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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- Part7 = Instance.new("Part")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- UnionOperation9 = Instance.new("UnionOperation")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- ParticleEmitter12 = Instance.new("ParticleEmitter")
- UnionOperation13 = Instance.new("UnionOperation")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- ParticleEmitter26 = Instance.new("ParticleEmitter")
- UnionOperation27 = Instance.new("UnionOperation")
- Part28 = Instance.new("Part")
- Decal29 = Instance.new("Decal")
- Decal30 = Instance.new("Decal")
- UnionOperation31 = Instance.new("UnionOperation")
- Sound32 = Instance.new("Sound")
- Sound33 = Instance.new("Sound")
- Script34 = Instance.new("Script")
- Script35 = Instance.new("Script")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Script40 = Instance.new("Script")
- Script41 = Instance.new("Script")
- Sound42 = Instance.new("Sound")
- Sky43 = Instance.new("Sky")
- Script44 = Instance.new("Script")
- Script45 = Instance.new("Script")
- Sound46 = Instance.new("Sound")
- Part47 = Instance.new("Part")
- UnionOperation48 = Instance.new("UnionOperation")
- Part49 = Instance.new("Part")
- BodyGyro50 = Instance.new("BodyGyro")
- BodyVelocity51 = Instance.new("BodyVelocity")
- Part52 = Instance.new("Part")
- Smoke53 = Instance.new("Smoke")
- Script54 = Instance.new("Script")
- Camera55 = Instance.new("Camera")
- Model0.Name = "delet the thumbnail"
- Model0.Parent = mas
- Model1.Name = "Missile"
- Model1.Parent = Model0
- Part2.Name = "Particle"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-34.6719742, 33.5000458, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part2.Orientation = Vector3.new(0, 90, -90)
- Part2.Position = Vector3.new(-34.6719742, 33.5000458, -31.7188873)
- Part2.Rotation = Vector3.new(-90, 90, 0)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Size = Vector3.new(1, 2, 2)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Material = Enum.Material.DiamondPlate
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really black")
- Part2.Shape = Enum.PartType.Cylinder
- ParticleEmitter3.Name = "Flame"
- ParticleEmitter3.Parent = Part2
- ParticleEmitter3.Speed = NumberRange.new(50, 50)
- ParticleEmitter3.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.2, 0.933333, 1),Color3.new(0.980392, 0, 0),Color3.new(0.980392, 0.392157, 0),Color3.new(0.984314, 1, 0))
- ParticleEmitter3.LightEmission = 0.75
- ParticleEmitter3.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter3.Transparency = NumberSequence.new(1,0.5,0.25,0.25,0.5,1)
- ParticleEmitter3.Size = NumberSequence.new(2.1875,2.2499995231628,0.99999964237213,0)
- ParticleEmitter3.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter3.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter3.LockedToPart = true
- ParticleEmitter3.Rate = 500
- ParticleEmitter3.RotSpeed = NumberRange.new(-200, 200)
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(-14.6719742, 32.500042, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part4.Orientation = Vector3.new(0, 90, -90)
- Part4.Position = Vector3.new(-14.6719742, 32.500042, -11.7188864)
- Part4.Rotation = Vector3.new(-90, 90, 0)
- Part4.Color = Color3.new(0.666667, 0.333333, 0)
- Part4.Size = Vector3.new(1, 10, 10)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("CGA brown")
- Part4.Material = Enum.Material.Neon
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("CGA brown")
- Part4.Shape = Enum.PartType.Cylinder
- Part5.Name = "Particle"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(-14.6719742, 33.5000458, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part5.Orientation = Vector3.new(0, 90, -90)
- Part5.Position = Vector3.new(-14.6719742, 33.5000458, -11.7188864)
- Part5.Rotation = Vector3.new(-90, 90, 0)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(1, 2, 2)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Material = Enum.Material.DiamondPlate
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really black")
- Part5.Shape = Enum.PartType.Cylinder
- ParticleEmitter6.Name = "Flame"
- ParticleEmitter6.Parent = Part5
- ParticleEmitter6.Speed = NumberRange.new(50, 50)
