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- #=====================================================#
- #==================Skript By Lightnew=================#
- #=====================================================#
- # set {_health.%arg 1%} to arg 1's health
- # set {hunger.%arg 1%} to arg 1's hunger
- # set {effects.%arg 1%::*} to all of the active potion effects on arg 1
- command /verif [<player>]:
- permission: skript.modo
- permission message: &fCommande Inconnue.
- trigger:
- if arg 1 is not set:
- send "&f[&cVerif&f]&c : Tu dois entrer un pseudo !"
- if arg 1 is set:
- wait 3 ticks
- set {_health.%arg 1%} to arg 1's health
- open chest with 3 rows named "&6Vérif de %arg 1%" to player
- format slot 3 of player with a clock named "&aPing" to run [make player execute command "/ping %arg 1%"]
- format slot 4 of player with arg 1's skull named "&b%arg 1%" with lore "&fVie: &c%{_health.%arg 1%}% &f- &fNourriture: &c%{hunger.%arg 1%}%" to be unstealable
- format slot 9 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 10 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 11 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 12 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 0 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 14 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 15 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 16 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 17 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 5 of player with firework rocket named "&cAvertir %arg 1%" to run [make player execute command "/avertir Cheat %arg 1%"]
- format slot 2 of player with nether portal named "&6Téléportation" with lore "&6Téléporter le joueur a vous" to close then run [make player execute command "/tp %arg 1%"]
- format slot 22 of player with blaze rod named "&c%arg 1%" with lore "&6Se téléporter au joueur" to close then run [make player execute command "/tp %arg 1%"]
- format slot 25 of player with book named "&cVanish" with lore "&cVanish toi !" to run [make player execute command "/v %player%"]
- format slot 19 of player with ice named "&2Freeze" with lore "&2On/Off" to run [make player execute command "/freeze %arg 1%"]
- format slot 21 of player with ender chest named "&aEnder chest" with lore "&7regarde l'ec de la personne" to run [make player execute command "/ec %arg 1%"]
- format slot 23 of player with chest named "&aInventaire" with lore "&7regarde dans l'invnetaire de la personne" to run [make player execute command "/invsee %arg 1%"]
- format slot 13 of player with bone named "&bKick %arg 1%" with lore "&7Kick pour cheat" to run [make player execute command "/kick %arg 1% suspecte de Cheat"]
- format slot 1 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 2 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 6 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 7 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 8 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 18 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 20 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 24 of player with red stained glass pane named "&c&l-------------" to be unstealable
- format slot 26 of player with red stained glass pane named "&c&l-------------" to be unstealable
- command /avertir [<text>] [<player>]:
- permission: skript.modo
- permission message: &fCommande Inconnue.
- trigger:
- if arg 1 is "Cheat":
- launch flickering trailing ball firework colored red and white at arg 2 timed 0
- launch flickering trailing ball firework colored red and white at arg 2 timed 0
- launch flickering trailing ball firework colored red and white at arg 2 timed 0
- launch flickering trailing ball firework colored red and white at arg 2 timed 0
- send "&cVous avez ete suspecte de Cheat par un modérateur" to arg 2
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