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- # ====== Aliases ======
- # In this file you can create aliases. An alias is a name for a block or an item, or a collection of such.
- # There are hundreds of predefined aliases, so you don't usually need to care about this file.
- #
- # An alias is nothing more than a mapping from a name to one or more item/block types.
- # e.g: 'torch = 50' creates the alias 'torch' and maps it to 50, the ID of a torch.
- # So now every time you need a torch you can write torch instead of 50, which is much more intuitive.
- # You can make an alias match multiple types by separating them with a comma, e.g. 'water = 8, 9'.
- # You can also include data values, e.g. 'orange wool = 35:1'. Data Values can be a range,
- # e.g. 'wet farmland = 60:1-8' (60:0 is dry farmland)
- #
- # == Advanced ==
- # As different languages have different ways of forming plurals of words you have to define the plurals of all aliases yourself.
- # This is done by adding the plural ending after a ¦ character, e.g. 'log¦s = 17'.
- # If the singular and plural have different endings each, use two ¦ characters, e.g. 'bookshel¦f¦ves = 47'.
- # If you want to pluralize a word within the alias, use another ¦ character, e.g.. 'bucket¦¦s¦ of water' ('¦¦s¦' means: no singular ending, plural ending 's').
- # These plurals are both used by Skript when displaying items, e.g. 2 logs will be displayed as '2 logs',
- # while 1 log will be displayed as '1 log', but are also used when parsing, i.e. you can write '1 log' or '2 logs' and both is understood.
- # Aliases should also have a gender, which can be defined by adding '@<gender>' after the alias, e.g. 'emerald¦s @an' ('@a' can be omitted as it's the default).
- # - English genders are 'a' and 'an', and German genders are 'n', 'm', and 'f' (these are all defined in the respectile language file).
- # All languages can use the special genders 'x' and '-' for plural and no gender respectively, e.g. 'leaves @x' or 'air @-'.
- #
- # Sometimes you want to make a part of an alias optional, e.g. in 'wooden door',
- # which is also sometimes called 'wood door', the 'en' can be made optional.
- # This can be done by putting the optional part into square brackets ([]):
- # wood[en] door = 64 # creates 2 aliases: 'wood door = 64' and 'wooden door = 64'
- #
- # Some blocks/items have different names, like the slab which is also called step.
- # In this case you can simple write something like this:
- # (step|slab) = 44 # creates two aliases, 'slab' and 'step', of which both are mapped to '44'
- # stone (step|slab) = 44:0 # creates 'stone slab' and 'stone step' mapped to '44:0'
- # wood[en] (step|slab) = 44:2 # creates four aliases
- #
- # Some blocks and items share some different appearances, e.g. wood, saplings and leaves all differ only in their tree type.
- # Usually you would have to create the aliases 'birch wood', 'birch sapling', 'redwood wood', 'redwood sapling' etc.
- # But this can be shortened by using variations:
- # {tree type}: # name of the variation
- # regular = :0 # list values here. these have the same syntax as aliases, i.e. they can have ids and data/data ranges,
- # redwood = :1 # but you usally only need the data, which is done by typing a colon with no id in front of it.
- # birch = :2
- # {tree type} wood = 17 # this is resolved to: wood = 17, regular wood = 17:0, redwood wood = 17:1 and birch wood = 17:2
- # sapling of {tree type} tree = 6 # you can put a variation anywhere in an alias, it doesn't need to be at the beginning.
- # {tree type} leaves = 18
- #
- # please note that 'wood = 17' is also resolved for '{tree type} wood = 17'. This is usually what you want.
- # This does not work with variations where ids are varied and not only data values. There you
- # have to add a '{default}' to the variation, which is treated like all other values in the variation
- # but without adding its name to the alias. For examples see 'huge mushrooms' or 'doors'.
- # If you don't want a default value, use '{default} = #-#'. See {fish} for an example.
- #
- # If an item has a block with a different ID you should add another two aliases called 'x item' and 'x block', e.g.
- # cauldron block = 118
- # cauldron item = 380
- # cauldron = 118, 380
- # This way if you 'give a cauldron to the player' the player will not actually be given the items of the 'cauldron' alias,
- # but the items of the 'cauldron item' alias, causing the player to always recieve the correct cauldron item.
- # The same applies to setting blocks, though it usually doesn't matter as items are ignored when setting blocks.
- # It does matter for e.g. water though:
- # water = 8, 9
- # water block = 9
- # The 'water block' alias only lists the water source block, while the 'water' alias also lists the flowing water block.
- # Setting a block to 'water' will thus always place a water source, while checking 'block is water' will work for both
- # stationary and flowing water blocks.
- #
- # If you want to use something else than 'item' and 'block', simply modify the options below:
- #
- # optional suffixes that can be appended to an alias's name and Skript will still understand it,
- # e.g. if you only define an alias 'cake', this will allow users to use 'cake block' and 'cake item' as well.
- # These are also used to determine the block and item variants of an alias (see above) And should include singular and plural.
- item = item¦s
- block = block¦s
- # List of alias groups. Only groups listed here are allowed below,
- # but you can easily define your own by adding it to this list.
- # The groups will be loaded in this order,
- # e.g. if 'custom aliases' is loaded after 'default aliases' you can use all default aliases to define your own aliases.
- aliases = default aliases, collections, custom aliases
- custom aliases:
- # === Custom Aliases ===
- # I recommend putting your own aliases here.
- # You do not have to create an alias if you intend to use it in only one script,
- # but you can put it at the beginning of the script like this:
- # aliases:
- # admin blocks = bedrock, TNT, 52, 56
- # wand = blaze rod
- # This also has the advantage that your script can be used by other people without having to add the aliases to their config.
- #
- #
- # If you want to edit a default alias, you should copy & paste it here to edit it.
- # This will make it easier for you if you choose to update Minecraft and more blocks & items are added, in which case
- # you can then simply download the updated config and copy & paste this section into it.
- #
- # The default aliases are loaded before these, so you can use them here.
- # You can also override them by creating an alias with the same name.
- #example: shorten names
- # ss = sandstone
- # llb = lapis lazuli block
- # ms = monster spawner
- #etc.
- collections:
- # === Collections ===
- # all ores
- ore¦s = coal ore, iron ore, gold ore, diamond ore, lapis ore, any redstone ore
- # fuels, i.e. items which can be burned in the furnace
- fuel¦s = lava bucket, blaze rod, any coal, planks, log, huge mushroom, workbench, fence, wooden stairs, trapdoor, sapling, stick, chest, locked chest, jukebox, note block
- # note: the above aliases are used in 'furnace automatisation.cfg'
- # all food which can be eaten by rightclicking, i.e. doesn't include cake.
