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- 1.Deschide in sursa game ( input_main.cpp) :
- cauta :
- if (((false == ch->IsRiding() && fDist > 25) || fDist > 40) && OXEVENT_MAP_INDEX != ch->GetMapIndex())
- *inlocuie cu :
- if (((false == ch->IsRiding() && fDist > 750) || fDist > 999) && OXEVENT_MAP_INDEX != ch->GetMapIndex())
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