UE4(7585): highp float View_ShowDecalsMask;
  516. 07-27 16:50:22.027: D/UE4(7585): #define View_DistanceFieldAOSpecularOcclusionMode View_DistanceFieldAOSpecularOcclusionModepb0
  517. 07-27 16:50:22.027: D/UE4(7585): highp uint View_DistanceFieldAOSpecularOcclusionMode;
  518. 07-27 16:50:22.027: D/UE4(7585): #define View_IndirectCapsuleSelfShadowingIntensity View_IndirectCapsuleSelfShadowingIntensitypb0
  519. 07-27 16:50:22.027: D/UE4(7585): highp float View_IndirectCapsuleSelfShadowingIntensity;
  520. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2632 _View_PrePadding2632pb0
  521. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2632;
  522. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2636 _View_PrePadding2636pb0
  523. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2636;
  524. 07-27 16:50:22.027: D/UE4(7585): #define View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeightpb0
  525. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
  526. 07-27 16:50:22.027: D/UE4(7585): #define View_StereoPassIndex View_StereoPassIndexpb0
  527. 07-27 16:50:22.027: D/UE4(7585): highp int View_StereoPassIndex;
  528. 07-27 16:50:22.027: D/UE4(7585): #define View_GlobalVolumeCenterAndExtent_UB View_GlobalVolumeCenterAndExtent_UBpb0
  529. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_GlobalVolumeCenterAndExtent_UB[4];
  530. 07-27 16:50:22.027: D/UE4(7585): #define View_GlobalVolumeWorldToUVAddAndMul_UB View_GlobalVolumeWorldToUVAddAndMul_UBpb0
  531. 07-27 16:50:22.027: D/UE4(7585): highp vec4 View_GlobalVolumeWorldToUVAddAndMul_UB[4];
  532. 07-27 16:50:22.027: D/UE4(7585): #define View_GlobalVolumeDimension_UB View_GlobalVolumeDimension_UBpb0
  533. 07-27 16:50:22.027: D/UE4(7585): highp float View_GlobalVolumeDimension_UB;
  534. 07-27 16:50:22.027: D/UE4(7585): #define View_GlobalVolumeTexelSize_UB View_GlobalVolumeTexelSize_UBpb0
  535. 07-27 16:50:22.027: D/UE4(7585): highp float View_GlobalVolumeTexelSize_UB;
  536. 07-27 16:50:22.027: D/UE4(7585): #define View_MaxGlobalDistance_UB View_MaxGlobalDistance_UBpb0
  537. 07-27 16:50:22.027: D/UE4(7585): highp float View_MaxGlobalDistance_UB;
  538. 07-27 16:50:22.027: D/UE4(7585): #define View_bCheckerboardSubsurfaceProfileRendering View_bCheckerboardSubsurfaceProfileRenderingpb0
  539. 07-27 16:50:22.027: D/UE4(7585): highp float View_bCheckerboardSubsurfaceProfileRendering;
  540. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricFogInvGridSize View_VolumetricFogInvGridSizepb0
  541. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricFogInvGridSize;
  542. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2812 _View_PrePadding2812pb0
  543. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2812;
  544. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricFogGridZParams View_VolumetricFogGridZParamspb0
  545. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricFogGridZParams;
  546. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2828 _View_PrePadding2828pb0
  547. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2828;
  548. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricFogSVPosToVolumeUV View_VolumetricFogSVPosToVolumeUVpb0
  549. 07-27 16:50:22.027: D/UE4(7585): highp vec2 View_VolumetricFogSVPosToVolumeUV;
  550. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricFogMaxDistance View_VolumetricFogMaxDistancepb0
  551. 07-27 16:50:22.027: D/UE4(7585): highp float View_VolumetricFogMaxDistance;
  552. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2844 _View_PrePadding2844pb0
  553. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2844;
  554. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricLightmapWorldToUVScale View_VolumetricLightmapWorldToUVScalepb0
  555. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricLightmapWorldToUVScale;
  556. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2860 _View_PrePadding2860pb0
  557. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2860;
  558. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricLightmapWorldToUVAdd View_VolumetricLightmapWorldToUVAddpb0
  559. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricLightmapWorldToUVAdd;
  560. 07-27 16:50:22.027: D/UE4(7585): #define _View_PrePadding2876 _View_PrePadding2876pb0
  561. 07-27 16:50:22.027: D/UE4(7585): highp float _View_PrePadding2876;
  562. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricLightmapIndirectionTextureSize View_VolumetricLightmapIndirectionTextureSizepb0
  563. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricLightmapIndirectionTextureSize;
  564. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricLightmapBrickSize View_VolumetricLightmapBrickSizepb0
  565. 07-27 16:50:22.027: D/UE4(7585): highp float View_VolumetricLightmapBrickSize;
  566. 07-27 16:50:22.027: D/UE4(7585): #define View_VolumetricLightmapBrickTexelSize View_VolumetricLightmapBrickTexelSizepb0
  567. 07-27 16:50:22.027: D/UE4(7585): highp vec3 View_VolumetricLightmapBrickTexelSize;
  568. 07-27 16:50:22.027: D/UE4(7585): };
  569. 07-27 16:50:22.027: D/UE4(7585): layout(std140) uniform pb1
  570. 07-27 16:50:22.027: D/UE4(7585): {
  571. 07-27 16:50:22.027: D/UE4(7585): #define Primitive_LocalToWorld Primitive_LocalToWorldpb1
  572. 07-27 16:50:22.027: D/UE4(7585): highp mat4 Primitive_LocalToWorld;
  573. 07-27 16:50:22.027: D/UE4(7585): #define Primitive_WorldToLocal Primitive_WorldToLocalpb1
  574. 07-27 16:50:22.027: D/UE4(7585): highp mat4 Primitive_WorldToLocal;
  575. 07-27 16:50:22.027: D/UE4(7585): #define Primitive_ObjectWorldPositionAndRadius Primitive_ObjectWorldPositionAndRadiuspb1
  576. 07-27 16:50:22.028: D/UE4(7585): highp vec4 Primitive_ObjectWorldPositionAndRadius;
  577. 07-27 16:50:22.028: D/UE4(7585): #define Primitive_ObjectBounds Primitive_ObjectBoundspb1
  578. 07-27 16:50:22.028: D/UE4(7585): highp vec3 Primitive_ObjectBounds;
  579. 07-27 16:50:22.028: D/UE4(7585): #define Primitive_LocalToWorldDeterminantSign Primitive_LocalToWorldDeterminantSignpb1
  580. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_LocalToWorldDeterminantSign;
  581. 07-27 16:50:22.028: D/UE4(7585): #define Primitive_ActorWorldPosition Primitive_ActorWorldPositionpb1
  582. 07-27 16:50:22.028: D/UE4(7585): highp vec3 Primitive_ActorWorldPosition;
  583. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_DecalReceiverMask;
  584. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_PerObjectGBufferData;
  585. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_UseSingleSampleShadowFromStationaryLights;
  586. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_UseVolumetricLightmapShadowFromStationaryLights;
  587. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_UseEditorDepthTest;
  588. 07-27 16:50:22.028: D/UE4(7585): highp vec4 Primitive_ObjectOrientation;
  589. 07-27 16:50:22.028: D/UE4(7585): highp vec4 Primitive_NonUniformScale;
  590. 07-27 16:50:22.028: D/UE4(7585): highp vec4 Primitive_InvNonUniformScale;
  591. 07-27 16:50:22.028: D/UE4(7585): #define _Primitive_PrePadding252 _Primitive_PrePadding252pb1
  592. 07-27 16:50:22.028: D/UE4(7585): #define Primitive_LocalObjectBoundsMax Primitive_LocalObjectBoundsMaxpb1
  593. 07-27 16:50:22.028: D/UE4(7585): #define Primitive_LightingChannelMask Primitive_LightingChannelMaskpb1
  594. 07-27 16:50:22.028: D/UE4(7585): highp float Primitive_LpvBiasMultiplier;
  595. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAdd PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAddpb2
  596. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingCachePrimitiveScale PrecomputedLightingBuffer_IndirectLightingCachePrimitiveScalepb2
  597. 07-27 16:50:22.028: D/UE4(7585): highp float _PrecomputedLightingBuffer_PrePadding28;
  598. 07-27 16:50:22.028: D/UE4(7585): highp vec3 PrecomputedLightingBuffer_IndirectLightingCacheMinUV;
  599. 07-27 16:50:22.028: D/UE4(7585): highp float _PrecomputedLightingBuffer_PrePadding44;
  600. 07-27 16:50:22.028: D/UE4(7585): highp vec3 PrecomputedLightingBuffer_IndirectLightingCacheMaxUV;
  601. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_PointSkyBentNormal PrecomputedLightingBuffer_PointSkyBentNormalpb2
  602. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_DirectionalLightShadowing PrecomputedLightingBuffer_DirectionalLightShadowingpb2
  603. 07-27 16:50:22.028: D/UE4(7585): #define _PrecomputedLightingBuffer_PrePadding84 _PrecomputedLightingBuffer_PrePadding84pb2
  604. 07-27 16:50:22.028: D/UE4(7585): highp float _PrecomputedLightingBuffer_PrePadding88;
  605. 07-27 16:50:22.028: D/UE4(7585): highp float _PrecomputedLightingBuffer_PrePadding92;
  606. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_InvUniformPenumbraSizes PrecomputedLightingBuffer_InvUniformPenumbraSizespb2
  607. 07-27 16:50:22.028: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_InvUniformPenumbraSizes;
  608. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingSHCoefficients1 PrecomputedLightingBuffer_IndirectLightingSHCoefficients1pb2
  609. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingSHCoefficients2 PrecomputedLightingBuffer_IndirectLightingSHCoefficients2pb2
  610. 07-27 16:50:22.028: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficient PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficientpb2
  611. 07-27 16:50:22.028: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_LightMapCoordinateScaleBias;
  612. 07-27 16:50:22.028: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_ShadowMapCoordinateScaleBias;
  613. 07-27 16:50:22.028: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_LightMapScale[2];
  614. 07-27 16:50:22.028: D/UE4(7585): };
  615. 07-27 16:50:22.029: D/UE4(7585): float h46;
  616. 07-27 16:50:22.059: D/UE4(7585): [2018.07.27-15.50.22:057][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:523: 'TEXCOORD10' : location layout not allowed on block
  617. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:524: 'TEXCOORD11' : location layout not allowed on block
  618. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:525: 'TEXCOORD8' : location layout not allowed on block
  619. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:530: 'v0' : undeclared identifier
  620. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:530: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  621. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:530: 'assign' : cannot convert from '3-component vector of float' to 'float'
  622. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:532: 'v1' : undeclared identifier
  623. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:532: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  624. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:532: 'assign' : cannot convert from 'FragCoord 4-component vector of float' to 'float'
  625. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:533: 'w' : field selection requires structure, vector, or matrix on left hand side
  626. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:540: 'v7' : undeclared identifier
  627. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  628. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:540: 'in_TEXCOORD10' : undeclared identifier
  629. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:540: 'Data' : field selection requires structure, vector, or matrix on left hand side
  630. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  631. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:541: 'v6' : undeclared identifier
  632. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  633. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:544: 'v9' : undeclared identifier
  634. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:544: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  635. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:544: 'in_TEXCOORD11' : undeclared identifier
  636. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:544: 'Data' : field selection requires structure, vector, or matrix on left hand side
  637. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:545: 'v8' : undeclared identifier
  638. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:545: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  639. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:549: 'v12' : undeclared identifier
  640. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:549: 'xy' : field selection requires structure, vector, or matrix on left hand side
  641. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:549: 'assign' : cannot convert from '2-component vector of float' to 'float'
  642. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:550: 'v11' : undeclared identifier
  643. 07-27 16:50:22.059: D/UE4(7585): ERROR: 0:550: 'xy' : field selection requires structure, vector,
  644. 07-27 16:50:22.059: D/UE4(7585): Original Source is (len 36010) #version 310 es
  645. 07-27 16:50:22.059: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  646. 07-27 16:50:22.059: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  647. 07-27 16:50:22.059: D/UE4(7585): #endif
  648. 07-27 16:50:22.059: D/UE4(7585): #ifdef GL_EXT_texture_buffer
  649. 07-27 16:50:22.059: D/UE4(7585): #extension GL_EXT_texture_buffer : enable
  650. 07-27 16:50:22.059: D/UE4(7585): #endif
  651. 07-27 16:50:22.059: D/UE4(7585): #ifdef GL_EXT_texture_cube_map_array
  652. 07-27 16:50:22.059: D/UE4(7585): #extension GL_EXT_texture_cube_map_array : enable
  653. 07-27 16:50:22.059: D/UE4(7585): #endif
  654. 07-27 16:50:22.059: D/UE4(7585): #ifdef GL_EXT_shader_io_blocks
  655. 07-27 16:50:22.059: D/UE4(7585): #extension GL_EXT_shader_io_blocks : enable
  656. 07-27 16:50:22.059: D/UE4(7585): #endif
  657. 07-27 16:50:22.059: D/UE4(7585): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  658. 07-27 16:50:22.059: D/UE4(7585): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  659. 07-27 16:50:22.059: D/UE4(7585): #define HLSLCC_DX11ClipSpace 1
  660. 07-27 16:50:22.059: D/UE4(7585): // end extensions
  661. 07-27 16:50:22.059: D/UE4(7585): layout(std140) uniform pb0
  662. 07-27 16:50:22.059: D/UE4(7585): {
  663. 07-27 16:50:22.059: D/UE4(7585): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  664. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_TranslatedWorldToClip;
  665. 07-27 16:50:22.059: D/UE4(7585): #define View_WorldToClip View_WorldToClippb0
  666. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_WorldToClip;
  667. 07-27 16:50:22.059: D/UE4(7585): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  668. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_TranslatedWorldToView;
  669. 07-27 16:50:22.059: D/UE4(7585): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  670. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_ViewToTranslatedWorld;
  671. 07-27 16:50:22.059: D/UE4(7585): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  672. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_TranslatedWorldToCameraView;
  673. 07-27 16:50:22.059: D/UE4(7585): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  674. 07-27 16:50:22.059: D/UE4(7585): highp mat4 View_CameraViewToTranslatedWorld;
  675. 07-27 16:50:22.059: D/UE4(7585): #define View_ViewToClip View_ViewToClippb0
  676. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ViewToClip;
  677. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  678. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ViewToClipNoAA;
  679. 07-27 16:50:22.060: D/UE4(7585): #define View_ClipToView View_ClipToViewpb0
  680. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ClipToView;
  681. 07-27 16:50:22.060: D/UE4(7585): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  682. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ClipToTranslatedWorld;
  683. 07-27 16:50:22.060: D/UE4(7585): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  684. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_SVPositionToTranslatedWorld;
  685. 07-27 16:50:22.060: D/UE4(7585): #define View_ScreenToWorld View_ScreenToWorldpb0
  686. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ScreenToWorld;
  687. 07-27 16:50:22.060: D/UE4(7585): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  688. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ScreenToTranslatedWorld;
  689. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewForward View_ViewForwardpb0
  690. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_ViewForward;
  691. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding844 _View_PrePadding844pb0
  692. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding844;
  693. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewUp View_ViewUppb0
  694. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_ViewUp;
  695. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding860 _View_PrePadding860pb0
  696. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding860;
  697. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewRight View_ViewRightpb0
  698. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_ViewRight;
  699. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding876 _View_PrePadding876pb0
  700. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding876;
  701. 07-27 16:50:22.060: D/UE4(7585): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  702. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_HMDViewNoRollUp;
  703. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding892 _View_PrePadding892pb0
  704. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding892;
  705. 07-27 16:50:22.060: D/UE4(7585): #define View_HMDViewNoRollRight View_HMDViewNoRollRightpb0
  706. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_HMDViewNoRollRight;
  707. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding908 _View_PrePadding908pb0
  708. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding908;
  709. 07-27 16:50:22.060: D/UE4(7585): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformpb0
  710. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_InvDeviceZToWorldZTransform;
  711. 07-27 16:50:22.060: D/UE4(7585): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiaspb0
  712. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_ScreenPositionScaleBias;
  713. 07-27 16:50:22.060: D/UE4(7585): #define View_WorldCameraOrigin View_WorldCameraOriginpb0
  714. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_WorldCameraOrigin;
  715. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding956 _View_PrePadding956pb0
  716. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding956;
  717. 07-27 16:50:22.060: D/UE4(7585): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginpb0
  718. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_TranslatedWorldCameraOrigin;
  719. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding972 _View_PrePadding972pb0
  720. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding972;
  721. 07-27 16:50:22.060: D/UE4(7585): #define View_WorldViewOrigin View_WorldViewOriginpb0
  722. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_WorldViewOrigin;
  723. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding988 _View_PrePadding988pb0
  724. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding988;
  725. 07-27 16:50:22.060: D/UE4(7585): #define View_PreViewTranslation View_PreViewTranslationpb0
  726. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_PreViewTranslation;
  727. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding1004 _View_PrePadding1004pb0
  728. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding1004;
  729. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevProjection View_PrevProjectionpb0
  730. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevProjection;
  731. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevViewProj View_PrevViewProjpb0
  732. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevViewProj;
  733. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevViewRotationProj View_PrevViewRotationProjpb0
  734. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevViewRotationProj;
  735. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevViewToClip View_PrevViewToClippb0
  736. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevViewToClip;
  737. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevClipToView View_PrevClipToViewpb0
  738. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevClipToView;
  739. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClippb0
  740. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToClip;
  741. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewpb0
  742. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToView;
  743. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldpb0
  744. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevViewToTranslatedWorld;
  745. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewpb0
  746. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevTranslatedWorldToCameraView;
  747. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldpb0
  748. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevCameraViewToTranslatedWorld;
  749. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginpb0
  750. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_PrevWorldCameraOrigin;
  751. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding1660 _View_PrePadding1660pb0
  752. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding1660;
  753. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginpb0
  754. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_PrevWorldViewOrigin;
  755. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding1676 _View_PrePadding1676pb0
  756. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding1676;
  757. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevPreViewTranslation View_PrevPreViewTranslationpb0
  758. 07-27 16:50:22.060: D/UE4(7585): highp vec3 View_PrevPreViewTranslation;
  759. 07-27 16:50:22.060: D/UE4(7585): #define _View_PrePadding1692 _View_PrePadding1692pb0
  760. 07-27 16:50:22.060: D/UE4(7585): highp float _View_PrePadding1692;
  761. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevInvViewProj View_PrevInvViewProjpb0
  762. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevInvViewProj;
  763. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldpb0
  764. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_PrevScreenToTranslatedWorld;
  765. 07-27 16:50:22.060: D/UE4(7585): #define View_ClipToPrevClip View_ClipToPrevClippb0
  766. 07-27 16:50:22.060: D/UE4(7585): highp mat4 View_ClipToPrevClip;
  767. 07-27 16:50:22.060: D/UE4(7585): #define View_TemporalAAJitter View_TemporalAAJitterpb0
  768. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_TemporalAAJitter;
  769. 07-27 16:50:22.060: D/UE4(7585): #define View_GlobalClippingPlane View_GlobalClippingPlanepb0
  770. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_GlobalClippingPlane;
  771. 07-27 16:50:22.060: D/UE4(7585): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglespb0
  772. 07-27 16:50:22.060: D/UE4(7585): highp vec2 View_FieldOfViewWideAngles;
  773. 07-27 16:50:22.060: D/UE4(7585): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglespb0
  774. 07-27 16:50:22.060: D/UE4(7585): highp vec2 View_PrevFieldOfViewWideAngles;
  775. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewRectMin View_ViewRectMinpb0
  776. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_ViewRectMin;
  777. 07-27 16:50:22.060: D/UE4(7585): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizepb0
  778. 07-27 16:50:22.060: D/UE4(7585): highp vec4 View_ViewSizeAndInvSize;
  779. 07-27 16:50:22.060: D/UE4(7585): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  780. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_BufferSizeAndInvSize;
  781. 07-27 16:50:22.061: D/UE4(7585): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxpb0
  782. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_BufferBilinearUVMinMax;
  783. 07-27 16:50:22.061: D/UE4(7585): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  784. 07-27 16:50:22.061: D/UE4(7585): highp int View_NumSceneColorMSAASamples;
  785. 07-27 16:50:22.061: D/UE4(7585): #define View_PreExposure View_PreExposurepb0
  786. 07-27 16:50:22.061: D/UE4(7585): highp float View_PreExposure;
  787. 07-27 16:50:22.061: D/UE4(7585): #define View_OneOverPreExposure View_OneOverPreExposurepb0
  788. 07-27 16:50:22.061: D/UE4(7585): highp float View_OneOverPreExposure;
  789. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2012 _View_PrePadding2012pb0
  790. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2012;
  791. 07-27 16:50:22.061: D/UE4(7585): #define View_DiffuseOverrideParameter View_DiffuseOverrideParameterpb0
  792. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_DiffuseOverrideParameter;
  793. 07-27 16:50:22.061: D/UE4(7585): #define View_SpecularOverrideParameter View_SpecularOverrideParameterpb0
  794. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_SpecularOverrideParameter;
  795. 07-27 16:50:22.061: D/UE4(7585): #define View_NormalOverrideParameter View_NormalOverrideParameterpb0
  796. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_NormalOverrideParameter;
  797. 07-27 16:50:22.061: D/UE4(7585): #define View_RoughnessOverrideParameter View_RoughnessOverrideParameterpb0
  798. 07-27 16:50:22.061: D/UE4(7585): highp vec2 View_RoughnessOverrideParameter;
  799. 07-27 16:50:22.061: D/UE4(7585): #define View_PrevFrameGameTime View_PrevFrameGameTimepb0
  800. 07-27 16:50:22.061: D/UE4(7585): highp float View_PrevFrameGameTime;
  801. 07-27 16:50:22.061: D/UE4(7585): #define View_PrevFrameRealTime View_PrevFrameRealTimepb0
  802. 07-27 16:50:22.061: D/UE4(7585): highp float View_PrevFrameRealTime;
  803. 07-27 16:50:22.061: D/UE4(7585): #define View_OutOfBoundsMask View_OutOfBoundsMaskpb0
  804. 07-27 16:50:22.061: D/UE4(7585): highp float View_OutOfBoundsMask;
  805. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2084 _View_PrePadding2084pb0
  806. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2084;
  807. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2088 _View_PrePadding2088pb0
  808. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2088;
  809. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2092 _View_PrePadding2092pb0
  810. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2092;
  811. 07-27 16:50:22.061: D/UE4(7585): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramepb0
  812. 07-27 16:50:22.061: D/UE4(7585): highp vec3 View_WorldCameraMovementSinceLastFrame;
  813. 07-27 16:50:22.061: D/UE4(7585): #define View_CullingSign View_CullingSignpb0
  814. 07-27 16:50:22.061: D/UE4(7585): highp float View_CullingSign;
  815. 07-27 16:50:22.061: D/UE4(7585): #define View_NearPlane View_NearPlanepb0
  816. 07-27 16:50:22.061: D/UE4(7585): highp float View_NearPlane;
  817. 07-27 16:50:22.061: D/UE4(7585): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorpb0
  818. 07-27 16:50:22.061: D/UE4(7585): highp float View_AdaptiveTessellationFactor;
  819. 07-27 16:50:22.061: D/UE4(7585): #define View_GameTime View_GameTimepb0
  820. 07-27 16:50:22.061: D/UE4(7585): highp float View_GameTime;
  821. 07-27 16:50:22.061: D/UE4(7585): #define View_RealTime View_RealTimepb0
  822. 07-27 16:50:22.061: D/UE4(7585): highp float View_RealTime;
  823. 07-27 16:50:22.061: D/UE4(7585): #define View_MaterialTextureMipBias View_MaterialTextureMipBiaspb0
  824. 07-27 16:50:22.061: D/UE4(7585): highp float View_MaterialTextureMipBias;
  825. 07-27 16:50:22.061: D/UE4(7585): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplypb0
  826. 07-27 16:50:22.061: D/UE4(7585): highp float View_MaterialTextureDerivativeMultiply;
  827. 07-27 16:50:22.061: D/UE4(7585): #define View_Random View_Randompb0
  828. 07-27 16:50:22.061: D/UE4(7585): highp uint View_Random;
  829. 07-27 16:50:22.061: D/UE4(7585): #define View_FrameNumber View_FrameNumberpb0
  830. 07-27 16:50:22.061: D/UE4(7585): highp uint View_FrameNumber;
  831. 07-27 16:50:22.061: D/UE4(7585): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8pb0
  832. 07-27 16:50:22.061: D/UE4(7585): highp uint View_StateFrameIndexMod8;
  833. 07-27 16:50:22.061: D/UE4(7585): #define View_CameraCut View_CameraCutpb0
  834. 07-27 16:50:22.061: D/UE4(7585): highp float View_CameraCut;
  835. 07-27 16:50:22.061: D/UE4(7585): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskpb0
  836. 07-27 16:50:22.061: D/UE4(7585): highp float View_UnlitViewmodeMask;
  837. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2156 _View_PrePadding2156pb0
  838. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2156;
  839. 07-27 16:50:22.061: D/UE4(7585): #define View_DirectionalLightColor View_DirectionalLightColorpb0
  840. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_DirectionalLightColor;
  841. 07-27 16:50:22.061: D/UE4(7585): #define View_DirectionalLightDirection View_DirectionalLightDirectionpb0
  842. 07-27 16:50:22.061: D/UE4(7585): highp vec3 View_DirectionalLightDirection;
  843. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2188 _View_PrePadding2188pb0
  844. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2188;
  845. 07-27 16:50:22.061: D/UE4(7585): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinpb0
  846. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_TranslucencyLightingVolumeMin[2];
  847. 07-27 16:50:22.061: D/UE4(7585): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizepb0
  848. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  849. 07-27 16:50:22.061: D/UE4(7585): #define View_TemporalAAParams View_TemporalAAParamspb0
  850. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_TemporalAAParams;
  851. 07-27 16:50:22.061: D/UE4(7585): #define View_CircleDOFParams View_CircleDOFParamspb0
  852. 07-27 16:50:22.061: D/UE4(7585): highp vec4 View_CircleDOFParams;
  853. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthpb0
  854. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldSensorWidth;
  855. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancepb0
  856. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldFocalDistance;
  857. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldScale View_DepthOfFieldScalepb0
  858. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldScale;
  859. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthpb0
  860. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldFocalLength;
  861. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionpb0
  862. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldFocalRegion;
  863. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionpb0
  864. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldNearTransitionRegion;
  865. 07-27 16:50:22.061: D/UE4(7585): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionpb0
  866. 07-27 16:50:22.061: D/UE4(7585): highp float View_DepthOfFieldFarTransitionRegion;
  867. 07-27 16:50:22.061: D/UE4(7585): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelpb0
  868. 07-27 16:50:22.061: D/UE4(7585): highp float View_MotionBlurNormalizedToPixel;
  869. 07-27 16:50:22.061: D/UE4(7585): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledpb0
  870. 07-27 16:50:22.061: D/UE4(7585): highp float View_bSubsurfacePostprocessEnabled;
  871. 07-27 16:50:22.061: D/UE4(7585): #define View_GeneralPurposeTweak View_GeneralPurposeTweakpb0
  872. 07-27 16:50:22.061: D/UE4(7585): highp float View_GeneralPurposeTweak;
  873. 07-27 16:50:22.061: D/UE4(7585): #define View_DemosaicVposOffset View_DemosaicVposOffsetpb0
  874. 07-27 16:50:22.061: D/UE4(7585): highp float View_DemosaicVposOffset;
  875. 07-27 16:50:22.061: D/UE4(7585): #define _View_PrePadding2332 _View_PrePadding2332pb0
  876. 07-27 16:50:22.061: D/UE4(7585): highp float _View_PrePadding2332;
  877. 07-27 16:50:22.061: D/UE4(7585): #define View_IndirectLightingColorScale View_IndirectLightingColorScalepb0
  878. 07-27 16:50:22.061: D/UE4(7585): highp vec3 View_IndirectLightingColorScale;
  879. 07-27 16:50:22.061: D/UE4(7585): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModepb0
  880. 07-27 16:50:22.061: D/UE4(7585): highp float View_HDR32bppEncodingMode;
  881. 07-27 16:50:22.061: D/UE4(7585): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionpb0
  882. 07-27 16:50:22.061: D/UE4(7585): highp vec3 View_AtmosphericFogSunDirection;
  883. 07-27 16:50:22.061: D/UE4(7585): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowerpb0
  884. 07-27 16:50:22.061: D/UE4(7585): highp float View_AtmosphericFogSunPower;
  885. 07-27 16:50:22.061: D/UE4(7585): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  886. 07-27 16:50:22.061: D/UE4(7585): highp float View_AtmosphericFogPower;
  887. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalepb0
  888. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogDensityScale;
  889. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetpb0
  890. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogDensityOffset;
  891. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  892. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogGroundOffset;
  893. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalepb0
  894. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogDistanceScale;
  895. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalepb0
  896. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogAltitudeScale;
  897. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighpb0
  898. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogHeightScaleRayleigh;
  899. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancepb0
  900. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogStartDistance;
  901. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetpb0
  902. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogDistanceOffset;
  903. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalepb0
  904. 07-27 16:50:22.062: D/UE4(7585): highp float View_AtmosphericFogSunDiscScale;
  905. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogRenderMask View_AtmosphericFogRenderMaskpb0
  906. 07-27 16:50:22.062: D/UE4(7585): highp uint View_AtmosphericFogRenderMask;
  907. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogInscatterAltitudeSampleNum View_AtmosphericFogInscatterAltitudeSampleNumpb0
  908. 07-27 16:50:22.062: D/UE4(7585): highp uint View_AtmosphericFogInscatterAltitudeSampleNum;
  909. 07-27 16:50:22.062: D/UE4(7585): #define View_AtmosphericFogSunColor View_AtmosphericFogSunColorpb0
  910. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_AtmosphericFogSunColor;
  911. 07-27 16:50:22.062: D/UE4(7585): #define View_NormalCurvatureToRoughnessScaleBias View_NormalCurvatureToRoughnessScaleBiaspb0
  912. 07-27 16:50:22.062: D/UE4(7585): highp vec3 View_NormalCurvatureToRoughnessScaleBias;
  913. 07-27 16:50:22.062: D/UE4(7585): #define View_RenderingReflectionCaptureMask View_RenderingReflectionCaptureMaskpb0
  914. 07-27 16:50:22.062: D/UE4(7585): highp float View_RenderingReflectionCaptureMask;
  915. 07-27 16:50:22.062: D/UE4(7585): #define View_AmbientCubemapTint View_AmbientCubemapTintpb0
  916. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_AmbientCubemapTint;
  917. 07-27 16:50:22.062: D/UE4(7585): #define View_AmbientCubemapIntensity View_AmbientCubemapIntensitypb0
  918. 07-27 16:50:22.062: D/UE4(7585): highp float View_AmbientCubemapIntensity;
  919. 07-27 16:50:22.062: D/UE4(7585): #define View_SkyLightParameters View_SkyLightParameterspb0
  920. 07-27 16:50:22.062: D/UE4(7585): highp float View_SkyLightParameters;
  921. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2472 _View_PrePadding2472pb0
  922. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2472;
  923. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2476 _View_PrePadding2476pb0
  924. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2476;
  925. 07-27 16:50:22.062: D/UE4(7585): #define View_SkyLightColor View_SkyLightColorpb0
  926. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_SkyLightColor;
  927. 07-27 16:50:22.062: D/UE4(7585): #define View_SkyIrradianceEnvironmentMap View_SkyIrradianceEnvironmentMappb0
  928. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  929. 07-27 16:50:22.062: D/UE4(7585): #define View_MobilePreviewMode View_MobilePreviewModepb0
  930. 07-27 16:50:22.062: D/UE4(7585): highp float View_MobilePreviewMode;
  931. 07-27 16:50:22.062: D/UE4(7585): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetpb0
  932. 07-27 16:50:22.062: D/UE4(7585): highp float View_HMDEyePaddingOffset;
  933. 07-27 16:50:22.062: D/UE4(7585): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMippb0
  934. 07-27 16:50:22.062: D/UE4(7585): highp float View_ReflectionCubemapMaxMip;
  935. 07-27 16:50:22.062: D/UE4(7585): #define View_ShowDecalsMask View_ShowDecalsMaskpb0
  936. 07-27 16:50:22.062: D/UE4(7585): highp float View_ShowDecalsMask;
  937. 07-27 16:50:22.062: D/UE4(7585): #define View_DistanceFieldAOSpecularOcclusionMode View_DistanceFieldAOSpecularOcclusionModepb0
  938. 07-27 16:50:22.062: D/UE4(7585): highp uint View_DistanceFieldAOSpecularOcclusionMode;
  939. 07-27 16:50:22.062: D/UE4(7585): #define View_IndirectCapsuleSelfShadowingIntensity View_IndirectCapsuleSelfShadowingIntensitypb0
  940. 07-27 16:50:22.062: D/UE4(7585): highp float View_IndirectCapsuleSelfShadowingIntensity;
  941. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2632 _View_PrePadding2632pb0
  942. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2632;
  943. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2636 _View_PrePadding2636pb0
  944. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2636;
  945. 07-27 16:50:22.062: D/UE4(7585): #define View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeightpb0
  946. 07-27 16:50:22.062: D/UE4(7585): highp vec3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
  947. 07-27 16:50:22.062: D/UE4(7585): #define View_StereoPassIndex View_StereoPassIndexpb0
  948. 07-27 16:50:22.062: D/UE4(7585): highp int View_StereoPassIndex;
  949. 07-27 16:50:22.062: D/UE4(7585): #define View_GlobalVolumeCenterAndExtent_UB View_GlobalVolumeCenterAndExtent_UBpb0
  950. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_GlobalVolumeCenterAndExtent_UB[4];
  951. 07-27 16:50:22.062: D/UE4(7585): #define View_GlobalVolumeWorldToUVAddAndMul_UB View_GlobalVolumeWorldToUVAddAndMul_UBpb0
  952. 07-27 16:50:22.062: D/UE4(7585): highp vec4 View_GlobalVolumeWorldToUVAddAndMul_UB[4];
  953. 07-27 16:50:22.062: D/UE4(7585): #define View_GlobalVolumeDimension_UB View_GlobalVolumeDimension_UBpb0
  954. 07-27 16:50:22.062: D/UE4(7585): highp float View_GlobalVolumeDimension_UB;
  955. 07-27 16:50:22.062: D/UE4(7585): #define View_GlobalVolumeTexelSize_UB View_GlobalVolumeTexelSize_UBpb0
  956. 07-27 16:50:22.062: D/UE4(7585): highp float View_GlobalVolumeTexelSize_UB;
  957. 07-27 16:50:22.062: D/UE4(7585): #define View_MaxGlobalDistance_UB View_MaxGlobalDistance_UBpb0
  958. 07-27 16:50:22.062: D/UE4(7585): highp float View_MaxGlobalDistance_UB;
  959. 07-27 16:50:22.062: D/UE4(7585): #define View_bCheckerboardSubsurfaceProfileRendering View_bCheckerboardSubsurfaceProfileRenderingpb0
  960. 07-27 16:50:22.062: D/UE4(7585): highp float View_bCheckerboardSubsurfaceProfileRendering;
  961. 07-27 16:50:22.062: D/UE4(7585): #define View_VolumetricFogInvGridSize View_VolumetricFogInvGridSizepb0
  962. 07-27 16:50:22.062: D/UE4(7585): highp vec3 View_VolumetricFogInvGridSize;
  963. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2812 _View_PrePadding2812pb0
  964. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2812;
  965. 07-27 16:50:22.062: D/UE4(7585): #define View_VolumetricFogGridZParams View_VolumetricFogGridZParamspb0
  966. 07-27 16:50:22.062: D/UE4(7585): highp vec3 View_VolumetricFogGridZParams;
  967. 07-27 16:50:22.062: D/UE4(7585): #define _View_PrePadding2828 _View_PrePadding2828pb0
  968. 07-27 16:50:22.062: D/UE4(7585): highp float _View_PrePadding2828;
  969. 07-27 16:50:22.062: D/UE4(7585): #define View_VolumetricFogSVPosToVolumeUV View_VolumetricFogSVPosToVolumeUVpb0
  970. 07-27 16:50:22.063: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_InvUniformPenumbraSizes;
  971. 07-27 16:50:22.063: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_IndirectLightingSHCoefficients1[3];
  972. 07-27 16:50:22.063: D/UE4(7585): #define PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficient PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficientpb2
  973. 07-27 16:50:22.063: D/UE4(7585): highp vec4 PrecomputedLightingBuffer_ShadowMapCoordinateScaleBias;
  974. 07-27 16:50:22.064: D/UE4(7585): vec3 v21;
  975. 07-27 16:50:22.064: D/UE4(7585): vec3 v22;
  976. 07-27 16:50:22.064: D/UE4(7585): v23.xyz = clamp(v21,vec3(0.000000e+00,0.000000e+00,0.000000e+00),vec3(1.000000e+00,1.000000e+00,1.000000e+00));
  977. 07-27 16:50:22.064: D/UE4(7585): h24 = ((min(2.500000e-01,exp2((-9.280000e+00*max(dot(v17,v14),0.000000e+00))))*5.000000e-01)+2.875000e-02);
  978. 07-27 16:50:22.064: D/UE4(7585): v27.x = 2.820950e-01;
  979. 07-27 16:50:22.069: D/UE4(7585): [2018.07.27-15.50.22:067][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:522: 'TEXCOORD10' : location layout not allowed on block
  980. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:523: 'TEXCOORD11' : location layout not allowed on block
  981. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:524: 'TEXCOORD8' : location layout not allowed on block
  982. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:529: 'v0' : undeclared identifier
  983. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:529: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  984. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:529: 'assign' : cannot convert from '3-component vector of float' to 'float'
  985. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:533: 'v3' : undeclared identifier
  986. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  987. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:533: 'in_TEXCOORD10' : undeclared identifier
  988. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:533: 'Data' : field selection requires structure, vector, or matrix on left hand side
  989. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  990. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:534: 'v2' : undeclared identifier
  991. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:534: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  992. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:537: 'v5' : undeclared identifier
  993. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:537: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  994. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:537: 'in_TEXCOORD11' : undeclared identifier
  995. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:537: 'Data' : field selection requires structure, vector, or matrix on left hand side
  996. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:538: 'v4' : undeclared identifier
  997. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:538: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  998. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'v7' : undeclared identifier
  999. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  1000. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'in_TEXCOORD8' : undeclared identifier
  1001. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'Data' : field selection requires structure, vector, or matrix on left hand side
  1002. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  1003. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:541: 'assign' : cannot convert from '3-component vector of float' to 'float'
  1004. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:542: 'v6' : undeclared identifier
  1005. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:542: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  1006. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:544: 'v8' : undeclared identifier
  1007. 07-27 16:50:22.069: D/UE4(7585): ERROR: 0:544
  1008. 07-27 16:50:22.069: D/UE4(7585): Original Source is (len 30951) #version 310 es
  1009. 07-27 16:50:22.069: D/UE4(7585): #ifdef GL_EXT_gpu_shader5
  1010. 07-27 16:50:22.069: D/UE4(7585): #extension GL_EXT_gpu_shader5 : enable
  1011. 07-27 16:50:22.069: D/UE4(7585): #endif
  1012. 07-27 16:50:22.069: D/UE4(7585): #ifdef GL_EXT_texture_buffer
  1013. 07-27 16:50:22.069: D/UE4(7585): #extension GL_EXT_texture_buffer : enable
  1014. 07-27 16:50:22.069: D/UE4(7585): #endif
  1015. 07-27 16:50:22.069: D/UE4(7585): #ifdef GL_EXT_texture_cube_map_array
  1016. 07-27 16:50:22.069: D/UE4(7585): #extension GL_EXT_texture_cube_map_array : enable
  1017. 07-27 16:50:22.069: D/UE4(7585): #endif
  1018. 07-27 16:50:22.069: D/UE4(7585): #ifdef GL_EXT_shader_io_blocks
  1019. 07-27 16:50:22.069: D/UE4(7585): #extension GL_EXT_shader_io_blocks : enable
  1020. 07-27 16:50:22.069: D/UE4(7585): #endif
  1021. 07-27 16:50:22.069: D/UE4(7585): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  1022. 07-27 16:50:22.069: D/UE4(7585): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  1023. 07-27 16:50:22.069: D/UE4(7585): #define HLSLCC_DX11ClipSpace 1
  1024. 07-27 16:50:22.069: D/UE4(7585): // end extensions
  1025. 07-27 16:50:22.069: D/UE4(7585): layout(std140) uniform pb0
  1026. 07-27 16:50:22.069: D/UE4(7585): {
  1027. 07-27 16:50:22.069: D/UE4(7585): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  1028. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_TranslatedWorldToClip;
  1029. 07-27 16:50:22.069: D/UE4(7585): #define View_WorldToClip View_WorldToClippb0
  1030. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_WorldToClip;
  1031. 07-27 16:50:22.069: D/UE4(7585): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  1032. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_TranslatedWorldToView;
  1033. 07-27 16:50:22.069: D/UE4(7585): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  1034. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_ViewToTranslatedWorld;
  1035. 07-27 16:50:22.069: D/UE4(7585): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  1036. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_TranslatedWorldToCameraView;
  1037. 07-27 16:50:22.069: D/UE4(7585): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  1038. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_CameraViewToTranslatedWorld;
  1039. 07-27 16:50:22.069: D/UE4(7585): #define View_ViewToClip View_ViewToClippb0
  1040. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_ViewToClip;
  1041. 07-27 16:50:22.069: D/UE4(7585): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  1042. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_ViewToClipNoAA;
  1043. 07-27 16:50:22.069: D/UE4(7585): #define View_ClipToView View_ClipToViewpb0
  1044. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_ClipToView;
  1045. 07-27 16:50:22.069: D/UE4(7585): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  1046. 07-27 16:50:22.069: D/UE4(7585): highp mat4 View_ClipToTranslatedWorld;
  1047. 07-27 16:50:22.070: D/UE4(7585): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  1048. 07-27 16:50:22.070: D/UE4(7585): highp mat4 View_SVPositionToTranslatedWorld;
  1049. 07-27 16:50:22.070: D/UE4(7585): #define View_ScreenToWorld View_ScreenToWorldpb0
  1050. 07-27 16:50:22.070: D/UE4(7585): highp mat4 View_ScreenToWorld;
  1051. 07-27 16:50:22.070: D/UE4(7585): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  1052. 07-27 16:50:22.070: D/UE4(7585): highp mat4 View_ScreenToTranslatedWorld;
  1053. 07-27 16:50:22.070: D/UE4(7585): #define View_ViewForward View_ViewForwardpb0
  1054. 07-27 16:50:22.070: D/UE4(7585): highp vec3 View_ViewForward;
  1055. 07-27 16:50:22.070: D/UE4(7585): #define _View_PrePadding844 _View_PrePadding844pb0
  1056. 07-27 16:50:22.070: D/UE4(7585): highp float _View_PrePadding844;
  1057. 07-27 16:50:22.070: D/UE4(7585): #define View_ViewUp View_ViewUppb0
  1058. 07-27 16:50:22.070: D/UE4(7585): highp vec3 View_ViewUp;
  1059. 07-27 16:50:22.070: D/UE4(7585): #define _View_PrePadding860 _View_PrePadding860pb0
  1060. 07-27 16:50:22.070: D/UE4(7585): highp float _View_PrePadding860;
  1061. 07-27 16:50:22.070: D/UE4(7585): #define View_ViewRight View_ViewRightpb0
  1062. 07-27 16:50:22.070: D/UE4(7585): highp vec3 View_ViewRight;
  1063. 07-27 16:50:22.070: D/UE4(7585): #define _View_PrePadding876 _View_PrePadding876pb0
  1064. 07-27 16:50:22.070: D/UE4(7585): highp float _View_PrePadding876;
  1065. 07-27 16:50:22.070: D/UE4(7585): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  1066. 07-27 16:50:22.070: D/UE4(7585): highp vec3 View_HMDViewNoRollUp;
  1067. 07-27 16:50:22.070: D/UE4(7585): #define _View_PrePadding892 _View_PrePadding892pb0
  1068. 07-27 16:50:22.070: D/UE4(7585): highp float _View_PrePadding892;
  1069. 07-27 16:50:22.070: D/UE4(7585): highp mat4 View_PrevCameraViewToTranslatedWorld;
  1070. 07-27 16:50:22.071: D/UE4(7585): highp float View_MaterialTextureMipBias;
  1071. 07-27 16:50:22.071: D/UE4(7585): highp float View_UnlitViewmodeMask;
  1072. 07-27 16:50:22.071: D/UE4(7585): highp float View_AmbientCubemapIntensity;
  1073. 07-27 16:50:22.071: D/UE4(7585): #define _View_PrePadding2472 _View_PrePadding2472pb0
  1074. 07-27 16:50:22.071: D/UE4(7585): #define _View_PrePadding2476 _View_PrePadding2476pb0
  1075. 07-27 16:50:22.072: D/UE4(7585): highp float Primitive_LocalToWorldDeterminantSign;
  1076. 07-27 16:50:22.072: D/UE4(7585): #define Primitive_PerObjectGBufferData Primitive_PerObjectGBufferDatapb1
  1077. 07-27 16:50:22.072: D/UE4(7585): #define Primitive_UseSingleSampleShadowFromStationaryLights Primitive_UseSingleSampleShadowFromStationaryLightspb1
  1078. 07-27 16:50:22.073: D/UE4(7585): #else
  1079. 07-27 16:50:22.073: D/UE4(7585): INTERFACE_BLOCK(0, smooth , in , TEXCOORD10, highp vec4, Data) in_TEXCOORD10;
  1080. 07-27 16:50:22.073: D/UE4(7585): vec3 v33;
  1081. 07-27 16:50:22.073: D/UE4(7585): highp float f39;
  1082. 07-27 16:50:22.078: D/UE4(7585): [2018.07.27-15.50.22:077][ 0]LogWorld: Bringing up level for play took: 0.603004
  1083. 07-27 16:50:22.084: D/UE4(7585): LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  1084. 07-27 16:50:22.084: D/UE4(7585): [2018.07.27-15.50.22:084][ 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  1085. 07-27 16:50:22.256: D/UE4(7585): [2018.07.27-15.50.22:256][ 0]LogLoad: Took 1.310408 seconds to LoadMap(/Game/ParallaxGame/Maps/MazeScene)
  1086. 07-27 16:50:22.263: W/art(7585): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[37,tid=7652,Native,Thread*=0xf8a87258,peer=0x12df70a0,"RTHeartBeat 0"]
  1087. 07-27 16:50:22.264: D/UE4(7585): *** JavaEnvDestructor: 7652
  1088. 07-27 16:50:22.296: D/UE4(7585): AndroidEGL::ResetDisplay()
  1089. 07-27 16:50:22.296: W/art(7585): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[35,tid=7650,Native,Thread*=0xf8a02980,peer=0x12ded0a0,"RenderThread 0"]
  1090. 07-27 16:50:22.296: D/UE4(7585): *** JavaEnvDestructor: 7650
  1091. 07-27 16:50:22.357: D/UE4(7585): [2018.07.27-15.50.22:357][ 0]LogAndroid: Passed GEngineLoop.Init()
  1092. 07-27 16:50:22.358: D/ufoEGL(7585): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1093. 07-27 16:50:22.360: D/UE4(7585): LogModuleManager: Warning: ModuleManager: Module 'FunctionalTesting' not found - its StaticallyLinkedModuleInitializers function is null.