- food¦s = any apple, mushroom soup, bread, any porkchop, any fish, cookie, melon slice, any beef, any chicken, rotten flesh, any carrot, any potato, pumpkin pie
- # the same list but without raw food & rotten flesh
- healthy food¦s = any apple, mushroom soup, bread, cooked porkchop, cooked fish, cookie, melon slice, steak, cooked chicken, any carrot, potato, baked potato, pumpkin pie
- # all vehicles, i.e. all minecarts and the boat
- vehicle¦s = any minecart, boat
- # all plants. By default this does not include pumpkins and melons, but their stems.
- plant¦s = leaves, any tall grass, dead bush, any flower, any mushroom, lily pad, vines, melon stem, pumpkin stem, nether wart
- default aliases:
- # === Default Aliases ===
- # -- special --
- anything @- = : # ':' matches any ID. You should only use this together with a {variation} that includes a {default} value.
- # (':' means '<any id>:<any data>')
- something @- = :
- everything @- = * # '*' is actually the same as 'every :', but 'every' can't be used in aliases. Thus I made this small hack
- # to allow the definition of an 'everything' alias, but please note that '*' cannot be used anywhere else.
- # ====== Blocks ======
- # -- wool colours: used for wool, stained glass and stained clay
- # note: it's not possible to make a {colour} variation, as dye and wool colour data values are different.
- {wool}:
- <any> = :0-15
- white = :0
- orange = :1
- magenta = :2
- light blue = :3
- yellow = :4
- light green = :5
- pink = :6
- gray = :7
- light gray = :8
- cyan = :9
- purple = :10
- blue = :11
- brown = :12
- [dark] green = :13
- red = :14
- black = :15
- # -- air --
- air @- = 0
- nothing @- = 0
- none @- = 0
- empty @- = 0
- [empty] (hand|fist)¦s = 0
- bare (hand|fist)¦s = 0
- # -- stone --
- stone¦s = 1
- smooth stone = 1
- # -- grass --
- grass = 2
- grass block = 2
- # -- dirt --
- dirt = 3
- # -- cobblestone --
- cobble[stone] = 4
- mossy cobble[stone] = 48
- # -- planks & saplings: see wood
- # -- bedrock --
- bedrock = 7
- # -- water & lava --
- water = 8
- water = 9
- water = 8, 9
- water (item|block)¦s = 9
- stationary water = 8:0, 9:0
- water source = 8:0, 9:0
- flowing water = 8:1-8, 9:1-8 # change to ':1-7' if you want to exclude falling water
- falling water = 8:8, 9:8
- moving water = 8:1-8, 9:1-8
- lava = 10
- lava = 11
- lava = 10, 11
- lava (item|block)¦s = 11
- stationary lava = 10:0, 11:0
- lava source = 10:0, 11:0
- flowing lava = 10:1-8, 11:1-8 # change to ':1-7' if you want to exclude falling lava
- falling lava = 10:8, 11:8
- moving lava = 10:1-8, 11:1-8
- # -- sand & gravel--
- <any> sand = 12:0-1
- sand = 12
- normal sand = 12:0
- sand <item/block> = 12:0
- red sand = 12:1
- gravel = 13
- # -- ores & precious blocks --
- gold ore¦s = 14
- gold block¦s = 41
- block¦¦s¦ of gold = 41
- iron ore¦s @an = 15
- iron block¦s @an = 42
- block¦¦s¦ of iron = 42
- coal ore¦s = 16
- lapis [lazuli] ore¦s = 21
- lapis [lazuli] block¦s = 22
- # redstone ore: see redstone
- diamond ore¦s = 56
- diamond block¦s = 57
- block¦¦s¦ of diamond = 57
- emerald ore¦s @an = 129
- emerald block¦s @an = 133
- block¦¦s¦ of emerald = 133
- # -- wood, leaves, saplings & planks --
- {tree type}:
- {default} = :0-15
- (normal|regular|oak) = :0, :4, :8, :12
- (pine|redwood|fir|spruce) = :1, :5, :9, :13
- birch = :2, :6, :10, :14
- jungle = :3, :7, :11, :15
- {tree type 2}:
- {default} = :0-15
- acacia = :0, :4, :8, :12, :2, :6, :10, :14
- dark oak = :1, :5, :9, :13, :3, :7, :11, :15
- {wood type}:
- {default} = :0-5
- <any> = :0-5
- (oak|regular|normal) = :0
- (spruce|fir|redwood|pine) = :1
- birch = :2
- jungle = :3
- acacia = :4
- dark oak = :5
- {log direction}:
- {default} = :0-3
- vertical = :0-3
- east-west = :4-7
- west-east = :4-7
- south-north = :8-11
- north-south = :8-11
- horizontal = :4-11
- rotated = :4-11
- full[[ ]block] = :12-15
- <any> = :0-15
- {log direction no default}:
- vertical = :0-3
- east-west = :4-7
- west-east = :4-7
- south-north = :8-11
- north-south = :8-11
- horizontal = :4-11
- rotated = :4-11
- full[[ ]block] = :12-15
- <any> = :0-15
- {wood type} sapling¦s = 6
- {wood type} plank¦s = 5
- {wood type} wood[en] plank¦s = 5
- {log direction no default} {tree type} (log¦s|wood) = 17
- {log direction} {tree type} (log|wood) <item/block> = 17
- {tree type} leaves @x = 18
- {tree type} permanent leaves @x = 18:4-7, 18:12-15
- {log direction no default} {tree type 2} (log¦s|wood) = 162
- {log direction} {tree type 2} (log|wood) <item/block> = 162
- {tree type 2} leaves @x = 161
- {tree type 2} permanent leaves @x = 161:4-7, 161:12-15
- {log direction no default} (log¦s|wood) = 17, 161
- {log direction} log <item/block> = 17, 161
- [<any>] leaves @x = 18:0-15, 161:0-15
- [<any>] permanent leaves @x = 18:4-7, 18:12-15, 161:4-7, 161:12-15
- # -- sponge --
- sponge¦s = 19
- # -- glass --
- {wool} [stained] glass [pane] = 160
- glass = 20
- glass pane¦s = 102
- thin glass = 102
- window¦s = 102
- window glass = 102
- <any> glass pane = any stained glass pane, glass pane
- <any> glass = any glass pane, glass
- # -- lapis lazuli --
- # lapis ore & block: see ores & blocks
- # lapis lazuli: see dyes
- # -- dispenser --
- dispenser¦s = 23
- # -- sandstone --
- sand[ ]stone¦s = 24
