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  1. [INFO] [Content]: Updating firmware status for: D:\RetroBat\emulators\retroarch\cores\citra_libretro.dll on D:\RetroBat\bios
  2. [INFO] [Core]: Using content: "D:\RetroBat\roms\3ds\Legend of Zelda, The - Ocarina of Time 3D (USA) (En,Fr,Es) (Rev 1).3ds".
  3. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  4. [INFO] [Core]: Unloading core..
  5. [INFO] [Core]: Unloading core symbols..
  6. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  7. [INFO] RetroArch 1.10.3 (Git 102abb0)
  8. [INFO] === Build =======================================
  9. [INFO] CPU Model Name: AMD Ryzen 5 2600X Six-Core Processor
  10. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
  11. [INFO] Built: May 2 2022
  12. [INFO] Version: 1.10.3
  13. [INFO] Git: 102abb0
  14. [INFO] =================================================
  15. [INFO] [Input]: Found input driver: "dinput".
  16. [INFO] [Core]: Loading dynamic libretro core from: "D:\RetroBat\emulators\retroarch\cores\citra_libretro.dll"
  17. [INFO] [Overrides]: No core-specific overrides found at "D:\RetroBat\emulators\retroarch\config\Citra\Citra.cfg".
  18. [INFO] [Overrides]: No content-dir-specific overrides found at "D:\RetroBat\emulators\retroarch\config\Citra\\3ds.cfg".
  19. [INFO] [Overrides]: No game-specific overrides found at "D:\RetroBat\emulators\retroarch\config\Citra\Legend of Zelda, The - Ocarina of Time 3D (USA) (En,Fr,Es) (Rev 1).cfg".
  20. [INFO] [Environ]: SET_VARIABLES.
  21. [INFO] [Environ]: SET_CONTROLLER_INFO.
  22. [INFO] [Remaps]: Remap directory: "D:\RetroBat\emulators\retroarch\config\remaps".
  23. [INFO] [Overrides]: Redirecting save file to "D:\RetroBat\saves\3ds\Legend of Zelda, The - Ocarina of Time 3D (USA) (En,Fr,Es) (Rev 1).srm".
  24. [INFO] [Overrides]: Redirecting save state to "D:\RetroBat\saves\3ds\Legend of Zelda, The - Ocarina of Time 3D (USA) (En,Fr,Es) (Rev 1).state".
  25. [INFO] [Environ]: GET_LOG_INTERFACE.
  26. [INFO] [Content]: Content loading skipped. Implementation will load it on its own.
  27. [INFO] [Environ]: SET_HW_SHARED_CONTEXT.
  28. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
  29. [INFO] [Environ]: SET_HW_RENDER, context type: glcore.
  30. [INFO] Requesting core OpenGL context (3.3).
  31. [INFO] Reached end of SET_HW_RENDER.
  32. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  33. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  34. [libretro INFO] Frontend @ citra_libretro/citra_libretro.cpp:retro_load_game:596: Starting Citra RetroArch game...
  35. [libretro INFO] Common.Filesystem @ common/file_util.cpp:FileUtil::SetUserPath:713: Using D:\RetroBat\saves\3ds/Citra/ as the user directory
  36. [INFO] [Environ]: SET_GEOMETRY: 400x480, Aspect: 0.833.
  37. [libretro INFO] Frontend @ citra_libretro/citra_libretro.cpp:UpdateSettings:447: User dir set to "D:\RetroBat\saves\3ds/Citra/".