  1094. 07-27 16:50:22.360: D/UE4(7585): [2018.07.27-15.50.22:360][ 0]LogModuleManager: Warning: ModuleManager: Module 'FunctionalTesting' not found - its StaticallyLinkedModuleInitializers function is null.
  1095. 07-27 16:50:22.369: D/UE4(7585): LogAndroidEvents: EnqueueAppEvent : 11, 0, tid = 7611
  1096. 07-27 16:50:22.376: D/UE4(7585): LogAndroidEvents: Display: DequeueAppEvent : 9, 0
  1097. 07-27 16:50:22.377: D/UE4(7585): [2018.07.27-15.50.22:376][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS
  1098. 07-27 16:50:22.377: D/UE4(7585): [2018.07.27-15.50.22:377][ 0]LogAndroidEvents: Display: DequeueAppEvent : 9, 0
  1099. 07-27 16:50:22.377: D/UE4(7585): LogAndroidEvents: Display: DequeueAppEvent : 7, 0
  1100. 07-27 16:50:22.378: D/UE4(7585): [2018.07.27-15.50.22:377][ 0]LogAndroidEvents: Display: DequeueAppEvent : 7, 0
  1101. 07-27 16:50:22.378: D/UE4(7585): LogAndroidEvents: Display: DequeueAppEvent : 0, 4166251032
  1102. 07-27 16:50:22.378: D/UE4(7585): [2018.07.27-15.50.22:378][ 0]LogAndroidEvents: Display: DequeueAppEvent : 0, 4166251032
  1103. 07-27 16:50:22.378: D/UE4(7585): APP_EVENT_STATE_WINDOW_CREATED, 0, 0, 1
  1104. 07-27 16:50:22.378: D/UE4(7585): LogAndroidEvents: Display: ExecWindowCreated
  1105. 07-27 16:50:22.379: D/UE4(7585): [2018.07.27-15.50.22:378][ 0]LogAndroidEvents: Display: ExecWindowCreated
  1106. 07-27 16:50:22.379: D/UE4(7585): AndroidEGL::ReInitWindow()
  1107. 07-27 16:50:22.379: D/UE4(7585): AndroidEGL::ReInit()
  1108. 07-27 16:50:22.379: D/UE4(7585): AndroidEGL::ResetDisplay()
  1109. 07-27 16:50:22.379: D/UE4(7585): AndroidEGL::InitSurface 0, 1
  1110. 07-27 16:50:22.379: D/UE4(7585): AndroidEGL::CreateEGLSurface() Already initialized: 0xf8843b10
  1111. 07-27 16:50:22.380: D/UE4(7585): ExecWindowCreated, 0, 1, 1
  1112. 07-27 16:50:22.381: D/UE4(7585): [2018.07.27-15.50.22:380][ 0]LogTemp: Android resume audio
  1113. 07-27 16:50:22.397: D/UE4(7585): Registering volume receiver
  1114. 07-27 16:50:22.400: D/UE4(7585): startVolumeReceiver: 11
  1115. 07-27 16:50:22.400: D/UE4(7585): nativeVolumeEvent(11)
  1116. 07-27 16:50:22.400: D/UE4(7585): Registering battery receiver
  1117. 07-27 16:50:22.402: D/UE4(7585): Registering headset receiver
  1118. 07-27 16:50:22.402: D/UE4(7585): Battery: status = 2, rawlevel = 100, scale = 100
  1119. 07-27 16:50:22.403: D/UE4(7585): nativeBatteryEvent(stat = 2, lvl = 100 temp = 25.00 �C)
  1120. 07-27 16:50:22.404: D/UE4(7585): startHeadsetReceiver: 0
  1121. 07-27 16:50:22.404: D/UE4(7585): nativeHeadsetEvent(0)
  1122. 07-27 16:50:22.437: I/ValidateNoPeople(2935): skipping global notification
  1123. 07-27 16:50:22.437: I/ValidateNoPeople(2935): --------- beginning of crash
  1124. 07-27 16:50:22.458: A/libc(7585): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x280 in tid 7676 (RenderThread 1)
  1125. 07-27 16:50:22.506: D/UE4(7585): [2018.07.27-15.50.22:506][ 0]LogRenderer: Reallocating scene render targets to support 976x576 Format 10 NumSamples 1 (Frame:1).
  1126. 07-27 16:50:22.507: D/UE4(7585): [2018.07.27-15.50.22:506][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1127. 07-27 16:50:22.508: D/UE4(7585): [2018.07.27-15.50.22:508][ 0]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1
  1128. 07-27 16:50:22.509: D/UE4(7585): [2018.07.27-15.50.22:508][ 0]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 55)
  1129. 07-27 16:50:22.509: D/UE4(7585): LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  1130. 07-27 16:50:22.509: D/UE4(7585): [2018.07.27-15.50.22:509][ 0]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  1131. 07-27 16:50:22.510: W/art(7585): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[39,tid=7654,Native,Thread*=0xf8a8cdb8,peer=0x12e010a0,"FTcpMes-ansport"]
  1132. 07-27 16:50:22.510: D/UE4(7585): *** JavaEnvDestructor: 7654
  1133. 07-27 16:50:22.562: I/DEBUG(2626): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  1134. 07-27 16:50:22.562: I/DEBUG(2626): Build fingerprint: 'intel/cht_cr_mrd_w/cht_cr_mrd_w:5.1/LMY47I/softteam07070954:userdebug/release-keys'
  1135. 07-27 16:50:22.562: I/DEBUG(2626): Revision: '0'
  1136. 07-27 16:50:22.563: I/DEBUG(2626): ABI: 'x86'
  1137. 07-27 16:50:22.563: I/DEBUG(2626): pid: 7585, tid: 7676, name: RenderThread 1 >>> com.ConstructGames.Parallax <<<
  1138. 07-27 16:50:22.563: I/DEBUG(2626): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x280
  1139. 07-27 16:50:22.604: I/DEBUG(2626): eax d7b9db38 ebx ec3abc58 ecx 00000003 edx 0000027c
  1140. 07-27 16:50:22.604: I/DEBUG(2626): esi d7b9dbac edi 0000027c
  1141. 07-27 16:50:22.604: I/DEBUG(2626): xcs 00000023 xds 0000002b xes 0000002b xfs 00000117 xss 0000002b
  1142. 07-27 16:50:22.604: I/DEBUG(2626): eip ebdcafcb ebp d7b9db08 esp d7b9dad0 flags 00210292
  1143. 07-27 16:50:22.604: I/DEBUG(2626): backtrace:
  1144. 07-27 16:50:22.604: I/DEBUG(2626): #00 pc 0034cfcb /system/lib/egl/libGLES_intel8.so (std::priv::_Rb_tree<std::string, std::less<std::string>, std::pair<std::string const, unsigned int>, std::priv::_Select1st<std::pair<std::string const, unsigned int> >, std::priv::_MapTraitsT<std::pair<std::string const, unsigned int> >, std::allocator<std::pair<std::string const, unsigned int> > >::_M_find(std::string const&) const+27)
  1145. 07-27 16:50:22.605: I/DEBUG(2626): #01 pc 007931ce /system/lib/egl/libGLES_intel8.so (GLSLFE::ProgramUniforms::GetUniformsBlockIndex(char const*) const+78)
  1146. 07-27 16:50:22.605: I/DEBUG(2626): #02 pc 007871bb /system/lib/egl/libGLES_intel8.so (GLSLFE::ProgramMetadata::GetUniformBlockIndex(char const*, unsigned int*) const+43)
  1147. 07-27 16:50:22.605: I/DEBUG(2626): #03 pc 003045a2 /system/lib/egl/libGLES_intel8.so (__glim_GetUniformBlockIndex+354)
  1148. 07-27 16:50:22.605: I/DEBUG(2626): #04 pc 005a8e46 /system/lib/egl/libGLES_intel8.so (glGetUniformBlockIndex+54)
  1149. 07-27 16:50:22.605: I/DEBUG(2626): #05 pc 0023f5e8 /system/lib/libhoudini.so
  1150. 07-27 16:50:22.605: I/DEBUG(2626): #06 pc 0021c74b /system/lib/libhoudini.so
  1151. 07-27 16:50:22.605: I/DEBUG(2626): #07 pc 0000861f [anon:Mem_0x10001000]
  1152. 07-27 16:50:23.331: W/ActivityManager(2935): Force finishing activity 1 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity
  1153. 07-27 16:50:23.331: I/DEBUG(2626): Tombstone written to: /data/tombstones/tombstone_09
  1154. 07-27 16:50:23.332: I/BootReceiver(2935): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_TOMBSTONE)
  1155. 07-27 16:50:23.334: D/CRASHLOG(2647): sdcard_allowed : Current crashlog mode is NOMINAL MODE - SDCard storage disabled.
  1156. 07-27 16:50:23.369: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3663103589158, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1157. 07-27 16:50:23.380: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3663115182941, TAG=SCREEN_FROZEN, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1158. 07-27 16:50:23.397: W/CRASHLOG(2647): notify_crashreport: Crashreport notification (CRASH_NOTIFY) skipped!
  1159. 07-27 16:50:23.397: E/CRASHLOG(2647): CRASH fbc70957a6afb3782a55 2018-07-27/16:50:23 TOMBSTONE /data/logs/crashlog18
  1160. 07-27 16:50:23.399: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop197.tmp", no valid entry found, drop it...
  1161. 07-27 16:50:23.399: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop197.tmp", no valid entry found, drop it...
  1162. 07-27 16:50:23.399: D/CRASHLOG(2647): sdcard_allowed : Current crashlog mode is NOMINAL MODE - SDCard storage disabled.
  1163. 07-27 16:50:23.412: D/SurfaceFlinger(2425): ORT: DPS allow this projection change
  1164. 07-27 16:50:23.412: D/SurfaceFlinger(2425): handleDisplayScaling
  1165. 07-27 16:50:23.412: I/ActivityManager(2935): Config changes=480 {1.15 ?mcc?mnc en_GB ?layoutDir sw800dp w800dp h1206dp 240dpi xlrg port finger -keyb/v/h -nav/h s.12}
  1166. 07-27 16:50:23.419: E/JavaBinder(2935): !!! FAILED BINDER TRANSACTION !!!
  1167. 07-27 16:50:23.424: W/DisplayManagerService(2935): Failed to notify process 7585 that displays changed, assuming it died.
  1168. 07-27 16:50:23.424: W/DisplayManagerService(2935): android.os.DeadObjectException
  1169. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.os.BinderProxy.transactNative(Native Method)
  1170. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.os.BinderProxy.transact(Binder.java:496)
  1171. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.hardware.display.IDisplayManagerCallback$Stub$Proxy.onDisplayEvent(IDisplayManagerCallback.java:81)
  1172. 07-27 16:50:23.424: W/DisplayManagerService(2935): at com.android.server.display.DisplayManagerService$CallbackRecord.notifyDisplayEventAsync(DisplayManagerService.java:1103)
  1173. 07-27 16:50:23.424: W/DisplayManagerService(2935): at com.android.server.display.DisplayManagerService.deliverDisplayEvent(DisplayManagerService.java:941)
  1174. 07-27 16:50:23.424: W/DisplayManagerService(2935): at com.android.server.display.DisplayManagerService.access$500(DisplayManagerService.java:112)
  1175. 07-27 16:50:23.424: W/DisplayManagerService(2935): at com.android.server.display.DisplayManagerService$DisplayManagerHandler.handleMessage(DisplayManagerService.java:1036)
  1176. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.os.Handler.dispatchMessage(Handler.java:102)
  1177. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.os.Looper.loop(Looper.java:135)
  1178. 07-27 16:50:23.424: W/DisplayManagerService(2935): at android.os.HandlerThread.run(HandlerThread.java:61)
  1179. 07-27 16:50:23.424: W/DisplayManagerService(2935): at com.android.server.ServiceThread.run(ServiceThread.java:46)
  1180. 07-27 16:50:23.430: W/CRASHLOG(2647): notify_crashreport: Crashreport notification (CRASH_NOTIFY) skipped!
  1181. 07-27 16:50:23.430: E/CRASHLOG(2647): CRASH 73b93282cab0b3cdd943 2018-07-27/16:50:23 JAVA_TOMBSTONE /data/logs/crashlog19
  1182. 07-27 16:50:23.430: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop19.tmp", no valid entry found, drop it...
  1183. 07-27 16:50:23.430: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop19.tmp", no valid entry found, drop it...
  1184. 07-27 16:50:23.430: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "SYSTEM_TOMBSTONE@1532706623379.txt.gz", no valid entry found, drop it...
  1185. 07-27 16:50:23.433: I/WindowManager(2935): Screen frozen for +52ms due to Window{1d27b06a u0 NavigationBar}
  1186. 07-27 16:50:23.450: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3663184935797, TAG=SCREEN_FROZEN, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1187. 07-27 16:50:23.453: W/InputDispatcher(2935): channel '85e13e8 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
  1188. 07-27 16:50:23.453: E/InputDispatcher(2935): channel '85e13e8 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
  1189. 07-27 16:50:23.455: I/WindowState(2935): WIN DEATH: Window{85e13e8 u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity}
  1190. 07-27 16:50:23.455: V/ActivityManager(2935): Display changed displayId=0
  1191. 07-27 16:50:23.455: W/InputDispatcher(2935): Attempted to unregister already unregistered input channel '85e13e8 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity (server)'
  1192. 07-27 16:50:23.455: W/WindowManager(2935): Force-removing child win Window{33bd0a6 u0 SurfaceView} from container Window{85e13e8 u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity}
  1193. 07-27 16:50:23.455: I/InputReader(2935): Reconfiguring input devices. changes=0x00000004
  1194. 07-27 16:50:23.455: I/InputReader(2935): Device reconfigured: id=11, name='gslX680', size 1200x1920, orientation 0, mode 1, display id 0
  1195. 07-27 16:50:23.456: I/Zygote(2644): Process 7585 exited due to signal (11)
  1196. 07-27 16:50:23.457: I/ActivityManager(2935): Process com.ConstructGames.Parallax (pid 7585) has died
  1197. 07-27 16:50:23.471: W/WindowManager(2935): Failed looking up window
  1198. 07-27 16:50:23.471: W/WindowManager(2935): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@78f5a01 does not exist
  1199. 07-27 16:50:23.471: W/WindowManager(2935): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8565)
  1200. 07-27 16:50:23.471: W/WindowManager(2935): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8556)
  1201. 07-27 16:50:23.471: W/WindowManager(2935): at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1174)
  1202. 07-27 16:50:23.471: W/WindowManager(2935): at android.os.BinderProxy.sendDeathNotice(Binder.java:551)
  1203. 07-27 16:50:23.471: I/WindowState(2935): WIN DEATH: null
  1204. 07-27 16:50:23.505: I/OpenGLRenderer(2935): Initialized EGL, version 1.4
  1205. 07-27 16:50:23.505: D/ufoEGL(2935): droid_create_context : config id = 9 conf->NativeVisualID=1
  1206. 07-27 16:50:23.505: I/ufoEGL(2935): Requested context : GLES 2.0
  1207. 07-27 16:50:23.505: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1208. 07-27 16:50:23.512: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1209. 07-27 16:50:23.514: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1210. 07-27 16:50:23.515: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1211. 07-27 16:50:23.515: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1212. 07-27 16:50:23.523: D/ufoEGL(3062): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1213. 07-27 16:50:23.528: D/ufoEGL(3062): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1214. 07-27 16:50:23.544: D/ufoEGL(7390): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1215. 07-27 16:50:23.561: D/ufoEGL(3062): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1216. 07-27 16:50:23.568: D/ufoEGL(3062): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1217. 07-27 16:50:23.581: I/NetworkController(3062): onReceive: action=android.intent.action.CONFIGURATION_CHANGED
  1218. 07-27 16:50:23.581: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1219. 07-27 16:50:23.590: I/NetworkController(3062): updateMobileControllers-1
  1220. 07-27 16:50:23.590: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1221. 07-27 16:50:23.590: I/NetworkController(3062): simState= NOT_READY
  1222. 07-27 16:50:23.590: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1223. 07-27 16:50:23.590: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1224. 07-27 16:50:23.590: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1225. 07-27 16:50:23.618: D/DashboardSummary(7390): rebuildUI took: 68 ms
  1226. 07-27 16:50:23.690: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3663425477526, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1227. 07-27 16:50:25.497: I/art(2935): Explicit concurrent mark sweep GC freed 4146(258KB) AllocSpace objects, 5(3MB) LOS objects, 33% free, 15MB/23MB, paused 972us total 46.542ms
  1228. 07-27 16:50:25.567: D/PROPERTY(2622): get media.dump_output.befconv: 0
  1229. 07-27 16:50:25.568: D/PROPERTY(2622): get media.dump_output.aftconv: 0
  1230. 07-27 16:50:25.568: D/AudioIntelHal(2622): startStream: output stream.
  1231. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Selection criterion changed event: Criterion name: OutputFlags, current state: Primary
  1232. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Configuration application request {
  1233. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configurations {
  1234. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configuration "Applicable" from domain "StreamRoute.Media.Playback"
  1235. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configuration "Yes" from domain "Route.HwCodec0IA.Playback.Applicable"
  1236. 07-27 16:50:25.568: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3665303137315, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  1237. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: } Applying configurations
  1238. 07-27 16:50:25.568: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: } Configuration application request
  1239. 07-27 16:50:25.568: D/EVENT_THREAD(2622): void CEventThread::trig(void*, uint32_t): in
  1240. 07-27 16:50:25.568: D/EVENT_THREAD(2622): void CEventThread::trig(void*, uint32_t): out
  1241. 07-27 16:50:25.569: D/RouteManager(2622): doReconsiderRouting: Route state:
  1242. 07-27 16:50:25.569: D/RouteManager(2622): -Previously Enabled Route in Input = <none>
  1243. 07-27 16:50:25.569: D/RouteManager(2622): -Previously Enabled Route in Output = <none>
  1244. 07-27 16:50:25.569: D/RouteManager(2622): -Selected Route in Input = <none>
  1245. 07-27 16:50:25.569: D/RouteManager(2622): -Selected Route in Output = Media|HwCodec0IA
  1246. 07-27 16:50:25.569: D/RouteManager(2622): -executeMuteRoutingStage-
  1247. 07-27 16:50:25.569: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Flow
  1248. 07-27 16:50:25.569: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1249. 07-27 16:50:25.569: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1250. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1251. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1252. 07-27 16:50:25.570: D/RouteManager(2622): -executeDisableRoutingStage-
  1253. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Path
  1254. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1255. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1256. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Locked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Uplink"
  1257. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Locked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Downlink"
  1258. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1259. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1260. 07-27 16:50:25.570: D/RouteManager(2622): -executeConfigureRoutingStage-
  1261. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Configure
  1262. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: OpenedPlaybackRoutes, current state: Media|HwCodec0IA
  1263. 07-27 16:50:25.570: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1264. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1265. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Activated" from domain "Routing.Configure.HWCodec.Playback.EarpieceIHFHeadphones"
  1266. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Bind" from domain "Routing.Sst.Configure.Playback.SpeakerEqToSprot"
  1267. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Bind" from domain "Routing.Sst.Configure.Playback.Media.ToSpeakerEq"
  1268. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Bind" from domain "Routing.Sst.Configure.Playback.HwCodec.SprotToSpeaker"
  1269. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Applying configuration "VadMixerInputsAndHfRef.Media.Aec.TxSpeechLine.Bind" from domain "Routing.Sst.Configure.AlwaysListening.VTSV"
  1270. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1271. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/STEREO/RIGHT/R1/SWITCH (Control Element: Stereo DAC MIXR DAC R1 Switch)
  1272. 07-27 16:50:25.571: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Stereo DAC MIXR DAC R1 Switch, index 0 with value 1
  1273. 07-27 16:50:25.573: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1274. 07-27 16:50:25.573: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1275. 07-27 16:50:25.573: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/STEREO/LEFT/L1/SWITCH (Control Element: Stereo DAC MIXL DAC L1 Switch)
  1276. 07-27 16:50:25.573: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Stereo DAC MIXL DAC L1 Switch, index 0 with value 1
  1277. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1278. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1279. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/RIGHT/IF_DAC1/SWITCH (Control Element: DAC1 MIXR DAC1 Switch)
  1280. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1281. 07-27 16:50:25.574: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/RIGHT/IF_DAC1/SWITCH: Failed to open mixer control: DAC1 MIXR DAC1 Switch
  1282. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1283. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/LEFT/IF_DAC1/SWITCH (Control Element: DAC1 MIXL DAC1 Switch)
  1284. 07-27 16:50:25.574: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1285. 07-27 16:50:25.574: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/LEFT/IF_DAC1/SWITCH: Failed to open mixer control: DAC1 MIXL DAC1 Switch
  1286. 07-27 16:50:25.577: D/ufoEGL(2935): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1287. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1288. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1289. 07-27 16:50:25.578: D/RouteManager(2622): -executeEnableRoutingStage-
  1290. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Path|Configure
  1291. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1292. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1293. 07-27 16:50:25.578: D/RouteManager(2622): audio-parameter-manager: Applying configuration "UnLocked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Uplink"
  1294. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: Applying configuration "UnLocked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Downlink"
  1295. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Enable" from domain "Routing.Enable.HWCodec.Playback.EarpieceIHF"
  1296. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1297. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/SWITCH (Control Element: Ext Spk Switch)
  1298. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Ext Spk Switch, index 0 with value 1
  1299. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1300. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1301. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/ANALOG/SWITCH (Control Element: Speaker Playback Switch)
  1302. 07-27 16:50:25.579: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1303. 07-27 16:50:25.580: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/ANALOG/SWITCH: Failed to open mixer control: Speaker Playback Switch
  1304. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1305. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/LEFT/VOL/SWITCH (Control Element: SPOL MIX SPKVOL R Switch)
  1306. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1307. 07-27 16:50:25.580: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/LEFT/VOL/SWITCH: Failed to open mixer control: SPOL MIX SPKVOL R Switch
  1308. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1309. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_L/SWITCH (Control Element: SPKVOL L Switch)
  1310. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1311. 07-27 16:50:25.580: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_L/SWITCH: Failed to open mixer control: SPKVOL L Switch
  1312. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1313. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_R/SWITCH (Control Element: SPKVOL R Switch)
  1314. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1315. 07-27 16:50:25.580: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_R/SWITCH: Failed to open mixer control: SPKVOL R Switch
  1316. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1317. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/RIGHT/VOL/SWITCH (Control Element: SPOR MIX SPKVOL R Switch)
  1318. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1319. 07-27 16:50:25.580: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/RIGHT/VOL/SWITCH: Failed to open mixer control: SPOR MIX SPKVOL R Switch
  1320. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1321. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/RIGHT/R1/SWITCH (Control Element: SPK MIXR DAC R1 Switch)
  1322. 07-27 16:50:25.580: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1323. 07-27 16:50:25.581: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/RIGHT/R1/SWITCH: Failed to open mixer control: SPK MIXR DAC R1 Switch
  1324. 07-27 16:50:25.581: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1325. 07-27 16:50:25.581: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/LEFT/L1/SWITCH (Control Element: SPK MIXL DAC L1 Switch)
  1326. 07-27 16:50:25.581: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1327. 07-27 16:50:25.581: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/LEFT/L1/SWITCH: Failed to open mixer control: SPK MIXL DAC L1 Switch
  1328. 07-27 16:50:25.581: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1329. 07-27 16:50:25.581: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1330. 07-27 16:50:25.581: D/TinyAlsaAudioDevice(2622): open: card (cherrytrailaud, 0)
  1331. 07-27 16:50:25.581: D/TinyAlsaAudioDevice(2622): config (rate=48000 format=0 channels= 2).
  1332. 07-27 16:50:25.581: D/TinyAlsaAudioDevice(2622): RingBuffer config: periodSize=1152 nbPeriod=4startTh=1151 stop Th=4608 silence Th=0
  1333. 07-27 16:50:25.588: W/InputMethodManagerService(2935): Got RemoteException sending setActive(false) notification to pid 7585 uid 10058
  1334. 07-27 16:50:25.933: D/AudioConversion(2622): configure: no convertion required
  1335. 07-27 16:50:25.934: D/RouteManager(2622): -executeUnmuteRoutingStage-
  1336. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Flow|Path|Configure
  1337. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1338. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1339. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unmute" from domain "Routing.Mute.HWCodec.HWCodec.Playback.EarpieceIHFHeadphones"
  1340. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unmute" from domain "Routing.Sst.Mute.HwCodec.Playback.Internal"
  1341. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unmute" from domain "Routing.Sst.Mute.Media.Playback.Regular"
  1342. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1343. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/DIGITAL/DAC1/VOLUME (Control Element: DAC1 Playback Volume)
  1344. 07-27 16:50:25.934: D/RouteManager(2622): audio-parameter-manager: Writing alsa element DAC1 Playback Volume, index 0 with value 130
  1345. 07-27 16:50:25.935: D/RouteManager(2622): audio-parameter-manager: Writing alsa element DAC1 Playback Volume, index 1 with value 130
  1346. 07-27 16:50:25.936: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1347. 07-27 16:50:25.937: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1348. 07-27 16:50:25.937: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1349. 07-27 16:50:25.937: D/RouteManager(2622): doReconsiderRouting: DONE
  1350. 07-27 16:50:25.937: D/EVENT_THREAD(2622): void CEventThread::run() Do poll with timeout: -1
  1351. 07-27 16:50:25.938: E/TinyAlsaStream(2622): getFramesAvailable: Unable to get available frames
  1352. 07-27 16:50:25.938: W/AudioFlinger(2622): write blocked for 370 msecs, 10 delayed writes, thread 0xf8452e30
  1353. 07-27 16:50:25.938: E/TinyAlsaStream(2622): getFramesAvailable: Unable to get available frames
  1354. 07-27 16:50:25.938: E/TinyAlsaStream(2622): getFramesAvailable: Unable to get available frames
  1355. 07-27 16:50:28.442: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "tmp", no valid entry found, drop it...
  1356. 07-27 16:50:28.451: I/dumpstate(7708): begin
  1357. 07-27 16:50:28.948: D/AudioIntelHal(2622): stopStream: output stream.
  1358. 07-27 16:50:28.948: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Selection criterion changed event: Criterion name: OutputFlags, current state: <none>
  1359. 07-27 16:50:28.948: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Configuration application request {
  1360. 07-27 16:50:28.948: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configurations {
  1361. 07-27 16:50:28.948: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configuration "NotApplicable" from domain "StreamRoute.Media.Playback"
  1362. 07-27 16:50:28.949: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: Applying configuration "No" from domain "Route.HwCodec0IA.Playback.Applicable"
  1363. 07-27 16:50:28.949: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: } Applying configurations
  1364. 07-27 16:50:28.949: D/AudioIntelHal/AudioPlatformState(2622): route-parameter-manager: } Configuration application request
  1365. 07-27 16:50:28.949: D/EVENT_THREAD(2622): void CEventThread::trig(void*, uint32_t): in
  1366. 07-27 16:50:28.949: D/EVENT_THREAD(2622): void CEventThread::trig(void*, uint32_t): out
  1367. 07-27 16:50:28.952: D/RouteManager(2622): doReconsiderRouting: Route state:
  1368. 07-27 16:50:28.952: D/RouteManager(2622): -Previously Enabled Route in Input = <none>
  1369. 07-27 16:50:28.952: D/RouteManager(2622): -Previously Enabled Route in Output = Media|HwCodec0IA
  1370. 07-27 16:50:28.952: D/RouteManager(2622): -Selected Route in Input = <none>
  1371. 07-27 16:50:28.952: D/RouteManager(2622): -Selected Route in Output = <none>
  1372. 07-27 16:50:28.952: D/RouteManager(2622): -executeMuteRoutingStage-
  1373. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Flow
  1374. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: ClosingPlaybackRoutes, current state: Media|HwCodec0IA
  1375. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: OpenedPlaybackRoutes, current state: <none>
  1376. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1377. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1378. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Mute" from domain "Routing.Mute.HWCodec.HWCodec.Playback.EarpieceIHFHeadphones"
  1379. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Mute" from domain "Routing.Sst.Mute.HwCodec.Playback.Internal"
  1380. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Mute" from domain "Routing.Sst.Mute.Media.Playback.Regular"
  1381. 07-27 16:50:28.952: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1382. 07-27 16:50:28.953: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/DIGITAL/DAC1/VOLUME (Control Element: DAC1 Playback Volume)
  1383. 07-27 16:50:28.953: D/RouteManager(2622): audio-parameter-manager: Writing alsa element DAC1 Playback Volume, index 0 with value 0
  1384. 07-27 16:50:28.956: D/RouteManager(2622): audio-parameter-manager: Writing alsa element DAC1 Playback Volume, index 1 with value 0
  1385. 07-27 16:50:28.958: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1386. 07-27 16:50:28.960: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1387. 07-27 16:50:28.960: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1388. 07-27 16:50:28.960: D/RouteManager(2622): -executeDisableRoutingStage-
  1389. 07-27 16:50:28.960: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Path
  1390. 07-27 16:50:28.960: D/TinyAlsaAudioDevice(2622): close
  1391. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1392. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1393. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Locked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Uplink"
  1394. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Locked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Downlink"
  1395. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Disable" from domain "Routing.Enable.HWCodec.Playback.EarpieceIHF"
  1396. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1397. 07-27 16:50:28.985: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/SWITCH (Control Element: Ext Spk Switch)
  1398. 07-27 16:50:28.987: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Ext Spk Switch, index 0 with value 0
  1399. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1400. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1401. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/ANALOG/SWITCH (Control Element: Speaker Playback Switch)
  1402. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1403. 07-27 16:50:28.989: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/ANALOG/SWITCH: Failed to open mixer control: Speaker Playback Switch
  1404. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1405. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/LEFT/VOL/SWITCH (Control Element: SPOL MIX SPKVOL R Switch)
  1406. 07-27 16:50:28.989: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1407. 07-27 16:50:28.989: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/LEFT/VOL/SWITCH: Failed to open mixer control: SPOL MIX SPKVOL R Switch
  1408. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1409. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_L/SWITCH (Control Element: SPKVOL L Switch)
  1410. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1411. 07-27 16:50:28.990: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_L/SWITCH: Failed to open mixer control: SPKVOL L Switch
  1412. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1413. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_R/SWITCH (Control Element: SPKVOL R Switch)
  1414. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1415. 07-27 16:50:28.990: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/OUTPUT/SPEAKER/VOL_R/SWITCH: Failed to open mixer control: SPKVOL R Switch
  1416. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1417. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/RIGHT/VOL/SWITCH (Control Element: SPOR MIX SPKVOL R Switch)
  1418. 07-27 16:50:28.990: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1419. 07-27 16:50:28.991: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/ANALOG/SPOUT_MIXER/RIGHT/VOL/SWITCH: Failed to open mixer control: SPOR MIX SPKVOL R Switch
  1420. 07-27 16:50:28.991: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1421. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/RIGHT/R1/SWITCH (Control Element: SPK MIXR DAC R1 Switch)
  1422. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1423. 07-27 16:50:28.992: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/RIGHT/R1/SWITCH: Failed to open mixer control: SPK MIXR DAC R1 Switch
  1424. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1425. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/LEFT/L1/SWITCH (Control Element: SPK MIXL DAC L1 Switch)
  1426. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1427. 07-27 16:50:28.992: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/SPK/LEFT/L1/SWITCH: Failed to open mixer control: SPK MIXL DAC L1 Switch
  1428. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1429. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1430. 07-27 16:50:28.992: D/RouteManager(2622): -executeConfigureRoutingStage-
  1431. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Configure
  1432. 07-27 16:50:28.992: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: ClosingPlaybackRoutes, current state: <none>
  1433. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1434. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1435. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Deactivated" from domain "Routing.Configure.HWCodec.Playback.EarpieceIHFHeadphones"
  1436. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unbind" from domain "Routing.Sst.Configure.Playback.SpeakerEqToSprot"
  1437. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unbind" from domain "Routing.Sst.Configure.Playback.Media.ToSpeakerEq"
  1438. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Unbind" from domain "Routing.Sst.Configure.Playback.HwCodec.SprotToSpeaker"
  1439. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Applying configuration "Dmic.Bind" from domain "Routing.Sst.Configure.AlwaysListening.VTSV"
  1440. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1441. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/STEREO/RIGHT/R1/SWITCH (Control Element: Stereo DAC MIXR DAC R1 Switch)
  1442. 07-27 16:50:28.993: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Stereo DAC MIXR DAC R1 Switch, index 0 with value 0
  1443. 07-27 16:50:28.995: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1444. 07-27 16:50:28.995: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1445. 07-27 16:50:28.995: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/DAC_MIXER/STEREO/LEFT/L1/SWITCH (Control Element: Stereo DAC MIXL DAC L1 Switch)
  1446. 07-27 16:50:28.995: D/RouteManager(2622): audio-parameter-manager: Writing alsa element Stereo DAC MIXL DAC L1 Switch, index 0 with value 0
  1447. 07-27 16:50:28.996: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1448. 07-27 16:50:28.996: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1449. 07-27 16:50:28.997: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/RIGHT/IF_DAC1/SWITCH (Control Element: DAC1 MIXR DAC1 Switch)
  1450. 07-27 16:50:28.997: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1451. 07-27 16:50:28.997: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/RIGHT/IF_DAC1/SWITCH: Failed to open mixer control: DAC1 MIXR DAC1 Switch
  1452. 07-27 16:50:28.997: D/RouteManager(2622): audio-parameter-manager: ALSA {
  1453. 07-27 16:50:28.997: D/RouteManager(2622): audio-parameter-manager: Writing ALSA Element Instance: /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/LEFT/IF_DAC1/SWITCH (Control Element: DAC1 MIXL DAC1 Switch)
  1454. 07-27 16:50:28.997: D/RouteManager(2622): audio-parameter-manager: } ALSA
  1455. 07-27 16:50:28.997: W/RouteManager(2622): audio-parameter-manager: Unable to forward synchronize configurable element /Audio/REALTEK/SOUND_CARD/MIXER/DIGITAL/INTERFACE_MIXER/LEFT/IF_DAC1/SWITCH: Failed to open mixer control: DAC1 MIXL DAC1 Switch
  1456. 07-27 16:50:29.000: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1457. 07-27 16:50:29.000: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1458. 07-27 16:50:29.000: D/RouteManager(2622): -executeEnableRoutingStage-
  1459. 07-27 16:50:29.000: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Path|Configure
  1460. 07-27 16:50:29.000: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1461. 07-27 16:50:29.000: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1462. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: Applying configuration "UnLocked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Uplink"
  1463. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: Applying configuration "UnLocked" from domain "Routing.Sst.Enable.VoiceProcessingLock.Downlink"
  1464. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1465. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1466. 07-27 16:50:29.001: D/RouteManager(2622): -executeUnmuteRoutingStage-
  1467. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: Selection criterion changed event: Criterion name: RoutageState, current state: Flow|Path|Configure
  1468. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: Configuration application request {
  1469. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: Applying configurations {
  1470. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: } Applying configurations
  1471. 07-27 16:50:29.001: D/RouteManager(2622): audio-parameter-manager: } Configuration application request
  1472. 07-27 16:50:29.001: D/RouteManager(2622): doReconsiderRouting: DONE
  1473. 07-27 16:50:29.001: D/EVENT_THREAD(2622): void CEventThread::run() Do poll with timeout: -1
  1474. 07-27 16:50:29.002: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3668737364027, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  1475. 07-27 16:50:30.170: I/art(2935): Thread[5,tid=2944,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c020a0,"Signal Catcher"]: reacting to signal 3
  1476. 07-27 16:50:30.320: E/Sensors(2935): sensorPoll: line: 261 poll error: 4 Interrupted system call
  1477. 07-27 16:50:30.999: I/art(2935): Wrote stack traces to '/data/anr/traces.txt'
  1478. 07-27 16:50:30.999: I/art(3062): Thread[5,tid=3073,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1479. 07-27 16:50:31.187: I/art(3062): Wrote stack traces to '/data/anr/traces.txt'
  1480. 07-27 16:50:31.188: I/art(3217): Thread[5,tid=3234,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1481. 07-27 16:50:31.252: I/art(3217): Wrote stack traces to '/data/anr/traces.txt'
  1482. 07-27 16:50:31.252: I/art(3240): Thread[5,tid=3249,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  1483. 07-27 16:50:31.329: I/art(3240): Wrote stack traces to '/data/anr/traces.txt'
  1484. 07-27 16:50:31.329: I/art(3268): Thread[5,tid=3277,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1485. 07-27 16:50:31.491: I/art(3268): Wrote stack traces to '/data/anr/traces.txt'
  1486. 07-27 16:50:31.492: I/art(3291): Thread[5,tid=3299,WaitingInMainSignalCatcherLoop,Thread*=0xf83f8a50,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1487. 07-27 16:50:31.557: I/art(3327): Thread[5,tid=3359,WaitingInMainSignalCatcherLoop,Thread*=0xf83f8ad8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1488. 07-27 16:50:31.560: I/art(3291): Wrote stack traces to '/data/anr/traces.txt'
  1489. 07-27 16:50:31.707: I/art(3327): Wrote stack traces to '/data/anr/traces.txt'
  1490. 07-27 16:50:31.707: I/art(3368): Thread[5,tid=3377,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1491. 07-27 16:50:31.836: I/art(3368): Wrote stack traces to '/data/anr/traces.txt'
  1492. 07-27 16:50:31.837: I/art(3560): Thread[5,tid=3573,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  1493. 07-27 16:50:31.955: I/art(3560): Wrote stack traces to '/data/anr/traces.txt'
  1494. 07-27 16:50:31.956: I/art(3701): Thread[5,tid=3709,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  1495. 07-27 16:50:32.080: I/art(3930): Thread[5,tid=3941,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  1496. 07-27 16:50:32.082: I/art(3701): Wrote stack traces to '/data/anr/traces.txt'
  1497. 07-27 16:50:32.145: I/art(3930): Wrote stack traces to '/data/anr/traces.txt'
  1498. 07-27 16:50:32.146: I/art(4188): Thread[5,tid=4196,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1499. 07-27 16:50:32.237: I/art(4188): Wrote stack traces to '/data/anr/traces.txt'
  1500. 07-27 16:50:32.237: I/art(4385): Thread[5,tid=4393,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1501. 07-27 16:50:32.299: I/art(4385): Wrote stack traces to '/data/anr/traces.txt'
  1502. 07-27 16:50:32.299: I/art(4439): Thread[5,tid=4447,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1503. 07-27 16:50:32.398: I/art(4439): Wrote stack traces to '/data/anr/traces.txt'
  1504. 07-27 16:50:32.398: I/art(4472): Thread[5,tid=4480,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1505. 07-27 16:50:32.474: I/art(4472): Wrote stack traces to '/data/anr/traces.txt'
  1506. 07-27 16:50:32.474: I/art(5513): Thread[5,tid=5523,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1507. 07-27 16:50:32.544: I/art(5513): Wrote stack traces to '/data/anr/traces.txt'
  1508. 07-27 16:50:32.544: I/art(5538): Thread[5,tid=5546,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1509. 07-27 16:50:32.681: I/art(5538): Wrote stack traces to '/data/anr/traces.txt'
  1510. 07-27 16:50:32.681: I/art(5605): Thread[5,tid=5613,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1511. 07-27 16:50:32.745: I/art(5605): Wrote stack traces to '/data/anr/traces.txt'
  1512. 07-27 16:50:32.745: I/art(6363): Thread[5,tid=6371,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1513. 07-27 16:50:32.813: I/art(6363): Wrote stack traces to '/data/anr/traces.txt'
  1514. 07-27 16:50:32.813: I/art(6442): Thread[5,tid=6450,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1515. 07-27 16:50:32.890: I/art(6442): Wrote stack traces to '/data/anr/traces.txt'
  1516. 07-27 16:50:32.890: I/art(7390): Thread[5,tid=7399,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  1517. 07-27 16:50:33.017: I/art(7390): Wrote stack traces to '/data/anr/traces.txt'
  1518. 07-27 16:50:45.736: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3685470844791, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1519. 07-27 16:50:45.738: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3685472925370, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1520. 07-27 16:50:45.738: V/AlarmManager(2935): triggered: act=android.net.ConnectivityService.action.PKT_CNT_SAMPLE_INTERVAL_ELAPSED pkg=android Pkg: android
  1521. 07-27 16:50:45.746: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3685481421542, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1522. 07-27 16:50:45.760: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3685494821446, TAG=*job*/com.google.android.gms/.gcm.nts.TaskExecutionService, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1523. 07-27 16:50:45.763: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3685497490256, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1524. 07-27 16:50:45.766: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3685501130160, TAG=*job*/com.google.android.gms/.gcm.nts.TaskExecutionService, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1525. 07-27 16:50:45.769: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3685503888835, TAG=*net_scheduler*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=3560, UID=10007, FLAGS=
  1526. 07-27 16:50:45.778: I/LatinIME:LogUtils(3240): Dictionary info: dictionary = UserHistoryDictionary.en_GB ; version = 1532690886 ; date = 1532706645
  1527. 07-27 16:50:45.782: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3685517496896, TAG=*net_scheduler*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=3560, UID=10007, FLAGS=
  1528. 07-27 16:50:45.790: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3685525025099, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1529. 07-27 16:50:45.791: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3685525815037, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1530. 07-27 16:51:00.002: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3699736633837, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1531. 07-27 16:51:00.005: D/KeyguardUpdateMonitor(3062): received broadcast android.intent.action.TIME_TICK
  1532. 07-27 16:51:00.005: D/KeyguardUpdateMonitor(3062): handleTimeUpdate
  1533. 07-27 16:51:00.035: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3699769998167, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1534. 07-27 16:51:08.323: D/CRASHLOG(2647): receive_inotify_events: Received a dropbox event(dropbox-2018-07-27-16-50-28.txt)...
  1535. 07-27 16:51:08.323: W/CRASHLOG(2647): finalize_dropbox_pending_event: Crashreport notification (CRASH_LOGS_COPY_FINISHED) skipped!
  1536. 07-27 16:51:08.324: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "empty event", no valid entry found, drop it...