- # -- note block --
- note block¦s = 25
- # -- bed --
- {bed occupied}:
- occupied = :4-7, :12-15
- (free|empty) = :0-3, :8-11
- {bed part}:
- (head|top) = :8-15
- (foot|bottom) = :0-7
- {bed occupied} bed [block] {bed part} = 26
- bed¦s = 26, 355
- bed block¦s = 26
- bed item¦s = 355
- # -- minecart rails --
- {minerail}:
- straight = :0-5
- straight flat = :0-1
- flat straight = :0-1
- curved = :6-9
- flat = :0-1, :6-9
- inclined = :2-5
- {minerail straight}:
- flat = :0-1, :8-9
- inclined = :2-5, :10-13
- # normal rail
- [any] {minerail} [minecart] (rail|track)[s] = 27, 28, 66
- {minerail} [minecart] (rail|track)[s] (item|block) = 66
- # powered rail
- {minerail straight} powered [minecart] (rail|track) = 27
- {minerail straight} [minecart] booster¦s = 27
- {minerail straight} [minecart] booster (rail|track)¦s = 27
- {minerail straight} powered [minecart] (rail|track)¦ on¦s on = powered rail:8-15
- {minerail straight} powered [minecart] (rail|track)¦ off¦s off = powered rail:0-7
- {minerail straight} active powered [minecart] (rail|track)¦s = powered rail:8-15
- {minerail straight} inactive powered [minecart] (rail|track)¦s = powered rail:0-7
- {minerail straight} [minecart] booster¦ on¦s on = powered rail:8-15
- {minerail straight} [minecart] booster¦ off¦s off = powered rail:0-7
- {minerail straight} [minecart] booster (rail|track)¦ on¦s on = powered rail:8-15
- {minerail straight} [minecart] booster (rail|track)¦ off¦s off = powered rail:0-7
- {minerail straight} (active|powered) [minecart] booster¦s = powered rail:8-15
- {minerail straight} (inactive|unpowered) [minecart] booster¦s = powered rail:0-7
- {minerail straight} (active|powered) [minecart] booster (rail|track)¦s = powered rail:8-15
- {minerail straight} (inactive|unpowered) [minecart] booster (rail|track)¦s = powered rail:0-7
- # detector rail
- {minerail straight} detector [minecart] (rail|track)¦s = 28
- {minerail straight} detector [minecart] (rail|track)¦ on¦s on = detector rail:8-15
- {minerail straight} detector [minecart] (rail|track)¦ off¦s off = detector rail:0-7
- {minerail straight} active detector [minecart] (rail|track)¦s = detector rail:8-15
- {minerail straight} inactive detector [minecart] (rail|track)¦s = detector rail:0-7
- # activator rail
- {minerail straight} activator [minecart] (rail|track)¦s = 157
- # -- sticky piston: see redstone
- # -- cobweb --
- cobweb¦s = 30
- # -- vegetation --
- # saplings & leaves: see wood
- any tall grass = 31:1-2
- dead grass = 31:0
- tall grass = 31:1
- long grass = 31:1
- fern¦s = 31:2
- dead shrub¦s = 32
- dead bush¦es = 32
- double( |-)(tall|long) grass = 175:2
- large fern¦s = 175:3
- dandelion¦s = 37
- yellow flower¦s = 37
- rose¦s = 38:0
- red rose¦s = 38:0
- red flower¦s = 38:0
- popp¦y¦ies = 38:0
- [blue] orchid¦s = 38:1
- allium¦s @an = 38:2
- azure bluet¦s @an = 38:3
- red tulip¦s = 38:4
- orange tulip¦s @an = 38:5
- white tulip¦s = 38:6
- pink tulip¦s = 38:7
- ox[-]eye dais¦y¦ies @an = 38:8
- ox[-]eye¦s @an = 38:8
- dais¦y¦ies = 38:8
- [<any>] small flower¦s = 37, 38:0-8
- sunflower¦s = 175:0
- lilac¦s = 175:1
- rose bush¦es = 175:4
- peon¦y¦ies = 175:5
- [<any>] large flower¦s = 175:0-1, 175:4-5
- [<any>] large plant¦s = 175:0-5
- [<any>] flower¦s = any small flower, any large flower
- mushroom¦s = 39, 40
- brown mushroom¦s = 39
- red mushroom¦s = 40
- {huge mushroom type}:
- {default} = 99, 100
- brown = 99
- red = 100
- huge {huge mushroom type} mushroom¦s = :
- huge {huge mushroom type} mushroom stem¦s = :10
- huge {huge mushroom type} mushroom cap¦s = :1-9 #0 is not a real cap piece
- pumpkin¦s = 86
- jack-o-lantern¦s = 91
- glowing pumpkin¦s = 91
- pumpkin stem¦s = 104
- pumpkin seeds = 361
- pumpkin pie¦s = 400
- melon¦s = 103
- melon block¦s = 103
- melon slice¦s = 360
- melon stem¦s = 105
- melon seeds = 362
- vines = 106
- # the amount of vines here refers to the number of vines on the sides of the vine block.
- # the top vine is always present if there's a solid block above the vines or the data is 0.
- no vine[s] = 106:0
- single vine = 106:1, 106:2, 106:4, 106:8
- double vine[s] = 106:3, 106:5, 106:9, 106:6, 106:10, 106:12
- triple vine[s] = 106:7, 106:11, 106:13, 106:14
- quadruple vine[s] = 106:15
- lily pad¦s = 111
- nether wart¦s = 115, 372
- nether wart block¦s = 115
- nether wart item¦s = 372
- ripe nether wart¦s = 115:3
- freshly planted nether wart¦s = 115:0
- cocoa = 127
- cocoa plant¦s = 127
- (freshly planted|small) cocoa [plant¦s] = 127:0-3
- medium cocoa [plant¦s] = 127:4-7
- (ripe|big|large) cocoa [plant¦s] = 127:8-11
- {flower pot}:
- (empty|nothing) = :0
- (rose|red flower) = :1
- (dandelion|yellow flower) = :2
- flower = :1-2
- (normal|regular|oak) sapling = :3
- (pine|redwood|fir|spruce) sapling = :4
- birch sapling = :5
- jungle [tree] sapling = :6
- sapling = :3-6
- red mushroom = :7
- brown mushroom = :8
- mushroom = :7-8
- cactus = :9
- dead bush = :10
- fern = :11
- {flower pot} flower pot¦s = 140
- {flower pot} flower pot block¦s = 140
- flower pot (holding|containing|with) [a[n]] {flower pot} = 140
- flower pot item¦s = 390
- flower pot¦s = 140, 390
- carrot plant¦s = 141
- carrot[s] block¦s = 141
- carrot[s] [item¦s] = 391
- golden carrot¦s = 396
- any carrot[s] [item¦s] = 391, 396
