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- Indivdual Network Player
- if(IS_CHAR_ON_FIRE(players[index].ped)){
- EXTINGUISH_CHAR_FIRE(players[index].ped);
- print("Stopped fire!");
- }
- return;
- }
- All Network Players
- for(i = 0;i <= player_loop;i++){
- if(IS_CHAR_ON_FIRE(players[i].ped)){
- EXTINGUISH_CHAR_FIRE(players[i].ped);
- WAIT(10);
- }
- }
- print("Stopped all fire");
- }
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