  1537. 07-27 16:51:59.597: D/CRASHCONFIG(2647): init_config_file start
  1538. 07-27 16:51:59.597: D/CRASHCONFIG(2647): file opened
  1539. 07-27 16:51:59.597: D/CRASHCONFIG(2647): before while
  1540. 07-27 16:51:59.597: W/CRASHLOG(2647): [INGR]: modem Props
  1541. 07-27 16:51:59.597: W/CRASHLOG(2647): Cannot get modem prop - Modem
  1542. 07-27 16:51:59.597: I/CRASHLOG(2647): [INGR]: No diff between 0xf930ffb0 and 0xf9310598
  1543. 07-27 16:52:00.002: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3759736628665, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1544. 07-27 16:52:00.005: D/KeyguardUpdateMonitor(3062): received broadcast android.intent.action.TIME_TICK
  1545. 07-27 16:52:00.005: D/KeyguardUpdateMonitor(3062): handleTimeUpdate
  1546. 07-27 16:52:00.050: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3759785385399, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1547. 07-27 16:52:02.634: E/WifiConfigStore(2935): rewrite network history for "NETGEAR43"WPA_PSK
  1548. 07-27 16:52:12.636: E/WifiStateMachine(2935): WifiStateMachine shouldSwitchNetwork txSuccessRate=0.00 rxSuccessRate=0.00 delta 1000 -> 1000
  1549. 07-27 16:52:12.643: E/WifiStateMachine(2935): CMD_AUTO_CONNECT sup state ScanState my state DisconnectedState nid=0 roam=3
  1550. 07-27 16:52:12.643: E/WifiConfigStore(2935): saveWifiConfigBSSID Setting BSSID for "NETGEAR43"WPA_PSK to any
  1551. 07-27 16:52:12.646: E/WifiStateMachine(2935): CMD_AUTO_CONNECT will save config -> "NETGEAR43" nid=0
  1552. 07-27 16:52:12.671: E/WifiConfigStore(2935): will read network variables netId=0
  1553. 07-27 16:52:12.675: E/WifiStateMachine(2935): CMD_AUTO_CONNECT did save config -> nid=0
  1554. 07-27 16:52:12.675: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-REENABLED id=0 ssid="NETGEAR43"
  1555. 07-27 16:52:12.677: E/WifiConfigStore(2935): will read network variables netId=0
  1556. 07-27 16:52:12.681: I/wpa_supplicant(3145): wlan0: Trying to associate with 9c:3d:cf:35:50:64 (SSID='NETGEAR43' freq=2412 MHz)
  1557. 07-27 16:52:12.703: E/WifiStateMachine(2935): ConnectModeState SSID state=re-enabled nid=0 [id=0 ssid="NETGEAR43"]
  1558. 07-27 16:52:12.703: E/WifiConfigStore(2935): SSID re-enabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1559. 07-27 16:52:12.705: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1560. 07-27 16:52:12.706: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1561. 07-27 16:52:12.709: I/NetworkController(3062): updateMobileControllers-1
  1562. 07-27 16:52:12.709: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1563. 07-27 16:52:12.709: I/NetworkController(3062): simState= NOT_READY
  1564. 07-27 16:52:12.710: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1565. 07-27 16:52:12.710: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1566. 07-27 16:52:12.710: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1567. 07-27 16:52:12.710: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1568. 07-27 16:52:12.710: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1569. 07-27 16:52:12.711: I/NetworkController(3062): updateMobileControllers-1
  1570. 07-27 16:52:12.711: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1571. 07-27 16:52:12.711: I/NetworkController(3062): simState= NOT_READY
  1572. 07-27 16:52:12.711: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1573. 07-27 16:52:12.711: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1574. 07-27 16:52:12.711: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1575. 07-27 16:52:12.785: I/wpa_supplicant(3145): wlan0: Associated with 9c:3d:cf:35:50:64
  1576. 07-27 16:52:12.790: D/Tethering(2935): sendTetherStateChangedBroadcast 1, 0, 0
  1577. 07-27 16:52:12.791: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1578. 07-27 16:52:12.791: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1579. 07-27 16:52:12.791: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3772526119880, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1580. 07-27 16:52:12.794: I/NetworkController(3062): updateMobileControllers-1
  1581. 07-27 16:52:12.794: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1582. 07-27 16:52:12.794: I/NetworkController(3062): simState= NOT_READY
  1583. 07-27 16:52:12.794: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1584. 07-27 16:52:12.794: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1585. 07-27 16:52:12.794: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1586. 07-27 16:52:12.796: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3772531272720, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1587. 07-27 16:52:12.799: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1588. 07-27 16:52:12.799: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1589. 07-27 16:52:12.802: I/NetworkController(3062): updateMobileControllers-1
  1590. 07-27 16:52:12.802: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1591. 07-27 16:52:12.802: I/NetworkController(3062): simState= NOT_READY
  1592. 07-27 16:52:12.802: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1593. 07-27 16:52:12.802: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1594. 07-27 16:52:12.803: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1595. 07-27 16:52:20.808: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-DISCONNECTED bssid=9c:3d:cf:35:50:64 reason=0
  1596. 07-27 16:52:20.808: I/wpa_supplicant(3145): wlan0: WPA: 4-Way Handshake failed - pre-shared key may be incorrect
  1597. 07-27 16:52:20.808: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-TEMP-DISABLED id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1598. 07-27 16:52:20.809: D/Tethering(2935): InitialState.processMessage what=4
  1599. 07-27 16:52:20.812: E/WifiStateMachine(2935): ConnectModeState SSID state=temp-disabled nid=0 [id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY]
  1600. 07-27 16:52:20.812: E/WifiConfigStore(2935): SSID temp disabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1601. 07-27 16:52:20.812: E/WifiConfigStore(2935): message=id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1602. 07-27 16:52:20.815: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1603. 07-27 16:52:20.815: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1604. 07-27 16:52:20.822: D/Tethering(2935): sendTetherStateChangedBroadcast 0, 0, 0
  1605. 07-27 16:52:20.822: I/NetworkController(3062): updateMobileControllers-1
  1606. 07-27 16:52:20.822: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1607. 07-27 16:52:20.822: I/NetworkController(3062): simState= NOT_READY
  1608. 07-27 16:52:20.822: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3780557190367, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1609. 07-27 16:52:20.822: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1610. 07-27 16:52:20.822: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1611. 07-27 16:52:20.822: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1612. 07-27 16:52:20.827: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3780562126587, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1613. 07-27 16:52:23.713: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1614. 07-27 16:52:23.713: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1615. 07-27 16:52:23.719: I/NetworkController(3062): updateMobileControllers-1
  1616. 07-27 16:52:23.720: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1617. 07-27 16:52:23.721: I/NetworkController(3062): simState= NOT_READY
  1618. 07-27 16:52:23.723: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1619. 07-27 16:52:23.723: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1620. 07-27 16:52:23.723: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1621. 07-27 16:52:25.194: E/WifiStateMachine(2935): WifiStateMachine shouldSwitchNetwork txSuccessRate=0.00 rxSuccessRate=0.00 delta 1000 -> 1000
  1622. 07-27 16:52:25.195: E/WifiStateMachine(2935): CMD_AUTO_CONNECT sup state ScanState my state DisconnectedState nid=0 roam=3
  1623. 07-27 16:52:25.195: E/WifiConfigStore(2935): saveWifiConfigBSSID Setting BSSID for "NETGEAR43"WPA_PSK to any
  1624. 07-27 16:52:25.200: E/WifiStateMachine(2935): CMD_AUTO_CONNECT will save config -> "NETGEAR43" nid=0
  1625. 07-27 16:52:25.230: E/WifiConfigStore(2935): will read network variables netId=0
  1626. 07-27 16:52:25.235: E/WifiStateMachine(2935): CMD_AUTO_CONNECT did save config -> nid=0
  1627. 07-27 16:52:25.236: E/WifiConfigStore(2935): will read network variables netId=0
  1628. 07-27 16:52:25.244: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-REENABLED id=0 ssid="NETGEAR43"
  1629. 07-27 16:52:25.244: I/wpa_supplicant(3145): wlan0: Trying to associate with 9c:3d:cf:35:50:64 (SSID='NETGEAR43' freq=2412 MHz)
  1630. 07-27 16:52:25.265: E/WifiStateMachine(2935): ConnectModeState SSID state=re-enabled nid=0 [id=0 ssid="NETGEAR43"]
  1631. 07-27 16:52:25.265: E/WifiConfigStore(2935): SSID re-enabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1632. 07-27 16:52:25.268: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1633. 07-27 16:52:25.268: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1634. 07-27 16:52:25.272: I/NetworkController(3062): updateMobileControllers-1
  1635. 07-27 16:52:25.272: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1636. 07-27 16:52:25.272: I/NetworkController(3062): simState= NOT_READY
  1637. 07-27 16:52:25.272: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1638. 07-27 16:52:25.272: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1639. 07-27 16:52:25.272: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1640. 07-27 16:52:25.272: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1641. 07-27 16:52:25.272: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1642. 07-27 16:52:25.275: I/NetworkController(3062): updateMobileControllers-1
  1643. 07-27 16:52:25.275: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1644. 07-27 16:52:25.275: I/NetworkController(3062): simState= NOT_READY
  1645. 07-27 16:52:25.275: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1646. 07-27 16:52:25.275: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1647. 07-27 16:52:25.275: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1648. 07-27 16:52:25.379: I/wpa_supplicant(3145): wlan0: Associated with 9c:3d:cf:35:50:64
  1649. 07-27 16:52:25.382: D/Tethering(2935): sendTetherStateChangedBroadcast 1, 0, 0
  1650. 07-27 16:52:25.382: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3785117467735, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1651. 07-27 16:52:25.385: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1652. 07-27 16:52:25.385: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1653. 07-27 16:52:25.387: I/NetworkController(3062): updateMobileControllers-1
  1654. 07-27 16:52:25.387: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1655. 07-27 16:52:25.387: I/NetworkController(3062): simState= NOT_READY
  1656. 07-27 16:52:25.387: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1657. 07-27 16:52:25.387: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1658. 07-27 16:52:25.387: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1659. 07-27 16:52:25.391: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3785126428159, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1660. 07-27 16:52:25.397: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1661. 07-27 16:52:25.397: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1662. 07-27 16:52:25.401: I/NetworkController(3062): updateMobileControllers-1
  1663. 07-27 16:52:25.401: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1664. 07-27 16:52:25.401: I/NetworkController(3062): simState= NOT_READY
  1665. 07-27 16:52:25.401: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1666. 07-27 16:52:25.401: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1667. 07-27 16:52:25.401: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1668. 07-27 16:52:33.420: D/Tethering(2935): InitialState.processMessage what=4
  1669. 07-27 16:52:33.421: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-DISCONNECTED bssid=9c:3d:cf:35:50:64 reason=0
  1670. 07-27 16:52:33.421: I/wpa_supplicant(3145): wlan0: WPA: 4-Way Handshake failed - pre-shared key may be incorrect
  1671. 07-27 16:52:33.421: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-TEMP-DISABLED id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1672. 07-27 16:52:33.425: D/Tethering(2935): sendTetherStateChangedBroadcast 0, 0, 0
  1673. 07-27 16:52:33.426: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3793160785038, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1674. 07-27 16:52:33.425: E/WifiStateMachine(2935): ConnectModeState SSID state=temp-disabled nid=0 [id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY]
  1675. 07-27 16:52:33.435: E/WifiConfigStore(2935): SSID temp disabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1676. 07-27 16:52:33.435: E/WifiConfigStore(2935): message=id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1677. 07-27 16:52:33.438: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3793173470418, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1678. 07-27 16:52:33.442: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1679. 07-27 16:52:33.442: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1680. 07-27 16:52:33.446: I/NetworkController(3062): updateMobileControllers-1
  1681. 07-27 16:52:33.446: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1682. 07-27 16:52:33.446: I/NetworkController(3062): simState= NOT_READY
  1683. 07-27 16:52:33.446: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1684. 07-27 16:52:33.446: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1685. 07-27 16:52:33.446: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1686. 07-27 16:52:33.449: D/SupplicantStateTracker(2935): Failed to authenticate, disabling network 0
  1687. 07-27 16:52:36.276: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1688. 07-27 16:52:36.277: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1689. 07-27 16:52:36.280: I/NetworkController(3062): updateMobileControllers-1
  1690. 07-27 16:52:36.280: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1691. 07-27 16:52:36.280: I/NetworkController(3062): simState= NOT_READY
  1692. 07-27 16:52:36.280: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1693. 07-27 16:52:36.280: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1694. 07-27 16:52:36.281: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1695. 07-27 16:52:37.756: E/WifiStateMachine(2935): WifiStateMachine shouldSwitchNetwork txSuccessRate=0.00 rxSuccessRate=0.00 delta 1000 -> 1000
  1696. 07-27 16:52:37.757: E/WifiStateMachine(2935): CMD_AUTO_CONNECT sup state ScanState my state DisconnectedState nid=0 roam=3
  1697. 07-27 16:52:37.759: E/WifiConfigStore(2935): saveWifiConfigBSSID Setting BSSID for "NETGEAR43"WPA_PSK to any
  1698. 07-27 16:52:37.760: E/WifiStateMachine(2935): CMD_AUTO_CONNECT will save config -> "NETGEAR43" nid=0
  1699. 07-27 16:52:37.786: E/WifiConfigStore(2935): will read network variables netId=0
  1700. 07-27 16:52:37.791: E/WifiStateMachine(2935): CMD_AUTO_CONNECT did save config -> nid=0
  1701. 07-27 16:52:37.791: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-REENABLED id=0 ssid="NETGEAR43"
  1702. 07-27 16:52:37.792: E/WifiConfigStore(2935): will read network variables netId=0
  1703. 07-27 16:52:37.798: I/wpa_supplicant(3145): wlan0: Trying to associate with 9c:3d:cf:35:50:64 (SSID='NETGEAR43' freq=2412 MHz)
  1704. 07-27 16:52:37.819: E/WifiStateMachine(2935): ConnectModeState SSID state=re-enabled nid=0 [id=0 ssid="NETGEAR43"]
  1705. 07-27 16:52:37.819: E/WifiConfigStore(2935): SSID re-enabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1706. 07-27 16:52:37.822: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1707. 07-27 16:52:37.822: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1708. 07-27 16:52:37.825: I/NetworkController(3062): updateMobileControllers-1
  1709. 07-27 16:52:37.825: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1710. 07-27 16:52:37.825: I/NetworkController(3062): simState= NOT_READY
  1711. 07-27 16:52:37.825: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1712. 07-27 16:52:37.825: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1713. 07-27 16:52:37.825: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1714. 07-27 16:52:37.826: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1715. 07-27 16:52:37.826: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1716. 07-27 16:52:37.828: I/NetworkController(3062): updateMobileControllers-1
  1717. 07-27 16:52:37.828: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1718. 07-27 16:52:37.828: I/NetworkController(3062): simState= NOT_READY
  1719. 07-27 16:52:37.828: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1720. 07-27 16:52:37.828: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1721. 07-27 16:52:37.828: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1722. 07-27 16:52:37.870: I/wpa_supplicant(3145): wlan0: Associated with 9c:3d:cf:35:50:64
  1723. 07-27 16:52:37.871: D/Tethering(2935): sendTetherStateChangedBroadcast 1, 0, 0
  1724. 07-27 16:52:37.872: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1725. 07-27 16:52:37.872: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1726. 07-27 16:52:37.873: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3797607621078, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1727. 07-27 16:52:37.874: I/NetworkController(3062): updateMobileControllers-1
  1728. 07-27 16:52:37.874: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1729. 07-27 16:52:37.874: I/NetworkController(3062): simState= NOT_READY
  1730. 07-27 16:52:37.874: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1731. 07-27 16:52:37.874: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1732. 07-27 16:52:37.874: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1733. 07-27 16:52:37.876: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3797611284495, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1734. 07-27 16:52:37.881: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1735. 07-27 16:52:37.881: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1736. 07-27 16:52:37.882: I/NetworkController(3062): updateMobileControllers-1
  1737. 07-27 16:52:37.882: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1738. 07-27 16:52:37.882: I/NetworkController(3062): simState= NOT_READY
  1739. 07-27 16:52:37.882: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1740. 07-27 16:52:37.882: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1741. 07-27 16:52:37.882: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1742. 07-27 16:52:45.789: V/AlarmManager(2935): triggered: act=com.android.server.task.controllers.BatteryController.ACTION_CHARGING_STABLE Pkg: android
  1743. 07-27 16:52:45.790: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3805524559228, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1744. 07-27 16:52:45.793: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3805527623863, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1745. 07-27 16:52:45.929: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-DISCONNECTED bssid=9c:3d:cf:35:50:64 reason=0
  1746. 07-27 16:52:45.929: I/wpa_supplicant(3145): wlan0: WPA: 4-Way Handshake failed - pre-shared key may be incorrect
  1747. 07-27 16:52:45.929: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-TEMP-DISABLED id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1748. 07-27 16:52:45.934: D/Tethering(2935): InitialState.processMessage what=4
  1749. 07-27 16:52:45.938: E/WifiStateMachine(2935): ConnectModeState SSID state=temp-disabled nid=0 [id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY]
  1750. 07-27 16:52:45.938: E/WifiConfigStore(2935): SSID temp disabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1751. 07-27 16:52:45.938: E/WifiConfigStore(2935): message=id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1752. 07-27 16:52:45.939: D/Tethering(2935): sendTetherStateChangedBroadcast 0, 0, 0
  1753. 07-27 16:52:45.940: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3805674941736, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1754. 07-27 16:52:45.946: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3805680821237, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1755. 07-27 16:52:45.948: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1756. 07-27 16:52:45.948: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1757. 07-27 16:52:45.951: I/NetworkController(3062): updateMobileControllers-1
  1758. 07-27 16:52:45.951: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1759. 07-27 16:52:45.951: I/NetworkController(3062): simState= NOT_READY
  1760. 07-27 16:52:45.951: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1761. 07-27 16:52:45.951: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1762. 07-27 16:52:45.951: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1763. 07-27 16:52:48.831: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1764. 07-27 16:52:48.831: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1765. 07-27 16:52:48.835: I/NetworkController(3062): updateMobileControllers-1
  1766. 07-27 16:52:48.835: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1767. 07-27 16:52:48.835: I/NetworkController(3062): simState= NOT_READY
  1768. 07-27 16:52:48.835: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1769. 07-27 16:52:48.836: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1770. 07-27 16:52:48.836: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1771. 07-27 16:52:50.299: E/WifiStateMachine(2935): WifiStateMachine shouldSwitchNetwork txSuccessRate=0.00 rxSuccessRate=0.00 delta 1000 -> 1000
  1772. 07-27 16:52:50.308: E/WifiStateMachine(2935): CMD_AUTO_CONNECT sup state ScanState my state DisconnectedState nid=0 roam=3
  1773. 07-27 16:52:50.308: E/WifiConfigStore(2935): saveWifiConfigBSSID Setting BSSID for "NETGEAR43"WPA_PSK to any
  1774. 07-27 16:52:50.318: E/WifiStateMachine(2935): CMD_AUTO_CONNECT will save config -> "NETGEAR43" nid=0
  1775. 07-27 16:52:50.365: E/WifiConfigStore(2935): will read network variables netId=0
  1776. 07-27 16:52:50.370: E/WifiStateMachine(2935): CMD_AUTO_CONNECT did save config -> nid=0
  1777. 07-27 16:52:50.371: E/WifiConfigStore(2935): will read network variables netId=0
  1778. 07-27 16:52:50.376: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-REENABLED id=0 ssid="NETGEAR43"
  1779. 07-27 16:52:50.376: I/wpa_supplicant(3145): wlan0: Trying to associate with 9c:3d:cf:35:50:64 (SSID='NETGEAR43' freq=2412 MHz)
  1780. 07-27 16:52:50.398: E/WifiStateMachine(2935): ConnectModeState SSID state=re-enabled nid=0 [id=0 ssid="NETGEAR43"]
  1781. 07-27 16:52:50.398: E/WifiConfigStore(2935): SSID re-enabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1782. 07-27 16:52:50.402: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1783. 07-27 16:52:50.402: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1784. 07-27 16:52:50.405: I/NetworkController(3062): updateMobileControllers-1
  1785. 07-27 16:52:50.405: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1786. 07-27 16:52:50.405: I/NetworkController(3062): simState= NOT_READY
  1787. 07-27 16:52:50.405: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1788. 07-27 16:52:50.405: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1789. 07-27 16:52:50.405: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1790. 07-27 16:52:50.405: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1791. 07-27 16:52:50.405: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1792. 07-27 16:52:50.408: I/NetworkController(3062): updateMobileControllers-1
  1793. 07-27 16:52:50.408: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1794. 07-27 16:52:50.408: I/NetworkController(3062): simState= NOT_READY
  1795. 07-27 16:52:50.408: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1796. 07-27 16:52:50.408: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1797. 07-27 16:52:50.408: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1798. 07-27 16:52:50.464: I/wpa_supplicant(3145): wlan0: Associated with 9c:3d:cf:35:50:64
  1799. 07-27 16:52:50.466: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1800. 07-27 16:52:50.466: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1801. 07-27 16:52:50.472: I/NetworkController(3062): updateMobileControllers-1
  1802. 07-27 16:52:50.472: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1803. 07-27 16:52:50.472: I/NetworkController(3062): simState= NOT_READY
  1804. 07-27 16:52:50.473: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1805. 07-27 16:52:50.473: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1806. 07-27 16:52:50.473: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1807. 07-27 16:52:50.473: D/Tethering(2935): sendTetherStateChangedBroadcast 1, 0, 0
  1808. 07-27 16:52:50.473: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3810208114425, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1809. 07-27 16:52:50.476: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1810. 07-27 16:52:50.476: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1811. 07-27 16:52:50.478: I/NetworkController(3062): updateMobileControllers-1
  1812. 07-27 16:52:50.478: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1813. 07-27 16:52:50.478: I/NetworkController(3062): simState= NOT_READY
  1814. 07-27 16:52:50.478: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1815. 07-27 16:52:50.478: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1816. 07-27 16:52:50.478: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1817. 07-27 16:52:50.481: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3810215777995, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1818. 07-27 16:52:54.624: I/UsageStatsService(2935): User[0] Flushing usage stats to disk
  1819. 07-27 16:52:58.511: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-DISCONNECTED bssid=9c:3d:cf:35:50:64 reason=0
  1820. 07-27 16:52:58.511: I/wpa_supplicant(3145): wlan0: WPA: 4-Way Handshake failed - pre-shared key may be incorrect
  1821. 07-27 16:52:58.512: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-TEMP-DISABLED id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1822. 07-27 16:52:58.512: D/Tethering(2935): InitialState.processMessage what=4
  1823. 07-27 16:52:58.515: E/WifiStateMachine(2935): ConnectModeState SSID state=temp-disabled nid=0 [id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY]
  1824. 07-27 16:52:58.516: E/WifiConfigStore(2935): SSID temp disabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1825. 07-27 16:52:58.516: E/WifiConfigStore(2935): message=id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1826. 07-27 16:52:58.518: D/Tethering(2935): sendTetherStateChangedBroadcast 0, 0, 0
  1827. 07-27 16:52:58.520: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1828. 07-27 16:52:58.520: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1829. 07-27 16:52:58.521: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3818255980974, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1830. 07-27 16:52:58.525: D/SupplicantStateTracker(2935): Failed to authenticate, disabling network 0
  1831. 07-27 16:52:58.530: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3818264973636, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1832. 07-27 16:52:58.533: I/NetworkController(3062): updateMobileControllers-1
  1833. 07-27 16:52:58.533: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1834. 07-27 16:52:58.533: I/NetworkController(3062): simState= NOT_READY
  1835. 07-27 16:52:58.533: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1836. 07-27 16:52:58.533: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1837. 07-27 16:52:58.533: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1838. 07-27 16:53:00.001: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3819736473663, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1839. 07-27 16:53:00.004: D/KeyguardUpdateMonitor(3062): received broadcast android.intent.action.TIME_TICK
  1840. 07-27 16:53:00.005: D/KeyguardUpdateMonitor(3062): handleTimeUpdate
  1841. 07-27 16:53:00.050: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3819784653154, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1842. 07-27 16:53:01.411: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1843. 07-27 16:53:01.411: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1844. 07-27 16:53:01.416: I/NetworkController(3062): updateMobileControllers-1
  1845. 07-27 16:53:01.416: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1846. 07-27 16:53:01.416: I/NetworkController(3062): simState= NOT_READY
  1847. 07-27 16:53:01.416: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1848. 07-27 16:53:01.417: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1849. 07-27 16:53:01.417: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1850. 07-27 16:53:02.892: E/WifiStateMachine(2935): WifiStateMachine shouldSwitchNetwork txSuccessRate=0.00 rxSuccessRate=0.00 delta 1000 -> 1000
  1851. 07-27 16:53:02.901: E/WifiStateMachine(2935): CMD_AUTO_CONNECT sup state ScanState my state DisconnectedState nid=0 roam=3
  1852. 07-27 16:53:02.901: E/WifiConfigStore(2935): saveWifiConfigBSSID Setting BSSID for "NETGEAR43"WPA_PSK to any
  1853. 07-27 16:53:02.904: E/WifiStateMachine(2935): CMD_AUTO_CONNECT will save config -> "NETGEAR43" nid=0
  1854. 07-27 16:53:02.930: E/WifiConfigStore(2935): will read network variables netId=0
  1855. 07-27 16:53:02.937: E/WifiStateMachine(2935): CMD_AUTO_CONNECT did save config -> nid=0
  1856. 07-27 16:53:02.937: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-REENABLED id=0 ssid="NETGEAR43"
  1857. 07-27 16:53:02.940: E/WifiConfigStore(2935): will read network variables netId=0
  1858. 07-27 16:53:02.945: I/wpa_supplicant(3145): wlan0: Trying to associate with 9c:3d:cf:35:50:64 (SSID='NETGEAR43' freq=2412 MHz)
  1859. 07-27 16:53:02.968: E/WifiStateMachine(2935): ConnectModeState SSID state=re-enabled nid=0 [id=0 ssid="NETGEAR43"]
  1860. 07-27 16:53:02.968: E/WifiConfigStore(2935): SSID re-enabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1861. 07-27 16:53:02.971: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1862. 07-27 16:53:02.971: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1863. 07-27 16:53:02.972: I/NetworkController(3062): updateMobileControllers-1
  1864. 07-27 16:53:02.972: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1865. 07-27 16:53:02.972: I/NetworkController(3062): simState= NOT_READY
  1866. 07-27 16:53:02.972: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1867. 07-27 16:53:02.972: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1868. 07-27 16:53:02.972: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1869. 07-27 16:53:02.973: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1870. 07-27 16:53:02.973: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1871. 07-27 16:53:02.974: I/NetworkController(3062): updateMobileControllers-1
  1872. 07-27 16:53:02.974: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1873. 07-27 16:53:02.974: I/NetworkController(3062): simState= NOT_READY
  1874. 07-27 16:53:02.974: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1875. 07-27 16:53:02.974: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1876. 07-27 16:53:02.975: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1877. 07-27 16:53:03.062: I/wpa_supplicant(3145): wlan0: Associated with 9c:3d:cf:35:50:64
  1878. 07-27 16:53:03.070: D/Tethering(2935): sendTetherStateChangedBroadcast 1, 0, 0
  1879. 07-27 16:53:03.071: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1880. 07-27 16:53:03.071: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1881. 07-27 16:53:03.072: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3822806930318, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1882. 07-27 16:53:03.073: I/NetworkController(3062): updateMobileControllers-1
  1883. 07-27 16:53:03.073: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1884. 07-27 16:53:03.073: I/NetworkController(3062): simState= NOT_READY
  1885. 07-27 16:53:03.074: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1886. 07-27 16:53:03.074: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1887. 07-27 16:53:03.074: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1888. 07-27 16:53:03.076: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3822810657825, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1889. 07-27 16:53:03.083: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1890. 07-27 16:53:03.083: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1891. 07-27 16:53:03.085: I/NetworkController(3062): updateMobileControllers-1
  1892. 07-27 16:53:03.085: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1893. 07-27 16:53:03.085: I/NetworkController(3062): simState= NOT_READY
  1894. 07-27 16:53:03.085: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1895. 07-27 16:53:03.085: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1896. 07-27 16:53:03.085: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1897. 07-27 16:53:11.119: D/Tethering(2935): InitialState.processMessage what=4
  1898. 07-27 16:53:11.121: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-DISCONNECTED bssid=9c:3d:cf:35:50:64 reason=0
  1899. 07-27 16:53:11.123: I/wpa_supplicant(3145): wlan0: WPA: 4-Way Handshake failed - pre-shared key may be incorrect
  1900. 07-27 16:53:11.123: I/wpa_supplicant(3145): wlan0: CTRL-EVENT-SSID-TEMP-DISABLED id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1901. 07-27 16:53:11.126: D/Tethering(2935): sendTetherStateChangedBroadcast 0, 0, 0
  1902. 07-27 16:53:11.127: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3830862535739, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1903. 07-27 16:53:11.131: E/WifiStateMachine(2935): ConnectModeState SSID state=temp-disabled nid=0 [id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY]
  1904. 07-27 16:53:11.131: E/WifiConfigStore(2935): SSID temp disabled for "NETGEAR43"WPA_PSK had autoJoinStatus=0 self added false ephemeral false
  1905. 07-27 16:53:11.131: E/WifiConfigStore(2935): message=id=0 ssid="NETGEAR43" auth_failures=1 duration=10 reason=WRONG_KEY
  1906. 07-27 16:53:11.133: E/WifiConfigStore(2935): Authentication failure, blacklist "NETGEAR43"WPA_PSK 0 num failures 5
  1907. 07-27 16:53:11.137: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3830872004617, TAG=NetworkStats, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1908. 07-27 16:53:11.139: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1909. 07-27 16:53:11.139: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1910. 07-27 16:53:11.142: I/NetworkController(3062): updateMobileControllers-1
  1911. 07-27 16:53:11.142: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1912. 07-27 16:53:11.142: I/NetworkController(3062): simState= NOT_READY
  1913. 07-27 16:53:11.142: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1914. 07-27 16:53:11.142: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1915. 07-27 16:53:11.142: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1916. 07-27 16:53:13.981: I/NetworkController(3062): onReceive: action=android.net.wifi.STATE_CHANGE
  1917. 07-27 16:53:13.981: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1918. 07-27 16:53:13.989: I/NetworkController(3062): updateMobileControllers-1
  1919. 07-27 16:53:13.989: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1920. 07-27 16:53:13.989: I/NetworkController(3062): simState= NOT_READY
  1921. 07-27 16:53:13.989: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1922. 07-27 16:53:13.993: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1923. 07-27 16:53:13.993: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1924. 07-27 16:53:15.455: E/WifiConfigStore(2935): rewrite network history for "NETGEAR43"WPA_PSK
  1925. 07-27 16:53:35.505: I/ValidateNoPeople(2935): skipping global notification
  1926. 07-27 16:53:43.138: D/AndroidRuntime(7842): >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<<
  1927. 07-27 16:53:43.140: D/AndroidRuntime(7842): CheckJNI is OFF
  1928. 07-27 16:53:43.163: W/art(7842): Could not create mount namespace.
  1929. 07-27 16:53:43.163: W/(7842): Failed to bind-mount /system/lib/x86/cpuinfo as /proc/cpuinfo: Operation not permitted
  1930. 07-27 16:53:43.163: E/(7842): Cannot create code cache directory ./code_cache: Read-only file system.
  1931. 07-27 16:53:43.161: I/main(7842): type=1400 audit(0.0:47): avc: denied { mounton } for path="/proc/cpuinfo" dev="proc" ino=4026532021 scontext=u:r:shell:s0 tcontext=u:object_r:proc_cpuinfo:s0 tclass=file permissive=1
  1932. 07-27 16:53:43.189: E/HAL(7842): load: module=/system/lib/hw/memtrack.default.so
  1933. 07-27 16:53:43.189: E/HAL(7842): dlopen failed: library "/system/lib/hw/memtrack.default.so" not found
  1934. 07-27 16:53:43.190: E/memtrack(7842): Couldn't load memtrack module (Invalid argument)
  1935. 07-27 16:53:43.190: E/android.os.Debug(7842): failed to load memtrack module: -22
  1936. 07-27 16:53:43.219: D/AndroidRuntime(7842): Calling main entry com.android.commands.pm.Pm
  1937. 07-27 16:53:43.232: I/art(7842): System.exit called, status: 0
  1938. 07-27 16:53:43.232: I/AndroidRuntime(7842): VM exiting with result code 0.
  1939. 07-27 16:53:43.496: D/AndroidRuntime(7857): >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<<
  1940. 07-27 16:53:43.499: D/AndroidRuntime(7857): CheckJNI is OFF
  1941. 07-27 16:53:43.521: W/art(7857): Could not create mount namespace.
  1942. 07-27 16:53:43.521: W/(7857): Failed to bind-mount /system/lib/x86/cpuinfo as /proc/cpuinfo: Operation not permitted
  1943. 07-27 16:53:43.522: E/(7857): Cannot create code cache directory ./code_cache: Read-only file system.
  1944. 07-27 16:53:43.550: E/HAL(7857): load: module=/system/lib/hw/memtrack.default.so
  1945. 07-27 16:53:43.550: E/HAL(7857): dlopen failed: library "/system/lib/hw/memtrack.default.so" not found
  1946. 07-27 16:53:43.550: E/memtrack(7857): Couldn't load memtrack module (Invalid argument)
  1947. 07-27 16:53:43.550: E/android.os.Debug(7857): failed to load memtrack module: -22
  1948. 07-27 16:53:43.582: D/AndroidRuntime(7857): Calling main entry com.android.commands.am.Am
  1949. 07-27 16:53:43.584: I/ActivityManager(2935): Force stopping com.ConstructGames.Parallax appid=10058 user=0: from pid 7857
  1950. 07-27 16:53:43.585: D/AndroidRuntime(7857): Shutting down VM
  1951. 07-27 16:53:43.794: W/art(7857): unexpectedly found a contender on mutex Task processor lock
  1952. 07-27 16:53:43.794: W/art(7857): ConditionVariable::~ConditionVariable for Task processor condition called with 1 waiters.
  1953. 07-27 16:53:44.783: D/AndroidRuntime(7881): >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<<
  1954. 07-27 16:53:44.785: D/AndroidRuntime(7881): CheckJNI is OFF
  1955. 07-27 16:53:44.810: W/art(7881): Could not create mount namespace.
  1956. 07-27 16:53:44.811: W/(7881): Failed to bind-mount /system/lib/x86/cpuinfo as /proc/cpuinfo: Operation not permitted
  1957. 07-27 16:53:44.811: E/(7881): Cannot create code cache directory ./code_cache: Read-only file system.
  1958. 07-27 16:53:44.839: E/HAL(7881): load: module=/system/lib/hw/memtrack.default.so
  1959. 07-27 16:53:44.839: E/HAL(7881): dlopen failed: library "/system/lib/hw/memtrack.default.so" not found
  1960. 07-27 16:53:44.839: E/memtrack(7881): Couldn't load memtrack module (Invalid argument)
  1961. 07-27 16:53:44.839: E/android.os.Debug(7881): failed to load memtrack module: -22
  1962. 07-27 16:53:44.869: D/AndroidRuntime(7881): Calling main entry com.android.commands.am.Am
  1963. 07-27 16:53:44.874: I/ActivityManager(2935): START u0 {flg=0x10000000 cmp=com.ConstructGames.Parallax/com.epicgames.ue4.SplashActivity} from uid 2000 on display 0
  1964. 07-27 16:53:44.878: V/WindowManager(2935): addAppToken: AppWindowToken{c5307dd token=Token{16269fb4 ActivityRecord{f62e487 u0 com.ConstructGames.Parallax/com.epicgames.ue4.SplashActivity t17}}} to stack=1 task=17 at 0
  1965. 07-27 16:53:44.891: V/WindowManager(2935): Adding window Window{8a69e9e u0 Starting com.ConstructGames.Parallax} at 3 of 8 (after Window{15d80dd9 u0 com.android.settings/com.android.settings.Settings})
  1966. 07-27 16:53:44.898: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3864632681887, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1967. 07-27 16:53:44.910: D/AndroidRuntime(7881): Shutting down VM
  1968. 07-27 16:53:44.926: W/art(2644): PreZygoteFork called when we already have a zygote space.
  1969. 07-27 16:53:44.932: I/art(7893): Late-enabling -Xcheck:jni
  1970. 07-27 16:53:44.932: E/art(7893): setrlimit(RLIMIT_CORE) failed for pid 7893: Operation not permitted
  1971. 07-27 16:53:44.932: D/houdini(7893): [7893] Initialize library(version: 5.2.3_y.48127 RELEASE)... successfully.
  1972. 07-27 16:53:44.934: I/ActivityManager(2935): Start proc 7893:com.ConstructGames.Parallax/u0a58 for activity com.ConstructGames.Parallax/com.epicgames.ue4.SplashActivity
  1973. 07-27 16:53:44.952: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3864687145642, TAG=SCREEN_FROZEN, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1974. 07-27 16:53:44.958: I/art(7893): Debugger is no longer active
  1975. 07-27 16:53:44.969: V/ActivityManager(2935): Display changed displayId=0
  1976. 07-27 16:53:44.989: D/SurfaceFlinger(2425): ORT: DPS allow this projection change
  1977. 07-27 16:53:44.989: D/SurfaceFlinger(2425): handleDisplayScaling
  1978. 07-27 16:53:44.990: I/ActivityManager(2935): Config changes=480 {1.15 ?mcc?mnc en_GB ?layoutDir sw800dp w1280dp h726dp 240dpi xlrg land finger -keyb/v/h -nav/h s.13}
  1979. 07-27 16:53:44.990: I/InputReader(2935): Reconfiguring input devices. changes=0x00000004
  1980. 07-27 16:53:44.990: I/InputReader(2935): Device reconfigured: id=11, name='gslX680', size 1200x1920, orientation 1, mode 1, display id 0
  1981. 07-27 16:53:45.019: D/ufoEGL(7390): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1982. 07-27 16:53:45.064: I/NetworkController(3062): onReceive: action=android.intent.action.CONFIGURATION_CHANGED
  1983. 07-27 16:53:45.064: I/NetworkController(3062): onReceive, mHasMobileDataFeature:false
  1984. 07-27 16:53:45.066: I/NetworkController(3062): updateMobileControllers-1
  1985. 07-27 16:53:45.067: I/NetworkController(3062): updateNoSims, mHasMobileDataFeature=false mMobileSignalControllers.size()=0
  1986. 07-27 16:53:45.067: I/NetworkController(3062): simState= NOT_READY
  1987. 07-27 16:53:45.067: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1988. 07-27 16:53:45.067: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1989. 07-27 16:53:45.067: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1990. 07-27 16:53:45.069: I/ActivityManager(2935): START u0 {flg=0x10000 cmp=com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity (has extras)} from uid 10058 on display 0
  1991. 07-27 16:53:45.073: V/WindowManager(2935): addAppToken: AppWindowToken{558d29b token=Token{dda06aa ActivityRecord{14745595 u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity t17}}} to stack=1 task=17 at 1
  1992. 07-27 16:53:45.074: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3864809562943, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  1993. 07-27 16:53:45.089: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1994. 07-27 16:53:45.089: D/SignalClusterView(3062): sjs isDonglePlugin:false
  1995. 07-27 16:53:45.095: D/ufoEGL(3062): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  1996. 07-27 16:53:45.098: D/ufoEGL(3062): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  1997. 07-27 16:53:45.101: D/houdini(7893): [7893] Added shared library /data/app/com.ConstructGames.Parallax-1/lib/arm/libgnustl_shared.so for ClassLoader by Native Bridge.
  1998. 07-27 16:53:45.103: D/houdini(7893): [7893] Added shared library /data/app/com.ConstructGames.Parallax-1/lib/arm/libvrapi.so for ClassLoader by Native Bridge.
  1999. 07-27 16:53:45.111: D/ufoEGL(3062): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  2000. 07-27 16:53:45.115: D/ufoEGL(3062): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  2001. 07-27 16:53:45.115: D/houdini(7893): [7893] Added shared library /data/app/com.ConstructGames.Parallax-1/lib/arm/libOVRPlugin.so for ClassLoader by Native Bridge.
  2002. 07-27 16:53:45.116: W/art(7881): unexpectedly found a contender on mutex Task processor lock
  2003. 07-27 16:53:45.116: W/art(7881): ConditionVariable::~ConditionVariable for Task processor condition called with 1 waiters.
  2004. 07-27 16:53:45.116: D/OVRPlugin(7893): JNI_OnLoad
  2005. 07-27 16:53:45.138: I/WindowManager(2935): Screen frozen for +185ms due to Window{1d27b06a u0 NavigationBar}
  2006. 07-27 16:53:45.147: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3864881733164, TAG=SCREEN_FROZEN, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  2007. 07-27 16:53:46.090: W/ResourceType(3062): No package identifier when getting value for resource number 0x00000000
  2008. 07-27 16:53:46.090: W/PackageManager(3062): Failure retrieving resources for com.android.settings: Resource ID #0x0
  2009. 07-27 16:53:47.182: I/art(2935): Explicit concurrent mark sweep GC freed 7581(400KB) AllocSpace objects, 0(0B) LOS objects, 33% free, 17MB/25MB, paused 784us total 33.157ms
  2010. 07-27 16:53:47.790: D/houdini(7893): [7893] Added shared library /data/app/com.ConstructGames.Parallax-1/lib/arm/libUE4.so for ClassLoader by Native Bridge.
  2011. 07-27 16:53:47.790: D/UE4(7893): In the JNI_OnLoad function
  2012. 07-27 16:53:47.792: D/UE4(7893): [JNI] - Failed to determine if app purchasing is enabled!
  2013. 07-27 16:53:47.793: D/UE4(7893): Path found as '/storage/emulated/0'
  2014. 07-27 16:53:47.793: D/UE4(7893): Font Path found as '/system/fonts/'
  2015. 07-27 16:53:47.793: D/UE4(7893): In the JNI_OnLoad function 5
  2016. 07-27 16:53:47.826: D/houdini(7893): [7893] Added shared library /data/app/com.ConstructGames.Parallax-1/lib/arm/libUE4.so for ClassLoader by Native Bridge.
  2017. 07-27 16:53:47.827: D/UE4(7893): Entering native app glue main function
  2018. 07-27 16:53:47.828: D/UE4(7893): Created event thread
  2019. 07-27 16:53:47.828: D/UE4(7893): Entered AndroidMain()
  2020. 07-27 16:53:47.829: D/UE4(7893): Entering event processing thread engine entry point
  2021. 07-27 16:53:47.829: D/UE4(7893): Prepared looper for event thread
  2022. 07-27 16:53:47.830: D/UE4(7893): Passed callback initialization
  2023. 07-27 16:53:47.830: D/UE4(7893): Passed sensor initialization
  2024. 07-27 16:53:47.831: D/UE4(7893): Controller interface supported
  2025. 07-27 16:53:47.858: D/OpenGLRenderer(7893): Use EGL_SWAP_BEHAVIOR_PRESERVED: true
  2026. 07-27 16:53:47.861: I/ufoGralloc(7893): Hello, this is UFO GRALLOC/Intel Corporation
  2027. 07-27 16:53:47.863: D/Atlas(7893): Validating map...
  2028. 07-27 16:53:47.866: V/WindowManager(2935): Adding window Window{1d4fa13 u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity} at 4 of 9 (after Window{8a69e9e u0 Starting com.ConstructGames.Parallax})
  2029. 07-27 16:53:47.869: D/PermissionFragment(7893): Creating PlayGamesFragment
  2030. 07-27 16:53:47.871: D/UE4(7893): Found DepthBufferPreference = 0
  2031. 07-27 16:53:47.871: D/UE4(7893): Found bPackageDataInsideApk = 0
  2032. 07-27 16:53:47.871: D/UE4(7893): Found ProjectName = Parallax
  2033. 07-27 16:53:47.871: D/UE4(7893): Found bHasOBBFiles = 0
  2034. 07-27 16:53:47.871: D/UE4(7893): Found bVerifyOBBOnStartUp = false
  2035. 07-27 16:53:47.871: D/UE4(7893): UI hiding set to false
  2036. 07-27 16:53:47.871: D/UE4(7893): BuildConfiguration set to Development
  2037. 07-27 16:53:47.871: D/UE4(7893): UseExternalFilesDir set to false
  2038. 07-27 16:53:47.871: D/UE4(7893): No GearVR mode detected.
  2039. 07-27 16:53:47.871: D/UE4(7893): APK path: /data/app/com.ConstructGames.Parallax-1/base.apk
  2040. 07-27 16:53:47.871: D/UE4(7893): OBB in APK: false
  2041. 07-27 16:53:47.872: D/UE4(7893): ExternalFilePath found as '/storage/emulated/0/Android/data/com.ConstructGames.Parallax/files'
  2042. 07-27 16:53:47.872: D/UE4(7893): App is running in Landscape
  2043. 07-27 16:53:47.872: D/UE4(7893): Android version is 5.1
  2044. 07-27 16:53:47.872: D/UE4(7893): Android manufacturer is CHUWI
  2045. 07-27 16:53:47.872: D/UE4(7893): Android model is Hi10 pro
  2046. 07-27 16:53:47.872: D/UE4(7893): OS language is set to en_GB
  2047. 07-27 16:53:47.902: W/PopupManager(7893): You have not specified a View to use as content view for popups. Falling back to the Activity content view. Note that this may not work as expected in multi-screen environments
  2048. 07-27 16:53:47.907: D/UE4(7893): ==============> GameActive.onCreate complete!
  2049. 07-27 16:53:47.908: D/UE4(7893): Creating console command broadcast listener
  2050. 07-27 16:53:47.909: D/UE4(7893): LogAndroidEvents: EnqueueAppEvent : 9, 0, tid = 7918
  2051. 07-27 16:53:47.910: D/UE4(7893): ==================================> Inside onStart function in GameActivity
  2052. 07-27 16:53:47.910: D/UE4(7893): Case APP_CMD_RESUME
  2053. 07-27 16:53:47.910: D/UE4(7893): LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 7918
  2054. 07-27 16:53:47.911: E/SensorManager(7893): sensor or listener is null
  2055. 07-27 16:53:47.911: E/SensorManager(7893): sensor or listener is null
  2056. 07-27 16:53:47.912: D/UE4(7893): App is running in Landscape
  2057. 07-27 16:53:47.912: D/UE4(7893): ==============> Resuming main init
  2058. 07-27 16:53:47.915: D/UE4(7893): Final commandline: ../../../Parallax/Parallax.uproject /Game/ParallaxGame/Maps/MazeScene -Messaging -SessionId=8CEFA4D145EB41261D83958826A37355 -SessionOwner="Lee" -SessionName="Launch On Device" -iterative
  2059. 07-27 16:53:47.916: D/UE4(7893): Created sync event
  2060. 07-27 16:53:47.923: D/UE4(7893): ==============> GameActive.onResume complete!
  2061. 07-27 16:53:47.926: V/WindowManager(2935): Adding window Window{1ab2857c u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity} at 4 of 10 (before Window{1d4fa13 u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity})
  2062. 07-27 16:53:47.939: D/ufoEGL(7893): ENV OGL (32bit) enabled for all processes, use "setptop persist.intel.ogl.procname" to limit it to a single process
  2063. 07-27 16:53:47.948: I/OpenGLRenderer(7893): Initialized EGL, version 1.4
  2064. 07-27 16:53:47.948: W/OpenGLRenderer(7893): Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
  2065. 07-27 16:53:47.948: D/ufoEGL(7893): droid_create_context : config id = 9 conf->NativeVisualID=1
  2066. 07-27 16:53:47.948: I/ufoEGL(7893): Requested context : GLES 2.0
  2067. 07-27 16:53:47.948: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  2068. 07-27 16:53:47.956: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  2069. 07-27 16:53:47.957: D/OpenGLRenderer(7893): Enabling debug mode 0
  2070. 07-27 16:53:47.958: D/skuwa(7893): Detected device 22B0:54 family 17:11
  2071. 07-27 16:53:47.959: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  2072. 07-27 16:53:47.972: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  2073. 07-27 16:53:47.976: V/WindowManager(2935): Adding window Window{1bd96e5a u0 SurfaceView} at 4 of 11 (before Window{1ab2857c u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity})
  2074. 07-27 16:53:47.981: D/UE4(7893): Case APP_CMD_INIT_WINDOW
  2075. 07-27 16:53:47.982: D/UE4(7893): LogAndroidEvents: EnqueueAppEvent : 0, 4166247376, tid = 7918
  2076. 07-27 16:53:47.989: D/PermissionFragment(7893): permission granted for android.permission.WRITE_EXTERNAL_STORAGE
  2077. 07-27 16:53:47.994: W/IInputConnectionWrapper(7390): showStatusIcon on inactive InputConnection
  2078. 07-27 16:53:48.094: I/ActivityManager(2935): Displayed com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity: +3s14ms (total +3s184ms)
  2079. 07-27 16:53:48.112: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3867846884489, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  2080. 07-27 16:53:48.116: W/WindowManager(2935): Failed looking up window
  2081. 07-27 16:53:48.116: W/WindowManager(2935): java.lang.IllegalArgumentException: Requested window android.view.ViewRootImpl$W@1dfd44d9 does not exist
  2082. 07-27 16:53:48.116: W/WindowManager(2935): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8565)
  2083. 07-27 16:53:48.116: W/WindowManager(2935): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8556)
  2084. 07-27 16:53:48.116: W/WindowManager(2935): at com.android.server.wm.WindowManagerService.removeWindow(WindowManagerService.java:2599)
  2085. 07-27 16:53:48.116: W/WindowManager(2935): at com.android.server.wm.Session.remove(Session.java:187)
  2086. 07-27 16:53:48.116: W/WindowManager(2935): at android.view.ViewRootImpl.dispatchDetachedFromWindow(ViewRootImpl.java:3009)
  2087. 07-27 16:53:48.116: W/WindowManager(2935): at android.view.ViewRootImpl.doDie(ViewRootImpl.java:5496)
  2088. 07-27 16:53:48.116: W/WindowManager(2935): at android.view.ViewRootImpl$ViewRootHandler.handleMessage(ViewRootImpl.java:3315)
  2089. 07-27 16:53:48.116: W/WindowManager(2935): at android.os.Handler.dispatchMessage(Handler.java:102)
  2090. 07-27 16:53:48.116: W/WindowManager(2935): at android.os.Looper.loop(Looper.java:135)
  2091. 07-27 16:53:48.116: W/WindowManager(2935): at android.os.HandlerThread.run(HandlerThread.java:61)
  2092. 07-27 16:53:48.116: W/WindowManager(2935): at com.android.server.ServiceThread.run(ServiceThread.java:46)
  2093. 07-27 16:53:48.657: D/UE4(7893): LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  2094. 07-27 16:53:48.679: D/UE4(7893): Testing for Vulkan availability:
  2095. 07-27 16:53:48.679: D/UE4(7893): Vulkan library NOT detected.