  38. [libretro INFO] Audio.DSP @ audio_core/hle/wmf_decoder.cpp:AudioCore::HLE::WMFDecoder::Impl::Impl:67: Media Foundation activated
  39. [libretro INFO] Audio.DSP @ audio_core/hle/wmf_decoder_utils.cpp:MFDecoder::MFDecoderInit:50: Windows(R) Media Foundation found 1 suitable decoder(s)
  40. [libretro ERROR] Service.NWM @ core/hle/service/nwm/nwm_uds.cpp:Service::NWM::NWM_UDS::NWM_UDS:1518: Network isn't initalized
  41. [libretro ERROR] Service.HTTP @ core/hle/service/http_c.cpp:Service::HTTP::HTTP_C::DecryptClCertA:806: ClCertA file missing
  42. [libretro ERROR] Core @ core/telemetry_session.cpp:Core::GetTelemetryId:47: failed to open telemetry_id: D:\RetroBat\saves\3ds/Citra/config/telemetry_id
  43. [libretro INFO] Loader @ core/loader/ncch.cpp:Loader::AppLoader_NCCH::Load:192: Program ID: 0004000000033500
  44. [libretro WARN] Service.FS @ core/file_sys/ncch_container.cpp:FileSys::NCCHContainer::OpenFile:130: Failed to open D:\RetroBat\saves\3ds/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/00033500/content/00000000.app[libretro INFO] Service.FS @ core/file_sys/ncch_container.cpp:FileSys::NCCHContainer::LoadSectionExeFS:505: Attempting to load logo from the ExeFS
  45. [libretro INFO] Service.CFG @ core/hle/service/cfg/cfg.cpp:Service::CFG::Module::SetPreferredRegionCodes:660: Preferred region code set to 1
  46. [INFO] [State]: found_last_state_slot: #0
  47. [INFO] [SRAM]: Skipping SRAM load.
  48. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  49. [INFO] [Audio]: Set audio input rate to: 32728.00 Hz.
  50. [INFO] [Video]: Set video size to: 1920x1080.
  51. [INFO] [Video]: Using HW render, glcore driver forced.
  52. [INFO] [Video]: "glcore" saved as cached driver.
  53. [INFO] [GLCore]: Found GL context: "wgl".
  54. [INFO] [GLCore]: Detecting screen resolution: 1920x1080.
  55. [INFO] [WGL]: Extensions: WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_create_context_es2_profile WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_make_cur[INFO] [WGL]: Adaptive VSync supported.
  56. [INFO] [GLCore]: Initializing HW render (8192x8192).
  57. [INFO] [GLCore]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  58. [INFO] [GLCore]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon RX 6600.
  59. [INFO] [GLCore]: Version: 4.6.0 Core Profile Context 23.4.2.230412.
  60. [INFO] [GLCore]: Using resolution 1920x1080.
  61. [WARN] [SDL]: Couldn't open haptic device of the joypad #0: Haptic: Joystick isn't a haptic device.
  62. [INFO] [Joypad]: Found joypad driver: "sdl2".
  63. [INFO] [Shaders]: Specific shader preset found at "D:\RetroBat\emulators\retroarch\config\global.slangp".
  64. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-add-params-all.slang".
  65. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
  66. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\stock.slang".
  67. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #1.
  68. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-add-negative-crop-area.slang".
  69. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
  70. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-cache-info-all-params.slang".
  71. [INFO] [slang]: Using render target format R32G32B32A32_SFLOAT for pass output #3.
  72. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-text-adv.slang".
  73. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #4.
  74. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-intro.slang".
  75. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #5.
  76. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\stock.slang".
  77. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #6.
  78. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass0.slang".
  79. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
  80. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass1.slang".
  81. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
  82. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass2.slang".
  83. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #9.
  84. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass3.slang".
  85. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #10.
  86. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass4.slang".
  87. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #11.
  88. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-sgenpt-mix\hsm-sgenpt-mix.slang".
  89. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #12.
  90. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-ps1dither\hsm-PS1-Undither-BoxBlur.slang".
  91. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
  92. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-guest\hsm-custom-fast-sharpen.slang".
  93. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #14.
  94. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass1.slang".
  95. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #15.
  96. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass2.slang".
  97. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #16.
  98. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\stock.slang".
  99. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #17.
