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- #org 0x71A2C8
- setbyte 0x2023E85 0x1 // 0x871A2C8
- jumpifhalfword 0x1 0x2023D4A 0x39 0x871A2F6 // 0x871A2CE
- jumpifspecialstatusflag 0x0 0x400C0 0x1 0x871A2F6 // 0x871A2DA
- orword 0x2023DD0 0x400C0 // 0x871A2E5
- setbyte 0x2023FD2 0x2 // 0x871A2EE
- @there's two bytes of FF here, dunno if that's correct or not
- #org 0x71A2F6
- attackcanceler // 0x871A2F6
- accuracycheck 0x81D695E 0x0 // 0x871A2F7
- attackstring // 0x871A2FE
- ppreduce // 0x871A2FF
- critcalc // 0x871A300
- cmd5 // 0x871A301
- cmd6 // 0x871A302
- cmd7 // 0x871A303
- attackanimation // 0x871A304
- waitanimation // 0x871A305
- missmessage // 0x871A306
- cmd5c 0x0 // 0x871A307
- waitstate // 0x871A309
- graphicalhpupdate 0x0 // 0x871A30A
- datahpupdate 0x0 // 0x871A30C
- critmessage // 0x871A30E
- waitmessage 0x40 // 0x871A30F
- seteffectwithchancetarget // 0x871A312
- faintpokemon 0x0 0x0 0x0 // 0x871A313
- callasm 0x8171A331 @where the asm is + 1
- setbyte 0x2023FD8 0x0
- cmd49 0x0 0x0
- end
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