  2096. 07-27 16:53:48.680: D/UE4(7893): EGL Extensions:
  2097. 07-27 16:53:48.680: D/UE4(7893): EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_create_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable
  2098. 07-27 16:53:48.681: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2099. 07-27 16:53:48.681: I/ufoEGL(7893): Requested context : GLES 2.0
  2100. 07-27 16:53:48.681: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2101. 07-27 16:53:48.687: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2102. 07-27 16:53:48.687: I/ufoEGL(7893): Requested context : GLES 2.0
  2103. 07-27 16:53:48.687: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2104. 07-27 16:53:48.692: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2105. 07-27 16:53:48.692: I/ufoEGL(7893): Requested context : GLES 2.0
  2106. 07-27 16:53:48.692: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2107. 07-27 16:53:49.670: D/UE4(7893): LogStreaming: Display: Took 0.258s to configure plugins.
  2108. 07-27 16:53:49.721: D/UE4(7893): LogOnline: Display: OnlineSubsystemGooglePlayModule::StartupModule()
  2109. 07-27 16:53:49.722: D/UE4(7893): LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2110. 07-27 16:53:49.731: D/UE4(7893): LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2111. 07-27 16:53:49.747: D/UE4(7893): LogStreaming: Display: Took 0.004s to delete old logs.
  2112. 07-27 16:53:49.996: D/UE4(7893): LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
  2113. 07-27 16:53:50.092: D/TaskPersister(2935): removeObsoleteFile: deleting file=16_task.xml
  2114. 07-27 16:53:50.092: D/TaskPersister(2935): removeObsoleteFile: deleting file=16_task_thumbnail.png
  2115. 07-27 16:53:50.246: D/UE4(7893): FAndroidGPUInfo
  2116. 07-27 16:53:50.246: D/UE4(7893): AndroidEGL::InitSurface 1, 1
  2117. 07-27 16:53:50.247: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2118. 07-27 16:53:50.248: D/UE4(7893): AndroidEGL::CreateEGLSurface() 0xf87aece0
  2119. 07-27 16:53:50.248: D/UE4(7893): AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8
  2120. 07-27 16:53:50.248: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2121. 07-27 16:53:50.251: D/UE4(7893): ***** RequestedContentScaleFactor different 1.000000 != -1.000000, not using res cache
  2122. 07-27 16:53:50.251: D/UE4(7893): ***** Window different, not using res cache
  2123. 07-27 16:53:50.252: D/UE4(7893): ***** WindowWidth is -1, not using res cache
  2124. 07-27 16:53:51.060: D/UE4(7893): LogStreaming: Display: Took 0.491s to EndInitTextLocalization.
  2125. 07-27 16:53:51.208: D/UE4(7893): ***** RequestedContentScaleFactor different 0.800000 != 1.000000, not using res cache
  2126. 07-27 16:53:51.232: D/UE4(7893): VulkanRHI will NOT be used:
  2127. 07-27 16:53:51.232: D/UE4(7893): ** Vulkan support is disabled in config.
  2128. 07-27 16:53:51.232: D/UE4(7893): ** Vulkan is not support by the device.
  2129. 07-27 16:53:51.232: D/UE4(7893): OpenGL ES will be used.
  2130. 07-27 16:53:51.233: D/UE4(7893): AndroidEGL::ResetDisplay()
  2131. 07-27 16:53:51.236: D/UE4(7893): AndroidEGL::DestroySurface()
  2132. 07-27 16:53:51.236: D/ufoEGL(7893): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  2133. 07-27 16:53:51.238: D/UE4(7893): EGL Extensions:
  2134. 07-27 16:53:51.238: D/UE4(7893): EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_create_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable
  2135. 07-27 16:53:51.239: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2136. 07-27 16:53:51.239: I/ufoEGL(7893): Requested context : GLES 3.1
  2137. 07-27 16:53:51.239: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2138. 07-27 16:53:51.243: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2139. 07-27 16:53:51.243: I/ufoEGL(7893): Requested context : GLES 3.1
  2140. 07-27 16:53:51.243: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2141. 07-27 16:53:51.248: D/ufoEGL(7893): droid_create_context : config id = 8 conf->NativeVisualID=2
  2142. 07-27 16:53:51.248: I/ufoEGL(7893): Requested context : GLES 3.1
  2143. 07-27 16:53:51.248: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2144. 07-27 16:53:51.254: D/UE4(7893): FPlatformOpenGLDevice:Init
  2145. 07-27 16:53:51.254: D/UE4(7893): AndroidEGL::InitSurface 0, 1
  2146. 07-27 16:53:51.254: D/UE4(7893): [JAVA] - SetDesiredViewSize width=976 and height=576
  2147. 07-27 16:53:51.255: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2148. 07-27 16:53:51.255: D/UE4(7893): AndroidEGL::CreateEGLSurface() 0xf8842c78
  2149. 07-27 16:53:51.255: D/UE4(7893): AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 976x576
  2150. 07-27 16:53:51.256: D/ufoEGL(7893): Pixel Format : GGL_PIXEL_FORMAT_RGBX_8888
  2151. 07-27 16:53:56.651: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3876386337694, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  2152. 07-27 16:53:56.653: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3876388004922, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  2153. 07-27 16:53:56.768: D/UE4(7893): [2018.07.27-15.53.56:767][ 0]LogAndroid: Display: Android Version Make Model Language: 5.1 CHUWI Hi10 pro en_GB
  2154. 07-27 16:53:56.772: D/UE4(7893): [2018.07.27-15.53.56:771][ 0]LogAndroid: Case APP_CMD_START
  2155. 07-27 16:53:56.776: D/UE4(7893): [2018.07.27-15.53.56:774][ 0]LogAndroid: Case APP_CMD_RESUME
  2156. 07-27 16:53:56.779: D/UE4(7893): [2018.07.27-15.53.56:778][ 0]LogInit: Display: Running engine for game: Parallax
  2157. 07-27 16:53:56.781: D/UE4(7893): [2018.07.27-15.53.56:780][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED
  2158. 07-27 16:53:56.783: D/UE4(7893): [2018.07.27-15.53.56:782][ 0]LogInit: Display: RandInit(503747570) SRandInit(503747574).
  2159. 07-27 16:53:56.786: D/UE4(7893): [2018.07.27-15.53.56:785][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW
  2160. 07-27 16:53:56.788: D/UE4(7893): [2018.07.27-15.53.56:788][ 0]LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  2161. 07-27 16:53:56.790: D/UE4(7893): [2018.07.27-15.53.56:789][ 0]LogStats: Stats thread started at 0.809900
  2162. 07-27 16:53:56.791: D/UE4(7893): [2018.07.27-15.53.56:790][ 0]LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  2163. 07-27 16:53:56.793: D/UE4(7893): [2018.07.27-15.53.56:792][ 0]LogPluginManager: Mounting plugin Paper2D
  2164. 07-27 16:53:56.794: D/UE4(7893): [2018.07.27-15.53.56:793][ 0]LogPluginManager: Mounting plugin LiveLink
  2165. 07-27 16:53:56.795: D/UE4(7893): [2018.07.27-15.53.56:795][ 0]LogPluginManager: Mounting plugin LightPropagationVolume
  2166. 07-27 16:53:56.797: D/UE4(7893): [2018.07.27-15.53.56:796][ 0]LogPluginManager: Mounting plugin CryptoKeys
  2167. 07-27 16:53:56.798: D/UE4(7893): [2018.07.27-15.53.56:798][ 0]LogPluginManager: Mounting plugin FacialAnimation
  2168. 07-27 16:53:56.800: D/UE4(7893): [2018.07.27-15.53.56:799][ 0]LogPluginManager: Mounting plugin DatasmithContent
  2169. 07-27 16:53:56.802: D/UE4(7893): [2018.07.27-15.53.56:801][ 0]LogPluginManager: Mounting plugin CharacterAI
  2170. 07-27 16:53:56.803: D/UE4(7893): [2018.07.27-15.53.56:802][ 0]LogPluginManager: Mounting plugin AndroidMedia
  2171. 07-27 16:53:56.805: D/UE4(7893): [2018.07.27-15.53.56:804][ 0]LogPluginManager: Mounting plugin ImgMedia
  2172. 07-27 16:53:56.806: D/UE4(7893): [2018.07.27-15.53.56:806][ 0]LogPluginManager: Mounting plugin LinearTimecode
  2173. 07-27 16:53:56.808: D/UE4(7893): [2018.07.27-15.53.56:807][ 0]LogPluginManager: Mounting plugin MediaCompositing
  2174. 07-27 16:53:56.810: D/UE4(7893): [2018.07.27-15.53.56:809][ 0]LogPluginManager: Mounting plugin TcpMessaging
  2175. 07-27 16:53:56.812: D/UE4(7893): [2018.07.27-15.53.56:811][ 0]LogPluginManager: Mounting plugin UdpMessaging
  2176. 07-27 16:53:56.814: D/UE4(7893): [2018.07.27-15.53.56:813][ 0]LogPluginManager: Mounting plugin ActorSequence
  2177. 07-27 16:53:56.815: D/UE4(7893): [2018.07.27-15.53.56:815][ 0]LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  2178. 07-27 16:53:56.817: D/UE4(7893): [2018.07.27-15.53.56:816][ 0]LogPluginManager: Mounting plugin OnlineSubsystem
  2179. 07-27 16:53:56.818: D/UE4(7893): [2018.07.27-15.53.56:818][ 0]LogPluginManager: Mounting plugin OnlineSubsystemNull
  2180. 07-27 16:53:56.819: D/UE4(7893): [2018.07.27-15.53.56:819][ 0]LogPluginManager: Mounting plugin OnlineSubsystemUtils
  2181. 07-27 16:53:56.821: D/UE4(7893): [2018.07.27-15.53.56:820][ 0]LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  2182. 07-27 16:53:56.822: D/UE4(7893): [2018.07.27-15.53.56:821][ 0]LogPluginManager: Mounting plugin AndroidMoviePlayer
  2183. 07-27 16:53:56.823: D/UE4(7893): [2018.07.27-15.53.56:822][ 0]LogPluginManager: Mounting plugin AndroidPermission
  2184. 07-27 16:53:56.824: D/UE4(7893): [2018.07.27-15.53.56:823][ 0]LogPluginManager: Mounting plugin AppleARKit
  2185. 07-27 16:53:56.825: D/UE4(7893): [2018.07.27-15.53.56:824][ 0]LogPluginManager: Mounting plugin ArchVisCharacter
  2186. 07-27 16:53:56.825: D/UE4(7893): [2018.07.27-15.53.56:825][ 0]LogPluginManager: Mounting plugin CableComponent
  2187. 07-27 16:53:56.826: D/UE4(7893): [2018.07.27-15.53.56:826][ 0]LogPluginManager: Mounting plugin CustomMeshComponent
  2188. 07-27 16:53:56.827: D/UE4(7893): [2018.07.27-15.53.56:827][ 0]LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  2189. 07-27 16:53:56.828: D/UE4(7893): [2018.07.27-15.53.56:828][ 0]LogPluginManager: Mounting plugin GoogleCloudMessaging
  2190. 07-27 16:53:56.829: D/UE4(7893): [2018.07.27-15.53.56:828][ 0]LogPluginManager: Mounting plugin ImmediatePhysics
  2191. 07-27 16:53:56.829: D/UE4(7893): [2018.07.27-15.53.56:829][ 0]LogPluginManager: Mounting plugin LocationServicesBPLibrary
  2192. 07-27 16:53:56.830: D/UE4(7893): [2018.07.27-15.53.56:830][ 0]LogPluginManager: Mounting plugin MobilePatchingUtils
  2193. 07-27 16:53:56.831: D/UE4(7893): [2018.07.27-15.53.56:830][ 0]LogPluginManager: Mounting plugin OculusVR
  2194. 07-27 16:53:56.831: D/UE4(7893): [2018.07.27-15.53.56:831][ 0]LogPluginManager: Mounting plugin PhysXVehicles
  2195. 07-27 16:53:56.832: D/UE4(7893): [2018.07.27-15.53.56:832][ 0]LogPluginManager: Mounting plugin ProceduralMeshComponent
  2196. 07-27 16:53:56.833: D/UE4(7893): [2018.07.27-15.53.56:833][ 0]LogPluginManager: Mounting plugin RuntimePhysXCooking
  2197. 07-27 16:53:56.834: D/UE4(7893): [2018.07.27-15.53.56:834][ 0]LogStreaming: Display: Took 0.258s to configure plugins.
  2198. 07-27 16:53:56.835: D/UE4(7893): [2018.07.27-15.53.56:834][ 0]LogInit: Using libcurl 7.46.0
  2199. 07-27 16:53:56.835: D/UE4(7893): [2018.07.27-15.53.56:835][ 0]LogInit: - built for arm-unknown-linux-androideabi
  2200. 07-27 16:53:56.836: D/UE4(7893): [2018.07.27-15.53.56:836][ 0]LogInit: - supports SSL with OpenSSL/1.0.1s
  2201. 07-27 16:53:56.837: D/UE4(7893): [2018.07.27-15.53.56:836][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  2202. 07-27 16:53:56.837: D/UE4(7893): [2018.07.27-15.53.56:837][ 0]LogInit: - other features:
  2203. 07-27 16:53:56.838: D/UE4(7893): [2018.07.27-15.53.56:838][ 0]LogInit: CURL_VERSION_SSL
  2204. 07-27 16:53:56.839: D/UE4(7893): [2018.07.27-15.53.56:839][ 0]LogInit: CURL_VERSION_LIBZ
  2205. 07-27 16:53:56.840: D/UE4(7893): [2018.07.27-15.53.56:839][ 0]LogInit: CURL_VERSION_IPV6
  2206. 07-27 16:53:56.840: D/UE4(7893): [2018.07.27-15.53.56:840][ 0]LogInit: CURL_VERSION_ASYNCHDNS
  2207. 07-27 16:53:56.841: D/UE4(7893): [2018.07.27-15.53.56:840][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
  2208. 07-27 16:53:56.841: D/UE4(7893): [2018.07.27-15.53.56:841][ 0]LogInit: Libcurl: using existing PEM file: '/storage/emulated/0/Android/data/com.ConstructGames.Parallax/files/ca-bundle.pem'
  2209. 07-27 16:53:56.841: D/UE4(7893): [2018.07.27-15.53.56:841][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
  2210. 07-27 16:53:56.842: D/UE4(7893): [2018.07.27-15.53.56:842][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  2211. 07-27 16:53:56.842: D/UE4(7893): [2018.07.27-15.53.56:842][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  2212. 07-27 16:53:56.843: D/UE4(7893): [2018.07.27-15.53.56:842][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  2213. 07-27 16:53:56.843: D/UE4(7893): [2018.07.27-15.53.56:843][ 0]LogInit: - CertBundlePath = /storage/emulated/0/Android/data/com.ConstructGames.Parallax/files/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it
  2214. 07-27 16:53:56.843: D/UE4(7893): [2018.07.27-15.53.56:843][ 0]LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  2215. 07-27 16:53:56.844: D/UE4(7893): [2018.07.27-15.53.56:844][ 0]LogInit: - LocalHostAddr = Default
  2216. 07-27 16:53:56.844: D/UE4(7893): [2018.07.27-15.53.56:844][ 0]LogOnline: Display: OnlineSubsystemGooglePlayModule::StartupModule()
  2217. 07-27 16:53:56.845: D/UE4(7893): [2018.07.27-15.53.56:844][ 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2218. 07-27 16:53:56.845: D/UE4(7893): [2018.07.27-15.53.56:845][ 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2219. 07-27 16:53:56.845: D/UE4(7893): [2018.07.27-15.53.56:845][ 0]LogHMD: App is not packaged for Gear VR
  2220. 07-27 16:53:56.846: D/UE4(7893): [2018.07.27-15.53.56:845][ 0]LogInit: Build: ++UE4+Release-4.19-CL-4033788
  2221. 07-27 16:53:56.846: D/UE4(7893): [2018.07.27-15.53.56:846][ 0]LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
  2222. 07-27 16:53:56.846: D/UE4(7893): [2018.07.27-15.53.56:846][ 0]LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
  2223. 07-27 16:53:56.847: D/UE4(7893): [2018.07.27-15.53.56:846][ 0]LogInit: Net CL: 3944462
  2224. 07-27 16:53:56.847: D/UE4(7893): [2018.07.27-15.53.56:847][ 0]LogDevObjectVersion: Number of dev versions registered: 18
  2225. 07-27 16:53:56.847: D/UE4(7893): [2018.07.27-15.53.56:847][ 0]LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  2226. 07-27 16:53:56.848: D/UE4(7893): [2018.07.27-15.53.56:848][ 0]LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  2227. 07-27 16:53:56.848: D/UE4(7893): [2018.07.27-15.53.56:848][ 0]LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  2228. 07-27 16:53:56.849: D/UE4(7893): [2018.07.27-15.53.56:848][ 0]LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
  2229. 07-27 16:53:56.849: D/UE4(7893): [2018.07.27-15.53.56:849][ 0]LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
  2230. 07-27 16:53:56.849: D/UE4(7893): [2018.07.27-15.53.56:849][ 0]LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  2231. 07-27 16:53:56.850: D/UE4(7893): [2018.07.27-15.53.56:850][ 0]LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  2232. 07-27 16:53:56.850: D/UE4(7893): [2018.07.27-15.53.56:850][ 0]LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  2233. 07-27 16:53:56.851: D/UE4(7893): [2018.07.27-15.53.56:850][ 0]LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  2234. 07-27 16:53:56.851: D/UE4(7893): [2018.07.27-15.53.56:851][ 0]LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  2235. 07-27 16:53:56.851: D/UE4(7893): [2018.07.27-15.53.56:851][ 0]LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
  2236. 07-27 16:53:56.852: D/UE4(7893): [2018.07.27-15.53.56:852][ 0]LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
  2237. 07-27 16:53:56.852: D/UE4(7893): [2018.07.27-15.53.56:852][ 0]LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
  2238. 07-27 16:53:56.853: D/UE4(7893): [2018.07.27-15.53.56:852][ 0]LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  2239. 07-27 16:53:56.853: D/UE4(7893): [2018.07.27-15.53.56:853][ 0]LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
  2240. 07-27 16:53:56.853: D/UE4(7893): [2018.07.27-15.53.56:853][ 0]LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
  2241. 07-27 16:53:56.854: D/UE4(7893): [2018.07.27-15.53.56:853][ 0]LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  2242. 07-27 16:53:56.854: D/UE4(7893): [2018.07.27-15.53.56:854][ 0]LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  2243. 07-27 16:53:56.854: D/UE4(7893): [2018.07.27-15.53.56:854][ 0]LogInit: Compiled (32-bit): Apr 27 2018 02:36:18
  2244. 07-27 16:53:56.855: D/UE4(7893): [2018.07.27-15.53.56:855][ 0]LogInit: Compiled with Clang: 3.8.256229
  2245. 07-27 16:53:56.855: D/UE4(7893): [2018.07.27-15.53.56:855][ 0]LogInit: Build Configuration: Development
  2246. 07-27 16:53:56.855: D/UE4(7893): [2018.07.27-15.53.56:855][ 0]LogInit: Branch Name: ++UE4+Release-4.19
  2247. 07-27 16:53:56.856: D/UE4(7893): [2018.07.27-15.53.56:856][ 0]LogInit: Command Line: /Game/ParallaxGame/Maps/MazeScene -Messaging -SessionId=8CEFA4D145EB41261D83958826A37355 -SessionOwner="Lee" -SessionName="Launch On Device" -iterative
  2248. 07-27 16:53:56.856: D/UE4(7893): [2018.07.27-15.53.56:856][ 0]LogInit: Base Directory:
  2249. 07-27 16:53:56.856: D/UE4(7893): [2018.07.27-15.53.56:856][ 0]LogInit: Installed Engine Build: 0
  2250. 07-27 16:53:56.857: D/UE4(7893): [2018.07.27-15.53.56:857][ 0]LogStreaming: Display: Took 0.004s to delete old logs.
  2251. 07-27 16:53:56.857: D/UE4(7893): [2018.07.27-15.53.56:857][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  2252. 07-27 16:53:56.858: D/UE4(7893): [2018.07.27-15.53.56:857][ 0]LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
  2253. 07-27 16:53:56.858: D/UE4(7893): [2018.07.27-15.53.56:858][ 0]LogInit: Object subsystem initialized
  2254. 07-27 16:53:56.858: D/UE4(7893): [2018.07.27-15.53.56:858][ 0]LogAndroid: Mobile HDR: YES
  2255. 07-27 16:53:56.859: D/UE4(7893): [2018.07.27-15.53.56:858][ 0]LogAndroid: Device requires 32BPP mode : no
  2256. 07-27 16:53:56.859: D/UE4(7893): [2018.07.27-15.53.56:859][ 0]LogAndroid: Device requires mosaic: no
  2257. 07-27 16:53:56.859: D/UE4(7893): [2018.07.27-15.53.56:859][ 0]LogAndroid: Setting Width=1224 and Height=720 (requested scale = 1.000000)
  2258. 07-27 16:53:56.860: D/UE4(7893): [2018.07.27-15.53.56:859][ 0]LogAndroid: Checking 26 rules from DeviceProfile ini file.
  2259. 07-27 16:53:56.860: D/UE4(7893): [2018.07.27-15.53.56:860][ 0]LogAndroid: Default profile: Android_Default
  2260. 07-27 16:53:56.860: D/UE4(7893): [2018.07.27-15.53.56:860][ 0]LogAndroid: GpuFamily: Intel(R) HD Graphics for Atom(TM) x5/x7
  2261. 07-27 16:53:56.861: D/UE4(7893): [2018.07.27-15.53.56:860][ 0]LogAndroid: GlVersion: OpenGL ES 3.1 - Build 4.51.85-R
  2262. 07-27 16:53:56.861: D/UE4(7893): [2018.07.27-15.53.56:861][ 0]LogAndroid: VulkanVersion: 0.0.0
  2263. 07-27 16:53:56.861: D/UE4(7893): [2018.07.27-15.53.56:861][ 0]LogAndroid: AndroidVersion: 5.1
  2264. 07-27 16:53:56.862: D/UE4(7893): [2018.07.27-15.53.56:861][ 0]LogAndroid: DeviceMake: CHUWI
  2265. 07-27 16:53:56.862: D/UE4(7893): [2018.07.27-15.53.56:862][ 0]LogAndroid: DeviceModel: Hi10 pro
  2266. 07-27 16:53:56.862: D/UE4(7893): [2018.07.27-15.53.56:862][ 0]LogAndroid: UsingHoudini: true
  2267. 07-27 16:53:56.863: D/UE4(7893): [2018.07.27-15.53.56:862][ 0]LogAndroid: Selected Device Profile: [Android_Mid]
  2268. 07-27 16:53:56.863: D/UE4(7893): [2018.07.27-15.53.56:863][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Mid]
  2269. 07-27 16:53:56.863: D/UE4(7893): [2018.07.27-15.53.56:863][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]]
  2270. 07-27 16:53:56.863: D/UE4(7893): [2018.07.27-15.53.56:863][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:0.8]]
  2271. 07-27 16:53:56.864: D/UE4(7893): [2018.07.27-15.53.56:864][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:0]]
  2272. 07-27 16:53:56.864: D/UE4(7893): [2018.07.27-15.53.56:864][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:0]]
  2273. 07-27 16:53:56.864: D/UE4(7893): [2018.07.27-15.53.56:864][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]]
  2274. 07-27 16:53:56.865: D/UE4(7893): [2018.07.27-15.53.56:864][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:2]]
  2275. 07-27 16:53:56.865: D/UE4(7893): [2018.07.27-15.53.56:865][ 0]LogInit: Setting Device Profile CVar: [[slate.AbsoluteIndices:1]]
  2276. 07-27 16:53:56.865: D/UE4(7893): [2018.07.27-15.53.56:865][ 0]LogInit: Memory total: Physical=3844.01MB (4GB approx) Available=3190.00MB PageSize=4.0KB
  2277. 07-27 16:53:56.865: D/UE4(7893): [2018.07.27-15.53.56:865][ 0]LogInit: Using OS detected language (en-GB).
  2278. 07-27 16:53:56.866: D/UE4(7893): [2018.07.27-15.53.56:866][ 0]LogInit: Using OS detected locale (en-GB).
  2279. 07-27 16:53:56.866: D/UE4(7893): [2018.07.27-15.53.56:866][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
  2280. 07-27 16:53:56.866: D/UE4(7893): [2018.07.27-15.53.56:866][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
  2281. 07-27 16:53:56.867: D/UE4(7893): [2018.07.27-15.53.56:867][ 0]LogStreaming: Display: Took 0.491s to EndInitTextLocalization.
  2282. 07-27 16:53:56.867: D/UE4(7893): [2018.07.27-15.53.56:867][ 0]LogAndroid: Mobile HDR: YES
  2283. 07-27 16:53:56.867: D/UE4(7893): [2018.07.27-15.53.56:867][ 0]LogAndroid: Device requires 32BPP mode : no
  2284. 07-27 16:53:56.868: D/UE4(7893): [2018.07.27-15.53.56:867][ 0]LogAndroid: Device requires mosaic: no
  2285. 07-27 16:53:56.868: D/UE4(7893): [2018.07.27-15.53.56:868][ 0]LogAndroid: Setting Width=976 and Height=576 (requested scale = 0.800000)
  2286. 07-27 16:53:56.868: D/UE4(7893): [2018.07.27-15.53.56:868][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  2287. 07-27 16:53:56.868: D/UE4(7893): [2018.07.27-15.53.56:868][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  2288. 07-27 16:53:56.869: D/UE4(7893): [2018.07.27-15.53.56:869][ 0]LogRHI: App is packaged for OpenGL ES 3.1 and an ES 3.1-capable device was detected. Reinitializing OpenGL ES with a 3.1 context.
  2289. 07-27 16:53:56.869: D/UE4(7893): [2018.07.27-15.53.56:869][ 0]LogRHI: Initializing OpenGL RHI
  2290. 07-27 16:53:56.869: D/UE4(7893): [2018.07.27-15.53.56:869][ 0]LogRHI: GL_VENDOR: Intel
  2291. 07-27 16:53:56.870: D/UE4(7893): [2018.07.27-15.53.56:870][ 0]LogRHI: GL_RENDERER: Intel(R) HD Graphics for Atom(TM) x5/x7
  2292. 07-27 16:53:56.870: D/UE4(7893): [2018.07.27-15.53.56:870][ 0]LogRHI: GL_VERSION: OpenGL ES 3.1 - Build 4.51.85-R
  2293. 07-27 16:53:56.870: D/UE4(7893): [2018.07.27-15.53.56:870][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.10 - Build 4.51.85-R
  2294. 07-27 16:53:56.871: D/UE4(7893): [2018.07.27-15.53.56:870][ 0]LogRHI: OpenGL Extensions:
  2295. 07-27 16:53:56.871: D/UE4(7893): [2018.07.27-15.53.56:871][ 0]LogRHI: GL_EXT_blend_minmax
  2296. 07-27 16:53:56.871: D/UE4(7893): [2018.07.27-15.53.56:871][ 0]LogRHI: GL_EXT_multi_draw_arrays
  2297. 07-27 16:53:56.871: D/UE4(7893): [2018.07.27-15.53.56:871][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
  2298. 07-27 16:53:56.872: D/UE4(7893): [2018.07.27-15.53.56:872][ 0]LogRHI: GL_EXT_texture_border_clamp
  2299. 07-27 16:53:56.872: D/UE4(7893): [2018.07.27-15.53.56:872][ 0]LogRHI: GL_OES_texture_border_clamp
  2300. 07-27 16:53:56.872: D/UE4(7893): [2018.07.27-15.53.56:872][ 0]LogRHI: GL_EXT_texture_compression_s3tc
  2301. 07-27 16:53:56.873: D/UE4(7893): [2018.07.27-15.53.56:872][ 0]LogRHI: GL_EXT_draw_buffers
  2302. 07-27 16:53:56.873: D/UE4(7893): [2018.07.27-15.53.56:873][ 0]LogRHI: GL_EXT_color_buffer_float
  2303. 07-27 16:53:56.873: D/UE4(7893): [2018.07.27-15.53.56:873][ 0]LogRHI: GL_EXT_draw_instanced
  2304. 07-27 16:53:56.873: D/UE4(7893): [2018.07.27-15.53.56:873][ 0]LogRHI: GL_EXT_texture_rg
  2305. 07-27 16:53:56.874: D/UE4(7893): [2018.07.27-15.53.56:874][ 0]LogRHI: GL_EXT_map_buffer_range
  2306. 07-27 16:53:56.874: D/UE4(7893): [2018.07.27-15.53.56:874][ 0]LogRHI: GL_EXT_texture_buffer
  2307. 07-27 16:53:56.874: D/UE4(7893): [2018.07.27-15.53.56:874][ 0]LogRHI: GL_OES_texture_buffer
  2308. 07-27 16:53:56.875: D/UE4(7893): [2018.07.27-15.53.56:874][ 0]LogRHI: GL_INTEL_performance_query
  2309. 07-27 16:53:56.875: D/UE4(7893): [2018.07.27-15.53.56:875][ 0]LogRHI: GL_EXT_shader_integer_mix
  2310. 07-27 16:53:56.875: D/UE4(7893): [2018.07.27-15.53.56:875][ 0]LogRHI: GL_EXT_instanced_arrays
  2311. 07-27 16:53:56.875: D/UE4(7893): [2018.07.27-15.53.56:875][ 0]LogRHI: GL_EXT_texture_cube_map_array
  2312. 07-27 16:53:56.876: D/UE4(7893): [2018.07.27-15.53.56:876][ 0]LogRHI: GL_OES_texture_cube_map_array
  2313. 07-27 16:53:56.876: D/UE4(7893): [2018.07.27-15.53.56:876][ 0]LogRHI: GL_EXT_gpu_shader5
  2314. 07-27 16:53:56.876: D/UE4(7893): [2018.07.27-15.53.56:876][ 0]LogRHI: GL_OES_gpu_shader5
  2315. 07-27 16:53:56.877: D/UE4(7893): [2018.07.27-15.53.56:876][ 0]LogRHI: GL_EXT_draw_buffers_indexed
  2316. 07-27 16:53:56.877: D/UE4(7893): [2018.07.27-15.53.56:877][ 0]LogRHI: GL_OES_draw_buffers_indexed
  2317. 07-27 16:53:56.877: D/UE4(7893): [2018.07.27-15.53.56:877][ 0]LogRHI: GL_EXT_shader_io_blocks
  2318. 07-27 16:53:56.877: D/UE4(7893): [2018.07.27-15.53.56:877][ 0]LogRHI: GL_OES_shader_io_blocks
  2319. 07-27 16:53:56.878: D/UE4(7893): [2018.07.27-15.53.56:878][ 0]LogRHI: GL_EXT_tessellation_shader
  2320. 07-27 16:53:56.878: D/UE4(7893): [2018.07.27-15.53.56:878][ 0]LogRHI: GL_EXT_tessellation_point_size
  2321. 07-27 16:53:56.878: D/UE4(7893): [2018.07.27-15.53.56:878][ 0]LogRHI: GL_OES_tessellation_shader
  2322. 07-27 16:53:56.879: D/UE4(7893): [2018.07.27-15.53.56:879][ 0]LogRHI: GL_OES_tessellation_point_size
  2323. 07-27 16:53:56.879: D/UE4(7893): [2018.07.27-15.53.56:879][ 0]LogRHI: GL_EXT_geometry_shader
  2324. 07-27 16:53:56.879: D/UE4(7893): [2018.07.27-15.53.56:879][ 0]LogRHI: GL_EXT_geometry_point_size
  2325. 07-27 16:53:56.880: D/UE4(7893): [2018.07.27-15.53.56:879][ 0]LogRHI: GL_OES_geometry_shader
  2326. 07-27 16:53:56.880: D/UE4(7893): [2018.07.27-15.53.56:880][ 0]LogRHI: GL_OES_geometry_point_size
  2327. 07-27 16:53:56.880: D/UE4(7893): [2018.07.27-15.53.56:880][ 0]LogRHI: GL_INTEL_fragment_shader_ordering
  2328. 07-27 16:53:56.880: D/UE4(7893): [2018.07.27-15.53.56:880][ 0]LogRHI: GL_EXT_texture_storage
  2329. 07-27 16:53:56.881: D/UE4(7893): [2018.07.27-15.53.56:881][ 0]LogRHI: GL_KHR_debug
  2330. 07-27 16:53:56.881: D/UE4(7893): [2018.07.27-15.53.56:881][ 0]LogRHI: GL_OES_EGL_image
  2331. 07-27 16:53:56.881: D/UE4(7893): [2018.07.27-15.53.56:881][ 0]LogRHI: GL_OES_depth24
  2332. 07-27 16:53:56.882: D/UE4(7893): [2018.07.27-15.53.56:882][ 0]LogRHI: GL_OES_packed_depth_stencil
  2333. 07-27 16:53:56.882: D/UE4(7893): [2018.07.27-15.53.56:882][ 0]LogRHI: GL_OES_rgb8_rgba8
  2334. 07-27 16:53:56.882: D/UE4(7893): [2018.07.27-15.53.56:882][ 0]LogRHI: GL_OES_depth_texture
  2335. 07-27 16:53:56.883: D/UE4(7893): [2018.07.27-15.53.56:882][ 0]LogRHI: GL_EXT_color_buffer_half_float
  2336. 07-27 16:53:56.883: D/UE4(7893): [2018.07.27-15.53.56:883][ 0]LogRHI: GL_OES_vertex_half_float
  2337. 07-27 16:53:56.883: D/UE4(7893): [2018.07.27-15.53.56:883][ 0]LogRHI: GL_EXT_shadow_samplers
  2338. 07-27 16:53:56.883: D/UE4(7893): [2018.07.27-15.53.56:883][ 0]LogRHI: GL_OES_standard_derivatives
  2339. 07-27 16:53:56.884: D/UE4(7893): [2018.07.27-15.53.56:884][ 0]LogRHI: GL_OES_mapbuffer
  2340. 07-27 16:53:56.884: D/UE4(7893): [2018.07.27-15.53.56:884][ 0]LogRHI: GL_EXT_discard_framebuffer
  2341. 07-27 16:53:56.884: D/UE4(7893): [2018.07.27-15.53.56:884][ 0]LogRHI: GL_EXT_texture_format_BGRA8888
  2342. 07-27 16:53:56.885: D/UE4(7893): [2018.07.27-15.53.56:884][ 0]LogRHI: GL_OES_compressed_paletted_texture
  2343. 07-27 16:53:56.885: D/UE4(7893): [2018.07.27-15.53.56:885][ 0]LogRHI: GL_OES_EGL_image_external
  2344. 07-27 16:53:56.885: D/UE4(7893): [2018.07.27-15.53.56:885][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
  2345. 07-27 16:53:56.886: D/UE4(7893): [2018.07.27-15.53.56:885][ 0]LogRHI: GL_OES_vertex_array_object
  2346. 07-27 16:53:56.886: D/UE4(7893): [2018.07.27-15.53.56:886][ 0]LogRHI: GL_OES_get_program_binary
  2347. 07-27 16:53:56.886: D/UE4(7893): [2018.07.27-15.53.56:886][ 0]LogRHI: GL_OES_texture_3D
  2348. 07-27 16:53:56.886: D/UE4(7893): [2018.07.27-15.53.56:886][ 0]LogRHI: GL_OES_fbo_render_mipmap
  2349. 07-27 16:53:56.887: D/UE4(7893): [2018.07.27-15.53.56:887][ 0]LogRHI: GL_OES_texture_float
  2350. 07-27 16:53:56.887: D/UE4(7893): [2018.07.27-15.53.56:887][ 0]LogRHI: GL_OES_texture_float_linear
  2351. 07-27 16:53:56.887: D/UE4(7893): [2018.07.27-15.53.56:887][ 0]LogRHI: GL_OES_texture_half_float
  2352. 07-27 16:53:56.888: D/UE4(7893): [2018.07.27-15.53.56:888][ 0]LogRHI: GL_OES_texture_half_float_linear
  2353. 07-27 16:53:56.888: D/UE4(7893): [2018.07.27-15.53.56:888][ 0]LogRHI: GL_OES_element_index_uint
  2354. 07-27 16:53:56.888: D/UE4(7893): [2018.07.27-15.53.56:888][ 0]LogRHI: GL_OES_texture_npot
  2355. 07-27 16:53:56.889: D/UE4(7893): [2018.07.27-15.53.56:888][ 0]LogRHI: GL_EXT_sRGB
  2356. 07-27 16:53:56.889: D/UE4(7893): [2018.07.27-15.53.56:889][ 0]LogRHI: GL_EXT_sRGB_write_control
  2357. 07-27 16:53:56.889: D/UE4(7893): [2018.07.27-15.53.56:889][ 0]LogRHI: GL_EXT_frag_depth
  2358. 07-27 16:53:56.890: D/UE4(7893): [2018.07.27-15.53.56:889][ 0]LogRHI: GL_APPLE_texture_max_level
  2359. 07-27 16:53:56.890: D/UE4(7893): [2018.07.27-15.53.56:890][ 0]LogRHI: GL_EXT_occlusion_query_boolean
  2360. 07-27 16:53:56.890: D/UE4(7893): [2018.07.27-15.53.56:890][ 0]LogRHI: GL_EXT_texture_compression_dxt1
  2361. 07-27 16:53:56.890: D/UE4(7893): [2018.07.27-15.53.56:890][ 0]LogRHI: GL_OES_required_internalformat
  2362. 07-27 16:53:56.891: D/UE4(7893): [2018.07.27-15.53.56:891][ 0]LogRHI: GL_EXT_separate_shader_objects
  2363. 07-27 16:53:56.891: D/UE4(7893): [2018.07.27-15.53.56:891][ 0]LogRHI: GL_OES_surfaceless_context
  2364. 07-27 16:53:56.891: D/UE4(7893): [2018.07.27-15.53.56:891][ 0]LogRHI: GL_OES_EGL_sync
  2365. 07-27 16:53:56.892: D/UE4(7893): [2018.07.27-15.53.56:892][ 0]LogRHI: GL_EXT_robustness
  2366. 07-27 16:53:56.892: D/UE4(7893): [2018.07.27-15.53.56:892][ 0]LogRHI: GL_EXT_texture_sRGB_decode
  2367. 07-27 16:53:56.892: D/UE4(7893): [2018.07.27-15.53.56:892][ 0]LogRHI: GL_EXT_shader_texture_lod
  2368. 07-27 16:53:56.893: D/UE4(7893): [2018.07.27-15.53.56:893][ 0]LogRHI: GL_KHR_texture_compression_astc_ldr
  2369. 07-27 16:53:56.893: D/UE4(7893): [2018.07.27-15.53.56:893][ 0]LogRHI: GL_EXT_unpack_subimage
  2370. 07-27 16:53:56.893: D/UE4(7893): [2018.07.27-15.53.56:893][ 0]LogRHI: GL_EXT_read_format_bgra
  2371. 07-27 16:53:56.894: D/UE4(7893): [2018.07.27-15.53.56:893][ 0]LogRHI: GL_EXT_debug_marker
  2372. 07-27 16:53:56.894: D/UE4(7893): [2018.07.27-15.53.56:894][ 0]LogRHI: GL_EXT_copy_image
  2373. 07-27 16:53:56.894: D/UE4(7893): [2018.07.27-15.53.56:894][ 0]LogRHI: GL_OES_copy_image
  2374. 07-27 16:53:56.894: D/UE4(7893): [2018.07.27-15.53.56:894][ 0]LogRHI: GL_KHR_blend_equation_advanced
  2375. 07-27 16:53:56.895: D/UE4(7893): [2018.07.27-15.53.56:895][ 0]LogRHI: GL_OES_sample_variables
  2376. 07-27 16:53:56.895: D/UE4(7893): [2018.07.27-15.53.56:895][ 0]LogRHI: GL_OES_sample_shading
  2377. 07-27 16:53:56.895: D/UE4(7893): [2018.07.27-15.53.56:895][ 0]LogRHI: GL_OES_shader_multisample_interpolation
  2378. 07-27 16:53:56.896: D/UE4(7893): [2018.07.27-15.53.56:896][ 0]LogRHI: GL_OES_texture_stencil8
  2379. 07-27 16:53:56.896: D/UE4(7893): [2018.07.27-15.53.56:896][ 0]LogRHI: GL_OES_shader_image_atomic
  2380. 07-27 16:53:56.896: D/UE4(7893): [2018.07.27-15.53.56:896][ 0]LogRHI: GL_OES_texture_storage_multisample_2d_array
  2381. 07-27 16:53:56.897: D/UE4(7893): [2018.07.27-15.53.56:896][ 0]LogRHI: GL_INTEL_tessellation
  2382. 07-27 16:53:56.897: D/UE4(7893): [2018.07.27-15.53.56:897][ 0]LogRHI: GL_INTEL_geometry_shader
  2383. 07-27 16:53:56.897: D/UE4(7893): [2018.07.27-15.53.56:897][ 0]LogRHI: GL_EXT_buffer_storage
  2384. 07-27 16:53:56.897: D/UE4(7893): [2018.07.27-15.53.56:897][ 0]LogRHI: GL_EXT_disjoint_timer_query
  2385. 07-27 16:53:56.898: D/UE4(7893): [2018.07.27-15.53.56:898][ 0]LogRHI: GL_EXT_primitive_bounding_box
  2386. 07-27 16:53:56.898: D/UE4(7893): [2018.07.27-15.53.56:898][ 0]LogRHI: GL_OES_primitive_bounding_box
  2387. 07-27 16:53:56.898: D/UE4(7893): [2018.07.27-15.53.56:898][ 0]LogRHI: GL_ANDROID_extension_pack_es31a
  2388. 07-27 16:53:56.899: D/UE4(7893): [2018.07.27-15.53.56:898][ 0]LogRHI: GL_EXT_YUV_target
  2389. 07-27 16:53:56.899: D/UE4(7893): [2018.07.27-15.53.56:899][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  2390. 07-27 16:53:56.899: D/UE4(7893): [2018.07.27-15.53.56:899][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 16
  2391. 07-27 16:53:56.900: D/UE4(7893): [2018.07.27-15.53.56:899][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 1024
  2392. 07-27 16:53:56.900: D/UE4(7893): [2018.07.27-15.53.56:900][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 1024
  2393. 07-27 16:53:56.900: D/UE4(7893): [2018.07.27-15.53.56:900][ 0]LogRHI: Fragment shader lowp precision: 10
  2394. 07-27 16:53:56.901: D/UE4(7893): [2018.07.27-15.53.56:901][ 0]LogRHI: Fragment shader mediump precision: 10
  2395. 07-27 16:53:56.901: D/UE4(7893): [2018.07.27-15.53.56:901][ 0]LogRHI: Fragment shader highp precision: 23
  2396. 07-27 16:53:56.901: D/UE4(7893): [2018.07.27-15.53.56:901][ 0]LogRHI: Image external enabled: ImageExternal100
  2397. 07-27 16:53:56.902: D/UE4(7893): [2018.07.27-15.53.56:901][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 8192
  2398. 07-27 16:53:56.902: D/UE4(7893): [2018.07.27-15.53.56:902][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
  2399. 07-27 16:53:56.902: D/UE4(7893): [2018.07.27-15.53.56:902][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  2400. 07-27 16:53:56.902: D/UE4(7893): [2018.07.27-15.53.56:902][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 8192
  2401. 07-27 16:53:56.903: D/UE4(7893): [2018.07.27-15.53.56:903][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
  2402. 07-27 16:53:56.903: D/UE4(7893): [2018.07.27-15.53.56:903][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
  2403. 07-27 16:53:56.903: D/UE4(7893): [2018.07.27-15.53.56:903][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
  2404. 07-27 16:53:56.904: D/UE4(7893): [2018.07.27-15.53.56:903][ 0]LogRHI: GL_MAX_SAMPLES: 1
  2405. 07-27 16:53:56.904: D/UE4(7893): [2018.07.27-15.53.56:904][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
  2406. 07-27 16:53:56.904: D/UE4(7893): [2018.07.27-15.53.56:904][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
  2407. 07-27 16:53:56.904: D/UE4(7893): [2018.07.27-15.53.56:904][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
  2408. 07-27 16:53:56.905: D/UE4(7893): [2018.07.27-15.53.56:905][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  2409. 07-27 16:53:56.905: D/UE4(7893): [2018.07.27-15.53.56:905][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  2410. 07-27 16:53:56.905: D/UE4(7893): [2018.07.27-15.53.56:905][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  2411. 07-27 16:53:56.906: D/UE4(7893): [2018.07.27-15.53.56:906][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES3_1_ANDROID, FeatureLevel = ES3_1
  2412. 07-27 16:53:56.906: D/UE4(7893): [2018.07.27-15.53.56:906][ 0]LogRHI: PLATFORM_ANDROID
  2413. 07-27 16:53:56.907: D/UE4(7893): [2018.07.27-15.53.56:906][ 0]LogMaterial: Verifying Global Shaders for GLSL_ES3_1_ANDROID
  2414. 07-27 16:53:56.907: D/UE4(7893): [2018.07.27-15.53.56:907][ 0]LogSlate: Using Freetype 2.4.12
  2415. 07-27 16:53:56.908: D/UE4(7893): [2018.07.27-15.53.56:907][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  2416. 07-27 16:53:56.908: D/UE4(7893): [2018.07.27-15.53.56:908][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  2417. 07-27 16:53:56.908: D/UE4(7893): [2018.07.27-15.53.56:908][ 0]LogAssetRegistry: FAssetRegistry took 0.3138 seconds to start up
  2418. 07-27 16:53:56.909: D/UE4(7893): [2018.07.27-15.53.56:908][ 0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 1 prioritized culture(s) in 0.044123 seconds
  2419. 07-27 16:53:56.909: D/UE4(7893): [2018.07.27-15.53.56:909][ 0]LogNetVersion: Parallax , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 783251769)
  2420. 07-27 16:53:56.909: D/UE4(7893): [2018.07.27-15.53.56:909][ 0]LogMoviePlayer: Initializing movie player
  2421. 07-27 16:53:56.946: D/UE4(7893): LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  2422. 07-27 16:53:57.137: D/UE4(7893): LogAndroid: Display: Passed PreInit()
  2423. 07-27 16:53:57.137: D/UE4(7893): [2018.07.27-15.53.57:137][ 0]LogTcpMessaging: Initializing TcpMessaging bridge, listening on 127.0.0.1:6666
  2424. 07-27 16:53:57.137: D/UE4(7893): [2018.07.27-15.53.57:137][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  2425. 07-27 16:53:57.138: D/UE4(7893): [2018.07.27-15.53.57:138][ 0]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1
  2426. 07-27 16:53:57.138: D/UE4(7893): [2018.07.27-15.53.57:138][ 0]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 55)
  2427. 07-27 16:53:57.138: D/UE4(7893): [2018.07.27-15.53.57:138][ 0]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  2428. 07-27 16:53:57.139: D/UE4(7893): [2018.07.27-15.53.57:139][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  2429. 07-27 16:53:57.139: D/UE4(7893): [2018.07.27-15.53.57:139][ 0]LogOcInput: OculusInput pre-init called
  2430. 07-27 16:53:57.139: D/UE4(7893): [2018.07.27-15.53.57:139][ 0]LogUObjectArray: 31822 objects as part of root set at end of initial load.
