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- Hotfix Patch 8.10 (-> 8.11)
- Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations.
- Enjoy! :)
- Fixed:
- Silas speaks English in the German version (how rude).
- The progress bar when launching the game is invisible.
- The text of the footnotes sometimes appears under the footnote’s scrollbar.
- The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t.
- Rare case of guards not being able to cross the jail’s drawbridge.
- Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
- Pine Cone tutorial UI issue.
- Tilo can get stuck in a specific spot near the Far Tower.
- Some light-leaking at the Far Tower location.
- Rampart guard can sometimes leave his post and disappear (he was tersely reprimanded).
- The brightness slider does not have an immediately visible effect when manipulated.
- Section visibility issue when loading a save from scratch where Tilo's hiding in the basin of the courtyard's entrance.
- The Steam controller's triggers are non-responsive.
- Changed:
- NPCs’ speech bubble icons now appear fainter when they're behind a wall.
- Performance optimization pass on the game’s particles.
- Update:
- Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers.
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