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- -- Objects
- local DeathRunGUI = Instance.new("ScreenGui")
- local MainGUI83 = Instance.new("Frame")
- local Title34 = Instance.new("Frame")
- local isle = Instance.new("TextButton")
- local volc = Instance.new("TextButton")
- local train = Instance.new("TextButton")
- local safety = Instance.new("TextButton")
- local pirate = Instance.new("TextButton")
- local castle = Instance.new("TextButton")
- local jungle = Instance.new("TextButton")
- local ice = Instance.new("TextButton")
- local poisoned = Instance.new("TextButton")
- local LBL1 = Instance.new("TextLabel")
- local exit = Instance.new("TextButton")
- -- Properties
- DeathRunGUI.Name = "DeathRunGUI"
- DeathRunGUI.Parent = game.CoreGui
- MainGUI83.Name = "MainGUI83"
- MainGUI83.Parent = DeathRunGUI
- MainGUI83.Active = true
- MainGUI83.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- MainGUI83.BorderSizePixel = 0
- MainGUI83.Draggable = true
- MainGUI83.Position = UDim2.new(0.413363546, 0, 0.239202663, 0)
- MainGUI83.Selectable = true
- MainGUI83.Size = UDim2.new(0, 242, 0, 286)
- MainGUI83.Style = Enum.FrameStyle.RobloxRound
- Title34.Name = "Title34"
- Title34.Parent = MainGUI83
- Title34.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Title34.BorderSizePixel = 0
- Title34.Position = UDim2.new(-0.0351239629, 0, -0.0472266153, 0)
- Title34.Size = UDim2.new(0, 242, 0, 42)
- isle.Name = "isle"
- isle.Parent = MainGUI83
- isle.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- isle.Position = UDim2.new(0.00826446433, 0, 0.148169816, 0)
- isle.Size = UDim2.new(0, 105, 0, 35)
- isle.Font = Enum.Font.SourceSans
- isle.Text = "ISLA LOUCA"
- isle.TextColor3 = Color3.new(1, 1, 1)
- isle.TextSize = 14
- isle.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(2107,76,-1558))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(2397,86,-1517))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(2393,101,-1702))
- end)
- volc.Name = "volc"
- volc.Parent = MainGUI83
- volc.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- volc.Position = UDim2.new(0.00826446433, 0, 0.323104441, 0)
- volc.Size = UDim2.new(0, 105, 0, 35)
- volc.Font = Enum.Font.SourceSans
- volc.Text = "JURASS VOLCANO"
- volc.TextColor3 = Color3.new(1, 1, 1)
- volc.TextSize = 14
- volc.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1262,113,-310))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1241,113,-97))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1444,99,117))
- end)
- train.Name = "train"
- train.Parent = MainGUI83
- train.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- train.Position = UDim2.new(0.00826450065, 0, 0.674266696, 0)
- train.Size = UDim2.new(0, 105, 0, 35)
- train.Font = Enum.Font.SourceSans
- train.Text = "TRAINING COURSE"
- train.TextColor3 = Color3.new(1, 1, 1)
- train.TextSize = 14
- train.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1220,-104,-1092))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1107,-81,-752))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(918,-81,-518))
- end)
- safety.Name = "safety"
- safety.Parent = MainGUI83
- safety.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- safety.Position = UDim2.new(0.00826446433, 0, 0.501151145, 0)
- safety.Size = UDim2.new(0, 105, 0, 35)
- safety.Font = Enum.Font.SourceSans
- safety.Text = "SAFETY FIRST"
- safety.TextColor3 = Color3.new(1, 1, 1)
- safety.TextSize = 14
- safety.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(430,87,-1261))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(157,106,-1252))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(143,111,-1123))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(457,121,-997))
- end)
- pirate.Name = "pirate"
- pirate.Parent = MainGUI83
- pirate.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- pirate.Position = UDim2.new(0.533057868, 0, 0.144423574, 0)
- pirate.Size = UDim2.new(0, 105, 0, 35)
- pirate.Font = Enum.Font.SourceSans
- pirate.Text = "PIRATE CAVE"
- pirate.TextColor3 = Color3.new(1, 1, 1)
- pirate.TextSize = 14
- pirate.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1546,64,-2325))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1470,65,-2475))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1540,65,-2570))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1582,67,-2492))
- end)
- castle.Name = "castle"
- castle.Parent = MainGUI83
- castle.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- castle.Position = UDim2.new(0.533057868, 0, 0.323104441, 0)
- castle.Size = UDim2.new(0, 105, 0, 35)
- castle.Font = Enum.Font.SourceSans
- castle.Text = "CASTLE DEFENSE"
- castle.TextColor3 = Color3.new(1, 1, 1)
- castle.TextSize = 14
- castle.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-94,183,-1011))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-111,214,-1220))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-217,235,-1322))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-295,234,-1261))
- end)
- jungle.Name = "jungle"
- jungle.Parent = MainGUI83
- jungle.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- jungle.Position = UDim2.new(0.533057868, 0, 0.504841208, 0)
- jungle.Size = UDim2.new(0, 105, 0, 35)
- jungle.Font = Enum.Font.SourceSans
- jungle.Text = "CORRUPT JUNGLE"
- jungle.TextColor3 = Color3.new(1, 1, 1)
- jungle.TextSize = 14
- jungle.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-773,100,-2412))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-1091,102,-2398))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(-1112,102,-2170))
- end)
- ice.Name = "ice"
- ice.Parent = MainGUI83
- ice.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- ice.Position = UDim2.new(0.533057868, 0, 0.677763224, 0)
- ice.Size = UDim2.new(0, 105, 0, 35)
- ice.Font = Enum.Font.SourceSans
- ice.Text = "ICE CAVERN"
- ice.TextColor3 = Color3.new(1, 1, 1)
- ice.TextSize = 14
- ice.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(781,19,-685))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(647,9,-846))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(767,8,-854))
- end)
- poisoned.Name = "poisoned"
- poisoned.Parent = MainGUI83
- poisoned.BackgroundColor3 = Color3.new(0.0156863, 0.337255, 0.580392)
- poisoned.Position = UDim2.new(0.00826446246, 0, 0.842657328, 0)
- poisoned.Size = UDim2.new(0, 223, 0, 35)
- poisoned.Font = Enum.Font.SourceSans
- poisoned.Text = "Poisoned Sky Ruins"
- poisoned.TextColor3 = Color3.new(1, 1, 1)
- poisoned.TextSize = 14
- poisoned.MouseButton1Down:connect(function()
- local PlayerName = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1603,117,1229))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1422,99,1027))
- wait(0.5)
- game.Workspace[PlayerName]:MoveTo(Vector3.new(1660,119,1010))
- end)
- LBL1.Name = "LBL1"
- LBL1.Parent = MainGUI83
- LBL1.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- LBL1.BorderSizePixel = 0
- LBL1.Position = UDim2.new(0.115702473, 0, -0.0314685293, 0)
- LBL1.Size = UDim2.new(0, 151, 0, 31)
- LBL1.Text = "DeathRun Auto"
- LBL1.TextColor3 = Color3.new(1, 0.737255, 0.741176)
- LBL1.TextSize = 14
- exit.Name = "exit"
- exit.Parent = MainGUI83
- exit.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- exit.Position = UDim2.new(0.851239681, 0, -0.0139860138, 0)
- exit.Size = UDim2.new(0, 32, 0, 23)
- exit.AutoButtonColor = false
- exit.Font = Enum.Font.SciFi
- exit.Text = "X"
- exit.TextSize = 14
- exit.MouseButton1Down:connect(function()
- MainGUI83.Visible = false
- end)
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