- carrot¦ on a stick¦s on sticks = 398
- potato plant¦s = 142
- potato[es] block¦s = 142
- potato¦es = 392
- potato[es] item¦s = 392
- baked potato¦es = 393
- poisonous potato¦es = 394
- any potato¦es = 392, 393, 394
- # -- pistons: see redstone
- # -- wool, carpets and dyes --
- # {wool}: see top
- {wool} wool = 35:0-15
- {wool} (carpet|rug)¦s = 171:0-15
- dye¦s = 351:0-15
- white dye¦s = 351:15
- bone[ ]meal¦s = 351:15
- orange dye¦s = 351:14
- magenta dye¦s = 351:13
- light blue dye¦s = 351:12
- yellow dye¦s = 351:11
- dandelion yellow [dye¦s] = 351:11
- light green dye¦s = 351:10
- pink dye¦s = 351:9
- gray dye¦s = 351:8
- light gray dye¦s = 351:7
- cyan dye¦s = 351:6
- purple dye¦s = 351:5
- blue dye¦s = 351:4
- lapis [lazuli¦s] = 351:4
- cocoa beans = 351:3
- brown dye¦s = 351:3
- [dark] green dye¦s = 351:2
- cactus green [dye¦s] = 351:2
- red dye¦s = 351:1
- rose red = 351:1
- black dye¦s = 351:0
- ink sack¦s = 351:0
- # -- block 36 --
- block 36 = 36
- block moved by piston = 36
- moving block¦s = 36
- # -- flowers & mushrooms: see vegetation
- # -- iron & gold block: see ores & blocks
- # -- single & double steps / slabs --
- {any slab}:
- {default} = 44, 126
- single = 44, 126
- double = 43, 125
- {stone slab}:
- {default} = 44
- single = 44
- double = 43
- {wooden slab}:
- {default} = 126
- single = 126
- double = 125
- {slab facing}:
- {default} = :0-7
- regular = :0-7
- default = :0-7
- upside-down = :8-15
- any = :0-15
- {slab facing no default}:
- regular = :0-7
- default = :0-7
- upside-down = :8-15
- any = :0-15
- {wooden slab type}:
- {default} = :0-5, :8-13
- <any> = :0-5, :8-13
- (oak|regular|normal) = :0, :8
- (spruce|fir|redwood|pine) = :1, :9
- birch = :2, :10
- jungle = :3, :11
- acacia = :4, :12
- dark oak = :5, :13
- {stone slab type}:
- {default} = :0-1, :3-5, :8-9, :11-13
- <any> = :0-1, :3-5, :8-9, :11-13
- stone = :0, :8
- sandstone = :1, :9
- cobble[stone] = :3, :11
- brick = :4, :12
- stone brick[s]) = :5, :13
- {stone slab type no default}:
- <any> = :0-1, :3-5, :8-9, :11-13
- stone = :0, :8
- sandstone = :1, :9
- cobble[stone] = :3, :11
- brick = :4, :12
- stone brick[s]) = :5, :13
- {slab facing no default} {stone slab} {stone slab type no default} (step|slab)¦s = :
- {slab facing} {stone slab} {stone slab type} (step|slab) (block|item)¦s = :
- {slab facing no default} {wooden slab} {wooden slab type} [wood[en]] (step|slab)¦s = :
- {slab facing} {wooden slab} {wooden slab type} (step|slab) (block|item)¦s = :
- {slab facing no default} {any slab} (step|slab)¦s = :
- {slab facing} {any slab} (step|slab) (block|item)¦s = :
- # -- bricks & clay --
- [clay] brick¦s = 45, 336
- [clay] brick[s] <block> = 45
- [clay] brick[s] <item> = 336
- {wool} [stained] [hard[ened]] clay = 159
- rainbow stained hardened clay = 159:0-15
- clay = 82, 337
- clay <block> = 82
- clay <item> = 337
- clay ball¦s = 337
- hard[ened] clay = 172
- # -- TNT --
- TNT¦s = 46
- dynamite = 46
- # -- bookshelf --
- bookshel¦f¦ves = 47
- # -- mossy cobblestone: see cobblestone
- # -- obsidian --
- obsidian = 49
- # -- torch --
- {torch}: #also used for redstone torches
- ground = :5
- floor = :5
- wall = :1-4
- {torch} torch¦es = 50
- # -- fire --
- fire¦s = 51
- (eternal|infinite) fire¦s = 51:15 #never tested this myself
- finite fire¦s = 51:0-14
- (new|fresh) fire¦s = 51:0
- # -- monster spawner --
- monster spawner¦s = 52
- mob spawner¦s = 52
- # -- stairs --
- {stairs}:
- {default} = 53, 134, 135, 136, 67, 108, 109, 114, 128, 156
- (oak|regular|normal) [wood] = 53
- (spruce|fir|redwood|pine) [wood] = 134
- birch [wood] = 135
- jungle [wood] = 136
- [any] wood[en] = 53, 134, 135, 136
- cobble[stone] = 67
- [clay] brick[s] = 108
- stone brick[s] = 109
- nether [brick[s]] = 114
- sand[ ]stone = 128
- [nether] quarz = 156
- acacia [wood] = 163
- dark oak [wood] = 164
- {stairs direction}:
- {default} = :0-3
- any = :0-7
- upside-down = :4-7
- {stairs direction no default}:
- any = :0-7
- upside-down = :4-7
- {stairs direction no default} {stairs} stair[s] = :
- {stairs direction} {stairs} stair[s] (block|item)¦s = :
- # -- chest --
- chest¦s = 54
- ender chest¦s @an = 130
- trapped chest¦s = 146
- # -- redstone wire: see redstone
- # -- diamond ore & block: see ores & blocks
- # -- crafting table --
- crafting table¦s = 58
- workbench¦es = 58
- # -- crops / wheat --
- crops = 59
- wheat block¦s = 59
- wheat item¦s = 296
- wheat = 59, 296
- [wheat] seeds = 295
- freshly planted (crops|wheat) = 59:0
- ripe (crops|wheat) = 59:7
- # -- farmland/soil --
- (farmland|soil) = 60
- dry (farmland|soil) = 60:0
- wet (farmland|soil) = 60:1-8
- # -- furnace --
- furnace¦s = 61, 62
- (burning|lighted|lit) furnace¦s = 62
- furnace¦ on¦s on = 62
- (non-burning|unlighted|unlit|extinguished) furnace¦s = 61
- furnace¦ off¦s off = 61
- # -- signs --
- sign post¦s = 63
- wall sign¦s = 68
- sign block¦s = 63, 68
- sign item¦s = 323
- sign¦s = 63, 68, 323
- # -- doors, trapdoors and fence gates --
- # I currently discourage from creating aliases like 'open door' or doors with specific facings
- # as any 'block is <alias>' condition will fail if you click the wrong part of the door.
- # 'set <block> to door:1' will correctly place an open door though.
