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Sound Replacement

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May 25th, 2019
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  1. Replacing Crowd Sounds:
  2. =-=-=--=-=-=-=-=-=-=-=-
  3. Directory: .\Cheers\
  4. File name format: <Arena ID>_<Cheer Sound ID>.wav
  5. Example: BigGarden_LoopCheer_S.wav
  6.  
  7. Valid Arena IDs:
  8. BigGarden
  9. ArenaMexico
  10. Dodecagon
  11. Dojo
  12. SCS
  13. SpikeDome
  14. Yurakuen
  15.  
  16. Valid Cheer Sound IDs:
  17. MORIAGA_S
  18. MORIAGA_M
  19. MORIAGA_L
  20. ODOROKI_S
  21. ODOROKI_M
  22. ODOROKI_L
  23. ODOROKI_D
  24. Despair
  25. SOUZEN
  26. BOOING
  27. SHISSYOU
  28. LAUGHING
  29. ONE
  30. TWO
  31. THREE
  32. HAKUSYU_S
  33. HAKUSYU_M
  34. HAKUSYU_L
  35. Handclap
  36. Maraca
  37. Sha
  38. Shiiii
  39. Orya
  40. Oh
  41. Oooh
  42. Ooooooh
  43. Hoo
  44. Wiiiiii
  45. What
  46. Yes
  47. No
  48. OTOSE
  49. ASSHOLE
  50. KAERE
  51. Awesome
  52. HolyShit
  53. FightForever
  54. ThisIsWrestling
  55. Mouiccho
  56. LoopCheer_S
  57. LoopCheer_M
  58. LoopCheer_L
  59.  
  60. Replacing Match Sounds:
  61. =-=-=--=-=-=-=-=-=-=-=-
  62. This can be done in two ways, the first is a universal way that will replace the sound every time it's played:
  63. Directory: .\Match\
  64. File name Format: <Match Sound ID>.wav
  65. Example: PoundingOnMat.wav
  66.  
  67. The second is a move specific way that will override even the general replacement but only on specific moves:
  68. Directory: .\Match\
  69. File name Format: <Default Move Name>_<Match Sound ID>.wav
  70. Example: Knuckle Arrow_Punch.wav
  71.  
  72. Valid Match Sound IDs:
  73. NoUse
  74. Voice
  75. Block
  76. WindNoise
  77. RopeBound
  78. Shoes
  79. MatStep_A
  80. DownOnMat
  81. SuicideOnMat
  82. PoundingOnMat
  83. QuickOnMat
  84. BombAttackOnMat
  85. FallOnMat
  86. DownAttack
  87. DropDownAttackOnMat
  88. Grapple
  89. Hold
  90. Touch
  91. Punch
  92. Chop
  93. BodyAttack
  94. Tackle
  95. ElbowOrKnee
  96. Headbutt
  97. LowKick
  98. HighKick
  99. JumpKick
  100. RunAttack
  101. Choke
  102. Submission
  103. BreakJoint
  104. PoisonBreath
  105. BigFire
  106. AttackGroin
  107. TwirlSickle
  108. Scrath
  109. Fork
  110. Bite
  111. Chair
  112. BambooSword
  113. Bat
  114. SpikedBat
  115. Table
  116. FluorescentLamp
  117. TrafficSignBlow
  118. POSTHIT
  119. CORNER
  120. MATOUT
  121. FALLOUT
  122. OUTFALL
  123. RNGPOST
  124. RNGAPRN
  125. CrashIntoFence
  126. Hammer
  127. AMIGRIP
  128. AMISTEP
  129. AMICRSH
  130. MATHIT
  131. SPDROPD
  132. MATSLID
  133. SP_ThrowInWeapon
  134. SP_ShakeCage
  135. SP_SwingRope
  136. SP_PickWeapon
  137. YUUROPE
  138. OCTAGON
  139. DENRYUU
  140. BAKUDAN
  141. Buzzer
  142. YUBOARD
  143. KEBOARD
  144. WalkOnBirbedWire_A
  145. MatStep_B
  146. MatStep_C
  147. WalkOnBirbedWire_B
  148. WalkOnBirbedWire_C
  149. OutOfRing_Down
  150. OutOfRing_Fall
  151. OutOfRing_Fly
  152. ApronPowerBomb
  153. CrashIntoWall
  154. CrashIntoStage
  155. CrashIntoBroadcastSeat
  156. HitAgainstBroadcastSeat
  157. BreakBroadcastSeat
  158. CrashIntoConcrete
  159. HitAgainstConcrete
  160. MatStep_Stage_A
  161. MatStep_BroadcastSeat_A
  162. Fireworks_M
  163. Fireworks_L
  164. Fireworks_LL
  165. TurnOverTable
  166. BreakTable
  167. MatStep_Stage_B
  168. MatStep_Stage_C
  169. MatStep_BroadcastSeat_B
  170. MatStep_BroadcastSeat_C
  171. MatStep_OutOfRing_A
  172. MatStep_OutOfRing_B
  173. MatStep_OutOfRing_C
  174. Critical
  175. Okiteyaburi
  176. Gong_1
  177. Whistle
  178. EliminatedGong
  179. Gong_3
  180. Gong_10
  181. Gong_5
  182.  
