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Jan 29th, 2020
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  1. Bosses you have not yet killed:
  2. Khorfeu the Destructomancer - 6 - A student of the destructomantic arts, he went into seclusion to study and simply never came back down from his spire.
  3. a starving, desperate xorn - 4 - The few survivors of the Ghost Town in the Sigil Underground tell tales of a beast that rampaged through the Refindery, but know no details.
  4. a chemwalker immune to the ravages of death - 3 -
  5. Geometera the Architect - 6 -
  6. Sargrag the sinner - 5 - One of the three members of the Congress of the Damned, Sargrag hide in Xaventry's den of Hatred, biding his time with lucid dreams.
  7. Torath the Damned - 5 -
  8. Heptheran the Demonic - 5 -
  9. a tiny redwood treant sprout - 7 -
  10. a senior captain of the Yoravy force - 6 -
  11. a hulking bulbous clanker - 5 -
  12. Banebeak the Wartoise - 4 - Drow mothers have always scared their children with stories of the monster turtle living on the banks of the lava moat- but someone actually saw it when preparing for Straz' wedding.
  13.  
  14. Teshi, the lugubrious dragon - 5 -
  15. Bevidath, the sea hag twin - 6 -
  16. Vebidath, the sea hag twin - 6 -
  17. a towering, bone-powered chemwalker - 6 -
  18. a high-elf master artificer - 7 -
  19. a rusty, clanking chemwalker - 5 -
  20. Pogonip Vseth - 5 -
  21. the tattooed simulacrum - 5 -
  22. Lothaire the Abjurer - 5 -
  23. a gasoline angel - 4 -
  24. the mighty balrog, Akabanth - 6 - A powerful balrog associated with the forces of Dira, his last known compatriots were the Giants of Avarice.
  25. the mechagoblin - 6 - This large automaton has been being constructed by the tinkergnome in Lowangen for years, but is stored behind a massive, complex lock.
  26. the Kell commander - 5 -
  27. the nefarious Dr. Gnekow - 4 -
  28. the leader of Ninja Local 517 - 5 - Although he is out of practice, this elder still knows the true path and Markings of Shinobi.
  29. the democratically-elected leader of the unicorns - 6 -
  30. the hungriest Implementor - 5 - Well-traveled mages whisper that strange horrors live in the basement of the Straz Magic Equipment Company.
  31. Straz the Wizard - 6 - The proprietor of the Straz Magic Equipment Company is known around Arien'dyth as a bathmophiliac.
  32. the masked anti-paladin of Xuchar - 6 - The champion of Bloodflow Arena down the Xuchar spiral in Arien'dyth takes all comers who know the secret of the seed of destruction.
  33. Empress of the Arachnids - 7 -
  34. the high witch of Holzan - 5 -
  35. the abbot of V'ree - 5 -
  36. a high bacchant of Xuchar - 5 - The bacchant is one of the most vaunted positions down Xuchar's spiral, responsible for torturing those buried beneath the viscera tree.
  37. the teary-eyed, bedraggled bride - 5 -
  38. Mourdul, Throne of Pain - 5 -
  39. the mighty balrog, Abacax - 6 -
  40. the white queen - 3 -
  41. Crerakoth the kauri - 6 -
  42. Chieftain Raan-Kar - 4 -
  43. an imp of the perverse - 5 - Far below Winterborn Mansion, a tremendous clock counts down the seconds until doomsday, overseen by a cackling demon.
  44. Saurua Gnash - 5 -
  45. a moray as long as the darkness is deep - 5 -
  46. Uuauuru the Sliith - 5 -
  47. a lumbering, injured chemwalker - 4 -
  48. a frost revenant - 5 -
  49. an ambitious mindtaker - 6 -
  50. megalith Peulvan - 7 -
  51. the vengeful archangel, Ryghychyryda - 6 -
  52. Sicsem the Bronze - 5 -
  53. Prqpqrprpqpr the Void - 5 - This strange ether entity is located in the furthest upper reaches of the Limbo Maze.
  54. the Megafather - 7 -
  55. E'jmai, the caretaker - 5 -
  56. a junior megatentacled bog nightmare - 2 -
  57. Novrar the necromantic beastmaster - 1 -
  58. Abominus the magician - 6 - The Sigilian merchant sells magical equipment as a day job, but is passionate about spellbook collection.
  59. the Laocoon - 5 -
  60. a fetid alcowalker - 4 -
  61. a morose spectre - 5 -
  62. an outcast of the Crocodilian empire - 5 -
  63. a conniving hunchback - 5 - Nobody has seen him since he retreated from his life to experiment on, of all things, polar bears.
  64.  