- {doortype}:
- {default} = 64, 71
- wood[en] = 64
- iron = 71
- {doorhalf}:
- top¦s = :8-9
- bottom¦s = :0-7
- {doortype} door [block] {doorhalf} = :
- {doortype} door block¦s = :
- wood[en] door item¦s = 324
- wood[en] door¦s = 324, 64
- iron door item¦s = 330
- iron door¦s = 330, 71
- door item¦s = 330, 324
- door¦s = 330, 71, 324, 64
- trapdoor¦s = 96
- open[ed] trapdoor¦s = 96:4-7
- closed trapdoor¦s = 96:0-3
- fence gate¦s = 107
- open[ed] fence gate¦s = 107:4-7
- closed fence gate¦s = 107:0-3
- # -- ladder --
- ladder¦s = 65
- # -- rails: see minecart rails
- # -- coblestone stairs: see stairs
- # -- redstone --
- [redstone] wire¦s = 55
- [redstone] wire¦ on¦s on = 55:1-15
- [redstone] wire¦ off¦s off = 55:0
- powered [redstone] wire¦s = redstone wire on
- unpowered [redstone] wire¦s = redstone wire off
- active [redstone] wire¦s = redstone wire on
- inactive [redstone] wire¦s = redstone wire off
- redstone ore¦s = 73, 74
- (active|glowing) redstone ore¦s = 74
- (inactive|non-glowing) redstone ore¦s = 73
- redstone ore¦ on¦s on = 74
- redstone ore¦ off¦s off = 73
- # variation {torch}: see torch
- {torch} redstone torch¦es = 75, 76
- {torch} redstone torch¦ on¦es on = 76
- active {torch} redstone torch¦es = 76
- {torch} redstone torch¦ off¦es off = 75
- inactive {torch} redstone torch¦es = 75
- {diodedelay}:
- 1-tick[-delay] = :0-3
- 2-tick[-delay] = :4-7
- 3-tick[-delay] = :8-11
- 4-tick[-delay] = :12-15
- {diodedelay} [redstone] (repeater|diode)[ block]¦s = 93, 94
- [redstone] (repeater|diode) item¦s = 356
- [redstone] (repeater|diode)¦s = 356, 93, 94
- {diodedelay} [redstone] (repeater|diode)[ block]¦ on¦s on = 94
- {diodedelay} [redstone] (repeater|diode)[ block]¦ off¦s off = 93
- (active|powered) {diodedelay} [redstone] (repeater|diode)[ block]¦s = 94
- (inactive|unpowered) {diodedelay} [redstone] (repeater|diode)[ block]¦s = 93
- {lever position}:
- wall = :1-4, :9-12
- ground = :5-6, :13-14
- floor = :5-6, :13-14
- {lever position} lever¦s = 69
- {lever position} lever¦ on¦s on = 69:8-15
- (pulled|thrown|active) {lever position} lever¦s = 69:8-15
- {lever position} lever¦ off¦s off = 69:0-7
- (unpulled|unthrown|inactive) {lever position} lever¦s = 69:0-7
- {button}:
- {default} = 77, 143
- stone = 77
- wood[en] = 143
- {button} button¦s = :
- {button} button¦ on¦s on = :8-15
- pressed {button} button¦s = :8-15
- active {button} button¦s = :8-15
- {button} button¦ off¦s off = :0-7
- unpressed {button} button¦s = :0-7
- inactive {button} button¦s = :0-7
- {pressure plate}:
- {default} = 70, 72, 147, 148
- wood[en] = 72
- stone = 70
- gold[en] = 147
- iron = 148
- {pressure plate} [pressure] plate¦s = :
- (pressed|active) {pressure plate} [pressure] plate¦s = :1
- (unpressed|inactive) {pressure plate} [pressure] plate¦s = :0
- {weighted pressure plate}:
- {default} = 147, 148
- gold[en] = 147
- light = 147
- iron = 148
- heavy = 148
- {weighted pressure plate} weighted [pressure] plate¦s = :
- (pressed|active) {weighted pressure plate} weighted [pressure] plate¦s = :1
- (unpressed|inactive) {weighted pressure plate} weighted [pressure] plate¦s = :0
- piston base¦s = 33
- sticky piston base¦s = 29
- any piston base¦s = 33, 29
- #
- piston extension¦s = 34:0-5
- sticky piston extension¦s = 34:8-13
- any piston extension¦s = 34
- #
- piston¦s = piston base, piston extension
- piston (item|block)¦s = piston base
- sticky piston¦s = sticky piston base, sticky piston extension
- sticky piston (item|block)¦s = sticky piston base
- any piston¦s = 29, 33, 34
- #
- extended piston base¦s = 33:8-13
- extended sticky piston base¦s = 29:8-13
- any extended piston base¦s = extended piston base, extended sticky piston base
- #
- extended piston¦s = extended piston base, piston extension
- extended sticky piston¦s = extended sticky piston base, sticky piston extension
- any extended piston¦s = any extended piston base, any piston extension
- #
- retracted piston¦s = 33:0-5
- retracted sticky piston¦s = 29:0-5
- any retracted piston¦s = retracted piston, retracted sticky piston
- redstone lamp¦s = 123, 124
- (inactive|unpowered|unlit) restone lamp¦s = 123
- restone lamp¦ off¦s off = 123
- (active|glowing|powered|lit) redstone lamp¦s = 124
- redstone lamp¦ on¦s on = 124
- redstone comparator¦s = 149, 150
- redstone comparator block¦s = 149
- redstone comparator item¦s = 404
- (inactive|unpowered) redstone comparator¦s = 149
- (active|powered) redstone comparator¦s = 150
- daylight sensor¦s = 151
- redstone block¦s = 152
- block¦¦s¦ of redstone = 152
- hopper¦s = 154
- dropper¦s = 158
- # -- snow & ice --
- snow layer¦s = 78
- ice @- = 79
- ice <block> @an = 79
- snow = 80
- snow <block> = 80
- packed ice = 174
- packed ice <block> = 174
- # -- cactus --
- cact¦us¦i = 81
- cactuses = 81
- # -- clay block: see bricks --
- # -- sugar cane --
- [sugar] cane¦s = 83, 338
- [sugar] cane block¦s = 83
- [sugar] cane item¦s = 338
- # -- jukebox --
- jukebox¦es = 84
- # -- fence --
- fence¦s = 85
- # -- pumpkin & lack-o-lantern: see vegetation
- # -- nether stuff --
- netherrack¦s = 87
- soul[ ]sand¦s = 88
- glowstone¦s = 89
- [nether] portal¦s = 90
- # -- cake --
- cake¦s = 92, 354
- cake block¦s = 92
- cake item¦s = 354
- # -- redstone repeater: see redstone
- # -- locked chest --
- locked chest¦s = 95
- # -- trapdoor: see doors
- # -- hidden silverfish --
- silverfish block¦s = 97:0-2
- hidden silverfish¦es = 97:0-2