  2431. 07-27 16:53:57.140: D/UE4(7893): [2018.07.27-15.53.57:140][ 0]LogUObjectAllocator: 4264712 out of 0 bytes used by permanent object pool.
  2432. 07-27 16:53:57.140: D/UE4(7893): [2018.07.27-15.53.57:140][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  2433. 07-27 16:53:57.141: D/UE4(7893): [2018.07.27-15.53.57:140][ 0]LogAndroid: Display: Passed PreInit()
  2434. 07-27 16:53:57.144: D/UE4(7893): [2018.07.27-15.53.57:144][ 0]LogEngine: Initializing Engine...
  2435. 07-27 16:53:57.172: D/UE4(7893): [2018.07.27-15.53.57:172][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  2436. 07-27 16:53:57.173: D/UE4(7893): [2018.07.27-15.53.57:173][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  2437. 07-27 16:53:57.454: D/UE4(7893): LogAndroidAudio: Warning: SL Entered Init HW
  2438. 07-27 16:53:57.455: D/UE4(7893): [2018.07.27-15.53.57:455][ 0]LogAndroidAudio: Warning: SL Entered Init HW
  2439. 07-27 16:53:57.455: D/UE4(7893): LogAndroidAudio: Warning: OpenSLES Initializing HW
  2440. 07-27 16:53:57.455: D/UE4(7893): [2018.07.27-15.53.57:455][ 0]LogAndroidAudio: Warning: OpenSLES Initializing HW
  2441. 07-27 16:53:57.456: D/UE4(7893): LogAndroidAudio: Warning: OpenSLES Initialized
  2442. 07-27 16:53:57.456: D/UE4(7893): [2018.07.27-15.53.57:456][ 0]LogAndroidAudio: Warning: OpenSLES Initialized
  2443. 07-27 16:53:57.457: D/UE4(7893): LogAndroidAudio: Warning: OpenSLAudioDevice: Allocated 12 sources
  2444. 07-27 16:53:57.457: D/UE4(7893): [2018.07.27-15.53.57:457][ 0]LogAndroidAudio: Warning: OpenSLAudioDevice: Allocated 12 sources
  2445. 07-27 16:53:57.458: D/UE4(7893): [2018.07.27-15.53.57:458][ 0]LogInit: FAudioDevice initialized.
  2446. 07-27 16:53:57.462: D/UE4(7893): LogAudio: Warning: Can't increase channels past starting number!
  2447. 07-27 16:53:57.462: D/UE4(7893): [2018.07.27-15.53.57:462][ 0]LogAudio: Warning: Can't increase channels past starting number!
  2448. 07-27 16:53:57.474: D/UE4(7893): [2018.07.27-15.53.57:474][ 0]LogInit: Texture streaming: Enabled
  2449. 07-27 16:53:57.475: D/UE4(7893): LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2450. 07-27 16:53:57.476: D/UE4(7893): [2018.07.27-15.53.57:475][ 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  2451. 07-27 16:53:57.484: W/ResourcesManager(7893): Asset path '/system/framework/com.android.media.remotedisplay.jar' does not exist or contains no resources.
  2452. 07-27 16:53:57.484: W/ResourcesManager(7893): Asset path '/system/framework/com.android.location.provider.jar' does not exist or contains no resources.
  2453. 07-27 16:53:57.492: W/GooglePlayServicesUtil(7893): Google Play services out of date. Requires 11020000 but found 7329474
  2454. 07-27 16:53:57.551: D/UE4(7893): LogAudio: Warning: Can't increase channels past starting number!
  2455. 07-27 16:53:57.552: D/UE4(7893): [2018.07.27-15.53.57:552][ 0]LogAudio: Warning: Can't increase channels past starting number!
  2456. 07-27 16:53:59.317: D/UE4(7893): LogInit: Display: Game Engine Initialized.
  2457. 07-27 16:53:59.317: D/UE4(7893): [2018.07.27-15.53.59:317][ 0]LogInit: Display: Game Engine Initialized.
  2458. 07-27 16:53:59.317: D/UE4(7893): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  2459. 07-27 16:53:59.318: D/UE4(7893): [2018.07.27-15.53.59:318][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  2460. 07-27 16:53:59.319: D/UE4(7893): [2018.07.27-15.53.59:319][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  2461. 07-27 16:53:59.320: D/UE4(7893): [2018.07.27-15.53.59:320][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  2462. 07-27 16:53:59.560: D/UE4(7893): LogInit: Display: Starting Game.
  2463. 07-27 16:53:59.560: D/UE4(7893): [2018.07.27-15.53.59:560][ 0]LogInit: Display: Starting Game.
  2464. 07-27 16:53:59.562: D/UE4(7893): [2018.07.27-15.53.59:561][ 0]LogNet: Browse: /Game/ParallaxGame/Maps/MazeScene?Name=Player
  2465. 07-27 16:53:59.575: D/UE4(7893): [2018.07.27-15.53.59:575][ 0]LogLoad: LoadMap: /Game/ParallaxGame/Maps/MazeScene?Name=Player
  2466. 07-27 16:53:59.655: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3879390129592, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  2467. 07-27 16:53:59.681: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3879416048683, TAG=AudioMix, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=0, UID=1013, FLAGS=
  2468. 07-27 16:54:00.000: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3879735559662, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  2469. 07-27 16:54:00.002: D/KeyguardUpdateMonitor(3062): received broadcast android.intent.action.TIME_TICK
  2470. 07-27 16:54:00.003: D/KeyguardUpdateMonitor(3062): handleTimeUpdate
  2471. 07-27 16:54:00.022: D/UE4(7893): [2018.07.27-15.54.00:022][ 0]LogAIModule: Creating AISystem for world MazeScene
  2472. 07-27 16:54:00.031: D/UE4(7893): [2018.07.27-15.54.00:031][ 0]LogLoad: Game class is 'ParallaxGameModeBase_C'
  2473. 07-27 16:54:00.033: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3879768183943, TAG=*alarm*, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  2474. 07-27 16:54:00.095: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:428: 'TEXCOORD6' : location layout not allowed on block
  2475. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:432: 'f0' : undeclared identifier
  2476. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:434: 'v1' : undeclared identifier
  2477. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:434: 'xy' : field selection requires structure, vector, or matrix on left hand side
  2478. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:434: 'assign' : cannot convert from '2-component vector of float' to 'float'
  2479. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:437: 'v3' : undeclared identifier
  2480. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:437: 'w' : field selection requires structure, vector, or matrix on left hand side
  2481. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:438: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2482. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:438: 'assign' : cannot convert from '3-component vector of float' to 'float'
  2483. 07-27 16:54:00.095: D/UE4(7893): ERROR: 0:441: 'v5' : undeclared identifier
  2484. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:441: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  2485. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:441: 'zzzz' : field selection requires structure, vector, or matrix on left hand side
  2486. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:441: 'yyyy' : field selection requires structure, vector, or matrix on left hand side
  2487. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:441: 'xxxx' : field selection requires structure, vector, or matrix on left hand side
  2488. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:441: 'assign' : cannot convert from '4-component vector of float' to 'float'
  2489. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:442: 'v4' : undeclared identifier
  2490. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:442: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  2491. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:443: 'z' : field selection requires structure, vector, or matrix on left hand side
  2492. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:445: 'z' : field selection requires structure, vector, or matrix on left hand side
  2493. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:446: 'w' : field selection requires structure, vector, or matrix on left hand side
  2494. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:448: 'z' : field selection requires structure, vector, or matrix on left hand side
  2495. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:448: 'z' : field selection requires structure, vector, or matrix on left hand side
  2496. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:448: 'y' : field selection requires structure, vector, or matrix on left hand side
  2497. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:448: 'x' : field selection requires structure, vector, or matrix on left hand side
  2498. 07-27 16:54:00.096: D/UE4(7893): ERROR: 0:448: 'w' : field selection requires structure, vector, or matrix on left hand
  2499. 07-27 16:54:00.096: D/UE4(7893): Original Source is (len 21482) #version 310 es
  2500. 07-27 16:54:00.096: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  2501. 07-27 16:54:00.096: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  2502. 07-27 16:54:00.096: D/UE4(7893): #endif
  2503. 07-27 16:54:00.096: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  2504. 07-27 16:54:00.096: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  2505. 07-27 16:54:00.096: D/UE4(7893): #endif
  2506. 07-27 16:54:00.096: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  2507. 07-27 16:54:00.096: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  2508. 07-27 16:54:00.096: D/UE4(7893): #endif
  2509. 07-27 16:54:00.096: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  2510. 07-27 16:54:00.096: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  2511. 07-27 16:54:00.096: D/UE4(7893): #endif
  2512. 07-27 16:54:00.097: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  2513. 07-27 16:54:00.097: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  2514. 07-27 16:54:00.097: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  2515. 07-27 16:54:00.097: D/UE4(7893): // end extensions
  2516. 07-27 16:54:00.097: D/UE4(7893): layout(std140) uniform vb0
  2517. 07-27 16:54:00.097: D/UE4(7893): {
  2518. 07-27 16:54:00.097: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClipvb0
  2519. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  2520. 07-27 16:54:00.097: D/UE4(7893): #define View_WorldToClip View_WorldToClipvb0
  2521. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_WorldToClip;
  2522. 07-27 16:54:00.097: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewvb0
  2523. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  2524. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldvb0
  2525. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  2526. 07-27 16:54:00.097: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewvb0
  2527. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  2528. 07-27 16:54:00.097: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldvb0
  2529. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  2530. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewToClip View_ViewToClipvb0
  2531. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ViewToClip;
  2532. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAAvb0
  2533. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  2534. 07-27 16:54:00.097: D/UE4(7893): #define View_ClipToView View_ClipToViewvb0
  2535. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ClipToView;
  2536. 07-27 16:54:00.097: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldvb0
  2537. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  2538. 07-27 16:54:00.097: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldvb0
  2539. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  2540. 07-27 16:54:00.097: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldvb0
  2541. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ScreenToWorld;
  2542. 07-27 16:54:00.097: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldvb0
  2543. 07-27 16:54:00.097: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  2544. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewForward View_ViewForwardvb0
  2545. 07-27 16:54:00.097: D/UE4(7893): highp vec3 View_ViewForward;
  2546. 07-27 16:54:00.097: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844vb0
  2547. 07-27 16:54:00.097: D/UE4(7893): highp float _View_PrePadding844;
  2548. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewUp View_ViewUpvb0
  2549. 07-27 16:54:00.097: D/UE4(7893): highp vec3 View_ViewUp;
  2550. 07-27 16:54:00.097: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860vb0
  2551. 07-27 16:54:00.097: D/UE4(7893): highp float _View_PrePadding860;
  2552. 07-27 16:54:00.097: D/UE4(7893): #define View_ViewRight View_ViewRightvb0
  2553. 07-27 16:54:00.097: D/UE4(7893): highp vec3 View_ViewRight;
  2554. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876vb0
  2555. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding876;
  2556. 07-27 16:54:00.098: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUpvb0
  2557. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  2558. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892vb0
  2559. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding892;
  2560. 07-27 16:54:00.098: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightvb0
  2561. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  2562. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908vb0
  2563. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding908;
  2564. 07-27 16:54:00.098: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformvb0
  2565. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  2566. 07-27 16:54:00.098: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiasvb0
  2567. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  2568. 07-27 16:54:00.098: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginvb0
  2569. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  2570. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956vb0
  2571. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding956;
  2572. 07-27 16:54:00.098: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginvb0
  2573. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  2574. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972vb0
  2575. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding972;
  2576. 07-27 16:54:00.098: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginvb0
  2577. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  2578. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988vb0
  2579. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding988;
  2580. 07-27 16:54:00.098: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationvb0
  2581. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_PreViewTranslation;
  2582. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004vb0
  2583. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding1004;
  2584. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevProjection View_PrevProjectionvb0
  2585. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevProjection;
  2586. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjvb0
  2587. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevViewProj;
  2588. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjvb0
  2589. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  2590. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClipvb0
  2591. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevViewToClip;
  2592. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewvb0
  2593. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevClipToView;
  2594. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClipvb0
  2595. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  2596. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewvb0
  2597. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  2598. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldvb0
  2599. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  2600. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewvb0
  2601. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  2602. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldvb0
  2603. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  2604. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginvb0
  2605. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  2606. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660vb0
  2607. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding1660;
  2608. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginvb0
  2609. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  2610. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676vb0
  2611. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding1676;
  2612. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationvb0
  2613. 07-27 16:54:00.098: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  2614. 07-27 16:54:00.098: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692vb0
  2615. 07-27 16:54:00.098: D/UE4(7893): highp float _View_PrePadding1692;
  2616. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjvb0
  2617. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  2618. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldvb0
  2619. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  2620. 07-27 16:54:00.098: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClipvb0
  2621. 07-27 16:54:00.098: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  2622. 07-27 16:54:00.098: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJittervb0
  2623. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  2624. 07-27 16:54:00.098: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanevb0
  2625. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  2626. 07-27 16:54:00.098: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglesvb0
  2627. 07-27 16:54:00.098: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  2628. 07-27 16:54:00.098: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglesvb0
  2629. 07-27 16:54:00.098: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  2630. 07-27 16:54:00.098: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinvb0
  2631. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_ViewRectMin;
  2632. 07-27 16:54:00.098: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizevb0
  2633. 07-27 16:54:00.098: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  2634. 07-27 16:54:00.099: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizevb0
  2635. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  2636. 07-27 16:54:00.099: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxvb0
  2637. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  2638. 07-27 16:54:00.099: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplesvb0
  2639. 07-27 16:54:00.099: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  2640. 07-27 16:54:00.099: D/UE4(7893): #define View_PreExposure View_PreExposurevb0
  2641. 07-27 16:54:00.099: D/UE4(7893): highp float View_PreExposure;
  2642. 07-27 16:54:00.099: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurevb0
  2643. 07-27 16:54:00.099: D/UE4(7893): highp float View_OneOverPreExposure;
  2644. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012vb0
  2645. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2012;
  2646. 07-27 16:54:00.099: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParametervb0
  2647. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  2648. 07-27 16:54:00.099: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParametervb0
  2649. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  2650. 07-27 16:54:00.099: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParametervb0
  2651. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  2652. 07-27 16:54:00.099: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParametervb0
  2653. 07-27 16:54:00.099: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  2654. 07-27 16:54:00.099: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimevb0
  2655. 07-27 16:54:00.099: D/UE4(7893): highp float View_PrevFrameGameTime;
  2656. 07-27 16:54:00.099: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimevb0
  2657. 07-27 16:54:00.099: D/UE4(7893): highp float View_PrevFrameRealTime;
  2658. 07-27 16:54:00.099: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskvb0
  2659. 07-27 16:54:00.099: D/UE4(7893): highp float View_OutOfBoundsMask;
  2660. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084vb0
  2661. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2084;
  2662. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088vb0
  2663. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2088;
  2664. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092vb0
  2665. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2092;
  2666. 07-27 16:54:00.099: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramevb0
  2667. 07-27 16:54:00.099: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  2668. 07-27 16:54:00.099: D/UE4(7893): #define View_CullingSign View_CullingSignvb0
  2669. 07-27 16:54:00.099: D/UE4(7893): highp float View_CullingSign;
  2670. 07-27 16:54:00.099: D/UE4(7893): #define View_NearPlane View_NearPlanevb0
  2671. 07-27 16:54:00.099: D/UE4(7893): highp float View_NearPlane;
  2672. 07-27 16:54:00.099: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorvb0
  2673. 07-27 16:54:00.099: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  2674. 07-27 16:54:00.099: D/UE4(7893): #define View_GameTime View_GameTimevb0
  2675. 07-27 16:54:00.099: D/UE4(7893): highp float View_GameTime;
  2676. 07-27 16:54:00.099: D/UE4(7893): #define View_RealTime View_RealTimevb0
  2677. 07-27 16:54:00.099: D/UE4(7893): highp float View_RealTime;
  2678. 07-27 16:54:00.099: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiasvb0
  2679. 07-27 16:54:00.099: D/UE4(7893): highp float View_MaterialTextureMipBias;
  2680. 07-27 16:54:00.099: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplyvb0
  2681. 07-27 16:54:00.099: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  2682. 07-27 16:54:00.099: D/UE4(7893): #define View_Random View_Randomvb0
  2683. 07-27 16:54:00.099: D/UE4(7893): highp uint View_Random;
  2684. 07-27 16:54:00.099: D/UE4(7893): #define View_FrameNumber View_FrameNumbervb0
  2685. 07-27 16:54:00.099: D/UE4(7893): highp uint View_FrameNumber;
  2686. 07-27 16:54:00.099: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8vb0
  2687. 07-27 16:54:00.099: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  2688. 07-27 16:54:00.099: D/UE4(7893): #define View_CameraCut View_CameraCutvb0
  2689. 07-27 16:54:00.099: D/UE4(7893): highp float View_CameraCut;
  2690. 07-27 16:54:00.099: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskvb0
  2691. 07-27 16:54:00.099: D/UE4(7893): highp float View_UnlitViewmodeMask;
  2692. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156vb0
  2693. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2156;
  2694. 07-27 16:54:00.099: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorvb0
  2695. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  2696. 07-27 16:54:00.099: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionvb0
  2697. 07-27 16:54:00.099: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  2698. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188vb0
  2699. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2188;
  2700. 07-27 16:54:00.099: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinvb0
  2701. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  2702. 07-27 16:54:00.099: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizevb0
  2703. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  2704. 07-27 16:54:00.099: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamsvb0
  2705. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_TemporalAAParams;
  2706. 07-27 16:54:00.099: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamsvb0
  2707. 07-27 16:54:00.099: D/UE4(7893): highp vec4 View_CircleDOFParams;
  2708. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthvb0
  2709. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  2710. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancevb0
  2711. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  2712. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalevb0
  2713. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldScale;
  2714. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthvb0
  2715. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  2716. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionvb0
  2717. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  2718. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionvb0
  2719. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  2720. 07-27 16:54:00.099: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionvb0
  2721. 07-27 16:54:00.099: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  2722. 07-27 16:54:00.099: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelvb0
  2723. 07-27 16:54:00.099: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  2724. 07-27 16:54:00.099: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledvb0
  2725. 07-27 16:54:00.099: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  2726. 07-27 16:54:00.099: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakvb0
  2727. 07-27 16:54:00.099: D/UE4(7893): highp float View_GeneralPurposeTweak;
  2728. 07-27 16:54:00.099: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetvb0
  2729. 07-27 16:54:00.099: D/UE4(7893): highp float View_DemosaicVposOffset;
  2730. 07-27 16:54:00.099: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332vb0
  2731. 07-27 16:54:00.099: D/UE4(7893): highp float _View_PrePadding2332;
  2732. 07-27 16:54:00.099: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalevb0
  2733. 07-27 16:54:00.099: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  2734. 07-27 16:54:00.099: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModevb0
  2735. 07-27 16:54:00.099: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  2736. 07-27 16:54:00.099: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionvb0
  2737. 07-27 16:54:00.099: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  2738. 07-27 16:54:00.099: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowervb0
  2739. 07-27 16:54:00.099: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  2740. 07-27 16:54:00.099: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowervb0
  2741. 07-27 16:54:00.099: D/UE4(7893): highp float View_AtmosphericFogPower;
  2742. 07-27 16:54:00.099: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalevb0
  2743. 07-27 16:54:00.099: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  2744. 07-27 16:54:00.099: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetvb0
  2745. 07-27 16:54:00.099: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  2746. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetvb0
  2747. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogGroundOffset;
  2748. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalevb0
  2749. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogDistanceScale;
  2750. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalevb0
  2751. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  2752. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighvb0
  2753. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogHeightScaleRayleigh;
  2754. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancevb0
  2755. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogStartDistance;
  2756. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetvb0
  2757. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogDistanceOffset;
  2758. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalevb0
  2759. 07-27 16:54:00.100: D/UE4(7893): highp float View_AtmosphericFogSunDiscScale;
  2760. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogRenderMask View_AtmosphericFogRenderMaskvb0
  2761. 07-27 16:54:00.100: D/UE4(7893): highp uint View_AtmosphericFogRenderMask;
  2762. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogInscatterAltitudeSampleNum View_AtmosphericFogInscatterAltitudeSampleNumvb0
  2763. 07-27 16:54:00.100: D/UE4(7893): highp uint View_AtmosphericFogInscatterAltitudeSampleNum;
  2764. 07-27 16:54:00.100: D/UE4(7893): #define View_AtmosphericFogSunColor View_AtmosphericFogSunColorvb0
  2765. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_AtmosphericFogSunColor;
  2766. 07-27 16:54:00.100: D/UE4(7893): #define View_NormalCurvatureToRoughnessScaleBias View_NormalCurvatureToRoughnessScaleBiasvb0
  2767. 07-27 16:54:00.100: D/UE4(7893): highp vec3 View_NormalCurvatureToRoughnessScaleBias;
  2768. 07-27 16:54:00.100: D/UE4(7893): #define View_RenderingReflectionCaptureMask View_RenderingReflectionCaptureMaskvb0
  2769. 07-27 16:54:00.100: D/UE4(7893): highp float View_RenderingReflectionCaptureMask;
  2770. 07-27 16:54:00.100: D/UE4(7893): #define View_AmbientCubemapTint View_AmbientCubemapTintvb0
  2771. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_AmbientCubemapTint;
  2772. 07-27 16:54:00.100: D/UE4(7893): #define View_AmbientCubemapIntensity View_AmbientCubemapIntensityvb0
  2773. 07-27 16:54:00.100: D/UE4(7893): highp float View_AmbientCubemapIntensity;
  2774. 07-27 16:54:00.100: D/UE4(7893): #define View_SkyLightParameters View_SkyLightParametersvb0
  2775. 07-27 16:54:00.100: D/UE4(7893): highp float View_SkyLightParameters;
  2776. 07-27 16:54:00.100: D/UE4(7893): #define _View_PrePadding2472 _View_PrePadding2472vb0
  2777. 07-27 16:54:00.100: D/UE4(7893): highp float _View_PrePadding2472;
  2778. 07-27 16:54:00.100: D/UE4(7893): #define _View_PrePadding2476 _View_PrePadding2476vb0
  2779. 07-27 16:54:00.100: D/UE4(7893): highp float _View_PrePadding2476;
  2780. 07-27 16:54:00.100: D/UE4(7893): #define View_SkyLightColor View_SkyLightColorvb0
  2781. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_SkyLightColor;
  2782. 07-27 16:54:00.100: D/UE4(7893): #define View_SkyIrradianceEnvironmentMap View_SkyIrradianceEnvironmentMapvb0
  2783. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  2784. 07-27 16:54:00.100: D/UE4(7893): #define View_MobilePreviewMode View_MobilePreviewModevb0
  2785. 07-27 16:54:00.100: D/UE4(7893): highp float View_MobilePreviewMode;
  2786. 07-27 16:54:00.100: D/UE4(7893): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetvb0
  2787. 07-27 16:54:00.100: D/UE4(7893): highp float View_HMDEyePaddingOffset;
  2788. 07-27 16:54:00.100: D/UE4(7893): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMipvb0
  2789. 07-27 16:54:00.100: D/UE4(7893): highp float View_ReflectionCubemapMaxMip;
  2790. 07-27 16:54:00.100: D/UE4(7893): #define View_ShowDecalsMask View_ShowDecalsMaskvb0
  2791. 07-27 16:54:00.100: D/UE4(7893): highp float View_ShowDecalsMask;
  2792. 07-27 16:54:00.100: D/UE4(7893): #define View_DistanceFieldAOSpecularOcclusionMode View_DistanceFieldAOSpecularOcclusionModevb0
  2793. 07-27 16:54:00.100: D/UE4(7893): highp uint View_DistanceFieldAOSpecularOcclusionMode;
  2794. 07-27 16:54:00.100: D/UE4(7893): #define View_IndirectCapsuleSelfShadowingIntensity View_IndirectCapsuleSelfShadowingIntensityvb0
  2795. 07-27 16:54:00.100: D/UE4(7893): highp float View_IndirectCapsuleSelfShadowingIntensity;
  2796. 07-27 16:54:00.100: D/UE4(7893): #define _View_PrePadding2632 _View_PrePadding2632vb0
  2797. 07-27 16:54:00.100: D/UE4(7893): highp float _View_PrePadding2632;
  2798. 07-27 16:54:00.100: D/UE4(7893): #define _View_PrePadding2636 _View_PrePadding2636vb0
  2799. 07-27 16:54:00.100: D/UE4(7893): highp float _View_PrePadding2636;
  2800. 07-27 16:54:00.100: D/UE4(7893): #define View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeightvb0
  2801. 07-27 16:54:00.100: D/UE4(7893): highp vec3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
  2802. 07-27 16:54:00.100: D/UE4(7893): #define View_StereoPassIndex View_StereoPassIndexvb0
  2803. 07-27 16:54:00.100: D/UE4(7893): highp int View_StereoPassIndex;
  2804. 07-27 16:54:00.100: D/UE4(7893): #define View_GlobalVolumeCenterAndExtent_UB View_GlobalVolumeCenterAndExtent_UBvb0
  2805. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_GlobalVolumeCenterAndExtent_UB[4];
  2806. 07-27 16:54:00.100: D/UE4(7893): #define View_GlobalVolumeWorldToUVAddAndMul_UB View_GlobalVolumeWorldToUVAddAndMul_UBvb0
  2807. 07-27 16:54:00.100: D/UE4(7893): highp vec4 View_GlobalVolumeWorldToUVAddAndMul_UB[4];
  2808. 07-27 16:54:00.100: D/UE4(7893): #define View_GlobalVolumeDimension_UB View_GlobalVolumeDimension_UBvb0
  2809. 07-27 16:54:00.101: D/UE4(7893): #define Primitive_WorldToLocal Primitive_WorldToLocalvb1
  2810. 07-27 16:54:00.101: D/UE4(7893): highp mat4 Primitive_WorldToLocal;
  2811. 07-27 16:54:00.102: D/UE4(7893): #define Primitive_ObjectWorldPositionAndRadius Primitive_ObjectWorldPositionAndRadiusvb1
  2812. 07-27 16:54:00.102: D/UE4(7893): highp vec4 Primitive_ObjectWorldPositionAndRadius;
  2813. 07-27 16:54:00.102: D/UE4(7893): #define Primitive_ObjectBounds Primitive_ObjectBoundsvb1
  2814. 07-27 16:54:00.102: D/UE4(7893): highp vec3 Primitive_ObjectBounds;
  2815. 07-27 16:54:00.102: D/UE4(7893): #define Primitive_LocalToWorldDeterminantSign Primitive_LocalToWorldDeterminantSignvb1
  2816. 07-27 16:54:00.102: D/UE4(7893): highp float Primitive_LocalToWorldDeterminantSign;
  2817. 07-27 16:54:00.102: D/UE4(7893): #define Primitive_ActorWorldPosition Primitive_ActorWorldPositionvb1
  2818. 07-27 16:54:00.102: D/UE4(7893): highp vec3 Primitive_ActorWorldPosition;
  2819. 07-27 16:54:00.111: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:78: 'TEXCOORD8' : location layout not allowed on block
  2820. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:83: 'v0' : undeclared identifier
  2821. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:83: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2822. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:83: 'assign' : cannot convert from '3-component vector of float' to 'float'
  2823. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:84: 'w' : field selection requires structure, vector, or matrix on left hand side
  2824. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:86: 'h1' : undeclared identifier
  2825. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:86: 'in_TEXCOORD8' : undeclared identifier
  2826. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:86: 'Data' : field selection requires structure, vector, or matrix on left hand side
  2827. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:86: 'w' : field selection requires structure, vector, or matrix on left hand side
  2828. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:87: 'w' : field selection requires structure, vector, or matrix on left hand side
  2829. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:88: 'out_Target0' : undeclared identifier
  2830. 07-27 16:54:00.111: D/UE4(7893): ERROR: 0:88: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  2831. 07-27 16:54:00.111: D/UE4(7893): Original Source is (len 1978) #version 310 es
  2832. 07-27 16:54:00.111: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  2833. 07-27 16:54:00.111: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  2834. 07-27 16:54:00.111: D/UE4(7893): #endif
  2835. 07-27 16:54:00.111: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  2836. 07-27 16:54:00.111: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  2837. 07-27 16:54:00.111: D/UE4(7893): #endif
  2838. 07-27 16:54:00.111: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  2839. 07-27 16:54:00.111: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  2840. 07-27 16:54:00.111: D/UE4(7893): #endif
  2841. 07-27 16:54:00.111: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  2842. 07-27 16:54:00.111: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  2843. 07-27 16:54:00.111: D/UE4(7893): #endif
  2844. 07-27 16:54:00.111: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  2845. 07-27 16:54:00.111: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  2846. 07-27 16:54:00.111: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  2847. 07-27 16:54:00.111: D/UE4(7893): // end extensions
  2848. 07-27 16:54:00.111: D/UE4(7893): layout(std140) uniform pb0
  2849. 07-27 16:54:00.111: D/UE4(7893): {
  2850. 07-27 16:54:00.111: D/UE4(7893): #define Material_VectorExpressions Material_VectorExpressionspb0
  2851. 07-27 16:54:00.111: D/UE4(7893): highp vec4 Material_VectorExpressions[3];
  2852. 07-27 16:54:00.111: D/UE4(7893): };
  2853. 07-27 16:54:00.111: D/UE4(7893): precision mediump float;
  2854. 07-27 16:54:00.111: D/UE4(7893): precision mediump int;
  2855. 07-27 16:54:00.111: D/UE4(7893): #ifndef DONTEMITSAMPLERDEFAULTPRECISION
  2856. 07-27 16:54:00.111: D/UE4(7893): precision mediump sampler2D;
  2857. 07-27 16:54:00.111: D/UE4(7893): precision mediump samplerCube;
  2858. 07-27 16:54:00.111: D/UE4(7893): #endif
  2859. 07-27 16:54:00.111: D/UE4(7893): #ifdef TEXCOORDPRECISIONWORKAROUND
  2860. 07-27 16:54:00.111: D/UE4(7893): vec4 texture2DTexCoordPrecisionWorkaround(sampler2D p, vec2 tcoord)
  2861. 07-27 16:54:00.111: D/UE4(7893): {
  2862. 07-27 16:54:00.111: D/UE4(7893): return texture2D(p, tcoord);
  2863. 07-27 16:54:00.111: D/UE4(7893): }
  2864. 07-27 16:54:00.111: D/UE4(7893): #define texture2D texture2DTexCoordPrecisionWorkaround
  2865. 07-27 16:54:00.111: D/UE4(7893): #endif
  2866. 07-27 16:54:00.111: D/UE4(7893): precision highp float;
  2867. 07-27 16:54:00.111: D/UE4(7893): precision highp int;
  2868. 07-27 16:54:00.111: D/UE4(7893): void compiler_internal_AdjustInputSemantic(inout vec4 TempVariable)
  2869. 07-27 16:54:00.112: D/UE4(7893): {
  2870. 07-27 16:54:00.112: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  2871. 07-27 16:54:00.112: D/UE4(7893): TempVariable.y = -TempVariable.y;
  2872. 07-27 16:54:00.112: D/UE4(7893): TempVariable.z = ( TempVariable.z + TempVariable.w ) / 2.0;
  2873. 07-27 16:54:00.112: D/UE4(7893): #endif
  2874. 07-27 16:54:00.112: D/UE4(7893): }
  2875. 07-27 16:54:00.112: D/UE4(7893): void compiler_internal_AdjustOutputSemantic(inout vec4 Src)
  2876. 07-27 16:54:00.112: D/UE4(7893): {
  2877. 07-27 16:54:00.112: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  2878. 07-27 16:54:00.112: D/UE4(7893): Src.y = -Src.y;
  2879. 07-27 16:54:00.112: D/UE4(7893): Src.z = ( 2.0 * Src.z ) - Src.w;
  2880. 07-27 16:54:00.112: D/UE4(7893): #endif
  2881. 07-27 16:54:00.112: D/UE4(7893): }
  2882. 07-27 16:54:00.112: D/UE4(7893): bool compiler_internal_AdjustIsFrontFacing(bool isFrontFacing)
  2883. 07-27 16:54:00.112: D/UE4(7893): {
  2884. 07-27 16:54:00.112: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  2885. 07-27 16:54:00.112: D/UE4(7893): return !isFrontFacing;
  2886. 07-27 16:54:00.112: D/UE4(7893): #else
  2887. 07-27 16:54:00.112: D/UE4(7893): return isFrontFacing;
  2888. 07-27 16:54:00.112: D/UE4(7893): #endif
  2889. 07-27 16:54:00.112: D/UE4(7893): }
  2890. 07-27 16:54:00.112: D/UE4(7893): INTERFACE_BLOCK(2, smooth , in , TEXCOORD8, highp vec4, Data) in_TEXCOORD8;
  2891. 07-27 16:54:00.112: D/UE4(7893): INTERFACE_LOCATION(0) out vec4 out_Target0;
  2892. 07-27 16:54:00.112: D/UE4(7893): void main()
  2893. 07-27 16:54:00.112: D/UE4(7893): {
  2894. 07-27 16:54:00.112: D/UE4(7893): vec4 v0;
  2895. 07-27 16:54:00.112: D/UE4(7893): v0.xyz = max(Material_VectorExpressions[2].xyz,vec3(0.000000e+00,0.000000e+00,0.000000e+00));
  2896. 07-27 16:54:00.112: D/UE4(7893): v0.w = 0.000000e+00;
  2897. 07-27 16:54:00.112: D/UE4(7893): float h1;
  2898. 07-27 16:54:00.112: D/UE4(7893): h1 = in_TEXCOORD8.Data.w;
  2899. 07-27 16:54:00.112: D/UE4(7893): v0.w = h1;
  2900. 07-27 16:54:00.112: D/UE4(7893): out_Target0.xyzw = v0;
  2901. 07-27 16:54:00.112: D/UE4(7893): }
  2902. 07-27 16:54:00.141: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:429: 'TEXCOORD10' : location layout not allowed on block
  2903. 07-27 16:54:00.141: D/UE4(7893): ERROR: 0:430: 'TEXCOORD11' : location layout not allowed on block
  2904. 07-27 16:54:00.141: D/UE4(7893): ERROR: 0:431: 'TEXCOORD8' : location layout not allowed on block
  2905. 07-27 16:54:00.141: D/UE4(7893): ERROR: 0:439: 'v4' : undeclared identifier
  2906. 07-27 16:54:00.141: D/UE4(7893): ERROR: 0:439: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  2907. 07-27 16:54:00.141: D/UE4(7893): ERROR: 0:439: 'assign' : cannot convert from '4-component vector of float' to 'float'
  2908. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'v3' : undeclared identifier
  2909. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2910. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2911. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'cross' : no matching overloaded function found - implicit conversion not allowed
  2912. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'www' : field selection requires structure, vector, or matrix on left hand side
  2913. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2914. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'cross' : no matching overloaded function found - implicit conversion not allowed
  2915. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:440: 'www' : field selection requires structure, vector, or matrix on left hand side
  2916. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:443: 'm6' : undeclared identifier
  2917. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:443: 'm6' : left of '[' is not of type array, matrix, or vector
  2918. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:443: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2919. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:443: 'assign' : cannot convert from '3-component vector of float' to 'float'
  2920. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:444: 'm6' : left of '[' is not of type array, matrix, or vector
  2921. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:444: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2922. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:444: 'assign' : cannot convert from '3-component vector of float' to 'float'
  2923. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:445: 'm6' : left of '[' is not of type array, matrix, or vector
  2924. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:445: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  2925. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:445: 'assign' : cannot convert from '3-component vector of float' to 'float'
  2926. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:448: 'm8' : undeclared identifier
  2927. 07-27 16:54:00.142: D/UE4(7893): ERROR: 0:449: 'm7' : undeclared identifier
  2928. 07-27 16:54:00.142: D/UE4(7893): ERROR:
  2929. 07-27 16:54:00.142: D/UE4(7893): Original Source is (len 22874) #version 310 es
  2930. 07-27 16:54:00.142: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  2931. 07-27 16:54:00.142: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  2932. 07-27 16:54:00.142: D/UE4(7893): #endif
  2933. 07-27 16:54:00.142: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  2934. 07-27 16:54:00.142: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  2935. 07-27 16:54:00.142: D/UE4(7893): #endif
  2936. 07-27 16:54:00.142: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  2937. 07-27 16:54:00.142: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  2938. 07-27 16:54:00.142: D/UE4(7893): #endif
  2939. 07-27 16:54:00.142: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  2940. 07-27 16:54:00.142: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  2941. 07-27 16:54:00.142: D/UE4(7893): #endif
  2942. 07-27 16:54:00.142: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  2943. 07-27 16:54:00.142: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  2944. 07-27 16:54:00.142: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  2945. 07-27 16:54:00.142: D/UE4(7893): // end extensions
  2946. 07-27 16:54:00.142: D/UE4(7893): layout(std140) uniform vb0
  2947. 07-27 16:54:00.142: D/UE4(7893): {
  2948. 07-27 16:54:00.142: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClipvb0
  2949. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  2950. 07-27 16:54:00.142: D/UE4(7893): #define View_WorldToClip View_WorldToClipvb0
  2951. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_WorldToClip;
  2952. 07-27 16:54:00.142: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewvb0
  2953. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  2954. 07-27 16:54:00.142: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldvb0
  2955. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  2956. 07-27 16:54:00.142: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewvb0
  2957. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  2958. 07-27 16:54:00.142: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldvb0
  2959. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  2960. 07-27 16:54:00.142: D/UE4(7893): #define View_ViewToClip View_ViewToClipvb0
  2961. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ViewToClip;
  2962. 07-27 16:54:00.142: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAAvb0
  2963. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  2964. 07-27 16:54:00.142: D/UE4(7893): #define View_ClipToView View_ClipToViewvb0
  2965. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ClipToView;
  2966. 07-27 16:54:00.142: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldvb0
  2967. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  2968. 07-27 16:54:00.142: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldvb0
  2969. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  2970. 07-27 16:54:00.142: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldvb0
  2971. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ScreenToWorld;
  2972. 07-27 16:54:00.142: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldvb0
  2973. 07-27 16:54:00.142: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  2974. 07-27 16:54:00.142: D/UE4(7893): #define View_ViewForward View_ViewForwardvb0
  2975. 07-27 16:54:00.142: D/UE4(7893): highp vec3 View_ViewForward;
  2976. 07-27 16:54:00.142: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844vb0
  2977. 07-27 16:54:00.142: D/UE4(7893): highp float _View_PrePadding844;
  2978. 07-27 16:54:00.142: D/UE4(7893): #define View_ViewUp View_ViewUpvb0
  2979. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_ViewUp;
  2980. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860vb0
  2981. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding860;
  2982. 07-27 16:54:00.143: D/UE4(7893): #define View_ViewRight View_ViewRightvb0
  2983. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_ViewRight;
  2984. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876vb0
  2985. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding876;
  2986. 07-27 16:54:00.143: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUpvb0
  2987. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  2988. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892vb0
  2989. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding892;
  2990. 07-27 16:54:00.143: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightvb0
  2991. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  2992. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908vb0
  2993. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding908;
  2994. 07-27 16:54:00.143: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformvb0
  2995. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  2996. 07-27 16:54:00.143: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiasvb0
  2997. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  2998. 07-27 16:54:00.143: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginvb0
  2999. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  3000. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956vb0
  3001. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding956;
  3002. 07-27 16:54:00.143: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginvb0
  3003. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  3004. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972vb0
  3005. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding972;
  3006. 07-27 16:54:00.143: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginvb0
  3007. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  3008. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988vb0
  3009. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding988;
  3010. 07-27 16:54:00.143: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationvb0
  3011. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_PreViewTranslation;
  3012. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004vb0
  3013. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding1004;
  3014. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevProjection View_PrevProjectionvb0
  3015. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevProjection;
  3016. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjvb0
  3017. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevViewProj;
  3018. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjvb0
  3019. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  3020. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClipvb0
  3021. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevViewToClip;
  3022. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewvb0
  3023. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevClipToView;
  3024. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClipvb0
  3025. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  3026. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewvb0
  3027. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  3028. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldvb0
  3029. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  3030. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewvb0
  3031. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  3032. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldvb0
  3033. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  3034. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginvb0
  3035. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  3036. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660vb0
  3037. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding1660;
  3038. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginvb0
  3039. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  3040. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676vb0
  3041. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding1676;
  3042. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationvb0
  3043. 07-27 16:54:00.143: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  3044. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692vb0
  3045. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding1692;
  3046. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjvb0
  3047. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  3048. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldvb0
  3049. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  3050. 07-27 16:54:00.143: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClipvb0
  3051. 07-27 16:54:00.143: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  3052. 07-27 16:54:00.143: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJittervb0
  3053. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  3054. 07-27 16:54:00.143: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanevb0
  3055. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  3056. 07-27 16:54:00.143: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglesvb0
  3057. 07-27 16:54:00.143: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  3058. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglesvb0
  3059. 07-27 16:54:00.143: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  3060. 07-27 16:54:00.143: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinvb0
  3061. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_ViewRectMin;
  3062. 07-27 16:54:00.143: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizevb0
  3063. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  3064. 07-27 16:54:00.143: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizevb0
  3065. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  3066. 07-27 16:54:00.143: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxvb0
  3067. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  3068. 07-27 16:54:00.143: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplesvb0
  3069. 07-27 16:54:00.143: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  3070. 07-27 16:54:00.143: D/UE4(7893): #define View_PreExposure View_PreExposurevb0
  3071. 07-27 16:54:00.143: D/UE4(7893): highp float View_PreExposure;
  3072. 07-27 16:54:00.143: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurevb0
  3073. 07-27 16:54:00.143: D/UE4(7893): highp float View_OneOverPreExposure;
  3074. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012vb0
  3075. 07-27 16:54:00.143: D/UE4(7893): highp float _View_PrePadding2012;
  3076. 07-27 16:54:00.143: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParametervb0
  3077. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  3078. 07-27 16:54:00.143: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParametervb0
  3079. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  3080. 07-27 16:54:00.143: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParametervb0
  3081. 07-27 16:54:00.143: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  3082. 07-27 16:54:00.143: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParametervb0
  3083. 07-27 16:54:00.143: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  3084. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimevb0
  3085. 07-27 16:54:00.143: D/UE4(7893): highp float View_PrevFrameGameTime;
  3086. 07-27 16:54:00.143: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimevb0
  3087. 07-27 16:54:00.143: D/UE4(7893): highp float View_PrevFrameRealTime;
  3088. 07-27 16:54:00.143: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskvb0
  3089. 07-27 16:54:00.143: D/UE4(7893): highp float View_OutOfBoundsMask;
  3090. 07-27 16:54:00.143: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084vb0
  3091. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2084;
  3092. 07-27 16:54:00.144: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088vb0
  3093. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2088;
  3094. 07-27 16:54:00.144: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092vb0
  3095. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2092;
