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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8. Vendor:
  9. VRAM: 11127 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.952 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.579400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:30:39 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 460 -> priority: 1
  32. Thread -> id: 3954 -> priority: 1
  33. Thread -> id: 269c -> priority: 1
  34. Thread -> id: 370c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  40.  
  41. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  42.  
  43. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47.  
  48. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174516.
  49. Total: 329.975900 ms (FindLiveObjects: 10.664600 ms CreateObjectMapping: 15.755600 ms MarkObjects: 303.257500 ms DeleteObjects: 0.298000 ms)
  50.  
  51. Tamer ID: 10847
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175313.
  58. Total: 350.379000 ms (FindLiveObjects: 8.018300 ms CreateObjectMapping: 14.525700 ms MarkObjects: 327.627200 ms DeleteObjects: 0.207400 ms)
  59.  
  60. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  61.  
  62. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 178427.
  63. Total: 338.913200 ms (FindLiveObjects: 9.545800 ms CreateObjectMapping: 14.746700 ms MarkObjects: 314.419300 ms DeleteObjects: 0.201100 ms)
  64.  
  65. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  66.  
  67. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 178454.
  68. Total: 338.024500 ms (FindLiveObjects: 8.004300 ms CreateObjectMapping: 14.295000 ms MarkObjects: 315.392800 ms DeleteObjects: 0.332200 ms)
  69.  
  70. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  71.  
  72. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 178454.
  73. Total: 344.913800 ms (FindLiveObjects: 8.840100 ms CreateObjectMapping: 14.584300 ms MarkObjects: 321.103500 ms DeleteObjects: 0.385600 ms)
  74.  
  75. Close Time: 1/23/2020 8:31:24 AM
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  78.  
  79. Error/GameAnalytics: System.Threading.ThreadAbortException
  80. at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int)
  81. at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00019] in <7d97106330684add86d080ecf65bfe69>:0
  82. at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <7d97106330684add86d080ecf65bfe69>:0
  83. at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <7d97106330684add86d080ecf65bfe69>:0
  84. at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <7d97106330684add86d080ecf65bfe69>:0
  85. at System.Net.SimpleAsyncResult.WaitUntilComplete (System.Int32 timeout, System.Boolean exitContext) [0x00010] in <0079a30f96a047348857e1cecc6c638a>:0
  86. at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00028] in <0079a30f96a047348857e1cecc6c638a>:0
  87. at System.Net.HttpWebRequest.GetResponse () [0x0000e] in <0079a30f96a047348857e1cecc6c638a>:0
  88. at GameAnalyticsSDK.Net.Http.GAHTTPApi.SendEventsInArray (System.Collections.Generic.List`1[T] eventArray) [0x000ea] in <d9dd97c12fb446d485b944fab1d9a65b>:0
  89.  
  90. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  91.  
  92. Error/GameAnalytics: Error during ProcessEvents(): System.Threading.ThreadAbortException
  93. at GameAnalyticsSDK.Net.Http.GAHTTPApi.SendEventsInArray (System.Collections.Generic.List`1[T] eventArray) [0x001cd] in <d9dd97c12fb446d485b944fab1d9a65b>:0
  94. at GameAnalyticsSDK.Net.Events.GAEvents.ProcessEvents (System.String category, System.Boolean performCleanUp) [0x00272] in <d9dd97c12fb446d485b944fab1d9a65b>:0
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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