  100. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-guest\hsm-afterglow0.slang".
  101. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #18.
  102. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-guest\hsm-pre-shaders-afterglow.slang".
  103. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #19.
  104. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-dogway\hsm-grade.slang".
  105. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #20.
  106. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-guest\hsm-avg-lum.slang".
  107. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #21.
  108. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-guest\hsm-interlace-and-linearize.slang".
  109. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #22.
  110. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-delinearize.slang".
  111. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #23.
  112. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm-lcd-cgwg\hsm-lcd-grid-v2.slang".
  113. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #24.
  114. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-post-crt-prep-image-layers.slang".
  115. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #25.
  116. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-linearize-crt.slang".
  117. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #26.
  118. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-blur-outside-screen-horiz.slang".
  119. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #27.
  120. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-blur-outside-screen-vert.slang".
  121. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #28.
  122. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\blurs\blur9x9.slang".
  123. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #29.
  124. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\blurs\blur9x9.slang".
  125. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #30.
  126. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-reflection.slang".
  127. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #31.
  128. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-bezel-images-under-crt.slang".
  129. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #32.
  130. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-bezel-images-over-crt.slang".
  131. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #33.
  132. [INFO] [slang]: Compiling shader: "D:\RetroBat\emulators\retroarch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\HyperspaceMadness\hsm\hsm-combine-passes.slang".
  133. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #34.
  134. [INFO] [slang]: Building pass #0 (CorePass)
  135. [INFO] [slang]: Building pass #1 (DerezedPass)
  136. [INFO] [slang]: Building pass #2 (NegativeCropAddedPass)
  137. [INFO] [slang]: Building pass #3 (InfoCachePass)
  138. [INFO] [slang]: Building pass #4 (TextPass)
  139. [INFO] [slang]: Building pass #5 (IntroPass)
  140. [INFO] [slang]: Building pass #6 (PreDeDitheringPass)
  141. [INFO] [slang]: Building pass #7 (N/A)
  142. [INFO] [slang]: Building pass #8 (N/A)
  143. [INFO] [slang]: Building pass #9 (N/A)
  144. [INFO] [slang]: Building pass #10 (N/A)
  145. [INFO] [slang]: Building pass #11 (N/A)
  146. [INFO] [slang]: Building pass #12 (N/A)
  147. [INFO] [slang]: Building pass #13 (N/A)
  148. [INFO] [slang]: Building pass #14 (N/A)
  149. [INFO] [slang]: Building pass #15 (N/A)
  150. [INFO] [slang]: Building pass #16 (N/A)
  151. [INFO] [slang]: Building pass #17 (PreCRTPass)
  152. [INFO] [slang]: Building pass #18 (AfterglowPass)
  153. [INFO] [slang]: Building pass #19 (N/A)
  154. [INFO] [slang]: Building pass #20 (PrePass)
  155. [INFO] [slang]: Building pass #21 (AvgLumPass)
  156. [INFO] [slang]: Building pass #22 (LinearizePass)
  157. [INFO] [slang]: Building pass #23 (N/A)
  158. [INFO] [slang]: Building pass #24 (N/A)
  159. [INFO] [slang]: Building pass #25 (MBZ_PostCRTPass)
  160. [INFO] [slang]: Building pass #26 (BR_MirrorLowResPass)
  161. [INFO] [slang]: Building pass #27 (N/A)
  162. [INFO] [slang]: Building pass #28 (BR_MirrorBlurredPass)
  163. [INFO] [slang]: Building pass #29 (BR_MirrorReflectionDiffusedPass)
  164. [INFO] [slang]: Building pass #30 (BR_MirrorFullscreenGlowPass)
  165. [INFO] [slang]: Building pass #31 (BR_CRTAndReflectionPass)
  166. [INFO] [slang]: Building pass #32 (BR_LayersUnderCRTPass)
  167. [INFO] [slang]: Building pass #33 (BR_LayersOverCRTPass)
  168. [INFO] [slang]: Building pass #34 (CombinePass)
  169. [INFO] [slang]: Building pass #35 (N/A)
  170. [INFO] [GLCore]: Using history of 3 frames.