  65. an armored ferromancer - 5 - At home in the Old Dark Order Clanhall, the ferromancer requires only rare rendevous for food, via nexus.
  66. Hetharin - 5 -
  67. the Demon Lord of Cruelty - 5 -
  68. Sandoval's spymaster - 5 -
  69. Madman - 5 - This dapper gentleman never speaks or appears ruffled in his three-piece suit, even when imprisoned in Xazra's accursed Box.
  70. Throgblar the Huge - 5 - A massive blob of flesh, Throgblar is nigh-unkillable due just to the unavailability of vulnerable bodyparts.
  71. an Eldamarian battlerager - 5 - The other-dimensional Eldamarians are fierce warriors, but thankfully rarely encountered and easily isolated.
  72. a ten-legged murderbeast - 5 - The murderbeast is one of the most efficient murderers in Alyria, utilizing all ten limbs for melee attacks.
  73. a barbarian from a far-off land - 5 -
  74. a principal of Justice - 6 -
  75. a looming destroyer - 5 -
  76. an entropy priest - 5 -
  77. Kezathin, the mad tinker - 3 - The fey inventor is as valuable as he is dangerous to the Unseelie Court, so they isolate him with his bob-omb creations.
  78. Avarosis, Avatar Prime of the Queen - 5 -
  79. the crusader behemoth - 5 -
  80. Vlargruhn - 5 - Due to his loyalty to the Caliph of Slaughter, this undead dracon has never been fully laid to rest and permanently occupies a concealed sepulcher below Templeton.
  81. an ettin cannibal - 5 - This two-headed ogre hasn't let death stop its perpetual rampage of hunger and violence, in the Catacombs of Shame.
  82. Queen Tirona's attache - 6 -
  83. Prince Raymatus Galzmati - 7 -
  84. the vengeful archangel, Ghryzhrymydyon - 5 - This stalking angel escaped Xazra's accursed Box to pose as great a threat to Alyria as any demon.
  85. a pernicious hodag - 3 - The near-mythical prey of hunters throughout Alyria, only the most determined still seek this creature, as only one weapon can harm it.
  86. a commander of the heavenly host - 6 - The visage of this powerful creature sometimes appears above Saint Ruth's Cathedral, but nobody knows why.
  87. a gnarled, gnobbly little sorceror - 1 -
  88. a beast hunter - 5 - The townsfolk in Templeton gossip about this odd duck, and his obsession with the local rumors about a werewolf.
  89. the executioner - 2 -
  90. Shraa the Hyena - 5 -
  91. Doctor Gonzo - 4 -
  92. the Cruelty of Miannas - 5 -
  93. Jojo - 5 -
  94. an altered yaswon - 5 -
  95. the hideous screaming skull of regret - 5 -
  96. Aculeon the Chemist - 5 - A contributor to the design of the sentient chemwalkers operates out of Hellbent, hidden with an unreachable laboratory.
  97. the Towne Crier - 6 - The towne crier of Rune is a formidable opponent- he is not well-educated in combat, but he has staggering endurance.
  98. the all-consuming fire - 5 - The all-consuming fire is summoned by the altar of blood in Xaventry, beneath the Temple of Gath- but it has run dry, and can only be restored with a life-sustaining quest item.
  99.  
  100. the morning's breath - 5 - The morning's breath is summoned by the deep well in Xaventry, beneath the Temple of Ithrilis- but it has run dry, and can only be restored with an endless decanter.
  101.  
  102. a surprised llamataur knave - 6 -
  103. Jhepp the Archlich - 6 -
  104. a coal-black djinn - 5 -
  105. a gargoylic necromancer - 5 -
  106. an octarine drake - 5 -
  107. the bloated corpse of Captain Shandy - 5 - Captain Shandy is rumored to have met her untimely end while burying her booty deep beneath Treasure Bay.
  108.  
  109. Perlin Noise - 4 -
  110. an evil-eyed homunculus laboratory assistant - 5 -
  111. Doctor Nogginstein - 5 -
  112. Glythan Herringbone, high-elf refugee - 5 - The Herringbone family's ushabti collection went missing when now-prominent drows razed their village.
  113.  
  114. Bartlett Mawn - 5 -
  115. Mharizad, the elder vampire - 5 -
  116. Pyromancer Tirumathi - 5 - Pyromancer Tirumari stands astride her towering inferno in an underground lava pit, bringing ruin to all who betrayed her.
  117.  
  118. an escaped marilith - 5 - The marilith is tough and willing to fight to the death to not be recaptured.
  119. Annihilatrix Yurk - 5 - The annihilatrix are some of the highest-ranking members of the Death Huaka cabals- as well as the most fearsome.
  120. A total of 111 bosses.
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