- ParticleEmitter6.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter6.Color = ColorSequence.new(Color3.new(0.2, 0.933333, 1),Color3.new(0.980392, 0, 0),Color3.new(0.980392, 0.392157, 0),Color3.new(0.984314, 1, 0))
- ParticleEmitter6.LightEmission = 0.75
- ParticleEmitter6.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter6.Transparency = NumberSequence.new(1,0.5,0.25,0.25,0.5,1)
- ParticleEmitter6.Size = NumberSequence.new(2.1875,2.2499995231628,0.99999964237213,0)
- ParticleEmitter6.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter6.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter6.LockedToPart = true
- ParticleEmitter6.Rate = 500
- ParticleEmitter6.RotSpeed = NumberRange.new(-200, 200)
- Part7.Name = "Particle"
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-14.6719742, 33.5000458, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part7.Orientation = Vector3.new(0, 90, -90)
- Part7.Position = Vector3.new(-14.6719742, 33.5000458, -31.7188873)
- Part7.Rotation = Vector3.new(-90, 90, 0)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(1, 2, 2)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Material = Enum.Material.DiamondPlate
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Really black")
- Part7.Shape = Enum.PartType.Cylinder
- ParticleEmitter8.Name = "Flame"
- ParticleEmitter8.Parent = Part7
- ParticleEmitter8.Speed = NumberRange.new(50, 50)
- ParticleEmitter8.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.2, 0.933333, 1),Color3.new(0.980392, 0, 0),Color3.new(0.980392, 0.392157, 0),Color3.new(0.984314, 1, 0))
- ParticleEmitter8.LightEmission = 0.75
- ParticleEmitter8.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter8.Transparency = NumberSequence.new(1,0.5,0.25,0.25,0.5,1)
- ParticleEmitter8.Size = NumberSequence.new(2.1875,2.2499995231628,0.99999964237213,0)
- ParticleEmitter8.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter8.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter8.LockedToPart = true
- ParticleEmitter8.Rate = 500
- ParticleEmitter8.RotSpeed = NumberRange.new(-200, 200)
- UnionOperation9.Parent = Model1
- UnionOperation9.CFrame = CFrame.new(-14.6719742, 22.0000362, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- UnionOperation9.Orientation = Vector3.new(0, 90, -90)
- UnionOperation9.Position = Vector3.new(-14.6719742, 22.0000362, -31.7188873)
- UnionOperation9.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation9.Size = Vector3.new(44, 12.0000019, 12)
- UnionOperation9.Anchored = true
- UnionOperation9.BrickColor = BrickColor.new("Black")
- UnionOperation9.Material = Enum.Material.Metal
- UnionOperation9.brickColor = BrickColor.new("Black")
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(-14.6719742, 32.500042, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part10.Orientation = Vector3.new(0, 90, -90)
- Part10.Position = Vector3.new(-14.6719742, 32.500042, -31.7188873)
- Part10.Rotation = Vector3.new(-90, 90, 0)
- Part10.Color = Color3.new(0.666667, 0.333333, 0)
- Part10.Size = Vector3.new(1, 10, 10)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("CGA brown")
- Part10.Material = Enum.Material.Neon
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("CGA brown")
- Part10.Shape = Enum.PartType.Cylinder
- Part11.Name = "Particle"
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(-24.6719742, 43.5000496, -21.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part11.Orientation = Vector3.new(0, 90, -90)
- Part11.Position = Vector3.new(-24.6719742, 43.5000496, -21.7188873)
- Part11.Rotation = Vector3.new(-90, 90, 0)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Size = Vector3.new(1, 2, 2)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Material = Enum.Material.DiamondPlate
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Really black")
- Part11.Shape = Enum.PartType.Cylinder
- ParticleEmitter12.Name = "Flame"
- ParticleEmitter12.Parent = Part11
- ParticleEmitter12.Speed = NumberRange.new(50, 50)
- ParticleEmitter12.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter12.Color = ColorSequence.new(Color3.new(0.2, 0.933333, 1),Color3.new(0.980392, 0, 0),Color3.new(0.980392, 0.392157, 0),Color3.new(0.984314, 1, 0))
- ParticleEmitter12.LightEmission = 0.75
