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- Manifest Assets Loaded
- 86 skinnable objects
- Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
- Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
- Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
- Shader 'Effects/Explosions/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- Receiving unhandled NULL exception
- #0 0x007faf4bffcbc0 in funlockfile
- #1 0x007faf4bffd150 in _nv042glcore
- #2 0x007faf4bffd190 in _nv042glcore
- #3 0x007faf4bffd1d0 in _nv042glcore
- #4 0x007faf4bffd200 in _nv042glcore
- #5 0x007faf4bffd220 in _nv042glcore
- #6 0x007faf4bffd260 in _nv042glcore
- #7 0x007faf4bffd3a0 in _nv042glcore
- #8 0x007faf4bffd6b0 in _nv042glcore
- #9 0x007faf4bffd810 in _nv023glcore
- #10 0x007faf4bffdb20 in _nv023glcore
- #11 0x007faf4bffdc60 in _nv023glcore
- #12 0x007faf4bffdf40 in _nv023glcore
- #13 0x007faf4bffe490 in std::vector<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > >, std::allocator<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > > > >::~vector()
- #14 0x007faf4bffe660 in std::vector<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > >, std::allocator<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > > > >::~vector()
- #15 0x007faf4bffe960 in std::vector<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > >, std::allocator<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > > > >::~vector()
- #16 0x007faf4bffe9b0 in operator delete(void*)
- #17 0x007faf4bffea70 in vp8_regular_quantize_b_sse4_1
- #18 0x007faf4bffeb50 in vp8_regular_quantize_b_sse4_1
- #19 0x007faf4bffee50 in vp8_regular_quantize_b_sse4_1
- #20 0x007faf4bffee90 in vp8_regular_quantize_b_sse4_1
- #21 0x007faf4bffeea0 in operator delete(void*)
- #22 0x007faf4bffeec0 in start_thread
- #23 0x007faf4bffef80 in clone
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