- [hidden] [smooth] stone silverfish¦es = 97:0
- [hidden] cobble[stone] silverfish¦es = 97:1
- [hidden] stone brick[s] silverfish¦es = 97:2
- # -- stone bricks --
- stone brick¦s = 98:0-3
- <any> stone brick¦s = 98:0-3
- stone brick[s] (item|block)¦s = 98:0
- smooth [stone] brick¦s = 98:0
- mossy [stone] brick¦s = 98:1
- cracked [stone] brick¦s = 98:2
- (circle|fancy|decorated) [stone] brick¦s = 98:3
- # -- huge mushrooms: see vegetation
- # -- iron bars --
- [iron] bars @x = 101
- # -- glass pane: see glass
- # -- melon, stems & vines: see vegetation
- # -- fence gate: see doors
- # -- brick & stone brick stairs: see stairs
- # -- mycelium --
- mycelium = 110
- mushroom (floor|ground|grass) = 110
- # -- lily pad: see vegetation
- # -- nether brick stuff --
- nether brick¦s = 112, 405
- nether brick block¦s = 112
- nether brick item¦s = 405
- nether [brick[s]] fence¦s = 113
- # nether brick stairs: see stairs
- # -- nether wart: see vegetation
- # -- enchantment table --
- enchantment table¦s = 116
- # -- brewing stand --
- brewing stand¦s = 117, 379
- brewing stand block¦s = 117
- brewing stand item¦s = 379
- empty brewing stand¦s @an = 117:0
- full brewing stand¦s = 117:7
- # -- cauldron --
- cauldron¦s = 118, 380
- cauldron block¦s = 118
- cauldron item¦s = 380
- empty cauldron¦s @an = 118:0
- full cauldron¦s = 118:3
- # -- End stuff --
- end[er] portal¦s @an = 119
- end[er] portal frame¦s @an = 120
- empty end[er] portal frame¦s @an = 120:0-3
- filled end[er] portal frame¦s = 120:4-7
- end[er] stone¦s @an = 121
- dragon egg¦s = 122
- ender[ ]dragon egg¦s @an = 122
- # -- redstone lamp: see redstone
- # -- emerald ore/block: see ores
- # -- ender chest: see chest
- # -- tripwire & hook
- tripwire¦s = 132
- [tripwire] hook¦s = 131
- # -- wooden stairs: see stairs
- # -- command block --
- command block¦s = 137
- # -- beacon --
- beacon¦s = 138
- # -- cobblestone walls --
- cobble[stone] wall¦s = 139:0-1
- cobble[stone] wall (item|block)¦s = 139:0
- (normal|regular) cobble[stone] wall¦s = 139:0
- moss[y] cobble[stone] wall¦s = 139:1
- # -- flower pot, carrots, potatoes: see vegetation --
- # -- wooden button: see redstone --
- # -- mob head --
- {mob head direction}:
- floor = :1
- wall = :2-5
- {mob head type}:
- skeleton = :0
- wither skeleton = :1
- zombie = :2
- (human|player) = :3
- creeper = :4
- {mob head type} [mob] head[ item]¦s = 397
- {mob head direction} [mob] head[ block]¦s = 144
- [mob] head¦s = 144, 397
- # -- anvil --
- {anvil}:
- (regular|complete) @a = :0-1
- undamaged @an = :0-1
- [slightly] damaged @a = :4-5
- (very|heavily|severely) damaged @a = :8-9
- {anvil} anvil¦s @an = 145
- # -- trapped chest: see chest
- # -- weighted pressure plates, redstone comparator, daylight sensor, redstone block: see redstone
- # -- nether quarz ore, quarz block --
- [nether] quartz ore = 153
- {quartz block}:
- (normal|regular) = :0
- chiseled = :1
- pillar = :2-3
- vertical pillar = :2
- horizontal pillar = :3-4
- ns pillas = :3
- ew pillar = :4
- {quartz block} [nether] quartz = 155
- {quartz block} [nether] quartz block¦s = 155
- pillar [nether] quartz (block|item) = 155:2
- [nether] quartz = 155, 406
- [nether] quartz item¦s = 406
- # quarz stairs: see stairs
- # -- hopper: see redstone
- # -- activator rail: see rails
- # -- dropper: see redstone
- # -- stained clay: see clay
- # -- stained glass: see glass
- # -- hay block --
- (hay|wheat) block¦s = 170
- block¦¦s¦ of (hay|wheat) = 170
- # -- carpet: see wool
- # -- hardened clay: see clay
- # -- block of coal: see coal
- # -- packed ice: see ice
- # -- large flower: see vegetation
- # ====== Items ======
- # -- flint and steel --
- flint and steel¦s = 259
- flint'n'steel¦s = 259
- # -- apples --
- <any> apple¦s = 260, 322:0-1
- apple¦s @an = 260
- red apple¦s = 260
- golden apple¦s = 322:0-1
- golden apple item¦s = 322:0
- enchanted golden apple¦s @an = 322:1
- # -- bow & arrow --
- bow¦s = 261
- arrow¦s = 262
- # -- coal --
- <any> coal = 263:0-1
- charcoal = 263:1
- coal = 263:0, 173
- coal <item> = 263:0
- coal <block> = 173
- block¦¦s¦ of coal = 173
- # -- diamond & ingots --
- diamond¦s = 264
- iron (ingot|bar)¦s @an = 265
- gold[en] (ingot|bar)¦s = 266
- ingot¦s @an = 265, 266
- # -- tools --
- sword¦s = 267, 268, 272, 276, 283
- pick[axe]¦s = 270, 274, 257, 278, 285
- axe¦s @an = 271, 275, 258, 279, 286
- shovel¦s = 269, 273, 256, 277, 284
- spade¦s = shovel
- hoe¦s = 290, 291, 292, 293, 294
- wood[en] tool¦s = 268, 269, 270, 271, 290
- stone tool¦s = 272, 273, 274, 275, 291
- iron tool¦s @an = 256, 257, 258, 267, 292
- diamond tool¦s = 276, 277, 278, 279, 293
- gold[en] tool¦s = 283, 284, 285, 286, 294
- wood[en] sword¦s = 268
- wood[en] (shovel|spade)¦s = 269
- wood[en] pick[axe]¦s = 270
- wood[en] axe¦s = 271
- wood[en] hoe¦s = 290
- stone sword¦s = 272
- stone (shovel|spade)¦s = 273
- stone pick[axe]¦s = 274
- stone axe¦s = 275
- stone hoe¦s = 291
- iron sword¦s @an = 267
- iron (shovel|spade)¦s @an = 256
- iron pick[axe]¦s @an = 257
- iron axe¦s @an = 258
- iron hoe¦s @an = 292
- diamond sword¦s = 276
- diamond (shovel|spade)¦s = 277
- diamond pick[axe]¦s = 278
- diamond axe¦s = 279
- diamond hoe¦s = 293
- gold[en] sword¦s = 283
- gold[en] (shovel|spade)¦s = 284
- gold[en] pick[axe]¦s = 285
- gold[en] axe¦s = 286
- gold[en] hoe¦s = 294
- # -- stick --
- stick¦s = 280
- # -- bowl & stew --
- bowl¦s = 281
- empty bowl¦s @an = 281
- [mushroom] (stew|soup)¦s = 282