- ParticleEmitter12.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter12.Transparency = NumberSequence.new(1,0.5,0.25,0.25,0.5,1)
- ParticleEmitter12.Size = NumberSequence.new(2.1875,2.2499995231628,0.99999964237213,0)
- ParticleEmitter12.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter12.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter12.LockedToPart = true
- ParticleEmitter12.Rate = 500
- ParticleEmitter12.RotSpeed = NumberRange.new(-200, 200)
- UnionOperation13.Parent = Model1
- UnionOperation13.CFrame = CFrame.new(-34.6719742, 22.0000362, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- UnionOperation13.Orientation = Vector3.new(0, 90, -90)
- UnionOperation13.Position = Vector3.new(-34.6719742, 22.0000362, -11.7188864)
- UnionOperation13.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation13.Size = Vector3.new(44, 12.0000019, 12)
- UnionOperation13.Anchored = true
- UnionOperation13.BrickColor = BrickColor.new("Black")
- UnionOperation13.Material = Enum.Material.Metal
- UnionOperation13.brickColor = BrickColor.new("Black")
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(-24.6719742, 42.5000496, -21.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part14.Orientation = Vector3.new(0, 90, -90)
- Part14.Position = Vector3.new(-24.6719742, 42.5000496, -21.7188873)
- Part14.Rotation = Vector3.new(-90, 90, 0)
- Part14.Color = Color3.new(0.666667, 0.333333, 0)
- Part14.Size = Vector3.new(1, 10, 10)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("CGA brown")
- Part14.Material = Enum.Material.Neon
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("CGA brown")
- Part14.Shape = Enum.PartType.Cylinder
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(-24.6719742, 82.4999771, -21.7188873, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part15.Orientation = Vector3.new(0, 90, 90)
- Part15.Position = Vector3.new(-24.6719742, 82.4999771, -21.7188873)
- Part15.Rotation = Vector3.new(90, 90, 0)
- Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part15.Size = Vector3.new(7, 12, 12)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Institutional white")
- Part15.Material = Enum.Material.Metal
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Institutional white")
- Part15.Shape = Enum.PartType.Cylinder
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(-19.0861893, 7.50002813, -16.7188835, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part16.Orientation = Vector3.new(0, 135, 0)
- Part16.Position = Vector3.new(-19.0861893, 7.50002813, -16.7188835)
- Part16.Rotation = Vector3.new(-180, 45, -180)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Size = Vector3.new(4, 3, 2)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Material = Enum.Material.DiamondPlate
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(-19.0861893, 24.5000362, -26.7188873, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part17.Orientation = Vector3.new(0, -135, 0)
- Part17.Position = Vector3.new(-19.0861893, 24.5000362, -26.7188873)
- Part17.Rotation = Vector3.new(-180, -45, -180)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(4, 3, 2)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Material = Enum.Material.DiamondPlate
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(-19.0861893, 24.5000362, -16.7188835, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part18.Orientation = Vector3.new(0, 135, 0)
- Part18.Position = Vector3.new(-19.0861893, 24.5000362, -16.7188835)
- Part18.Rotation = Vector3.new(-180, 45, -180)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Size = Vector3.new(4, 3, 2)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Material = Enum.Material.DiamondPlate
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Dark stone grey")
- Part19.Parent = Model1
- Part19.CFrame = CFrame.new(-19.0861893, 7.50002813, -26.7188873, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part19.Orientation = Vector3.new(0, -135, 0)
- Part19.Position = Vector3.new(-19.0861893, 7.50002813, -26.7188873)
- Part19.Rotation = Vector3.new(-180, -45, -180)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Size = Vector3.new(4, 3, 2)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Material = Enum.Material.DiamondPlate
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Dark stone grey")