  183. Replacing Wrestler Voices:
  184. =-=-=--=-=-=-=-=-=-=-=-=-=
  185. Directory: .\WrestlerVoice\
  186. File name format: <Wrestler Name>_<Voice Slot ID>.wav
  187. Example: Jim Duggan_3.wav
  188.  
  189. Valid Voice Slot IDs:
  190. 1
  191. 2
  192. 3
  193. 4
  194. 5
  195.  
  196. Replacing Referee Voices:
  197. =-=-=--=-=-=-=-=-=-=-=-=-
  198. Directory: .\RefVoice\
  199. File name format: <Referee Name>_<Referee Voice ID>.wav
  200. Example: Patrick O'Sullivan_FallCount_1.wav
  201.  
  202. Valid Referee Voice IDs:
  203. Fight
  204. Break
  205. GiveUp
  206. FallCount_1
  207. FallCount_2
  208. FallCount_3
  209. DownCount_1
  210. DownCount_2
  211. DownCount_3
  212. DownCount_4
  213. DownCount_5
  214. DownCount_6
  215. DownCount_7
  216. DownCount_8
  217. DownCount_9
  218. DownCount_10
  219. FoulCount_1
  220. FoulCount_2
  221. FoulCount_3
  222. FoulCount_4
  223. FoulCount_5
  224. RestrainSecond_1
  225. RestrainSecond_2
  226. RestrainSecond_3
  227.  
  228. Replacing Announcer Voices:
  229. =-=-=--=-=-=-=-=-=-=-=-=-=-
  230. Directory: .\AnnouncerVoice\
  231. File name format: <Ring Name>_<Announcer Voice ID>.wav
  232. Example: Royal Ring_PASSED05M.wav
  233.  
  234. Valid Announcer Voice IDs:
  235. PASSED05M
  236. PASSED10M
  237. PASSED20M
  238. PASSED30M
  239. PASSED60M
  240. REMAIN60S
  241. REMAIN30S
  242. REMAIN10S
  243. OutOfRing_01
  244. OutOfRing_02
  245. OutOfRing_03
  246. OutOfRing_04
  247. OutOfRing_05
  248. OutOfRing_06
  249. OutOfRing_07
  250. OutOfRing_08
  251. OutOfRing_09
  252. OutOfRing_10
  253. OutOfRing_11
  254. OutOfRing_12
  255. OutOfRing_13
  256. OutOfRing_14
  257. OutOfRing_15
  258. OutOfRing_16
  259. OutOfRing_17
  260. OutOfRing_18
  261. OutOfRing_19
  262. OutOfRing_20
  263. ROUND01
  264. ROUND02
  265. ROUND03
  266. ROUND04
  267. ROUND05
  268. ROUND06
  269. ROUND07
  270. ROUND08
  271. ROUND09
  272. ROUND10
  273. ROUND11
  274. ROUND12
  275. ROUND13
  276. ROUND14
  277. ROUNDFINAL
  278. WatchOut_1
  279. WatchOut_2
  280. WatchOut_3
  281. WatchOut_4
  282. WatchOut_5
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