- # -- string --
- string¦s = 287
- # -- feather --
- feather¦s = 288
- # -- gunpowder --
- gunpowder = 289
- sulphur = 289
- # -- wheat & seeds: see crops / wheat
- bread¦s = 297
- # -- armour --
- helmet¦s = 298, 302, 306, 310, 314
- chestplate¦s = 299, 303, 307, 311, 315
- leg[ging]s @x = 300, 304, 308, 312, 316
- boots @x = 301, 305, 309, 313, 317
- leather armo[u]r¦s = 298, 299, 300, 301
- chain[mail] armo[u]r¦s = 302, 303, 304, 305
- iron armo[u]r¦s = 306, 307, 308, 309
- diamond armo[u]r¦s = 310, 311, 312, 313
- gold armo[u]r¦s = 314, 315, 316, 317
- leather (cap|helmet)¦s = 298
- leather (tunic|chest[plate])¦s = 299
- leather (pants|leg[ging]s) @x = 300
- leather boots @x = 301
- chain[mail] helmet¦s = 302
- chain[mail] chestplate¦s = 303
- chain[mail] leggings @x = 304
- chain[mail] boots @x = 305
- iron helmet¦s @an = 306
- iron chest[plate]¦s @an = 307
- iron leg[ging]s @x = 308
- iron boots @x = 309
- diamond helmet¦s = 310
- diamond chest[plate]¦s = 311
- diamond leg[ging]s @x = 312
- diamond boots @x = 313
- gold[en] helmet¦s = 314
- gold[en] chest[plate]¦s = 315
- gold[en] leg[ging]s @x = 316
- gold[en] boots @x = 317
- # -- flint --
- flint¦s = 318
- # -- porkchop --
- [<any>] pork[chop]¦s = 319, 320
- pork[chop] item¦s = 319
- raw pork[chop]¦s = 319
- (cooked|grilled) pork[chop]¦s = 320
- # -- painting --
- painting¦s = 321
- painting item¦s = 321
- # -- golden apple: see apples
- # sign: see signs
- # wooden door: see doors
- # -- buckets --
- [empty] bucket¦s = 325
- water bucket¦s = 326
- bucket¦¦s¦ of water = 326
- lava bucket¦s = 327
- bucket¦¦s¦ of lava = 327
- milk [bucket¦s] = 335
- bucket¦¦s¦ of milk = 335
- # -- minecarts --
- [<any>] minecart¦s = 328, 342, 343
- minecart item¦s = 328
- storage minecart¦s = 342
- minecart¦¦s¦ with chest = 342
- powered minecart¦s = 343
- minecart¦¦s¦ with furnace = 343
- minecart¦¦s¦ with TNT = 407
- TNT minecart¦¦s¦ = 407
- explosive minecart¦¦s¦ = 407
- minecart¦¦s¦ with hopper = 408
- hopper minecart¦¦s¦ = 408
- minecart¦¦s¦ with command block = 422
- command block minecart¦¦s¦ = 422
- # -- saddle --
- saddle¦s = 329
- # -- iron door: see doors
- # -- redstone dust --
- redstone = 331
- redstone dust = 331
- # -- snowball --
- snowball¦s = 332
- # -- boat --
- boat¦s = 333
- # -- leather --
- leather = 334
- # -- milk: see buckets
- # -- clay & clay brick: see bricks --
- # -- sugar cane: see sugar cane block
- # -- paper & books --
- paper = 339
- book¦s = 340
- book¦¦s¦ (and|with) quill = 386
- written book¦s = 387
- # -- slimeball --
- slime[ball¦s] = 341
- # minecart with chest/furnace: see minecarts
- # -- [chicken] egg --
- egg¦s @an = 344
- chicken egg¦s = 344
- # -- compass --
- compass¦es = 345
- # -- fishing rod --
- fishing rod¦s = 346
- # -- clock --
- clock¦s = 347
- # -- glowstone dust --
- glowstone dust = 348
- # -- fish --
- {fish}:
- {default} = #-#
- fish¦es = :0
- salmon¦s = :1
- clownfish¦es = :2
- pufferfish¦es = :3
- [<any>] {fish} = 349, 350
- {fish} item¦s = 349
- raw {fish} = 349
- cooked {fish} = 350
- # -- dyes: see wool & dyes
- # -- bone --
- bone¦s = 352
- # -- sugar --
- sugar = 353
- # -- cake: see cake block
- # -- bed: see bed block
- # -- redstone repeater: see redstone
- # -- cookie --
- cookie¦s = 357
- # -- map --
- map¦s = 358
- <any> map¦s = 358:0-32767
- empty map¦s @an = 395
- # You can get a specific map with map:#, e.g. map:0 for map_0 (the first map crafted)
- # (The maximum map number is 65536, but Skript currently only supports numbers up to 32767)
- # -- shears --
- shears = 359
- # -- melon slice, pumpkin seeds & melon seeds: see vegetation
- # -- beef --
- [<any>] beef = 363, 364
- beef item¦s = 363, 364
- [raw] beef = 363
- steak¦s = 364
- cooked beef = 364
- # -- chicken --
- [<any>] chicken¦s = 365, 366
- chicken item¦s = 365
- raw chicken¦s = 365
- cooked chicken¦s = 366
- # -- rotten flesh --
- rotten flesh = 367
- # -- ender pearl --
- ender pearl¦s @an = 368
- # -- blaze rod --
- blaze rod¦s = 369
- # -- ghast tear --
- ghast tear¦s = 370
- # -- gold nugget --
- gold nugget¦s = 371
- # -- nether wart: see vegetation
- # -- potions & bottles --
- [glass] bottle¦s = 374
- vial¦s = 374
- water bottle¦s = 373:0
- bottle¦¦s¦ of water = 373:0
- awkward potion¦s @an = 373:16
- {splash potion}:
- {default} = :0-16383
- non-splash = :0-16383
- splash = :16384-32767
- {splash potion no default}:
- non-splash = :0-16383
- splash = :16384-32767
- {extended potion}:
- {default} = :0-63, :16384-16447
- unextended @an = :0-63, :16384-16447
- non-extended = :0-63, :16384-16447
- extended @an = :64-127, :16448-16511
- {extended potion no default}:
- unextended @an = :0-63, :16384-16447
- non-extended = :0-63, :16384-16447
- extended @an = :64-127, :16448-16511
- {potion tier}:
- {default} = :0-31, :64-95, :16384-16415, :16448-16479
- (1|I) = :0-31, :64-95, :16384-16415, :16448-16479
- (2|II) = :32-63, :96-127, :16416-16447, :16480-16511
- {potion tier no default}:
- (1|I) = :0-31, :64-95, :16384-16415, :16448-16479
- (2|II) = :32-63, :96-127, :16416-16447, :16480-16511
- {potion effect}:
- Regeneration = :1, :33, :65, :97, :16385, :16417, :16449, :16481
- (Swiftness|Speed) = :2, :34, :66, :98, :16386, :16418, :16450, :16482
- Fire Resistance = :3, :35, :67, :99, :16387, :16419, :16451, :16483
- Poison = :4, :36, :68, :100, :16388, :16420, :16452, :16484
- (Healing|[Instant] Health) = :5, :53, :69, :101, :16389, :16421, :16453, :16485