  3096. 07-27 16:54:00.144: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramevb0
  3097. 07-27 16:54:00.144: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  3098. 07-27 16:54:00.144: D/UE4(7893): #define View_CullingSign View_CullingSignvb0
  3099. 07-27 16:54:00.144: D/UE4(7893): highp float View_CullingSign;
  3100. 07-27 16:54:00.144: D/UE4(7893): #define View_NearPlane View_NearPlanevb0
  3101. 07-27 16:54:00.144: D/UE4(7893): highp float View_NearPlane;
  3102. 07-27 16:54:00.144: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorvb0
  3103. 07-27 16:54:00.144: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  3104. 07-27 16:54:00.144: D/UE4(7893): #define View_GameTime View_GameTimevb0
  3105. 07-27 16:54:00.144: D/UE4(7893): highp float View_GameTime;
  3106. 07-27 16:54:00.144: D/UE4(7893): #define View_RealTime View_RealTimevb0
  3107. 07-27 16:54:00.144: D/UE4(7893): highp float View_RealTime;
  3108. 07-27 16:54:00.144: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiasvb0
  3109. 07-27 16:54:00.144: D/UE4(7893): highp float View_MaterialTextureMipBias;
  3110. 07-27 16:54:00.144: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplyvb0
  3111. 07-27 16:54:00.144: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  3112. 07-27 16:54:00.144: D/UE4(7893): #define View_Random View_Randomvb0
  3113. 07-27 16:54:00.144: D/UE4(7893): highp uint View_Random;
  3114. 07-27 16:54:00.144: D/UE4(7893): #define View_FrameNumber View_FrameNumbervb0
  3115. 07-27 16:54:00.144: D/UE4(7893): highp uint View_FrameNumber;
  3116. 07-27 16:54:00.144: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8vb0
  3117. 07-27 16:54:00.144: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  3118. 07-27 16:54:00.144: D/UE4(7893): #define View_CameraCut View_CameraCutvb0
  3119. 07-27 16:54:00.144: D/UE4(7893): highp float View_CameraCut;
  3120. 07-27 16:54:00.144: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskvb0
  3121. 07-27 16:54:00.144: D/UE4(7893): highp float View_UnlitViewmodeMask;
  3122. 07-27 16:54:00.144: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156vb0
  3123. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2156;
  3124. 07-27 16:54:00.144: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorvb0
  3125. 07-27 16:54:00.144: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  3126. 07-27 16:54:00.144: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionvb0
  3127. 07-27 16:54:00.144: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  3128. 07-27 16:54:00.144: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188vb0
  3129. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2188;
  3130. 07-27 16:54:00.144: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinvb0
  3131. 07-27 16:54:00.144: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  3132. 07-27 16:54:00.144: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizevb0
  3133. 07-27 16:54:00.144: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  3134. 07-27 16:54:00.144: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamsvb0
  3135. 07-27 16:54:00.144: D/UE4(7893): highp vec4 View_TemporalAAParams;
  3136. 07-27 16:54:00.144: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamsvb0
  3137. 07-27 16:54:00.144: D/UE4(7893): highp vec4 View_CircleDOFParams;
  3138. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthvb0
  3139. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  3140. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancevb0
  3141. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  3142. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalevb0
  3143. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldScale;
  3144. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthvb0
  3145. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  3146. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionvb0
  3147. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  3148. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionvb0
  3149. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  3150. 07-27 16:54:00.144: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionvb0
  3151. 07-27 16:54:00.144: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  3152. 07-27 16:54:00.144: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelvb0
  3153. 07-27 16:54:00.144: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  3154. 07-27 16:54:00.144: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledvb0
  3155. 07-27 16:54:00.144: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  3156. 07-27 16:54:00.144: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakvb0
  3157. 07-27 16:54:00.144: D/UE4(7893): highp float View_GeneralPurposeTweak;
  3158. 07-27 16:54:00.144: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetvb0
  3159. 07-27 16:54:00.144: D/UE4(7893): highp float View_DemosaicVposOffset;
  3160. 07-27 16:54:00.144: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332vb0
  3161. 07-27 16:54:00.144: D/UE4(7893): highp float _View_PrePadding2332;
  3162. 07-27 16:54:00.144: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalevb0
  3163. 07-27 16:54:00.144: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  3164. 07-27 16:54:00.144: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModevb0
  3165. 07-27 16:54:00.144: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  3166. 07-27 16:54:00.144: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionvb0
  3167. 07-27 16:54:00.144: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  3168. 07-27 16:54:00.144: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowervb0
  3169. 07-27 16:54:00.144: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  3170. 07-27 16:54:00.144: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowervb0
  3171. 07-27 16:54:00.144: D/UE4(7893): highp float View_AtmosphericFogPower;
  3172. 07-27 16:54:00.144: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalevb0
  3173. 07-27 16:54:00.144: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  3174. 07-27 16:54:00.144: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetvb0
  3175. 07-27 16:54:00.144: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  3176. 07-27 16:54:00.145: D/UE4(7893): v9.w = 1.000000e+00;
  3177. 07-27 16:54:00.145: D/UE4(7893): highp vec3 v10;
  3178. 07-27 16:54:00.145: D/UE4(7893): highp vec4 v11;
  3179. 07-27 16:54:00.145: D/UE4(7893): highp vec4 v12;
  3180. 07-27 16:54:00.145: D/UE4(7893): highp vec3 v13;
  3181. 07-27 16:54:00.145: D/UE4(7893): highp vec4 v14;
  3182. 07-27 16:54:00.145: D/UE4(7893): v14.xyz = v15;
  3183. 07-27 16:54:00.145: D/UE4(7893): highp float f17;
  3184. 07-27 16:54:00.145: D/UE4(7893): v1.w = v11.w;
  3185. 07-27 16:54:00.146: D/UE4(7893): out_TEXCOORD11.Data.xyzw = v14;
  3186. 07-27 16:54:00.146: D/UE4(7893): gl_Position.xyzw = v0;
  3187. 07-27 16:54:00.176: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:82: 'TEXCOORD0' : location layout not allowed on block
  3188. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:83: 'TEXCOORD8' : location layout not allowed on block
  3189. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'v1' : undeclared identifier
  3190. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3191. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'in_TEXCOORD0' : undeclared identifier
  3192. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'Data' : field selection requires structure, vector, or matrix on left hand side
  3193. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'xy' : field selection requires structure, vector, or matrix on left hand side
  3194. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'texture' : no matching overloaded function found - implicit conversion not allowed
  3195. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3196. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'max' : no matching overloaded function found - implicit conversion not allowed
  3197. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'pow' : no matching overloaded function found - implicit conversion not allowed
  3198. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:89: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3199. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'v2' : undeclared identifier
  3200. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3201. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'Data' : field selection requires structure, vector, or matrix on left hand side
  3202. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'xy' : field selection requires structure, vector, or matrix on left hand side
  3203. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'texture' : no matching overloaded function found - implicit conversion not allowed
  3204. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3205. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:91: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3206. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:93: 'v3' : undeclared identifier
  3207. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:93: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3208. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:93: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
  3209. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:94: 'w' : field selection requires structure, vector, or matrix on left hand side
  3210. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:97: 'v5' : undeclared identifier
  3211. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:97: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3212. 07-27 16:54:00.176: D/UE4(7893): ERROR: 0:98
  3213. 07-27 16:54:00.176: D/UE4(7893): Original Source is (len 3247) #version 310 es
  3214. 07-27 16:54:00.176: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  3215. 07-27 16:54:00.176: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  3216. 07-27 16:54:00.176: D/UE4(7893): #endif
  3217. 07-27 16:54:00.176: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  3218. 07-27 16:54:00.176: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  3219. 07-27 16:54:00.176: D/UE4(7893): #endif
  3220. 07-27 16:54:00.176: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  3221. 07-27 16:54:00.176: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  3222. 07-27 16:54:00.176: D/UE4(7893): #endif
  3223. 07-27 16:54:00.176: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  3224. 07-27 16:54:00.176: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  3225. 07-27 16:54:00.176: D/UE4(7893): #endif
  3226. 07-27 16:54:00.176: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  3227. 07-27 16:54:00.176: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  3228. 07-27 16:54:00.176: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  3229. 07-27 16:54:00.176: D/UE4(7893): // end extensions
  3230. 07-27 16:54:00.176: D/UE4(7893): layout(std140) uniform pb0
  3231. 07-27 16:54:00.176: D/UE4(7893): {
  3232. 07-27 16:54:00.176: D/UE4(7893): #define Material_VectorExpressions Material_VectorExpressionspb0
  3233. 07-27 16:54:00.177: D/UE4(7893): highp vec4 Material_VectorExpressions[4];
  3234. 07-27 16:54:00.177: D/UE4(7893): #define Material_ScalarExpressions Material_ScalarExpressionspb0
  3235. 07-27 16:54:00.177: D/UE4(7893): highp vec4 Material_ScalarExpressions[1];
  3236. 07-27 16:54:00.177: D/UE4(7893): };
  3237. 07-27 16:54:00.177: D/UE4(7893): precision mediump float;
  3238. 07-27 16:54:00.177: D/UE4(7893): precision mediump int;
  3239. 07-27 16:54:00.177: D/UE4(7893): #ifndef DONTEMITSAMPLERDEFAULTPRECISION
  3240. 07-27 16:54:00.177: D/UE4(7893): precision mediump sampler2D;
  3241. 07-27 16:54:00.177: D/UE4(7893): precision mediump samplerCube;
  3242. 07-27 16:54:00.177: D/UE4(7893): #endif
  3243. 07-27 16:54:00.177: D/UE4(7893): #ifdef TEXCOORDPRECISIONWORKAROUND
  3244. 07-27 16:54:00.177: D/UE4(7893): vec4 texture2DTexCoordPrecisionWorkaround(sampler2D p, vec2 tcoord)
  3245. 07-27 16:54:00.177: D/UE4(7893): {
  3246. 07-27 16:54:00.177: D/UE4(7893): return texture2D(p, tcoord);
  3247. 07-27 16:54:00.177: D/UE4(7893): }
  3248. 07-27 16:54:00.177: D/UE4(7893): #define texture2D texture2DTexCoordPrecisionWorkaround
  3249. 07-27 16:54:00.177: D/UE4(7893): #endif
  3250. 07-27 16:54:00.177: D/UE4(7893): precision highp float;
  3251. 07-27 16:54:00.177: D/UE4(7893): precision highp int;
  3252. 07-27 16:54:00.177: D/UE4(7893): void compiler_internal_AdjustInputSemantic(inout vec4 TempVariable)
  3253. 07-27 16:54:00.177: D/UE4(7893): {
  3254. 07-27 16:54:00.177: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  3255. 07-27 16:54:00.177: D/UE4(7893): TempVariable.y = -TempVariable.y;
  3256. 07-27 16:54:00.177: D/UE4(7893): TempVariable.z = ( TempVariable.z + TempVariable.w ) / 2.0;
  3257. 07-27 16:54:00.177: D/UE4(7893): #endif
  3258. 07-27 16:54:00.177: D/UE4(7893): }
  3259. 07-27 16:54:00.177: D/UE4(7893): void compiler_internal_AdjustOutputSemantic(inout vec4 Src)
  3260. 07-27 16:54:00.177: D/UE4(7893): {
  3261. 07-27 16:54:00.177: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  3262. 07-27 16:54:00.177: D/UE4(7893): Src.y = -Src.y;
  3263. 07-27 16:54:00.177: D/UE4(7893): Src.z = ( 2.0 * Src.z ) - Src.w;
  3264. 07-27 16:54:00.177: D/UE4(7893): #endif
  3265. 07-27 16:54:00.177: D/UE4(7893): }
  3266. 07-27 16:54:00.177: D/UE4(7893): bool compiler_internal_AdjustIsFrontFacing(bool isFrontFacing)
  3267. 07-27 16:54:00.177: D/UE4(7893): {
  3268. 07-27 16:54:00.177: D/UE4(7893): #if HLSLCC_DX11ClipSpace
  3269. 07-27 16:54:00.177: D/UE4(7893): return !isFrontFacing;
  3270. 07-27 16:54:00.177: D/UE4(7893): #else
  3271. 07-27 16:54:00.177: D/UE4(7893): return isFrontFacing;
  3272. 07-27 16:54:00.178: D/UE4(7893): #endif
  3273. 07-27 16:54:00.178: D/UE4(7893): }
  3274. 07-27 16:54:00.178: D/UE4(7893): uniform highp sampler2D ps1;
  3275. 07-27 16:54:00.178: D/UE4(7893): uniform highp sampler2D ps0;
  3276. 07-27 16:54:00.178: D/UE4(7893): INTERFACE_BLOCK(2, smooth , in , TEXCOORD0, highp vec4, Data) in_TEXCOORD0;
  3277. 07-27 16:54:00.178: D/UE4(7893): INTERFACE_BLOCK(3, smooth , in , TEXCOORD8, highp vec4, Data) in_TEXCOORD8;
  3278. 07-27 16:54:00.178: D/UE4(7893): INTERFACE_LOCATION(0) out vec4 out_Target0;
  3279. 07-27 16:54:00.178: D/UE4(7893): void main()
  3280. 07-27 16:54:00.178: D/UE4(7893): {
  3281. 07-27 16:54:00.178: D/UE4(7893): vec4 v0;
  3282. 07-27 16:54:00.178: D/UE4(7893): vec3 v1;
  3283. 07-27 16:54:00.178: D/UE4(7893): v1.xyz = (pow(max(texture(ps0,in_TEXCOORD0.Data.xy).xyz,vec3(0.000000e+00,0.000000e+00,0.000000e+00)),Material_ScalarExpressions[0].zzz)*Material_VectorExpressions[2].xyz);
  3284. 07-27 16:54:00.178: D/UE4(7893): vec3 v2;
  3285. 07-27 16:54:00.178: D/UE4(7893): v2.xyz = pow(max(((((v1*vec3(1.500000e+01,1.500000e+01,1.500000e+01))*Material_ScalarExpressions[0].www)+v1)+(Material_VectorExpressions[2].xyz*texture(ps1,in_TEXCOORD0.Data.xy).xyz)),vec3(0.000000e+00,0.000000e+00,0.000000e+00)),vec3(2.000000e+00,2.000000e+00,2.000000e+00));
  3286. 07-27 16:54:00.178: D/UE4(7893): vec4 v3;
  3287. 07-27 16:54:00.178: D/UE4(7893): v3.xyz = vec3(5.773503e-01,5.773503e-01,5.773503e-01);
  3288. 07-27 16:54:00.178: D/UE4(7893): v3.w = Material_ScalarExpressions[0].y;
  3289. 07-27 16:54:00.178: D/UE4(7893): highp vec4 v4;
  3290. 07-27 16:54:00.178: D/UE4(7893): highp vec4 v5;
  3291. 07-27 16:54:00.178: D/UE4(7893): v5.xyzw = v3;
  3292. 07-27 16:54:00.179: D/UE4(7893): v4.xyzw = v5;
  3293. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v6;
  3294. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v7;
  3295. 07-27 16:54:00.179: D/UE4(7893): v7.xyz = vec3(0.000000e+00,0.000000e+00,0.000000e+00);
  3296. 07-27 16:54:00.179: D/UE4(7893): v6.xyz = v7;
  3297. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v8;
  3298. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v9;
  3299. 07-27 16:54:00.179: D/UE4(7893): v9.xyz = v2;
  3300. 07-27 16:54:00.179: D/UE4(7893): v8.xyz = v9;
  3301. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v10;
  3302. 07-27 16:54:00.179: D/UE4(7893): v10.xyz = (v6+(v4.xyz*vec3(dot(v4.xyz,(v8+(-v6))))));
  3303. 07-27 16:54:00.179: D/UE4(7893): highp vec3 v11;
  3304. 07-27 16:54:00.179: D/UE4(7893): v11.xyz = (v8+(-v10));
  3305. 07-27 16:54:00.179: D/UE4(7893): vec3 v12;
  3306. 07-27 16:54:00.179: D/UE4(7893): v12.xyz = ((v10+((v11*vec3(cos(v4.w)))+(cross(v4.xyz,v11)*vec3(sin(v4.w)))))+(-v8));
  3307. 07-27 16:54:00.179: D/UE4(7893): v0.xyz = max(((v12+v2)+Material_VectorExpressions[3].xyz),vec3(0.000000e+00,0.000000e+00,0.000000e+00));
  3308. 07-27 16:54:00.179: D/UE4(7893): v0.w = 0.000000e+00;
  3309. 07-27 16:54:00.179: D/UE4(7893): float h13;
  3310. 07-27 16:54:00.179: D/UE4(7893): h13 = in_TEXCOORD8.Data.w;
  3311. 07-27 16:54:00.179: D/UE4(7893): v0.w = h13;
  3312. 07-27 16:54:00.179: D/UE4(7893): out_Target0.xyzw = v0;
  3313. 07-27 16:54:00.179: D/UE4(7893): }
  3314. 07-27 16:54:00.213: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:430: 'TEXCOORD10' : location layout not allowed on block
  3315. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:431: 'TEXCOORD11' : location layout not allowed on block
  3316. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:432: 'TEXCOORD0' : location layout not allowed on block
  3317. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:433: 'TEXCOORD8' : location layout not allowed on block
  3318. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:441: 'v4' : undeclared identifier
  3319. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:441: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3320. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:441: 'assign' : cannot convert from '4-component vector of float' to 'float'
  3321. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'v3' : undeclared identifier
  3322. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3323. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3324. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'cross' : no matching overloaded function found - implicit conversion not allowed
  3325. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'www' : field selection requires structure, vector, or matrix on left hand side
  3326. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3327. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'cross' : no matching overloaded function found - implicit conversion not allowed
  3328. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:442: 'www' : field selection requires structure, vector, or matrix on left hand side
  3329. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:445: 'm6' : undeclared identifier
  3330. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:445: 'm6' : left of '[' is not of type array, matrix, or vector
  3331. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:445: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3332. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:445: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3333. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:446: 'm6' : left of '[' is not of type array, matrix, or vector
  3334. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:446: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3335. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:446: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3336. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:447: 'm6' : left of '[' is not of type array, matrix, or vector
  3337. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:447: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3338. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:447: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3339. 07-27 16:54:00.213: D/UE4(7893): ERROR: 0:450: 'm8' : undeclar
  3340. 07-27 16:54:00.213: D/UE4(7893): Original Source is (len 23258) #version 310 es
  3341. 07-27 16:54:00.213: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  3342. 07-27 16:54:00.213: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  3343. 07-27 16:54:00.213: D/UE4(7893): #endif
  3344. 07-27 16:54:00.213: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  3345. 07-27 16:54:00.213: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  3346. 07-27 16:54:00.213: D/UE4(7893): #endif
  3347. 07-27 16:54:00.213: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  3348. 07-27 16:54:00.213: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  3349. 07-27 16:54:00.213: D/UE4(7893): #endif
  3350. 07-27 16:54:00.213: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  3351. 07-27 16:54:00.213: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  3352. 07-27 16:54:00.213: D/UE4(7893): #endif
  3353. 07-27 16:54:00.213: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  3354. 07-27 16:54:00.213: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  3355. 07-27 16:54:00.213: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  3356. 07-27 16:54:00.214: D/UE4(7893): // end extensions
  3357. 07-27 16:54:00.214: D/UE4(7893): layout(std140) uniform vb0
  3358. 07-27 16:54:00.214: D/UE4(7893): {
  3359. 07-27 16:54:00.214: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClipvb0
  3360. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  3361. 07-27 16:54:00.214: D/UE4(7893): #define View_WorldToClip View_WorldToClipvb0
  3362. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_WorldToClip;
  3363. 07-27 16:54:00.214: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewvb0
  3364. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  3365. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldvb0
  3366. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  3367. 07-27 16:54:00.214: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewvb0
  3368. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  3369. 07-27 16:54:00.214: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldvb0
  3370. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  3371. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewToClip View_ViewToClipvb0
  3372. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ViewToClip;
  3373. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAAvb0
  3374. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  3375. 07-27 16:54:00.214: D/UE4(7893): #define View_ClipToView View_ClipToViewvb0
  3376. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ClipToView;
  3377. 07-27 16:54:00.214: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldvb0
  3378. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  3379. 07-27 16:54:00.214: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldvb0
  3380. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  3381. 07-27 16:54:00.214: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldvb0
  3382. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ScreenToWorld;
  3383. 07-27 16:54:00.214: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldvb0
  3384. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  3385. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewForward View_ViewForwardvb0
  3386. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_ViewForward;
  3387. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844vb0
  3388. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding844;
  3389. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewUp View_ViewUpvb0
  3390. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_ViewUp;
  3391. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860vb0
  3392. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding860;
  3393. 07-27 16:54:00.214: D/UE4(7893): #define View_ViewRight View_ViewRightvb0
  3394. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_ViewRight;
  3395. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876vb0
  3396. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding876;
  3397. 07-27 16:54:00.214: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUpvb0
  3398. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  3399. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892vb0
  3400. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding892;
  3401. 07-27 16:54:00.214: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightvb0
  3402. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  3403. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908vb0
  3404. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding908;
  3405. 07-27 16:54:00.214: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformvb0
  3406. 07-27 16:54:00.214: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  3407. 07-27 16:54:00.214: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiasvb0
  3408. 07-27 16:54:00.214: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  3409. 07-27 16:54:00.214: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginvb0
  3410. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  3411. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956vb0
  3412. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding956;
  3413. 07-27 16:54:00.214: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginvb0
  3414. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  3415. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972vb0
  3416. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding972;
  3417. 07-27 16:54:00.214: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginvb0
  3418. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  3419. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988vb0
  3420. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding988;
  3421. 07-27 16:54:00.214: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationvb0
  3422. 07-27 16:54:00.214: D/UE4(7893): highp vec3 View_PreViewTranslation;
  3423. 07-27 16:54:00.214: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004vb0
  3424. 07-27 16:54:00.214: D/UE4(7893): highp float _View_PrePadding1004;
  3425. 07-27 16:54:00.214: D/UE4(7893): #define View_PrevProjection View_PrevProjectionvb0
  3426. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_PrevProjection;
  3427. 07-27 16:54:00.214: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjvb0
  3428. 07-27 16:54:00.214: D/UE4(7893): highp mat4 View_PrevViewProj;
  3429. 07-27 16:54:00.214: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjvb0
  3430. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  3431. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClipvb0
  3432. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevViewToClip;
  3433. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewvb0
  3434. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevClipToView;
  3435. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClipvb0
  3436. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  3437. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewvb0
  3438. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  3439. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldvb0
  3440. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  3441. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewvb0
  3442. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  3443. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldvb0
  3444. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  3445. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginvb0
  3446. 07-27 16:54:00.215: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  3447. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660vb0
  3448. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding1660;
  3449. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginvb0
  3450. 07-27 16:54:00.215: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  3451. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676vb0
  3452. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding1676;
  3453. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationvb0
  3454. 07-27 16:54:00.215: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  3455. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692vb0
  3456. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding1692;
  3457. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjvb0
  3458. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  3459. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldvb0
  3460. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  3461. 07-27 16:54:00.215: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClipvb0
  3462. 07-27 16:54:00.215: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  3463. 07-27 16:54:00.215: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJittervb0
  3464. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  3465. 07-27 16:54:00.215: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanevb0
  3466. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  3467. 07-27 16:54:00.215: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglesvb0
  3468. 07-27 16:54:00.215: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  3469. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglesvb0
  3470. 07-27 16:54:00.215: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  3471. 07-27 16:54:00.215: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinvb0
  3472. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_ViewRectMin;
  3473. 07-27 16:54:00.215: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizevb0
  3474. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  3475. 07-27 16:54:00.215: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizevb0
  3476. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  3477. 07-27 16:54:00.215: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxvb0
  3478. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  3479. 07-27 16:54:00.215: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplesvb0
  3480. 07-27 16:54:00.215: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  3481. 07-27 16:54:00.215: D/UE4(7893): #define View_PreExposure View_PreExposurevb0
  3482. 07-27 16:54:00.215: D/UE4(7893): highp float View_PreExposure;
  3483. 07-27 16:54:00.215: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurevb0
  3484. 07-27 16:54:00.215: D/UE4(7893): highp float View_OneOverPreExposure;
  3485. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012vb0
  3486. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding2012;
  3487. 07-27 16:54:00.215: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParametervb0
  3488. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  3489. 07-27 16:54:00.215: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParametervb0
  3490. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  3491. 07-27 16:54:00.215: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParametervb0
  3492. 07-27 16:54:00.215: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  3493. 07-27 16:54:00.215: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParametervb0
  3494. 07-27 16:54:00.215: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  3495. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimevb0
  3496. 07-27 16:54:00.215: D/UE4(7893): highp float View_PrevFrameGameTime;
  3497. 07-27 16:54:00.215: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimevb0
  3498. 07-27 16:54:00.215: D/UE4(7893): highp float View_PrevFrameRealTime;
  3499. 07-27 16:54:00.215: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskvb0
  3500. 07-27 16:54:00.215: D/UE4(7893): highp float View_OutOfBoundsMask;
  3501. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084vb0
  3502. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding2084;
  3503. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088vb0
  3504. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding2088;
  3505. 07-27 16:54:00.215: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092vb0
  3506. 07-27 16:54:00.215: D/UE4(7893): highp float _View_PrePadding2092;
  3507. 07-27 16:54:00.215: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramevb0
  3508. 07-27 16:54:00.215: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  3509. 07-27 16:54:00.215: D/UE4(7893): #define View_CullingSign View_CullingSignvb0
  3510. 07-27 16:54:00.215: D/UE4(7893): highp float View_CullingSign;
  3511. 07-27 16:54:00.215: D/UE4(7893): #define View_NearPlane View_NearPlanevb0
  3512. 07-27 16:54:00.215: D/UE4(7893): highp float View_NearPlane;
  3513. 07-27 16:54:00.215: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorvb0
  3514. 07-27 16:54:00.215: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  3515. 07-27 16:54:00.215: D/UE4(7893): #define View_GameTime View_GameTimevb0
  3516. 07-27 16:54:00.216: D/UE4(7893): highp float View_GameTime;
  3517. 07-27 16:54:00.216: D/UE4(7893): #define View_RealTime View_RealTimevb0
  3518. 07-27 16:54:00.216: D/UE4(7893): highp float View_RealTime;
  3519. 07-27 16:54:00.216: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiasvb0
  3520. 07-27 16:54:00.216: D/UE4(7893): highp float View_MaterialTextureMipBias;
  3521. 07-27 16:54:00.216: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplyvb0
  3522. 07-27 16:54:00.216: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  3523. 07-27 16:54:00.216: D/UE4(7893): #define View_Random View_Randomvb0
  3524. 07-27 16:54:00.216: D/UE4(7893): highp uint View_Random;
  3525. 07-27 16:54:00.216: D/UE4(7893): #define View_FrameNumber View_FrameNumbervb0
  3526. 07-27 16:54:00.216: D/UE4(7893): highp uint View_FrameNumber;
  3527. 07-27 16:54:00.216: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8vb0
  3528. 07-27 16:54:00.216: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  3529. 07-27 16:54:00.216: D/UE4(7893): #define View_CameraCut View_CameraCutvb0
  3530. 07-27 16:54:00.216: D/UE4(7893): highp float View_CameraCut;
  3531. 07-27 16:54:00.216: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskvb0
  3532. 07-27 16:54:00.216: D/UE4(7893): highp float View_UnlitViewmodeMask;
  3533. 07-27 16:54:00.216: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156vb0
  3534. 07-27 16:54:00.216: D/UE4(7893): highp float _View_PrePadding2156;
  3535. 07-27 16:54:00.216: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorvb0
  3536. 07-27 16:54:00.216: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  3537. 07-27 16:54:00.216: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionvb0
  3538. 07-27 16:54:00.216: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  3539. 07-27 16:54:00.216: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188vb0
  3540. 07-27 16:54:00.216: D/UE4(7893): highp float _View_PrePadding2188;
  3541. 07-27 16:54:00.216: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinvb0
  3542. 07-27 16:54:00.216: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  3543. 07-27 16:54:00.216: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizevb0
  3544. 07-27 16:54:00.216: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  3545. 07-27 16:54:00.216: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamsvb0
  3546. 07-27 16:54:00.216: D/UE4(7893): highp vec4 View_TemporalAAParams;
  3547. 07-27 16:54:00.216: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamsvb0
  3548. 07-27 16:54:00.216: D/UE4(7893): highp vec4 View_CircleDOFParams;
  3549. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthvb0
  3550. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  3551. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancevb0
  3552. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  3553. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalevb0
  3554. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldScale;
  3555. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthvb0
  3556. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  3557. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionvb0
  3558. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  3559. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionvb0
  3560. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  3561. 07-27 16:54:00.216: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionvb0
  3562. 07-27 16:54:00.216: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  3563. 07-27 16:54:00.216: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelvb0
  3564. 07-27 16:54:00.216: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  3565. 07-27 16:54:00.216: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledvb0
  3566. 07-27 16:54:00.216: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  3567. 07-27 16:54:00.216: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakvb0
  3568. 07-27 16:54:00.216: D/UE4(7893): highp float View_GeneralPurposeTweak;
  3569. 07-27 16:54:00.216: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetvb0
  3570. 07-27 16:54:00.216: D/UE4(7893): highp float View_DemosaicVposOffset;
  3571. 07-27 16:54:00.216: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332vb0
  3572. 07-27 16:54:00.216: D/UE4(7893): highp float _View_PrePadding2332;
  3573. 07-27 16:54:00.216: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalevb0
  3574. 07-27 16:54:00.216: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  3575. 07-27 16:54:00.216: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModevb0
  3576. 07-27 16:54:00.216: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  3577. 07-27 16:54:00.216: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionvb0
  3578. 07-27 16:54:00.216: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  3579. 07-27 16:54:00.216: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowervb0
  3580. 07-27 16:54:00.216: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  3581. 07-27 16:54:00.216: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowervb0
  3582. 07-27 16:54:00.216: D/UE4(7893): highp float View_AtmosphericFogPower;
  3583. 07-27 16:54:00.216: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalevb0
  3584. 07-27 16:54:00.216: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  3585. 07-27 16:54:00.216: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetvb0
  3586. 07-27 16:54:00.216: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  3587. 07-27 16:54:00.216: D/UE4(7893): highp float View_AtmosphericFogHeightScaleRayleigh;
  3588. 07-27 16:54:00.554: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:523: 'TEXCOORD10' : location layout not allowed on block
  3589. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:524: 'TEXCOORD11' : location layout not allowed on block
  3590. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:525: 'TEXCOORD8' : location layout not allowed on block
  3591. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:530: 'v0' : undeclared identifier
  3592. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:530: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3593. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:530: 'assign' : cannot convert from '3-component vector of float' to 'float'
  3594. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:532: 'v1' : undeclared identifier
  3595. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:532: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3596. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:532: 'assign' : cannot convert from 'FragCoord 4-component vector of float' to 'float'
  3597. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:533: 'w' : field selection requires structure, vector, or matrix on left hand side
  3598. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:540: 'v7' : undeclared identifier
  3599. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3600. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:540: 'in_TEXCOORD10' : undeclared identifier
  3601. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:540: 'Data' : field selection requires structure, vector, or matrix on left hand side
  3602. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3603. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:541: 'v6' : undeclared identifier
  3604. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3605. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:544: 'v9' : undeclared identifier
  3606. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:544: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3607. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:544: 'in_TEXCOORD11' : undeclared identifier
  3608. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:544: 'Data' : field selection requires structure, vector, or matrix on left hand side
  3609. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:545: 'v8' : undeclared identifier
  3610. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:545: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3611. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:549: 'v12' : undeclared identifier
  3612. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:549: 'xy' : field selection requires structure, vector, or matrix on left hand side
  3613. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:549: 'assign' : cannot convert from '2-component vector of float' to 'float'
  3614. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:550: 'v11' : undeclared identifier
  3615. 07-27 16:54:00.554: D/UE4(7893): ERROR: 0:550: 'xy' : field selection requires structure, vector,
  3616. 07-27 16:54:00.554: D/UE4(7893): Original Source is (len 36010) #version 310 es
  3617. 07-27 16:54:00.554: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  3618. 07-27 16:54:00.554: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  3619. 07-27 16:54:00.554: D/UE4(7893): #endif
  3620. 07-27 16:54:00.554: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  3621. 07-27 16:54:00.554: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  3622. 07-27 16:54:00.554: D/UE4(7893): #endif
  3623. 07-27 16:54:00.554: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  3624. 07-27 16:54:00.554: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  3625. 07-27 16:54:00.554: D/UE4(7893): #endif
  3626. 07-27 16:54:00.554: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  3627. 07-27 16:54:00.554: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  3628. 07-27 16:54:00.554: D/UE4(7893): #endif
  3629. 07-27 16:54:00.554: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  3630. 07-27 16:54:00.554: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  3631. 07-27 16:54:00.554: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  3632. 07-27 16:54:00.554: D/UE4(7893): // end extensions
  3633. 07-27 16:54:00.554: D/UE4(7893): layout(std140) uniform pb0
  3634. 07-27 16:54:00.554: D/UE4(7893): {
  3635. 07-27 16:54:00.554: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  3636. 07-27 16:54:00.554: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  3637. 07-27 16:54:00.554: D/UE4(7893): #define View_WorldToClip View_WorldToClippb0
  3638. 07-27 16:54:00.554: D/UE4(7893): highp mat4 View_WorldToClip;
  3639. 07-27 16:54:00.554: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  3640. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  3641. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  3642. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  3643. 07-27 16:54:00.555: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  3644. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  3645. 07-27 16:54:00.555: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  3646. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  3647. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewToClip View_ViewToClippb0
  3648. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ViewToClip;
  3649. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  3650. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  3651. 07-27 16:54:00.555: D/UE4(7893): #define View_ClipToView View_ClipToViewpb0
  3652. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ClipToView;
  3653. 07-27 16:54:00.555: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  3654. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  3655. 07-27 16:54:00.555: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  3656. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  3657. 07-27 16:54:00.555: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldpb0
  3658. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ScreenToWorld;
  3659. 07-27 16:54:00.555: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  3660. 07-27 16:54:00.555: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  3661. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewForward View_ViewForwardpb0
  3662. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_ViewForward;
  3663. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844pb0
  3664. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding844;
  3665. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewUp View_ViewUppb0
  3666. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_ViewUp;
  3667. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860pb0
  3668. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding860;
  3669. 07-27 16:54:00.555: D/UE4(7893): #define View_ViewRight View_ViewRightpb0
  3670. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_ViewRight;
  3671. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876pb0
  3672. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding876;
  3673. 07-27 16:54:00.555: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  3674. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  3675. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892pb0
  3676. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding892;
  3677. 07-27 16:54:00.555: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightpb0
  3678. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  3679. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908pb0
  3680. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding908;
  3681. 07-27 16:54:00.555: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformpb0
  3682. 07-27 16:54:00.555: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  3683. 07-27 16:54:00.555: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiaspb0
  3684. 07-27 16:54:00.555: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  3685. 07-27 16:54:00.555: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginpb0
  3686. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  3687. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956pb0
  3688. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding956;
  3689. 07-27 16:54:00.555: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginpb0
  3690. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  3691. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972pb0
  3692. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding972;
  3693. 07-27 16:54:00.555: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginpb0
  3694. 07-27 16:54:00.555: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  3695. 07-27 16:54:00.555: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988pb0
  3696. 07-27 16:54:00.555: D/UE4(7893): highp float _View_PrePadding988;
  3697. 07-27 16:54:00.555: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationpb0
  3698. 07-27 16:54:00.556: D/UE4(7893): highp vec3 View_PreViewTranslation;
  3699. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004pb0
  3700. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding1004;
  3701. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevProjection View_PrevProjectionpb0
  3702. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevProjection;
  3703. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjpb0
  3704. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevViewProj;
  3705. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjpb0
  3706. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  3707. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClippb0
  3708. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevViewToClip;
  3709. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewpb0
  3710. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevClipToView;
  3711. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClippb0
  3712. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  3713. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewpb0
  3714. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  3715. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldpb0
  3716. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  3717. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewpb0
  3718. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  3719. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldpb0
  3720. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  3721. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginpb0
  3722. 07-27 16:54:00.556: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  3723. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660pb0
  3724. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding1660;
  3725. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginpb0
  3726. 07-27 16:54:00.556: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  3727. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676pb0
  3728. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding1676;
  3729. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationpb0
  3730. 07-27 16:54:00.556: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  3731. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692pb0
  3732. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding1692;
  3733. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjpb0
  3734. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  3735. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldpb0
  3736. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  3737. 07-27 16:54:00.556: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClippb0
  3738. 07-27 16:54:00.556: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  3739. 07-27 16:54:00.556: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJitterpb0
  3740. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  3741. 07-27 16:54:00.556: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanepb0
  3742. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  3743. 07-27 16:54:00.556: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglespb0
  3744. 07-27 16:54:00.556: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  3745. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglespb0
  3746. 07-27 16:54:00.556: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  3747. 07-27 16:54:00.556: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinpb0
  3748. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_ViewRectMin;
  3749. 07-27 16:54:00.556: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizepb0
  3750. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  3751. 07-27 16:54:00.556: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  3752. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  3753. 07-27 16:54:00.556: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxpb0
  3754. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  3755. 07-27 16:54:00.556: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  3756. 07-27 16:54:00.556: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  3757. 07-27 16:54:00.556: D/UE4(7893): #define View_PreExposure View_PreExposurepb0
  3758. 07-27 16:54:00.556: D/UE4(7893): highp float View_PreExposure;
  3759. 07-27 16:54:00.556: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurepb0
  3760. 07-27 16:54:00.556: D/UE4(7893): highp float View_OneOverPreExposure;
  3761. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012pb0
  3762. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding2012;
  3763. 07-27 16:54:00.556: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParameterpb0
  3764. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  3765. 07-27 16:54:00.556: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParameterpb0
  3766. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  3767. 07-27 16:54:00.556: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParameterpb0
  3768. 07-27 16:54:00.556: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  3769. 07-27 16:54:00.556: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParameterpb0
  3770. 07-27 16:54:00.556: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  3771. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimepb0
  3772. 07-27 16:54:00.556: D/UE4(7893): highp float View_PrevFrameGameTime;
  3773. 07-27 16:54:00.556: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimepb0
  3774. 07-27 16:54:00.556: D/UE4(7893): highp float View_PrevFrameRealTime;
  3775. 07-27 16:54:00.556: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskpb0
  3776. 07-27 16:54:00.556: D/UE4(7893): highp float View_OutOfBoundsMask;
  3777. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084pb0
  3778. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding2084;
  3779. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088pb0
  3780. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding2088;
  3781. 07-27 16:54:00.556: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092pb0
  3782. 07-27 16:54:00.556: D/UE4(7893): highp float _View_PrePadding2092;
  3783. 07-27 16:54:00.556: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramepb0
  3784. 07-27 16:54:00.556: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  3785. 07-27 16:54:00.556: D/UE4(7893): #define View_CullingSign View_CullingSignpb0
  3786. 07-27 16:54:00.556: D/UE4(7893): highp float View_CullingSign;
  3787. 07-27 16:54:00.556: D/UE4(7893): #define View_NearPlane View_NearPlanepb0
  3788. 07-27 16:54:00.556: D/UE4(7893): highp float View_NearPlane;
  3789. 07-27 16:54:00.556: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorpb0
  3790. 07-27 16:54:00.556: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  3791. 07-27 16:54:00.556: D/UE4(7893): #define View_GameTime View_GameTimepb0
  3792. 07-27 16:54:00.556: D/UE4(7893): highp float View_GameTime;
  3793. 07-27 16:54:00.556: D/UE4(7893): #define View_RealTime View_RealTimepb0
  3794. 07-27 16:54:00.557: D/UE4(7893): highp float View_RealTime;