- Part20.Parent = Model1
- Part20.CFrame = CFrame.new(-29.6719742, 24.5000362, -26.7188873, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- Part20.Orientation = Vector3.new(0, -45, 0)
- Part20.Position = Vector3.new(-29.6719742, 24.5000362, -26.7188873)
- Part20.Rotation = Vector3.new(0, -45, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Size = Vector3.new(4, 3, 2)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Material = Enum.Material.DiamondPlate
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Dark stone grey")
- Part21.Parent = Model1
- Part21.CFrame = CFrame.new(-24.6719742, 44.5000496, -21.7188873, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part21.Orientation = Vector3.new(0, 90, 90)
- Part21.Position = Vector3.new(-24.6719742, 44.5000496, -21.7188873)
- Part21.Rotation = Vector3.new(90, 90, 0)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Size = Vector3.new(1, 12, 12)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.Material = Enum.Material.DiamondPlate
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Dark stone grey")
- Part21.Shape = Enum.PartType.Cylinder
- Part22.Parent = Model1
- Part22.CFrame = CFrame.new(-24.6719742, 57.5000343, -21.7188873, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part22.Orientation = Vector3.new(0, 90, 90)
- Part22.Position = Vector3.new(-24.6719742, 57.5000343, -21.7188873)
- Part22.Rotation = Vector3.new(90, 90, 0)
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Size = Vector3.new(25, 12, 12)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.Material = Enum.Material.Metal
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Institutional white")
- Part22.Shape = Enum.PartType.Cylinder
- Part23.Parent = Model1
- Part23.CFrame = CFrame.new(-29.6719742, 7.50002813, -26.7188873, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- Part23.Orientation = Vector3.new(0, -45, 0)
- Part23.Position = Vector3.new(-29.6719742, 7.50002813, -26.7188873)
- Part23.Rotation = Vector3.new(0, -45, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Size = Vector3.new(4, 3, 2)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Material = Enum.Material.DiamondPlate
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Dark stone grey")
- Part24.Parent = Model1
- Part24.CFrame = CFrame.new(-34.6719742, 32.500042, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part24.Orientation = Vector3.new(0, 90, -90)
- Part24.Position = Vector3.new(-34.6719742, 32.500042, -11.7188864)
- Part24.Rotation = Vector3.new(-90, 90, 0)
- Part24.Color = Color3.new(0.666667, 0.333333, 0)
- Part24.Size = Vector3.new(1, 10, 10)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("CGA brown")
- Part24.Material = Enum.Material.Neon
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("CGA brown")
- Part24.Shape = Enum.PartType.Cylinder
- Part25.Name = "Particle"
- Part25.Parent = Model1
- Part25.CFrame = CFrame.new(-34.6719742, 33.5000458, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part25.Orientation = Vector3.new(0, 90, -90)
- Part25.Position = Vector3.new(-34.6719742, 33.5000458, -11.7188864)
- Part25.Rotation = Vector3.new(-90, 90, 0)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Size = Vector3.new(1, 2, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Material = Enum.Material.DiamondPlate
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Really black")
- Part25.Shape = Enum.PartType.Cylinder
- ParticleEmitter26.Name = "Flame"
- ParticleEmitter26.Parent = Part25
- ParticleEmitter26.Speed = NumberRange.new(50, 50)
- ParticleEmitter26.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter26.Color = ColorSequence.new(Color3.new(0.2, 0.933333, 1),Color3.new(0.980392, 0, 0),Color3.new(0.980392, 0.392157, 0),Color3.new(0.984314, 1, 0))
- ParticleEmitter26.LightEmission = 0.75
- ParticleEmitter26.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter26.Transparency = NumberSequence.new(1,0.5,0.25,0.25,0.5,1)
- ParticleEmitter26.Size = NumberSequence.new(2.1875,2.2499995231628,0.99999964237213,0)
- ParticleEmitter26.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter26.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter26.LockedToPart = true
- ParticleEmitter26.Rate = 500
- ParticleEmitter26.RotSpeed = NumberRange.new(-200, 200)
- UnionOperation27.Parent = Model1
- UnionOperation27.CFrame = CFrame.new(-34.6719742, 22.0000362, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- UnionOperation27.Orientation = Vector3.new(0, 90, -90)
- UnionOperation27.Position = Vector3.new(-34.6719742, 22.0000362, -31.7188873)
- UnionOperation27.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation27.Size = Vector3.new(44, 12.0000019, 12)
- UnionOperation27.Anchored = true
- UnionOperation27.BrickColor = BrickColor.new("Black")
- UnionOperation27.Material = Enum.Material.Metal
- UnionOperation27.brickColor = BrickColor.new("Black")
- Part28.Parent = Model1
- Part28.CFrame = CFrame.new(-24.6719742, 74.5000076, -21.7188873, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part28.Orientation = Vector3.new(0, 90, 90)
- Part28.Position = Vector3.new(-24.6719742, 74.5000076, -21.7188873)
- Part28.Rotation = Vector3.new(90, 90, 0)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part28.Size = Vector3.new(9, 12, 12)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Institutional white")
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Institutional white")
- Part28.Shape = Enum.PartType.Cylinder
- Decal29.Parent = Part28
- Decal29.Texture = "http://www.roblox.com/asset/?id=26533945"
- Decal29.Face = Enum.NormalId.Bottom
- Decal30.Parent = Part28
- Decal30.Texture = "http://www.roblox.com/asset/?id=26533945"
- Decal30.Face = Enum.NormalId.Top
- UnionOperation31.Name = "Main"
- UnionOperation31.Parent = Model1
- UnionOperation31.CFrame = CFrame.new(-24.6719742, 22.0000362, -21.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- UnionOperation31.Orientation = Vector3.new(0, 90, -90)
- UnionOperation31.Position = Vector3.new(-24.6719742, 22.0000362, -21.7188873)
- UnionOperation31.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation31.Size = Vector3.new(44, 12, 12)
- UnionOperation31.Anchored = true
- UnionOperation31.BrickColor = BrickColor.new("Black")
- UnionOperation31.Material = Enum.Material.Metal
- UnionOperation31.brickColor = BrickColor.new("Black")
- Sound32.Name = "Fire"
- Sound32.Parent = UnionOperation31
- Sound32.Looped = true
- Sound32.SoundId = "rbxassetid://167570993"
- Sound32.Volume = 1
- Sound33.Parent = UnionOperation31
- Sound33.EmitterSize = 30
- Sound33.MinDistance = 30
- Sound33.Playing = true
- Sound33.SoundId = "rbxassetid://160914488"
- Sound33.Volume = 1
- Script34.Parent = UnionOperation31
- table.insert(cors,sandbox(Script34,function()
- wait(5)
- script.Parent.Parent.Main.Fire.Playing = true
- end))
- Script35.Name = "WELDER"
- Script35.Parent = UnionOperation31
- table.insert(cors,sandbox(Script35,function()
- local PARTS = script.Parent.Parent:GetChildren()
- for p = 1, #PARTS do
- local CFrameGRN1 = script.Parent.CFrame:inverse()
- local CFrameGRN2 = PARTS[p].CFrame:inverse()
- local Welds = Instance.new("Weld",script.Parent)
- Welds.Part0 = script.Parent
- Welds.Part1 = PARTS[p]
- wait(0.001)
- Welds.C0 = CFrameGRN1
- Welds.C1 = CFrameGRN2
- end
- for t = 1, #PARTS do
- PARTS[t].Anchored = false
- end
- end))
- Part36.Parent = Model1
- Part36.CFrame = CFrame.new(-29.6719742, 24.5000362, -16.7188835, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
- Part36.Orientation = Vector3.new(0, 45, 0)
- Part36.Position = Vector3.new(-29.6719742, 24.5000362, -16.7188835)
- Part36.Rotation = Vector3.new(0, 45, 0)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Size = Vector3.new(4, 3, 2)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Material = Enum.Material.DiamondPlate
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Dark stone grey")
- Part37.Parent = Model1
- Part37.CFrame = CFrame.new(-29.6719742, 7.50002813, -16.7188835, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
- Part37.Orientation = Vector3.new(0, 45, 0)
- Part37.Position = Vector3.new(-29.6719742, 7.50002813, -16.7188835)
- Part37.Rotation = Vector3.new(0, 45, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(4, 3, 2)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Material = Enum.Material.DiamondPlate
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- Part38.Name = "Detonator"
- Part38.Parent = Model1
- Part38.CFrame = CFrame.new(-24.6719742, 85.9999771, -21.7188873, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part38.Orientation = Vector3.new(0, 90, 90)
- Part38.Position = Vector3.new(-24.6719742, 85.9999771, -21.7188873)
- Part38.Rotation = Vector3.new(90, 90, 0)
- Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part38.Size = Vector3.new(52, 12, 12)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Institutional white")
- Part38.Material = Enum.Material.Metal
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Institutional white")
- Part38.Shape = Enum.PartType.Cylinder
- SpecialMesh39.Parent = Part38
- SpecialMesh39.MeshType = Enum.MeshType.Sphere
- Script40.Name = "Detonate"
- Script40.Parent = Part38
- table.insert(cors,sandbox(Script40,function()
- function onTouch(hit)
- script.Parent.Anchored = true
- script.Parent.Parent = Workspace
- script.Parent.Transparency = 1
- wait()
- script.Parent.Atom.Disabled = false
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script41.Name = "Atom"
- Script41.Parent = Part38
- table.insert(cors,sandbox(Script41,function()
- print("Rip anyone who is in range of this thing")
- local CloudID= "http://www.roblox.com/asset/?id=1095708"
- local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
- local RingID = "http://www.roblox.com/asset/?id=3270017"
- local SphereID = "http://www.roblox.com/asset/?id=1185246"
- local BasePosition = script.Parent.Position
- local Size = 500
- local Exp = Instance.new("Model")
- Exp.Name = "ATOMICEXPLOSION"
- Exp.Parent = game.Workspace
- local BasePart = Instance.new("Part")
- BasePart.formFactor = 0
- BasePart.TopSurface = 0
- BasePart.BottomSurface = 0
- BasePart.Anchored = true
- BasePart.Locked = true
- BasePart.CanCollide = false
- local BaseMesh = Instance.new("SpecialMesh")
- BaseMesh.MeshType = "FileMesh"
- local CloudMesh = BaseMesh:clone()
- CloudMesh.MeshId = CloudID
- CloudMesh.TextureId = ColorTexture
- CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
- local RingMesh = BaseMesh:clone()
- RingMesh.MeshId = RingID
- local SphereMesh = BaseMesh:clone()
- SphereMesh.MeshId = SphereID
- local Clouds = {}
- local ShockWave = {}
- function Effects()
- script.Explode:Play()
- delay(0,function()
- for i = 20, 1,-0.01 do
- wait()
- game.Lighting.Brightness = i
- end
- end)
- end
- function Destruction(Pos,Radius)
- local function Destroy(Model)
- for i ,v in ipairs(Model:getChildren()) do
- if v:isA("BasePart") then
- if (v.Position-Pos).magnitude < Radius then
- if v.Anchored == false then
- v:BreakJoints()
- v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
- v.Material = "CorrodedMetal"
- end
- end
- end
- if #v:getChildren() > 0 then
- Destroy(v)
- end
- end
- end
- Destroy(game.Workspace)
- end
- function Explode(Pos)
- local Base = BasePart:clone()
- Base.Position = Pos
- local Mesh = CloudMesh:clone()
- Mesh.Parent = Base
- Mesh.Scale = Vector3.new(2.5,1,4.5)
- local PoleBase = BasePart:clone()
- PoleBase.Position = Pos+Vector3.new(0,0.1,0)
- local PoleBaseMesh = CloudMesh:clone()
- PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
- PoleBaseMesh.Parent = PoleBase
- local Cloud1 = BasePart:clone()
- Cloud1.Position = Pos+Vector3.new(0,0.75,0)
- local Cloud1Mesh = CloudMesh:clone()
- Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
- Cloud1Mesh.Parent = Cloud1
- local Cloud2 = BasePart:clone()
- Cloud2.Position = Pos+Vector3.new(0,1.25,0)
- local Cloud2Mesh = CloudMesh:clone()
- Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
- Cloud2Mesh.Parent = Cloud2
- local Cloud3 = BasePart:clone()
- Cloud3.Position = Pos+Vector3.new(0,1.7,0)
- local Cloud3Mesh = CloudMesh:clone()
- Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
- Cloud3Mesh.Parent = Cloud3
- local PoleRing = BasePart:clone()
- PoleRing.Position = Pos+Vector3.new(0,1.3,0)
- PoleRing.Transparency = 0.2
- PoleRing.BrickColor = BrickColor.new("Dark stone grey")
- PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local Mesh = RingMesh:clone()
- Mesh.Scale = Vector3.new(1.2,1.2,1.2)
- Mesh.Parent = PoleRing
- local MushCloud = BasePart:clone()
- MushCloud.Position = Pos+Vector3.new(0,2.3,0)
- local MushMesh = CloudMesh:clone() -- lol
- MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
- MushMesh.Parent = MushCloud
- local TopCloud = BasePart:clone()
- TopCloud.Position = Pos+Vector3.new(0,2.7,0)
- local TopMesh = CloudMesh:clone()
- TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
- TopMesh.Parent = TopCloud
- table.insert(Clouds,Base)
- table.insert(Clouds,TopCloud)
- table.insert(Clouds,MushCloud)
- table.insert(Clouds,Cloud1)
- table.insert(Clouds,Cloud2)
- table.insert(Clouds,Cloud3)
- table.insert(Clouds,PoleBase)
- table.insert(Clouds,PoleRing)
- local BigRing = BasePart:clone()
- BigRing.Position = Pos
- BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local BigMesh = RingMesh:clone()
- BigMesh.Scale = Vector3.new(5,5,1)
- BigMesh.Parent = BigRing
- local SmallRing = BasePart:clone()
- SmallRing.Position = Pos
- SmallRing.BrickColor = BrickColor.new("Dark stone grey")
- SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local SmallMesh = RingMesh:clone()
- SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
- SmallMesh.Parent = SmallRing
- local InnerSphere = BasePart:clone()
- InnerSphere.Position = Pos
- InnerSphere.BrickColor = BrickColor.new("Bright orange")
- InnerSphere.Transparency = 0.5
- local InnerSphereMesh = SphereMesh:clone()
- InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
- InnerSphereMesh.Parent = InnerSphere
- local OutterSphere = BasePart:clone()
- OutterSphere.Position = Pos
- OutterSphere.BrickColor = BrickColor.new("Bright orange")
- OutterSphere.Transparency = 0.5
- local OutterSphereMesh = SphereMesh:clone()
- OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
- OutterSphereMesh.Parent = OutterSphere
- table.insert(ShockWave,BigRing)
- table.insert(ShockWave,SmallRing)
- table.insert(ShockWave,OutterSphere)
- table.insert(ShockWave,InnerSphere)
- for i , v in ipairs(ShockWave) do
- v.Parent = Exp
- end
- for i , v in ipairs(Clouds) do
- v.Parent = Exp
- end
- Effects()
- delay(0,function()
- for resize = Size/2.5, Size*3, 2 do
- wait()
- BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
- SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
- InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
- OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
- Destruction(Pos,3*resize)
- end
- for fade = 0, 1, 0.01 do
- wait()
- pcall(function()
- for i ,v in ipairs(ShockWave) do
- v.Transparency = fade
- end
- end)
- end
- for i ,v in ipairs(ShockWave) do
- v:Remove()
- end
- done1 = true
- end)
- delay(0,function()
- for resize = Size/5, Size, 1 do
- wait()
- pcall(function()
- Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
- TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
- MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
- Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
- Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
- Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
- PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
- PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
- Base.Position = Pos+Vector3.new(0,0.05*resize,0)
- TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
- MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
- Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
- Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
- Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
- PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
- PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
- end)
- end
- done2 = true
- end)
- wait()
- for y = 0.6,0,-0.0025 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(0.9,y,0)
- end
- end
- for r = 0.9,0.5,-0.01 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(r,0,0)
- end
- end
- for by = 0,0.5,0.005 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(0.5,by,by)
- v.Transparency = by*2
- end
- Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- end
- done3 = true
- while true do wait(1) if done1 and done2 and done3 then break end end
- Exp:remove()
- wait(20)
- end
- Explode(BasePosition)
- script.Parent:remove()
- end))
- Script41.Disabled = true
- Sound42.Name = "Explode"
- Sound42.Parent = Script41
- Sound42.SoundId = "http://www.roblox.com/asset?id=130768997"
- Sound42.Volume = 1
- Sky43.Parent = Script41
- Sky43.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
- Sky43.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
- Sky43.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