- Night Vision = :6, :38, :70, :102, :16390, :16422, :16454, :16486
- Weakness = :8, :40, :72, :104, :16392, :16424, :16456, :16488
- Strength = :9, :41, :73, :105, :16393, :16425, :16457, :16489
- Slowness = :10, :42, :74, :106, :16394, :16426, :16458, :16490
- (Harming|[Instant] Damage) = :12, :44, :76, :108, :16396, :16428, :16460, :16492
- Invisibility = :14, :46, :78, :110, :16398, :16430, :16462, :16494
- {extended potion no default} {splash potion no default} potion¦¦s¦ [of {potion effect} {potion tier no default}] = 373
- {extended potion} {splash potion} potion¦¦s¦ [of {potion effect} {potion tier}] item = 373
- {extended potion no default} {splash potion no default} {potion effect} potion¦¦s¦ {potion tier no default} = 373
- {extended potion} {splash potion} {potion effect} potion {potion tier} item¦s = 373
- # -- spider eye & fermented spider eye --
- spider eye¦s = 375
- fermented spider eye¦s = 376
- # -- blaze powder --
- blaze powder = 377
- # -- magma cream --
- magma cream¦s = 378
- # -- eye of ender --
- eye¦¦s¦ of ender @an = 381
- # -- glistering melon --
- glistering melon¦s = 382
- # -- spawn egg --
- {entity type}:
- experience orb @an = :2
- xp orb = :2
- TNT = :20
- minecart = :40 # < MC 1.5
- boat = :41
- minecart = :42
- minecart with chest = :43
- minecart with furnace = :44
- minecart with TNT = :45
- minecart with hopper = :46
- minecart with spawner = :47
- creeper = :50
- skeleton = :51
- spider = :52
- giant = :53
- zombie = :54
- slime = :55
- ghast = :56
- zombie pigman = :57
- pig[ ]zombie = :57
- enderman @an = :58
- cave spider = :59
- silverfish = :60
- blaze = :61
- magma cube = :62
- ender dragon @an = :63
- wither = :64
- witch = :66
- bat = :65
- pig = :90
- sheep = :91
- cow = :92
- chicken = :93
- squid = :94
- wolf = :95
- mooshroom = :96
- snow golem = :97
- ocelot @an = :98
- iron golem @an = :99
- horse = :100
- villager = :120
- ender crystal = :200
- {entity type} spawn egg¦s = 383
- random spawn egg¦s = 383:50-52, 383:54-62, 383:65-66, 383:90-96, 383:98, 383:100, 383:120 # only working eggs
- # -- bottle o' enchanting --
- bottle¦¦s¦ (o'|of) enchanting = 384
- (xp|exp[erience]) bottle¦s @an = 384
- # -- fire charge --
- fire charge¦s = 385
- # -- book and quill, written book: see book
- # -- emerald --
- emerald¦s = 388
- # -- item frame --
- item frame¦s = 389
- # -- flower pot: see vegetation --
- # -- carrot, potatoes: see vegetation --
- # -- empty map: see map --
- # -- golden carrot: see vegetation --
- # -- mob head: see mob head block --
- # -- carrot on a stick: see vegetation --
- # -- nether star --
- nether star¦s = 399
- # -- pumpkin pie: see vegetation --
- # -- Fireworks --
- firework rocket¦s = 401
- firework star¦s = 402
- # -- Enchanted Book --
- enchanted book¦s @an = 403
- # -- redstone comparator: see redstone
- # -- nether brick item: see nether brick stuff
- # -- nether quarz: see nether quarz block
- # -- minecart with TNT/hopper: see minecarts
- # -- horse armour --
- iron horse armo[u]r¦s = 417
- gold horse armo[u]r¦s = 418
- diamond horse armo[u]r¦s = 419
- # -- lead --
- lead¦s = 420
- # -- name tag --
- name tag¦s = 421
- # -- minecart with command block: see minecarts
- # -- music discs --
- music disc¦s = 2256, 2257, 2258, 2259, 2260, 2261, 2262, 2263, 2264, 2265, 2266, 2267
- record¦s = music disc
- gold [music] disc¦s = 2256
- 13-disc¦s = 2256
- green [music] disc¦s = 2257
- cat [music] disc¦s = 2257
- blocks [music] disc¦s = 2258
- chirp [music] disc¦s = 2259
- far [music] disc¦s = 2260
- mall [music] disc¦s = 2261
- mellohi [music] disc¦s = 2262
- stal [music] disc¦s = 2263
- strad [music] disc¦s = 2264
- ward [music] disc¦s = 2265
- 11-disc¦s = 2266
- wait [music] disc¦s = 2267
- # -- 1.8 --
- slime block = 165
- barrier = 166
- iron trapdoor = 167
- prismarine = 168
- sea lantern = 169
- standing banner = 176
- wall banner = 177
- daylight detector inverted = 178
- red sandstone = 179
- red sandstone stairs = 180
- red sandstone double slab = 181
- red sandstone slab = 182
- spruce fence gate = 183
- birch fence gate = 184
- jungle fence gate = 185
- dark oak fence gate = 186
- acacia fence gate = 187
- spruce fence = 188
- birch fence = 189
- jungle fence = 190
- dark oak fence = 191
- acacia fence = 192
- spruce door block = 193
- birch door block = 194
- jungle door block = 195
- acacia door block = 196
- dark oak door block = 197
- prismarine shard = 409
- prismarine crystals = 410
- rabbit = 411
- cooked rabbit = 412
- rabbit stew = 413
- rabbit foot = 414
- rabbit hide = 415
- armo[u]r stand = 416
- mutton = 423
- cooked mutton = 424
- banner = 425
- spruce door = 427
- birch door = 428
- jungle door = 429
- acacia door = 430
- dark oak door = 431
- polished granite = 1:2
- #1.9
- end[ ]rod = 198
- chorus[ ]plant = 199
- chorus[ ]flower = 200
- purpur[ ]block = 201
- purpur[ ]pillar = 202
- end[ ]stone[]bricks = 206
- [grass][ ]path = 208
- end gate[ ]way = 209
- repeating command block = 210
- chain command block = 211
- frosted[ ]ice = 212
- magma[ ]block = 213
- structure[ ]void = 217
- structure[ ]block = 255
- chorus[]fruit = 432
- pop[ped] chorus[]fruit = 433
- beet[ ]root = 434
- beet[ ]root seed[s] = 435
- dragon[s]['s][ ]breath = 437
- spectral[ ]arrow = 439
- tipped[ ]arrow = 440
- lingering[ ]potion = 441
- shield = 442
- elytra = 443
- spruce[]boat = 444
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