  3795. 07-27 16:54:00.557: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiaspb0
  3796. 07-27 16:54:00.557: D/UE4(7893): highp float View_MaterialTextureMipBias;
  3797. 07-27 16:54:00.557: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplypb0
  3798. 07-27 16:54:00.557: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  3799. 07-27 16:54:00.557: D/UE4(7893): #define View_Random View_Randompb0
  3800. 07-27 16:54:00.557: D/UE4(7893): highp uint View_Random;
  3801. 07-27 16:54:00.557: D/UE4(7893): #define View_FrameNumber View_FrameNumberpb0
  3802. 07-27 16:54:00.557: D/UE4(7893): highp uint View_FrameNumber;
  3803. 07-27 16:54:00.557: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8pb0
  3804. 07-27 16:54:00.557: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  3805. 07-27 16:54:00.557: D/UE4(7893): #define View_CameraCut View_CameraCutpb0
  3806. 07-27 16:54:00.557: D/UE4(7893): highp float View_CameraCut;
  3807. 07-27 16:54:00.557: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskpb0
  3808. 07-27 16:54:00.557: D/UE4(7893): highp float View_UnlitViewmodeMask;
  3809. 07-27 16:54:00.557: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156pb0
  3810. 07-27 16:54:00.557: D/UE4(7893): highp float _View_PrePadding2156;
  3811. 07-27 16:54:00.557: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorpb0
  3812. 07-27 16:54:00.557: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  3813. 07-27 16:54:00.557: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionpb0
  3814. 07-27 16:54:00.557: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  3815. 07-27 16:54:00.557: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188pb0
  3816. 07-27 16:54:00.557: D/UE4(7893): highp float _View_PrePadding2188;
  3817. 07-27 16:54:00.557: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinpb0
  3818. 07-27 16:54:00.557: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  3819. 07-27 16:54:00.557: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizepb0
  3820. 07-27 16:54:00.557: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  3821. 07-27 16:54:00.557: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamspb0
  3822. 07-27 16:54:00.557: D/UE4(7893): highp vec4 View_TemporalAAParams;
  3823. 07-27 16:54:00.557: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamspb0
  3824. 07-27 16:54:00.557: D/UE4(7893): highp vec4 View_CircleDOFParams;
  3825. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthpb0
  3826. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  3827. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancepb0
  3828. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  3829. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalepb0
  3830. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldScale;
  3831. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthpb0
  3832. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  3833. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionpb0
  3834. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  3835. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionpb0
  3836. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  3837. 07-27 16:54:00.557: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionpb0
  3838. 07-27 16:54:00.557: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  3839. 07-27 16:54:00.557: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelpb0
  3840. 07-27 16:54:00.557: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  3841. 07-27 16:54:00.557: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledpb0
  3842. 07-27 16:54:00.557: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  3843. 07-27 16:54:00.557: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakpb0
  3844. 07-27 16:54:00.557: D/UE4(7893): highp float View_GeneralPurposeTweak;
  3845. 07-27 16:54:00.557: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetpb0
  3846. 07-27 16:54:00.557: D/UE4(7893): highp float View_DemosaicVposOffset;
  3847. 07-27 16:54:00.557: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332pb0
  3848. 07-27 16:54:00.557: D/UE4(7893): highp float _View_PrePadding2332;
  3849. 07-27 16:54:00.557: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalepb0
  3850. 07-27 16:54:00.557: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  3851. 07-27 16:54:00.557: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModepb0
  3852. 07-27 16:54:00.557: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  3853. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionpb0
  3854. 07-27 16:54:00.557: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  3855. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowerpb0
  3856. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  3857. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  3858. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogPower;
  3859. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalepb0
  3860. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  3861. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetpb0
  3862. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  3863. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  3864. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogGroundOffset;
  3865. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalepb0
  3866. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogDistanceScale;
  3867. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalepb0
  3868. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  3869. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighpb0
  3870. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogHeightScaleRayleigh;
  3871. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancepb0
  3872. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogStartDistance;
  3873. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetpb0
  3874. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogDistanceOffset;
  3875. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalepb0
  3876. 07-27 16:54:00.557: D/UE4(7893): highp float View_AtmosphericFogSunDiscScale;
  3877. 07-27 16:54:00.557: D/UE4(7893): #define View_AtmosphericFogRenderMask View_AtmosphericFogRenderMaskpb0
  3878. 07-27 16:54:00.557: D/UE4(7893): highp uint View_AtmosphericFogRenderMask;
  3879. 07-27 16:54:00.558: D/UE4(7893): highp float PrecomputedLightingBuffer_DirectionalLightShadowing;
  3880. 07-27 16:54:00.558: D/UE4(7893): #define _PrecomputedLightingBuffer_PrePadding88 _PrecomputedLightingBuffer_PrePadding88pb2
  3881. 07-27 16:54:00.559: D/UE4(7893): highp float _PrecomputedLightingBuffer_PrePadding88;
  3882. 07-27 16:54:00.559: D/UE4(7893): #define _PrecomputedLightingBuffer_PrePadding92 _PrecomputedLightingBuffer_PrePadding92pb2
  3883. 07-27 16:54:00.559: D/UE4(7893): highp float _PrecomputedLightingBuffer_PrePadding92;
  3884. 07-27 16:54:00.559: D/UE4(7893): #define PrecomputedLightingBuffer_StaticShadowMapMasks PrecomputedLightingBuffer_StaticShadowMapMaskspb2
  3885. 07-27 16:54:00.559: D/UE4(7893): highp vec4 PrecomputedLightingBuffer_StaticShadowMapMasks;
  3886. 07-27 16:54:00.559: D/UE4(7893): #define PrecomputedLightingBuffer_InvUniformPenumbraSizes PrecomputedLightingBuffer_InvUniformPenumbraSizespb2
  3887. 07-27 16:54:00.559: D/UE4(7893): highp vec4 PrecomputedLightingBuffer_InvUniformPenumbraSizes;
  3888. 07-27 16:54:00.559: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingSHCoefficients0 PrecomputedLightingBuffer_IndirectLightingSHCoefficients0pb2
  3889. 07-27 16:54:00.560: D/UE4(7893): [2018.07.27-15.54.00:559][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:428: 'TEXCOORD6' : location layout not allowed on block
  3890. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:432: 'f0' : undeclared identifier
  3891. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:434: 'v1' : undeclared identifier
  3892. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:434: 'xy' : field selection requires structure, vector, or matrix on left hand side
  3893. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:434: 'assign' : cannot convert from '2-component vector of float' to 'float'
  3894. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:437: 'v3' : undeclared identifier
  3895. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:437: 'w' : field selection requires structure, vector, or matrix on left hand side
  3896. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:438: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3897. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:441: 'v5' : undeclared identifier
  3898. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:441: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3899. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:441: 'yyyy' : field selection requires structure, vector, or matrix on left hand side
  3900. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:441: 'xxxx' : field selection requires structure, vector, or matrix on left hand side
  3901. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:441: 'assign' : cannot convert from '4-component vector of float' to 'float'
  3902. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:442: 'v4' : undeclared identifier
  3903. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:442: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  3904. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:443: 'z' : field selection requires structure, vector, or matrix on left hand side
  3905. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:446: 'w' : field selection requires structure, vector, or matrix on left hand side
  3906. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:448: 'z' : field selection requires structure, vector, or matrix on left hand side
  3907. 07-27 16:54:00.560: D/UE4(7893): ERROR: 0:448: 'x' : field selection requires structure, vector, or matrix on left hand side
  3908. 07-27 16:54:00.560: D/UE4(7893): Original Source is (len 21482) #version 310 es
  3909. 07-27 16:54:00.560: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  3910. 07-27 16:54:00.560: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  3911. 07-27 16:54:00.560: D/UE4(7893): #endif
  3912. 07-27 16:54:00.560: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  3913. 07-27 16:54:00.561: D/UE4(7893): #endif
  3914. 07-27 16:54:00.561: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  3915. 07-27 16:54:00.561: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  3916. 07-27 16:54:00.561: D/UE4(7893): #endif
  3917. 07-27 16:54:00.561: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  3918. 07-27 16:54:00.561: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  3919. 07-27 16:54:00.562: D/UE4(7893): highp float View_PrevFrameRealTime;
  3920. 07-27 16:54:00.562: D/UE4(7893): highp float View_OutOfBoundsMask;
  3921. 07-27 16:54:00.562: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088vb0
  3922. 07-27 16:54:00.562: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  3923. 07-27 16:54:00.562: D/UE4(7893): #define View_NearPlane View_NearPlanevb0
  3924. 07-27 16:54:00.562: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorvb0
  3925. 07-27 16:54:00.562: D/UE4(7893): #define View_RealTime View_RealTimevb0
  3926. 07-27 16:54:00.562: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiasvb0
  3927. 07-27 16:54:00.562: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  3928. 07-27 16:54:00.562: D/UE4(7893): #define View_FrameNumber View_FrameNumbervb0
  3929. 07-27 16:54:00.562: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  3930. 07-27 16:54:00.562: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskvb0
  3931. 07-27 16:54:00.562: D/UE4(7893): highp float _View_PrePadding2156;
  3932. 07-27 16:54:00.562: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionvb0
  3933. 07-27 16:54:00.562: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188vb0
  3934. 07-27 16:54:00.562: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  3935. 07-27 16:54:00.562: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamsvb0
  3936. 07-27 16:54:00.562: D/UE4(7893): highp vec4 View_CircleDOFParams;
  3937. 07-27 16:54:00.562: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  3938. 07-27 16:54:00.562: D/UE4(7893): highp float View_DepthOfFieldScale;
  3939. 07-27 16:54:00.562: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionvb0
  3940. 07-27 16:54:00.562: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionvb0
  3941. 07-27 16:54:00.562: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  3942. 07-27 16:54:00.562: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledvb0
  3943. 07-27 16:54:00.562: D/UE4(7893): highp float View_GeneralPurposeTweak;
  3944. 07-27 16:54:00.562: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332vb0
  3945. 07-27 16:54:00.562: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  3946. 07-27 16:54:00.562: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalevb0
  3947. 07-27 16:54:00.562: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  3948. 07-27 16:54:00.562: D/UE4(7893): highp float View_AtmosphericFogGroundOffset;
  3949. 07-27 16:54:00.562: D/UE4(7893): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalevb0
  3950. 07-27 16:54:00.562: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  3951. 07-27 16:54:00.568: D/UE4(7893): [2018.07.27-15.54.00:567][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:429: 'TEXCOORD10' : location layout not allowed on block
  3952. 07-27 16:54:00.568: D/UE4(7893): ERROR: 0:430: 'TEXCOORD11' : location layout not allowed on block
  3953. 07-27 16:54:00.569: D/UE4(7893): highp float _View_PrePadding908;
  3954. 07-27 16:54:00.569: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  3955. 07-27 16:54:00.569: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizevb0
  3956. 07-27 16:54:00.569: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  3957. 07-27 16:54:00.569: D/UE4(7893): #define View_PreExposure View_PreExposurevb0
  3958. 07-27 16:54:00.569: D/UE4(7893): highp float View_PreExposure;
  3959. 07-27 16:54:00.569: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurevb0
  3960. 07-27 16:54:00.569: D/UE4(7893): highp float View_OneOverPreExposure;
  3961. 07-27 16:54:00.569: D/UE4(7893): highp float _View_PrePadding2012;
  3962. 07-27 16:54:00.569: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  3963. 07-27 16:54:00.569: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  3964. 07-27 16:54:00.569: D/UE4(7893): highp float View_PrevFrameGameTime;
  3965. 07-27 16:54:00.570: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskvb0
  3966. 07-27 16:54:00.570: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088vb0
  3967. 07-27 16:54:00.570: D/UE4(7893): highp float _View_PrePadding2092;
  3968. 07-27 16:54:00.570: D/UE4(7893): #define View_NearPlane View_NearPlanevb0
  3969. 07-27 16:54:00.570: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  3970. 07-27 16:54:00.570: D/UE4(7893): #define View_RealTime View_RealTimevb0
  3971. 07-27 16:54:00.570: D/UE4(7893): highp float View_MaterialTextureMipBias;
  3972. 07-27 16:54:00.570: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplyvb0
  3973. 07-27 16:54:00.570: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  3974. 07-27 16:54:00.570: D/UE4(7893): #define View_FrameNumber View_FrameNumbervb0
  3975. 07-27 16:54:00.571: D/UE4(7893): highp vec4 View_SkyLightColor;
  3976. 07-27 16:54:00.571: D/UE4(7893): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  3977. 07-27 16:54:00.571: D/UE4(7893): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetvb0
  3978. 07-27 16:54:00.571: D/UE4(7893): highp float View_HMDEyePaddingOffset;
  3979. 07-27 16:54:00.571: D/UE4(7893): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMipvb0
  3980. 07-27 16:54:00.571: D/UE4(7893): highp float View_ReflectionCubemapMaxMip;
  3981. 07-27 16:54:00.571: D/UE4(7893): highp float View_GlobalVolumeDimension_UB;
  3982. 07-27 16:54:00.571: D/UE4(7893): #define View_MaxGlobalDistance_UB View_MaxGlobalDistance_UBvb0
  3983. 07-27 16:54:00.571: D/UE4(7893): #define View_VolumetricFogInvGridSize View_VolumetricFogInvGridSizevb0
  3984. 07-27 16:54:00.571: D/UE4(7893): highp float _View_PrePadding2812;
  3985. 07-27 16:54:00.571: D/UE4(7893): highp float _View_PrePadding2828;
  3986. 07-27 16:54:00.571: D/UE4(7893): #define View_VolumetricFogMaxDistance View_VolumetricFogMaxDistancevb0
  3987. 07-27 16:54:00.571: D/UE4(7893): highp float _View_PrePadding2844;
  3988. 07-27 16:54:00.571: D/UE4(7893): #define _View_PrePadding2860 _View_PrePadding2860vb0
  3989. 07-27 16:54:00.573: D/UE4(7893): ERROR: 0:91: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3990. 07-27 16:54:00.573: D/UE4(7893): ERROR: 0:93: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  3991. 07-27 16:54:00.574: D/UE4(7893): ERROR: 0:97: 'v5' : undeclared identifier
  3992. 07-27 16:54:00.574: D/UE4(7893): Original Source is (len 3247) #version 310 es
  3993. 07-27 16:54:00.574: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  3994. 07-27 16:54:00.574: D/UE4(7893): #endif
  3995. 07-27 16:54:00.574: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  3996. 07-27 16:54:00.574: D/UE4(7893): #endif
  3997. 07-27 16:54:00.578: D/UE4(7893): [2018.07.27-15.54.00:576][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:430: 'TEXCOORD10' : location layout not allowed on block
  3998. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:431: 'TEXCOORD11' : location layout not allowed on block
  3999. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:432: 'TEXCOORD0' : location layout not allowed on block
  4000. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:433: 'TEXCOORD8' : location layout not allowed on block
  4001. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:441: 'v4' : undeclared identifier
  4002. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:441: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4003. 07-27 16:54:00.578: D/UE4(7893): ERROR: 0:441: 'assign' : cannot convert from '4-component vector of float' to 'float'
  4004. 07-27 16:54:00.579: D/UE4(7893): highp float _View_PrePadding1660;
  4005. 07-27 16:54:00.580: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  4006. 07-27 16:54:00.581: D/UE4(7893): void compiler_internal_AdjustOutputSemantic(inout vec4 Src)
  4007. 07-27 16:54:00.581: D/UE4(7893): Src.z = ( 2.0 * Src.z ) - Src.w;
  4008. 07-27 16:54:00.581: D/UE4(7893): bool compiler_internal_AdjustIsFrontFacing(bool isFrontFacing)
  4009. 07-27 16:54:00.581: D/UE4(7893): return !isFrontFacing;
  4010. 07-27 16:54:00.581: D/UE4(7893): #endif
  4011. 07-27 16:54:00.582: D/UE4(7893): [2018.07.27-15.54.00:582][ 0]LogWorld: Bringing World /Game/ParallaxGame/Maps/MazeScene.MazeScene up for play (max tick rate 0) at 2018.07.27-16.54.00
  4012. 07-27 16:54:00.628: D/UE4(7893): LogRHI: Error: Shader compile failed: ERROR: 0:522: 'TEXCOORD10' : location layout not allowed on block
  4013. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:523: 'TEXCOORD11' : location layout not allowed on block
  4014. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:524: 'TEXCOORD8' : location layout not allowed on block
  4015. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:529: 'v0' : undeclared identifier
  4016. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:529: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4017. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:529: 'assign' : cannot convert from '3-component vector of float' to 'float'
  4018. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:533: 'v3' : undeclared identifier
  4019. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4020. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:533: 'in_TEXCOORD10' : undeclared identifier
  4021. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:533: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4022. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4023. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:534: 'v2' : undeclared identifier
  4024. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:534: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4025. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:537: 'v5' : undeclared identifier
  4026. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:537: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4027. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:537: 'in_TEXCOORD11' : undeclared identifier
  4028. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:537: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4029. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:538: 'v4' : undeclared identifier
  4030. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:538: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4031. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'v7' : undeclared identifier
  4032. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4033. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'in_TEXCOORD8' : undeclared identifier
  4034. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4035. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4036. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:541: 'assign' : cannot convert from '3-component vector of float' to 'float'
  4037. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:542: 'v6' : undeclared identifier
  4038. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:542: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4039. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:544: 'v8' : undeclared identifier
  4040. 07-27 16:54:00.628: D/UE4(7893): ERROR: 0:544
  4041. 07-27 16:54:00.628: D/UE4(7893): Original Source is (len 30951) #version 310 es
  4042. 07-27 16:54:00.628: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  4043. 07-27 16:54:00.628: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  4044. 07-27 16:54:00.629: D/UE4(7893): #endif
  4045. 07-27 16:54:00.629: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  4046. 07-27 16:54:00.629: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  4047. 07-27 16:54:00.629: D/UE4(7893): #endif
  4048. 07-27 16:54:00.629: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  4049. 07-27 16:54:00.629: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  4050. 07-27 16:54:00.629: D/UE4(7893): #endif
  4051. 07-27 16:54:00.629: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  4052. 07-27 16:54:00.629: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  4053. 07-27 16:54:00.629: D/UE4(7893): #endif
  4054. 07-27 16:54:00.629: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  4055. 07-27 16:54:00.629: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  4056. 07-27 16:54:00.629: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  4057. 07-27 16:54:00.629: D/UE4(7893): // end extensions
  4058. 07-27 16:54:00.629: D/UE4(7893): layout(std140) uniform pb0
  4059. 07-27 16:54:00.629: D/UE4(7893): {
  4060. 07-27 16:54:00.629: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  4061. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  4062. 07-27 16:54:00.629: D/UE4(7893): #define View_WorldToClip View_WorldToClippb0
  4063. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_WorldToClip;
  4064. 07-27 16:54:00.629: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  4065. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  4066. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  4067. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  4068. 07-27 16:54:00.629: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  4069. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  4070. 07-27 16:54:00.629: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  4071. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  4072. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewToClip View_ViewToClippb0
  4073. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ViewToClip;
  4074. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  4075. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  4076. 07-27 16:54:00.629: D/UE4(7893): #define View_ClipToView View_ClipToViewpb0
  4077. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ClipToView;
  4078. 07-27 16:54:00.629: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  4079. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  4080. 07-27 16:54:00.629: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  4081. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  4082. 07-27 16:54:00.629: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldpb0
  4083. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ScreenToWorld;
  4084. 07-27 16:54:00.629: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  4085. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  4086. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewForward View_ViewForwardpb0
  4087. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_ViewForward;
  4088. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844pb0
  4089. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding844;
  4090. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewUp View_ViewUppb0
  4091. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_ViewUp;
  4092. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860pb0
  4093. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding860;
  4094. 07-27 16:54:00.629: D/UE4(7893): #define View_ViewRight View_ViewRightpb0
  4095. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_ViewRight;
  4096. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876pb0
  4097. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding876;
  4098. 07-27 16:54:00.629: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  4099. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  4100. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892pb0
  4101. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding892;
  4102. 07-27 16:54:00.629: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightpb0
  4103. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  4104. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908pb0
  4105. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding908;
  4106. 07-27 16:54:00.629: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformpb0
  4107. 07-27 16:54:00.629: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  4108. 07-27 16:54:00.629: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiaspb0
  4109. 07-27 16:54:00.629: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  4110. 07-27 16:54:00.629: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginpb0
  4111. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  4112. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956pb0
  4113. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding956;
  4114. 07-27 16:54:00.629: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginpb0
  4115. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  4116. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972pb0
  4117. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding972;
  4118. 07-27 16:54:00.629: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginpb0
  4119. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  4120. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988pb0
  4121. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding988;
  4122. 07-27 16:54:00.629: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationpb0
  4123. 07-27 16:54:00.629: D/UE4(7893): highp vec3 View_PreViewTranslation;
  4124. 07-27 16:54:00.629: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004pb0
  4125. 07-27 16:54:00.629: D/UE4(7893): highp float _View_PrePadding1004;
  4126. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevProjection View_PrevProjectionpb0
  4127. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevProjection;
  4128. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjpb0
  4129. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevViewProj;
  4130. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjpb0
  4131. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  4132. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClippb0
  4133. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevViewToClip;
  4134. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewpb0
  4135. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevClipToView;
  4136. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClippb0
  4137. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  4138. 07-27 16:54:00.629: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewpb0
  4139. 07-27 16:54:00.629: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  4140. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldpb0
  4141. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  4142. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewpb0
  4143. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  4144. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldpb0
  4145. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  4146. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginpb0
  4147. 07-27 16:54:00.630: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  4148. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660pb0
  4149. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding1660;
  4150. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginpb0
  4151. 07-27 16:54:00.630: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  4152. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676pb0
  4153. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding1676;
  4154. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationpb0
  4155. 07-27 16:54:00.630: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  4156. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692pb0
  4157. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding1692;
  4158. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjpb0
  4159. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  4160. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldpb0
  4161. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  4162. 07-27 16:54:00.630: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClippb0
  4163. 07-27 16:54:00.630: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  4164. 07-27 16:54:00.630: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJitterpb0
  4165. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  4166. 07-27 16:54:00.630: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanepb0
  4167. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  4168. 07-27 16:54:00.630: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglespb0
  4169. 07-27 16:54:00.630: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  4170. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglespb0
  4171. 07-27 16:54:00.630: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  4172. 07-27 16:54:00.630: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinpb0
  4173. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_ViewRectMin;
  4174. 07-27 16:54:00.630: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizepb0
  4175. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  4176. 07-27 16:54:00.630: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  4177. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  4178. 07-27 16:54:00.630: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxpb0
  4179. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  4180. 07-27 16:54:00.630: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  4181. 07-27 16:54:00.630: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  4182. 07-27 16:54:00.630: D/UE4(7893): #define View_PreExposure View_PreExposurepb0
  4183. 07-27 16:54:00.630: D/UE4(7893): highp float View_PreExposure;
  4184. 07-27 16:54:00.630: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurepb0
  4185. 07-27 16:54:00.630: D/UE4(7893): highp float View_OneOverPreExposure;
  4186. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012pb0
  4187. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2012;
  4188. 07-27 16:54:00.630: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParameterpb0
  4189. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  4190. 07-27 16:54:00.630: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParameterpb0
  4191. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  4192. 07-27 16:54:00.630: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParameterpb0
  4193. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  4194. 07-27 16:54:00.630: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParameterpb0
  4195. 07-27 16:54:00.630: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  4196. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimepb0
  4197. 07-27 16:54:00.630: D/UE4(7893): highp float View_PrevFrameGameTime;
  4198. 07-27 16:54:00.630: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimepb0
  4199. 07-27 16:54:00.630: D/UE4(7893): highp float View_PrevFrameRealTime;
  4200. 07-27 16:54:00.630: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskpb0
  4201. 07-27 16:54:00.630: D/UE4(7893): highp float View_OutOfBoundsMask;
  4202. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084pb0
  4203. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2084;
  4204. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088pb0
  4205. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2088;
  4206. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092pb0
  4207. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2092;
  4208. 07-27 16:54:00.630: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramepb0
  4209. 07-27 16:54:00.630: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  4210. 07-27 16:54:00.630: D/UE4(7893): #define View_CullingSign View_CullingSignpb0
  4211. 07-27 16:54:00.630: D/UE4(7893): highp float View_CullingSign;
  4212. 07-27 16:54:00.630: D/UE4(7893): #define View_NearPlane View_NearPlanepb0
  4213. 07-27 16:54:00.630: D/UE4(7893): highp float View_NearPlane;
  4214. 07-27 16:54:00.630: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorpb0
  4215. 07-27 16:54:00.630: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  4216. 07-27 16:54:00.630: D/UE4(7893): #define View_GameTime View_GameTimepb0
  4217. 07-27 16:54:00.630: D/UE4(7893): highp float View_GameTime;
  4218. 07-27 16:54:00.630: D/UE4(7893): #define View_RealTime View_RealTimepb0
  4219. 07-27 16:54:00.630: D/UE4(7893): highp float View_RealTime;
  4220. 07-27 16:54:00.630: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiaspb0
  4221. 07-27 16:54:00.630: D/UE4(7893): highp float View_MaterialTextureMipBias;
  4222. 07-27 16:54:00.630: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplypb0
  4223. 07-27 16:54:00.630: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  4224. 07-27 16:54:00.630: D/UE4(7893): #define View_Random View_Randompb0
  4225. 07-27 16:54:00.630: D/UE4(7893): highp uint View_Random;
  4226. 07-27 16:54:00.630: D/UE4(7893): #define View_FrameNumber View_FrameNumberpb0
  4227. 07-27 16:54:00.630: D/UE4(7893): highp uint View_FrameNumber;
  4228. 07-27 16:54:00.630: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8pb0
  4229. 07-27 16:54:00.630: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  4230. 07-27 16:54:00.630: D/UE4(7893): #define View_CameraCut View_CameraCutpb0
  4231. 07-27 16:54:00.630: D/UE4(7893): highp float View_CameraCut;
  4232. 07-27 16:54:00.630: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskpb0
  4233. 07-27 16:54:00.630: D/UE4(7893): highp float View_UnlitViewmodeMask;
  4234. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156pb0
  4235. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2156;
  4236. 07-27 16:54:00.630: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorpb0
  4237. 07-27 16:54:00.630: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  4238. 07-27 16:54:00.630: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionpb0
  4239. 07-27 16:54:00.630: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  4240. 07-27 16:54:00.630: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188pb0
  4241. 07-27 16:54:00.630: D/UE4(7893): highp float _View_PrePadding2188;
  4242. 07-27 16:54:00.631: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinpb0
  4243. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  4244. 07-27 16:54:00.631: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizepb0
  4245. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  4246. 07-27 16:54:00.631: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamspb0
  4247. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_TemporalAAParams;
  4248. 07-27 16:54:00.631: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamspb0
  4249. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_CircleDOFParams;
  4250. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthpb0
  4251. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  4252. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancepb0
  4253. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  4254. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalepb0
  4255. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldScale;
  4256. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthpb0
  4257. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  4258. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionpb0
  4259. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  4260. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionpb0
  4261. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  4262. 07-27 16:54:00.631: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionpb0
  4263. 07-27 16:54:00.631: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  4264. 07-27 16:54:00.631: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelpb0
  4265. 07-27 16:54:00.631: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  4266. 07-27 16:54:00.631: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledpb0
  4267. 07-27 16:54:00.631: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  4268. 07-27 16:54:00.631: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakpb0
  4269. 07-27 16:54:00.631: D/UE4(7893): highp float View_GeneralPurposeTweak;
  4270. 07-27 16:54:00.631: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetpb0
  4271. 07-27 16:54:00.631: D/UE4(7893): highp float View_DemosaicVposOffset;
  4272. 07-27 16:54:00.631: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332pb0
  4273. 07-27 16:54:00.631: D/UE4(7893): highp float _View_PrePadding2332;
  4274. 07-27 16:54:00.631: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalepb0
  4275. 07-27 16:54:00.631: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  4276. 07-27 16:54:00.631: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModepb0
  4277. 07-27 16:54:00.631: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  4278. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionpb0
  4279. 07-27 16:54:00.631: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  4280. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowerpb0
  4281. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  4282. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  4283. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogPower;
  4284. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalepb0
  4285. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  4286. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetpb0
  4287. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  4288. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  4289. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogGroundOffset;
  4290. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalepb0
  4291. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogDistanceScale;
  4292. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalepb0
  4293. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  4294. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighpb0
  4295. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogHeightScaleRayleigh;
  4296. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancepb0
  4297. 07-27 16:54:00.631: D/UE4(7893): highp float View_AtmosphericFogStartDistance;
  4298. 07-27 16:54:00.631: D/UE4(7893): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetpb0
  4299. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_AmbientCubemapTint;
  4300. 07-27 16:54:00.631: D/UE4(7893): highp float View_SkyLightParameters;
  4301. 07-27 16:54:00.631: D/UE4(7893): #define _View_PrePadding2476 _View_PrePadding2476pb0
  4302. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  4303. 07-27 16:54:00.631: D/UE4(7893): #define View_MobilePreviewMode View_MobilePreviewModepb0
  4304. 07-27 16:54:00.631: D/UE4(7893): highp float View_MobilePreviewMode;
  4305. 07-27 16:54:00.631: D/UE4(7893): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetpb0
  4306. 07-27 16:54:00.631: D/UE4(7893): highp float View_HMDEyePaddingOffset;
  4307. 07-27 16:54:00.631: D/UE4(7893): #define View_ShowDecalsMask View_ShowDecalsMaskpb0
  4308. 07-27 16:54:00.631: D/UE4(7893): #define View_DistanceFieldAOSpecularOcclusionMode View_DistanceFieldAOSpecularOcclusionModepb0
  4309. 07-27 16:54:00.631: D/UE4(7893): highp float View_IndirectCapsuleSelfShadowingIntensity;
  4310. 07-27 16:54:00.631: D/UE4(7893): #define _View_PrePadding2636 _View_PrePadding2636pb0
  4311. 07-27 16:54:00.631: D/UE4(7893): highp vec3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
  4312. 07-27 16:54:00.631: D/UE4(7893): #define View_GlobalVolumeCenterAndExtent_UB View_GlobalVolumeCenterAndExtent_UBpb0
  4313. 07-27 16:54:00.631: D/UE4(7893): highp vec4 View_GlobalVolumeWorldToUVAddAndMul_UB[4];
  4314. 07-27 16:54:00.631: D/UE4(7893): #define View_GlobalVolumeTexelSize_UB View_GlobalVolumeTexelSize_UBpb0
  4315. 07-27 16:54:00.631: D/UE4(7893): highp float View_MaxGlobalDistance_UB;
  4316. 07-27 16:54:00.631: D/UE4(7893): #define View_VolumetricFogInvGridSize View_VolumetricFogInvGridSizepb0
  4317. 07-27 16:54:00.631: D/UE4(7893): highp float _View_PrePadding2812;
  4318. 07-27 16:54:00.632: D/UE4(7893): #define _View_PrePadding2828 _View_PrePadding2828pb0
  4319. 07-27 16:54:00.632: D/UE4(7893): highp vec2 View_VolumetricFogSVPosToVolumeUV;
  4320. 07-27 16:54:00.632: D/UE4(7893): #define _View_PrePadding2844 _View_PrePadding2844pb0
  4321. 07-27 16:54:00.632: D/UE4(7893): highp vec3 View_VolumetricLightmapWorldToUVScale;
  4322. 07-27 16:54:00.632: D/UE4(7893): highp float _View_PrePadding2860;
  4323. 07-27 16:54:00.632: D/UE4(7893): #define _View_PrePadding2876 _View_PrePadding2876pb0
  4324. 07-27 16:54:00.632: D/UE4(7893): highp vec3 View_VolumetricLightmapIndirectionTextureSize;
  4325. 07-27 16:54:00.632: D/UE4(7893): #define View_VolumetricLightmapBrickTexelSize View_VolumetricLightmapBrickTexelSizepb0
  4326. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_LocalToWorld Primitive_LocalToWorldpb1
  4327. 07-27 16:54:00.632: D/UE4(7893): highp mat4 Primitive_WorldToLocal;
  4328. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_ObjectBounds Primitive_ObjectBoundspb1
  4329. 07-27 16:54:00.632: D/UE4(7893): highp float Primitive_LocalToWorldDeterminantSign;
  4330. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_DecalReceiverMask Primitive_DecalReceiverMaskpb1
  4331. 07-27 16:54:00.632: D/UE4(7893): highp float Primitive_PerObjectGBufferData;
  4332. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_UseVolumetricLightmapShadowFromStationaryLights Primitive_UseVolumetricLightmapShadowFromStationaryLightspb1
  4333. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_UseEditorDepthTest Primitive_UseEditorDepthTestpb1
  4334. 07-27 16:54:00.632: D/UE4(7893): highp vec4 Primitive_ObjectOrientation;
  4335. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_InvNonUniformScale Primitive_InvNonUniformScalepb1
  4336. 07-27 16:54:00.632: D/UE4(7893): highp vec3 Primitive_LocalObjectBoundsMin;
  4337. 07-27 16:54:00.632: D/UE4(7893): highp float _Primitive_PrePadding252;
  4338. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_LightingChannelMask Primitive_LightingChannelMaskpb1
  4339. 07-27 16:54:00.632: D/UE4(7893): #define Primitive_LpvBiasMultiplier Primitive_LpvBiasMultiplierpb1
  4340. 07-27 16:54:00.632: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAdd PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAddpb2
  4341. 07-27 16:54:00.632: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingCachePrimitiveScale PrecomputedLightingBuffer_IndirectLightingCachePrimitiveScalepb2
  4342. 07-27 16:54:00.633: D/UE4(7893): TempVariable.z = ( TempVariable.z + TempVariable.w ) / 2.0;
  4343. 07-27 16:54:00.633: D/UE4(7893): void compiler_internal_AdjustOutputSemantic(inout vec4 Src)
  4344. 07-27 16:54:00.633: D/UE4(7893): Src.y = -Src.y;
  4345. 07-27 16:54:00.633: D/UE4(7893): return !isFrontFacing;
  4346. 07-27 16:54:00.633: D/UE4(7893): #endif
  4347. 07-27 16:54:00.633: D/UE4(7893): INTERFACE_BLOCK(0, smooth , in , TEXCOORD10, highp vec4, Data) in_TEXCOORD10;
  4348. 07-27 16:54:00.633: D/UE4(7893): INTERFACE_LOCATION(0) out vec4 out_Target0;
  4349. 07-27 16:54:00.633: D/UE4(7893): v0.xyz = pu_h[0].xyz;
  4350. 07-27 16:54:00.633: D/UE4(7893): vec3 v3;
  4351. 07-27 16:54:00.633: D/UE4(7893): v4.xyzw = v5;
  4352. 07-27 16:54:00.667: D/UE4(7893): [2018.07.27-15.54.00:664][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:523: 'TEXCOORD10' : location layout not allowed on block
  4353. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:524: 'TEXCOORD11' : location layout not allowed on block
  4354. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:525: 'TEXCOORD8' : location layout not allowed on block
  4355. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:530: 'v0' : undeclared identifier
  4356. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:530: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4357. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:530: 'assign' : cannot convert from '3-component vector of float' to 'float'
  4358. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:532: 'v1' : undeclared identifier
  4359. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:532: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4360. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:532: 'assign' : cannot convert from 'FragCoord 4-component vector of float' to 'float'
  4361. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:533: 'w' : field selection requires structure, vector, or matrix on left hand side
  4362. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:540: 'v7' : undeclared identifier
  4363. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4364. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:540: 'in_TEXCOORD10' : undeclared identifier
  4365. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:540: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4366. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:540: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4367. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:541: 'v6' : undeclared identifier
  4368. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4369. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:544: 'v9' : undeclared identifier
  4370. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:544: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4371. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:544: 'in_TEXCOORD11' : undeclared identifier
  4372. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:544: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4373. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:545: 'v8' : undeclared identifier
  4374. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:545: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4375. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:549: 'v12' : undeclared identifier
  4376. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:549: 'xy' : field selection requires structure, vector, or matrix on left hand side
  4377. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:549: 'assign' : cannot convert from '2-component vector of float' to 'float'
  4378. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:550: 'v11' : undeclared identifier
  4379. 07-27 16:54:00.667: D/UE4(7893): ERROR: 0:550: 'xy' : field selection requires structure, vector,
  4380. 07-27 16:54:00.667: D/UE4(7893): Original Source is (len 36010) #version 310 es
  4381. 07-27 16:54:00.667: D/UE4(7893): #ifdef GL_EXT_gpu_shader5
  4382. 07-27 16:54:00.667: D/UE4(7893): #extension GL_EXT_gpu_shader5 : enable
  4383. 07-27 16:54:00.667: D/UE4(7893): #endif
  4384. 07-27 16:54:00.667: D/UE4(7893): #ifdef GL_EXT_texture_buffer
  4385. 07-27 16:54:00.667: D/UE4(7893): #extension GL_EXT_texture_buffer : enable
  4386. 07-27 16:54:00.667: D/UE4(7893): #endif
  4387. 07-27 16:54:00.667: D/UE4(7893): #ifdef GL_EXT_texture_cube_map_array
  4388. 07-27 16:54:00.667: D/UE4(7893): #extension GL_EXT_texture_cube_map_array : enable
  4389. 07-27 16:54:00.667: D/UE4(7893): #endif
  4390. 07-27 16:54:00.667: D/UE4(7893): #ifdef GL_EXT_shader_io_blocks
  4391. 07-27 16:54:00.667: D/UE4(7893): #extension GL_EXT_shader_io_blocks : enable
  4392. 07-27 16:54:00.667: D/UE4(7893): #endif
  4393. 07-27 16:54:00.667: D/UE4(7893): #define INTERFACE_LOCATION(Pos) layout(location=Pos)
  4394. 07-27 16:54:00.667: D/UE4(7893): #define INTERFACE_BLOCK(Pos, Interp, Modifiers, Semantic, PreType, PostType) layout(location=Pos) Modifiers Semantic { PreType PostType; }
  4395. 07-27 16:54:00.667: D/UE4(7893): #define HLSLCC_DX11ClipSpace 1
  4396. 07-27 16:54:00.667: D/UE4(7893): // end extensions
  4397. 07-27 16:54:00.667: D/UE4(7893): layout(std140) uniform pb0
  4398. 07-27 16:54:00.667: D/UE4(7893): {
  4399. 07-27 16:54:00.667: D/UE4(7893): #define View_TranslatedWorldToClip View_TranslatedWorldToClippb0
  4400. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_TranslatedWorldToClip;
  4401. 07-27 16:54:00.667: D/UE4(7893): #define View_WorldToClip View_WorldToClippb0
  4402. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_WorldToClip;
  4403. 07-27 16:54:00.667: D/UE4(7893): #define View_TranslatedWorldToView View_TranslatedWorldToViewpb0
  4404. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_TranslatedWorldToView;
  4405. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewToTranslatedWorld View_ViewToTranslatedWorldpb0
  4406. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ViewToTranslatedWorld;
  4407. 07-27 16:54:00.667: D/UE4(7893): #define View_TranslatedWorldToCameraView View_TranslatedWorldToCameraViewpb0
  4408. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_TranslatedWorldToCameraView;
  4409. 07-27 16:54:00.667: D/UE4(7893): #define View_CameraViewToTranslatedWorld View_CameraViewToTranslatedWorldpb0
  4410. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_CameraViewToTranslatedWorld;
  4411. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewToClip View_ViewToClippb0
  4412. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ViewToClip;
  4413. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewToClipNoAA View_ViewToClipNoAApb0
  4414. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ViewToClipNoAA;
  4415. 07-27 16:54:00.667: D/UE4(7893): #define View_ClipToView View_ClipToViewpb0
  4416. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ClipToView;
  4417. 07-27 16:54:00.667: D/UE4(7893): #define View_ClipToTranslatedWorld View_ClipToTranslatedWorldpb0
  4418. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ClipToTranslatedWorld;
  4419. 07-27 16:54:00.667: D/UE4(7893): #define View_SVPositionToTranslatedWorld View_SVPositionToTranslatedWorldpb0
  4420. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  4421. 07-27 16:54:00.667: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldpb0
  4422. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ScreenToWorld;
  4423. 07-27 16:54:00.667: D/UE4(7893): #define View_ScreenToTranslatedWorld View_ScreenToTranslatedWorldpb0
  4424. 07-27 16:54:00.667: D/UE4(7893): highp mat4 View_ScreenToTranslatedWorld;
  4425. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewForward View_ViewForwardpb0
  4426. 07-27 16:54:00.667: D/UE4(7893): highp vec3 View_ViewForward;
  4427. 07-27 16:54:00.667: D/UE4(7893): #define _View_PrePadding844 _View_PrePadding844pb0
  4428. 07-27 16:54:00.667: D/UE4(7893): highp float _View_PrePadding844;
  4429. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewUp View_ViewUppb0
  4430. 07-27 16:54:00.667: D/UE4(7893): highp vec3 View_ViewUp;
  4431. 07-27 16:54:00.667: D/UE4(7893): #define _View_PrePadding860 _View_PrePadding860pb0
  4432. 07-27 16:54:00.667: D/UE4(7893): highp float _View_PrePadding860;
  4433. 07-27 16:54:00.667: D/UE4(7893): #define View_ViewRight View_ViewRightpb0
  4434. 07-27 16:54:00.667: D/UE4(7893): highp vec3 View_ViewRight;
  4435. 07-27 16:54:00.667: D/UE4(7893): #define _View_PrePadding876 _View_PrePadding876pb0
  4436. 07-27 16:54:00.667: D/UE4(7893): highp float _View_PrePadding876;
  4437. 07-27 16:54:00.667: D/UE4(7893): #define View_HMDViewNoRollUp View_HMDViewNoRollUppb0
  4438. 07-27 16:54:00.667: D/UE4(7893): highp vec3 View_HMDViewNoRollUp;
  4439. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding892 _View_PrePadding892pb0
  4440. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding892;
  4441. 07-27 16:54:00.668: D/UE4(7893): #define View_HMDViewNoRollRight View_HMDViewNoRollRightpb0
  4442. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_HMDViewNoRollRight;
  4443. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding908 _View_PrePadding908pb0
  4444. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding908;
  4445. 07-27 16:54:00.668: D/UE4(7893): #define View_InvDeviceZToWorldZTransform View_InvDeviceZToWorldZTransformpb0
  4446. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_InvDeviceZToWorldZTransform;
  4447. 07-27 16:54:00.668: D/UE4(7893): #define View_ScreenPositionScaleBias View_ScreenPositionScaleBiaspb0
  4448. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_ScreenPositionScaleBias;