  171. [INFO] [GLCore]: Using framebuffer feedback for pass #3.
  172. [INFO] [GLCore]: Using framebuffer feedback for pass #4.
  173. [INFO] [GLCore]: Using framebuffer feedback for pass #18.
  174. [INFO] [GLCore]: Using framebuffer feedback for pass #21.
  175. [INFO] [GLCore]: Using framebuffer feedback for pass #25.
  176. [INFO] [GLCore]: Using framebuffer feedback for pass #31.
  177. [INFO] [GLCore]: Using framebuffer feedback for pass #32.
  178. [INFO] [GLCore]: Using framebuffer feedback for pass #33.
  179. [INFO] [GLCore]: Using framebuffer feedback for pass #34.
  180. [INFO] [Font]: Using font rendering backend: "freetype".
  181. [INFO] [Video]: Found display server: "win32".
  182. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:988: GL_VERSION: 4.6.0 Core Profile Context 23.4.2.230412
  183. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:989: GL_VENDOR: ATI Technologies Inc.
  184. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:990: GL_RENDERER: AMD Radeon RX 6600
  185. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_format_reinterpreter.cpp:OpenGL::ShaderD24S8toRGBA8::ShaderD24S8toRGBA8:292: Texture views are unsupported, reinterpretation will do intermediate copy
  186. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_format_reinterpreter.cpp:OpenGL::FormatReinterpreterOpenGL::FormatReinterpreterOpenGL:378: Using shader for D24S8 to RGBA8 reinterpretation
  187. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_shader_disk_cache.cpp:OpenGL::ShaderDiskCache::LoadTransferable:169: Found a transferable disk cache with 1 entries
  188. [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_shader_disk_cache.cpp:OpenGL::ShaderDiskCache::LoadPrecompiledFile:268: Found a precompiled disk cache with 1 decompiled entries and 1 binary entries
  189. [INFO] [Environ]: SET_GEOMETRY: 400x480, Aspect: 0.833.
  190. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  191. [INFO] [Display]: Found display driver: "glcore".
  192. [INFO] [Playlist]: Loading history file: "D:\RetroBat\emulators\retroarch\content_history.lpl".
  193. [INFO] [Playlist]: Loading history file: "D:\RetroBat\emulators\retroarch\content_music_history.lpl".
  194. [INFO] [Playlist]: Loading history file: "D:\RetroBat\emulators\retroarch\content_video_history.lpl".
  195. [INFO] [Playlist]: Loading history file: "D:\RetroBat\emulators\retroarch\content_image_history.lpl".
  196. [INFO] [Playlist]: Loading favorites file: "D:\RetroBat\emulators\retroarch\content_favorites.lpl".
  197. [libretro WARN] Service.SRV @ core/hle/service/sm/srv.cpp:Service::SM::SRV::RegisterClient:63: (STUBBED) called. Caller PID=11
  198. [libretro WARN] Service.SRV @ core/hle/service/sm/srv.cpp:Service::SM::SRV::EnableNotification:85: (STUBBED) called
  199. [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::GetLockHandle:317: (STUBBED) called applet_attributes=0X00000000
  200. [libretro ERROR] Service.FS @ core/file_sys/archive_backend.h:FileSys::ArchiveBackend::GetOpenDelayNs:193: Delay generator was not initalized. Using default
  201. [libretro ERROR] Service.FS @ core/file_sys/archive_backend.h:FileSys::ArchiveBackend::GetOpenDelayNs:193: Delay generator was not initalized. Using default
  202. [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::NotifyToWait:296: (STUBBED) app_id=768
  203. [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::AppletUtility:592: (STUBBED) called command=0X00000007, input_size=0X00000004, output_size=0X00000001
  204. [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::AppletUtility:592: (STUBBED) called command=0X00000004, input_size=0X00000001, output_size=0X00000001
  205. [libretro WARN] Service.GSP @ core/hle/service/gsp/gsp_gpu.cpp:Service::GSP::GSP_GPU::AcquireRight:706: called flag=00000000 process=11 thread_id=0
  206. [libretro ERROR] Render.OpenGL @ video_core/renderer_opengl/gl_rasterizer_cache.cpp:OpenGL::MortonCopy:188: Out of bound texture
  207. [libretro INFO] Service.DSP @ audio_core/hle/hle.cpp:AudioCore::DspHle::LoadComponent:497: Firmware hash: 0x4b1ec1487e523c5a
  208. [libretro INFO] Service.DSP @ audio_core/hle/hle.cpp:AudioCore::DspHle::LoadComponent:501: Structures hash: 0xd194fc96db654a27
  209. [libretro INFO] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::LoadComponent:189: called size=0xBE0C, prog_mask=0x000000FF, data_mask=0x000800FF
  210. [libretro INFO] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::RegisterInterruptEvents:255: Registered interrupt=2, channel=2, event=event-002fa2d0
  211. [libretro WARN] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::GetSemaphoreEventHandle:271: (STUBBED) called
  212. [libretro WARN] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::SetSemaphoreMask:281: (STUBBED) called mask=0x2000
  213. [libretro INFO] Audio.DSP @ audio_core/hle/hle.cpp:AudioCore::DspHle::Impl::PipeWrite:257: Application has requested initialization of DSP hardware
  214. [libretro INFO] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::SetSemaphore:57: called, semaphore_value=4000
  215. [libretro INFO] Service.DSP @ core/hle/service/dsp/dsp_dsp.cpp:Service::DSP::DSP_DSP::SetSemaphore:57: called, semaphore_value=4000
  216. [libretro ERROR] Service @ core/hle/service/service.cpp:Service::ServiceFrameworkBase::ReportUnimplementedFunction:161: unknown / unimplemented function 'SetInternalPriorities': port='gsp::Gpu' cmd_buf={[0]=0x1e0080, [1]=0x19, [2]=0x1a}
  217. [libretro WARN] Service.HID @ core/hle/service/hid/hid.cpp:Service::HID::Module::Interface::GetGyroscopeLowCalibrateParam:403: (STUBBED) called
  218. [libretro WARN] Service.NDM @ core/hle/service/ndm/ndm_u.cpp:Service::NDM::NDM_U::SuspendScheduler:98: (STUBBED) perform_in_background=false
  219. [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::AppletUtility:592: (STUBBED) called command=0X00000004, input_size=0X00000001, output_size=0X00000001
  220. [libretro ERROR] Render.OpenGL @ video_core/renderer_opengl/gl_shader_util.cpp:OpenGL::LoadShader:64: Error compiling fragment shader:
  221. WARNING: 0:29: 'defined' : nonportable when expanded from macros for preprocessor expression
  222. WARNING: 0:29: 'defined' : nonportable when[libretro ERROR] Render.OpenGL @ video_core/renderer_opengl/gl_shader_util.cpp:OpenGL::LoadShader:65: Shader source code:
  223. #version 330
  224.  
  225. #extension GL_ARB_shader_image_load_store : enable
  226. #extension GL_ARB_shader_image_size : enable
  227. #define ALLOW_SHADOW (defined(GL_ARB_sha[libretro ERROR] Render.OpenGL @ video_core/renderer_opengl/gl_shader_util.cpp:OpenGL::LoadProgram:101: Error linking shader:
  228. Program Link Failed for unknown reason.
  229.  
  230. [libretro ERROR] Debug @ video_core/renderer_opengl/gl_shader_util.cpp:OpenGL::LoadProgram::<lambda_1>::operator ():105: Assertion Failed!
  231. Shader not linked
  232.  
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