- Sky43.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
- Sky43.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
- Sky43.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
- Script44.Name = "A"
- Script44.Parent = Part38
- table.insert(cors,sandbox(Script44,function()
- function onTouched(part)
- part:BreakJoints()
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script45.Parent = Part38
- table.insert(cors,sandbox(Script45,function()
- wait(26)
- script.Parent.Parent.Detonator.Atom.Disabled = false
- script.Parent.Parent.Detonator.nuke.Playing = true
- end))
- Sound46.Name = "nuke"
- Sound46.Parent = Part38
- Sound46.SoundId = "rbxassetid://178962800"
- Sound46.Volume = 1
- Part47.Parent = Model1
- Part47.CFrame = CFrame.new(-34.6719742, 32.500042, -31.7188873, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part47.Orientation = Vector3.new(0, 90, -90)
- Part47.Position = Vector3.new(-34.6719742, 32.500042, -31.7188873)
- Part47.Rotation = Vector3.new(-90, 90, 0)
- Part47.Color = Color3.new(0.666667, 0.333333, 0)
- Part47.Size = Vector3.new(1, 10, 10)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("CGA brown")
- Part47.Material = Enum.Material.Neon
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("CGA brown")
- Part47.Shape = Enum.PartType.Cylinder
- UnionOperation48.Parent = Model1
- UnionOperation48.CFrame = CFrame.new(-14.6719742, 22.0000362, -11.7188864, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- UnionOperation48.Orientation = Vector3.new(0, 90, -90)
- UnionOperation48.Position = Vector3.new(-14.6719742, 22.0000362, -11.7188864)
- UnionOperation48.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation48.Size = Vector3.new(44, 12.0000019, 12)
- UnionOperation48.Anchored = true
- UnionOperation48.BrickColor = BrickColor.new("Black")
- UnionOperation48.Material = Enum.Material.Metal
- UnionOperation48.brickColor = BrickColor.new("Black")
- Part49.Name = "Fly"
- Part49.Parent = Model1
- Part49.CFrame = CFrame.new(-24.6719742, 43.5000496, -21.7188873, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(-24.6719742, 43.5000496, -21.7188873)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(2, 1, 2)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.Material = Enum.Material.Metal
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Institutional white")
- BodyGyro50.Name = "two"
- BodyGyro50.Parent = Part49
- BodyVelocity51.Name = "one"
- BodyVelocity51.Parent = Part49
- BodyVelocity51.MaxForce = Vector3.new(INF, INF, INF)
- BodyVelocity51.maxForce = Vector3.new(INF, INF, INF)
- BodyVelocity51.Velocity = Vector3.new(0, 100, 0)
- BodyVelocity51.velocity = Vector3.new(0, 100, 0)
- Part52.Name = "smoke"
- Part52.Parent = Model1
- Part52.CFrame = CFrame.new(-24.6719742, 0.500036001, -21.7188873, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part52.Orientation = Vector3.new(0, 180, 180)
- Part52.Position = Vector3.new(-24.6719742, 0.500036001, -21.7188873)
- Part52.Rotation = Vector3.new(-180, 0, 0)
- Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part52.Transparency = 1
- Part52.Size = Vector3.new(2, 1, 2)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Institutional white")
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Institutional white")
- Smoke53.Parent = Part52
- Smoke53.Size = 60
- Smoke53.Opacity = 0.80000001192093
- Smoke53.RiseVelocity = 25
- Script54.Parent = Part52
- table.insert(cors,sandbox(Script54,function()
- wait(10)
- script.Parent.Parent.smoke.Smoke.Enabled = false
- end))
- Camera55.Name = "ThumbnailCamera"
- Camera55.Parent = Model0
- Camera55.CFrame = CFrame.new(-21.1059704, 130.884369, -49.4587898, -0.847071528, 0.270580858, -0.457444936, 1.49011612e-08, 0.860701859, 0.509109259, 0.531478941, 0.431251943, -0.729076028)
- Camera55.CoordinateFrame = CFrame.new(-21.1059704, 130.884369, -49.4587898, -0.847071528, 0.270580858, -0.457444936, 1.49011612e-08, 0.860701859, 0.509109259, 0.531478941, 0.431251943, -0.729076028)
- Camera55.FieldOfView = 30
- Camera55.Focus = CFrame.new(-20.1910801, 129.86615, -48.0006371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera55.focus = CFrame.new(-20.1910801, 129.86615, -48.0006371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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