  4449. 07-27 16:54:00.668: D/UE4(7893): #define View_WorldCameraOrigin View_WorldCameraOriginpb0
  4450. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_WorldCameraOrigin;
  4451. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding956 _View_PrePadding956pb0
  4452. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding956;
  4453. 07-27 16:54:00.668: D/UE4(7893): #define View_TranslatedWorldCameraOrigin View_TranslatedWorldCameraOriginpb0
  4454. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_TranslatedWorldCameraOrigin;
  4455. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding972 _View_PrePadding972pb0
  4456. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding972;
  4457. 07-27 16:54:00.668: D/UE4(7893): #define View_WorldViewOrigin View_WorldViewOriginpb0
  4458. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_WorldViewOrigin;
  4459. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding988 _View_PrePadding988pb0
  4460. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding988;
  4461. 07-27 16:54:00.668: D/UE4(7893): #define View_PreViewTranslation View_PreViewTranslationpb0
  4462. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_PreViewTranslation;
  4463. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding1004 _View_PrePadding1004pb0
  4464. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding1004;
  4465. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevProjection View_PrevProjectionpb0
  4466. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevProjection;
  4467. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevViewProj View_PrevViewProjpb0
  4468. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevViewProj;
  4469. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevViewRotationProj View_PrevViewRotationProjpb0
  4470. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevViewRotationProj;
  4471. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevViewToClip View_PrevViewToClippb0
  4472. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevViewToClip;
  4473. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevClipToView View_PrevClipToViewpb0
  4474. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevClipToView;
  4475. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevTranslatedWorldToClip View_PrevTranslatedWorldToClippb0
  4476. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToClip;
  4477. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevTranslatedWorldToView View_PrevTranslatedWorldToViewpb0
  4478. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToView;
  4479. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevViewToTranslatedWorld View_PrevViewToTranslatedWorldpb0
  4480. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevViewToTranslatedWorld;
  4481. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevTranslatedWorldToCameraView View_PrevTranslatedWorldToCameraViewpb0
  4482. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevTranslatedWorldToCameraView;
  4483. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevCameraViewToTranslatedWorld View_PrevCameraViewToTranslatedWorldpb0
  4484. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevCameraViewToTranslatedWorld;
  4485. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevWorldCameraOrigin View_PrevWorldCameraOriginpb0
  4486. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_PrevWorldCameraOrigin;
  4487. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding1660 _View_PrePadding1660pb0
  4488. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding1660;
  4489. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevWorldViewOrigin View_PrevWorldViewOriginpb0
  4490. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_PrevWorldViewOrigin;
  4491. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding1676 _View_PrePadding1676pb0
  4492. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding1676;
  4493. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevPreViewTranslation View_PrevPreViewTranslationpb0
  4494. 07-27 16:54:00.668: D/UE4(7893): highp vec3 View_PrevPreViewTranslation;
  4495. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding1692 _View_PrePadding1692pb0
  4496. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding1692;
  4497. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevInvViewProj View_PrevInvViewProjpb0
  4498. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevInvViewProj;
  4499. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevScreenToTranslatedWorld View_PrevScreenToTranslatedWorldpb0
  4500. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_PrevScreenToTranslatedWorld;
  4501. 07-27 16:54:00.668: D/UE4(7893): #define View_ClipToPrevClip View_ClipToPrevClippb0
  4502. 07-27 16:54:00.668: D/UE4(7893): highp mat4 View_ClipToPrevClip;
  4503. 07-27 16:54:00.668: D/UE4(7893): #define View_TemporalAAJitter View_TemporalAAJitterpb0
  4504. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_TemporalAAJitter;
  4505. 07-27 16:54:00.668: D/UE4(7893): #define View_GlobalClippingPlane View_GlobalClippingPlanepb0
  4506. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  4507. 07-27 16:54:00.668: D/UE4(7893): #define View_FieldOfViewWideAngles View_FieldOfViewWideAnglespb0
  4508. 07-27 16:54:00.668: D/UE4(7893): highp vec2 View_FieldOfViewWideAngles;
  4509. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevFieldOfViewWideAngles View_PrevFieldOfViewWideAnglespb0
  4510. 07-27 16:54:00.668: D/UE4(7893): highp vec2 View_PrevFieldOfViewWideAngles;
  4511. 07-27 16:54:00.668: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinpb0
  4512. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_ViewRectMin;
  4513. 07-27 16:54:00.668: D/UE4(7893): #define View_ViewSizeAndInvSize View_ViewSizeAndInvSizepb0
  4514. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_ViewSizeAndInvSize;
  4515. 07-27 16:54:00.668: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  4516. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_BufferSizeAndInvSize;
  4517. 07-27 16:54:00.668: D/UE4(7893): #define View_BufferBilinearUVMinMax View_BufferBilinearUVMinMaxpb0
  4518. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  4519. 07-27 16:54:00.668: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  4520. 07-27 16:54:00.668: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  4521. 07-27 16:54:00.668: D/UE4(7893): #define View_PreExposure View_PreExposurepb0
  4522. 07-27 16:54:00.668: D/UE4(7893): highp float View_PreExposure;
  4523. 07-27 16:54:00.668: D/UE4(7893): #define View_OneOverPreExposure View_OneOverPreExposurepb0
  4524. 07-27 16:54:00.668: D/UE4(7893): highp float View_OneOverPreExposure;
  4525. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012pb0
  4526. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding2012;
  4527. 07-27 16:54:00.668: D/UE4(7893): #define View_DiffuseOverrideParameter View_DiffuseOverrideParameterpb0
  4528. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  4529. 07-27 16:54:00.668: D/UE4(7893): #define View_SpecularOverrideParameter View_SpecularOverrideParameterpb0
  4530. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_SpecularOverrideParameter;
  4531. 07-27 16:54:00.668: D/UE4(7893): #define View_NormalOverrideParameter View_NormalOverrideParameterpb0
  4532. 07-27 16:54:00.668: D/UE4(7893): highp vec4 View_NormalOverrideParameter;
  4533. 07-27 16:54:00.668: D/UE4(7893): #define View_RoughnessOverrideParameter View_RoughnessOverrideParameterpb0
  4534. 07-27 16:54:00.668: D/UE4(7893): highp vec2 View_RoughnessOverrideParameter;
  4535. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevFrameGameTime View_PrevFrameGameTimepb0
  4536. 07-27 16:54:00.668: D/UE4(7893): highp float View_PrevFrameGameTime;
  4537. 07-27 16:54:00.668: D/UE4(7893): #define View_PrevFrameRealTime View_PrevFrameRealTimepb0
  4538. 07-27 16:54:00.668: D/UE4(7893): highp float View_PrevFrameRealTime;
  4539. 07-27 16:54:00.668: D/UE4(7893): #define View_OutOfBoundsMask View_OutOfBoundsMaskpb0
  4540. 07-27 16:54:00.668: D/UE4(7893): highp float View_OutOfBoundsMask;
  4541. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding2084 _View_PrePadding2084pb0
  4542. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding2084;
  4543. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding2088 _View_PrePadding2088pb0
  4544. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding2088;
  4545. 07-27 16:54:00.668: D/UE4(7893): #define _View_PrePadding2092 _View_PrePadding2092pb0
  4546. 07-27 16:54:00.668: D/UE4(7893): highp float _View_PrePadding2092;
  4547. 07-27 16:54:00.668: D/UE4(7893): #define View_WorldCameraMovementSinceLastFrame View_WorldCameraMovementSinceLastFramepb0
  4548. 07-27 16:54:00.669: D/UE4(7893): highp vec3 View_WorldCameraMovementSinceLastFrame;
  4549. 07-27 16:54:00.669: D/UE4(7893): #define View_CullingSign View_CullingSignpb0
  4550. 07-27 16:54:00.669: D/UE4(7893): highp float View_CullingSign;
  4551. 07-27 16:54:00.669: D/UE4(7893): #define View_NearPlane View_NearPlanepb0
  4552. 07-27 16:54:00.669: D/UE4(7893): highp float View_NearPlane;
  4553. 07-27 16:54:00.669: D/UE4(7893): #define View_AdaptiveTessellationFactor View_AdaptiveTessellationFactorpb0
  4554. 07-27 16:54:00.669: D/UE4(7893): highp float View_AdaptiveTessellationFactor;
  4555. 07-27 16:54:00.669: D/UE4(7893): #define View_GameTime View_GameTimepb0
  4556. 07-27 16:54:00.669: D/UE4(7893): highp float View_GameTime;
  4557. 07-27 16:54:00.669: D/UE4(7893): #define View_RealTime View_RealTimepb0
  4558. 07-27 16:54:00.669: D/UE4(7893): highp float View_RealTime;
  4559. 07-27 16:54:00.669: D/UE4(7893): #define View_MaterialTextureMipBias View_MaterialTextureMipBiaspb0
  4560. 07-27 16:54:00.669: D/UE4(7893): highp float View_MaterialTextureMipBias;
  4561. 07-27 16:54:00.669: D/UE4(7893): #define View_MaterialTextureDerivativeMultiply View_MaterialTextureDerivativeMultiplypb0
  4562. 07-27 16:54:00.669: D/UE4(7893): highp float View_MaterialTextureDerivativeMultiply;
  4563. 07-27 16:54:00.669: D/UE4(7893): #define View_Random View_Randompb0
  4564. 07-27 16:54:00.669: D/UE4(7893): highp uint View_Random;
  4565. 07-27 16:54:00.669: D/UE4(7893): #define View_FrameNumber View_FrameNumberpb0
  4566. 07-27 16:54:00.669: D/UE4(7893): highp uint View_FrameNumber;
  4567. 07-27 16:54:00.669: D/UE4(7893): #define View_StateFrameIndexMod8 View_StateFrameIndexMod8pb0
  4568. 07-27 16:54:00.669: D/UE4(7893): highp uint View_StateFrameIndexMod8;
  4569. 07-27 16:54:00.669: D/UE4(7893): #define View_CameraCut View_CameraCutpb0
  4570. 07-27 16:54:00.669: D/UE4(7893): highp float View_CameraCut;
  4571. 07-27 16:54:00.669: D/UE4(7893): #define View_UnlitViewmodeMask View_UnlitViewmodeMaskpb0
  4572. 07-27 16:54:00.669: D/UE4(7893): highp float View_UnlitViewmodeMask;
  4573. 07-27 16:54:00.669: D/UE4(7893): #define _View_PrePadding2156 _View_PrePadding2156pb0
  4574. 07-27 16:54:00.669: D/UE4(7893): highp float _View_PrePadding2156;
  4575. 07-27 16:54:00.669: D/UE4(7893): #define View_DirectionalLightColor View_DirectionalLightColorpb0
  4576. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_DirectionalLightColor;
  4577. 07-27 16:54:00.669: D/UE4(7893): #define View_DirectionalLightDirection View_DirectionalLightDirectionpb0
  4578. 07-27 16:54:00.669: D/UE4(7893): highp vec3 View_DirectionalLightDirection;
  4579. 07-27 16:54:00.669: D/UE4(7893): #define _View_PrePadding2188 _View_PrePadding2188pb0
  4580. 07-27 16:54:00.669: D/UE4(7893): highp float _View_PrePadding2188;
  4581. 07-27 16:54:00.669: D/UE4(7893): #define View_TranslucencyLightingVolumeMin View_TranslucencyLightingVolumeMinpb0
  4582. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeMin[2];
  4583. 07-27 16:54:00.669: D/UE4(7893): #define View_TranslucencyLightingVolumeInvSize View_TranslucencyLightingVolumeInvSizepb0
  4584. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_TranslucencyLightingVolumeInvSize[2];
  4585. 07-27 16:54:00.669: D/UE4(7893): #define View_TemporalAAParams View_TemporalAAParamspb0
  4586. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_TemporalAAParams;
  4587. 07-27 16:54:00.669: D/UE4(7893): #define View_CircleDOFParams View_CircleDOFParamspb0
  4588. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_CircleDOFParams;
  4589. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldSensorWidth View_DepthOfFieldSensorWidthpb0
  4590. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldSensorWidth;
  4591. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldFocalDistance View_DepthOfFieldFocalDistancepb0
  4592. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldFocalDistance;
  4593. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldScale View_DepthOfFieldScalepb0
  4594. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldScale;
  4595. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldFocalLength View_DepthOfFieldFocalLengthpb0
  4596. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldFocalLength;
  4597. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldFocalRegion View_DepthOfFieldFocalRegionpb0
  4598. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldFocalRegion;
  4599. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldNearTransitionRegion View_DepthOfFieldNearTransitionRegionpb0
  4600. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldNearTransitionRegion;
  4601. 07-27 16:54:00.669: D/UE4(7893): #define View_DepthOfFieldFarTransitionRegion View_DepthOfFieldFarTransitionRegionpb0
  4602. 07-27 16:54:00.669: D/UE4(7893): highp float View_DepthOfFieldFarTransitionRegion;
  4603. 07-27 16:54:00.669: D/UE4(7893): #define View_MotionBlurNormalizedToPixel View_MotionBlurNormalizedToPixelpb0
  4604. 07-27 16:54:00.669: D/UE4(7893): highp float View_MotionBlurNormalizedToPixel;
  4605. 07-27 16:54:00.669: D/UE4(7893): #define View_bSubsurfacePostprocessEnabled View_bSubsurfacePostprocessEnabledpb0
  4606. 07-27 16:54:00.669: D/UE4(7893): highp float View_bSubsurfacePostprocessEnabled;
  4607. 07-27 16:54:00.669: D/UE4(7893): #define View_GeneralPurposeTweak View_GeneralPurposeTweakpb0
  4608. 07-27 16:54:00.669: D/UE4(7893): highp float View_GeneralPurposeTweak;
  4609. 07-27 16:54:00.669: D/UE4(7893): #define View_DemosaicVposOffset View_DemosaicVposOffsetpb0
  4610. 07-27 16:54:00.669: D/UE4(7893): highp float View_DemosaicVposOffset;
  4611. 07-27 16:54:00.669: D/UE4(7893): #define _View_PrePadding2332 _View_PrePadding2332pb0
  4612. 07-27 16:54:00.669: D/UE4(7893): highp float _View_PrePadding2332;
  4613. 07-27 16:54:00.669: D/UE4(7893): #define View_IndirectLightingColorScale View_IndirectLightingColorScalepb0
  4614. 07-27 16:54:00.669: D/UE4(7893): highp vec3 View_IndirectLightingColorScale;
  4615. 07-27 16:54:00.669: D/UE4(7893): #define View_HDR32bppEncodingMode View_HDR32bppEncodingModepb0
  4616. 07-27 16:54:00.669: D/UE4(7893): highp float View_HDR32bppEncodingMode;
  4617. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogSunDirection View_AtmosphericFogSunDirectionpb0
  4618. 07-27 16:54:00.669: D/UE4(7893): highp vec3 View_AtmosphericFogSunDirection;
  4619. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogSunPower View_AtmosphericFogSunPowerpb0
  4620. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogSunPower;
  4621. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  4622. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogPower;
  4623. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogDensityScale View_AtmosphericFogDensityScalepb0
  4624. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  4625. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogDensityOffset View_AtmosphericFogDensityOffsetpb0
  4626. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogDensityOffset;
  4627. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  4628. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogGroundOffset;
  4629. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogDistanceScale View_AtmosphericFogDistanceScalepb0
  4630. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogDistanceScale;
  4631. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogAltitudeScale View_AtmosphericFogAltitudeScalepb0
  4632. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  4633. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogHeightScaleRayleigh View_AtmosphericFogHeightScaleRayleighpb0
  4634. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogHeightScaleRayleigh;
  4635. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogStartDistance View_AtmosphericFogStartDistancepb0
  4636. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogStartDistance;
  4637. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogDistanceOffset View_AtmosphericFogDistanceOffsetpb0
  4638. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogDistanceOffset;
  4639. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalepb0
  4640. 07-27 16:54:00.669: D/UE4(7893): highp float View_AtmosphericFogSunDiscScale;
  4641. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogRenderMask View_AtmosphericFogRenderMaskpb0
  4642. 07-27 16:54:00.669: D/UE4(7893): highp uint View_AtmosphericFogRenderMask;
  4643. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogInscatterAltitudeSampleNum View_AtmosphericFogInscatterAltitudeSampleNumpb0
  4644. 07-27 16:54:00.669: D/UE4(7893): highp uint View_AtmosphericFogInscatterAltitudeSampleNum;
  4645. 07-27 16:54:00.669: D/UE4(7893): #define View_AtmosphericFogSunColor View_AtmosphericFogSunColorpb0
  4646. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_AtmosphericFogSunColor;
  4647. 07-27 16:54:00.669: D/UE4(7893): #define View_NormalCurvatureToRoughnessScaleBias View_NormalCurvatureToRoughnessScaleBiaspb0
  4648. 07-27 16:54:00.669: D/UE4(7893): highp vec3 View_NormalCurvatureToRoughnessScaleBias;
  4649. 07-27 16:54:00.669: D/UE4(7893): #define View_RenderingReflectionCaptureMask View_RenderingReflectionCaptureMaskpb0
  4650. 07-27 16:54:00.669: D/UE4(7893): highp float View_RenderingReflectionCaptureMask;
  4651. 07-27 16:54:00.669: D/UE4(7893): #define View_AmbientCubemapTint View_AmbientCubemapTintpb0
  4652. 07-27 16:54:00.669: D/UE4(7893): highp vec4 View_AmbientCubemapTint;
  4653. 07-27 16:54:00.669: D/UE4(7893): #define View_AmbientCubemapIntensity View_AmbientCubemapIntensitypb0
  4654. 07-27 16:54:00.670: D/UE4(7893): highp float View_AmbientCubemapIntensity;
  4655. 07-27 16:54:00.670: D/UE4(7893): #define View_SkyLightParameters View_SkyLightParameterspb0
  4656. 07-27 16:54:00.670: D/UE4(7893): highp float View_SkyLightParameters;
  4657. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2472 _View_PrePadding2472pb0
  4658. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2472;
  4659. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2476 _View_PrePadding2476pb0
  4660. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2476;
  4661. 07-27 16:54:00.670: D/UE4(7893): #define View_SkyLightColor View_SkyLightColorpb0
  4662. 07-27 16:54:00.670: D/UE4(7893): highp vec4 View_SkyLightColor;
  4663. 07-27 16:54:00.670: D/UE4(7893): #define View_SkyIrradianceEnvironmentMap View_SkyIrradianceEnvironmentMappb0
  4664. 07-27 16:54:00.670: D/UE4(7893): highp vec4 View_SkyIrradianceEnvironmentMap[7];
  4665. 07-27 16:54:00.670: D/UE4(7893): #define View_MobilePreviewMode View_MobilePreviewModepb0
  4666. 07-27 16:54:00.670: D/UE4(7893): highp float View_MobilePreviewMode;
  4667. 07-27 16:54:00.670: D/UE4(7893): #define View_HMDEyePaddingOffset View_HMDEyePaddingOffsetpb0
  4668. 07-27 16:54:00.670: D/UE4(7893): highp float View_HMDEyePaddingOffset;
  4669. 07-27 16:54:00.670: D/UE4(7893): #define View_ReflectionCubemapMaxMip View_ReflectionCubemapMaxMippb0
  4670. 07-27 16:54:00.670: D/UE4(7893): highp float View_ReflectionCubemapMaxMip;
  4671. 07-27 16:54:00.670: D/UE4(7893): #define View_ShowDecalsMask View_ShowDecalsMaskpb0
  4672. 07-27 16:54:00.670: D/UE4(7893): highp float View_ShowDecalsMask;
  4673. 07-27 16:54:00.670: D/UE4(7893): #define View_DistanceFieldAOSpecularOcclusionMode View_DistanceFieldAOSpecularOcclusionModepb0
  4674. 07-27 16:54:00.670: D/UE4(7893): highp uint View_DistanceFieldAOSpecularOcclusionMode;
  4675. 07-27 16:54:00.670: D/UE4(7893): #define View_IndirectCapsuleSelfShadowingIntensity View_IndirectCapsuleSelfShadowingIntensitypb0
  4676. 07-27 16:54:00.670: D/UE4(7893): highp float View_IndirectCapsuleSelfShadowingIntensity;
  4677. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2632 _View_PrePadding2632pb0
  4678. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2632;
  4679. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2636 _View_PrePadding2636pb0
  4680. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2636;
  4681. 07-27 16:54:00.670: D/UE4(7893): #define View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeightpb0
  4682. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
  4683. 07-27 16:54:00.670: D/UE4(7893): #define View_StereoPassIndex View_StereoPassIndexpb0
  4684. 07-27 16:54:00.670: D/UE4(7893): highp int View_StereoPassIndex;
  4685. 07-27 16:54:00.670: D/UE4(7893): #define View_GlobalVolumeCenterAndExtent_UB View_GlobalVolumeCenterAndExtent_UBpb0
  4686. 07-27 16:54:00.670: D/UE4(7893): highp vec4 View_GlobalVolumeCenterAndExtent_UB[4];
  4687. 07-27 16:54:00.670: D/UE4(7893): #define View_GlobalVolumeWorldToUVAddAndMul_UB View_GlobalVolumeWorldToUVAddAndMul_UBpb0
  4688. 07-27 16:54:00.670: D/UE4(7893): highp vec4 View_GlobalVolumeWorldToUVAddAndMul_UB[4];
  4689. 07-27 16:54:00.670: D/UE4(7893): #define View_GlobalVolumeDimension_UB View_GlobalVolumeDimension_UBpb0
  4690. 07-27 16:54:00.670: D/UE4(7893): highp float View_GlobalVolumeDimension_UB;
  4691. 07-27 16:54:00.670: D/UE4(7893): #define View_GlobalVolumeTexelSize_UB View_GlobalVolumeTexelSize_UBpb0
  4692. 07-27 16:54:00.670: D/UE4(7893): highp float View_GlobalVolumeTexelSize_UB;
  4693. 07-27 16:54:00.670: D/UE4(7893): #define View_MaxGlobalDistance_UB View_MaxGlobalDistance_UBpb0
  4694. 07-27 16:54:00.670: D/UE4(7893): highp float View_MaxGlobalDistance_UB;
  4695. 07-27 16:54:00.670: D/UE4(7893): #define View_bCheckerboardSubsurfaceProfileRendering View_bCheckerboardSubsurfaceProfileRenderingpb0
  4696. 07-27 16:54:00.670: D/UE4(7893): highp float View_bCheckerboardSubsurfaceProfileRendering;
  4697. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricFogInvGridSize View_VolumetricFogInvGridSizepb0
  4698. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricFogInvGridSize;
  4699. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2812 _View_PrePadding2812pb0
  4700. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2812;
  4701. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricFogGridZParams View_VolumetricFogGridZParamspb0
  4702. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricFogGridZParams;
  4703. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2828 _View_PrePadding2828pb0
  4704. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2828;
  4705. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricFogSVPosToVolumeUV View_VolumetricFogSVPosToVolumeUVpb0
  4706. 07-27 16:54:00.670: D/UE4(7893): highp vec2 View_VolumetricFogSVPosToVolumeUV;
  4707. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricFogMaxDistance View_VolumetricFogMaxDistancepb0
  4708. 07-27 16:54:00.670: D/UE4(7893): highp float View_VolumetricFogMaxDistance;
  4709. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2844 _View_PrePadding2844pb0
  4710. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2844;
  4711. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricLightmapWorldToUVScale View_VolumetricLightmapWorldToUVScalepb0
  4712. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricLightmapWorldToUVScale;
  4713. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2860 _View_PrePadding2860pb0
  4714. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2860;
  4715. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricLightmapWorldToUVAdd View_VolumetricLightmapWorldToUVAddpb0
  4716. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricLightmapWorldToUVAdd;
  4717. 07-27 16:54:00.670: D/UE4(7893): #define _View_PrePadding2876 _View_PrePadding2876pb0
  4718. 07-27 16:54:00.670: D/UE4(7893): highp float _View_PrePadding2876;
  4719. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricLightmapIndirectionTextureSize View_VolumetricLightmapIndirectionTextureSizepb0
  4720. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricLightmapIndirectionTextureSize;
  4721. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricLightmapBrickSize View_VolumetricLightmapBrickSizepb0
  4722. 07-27 16:54:00.670: D/UE4(7893): highp float View_VolumetricLightmapBrickSize;
  4723. 07-27 16:54:00.670: D/UE4(7893): #define View_VolumetricLightmapBrickTexelSize View_VolumetricLightmapBrickTexelSizepb0
  4724. 07-27 16:54:00.670: D/UE4(7893): highp vec3 View_VolumetricLightmapBrickTexelSize;
  4725. 07-27 16:54:00.670: D/UE4(7893): };
  4726. 07-27 16:54:00.670: D/UE4(7893): layout(std140) uniform pb1
  4727. 07-27 16:54:00.670: D/UE4(7893): {
  4728. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_LocalToWorld Primitive_LocalToWorldpb1
  4729. 07-27 16:54:00.670: D/UE4(7893): highp mat4 Primitive_LocalToWorld;
  4730. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_WorldToLocal Primitive_WorldToLocalpb1
  4731. 07-27 16:54:00.670: D/UE4(7893): highp mat4 Primitive_WorldToLocal;
  4732. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_ObjectWorldPositionAndRadius Primitive_ObjectWorldPositionAndRadiuspb1
  4733. 07-27 16:54:00.670: D/UE4(7893): highp vec4 Primitive_ObjectWorldPositionAndRadius;
  4734. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_ObjectBounds Primitive_ObjectBoundspb1
  4735. 07-27 16:54:00.670: D/UE4(7893): highp vec3 Primitive_ObjectBounds;
  4736. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_LocalToWorldDeterminantSign Primitive_LocalToWorldDeterminantSignpb1
  4737. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_LocalToWorldDeterminantSign;
  4738. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_ActorWorldPosition Primitive_ActorWorldPositionpb1
  4739. 07-27 16:54:00.670: D/UE4(7893): highp vec3 Primitive_ActorWorldPosition;
  4740. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_DecalReceiverMask Primitive_DecalReceiverMaskpb1
  4741. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_DecalReceiverMask;
  4742. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_PerObjectGBufferData Primitive_PerObjectGBufferDatapb1
  4743. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_PerObjectGBufferData;
  4744. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_UseSingleSampleShadowFromStationaryLights Primitive_UseSingleSampleShadowFromStationaryLightspb1
  4745. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_UseSingleSampleShadowFromStationaryLights;
  4746. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_UseVolumetricLightmapShadowFromStationaryLights Primitive_UseVolumetricLightmapShadowFromStationaryLightspb1
  4747. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_UseVolumetricLightmapShadowFromStationaryLights;
  4748. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_UseEditorDepthTest Primitive_UseEditorDepthTestpb1
  4749. 07-27 16:54:00.670: D/UE4(7893): highp float Primitive_UseEditorDepthTest;
  4750. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_ObjectOrientation Primitive_ObjectOrientationpb1
  4751. 07-27 16:54:00.670: D/UE4(7893): highp vec4 Primitive_ObjectOrientation;
  4752. 07-27 16:54:00.670: D/UE4(7893): #define Primitive_NonUniformScale Primitive_NonUniformScalepb1
  4753. 07-27 16:54:00.671: D/UE4(7893): highp vec4 Primitive_NonUniformScale;
  4754. 07-27 16:54:00.671: D/UE4(7893): #define Primitive_InvNonUniformScale Primitive_InvNonUniformScalepb1
  4755. 07-27 16:54:00.671: D/UE4(7893): highp vec4 Primitive_InvNonUniformScale;
  4756. 07-27 16:54:00.671: D/UE4(7893): #define Primitive_LocalObjectBoundsMin Primitive_LocalObjectBoundsMinpb1
  4757. 07-27 16:54:00.671: D/UE4(7893): highp vec3 Primitive_LocalObjectBoundsMin;
  4758. 07-27 16:54:00.671: D/UE4(7893): #define _Primitive_PrePadding252 _Primitive_PrePadding252pb1
  4759. 07-27 16:54:00.671: D/UE4(7893): highp float _Primitive_PrePadding252;
  4760. 07-27 16:54:00.671: D/UE4(7893): #define Primitive_LocalObjectBoundsMax Primitive_LocalObjectBoundsMaxpb1
  4761. 07-27 16:54:00.671: D/UE4(7893): highp vec3 Primitive_LocalObjectBoundsMax;
  4762. 07-27 16:54:00.671: D/UE4(7893): #define Primitive_LightingChannelMask Primitive_LightingChannelMaskpb1
  4763. 07-27 16:54:00.671: D/UE4(7893): #define Primitive_LpvBiasMultiplier Primitive_LpvBiasMultiplierpb1
  4764. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAdd PrecomputedLightingBuffer_IndirectLightingCachePrimitiveAddpb2
  4765. 07-27 16:54:00.671: D/UE4(7893): #define _PrecomputedLightingBuffer_PrePadding12 _PrecomputedLightingBuffer_PrePadding12pb2
  4766. 07-27 16:54:00.671: D/UE4(7893): highp vec3 PrecomputedLightingBuffer_IndirectLightingCachePrimitiveScale;
  4767. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingCacheMinUV PrecomputedLightingBuffer_IndirectLightingCacheMinUVpb2
  4768. 07-27 16:54:00.671: D/UE4(7893): highp float _PrecomputedLightingBuffer_PrePadding44;
  4769. 07-27 16:54:00.671: D/UE4(7893): highp vec3 PrecomputedLightingBuffer_IndirectLightingCacheMaxUV;
  4770. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_PointSkyBentNormal PrecomputedLightingBuffer_PointSkyBentNormalpb2
  4771. 07-27 16:54:00.671: D/UE4(7893): highp float PrecomputedLightingBuffer_DirectionalLightShadowing;
  4772. 07-27 16:54:00.671: D/UE4(7893): #define _PrecomputedLightingBuffer_PrePadding88 _PrecomputedLightingBuffer_PrePadding88pb2
  4773. 07-27 16:54:00.671: D/UE4(7893): highp float _PrecomputedLightingBuffer_PrePadding92;
  4774. 07-27 16:54:00.671: D/UE4(7893): highp vec4 PrecomputedLightingBuffer_StaticShadowMapMasks;
  4775. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingSHCoefficients0 PrecomputedLightingBuffer_IndirectLightingSHCoefficients0pb2
  4776. 07-27 16:54:00.671: D/UE4(7893): highp vec4 PrecomputedLightingBuffer_IndirectLightingSHCoefficients1[3];
  4777. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficient PrecomputedLightingBuffer_IndirectLightingSHSingleCoefficientpb2
  4778. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_LightMapCoordinateScaleBias PrecomputedLightingBuffer_LightMapCoordinateScaleBiaspb2
  4779. 07-27 16:54:00.671: D/UE4(7893): highp vec4 PrecomputedLightingBuffer_ShadowMapCoordinateScaleBias;
  4780. 07-27 16:54:00.671: D/UE4(7893): #define PrecomputedLightingBuffer_LightMapAdd PrecomputedLightingBuffer_LightMapAddpb2
  4781. 07-27 16:54:00.671: D/UE4(7893): #define MobileDirectionalLight_DirectionalLightColor MobileDirectionalLight_DirectionalLightColorpb3
  4782. 07-27 16:54:00.671: D/UE4(7893): highp vec3 MobileDirectionalLight_DirectionalLightDirection;
  4783. 07-27 16:54:00.671: D/UE4(7893): #define MobileDirectionalLight_DirectionalLightShadowSize MobileDirectionalLight_DirectionalLightShadowSizepb3
  4784. 07-27 16:54:00.671: D/UE4(7893): #define MobileDirectionalLight_DirectionalLightScreenToShadow MobileDirectionalLight_DirectionalLightScreenToShadowpb3
  4785. 07-27 16:54:00.671: D/UE4(7893): #define MobileDirectionalLight_DirectionalLightShadowDistances MobileDirectionalLight_DirectionalLightShadowDistancespb3
  4786. 07-27 16:54:00.671: D/UE4(7893): };
  4787. 07-27 16:54:00.671: D/UE4(7893): #define Material_VectorExpressions Material_VectorExpressionspb4
  4788. 07-27 16:54:00.671: D/UE4(7893): #define Material_ScalarExpressions Material_ScalarExpressionspb4
  4789. 07-27 16:54:00.671: D/UE4(7893): precision mediump float;
  4790. 07-27 16:54:00.671: D/UE4(7893): precision mediump int;
  4791. 07-27 16:54:00.672: D/UE4(7893): vec4 v33;
  4792. 07-27 16:54:00.672: D/UE4(7893): v31.x = ((dot(v32,v25)+dot(v33,v26))+(h34*h30));
  4793. 07-27 16:54:00.672: D/UE4(7893): v36.xyzw = PrecomputedLightingBuffer_IndirectLightingSHCoefficients1[1];
  4794. 07-27 16:54:00.672: D/UE4(7893): v31.y = ((dot(v35,v25)+dot(v36,v26))+(h37*h30));
  4795. 07-27 16:54:00.672: D/UE4(7893): v31.z = ((dot(v38,v25)+dot(v39,v26))+(h40*h30));
  4796. 07-27 16:54:00.673: D/UE4(7893): out_Target0.xyzw = v2;
  4797. 07-27 16:54:00.677: D/UE4(7893): [2018.07.27-15.54.00:675][ 0]LogRHI: Error: Shader compile failed: ERROR: 0:522: 'TEXCOORD10' : location layout not allowed on block
  4798. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:523: 'TEXCOORD11' : location layout not allowed on block
  4799. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:524: 'TEXCOORD8' : location layout not allowed on block
  4800. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:529: 'v0' : undeclared identifier
  4801. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:529: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4802. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:529: 'assign' : cannot convert from '3-component vector of float' to 'float'
  4803. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:533: 'v3' : undeclared identifier
  4804. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4805. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:533: 'in_TEXCOORD10' : undeclared identifier
  4806. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:533: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4807. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:533: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4808. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:534: 'v2' : undeclared identifier
  4809. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:534: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4810. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:537: 'v5' : undeclared identifier
  4811. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:537: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4812. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:537: 'in_TEXCOORD11' : undeclared identifier
  4813. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:537: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4814. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:538: 'v4' : undeclared identifier
  4815. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:538: 'xyzw' : field selection requires structure, vector, or matrix on left hand side
  4816. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'v7' : undeclared identifier
  4817. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4818. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'in_TEXCOORD8' : undeclared identifier
  4819. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'Data' : field selection requires structure, vector, or matrix on left hand side
  4820. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'xyz' : field selection requires structure, vector, or matrix on left hand side
  4821. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:541: 'assign' : cannot convert from '3-component vector of float' to 'float'
  4822. 07-27 16:54:00.677: D/UE4(7893): ERROR: 0:542: 'v6' : undeclared identifier
  4823. 07-27 16:54:00.677: D/UE4(7893): highp mat4 View_SVPositionToTranslatedWorld;
  4824. 07-27 16:54:00.677: D/UE4(7893): #define View_ScreenToWorld View_ScreenToWorldpb0
  4825. 07-27 16:54:00.678: D/UE4(7893): highp vec4 View_GlobalClippingPlane;
  4826. 07-27 16:54:00.678: D/UE4(7893): #define View_ViewRectMin View_ViewRectMinpb0
  4827. 07-27 16:54:00.678: D/UE4(7893): #define View_BufferSizeAndInvSize View_BufferSizeAndInvSizepb0
  4828. 07-27 16:54:00.678: D/UE4(7893): highp vec4 View_BufferBilinearUVMinMax;
  4829. 07-27 16:54:00.678: D/UE4(7893): #define View_NumSceneColorMSAASamples View_NumSceneColorMSAASamplespb0
  4830. 07-27 16:54:00.678: D/UE4(7893): highp int View_NumSceneColorMSAASamples;
  4831. 07-27 16:54:00.678: D/UE4(7893): highp float View_PreExposure;
  4832. 07-27 16:54:00.678: D/UE4(7893): #define _View_PrePadding2012 _View_PrePadding2012pb0
  4833. 07-27 16:54:00.678: D/UE4(7893): highp vec4 View_DiffuseOverrideParameter;
  4834. 07-27 16:54:00.679: D/UE4(7893): #define View_AtmosphericFogPower View_AtmosphericFogPowerpb0
  4835. 07-27 16:54:00.679: D/UE4(7893): highp float View_AtmosphericFogDensityScale;
  4836. 07-27 16:54:00.679: D/UE4(7893): #define View_AtmosphericFogGroundOffset View_AtmosphericFogGroundOffsetpb0
  4837. 07-27 16:54:00.679: D/UE4(7893): highp float View_AtmosphericFogDistanceScale;
  4838. 07-27 16:54:00.679: D/UE4(7893): highp float View_AtmosphericFogAltitudeScale;
  4839. 07-27 16:54:00.679: D/UE4(7893): highp float View_AtmosphericFogStartDistance;
  4840. 07-27 16:54:00.679: D/UE4(7893): #define View_AtmosphericFogSunDiscScale View_AtmosphericFogSunDiscScalepb0
  4841. 07-27 16:54:00.679: D/UE4(7893): highp uint View_AtmosphericFogRenderMask;
  4842. 07-27 16:54:00.679: D/UE4(7893): #define View_AtmosphericFogSunColor View_AtmosphericFogSunColorpb0
  4843. 07-27 16:54:00.679: D/UE4(7893): highp vec3 View_NormalCurvatureToRoughnessScaleBias;
  4844. 07-27 16:54:00.679: D/UE4(7893): #define View_AmbientCubemapTint View_AmbientCubemapTintpb0
  4845. 07-27 16:54:00.680: D/UE4(7893): vec3 v6;
  4846. 07-27 16:54:00.689: D/UE4(7893): [2018.07.27-15.54.00:688][ 0]LogWorld: Bringing up level for play took: 0.598570
  4847. 07-27 16:54:00.695: D/UE4(7893): LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  4848. 07-27 16:54:00.695: D/UE4(7893): [2018.07.27-15.54.00:695][ 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
  4849. 07-27 16:54:00.863: D/UE4(7893): [2018.07.27-15.54.00:863][ 0]LogLoad: Took 1.287610 seconds to LoadMap(/Game/ParallaxGame/Maps/MazeScene)
  4850. 07-27 16:54:00.873: W/art(7893): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[37,tid=7971,Native,Thread*=0xf8a408d8,peer=0x12df60a0,"RTHeartBeat 0"]
  4851. 07-27 16:54:00.873: D/UE4(7893): *** JavaEnvDestructor: 7971
  4852. 07-27 16:54:00.900: D/UE4(7893): AndroidEGL::ResetDisplay()
  4853. 07-27 16:54:00.901: W/art(7893): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[35,tid=7969,Native,Thread*=0xf89b0b80,peer=0x12deb0a0,"RenderThread 0"]
  4854. 07-27 16:54:00.901: D/UE4(7893): *** JavaEnvDestructor: 7969
  4855. 07-27 16:54:00.960: D/UE4(7893): [2018.07.27-15.54.00:960][ 0]LogAndroid: Passed GEngineLoop.Init()
  4856. 07-27 16:54:00.962: D/UE4(7893): LogModuleManager: Warning: ModuleManager: Module 'FunctionalTesting' not found - its StaticallyLinkedModuleInitializers function is null.
  4857. 07-27 16:54:00.962: D/ufoEGL(7893): Surface destroy: ANDROID_NATIVE_WINDOW_MAGIC
  4858. 07-27 16:54:00.963: D/UE4(7893): [2018.07.27-15.54.00:962][ 0]LogModuleManager: Warning: ModuleManager: Module 'FunctionalTesting' not found - its StaticallyLinkedModuleInitializers function is null.
  4859. 07-27 16:54:00.973: D/UE4(7893): LogAndroidEvents: EnqueueAppEvent : 11, 0, tid = 7918
  4860. 07-27 16:54:00.976: D/UE4(7893): LogAndroidEvents: Display: DequeueAppEvent : 9, 0
  4861. 07-27 16:54:00.977: D/UE4(7893): [2018.07.27-15.54.00:977][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS
  4862. 07-27 16:54:00.977: D/UE4(7893): [2018.07.27-15.54.00:977][ 0]LogAndroidEvents: Display: DequeueAppEvent : 9, 0
  4863. 07-27 16:54:00.977: D/UE4(7893): LogAndroidEvents: Display: DequeueAppEvent : 7, 0
  4864. 07-27 16:54:00.978: D/UE4(7893): [2018.07.27-15.54.00:978][ 0]LogAndroidEvents: Display: DequeueAppEvent : 7, 0
  4865. 07-27 16:54:00.978: D/UE4(7893): LogAndroidEvents: Display: DequeueAppEvent : 0, 4166247376
  4866. 07-27 16:54:00.978: D/UE4(7893): [2018.07.27-15.54.00:978][ 0]LogAndroidEvents: Display: DequeueAppEvent : 0, 4166247376
  4867. 07-27 16:54:00.978: D/UE4(7893): APP_EVENT_STATE_WINDOW_CREATED, 0, 0, 1
  4868. 07-27 16:54:00.978: D/UE4(7893): LogAndroidEvents: Display: ExecWindowCreated
  4869. 07-27 16:54:00.979: D/UE4(7893): [2018.07.27-15.54.00:979][ 0]LogAndroidEvents: Display: ExecWindowCreated
  4870. 07-27 16:54:00.979: D/UE4(7893): AndroidEGL::ReInitWindow()
  4871. 07-27 16:54:00.979: D/UE4(7893): AndroidEGL::ReInit()
  4872. 07-27 16:54:00.979: D/UE4(7893): AndroidEGL::ResetDisplay()
  4873. 07-27 16:54:00.979: D/UE4(7893): AndroidEGL::InitSurface 0, 1
  4874. 07-27 16:54:00.979: D/UE4(7893): AndroidEGL::CreateEGLSurface() Already initialized: 0xf8842c78
  4875. 07-27 16:54:00.979: D/UE4(7893): ExecWindowCreated, 0, 1, 1
  4876. 07-27 16:54:00.980: D/UE4(7893): [2018.07.27-15.54.00:980][ 0]LogTemp: Android resume audio
  4877. 07-27 16:54:00.993: D/UE4(7893): Registering volume receiver
  4878. 07-27 16:54:00.998: D/UE4(7893): startVolumeReceiver: 11
  4879. 07-27 16:54:00.998: D/UE4(7893): nativeVolumeEvent(11)
  4880. 07-27 16:54:00.999: D/UE4(7893): Registering battery receiver
  4881. 07-27 16:54:01.000: D/UE4(7893): Registering headset receiver
  4882. 07-27 16:54:01.000: D/UE4(7893): Battery: status = 2, rawlevel = 100, scale = 100
  4883. 07-27 16:54:01.001: D/UE4(7893): nativeBatteryEvent(stat = 2, lvl = 100 temp = 25.00 �C)
  4884. 07-27 16:54:01.001: D/UE4(7893): startHeadsetReceiver: 0
  4885. 07-27 16:54:01.001: D/UE4(7893): nativeHeadsetEvent(0)
  4886. 07-27 16:54:01.069: A/libc(7893): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x280 in tid 7996 (RenderThread 1)
  4887. 07-27 16:54:01.103: D/UE4(7893): [2018.07.27-15.54.01:103][ 0]LogRenderer: Reallocating scene render targets to support 976x576 Format 10 NumSamples 1 (Frame:1).
  4888. 07-27 16:54:01.103: D/UE4(7893): [2018.07.27-15.54.01:103][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  4889. 07-27 16:54:01.106: D/UE4(7893): [2018.07.27-15.54.01:105][ 0]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1
  4890. 07-27 16:54:01.107: D/UE4(7893): [2018.07.27-15.54.01:106][ 0]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 55)
  4891. 07-27 16:54:01.107: D/UE4(7893): LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  4892. 07-27 16:54:01.108: D/UE4(7893): [2018.07.27-15.54.01:108][ 0]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  4893. 07-27 16:54:01.115: W/art(7893): Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[39,tid=7973,Native,Thread*=0xf8a41628,peer=0x12e000a0,"FTcpMes-ansport"]
  4894. 07-27 16:54:01.116: D/UE4(7893): *** JavaEnvDestructor: 7973
  4895. 07-27 16:54:01.172: I/DEBUG(2626): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  4896. 07-27 16:54:01.172: I/DEBUG(2626): Build fingerprint: 'intel/cht_cr_mrd_w/cht_cr_mrd_w:5.1/LMY47I/softteam07070954:userdebug/release-keys'
  4897. 07-27 16:54:01.172: I/DEBUG(2626): Revision: '0'
  4898. 07-27 16:54:01.172: I/DEBUG(2626): ABI: 'x86'
  4899. 07-27 16:54:01.173: I/DEBUG(2626): pid: 7893, tid: 7996, name: RenderThread 1 >>> com.ConstructGames.Parallax <<<
  4900. 07-27 16:54:01.173: I/DEBUG(2626): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x280
  4901. 07-27 16:54:01.195: I/DEBUG(2626): eax d59c1b38 ebx ec3abc58 ecx 00000003 edx 0000027c
  4902. 07-27 16:54:01.195: I/DEBUG(2626): esi d59c1bac edi 0000027c
  4903. 07-27 16:54:01.195: I/DEBUG(2626): xcs 00000023 xds 0000002b xes 0000002b xfs 00000117 xss 0000002b
  4904. 07-27 16:54:01.195: I/DEBUG(2626): eip ebdcafcb ebp d59c1b08 esp d59c1ad0 flags 00210292
  4905. 07-27 16:54:01.195: I/DEBUG(2626): backtrace:
  4906. 07-27 16:54:01.195: I/DEBUG(2626): #00 pc 0034cfcb /system/lib/egl/libGLES_intel8.so (std::priv::_Rb_tree<std::string, std::less<std::string>, std::pair<std::string const, unsigned int>, std::priv::_Select1st<std::pair<std::string const, unsigned int> >, std::priv::_MapTraitsT<std::pair<std::string const, unsigned int> >, std::allocator<std::pair<std::string const, unsigned int> > >::_M_find(std::string const&) const+27)
  4907. 07-27 16:54:01.195: I/DEBUG(2626): #01 pc 007931ce /system/lib/egl/libGLES_intel8.so (GLSLFE::ProgramUniforms::GetUniformsBlockIndex(char const*) const+78)
  4908. 07-27 16:54:01.196: I/DEBUG(2626): #02 pc 007871bb /system/lib/egl/libGLES_intel8.so (GLSLFE::ProgramMetadata::GetUniformBlockIndex(char const*, unsigned int*) const+43)
  4909. 07-27 16:54:01.196: I/DEBUG(2626): #03 pc 003045a2 /system/lib/egl/libGLES_intel8.so (__glim_GetUniformBlockIndex+354)
  4910. 07-27 16:54:01.196: I/DEBUG(2626): #04 pc 005a8e46 /system/lib/egl/libGLES_intel8.so (glGetUniformBlockIndex+54)
  4911. 07-27 16:54:01.196: I/DEBUG(2626): #05 pc 0023f5e8 /system/lib/libhoudini.so
  4912. 07-27 16:54:01.196: I/DEBUG(2626): #06 pc 0021c74b /system/lib/libhoudini.so
  4913. 07-27 16:54:01.196: I/DEBUG(2626): #07 pc 0000861f [anon:Mem_0x10001000]
  4914. 07-27 16:54:01.922: W/ActivityManager(2935): Force finishing activity 1 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity
  4915. 07-27 16:54:01.922: I/DEBUG(2626): Tombstone written to: /data/tombstones/tombstone_00
  4916. 07-27 16:54:01.923: I/BootReceiver(2935): Copying /data/tombstones/tombstone_00 to DropBox (SYSTEM_TOMBSTONE)
  4917. 07-27 16:54:01.924: D/CRASHLOG(2647): sdcard_allowed : Current crashlog mode is NOMINAL MODE - SDCard storage disabled.
  4918. 07-27 16:54:01.946: I/WAKELOCK_ACQUIRE(2935): TIMESTAMP=3881680644933, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  4919. 07-27 16:54:01.970: W/CRASHLOG(2647): notify_crashreport: Crashreport notification (CRASH_NOTIFY) skipped!
  4920. 07-27 16:54:01.970: E/CRASHLOG(2647): CRASH 7c014aa2880fd4426922 2018-07-27/16:54:01 TOMBSTONE /data/logs/crashlog20
  4921. 07-27 16:54:01.973: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop203.tmp", no valid entry found, drop it...
  4922. 07-27 16:54:01.973: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop203.tmp", no valid entry found, drop it...
  4923. 07-27 16:54:01.973: D/CRASHLOG(2647): sdcard_allowed : Current crashlog mode is NOMINAL MODE - SDCard storage disabled.
  4924. 07-27 16:54:01.983: I/OpenGLRenderer(2935): Initialized EGL, version 1.4
  4925. 07-27 16:54:01.983: D/ufoEGL(2935): droid_create_context : config id = 9 conf->NativeVisualID=1
  4926. 07-27 16:54:01.983: I/ufoEGL(2935): Requested context : GLES 2.0
  4927. 07-27 16:54:01.983: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  4928. 07-27 16:54:01.990: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  4929. 07-27 16:54:01.991: I/WindowState(2935): WIN DEATH: Window{1ab2857c u0 com.ConstructGames.Parallax/com.epicgames.ue4.GameActivity}
  4930. 07-27 16:54:01.994: I/WindowState(2935): WIN DEATH: Window{1bd96e5a u0 SurfaceView}
  4931. 07-27 16:54:02.003: W/CRASHLOG(2647): notify_crashreport: Crashreport notification (CRASH_NOTIFY) skipped!
  4932. 07-27 16:54:02.003: E/CRASHLOG(2647): CRASH c5250ffb99060e2c4260 2018-07-27/16:54:02 JAVA_TOMBSTONE /data/logs/crashlog21
  4933. 07-27 16:54:02.003: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop19.tmp", no valid entry found, drop it...
  4934. 07-27 16:54:02.003: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "drop19.tmp", no valid entry found, drop it...
  4935. 07-27 16:54:02.003: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "SYSTEM_TOMBSTONE@1532706841973.txt.gz", no valid entry found, drop it...
  4936. 07-27 16:54:02.005: D/ufoEGL(2935): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  4937. 07-27 16:54:02.028: I/Zygote(2644): Process 7893 exited due to signal (11)
  4938. 07-27 16:54:02.051: I/ActivityManager(2935): Process com.ConstructGames.Parallax (pid 7893) has died
  4939. 07-27 16:54:02.105: D/Index(7390): Locale 'en_GB' is already indexed
  4940. 07-27 16:54:02.137: V/WindowManager(2935): Adding window Window{1e88a13f u0 com.android.settings/com.android.settings.Settings} at 2 of 10 (before Window{1bd96e5a u0 SurfaceView EXITING})
  4941. 07-27 16:54:02.158: D/ufoEGL(7390): Pixel Format : GGL_PIXEL_FORMAT_RGBA_8888
  4942. 07-27 16:54:02.207: D/DashboardSummary(7390): rebuildUI took: 43 ms
  4943. 07-27 16:54:02.431: I/WAKELOCK_RELEASE(2935): TIMESTAMP=3882166157707, TAG=ActivityManager-Launch, TYPE=PARTIAL_WAKE_LOCK , COUNT=0, PID=2935, UID=1000, FLAGS=
  4944. 07-27 16:54:07.012: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "tmp", no valid entry found, drop it...
  4945. 07-27 16:54:07.021: I/dumpstate(8028): begin
  4946. 07-27 16:54:08.005: I/art(2935): Thread[5,tid=2944,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c020a0,"Signal Catcher"]: reacting to signal 3
  4947. 07-27 16:54:08.147: E/Sensors(2935): sensorPoll: line: 261 poll error: 4 Interrupted system call
  4948. 07-27 16:54:08.873: I/art(2935): Wrote stack traces to '/data/anr/traces.txt'
  4949. 07-27 16:54:08.873: I/art(3062): Thread[5,tid=3073,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4950. 07-27 16:54:09.058: I/art(3062): Wrote stack traces to '/data/anr/traces.txt'
  4951. 07-27 16:54:09.058: I/art(3217): Thread[5,tid=3234,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4952. 07-27 16:54:09.122: I/art(3217): Wrote stack traces to '/data/anr/traces.txt'
  4953. 07-27 16:54:09.123: I/art(3240): Thread[5,tid=3249,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  4954. 07-27 16:54:09.199: I/art(3240): Wrote stack traces to '/data/anr/traces.txt'
  4955. 07-27 16:54:09.200: I/art(3268): Thread[5,tid=3277,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4956. 07-27 16:54:09.365: I/art(3268): Wrote stack traces to '/data/anr/traces.txt'
  4957. 07-27 16:54:09.366: I/art(3291): Thread[5,tid=3299,WaitingInMainSignalCatcherLoop,Thread*=0xf83f8a50,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4958. 07-27 16:54:09.431: I/art(3291): Wrote stack traces to '/data/anr/traces.txt'
  4959. 07-27 16:54:09.431: I/art(3327): Thread[5,tid=3359,WaitingInMainSignalCatcherLoop,Thread*=0xf83f8ad8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4960. 07-27 16:54:09.578: I/art(3327): Wrote stack traces to '/data/anr/traces.txt'
  4961. 07-27 16:54:09.580: I/art(3368): Thread[5,tid=3377,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4962. 07-27 16:54:09.704: I/art(3368): Wrote stack traces to '/data/anr/traces.txt'
  4963. 07-27 16:54:09.705: I/art(3560): Thread[5,tid=3573,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4964. 07-27 16:54:09.824: I/art(3560): Wrote stack traces to '/data/anr/traces.txt'
  4965. 07-27 16:54:09.824: I/art(3701): Thread[5,tid=3709,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4966. 07-27 16:54:09.955: I/art(3701): Wrote stack traces to '/data/anr/traces.txt'
  4967. 07-27 16:54:09.956: I/art(3930): Thread[5,tid=3941,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c000a0,"Signal Catcher"]: reacting to signal 3
  4968. 07-27 16:54:10.020: I/art(3930): Wrote stack traces to '/data/anr/traces.txt'
  4969. 07-27 16:54:10.021: I/art(4188): Thread[5,tid=4196,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4970. 07-27 16:54:10.111: I/art(4188): Wrote stack traces to '/data/anr/traces.txt'
  4971. 07-27 16:54:10.112: I/art(4385): Thread[5,tid=4393,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4972. 07-27 16:54:10.178: I/art(4385): Wrote stack traces to '/data/anr/traces.txt'
  4973. 07-27 16:54:10.178: I/art(4439): Thread[5,tid=4447,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4974. 07-27 16:54:10.272: I/art(4439): Wrote stack traces to '/data/anr/traces.txt'
  4975. 07-27 16:54:10.272: I/art(4472): Thread[5,tid=4480,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4976. 07-27 16:54:10.344: I/art(4472): Wrote stack traces to '/data/anr/traces.txt'
  4977. 07-27 16:54:10.345: I/art(5513): Thread[5,tid=5523,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4978. 07-27 16:54:10.416: I/art(5513): Wrote stack traces to '/data/anr/traces.txt'
  4979. 07-27 16:54:10.416: I/art(5538): Thread[5,tid=5546,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4980. 07-27 16:54:10.544: I/art(5538): Wrote stack traces to '/data/anr/traces.txt'
  4981. 07-27 16:54:10.544: I/art(5605): Thread[5,tid=5613,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4982. 07-27 16:54:10.608: I/art(5605): Wrote stack traces to '/data/anr/traces.txt'
  4983. 07-27 16:54:10.608: I/art(6363): Thread[5,tid=6371,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x1da070a0,"Signal Catcher"]: reacting to signal 3
  4984. 07-27 16:54:10.673: I/art(6363): Wrote stack traces to '/data/anr/traces.txt'
  4985. 07-27 16:54:10.673: I/art(6442): Thread[5,tid=6450,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  4986. 07-27 16:54:10.752: I/art(6442): Wrote stack traces to '/data/anr/traces.txt'
  4987. 07-27 16:54:10.752: I/art(7390): Thread[5,tid=7399,WaitingInMainSignalCatcherLoop,Thread*=0xf826a8f8,peer=0x12c070a0,"Signal Catcher"]: reacting to signal 3
  4988. 07-27 16:54:10.876: I/art(7390): Wrote stack traces to '/data/anr/traces.txt'
  4989. 07-27 16:54:21.630: I/PowerManagerService(2935): Nap time (uid 1000)...
  4990. 07-27 16:54:21.631: W/DreamManagerService(2935): Dream ComponentInfo{com.google.android.deskclock/com.android.deskclock.Screensaver} does not exist
  4991. 07-27 16:54:21.631: W/DreamManagerService(2935): Falling back to default dream ComponentInfo{com.google.android.deskclock/com.android.deskclock.Screensaver}
  4992. 07-27 16:54:21.631: I/DreamManagerService(2935): Entering dreamland.
  4993. 07-27 16:54:21.631: I/PowerManagerService(2935): Dreaming...
  4994. 07-27 16:54:21.633: I/DreamController(2935): Starting dream: name=ComponentInfo{com.google.android.deskclock/com.android.deskclock.Screensaver}, isTest=false, canDoze=false, userId=0
  4995. 07-27 16:54:21.636: W/ActivityManager(2935): Unable to start service Intent { act=android.service.dreams.DreamService flg=0x800000 cmp=com.google.android.deskclock/com.android.deskclock.Screensaver } U=0: not found
  4996. 07-27 16:54:21.636: E/DreamController(2935): Unable to bind dream service: Intent { act=android.service.dreams.DreamService flg=0x800000 cmp=com.google.android.deskclock/com.android.deskclock.Screensaver }
  4997. 07-27 16:54:21.637: I/DreamController(2935): Stopping dream: name=ComponentInfo{com.google.android.deskclock/com.android.deskclock.Screensaver}, isTest=false, canDoze=false, userId=0
  4998. 07-27 16:54:46.166: D/CRASHLOG(2647): receive_inotify_events: Received a dropbox event(dropbox-2018-07-27-16-54-07.txt)...
  4999. 07-27 16:54:46.166: W/CRASHLOG(2647): finalize_dropbox_pending_event: Crashreport notification (CRASH_LOGS_COPY_FINISHED) skipped!
  5000. 07-27 16:54:46.167: D/CRASHLOG(2647): receive_inotify_events: Can't handle the event "empty event", no valid entry found, drop it...
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement